Just fixed it actually! Thanks for the help! But i would like if you guys
would say this in your email just incase i have anymore problems in the
future! Thanks guys

On Thu, Mar 26, 2015 at 8:05 AM, Gavin Isgar <gisg...@gmail.com> wrote:

> Also what about the logo format. Does it have to be specific like vmt or
> vtf? Also, where do i put the logo files?
>
> On Thu, Mar 26, 2015 at 7:52 AM, Gavin Isgar <gisg...@gmail.com> wrote:
>
>> Half-Life 2 instead of having gamelogo.res, it has a gamemenu.res which
>> is very different, nothing is the same.
>>
>>
>> On Thu, Mar 26, 2015 at 6:11 AM, Tom Schumann <schumann....@gmail.com>
>> wrote:
>>
>>> I'm not sure about GameLogo.res - if you look at the GameLogo.res in
>>> Half-Life 2 (or any other Source game) what is the path relative to?
>>>
>>> On 26 March 2015 at 07:41, Gavin Isgar <gisg...@gmail.com> wrote:
>>>
>>>> The console actually says nothing. It has no problems or errors. I
>>>> changed the vtf's path to the vmt name now, but what about everything else?
>>>> Like the gamelogo.res, is that suppose to be a path or
>>>> HalfLife2RSIngameLogo1 or even hl2rslogo1. If its a path, how should the
>>>> path be?
>>>>
>>>> On Wed, Mar 25, 2015 at 7:55 AM, <tobias.kammersga...@gmail.com> wrote:
>>>>
>>>>>  Tom is correct. I doubt the game is even allowed to read from the
>>>>> Program Files directory if UAC is enabled.
>>>>>
>>>>>  - ScarT
>>>>>
>>>>> *From:* Tom Schumann <schumann....@gmail.com>
>>>>> *Sent:* ‎Wednesday‎, ‎March‎ ‎25‎, ‎2015 ‎11‎:‎45‎ ‎AM
>>>>> *To:* Discussion of Half-Life Programming
>>>>> <hlcoders@list.valvesoftware.com>
>>>>>
>>>>> I don't think the $basetexture parameter should be an absolute path -
>>>>> I think it should just be "HalfLife2RSIngameLogo1"
>>>>> What does the console say?
>>>>>
>>>>> On 25 March 2015 at 06:25, Gavin Isgar <gisg...@gmail.com> wrote:
>>>>>
>>>>>> Hi, i'm making a singleplayer Half-Life 2 mod and i'm having a
>>>>>> problem with the ingame logo at the menu screen. It shows up pink/black
>>>>>> checkers while the size is the same size as the logo. I have a vmt and 
>>>>>> vtf
>>>>>> file of the photo both in the materials folder alone while the other
>>>>>> folders inside the materials folder are "console" and "sdk"(obviously the
>>>>>> folders don't have the quotes in their names). Also, i have the code for
>>>>>> the GameLogo.res down here;
>>>>>> Resource/GameLogo.res
>>>>>> {
>>>>>> GameLogo
>>>>>> {
>>>>>> ControlName EditablePanel
>>>>>> fieldName GameLogo
>>>>>> xpos 0
>>>>>> ypos 0
>>>>>> zpos 50
>>>>>> wide 400
>>>>>> tall 100
>>>>>> autoResize 1
>>>>>> pinCorner 0
>>>>>> visible 1
>>>>>> enabled 1
>>>>>> offsetX -20
>>>>>> offsetY -15
>>>>>> }
>>>>>>
>>>>>> Logo
>>>>>> {
>>>>>> ControlName ImagePanel
>>>>>> fieldName Logo
>>>>>> xpos 0
>>>>>> ypos 0
>>>>>> zpos 50
>>>>>> wide 400
>>>>>> tall 100
>>>>>> visible 1
>>>>>> enabled 1
>>>>>> image materials\hl2rslogo1
>>>>>> scaleImage 1
>>>>>> }
>>>>>> }
>>>>>> The mod's name by the way is "Half-Life 2: Resistance Shadow"! Did i
>>>>>> do anything wrong here, such as the path or anything else? This is the 
>>>>>> vmt
>>>>>> file's code;
>>>>>> "UnlitGeneric"
>>>>>> {
>>>>>> "$basetexture" "C:\Program Files
>>>>>> (x86)\Steam\steamapps\sourcemods\halflife2resistanceshadow\materials\HalfLife2RSIngameLogo1"
>>>>>> "$nolod" 1
>>>>>> }
>>>>>> Anything wrong here either? The last file is the gameinfo.txt, which
>>>>>> is down here;
>>>>>> "GameInfo"
>>>>>> {
>>>>>>         game  "Half-Life 2: Resistance Shadow"
>>>>>>         type singleplayer_only
>>>>>>         icon "icon"
>>>>>>         gamelogo        "1"
>>>>>>
>>>>>> FileSystem
>>>>>> {
>>>>>> SteamAppId 218 // GCF for Episode 2
>>>>>> ToolsAppId 211 // Tools will load this (ie: source SDK caches) to
>>>>>> get things like materials\debug, materials\editor, etc.
>>>>>>  SearchPaths
>>>>>> {
>>>>>> Game |gameinfo_path|.
>>>>>> Game |all_source_engine_paths|ep2
>>>>>> Game |all_source_engine_paths|episodic
>>>>>> Game |all_source_engine_paths|hl2
>>>>>> }
>>>>>> }
>>>>>> }
>>>>>> Anything wrong here also? Please reply back at gisg...@gmail.com because
>>>>>> im really stuck in a hole with this mod without the logo, so please reply
>>>>>> with answers! I'm sorry if this isn't the right email for this problem.
>>>>>> Thank you very much and have a good day!
>>>>>>
>>>>>> _______________________________________________
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>>>>>> archives, please visit:
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>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>> _______________________________________________
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>>>>> please visit:
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>>>>>
>>>>>
>>>>>
>>>>
>>>> _______________________________________________
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>>>> please visit:
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>>>>
>>>>
>>>>
>>>
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>>> please visit:
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>>>
>>>
>>
>
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