Hi Vivian
"Vivian Meazza" writes
I've implemented a Coffman cartridge starter, and it would be nice to have
a
cloud of black smoke come out of the exhaust and drift downwind at wind
speed before dispersing. I can do the first bit, but not the rest. I have
my
eye on Fred's bump-mapped 3D clouds.
I'll wrap up the new traffic files tonight. I the mean time, I've add small
tar file containing the necessary traffic files. Should work, but haven't had
much chance of testing it.
Cheers,
Durk
On Friday 23 July 2004 07:21, Frederic Bouvier wrote:
> Jonathan Polley wrote:
> > I just updated ton
Jonathan Polley wrote:
> I just updated tonight and FlightGear no longer runs on the Mac. As of
> last night, everything ran just file, but after updating everything
> (SimGear, FlightGear, and base packages) I get an abort. The gdb
> backtrace is:
...
It is the same for everybody until some f
Perhaps this has been discussed before, but I just updated my SuSe Linux
to 9.1 pro and the various autogen scripts are not working right. The
following errors occurred after updating plib from cvs and runing autogen:
cvs update -dP
dadsoffice:/usr/local/source/plib # sh autogen.sh
Running aclo
Jon Berndt writes:
> > >
> > > Right now we are relying on Norman Vine's OpenAL files. We must just hope
> > > that Norman can find the tme to update when and if required.
> >
> > The Makefile I used is in my tarball and the only changes I made
> > in the code are in the header files < also in the
I just updated tonight and FlightGear no longer runs on the Mac. As of
last night, everything ran just file, but after updating everything
(SimGear, FlightGear, and base packages) I get an abort. The gdb
backtrace is:
Using Mac OS X hack for initializing C++ stdio...
Failed to find runway 28R
> Vivian Meazza writes:
> >
> > Right now we are relying on Norman Vine's OpenAL files. We must just hope
> > that Norman can find the tme to update when and if required.
>
> The Makefile I used is in my tarball and the only changes I made
> in the code are in the header files < also in the tarball
Just installed OpenAL via CVS, no difference...Still aborts.
Matt
On Thu, 2004-07-22 at 19:03, Ampere K. Hardraade wrote:
> I have had the same problem. I fixed it by compiling and installing the
> latest OpenAL CVS.
>
> Regards,
> Ampere
>
> On July 22, 2004 08:32 pm, Matthew wrote:
> > Good
I think it will be a good idea to identify what file(s) are missing before
aborting. Loading the glider is just a waste of time.
Regards,
Ampere
On July 22, 2004 05:08 pm, Durk Talsma wrote:
> That's actually a message indicating that the AIModel subsystem can't find
> a model. I'm not yet sure
Vivian Meazza writes:
>
> Right now we are relying on Norman Vine's OpenAL files. We must just hope
> that Norman can find the tme to update when and if required.
The Makefile I used is in my tarball and the only changes I made
in the code are in the header files < also in the tarball >
Note:
Y
I have had the same problem. I fixed it by compiling and installing the
latest OpenAL CVS.
Regards,
Ampere
On July 22, 2004 08:32 pm, Matthew wrote:
> Good day,
>
>Thought I'd post here instead of IRC, in case anyone hits the same
>
> issue:
> >fgfs
>
> Initializing OpenAL sound manager
> A
I think someone should implement the followings:
1. Treat each taxi way as a line.
2. Joint the end of two taxi ways together.
http://www.student.yorku.ca/~ampere/STEP1.jpg
3. Apply fillet.
http://www.student.yorku.ca/~ampere/STEP2.jpg
4. Apply loth.
http://www.student.yorku.ca/~ampere/STEP3.jpg
On July 22, 2004 02:13 pm, CHANDRASEKHAR ACHALLA wrote:
> I need to
> create a crater (hole) if a plane crashes
Plane crash doesn't create craters. All there is is a black patch.
> (or a missile )
...
> . I also need to
> simulate smoke and fire coming out of the crater.
If you also want the
I guess he saw the same problem that we solved a few days ago. ;-)
Regards,
Ampere
On July 22, 2004 02:17 pm, Durk Talsma wrote:
> What kind of problems did you see?
