Could you tell us what fixed it so if someone else asks we can tell them? On Mar 26, 2015 7:14 AM, "Gavin Isgar" <gisg...@gmail.com> wrote:
> Just fixed it actually! Thanks for the help! But i would like if you guys > would say this in your email just incase i have anymore problems in the > future! Thanks guys > > On Thu, Mar 26, 2015 at 8:05 AM, Gavin Isgar <gisg...@gmail.com> wrote: > >> Also what about the logo format. Does it have to be specific like vmt or >> vtf? Also, where do i put the logo files? >> >> On Thu, Mar 26, 2015 at 7:52 AM, Gavin Isgar <gisg...@gmail.com> wrote: >> >>> Half-Life 2 instead of having gamelogo.res, it has a gamemenu.res which >>> is very different, nothing is the same. >>> >>> >>> On Thu, Mar 26, 2015 at 6:11 AM, Tom Schumann <schumann....@gmail.com> >>> wrote: >>> >>>> I'm not sure about GameLogo.res - if you look at the GameLogo.res in >>>> Half-Life 2 (or any other Source game) what is the path relative to? >>>> >>>> On 26 March 2015 at 07:41, Gavin Isgar <gisg...@gmail.com> wrote: >>>> >>>>> The console actually says nothing. It has no problems or errors. I >>>>> changed the vtf's path to the vmt name now, but what about everything >>>>> else? >>>>> Like the gamelogo.res, is that suppose to be a path or >>>>> HalfLife2RSIngameLogo1 or even hl2rslogo1. If its a path, how should the >>>>> path be? >>>>> >>>>> On Wed, Mar 25, 2015 at 7:55 AM, <tobias.kammersga...@gmail.com> >>>>> wrote: >>>>> >>>>>> Tom is correct. I doubt the game is even allowed to read from the >>>>>> Program Files directory if UAC is enabled. >>>>>> >>>>>> - ScarT >>>>>> >>>>>> *From:* Tom Schumann <schumann....@gmail.com> >>>>>> *Sent:* Wednesday, March 25, 2015 11:45 AM >>>>>> *To:* Discussion of Half-Life Programming >>>>>> <hlcoders@list.valvesoftware.com> >>>>>> >>>>>> I don't think the $basetexture parameter should be an absolute path - >>>>>> I think it should just be "HalfLife2RSIngameLogo1" >>>>>> What does the console say? >>>>>> >>>>>> On 25 March 2015 at 06:25, Gavin Isgar <gisg...@gmail.com> wrote: >>>>>> >>>>>>> Hi, i'm making a singleplayer Half-Life 2 mod and i'm having a >>>>>>> problem with the ingame logo at the menu screen. It shows up pink/black >>>>>>> checkers while the size is the same size as the logo. I have a vmt and >>>>>>> vtf >>>>>>> file of the photo both in the materials folder alone while the other >>>>>>> folders inside the materials folder are "console" and "sdk"(obviously >>>>>>> the >>>>>>> folders don't have the quotes in their names). Also, i have the code for >>>>>>> the GameLogo.res down here; >>>>>>> Resource/GameLogo.res >>>>>>> { >>>>>>> GameLogo >>>>>>> { >>>>>>> ControlName EditablePanel >>>>>>> fieldName GameLogo >>>>>>> xpos 0 >>>>>>> ypos 0 >>>>>>> zpos 50 >>>>>>> wide 400 >>>>>>> tall 100 >>>>>>> autoResize 1 >>>>>>> pinCorner 0 >>>>>>> visible 1 >>>>>>> enabled 1 >>>>>>> offsetX -20 >>>>>>> offsetY -15 >>>>>>> } >>>>>>> >>>>>>> Logo >>>>>>> { >>>>>>> ControlName ImagePanel >>>>>>> fieldName Logo >>>>>>> xpos 0 >>>>>>> ypos 0 >>>>>>> zpos 50 >>>>>>> wide 400 >>>>>>> tall 100 >>>>>>> visible 1 >>>>>>> enabled 1 >>>>>>> image materials\hl2rslogo1 >>>>>>> scaleImage 1 >>>>>>> } >>>>>>> } >>>>>>> The mod's name by the way is "Half-Life 2: Resistance Shadow"! Did i >>>>>>> do anything wrong here, such as the path or anything else? This is the >>>>>>> vmt >>>>>>> file's code; >>>>>>> "UnlitGeneric" >>>>>>> { >>>>>>> "$basetexture" "C:\Program Files >>>>>>> (x86)\Steam\steamapps\sourcemods\halflife2resistanceshadow\materials\HalfLife2RSIngameLogo1" >>>>>>> "$nolod" 1 >>>>>>> } >>>>>>> Anything wrong here either? The last file is the gameinfo.txt, which >>>>>>> is down here; >>>>>>> "GameInfo" >>>>>>> { >>>>>>> game "Half-Life 2: Resistance Shadow" >>>>>>> type singleplayer_only >>>>>>> icon "icon" >>>>>>> gamelogo "1" >>>>>>> >>>>>>> FileSystem >>>>>>> { >>>>>>> SteamAppId 218 // GCF for Episode 2 >>>>>>> ToolsAppId 211 // Tools will load this (ie: source SDK caches) to >>>>>>> get things like materials\debug, materials\editor, etc. >>>>>>> SearchPaths >>>>>>> { >>>>>>> Game |gameinfo_path|. >>>>>>> Game |all_source_engine_paths|ep2 >>>>>>> Game |all_source_engine_paths|episodic >>>>>>> Game |all_source_engine_paths|hl2 >>>>>>> } >>>>>>> } >>>>>>> } >>>>>>> Anything wrong here also? Please reply back at gisg...@gmail.com because >>>>>>> im really stuck in a hole with this mod without the logo, so please >>>>>>> reply >>>>>>> with answers! I'm sorry if this isn't the right email for this problem. >>>>>>> Thank you very much and have a good day! >>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> archives, please visit: >>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >>>>>>> >>>>>>> >>>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >>>>>> >>>>>> >>>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >>>>> >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >>>> >>>> >>>> >>> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
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