And  I think that's ok... I'm sorry, but people need to learn to except
change and start thinking outside the box. Get out of your comfort zone!
Know what I mean? 

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Monday, November 14, 2011 2:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question about input methods for swamp

Yes this is definitely a question that has been asked a lot, lol.  I have
the game coded so that you can't accidentally move the mouse outside of the
game's window, in fact, the mouse cursor stays perfectly centered on the
screen and can not move while the game is running.

While it would be possible for the current Swamp game to have keyboard
support, I am choosing not to add it.  If the support exists, then I will be
constantly limited as I add and change controls and map content.  Juggling 2
totally different ways to play is more trouble than it's worth, since I am
actually wanting people to use a mouse in this game.  If I was neutral about
it and didn't really care which was used, I would be willing to bend a
little more in order to maintain separate keyboard support.

Clearly people will not all agree with my pro mouse stance for Swamp, and I
do apologize for those who are unhappy with it, but I'm kind of trying to
hold my ground in order to establish the mouse as a valid input method.  If
given any other choice, I think most people wouldn't even give the mouse a
chance.  By forcing people to use the mouse, I have a feeling many people
have grown to like it.  In short, I'm totally being a jerk with the
controls, just to force people to try something they don't want to try,
haha!  I can admit it.


> Hi list.
> I guess this question has been asked before, but is there a way I can 
> play swamp without the mouse?
> I realise that the mouse is more accurate than keyboard navigation, 
> however I am playing on a laptop, and so only have a track pad.
> also, I can easily see myself clicking outside the window and opening 
> other stuff on the computer, plus, I guess I am just lazy and would 
> rather use the keyboard.
> perhaps some alternative keystrokes could be added such as control for 
> firing your gun etc, of course I guess movement will be a bit of a 
> problem given the arrow keys control radar functions, but I would 
> really rather use the keyboard for navigation and firing of weapons.
> I just had a thought, perhaps alt and the arrow keys could be added in 
> to allow for navigation with the keyboard. so alt and up could move 
> you forward, alt and down could move you back, and alt left and right 
> could side step you.


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