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Jim Wilson wrote:
globals->get_tile_mgr()->all_queues_empty() and cur_fdm_state->get_inited())
{
^^^
^^^
Same here.
That's a head scratcher. Never would have thought that would compile like
that. Learn something new everyday.
C++ provides keyword equi
Fix for those picky c++ compilers that actually insist on c++ syntax.
cvs diff file:
http://www.spiderbark.com/fgfs/sceneryloadpascaloops.diff
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Good day,
Thought I'd post here instead of IRC, in case anyone hits the same
issue:
>fgfs
Initializing OpenAL sound manager
Aborted
Splash screen appears, then the above appears. Using SuSE 9.1, OpenAL
development is installed along with openal-20030811-196
Sound does work and I am using usi
Frederic Bouvier said:
> Erik Hofman wrote:
>
> > Update of /var/cvs/FlightGear-0.9/FlightGear/src/Main
> > In directory baron:/tmp/cvs-serv28544/src/Main
> >
> > Modified Files:
> > fg_init.cxx main.cxx
> > Log Message:
> > Jim Wilson: This patch prevents FDM execution until intial scenery load
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:flightgear-devel-
> [EMAIL PROTECTED] On Behalf Of Jon S Berndt
> Sent: 22 July 2004 23:04
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Latest OpenAL for new build?
>
> On Thu, 22 Jul 2004 12:36:40 -0700
On Thu, 22 Jul 2004 12:36:40 -0700
John Wojnaroski <[EMAIL PROTECTED]> wrote:
Curtis L. Olson wrote:
John Wojnaroski wrote:
Trying a build of the latest pre-0.9.5 release...
SimGear compile fails on sample_openal implicit declaration of
alGetsourcei(...) and alutLoadWAVFile()
Searched the includ
On Thu, 22 Jul 2004 20:17:34 +0200
Durk Talsma <[EMAIL PROTECTED]> wrote:
What kind of problems did you see? I've sent a lot of changes to Erik
about
two weeks ago. That update fixed a lot of stuff, including the
autopilot,
which makes it a lot easier to fly. The CVS version is a little heavy
Frederic Bouvier wrote:
Boris Koenig wrote:
Are we silently migrating the code to Pascal ?
This doesn't compile with MSVC.
lol, GREAT :-)
don't know about MSVC++, but how about ios646.h ?
and why not
#define BEGIN {
#define END }
?
:-))
More seriously, does it brings us something we are missing
Boris Koenig wrote:
> Frederic Bouvier wrote:
>
> >>! if (!cur_fdm_state->get_inited() or
> >
> > fgGetBool("sim/sceneryloaded")) {
> >
> > ^^
> > Are we silently migrating the code to Pascal ?
> > This doesn't compile with MSVC.
>
> lol, GR
Frederic Bouvier wrote:
! if (!cur_fdm_state->get_inited() or
fgGetBool("sim/sceneryloaded")) {
^^
Are we silently migrating the code to Pascal ?
This doesn't compile with MSVC.
lol, GREAT :-)
don't know about MSVC++, but how about ios646.h ?
---
> Apparently, TrafficManager is complaining because Traffic/KLM/KLM.xml
> is missing
Traffic/UAL/UAL.xml is also not there.
-Fred
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Frederic Bouvier wrote:
> Durk Talsma wrote:
>
> >
> > > I don't see any traffic files at all so maybe that is the problem. It
> > > looks like it all got removed on the last update.
> > >
> >
> > I do see them in fgfs-base-0.9.5-pre2. In data/Traffic. Are you
referring
> to
> > CVS or to the pre
Durk Talsma wrote
> Sent: 22 July 2004 22:09
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] cvs broken now and log-level doc issue
>
> On Thursday 22 July 2004 22:37, Vivian Meazza wrote:
>
> > Initializing OpenAL sound manager
> > Unknown exception in the main loop.
Durk Talsma wrote:
>
> > I don't see any traffic files at all so maybe that is the problem. It
> > looks like it all got removed on the last update.
