Well, if you need any info just ask, since I know I didn't necessarily make 
everything explain itsself fully since was 'messing around' (to be 
honest)...<smile>...and it means hasn't really been tested by many other people 
who didn't know what it expects you to type, choose, etc. etc.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'


----- Original Message ---------------

Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful doom!
   From: "dark" <d...@xgam.org>
   Date: Tue, 16 Aug 2011 07:25:40 +0100
     To: "Gamers Discussion list" <gamers@audyssey.org>

>I'll have to take a look at the engine and see what can be done with it.
>
>Beware the Grue!
>
>Dark.
>----- Original Message ----- 
>From: "Jacob Kruger" <jac...@mailzone.co.za>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Tuesday, August 16, 2011 5:37 AM
>Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful 
>doom!
>
>
>> That's what I've sort of done with my small RPG game engine done in 
>> python, including
>> latest creation applet that makes it easier to put together game content.
>>
>> Stay well
>>
>> Jacob Kruger
>> Blind Biker
>> Skype: BlindZA
>> '...fate had broken his body, but not his spirit...'
>>
>> ----- Original Message ----- 
>> From: "Thomas Ward" <thomasward1...@gmail.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Tuesday, August 16, 2011 1:36 AM
>> Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful
>> doom!
>>
>>
>>> Hi Dark,
>>>
>>> Interesting enough that's kind of what I'd like to do myself, but
>>> instead of writing a gamebook in straight html I'd like to code it in
>>> C++ or maybe something simpler like Python and see how far I could
>>> get. By using something like Python, for example, I could have it do
>>> the rolls etc for me as well as keep track of items, character status,
>>> etc. Either that or I could code it in perl and add the game to a web
>>> page. There are all kinds of cool things we can do with gamebooks and
>>> make them pretty enjoyable.
>>>
>>> Cheers!
>>>
>>>
>>> On 8/15/11, dark <d...@xgam.org> wrote:
>>>> Hi Tom.
>>>>
>>>> Well that was the intention, though I must confess I was quite pleased
>>>> with
>>>> some ideas that turned up in the book, especially towards the end when I
>>>> actually was trying as much for disturbing as for humourus.
>>>>
>>>> The next book which I've already started the bakcground on, is a much
>>>> more
>>>> complex and serious affair, with a distinct main character and what is I
>>>> hope a relatively unique setting.
>>>>
>>>> with dungeons I was as much trying to test out the program as anything
>>>> else,
>>>> i just decided it was probably good enough for people to enjoy reading.
>>>>
>>>> Depending upon whether I'm allowd, I'm also hopefully entering dungeons
>>>> into
>>>> the gamebook competition at www.arborell.com, though sinse they usually
>>>> only
>>>> accept books formatted as a single rtf file, we'll have to see.
>>>>
>>>> Beware the grue!
>>>> Dark.
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/gamers@audyssey.org.
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to 
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the 
>> list,
>> please send E-mail to gamers-ow...@audyssey.org. 
>
>
>---
>Gamers mailing list __ Gamers@audyssey.org
>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
>You can make changes or update your subscription via the web, at
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>All messages are archived and can be searched and read at
>http://www.mail-archive.com/gamers@audyssey.org.
>If you have any questions or concerns regarding the management of the list,
>please send E-mail to gamers-ow...@audyssey.org.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to