Also what about the logo format. Does it have to be specific like vmt or vtf? Also, where do i put the logo files?
On Thu, Mar 26, 2015 at 7:52 AM, Gavin Isgar <gisg...@gmail.com> wrote: > Half-Life 2 instead of having gamelogo.res, it has a gamemenu.res which is > very different, nothing is the same. > > > On Thu, Mar 26, 2015 at 6:11 AM, Tom Schumann <schumann....@gmail.com> > wrote: > >> I'm not sure about GameLogo.res - if you look at the GameLogo.res in >> Half-Life 2 (or any other Source game) what is the path relative to? >> >> On 26 March 2015 at 07:41, Gavin Isgar <gisg...@gmail.com> wrote: >> >>> The console actually says nothing. It has no problems or errors. I >>> changed the vtf's path to the vmt name now, but what about everything else? >>> Like the gamelogo.res, is that suppose to be a path or >>> HalfLife2RSIngameLogo1 or even hl2rslogo1. If its a path, how should the >>> path be? >>> >>> On Wed, Mar 25, 2015 at 7:55 AM, <tobias.kammersga...@gmail.com> wrote: >>> >>>> Tom is correct. I doubt the game is even allowed to read from the >>>> Program Files directory if UAC is enabled. >>>> >>>> - ScarT >>>> >>>> *From:* Tom Schumann <schumann....@gmail.com> >>>> *Sent:* Wednesday, March 25, 2015 11:45 AM >>>> *To:* Discussion of Half-Life Programming >>>> <hlcoders@list.valvesoftware.com> >>>> >>>> I don't think the $basetexture parameter should be an absolute path - I >>>> think it should just be "HalfLife2RSIngameLogo1" >>>> What does the console say? >>>> >>>> On 25 March 2015 at 06:25, Gavin Isgar <gisg...@gmail.com> wrote: >>>> >>>>> Hi, i'm making a singleplayer Half-Life 2 mod and i'm having a problem >>>>> with the ingame logo at the menu screen. It shows up pink/black checkers >>>>> while the size is the same size as the logo. I have a vmt and vtf file of >>>>> the photo both in the materials folder alone while the other folders >>>>> inside >>>>> the materials folder are "console" and "sdk"(obviously the folders don't >>>>> have the quotes in their names). Also, i have the code for the >>>>> GameLogo.res >>>>> down here; >>>>> Resource/GameLogo.res >>>>> { >>>>> GameLogo >>>>> { >>>>> ControlName EditablePanel >>>>> fieldName GameLogo >>>>> xpos 0 >>>>> ypos 0 >>>>> zpos 50 >>>>> wide 400 >>>>> tall 100 >>>>> autoResize 1 >>>>> pinCorner 0 >>>>> visible 1 >>>>> enabled 1 >>>>> offsetX -20 >>>>> offsetY -15 >>>>> } >>>>> >>>>> Logo >>>>> { >>>>> ControlName ImagePanel >>>>> fieldName Logo >>>>> xpos 0 >>>>> ypos 0 >>>>> zpos 50 >>>>> wide 400 >>>>> tall 100 >>>>> visible 1 >>>>> enabled 1 >>>>> image materials\hl2rslogo1 >>>>> scaleImage 1 >>>>> } >>>>> } >>>>> The mod's name by the way is "Half-Life 2: Resistance Shadow"! Did i >>>>> do anything wrong here, such as the path or anything else? This is the vmt >>>>> file's code; >>>>> "UnlitGeneric" >>>>> { >>>>> "$basetexture" "C:\Program Files >>>>> (x86)\Steam\steamapps\sourcemods\halflife2resistanceshadow\materials\HalfLife2RSIngameLogo1" >>>>> "$nolod" 1 >>>>> } >>>>> Anything wrong here either? The last file is the gameinfo.txt, which >>>>> is down here; >>>>> "GameInfo" >>>>> { >>>>> game "Half-Life 2: Resistance Shadow" >>>>> type singleplayer_only >>>>> icon "icon" >>>>> gamelogo "1" >>>>> >>>>> FileSystem >>>>> { >>>>> SteamAppId 218 // GCF for Episode 2 >>>>> ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get >>>>> things like materials\debug, materials\editor, etc. >>>>> SearchPaths >>>>> { >>>>> Game |gameinfo_path|. >>>>> Game |all_source_engine_paths|ep2 >>>>> Game |all_source_engine_paths|episodic >>>>> Game |all_source_engine_paths|hl2 >>>>> } >>>>> } >>>>> } >>>>> Anything wrong here also? Please reply back at gisg...@gmail.com because >>>>> im really stuck in a hole with this mod without the logo, so please reply >>>>> with answers! I'm sorry if this isn't the right email for this problem. >>>>> Thank you very much and have a good day! >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >>>>> >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >>>> >>>> >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >>> >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> >
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