I'll have to take a look at the engine and see what can be done with it.

Beware the Grue!

Dark.
----- Original Message ----- From: "Jacob Kruger" <jac...@mailzone.co.za>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, August 16, 2011 5:37 AM
Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful doom!


That's what I've sort of done with my small RPG game engine done in python, including
latest creation applet that makes it easier to put together game content.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, August 16, 2011 1:36 AM
Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful
doom!


Hi Dark,

Interesting enough that's kind of what I'd like to do myself, but
instead of writing a gamebook in straight html I'd like to code it in
C++ or maybe something simpler like Python and see how far I could
get. By using something like Python, for example, I could have it do
the rolls etc for me as well as keep track of items, character status,
etc. Either that or I could code it in perl and add the game to a web
page. There are all kinds of cool things we can do with gamebooks and
make them pretty enjoyable.

Cheers!


On 8/15/11, dark <d...@xgam.org> wrote:
Hi Tom.

Well that was the intention, though I must confess I was quite pleased
with
some ideas that turned up in the book, especially towards the end when I
actually was trying as much for disturbing as for humourus.

The next book which I've already started the bakcground on, is a much
more
complex and serious affair, with a distinct main character and what is I
hope a relatively unique setting.

with dungeons I was as much trying to test out the program as anything
else,
i just decided it was probably good enough for people to enjoy reading.

Depending upon whether I'm allowd, I'm also hopefully entering dungeons
into
the gamebook competition at www.arborell.com, though sinse they usually
only
accept books formatted as a single rtf file, we'll have to see.

Beware the grue!
Dark.

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