> >
>
> I do see them in fgfs-base-0.9.5-pre2. In data/Traffic. Are you referring
to
> CVS or to the pre-release. Erik has commited a few changes ju
Erik Hofman wrote:
> Update of /var/cvs/FlightGear-0.9/FlightGear/src/Main
> In directory baron:/tmp/cvs-serv28544/src/Main
>
> Modified Files:
> fg_init.cxx main.cxx
> Log Message:
> Jim Wilson: This patch prevents FDM execution until intial scenery load
completes making
> midair starts in the KS
On Thursday 22 July 2004 22:37, Vivian Meazza wrote:
> Initializing OpenAL sound manager
> Unknown exception in the main loop. Aborting...
> Segmentation fault (core dumped)
That's actually a message indicating that the AIModel subsystem can't find a
model. I'm not yet sure how to handle this be
> I don't see any traffic files at all so maybe that is the problem. It
> looks like it all got removed on the last update.
>
I do see them in fgfs-base-0.9.5-pre2. In data/Traffic. Are you referring to
CVS or to the pre-release. Erik has commited a few changes just about a few
hours ago (than
Durk Talsma said:
> I just saw this overhere as well, although I didn't check the log files so
> carefully. This is probably caused by a the missing aircraft, because I don't
> see this in my CVS version.
>
> The short term solution is going to be that we're removing MD-11 traffic.
>
I don't
Jim Wilson wrote
> Sent: 22 July 2004 20:54
> To: [EMAIL PROTECTED]
> Subject: [Flightgear-devel] cvs broken now and log-level doc issue
>
> Just tried CVS and we're aborting right after the log entry for Traffic
> Manager.
>
> BTW I noticed in the command line help we're showing "0=verbose, 5=
CHANDRASEKHAR ACHALLA wrote:
I was also wondering if flightgear already has the fire and smoke effects.
I would appreciate if anybody has any ideas..
The crater/fire/smoke stuff sounds a lot like the feature suggestions
that I read about a couple of days ago for a "combat" enabled version of
Fl
I just saw this overhere as well, although I didn't check the log files so
carefully. This is probably caused by a the missing aircraft, because I don't
see this in my CVS version.
The short term solution is going to be that we're removing MD-11 traffic.
Cheers,
Durk
On Thursday 22 July 2004
CHANDRASEKHAR ACHALLA wrote:
I am doing a project for Boeing where I am trying to incorporate a few
additional features they want into Flightgear. Initially I need to
create a crater (hole) if a plane crashes (or a missile ). I also need to
simulate smoke and fire coming out of the crater.
For crea
This is a workaround for an issue where the xml dialogs were shrinking on
subsequent pops.
Andy Ross says:
That looks like it should be fine for a release-time workaround. The
2 pixel border on dialogs is at best a minor feature, and probably
invisible since the sub-frames all have their own pad
Andy Ross said:
> CHANDRASEKHAR ACHALLA wrote:
> > I am doing a project for Boeing where I am trying to incorporate a
> > few additional features they want into Flightgear. Initially I need
> > to create a crater (hole) if a plane crashes (or a missile ).
>
> Boing wants craters? :)
That's it!
Just tried CVS and we're aborting right after the log entry for Traffic Manager.
BTW I noticed in the command line help we're showing "0=verbose, 5=alerts
only", but I think the numbers do not apply. I'd change it, but I'm not
100% sure what all the log-level options are.
Best,
Jim
Jim Wilson wrote:
> I just tried this and it seems to work. Is this bad? Everything
> seems to look ok here with this patch in place.
That looks like it should be fine for a release-time workaround. The
2 pixel border on dialogs is at best a minor feature, and probably
invisible since the sub-f
Curtis L. Olson wrote:
John Wojnaroski wrote:
Trying a build of the latest pre-0.9.5 release...
SimGear compile fails on sample_openal implicit declaration of
alGetsourcei(...) and alutLoadWAVFile()
Searched the include files for AL and there is an alGetsourceiv() and
alGetSourcefv() but the ab
CHANDRASEKHAR ACHALLA wrote:
> I am doing a project for Boeing where I am trying to incorporate a
> few additional features they want into Flightgear. Initially I need
> to create a crater (hole) if a plane crashes (or a missile ).
Boing wants craters? :)
This is actually kind of hard. The exis
Andy Ross said:
> Jim Wilson wrote:
> > On my system (CVS), the xml dialogs keep shrinking, just like Mike
> > Teevee.
