Could you tell us what fixed it so if someone else asks we can tell them?
On Mar 26, 2015 7:14 AM, "Gavin Isgar" <gisg...@gmail.com> wrote:

> Just fixed it actually! Thanks for the help! But i would like if you guys
> would say this in your email just incase i have anymore problems in the
> future! Thanks guys
>
> On Thu, Mar 26, 2015 at 8:05 AM, Gavin Isgar <gisg...@gmail.com> wrote:
>
>> Also what about the logo format. Does it have to be specific like vmt or
>> vtf? Also, where do i put the logo files?
>>
>> On Thu, Mar 26, 2015 at 7:52 AM, Gavin Isgar <gisg...@gmail.com> wrote:
>>
>>> Half-Life 2 instead of having gamelogo.res, it has a gamemenu.res which
>>> is very different, nothing is the same.
>>>
>>>
>>> On Thu, Mar 26, 2015 at 6:11 AM, Tom Schumann <schumann....@gmail.com>
>>> wrote:
>>>
>>>> I'm not sure about GameLogo.res - if you look at the GameLogo.res in
>>>> Half-Life 2 (or any other Source game) what is the path relative to?
>>>>
>>>> On 26 March 2015 at 07:41, Gavin Isgar <gisg...@gmail.com> wrote:
>>>>
>>>>> The console actually says nothing. It has no problems or errors. I
>>>>> changed the vtf's path to the vmt name now, but what about everything 
>>>>> else?
>>>>> Like the gamelogo.res, is that suppose to be a path or
>>>>> HalfLife2RSIngameLogo1 or even hl2rslogo1. If its a path, how should the
>>>>> path be?
>>>>>
>>>>> On Wed, Mar 25, 2015 at 7:55 AM, <tobias.kammersga...@gmail.com>
>>>>> wrote:
>>>>>
>>>>>>  Tom is correct. I doubt the game is even allowed to read from the
>>>>>> Program Files directory if UAC is enabled.
>>>>>>
>>>>>>  - ScarT
>>>>>>
>>>>>> *From:* Tom Schumann <schumann....@gmail.com>
>>>>>> *Sent:* ‎Wednesday‎, ‎March‎ ‎25‎, ‎2015 ‎11‎:‎45‎ ‎AM
>>>>>> *To:* Discussion of Half-Life Programming
>>>>>> <hlcoders@list.valvesoftware.com>
>>>>>>
>>>>>> I don't think the $basetexture parameter should be an absolute path -
>>>>>> I think it should just be "HalfLife2RSIngameLogo1"
>>>>>> What does the console say?
>>>>>>
>>>>>> On 25 March 2015 at 06:25, Gavin Isgar <gisg...@gmail.com> wrote:
>>>>>>
>>>>>>> Hi, i'm making a singleplayer Half-Life 2 mod and i'm having a
>>>>>>> problem with the ingame logo at the menu screen. It shows up pink/black
>>>>>>> checkers while the size is the same size as the logo. I have a vmt and 
>>>>>>> vtf
>>>>>>> file of the photo both in the materials folder alone while the other
>>>>>>> folders inside the materials folder are "console" and "sdk"(obviously 
>>>>>>> the
>>>>>>> folders don't have the quotes in their names). Also, i have the code for
>>>>>>> the GameLogo.res down here;
>>>>>>> Resource/GameLogo.res
>>>>>>> {
>>>>>>> GameLogo
>>>>>>> {
>>>>>>> ControlName EditablePanel
>>>>>>> fieldName GameLogo
>>>>>>> xpos 0
>>>>>>> ypos 0
>>>>>>> zpos 50
>>>>>>> wide 400
>>>>>>> tall 100
>>>>>>> autoResize 1
>>>>>>> pinCorner 0
>>>>>>> visible 1
>>>>>>> enabled 1
>>>>>>> offsetX -20
>>>>>>> offsetY -15
>>>>>>> }
>>>>>>>
>>>>>>> Logo
>>>>>>> {
>>>>>>> ControlName ImagePanel
>>>>>>> fieldName Logo
>>>>>>> xpos 0
>>>>>>> ypos 0
>>>>>>> zpos 50
>>>>>>> wide 400
>>>>>>> tall 100
>>>>>>> visible 1
>>>>>>> enabled 1
>>>>>>> image materials\hl2rslogo1
>>>>>>> scaleImage 1
>>>>>>> }
>>>>>>> }
>>>>>>> The mod's name by the way is "Half-Life 2: Resistance Shadow"! Did i
>>>>>>> do anything wrong here, such as the path or anything else? This is the 
>>>>>>> vmt
>>>>>>> file's code;
>>>>>>> "UnlitGeneric"
>>>>>>> {
>>>>>>> "$basetexture" "C:\Program Files
>>>>>>> (x86)\Steam\steamapps\sourcemods\halflife2resistanceshadow\materials\HalfLife2RSIngameLogo1"
>>>>>>> "$nolod" 1
>>>>>>> }
>>>>>>> Anything wrong here either? The last file is the gameinfo.txt, which
>>>>>>> is down here;
>>>>>>> "GameInfo"
>>>>>>> {
>>>>>>>         game  "Half-Life 2: Resistance Shadow"
>>>>>>>         type singleplayer_only
>>>>>>>         icon "icon"
>>>>>>>         gamelogo        "1"
>>>>>>>
>>>>>>> FileSystem
>>>>>>> {
>>>>>>> SteamAppId 218 // GCF for Episode 2
>>>>>>> ToolsAppId 211 // Tools will load this (ie: source SDK caches) to
>>>>>>> get things like materials\debug, materials\editor, etc.
>>>>>>>  SearchPaths
>>>>>>> {
>>>>>>> Game |gameinfo_path|.
>>>>>>> Game |all_source_engine_paths|ep2
>>>>>>> Game |all_source_engine_paths|episodic
>>>>>>> Game |all_source_engine_paths|hl2
>>>>>>> }
>>>>>>> }
>>>>>>> }
>>>>>>> Anything wrong here also? Please reply back at gisg...@gmail.com because
>>>>>>> im really stuck in a hole with this mod without the logo, so please 
>>>>>>> reply
>>>>>>> with answers! I'm sorry if this isn't the right email for this problem.
>>>>>>> Thank you very much and have a good day!
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>> archives, please visit:
>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives, please visit:
>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>>>>>
>>>>>
>>>>>
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>>>>
>>>>
>>>>
>>>
>>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders

Reply via email to