>
> Confirmed. Unfortunately my analysis has been delayed by the need to
> google the Mike Teevee reference. :)
>
> Seriously, I'm really busy right now at work, so I'm hoping
Hi. I made this post a few weeks ago and didn't get much comment as to
whether it was a good or bad idea, so figured I'd try again. Does this
seem like a good idea? A lousy idea? An idea that can be improved by
__?
Thanks,
-c
Begin forwarded message:
>
> Date: Fri, 2 Jul 2004 16:56:32 -
Durk Talsma wrote:
Also, note that including the MD-11 at this stage is not my first preference:
that would be including the new traffic manager and AIFlightplan code, and
use *only* the 737 traffic.
Done.
Erik
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Hi,
I am doing a project for Boeing where I am trying to incorporate a few
additional features they want into Flightgear. Initially I need to
create a crater (hole) if a plane crashes (or a missile ). I also need to
simulate smoke and fire coming out of the crater.
For creating a crater, I tried
What kind of problems did you see? I've sent a lot of changes to Erik about
two weeks ago. That update fixed a lot of stuff, including the autopilot,
which makes it a lot easier to fly. The CVS version is a little heavy during
take-off. I.e. doesn't start pitching up until at about 200 kts, but
Jim Wilson wrote:
> On my system (CVS), the xml dialogs keep shrinking, just like Mike
> Teevee.
Confirmed. Unfortunately my analysis has been delayed by the need to
google the Mike Teevee reference. :)
Seriously, I'm really busy right now at work, so I'm hoping someone
else can hack at this for
Durk Talsma wrote:
I just started building FlightGear-0.9.5-pre2. SimGear compiled and built
fine, and FlightGear is compiling as I type.
One thing I noticed is that the Traffic Manager issue still isn't resolved
yet. fgfs-base-0.9.5 doesn't contain the MD-11, but the current traffic files
req
John Wojnaroski wrote:
Trying a build of the latest pre-0.9.5 release...
SimGear compile fails on sample_openal implicit declaration of
alGetsourcei(...) and alutLoadWAVFile()
Searched the include files for AL and there is an alGetsourceiv() and
alGetSourcefv() but the above functions are missin
Hi Guys,
I just started building FlightGear-0.9.5-pre2. SimGear compiled and built
fine, and FlightGear is compiling as I type.
One thing I noticed is that the Traffic Manager issue still isn't resolved
yet. fgfs-base-0.9.5 doesn't contain the MD-11, but the current traffic files
require thi
Hi,
Trying a build of the latest pre-0.9.5 release...
SimGear compile fails on sample_openal implicit declaration of
alGetsourcei(...) and alutLoadWAVFile()
Searched the include files for AL and there is an alGetsourceiv() and
alGetSourcefv() but the above functions are missing.
Running the sta
Jim Wilson wrote:
Cool. Also, I posted a second patch for the scenery startup issue. I ended
up using an xml dialog instead of nasal for the "Scenery Loading" message so
it could also pop-up when teleporting to different airports. Probably I could
have used nasal, but I'm just not up to speed o
I wrote
> Sent: 16 July 2004 09:41
> To: 'FlightGear developers discussions'
> Subject: RE: [Flightgear-devel] Spitfire
>
>
>
> Erik Hofman wrote
>
> > Sent: 16 July 2004 08:44
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] Spitfire
> >
> > Vivian Meazza wrote:
Erik Hofman said:
> Jim Wilson wrote:
> > Correct a typo that produces segfault during cleanup on some systems.
>
> Committed. Thanks.
>
Cool. Also, I posted a second patch for the scenery startup issue. I ended
up using an xml dialog instead of nasal for the "Scenery Loading" message so
it c
Jim Wilson wrote:
Correct a typo that produces segfault during cleanup on some systems.
Committed. Thanks.
Erik
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Ampere K. Hardraade wrote:
Thank you.
So, is there anyway to include more than one XML file? The reason I ask is
because I have multiple mesh files, and each of them has its own XML
animation file. I would like to tell all of them where the livery resides in
in one single XML file.
In most ca
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