Re: [SWCollect] Mt. Drash cassette and market value
Lee K. Seitz wrote: Second was a vintage Pac-Man tie. Again, I'd never seen one, just the ad in the back of a video game book I'd gotten in the early '80s. I put the fact I wanted one in my signature, so it got posted all over Usenet. Not sure if you're interested, but there's a pair of Pac-Man shoelaces on eBay atm :) http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3071890836category=4315 Ms Pac Man version too! http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3071889305category=4315 -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Mt. Drash cassette and market value
[Whoops. I just discovered (over a week later), this reply only went to Brian instead of the whole list.] Brian the Fist stated: On the other hand, there are some games I have been searching for for years and have not seen EVER on eBay (or anywhere else), even once, thus making them even more rare than Akalabeth or Mt. Drash technically. And when I come across one like this by some rare fluke, I may get it for as low as $10 (maybe no one else wants it, who knows). Yeah, it's interesting when you see something you've been hoping to find forever on eBay and you worry it'll go for something outrageous, but it turns out you're practically the only person that wants it. This has happened to me twice. First, an Atari Liberator t-shirt appeared. I'd never even seen a picture of one before that. I only knew it existed because of a scan of the Atari company newsletter available on the Web. There was one other serious bidder, but I won at only $34. Then, of course, the same seller put up a second Liberator t-shirt. (Argh!) I think it went for around $25. Second was a vintage Pac-Man tie. Again, I'd never seen one, just the ad in the back of a video game book I'd gotten in the early '80s. I put the fact I wanted one in my signature, so it got posted all over Usenet. I was becoming convinced it didn't actually exist when one popped up in a lot of Pac-Man stuff (but Pac-Man tie was in the title). I won the lot for $26 (my bid was about $50). I actually had somebody e-mail me after I won asking if I'd sell him just the tie since that's all he was interested in. I can't say for certain if either of these items have ever appeared on eBay again since. (I stopped doing those searches since I got mine.) But I can tell you that both of them are darn rare. -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Edward Franks wrote: On Jan 10, 2004, at 9:14 PM, Marco Thorek wrote: Edward Franks schrieb: It is the Ultima VI special edition with the 10 years of Ultima cassette. What is the 10 years of Ultima cassette? It is a cassette where Richard Garriott talks about the first time years of Ultima. Has anyone dumped that yet? I've never heard of it and it should really be backed up to MP3... -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 12, 2004, at 9:38 AM, Jim Leonard wrote: Edward Franks wrote: I've got the C64 version. Did Pavlish work on that port? I did a bit of Googling on Wasteland, but didn't see a clear answer. SMACK Infidel! Use mobygames.com and you'll have the answer in seconds. I did. ;-) It is ambiguous. The Apple ][ and Commodore 64 pages don't list any names that I can see. I see info on the DOS version which would lead me to think that Alan Pavlish wrote the DOS version and Michael Quaries did the ports to the Apple ][ and/or Commodore 64. That's opposite from what people have said here. Am I having a brain cramp about how to use Moby? -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Edward Franks schrieb: It is a cassette where Richard Garriott talks about the first time years of Ultima. Is it an audio tape, as Jim hints? At first I thought it may be a video and the same that came as mpg with the Ultima collection. Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 12, 2004, at 1:36 PM, Marco Thorek wrote: [Snip] Is it an audio tape, as Jim hints? At first I thought it may be a video and the same that came as mpg with the Ultima collection. It is an audio tape. You can listen to a RealAudio version here http://www.netassoc.net/ultima/u6cass.htm. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
I've started doing that now, even warning I will leave negative feedback if the item is damaged due to poor protection. Probably makes me sound like a jerk, but I am so thoroughly sick of half-assed packaging. - Original Message - From: Hugh Falk [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, January 10, 2004 3:03 PM Subject: RE: [SWCollect] Mt. Drash cassette and market value As standard procedure for the last few years I ask every seller to: Please pack in a box so the game isn't folded or crushed during shipment. I haven't had a problem since doing that. Hugh -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] Mt. Drash cassette and market value
I can still contact Alan and ask him. :) - john The goal of the works of a genius' existance lies only in itself. -Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED] Sent: Saturday, January 10, 2004 6:41 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value Edward Franks wrote: Yes I would. I don't care if it added a penny to the market value, it would be more valuable to me. One of my favorite Ultimas is the Ultima VI signed by both Richard Garriott and Denis Loubet. Holy cow. I never liked the Ultima series, and I'm not particularly fond of Garriott, but even I have to admit that's one hell of a piece. I have a number of games that would be neat to have signed, but I think what I would like most to would be to have Werdna and Trebor sign one of my copies of Wizardry. :-D Take a step, fight, fight, fight, graph, repeat. :) I probably should have taken John up on his offer to get my Wasteland signed by Pavlish. However, I have the IBM version, which Pavlish didn't personally touch, so I wonder if he'd Kitchen it instead ;-D -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail- archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 8, 2004, at 2:16 AM, John Romero wrote: [Snip] I have an interesting question for you guys Would you consigder a classic game more valuable if it was signed by the author? Yes I would. I don't care if it added a penny to the market value, it would be more valuable to me. One of my favorite Ultimas is the Ultima VI signed by both Richard Garriott and Denis Loubet. If so, and you'd like your classic Apple II games signed, I might know where the author is and could persuade him to sign em. :) Thanks John for the offer. It is appreciated. I have a number of games that would be neat to have signed, but I think what I would like most to would be to have Werdna and Trebor sign one of my copies of Wizardry. :-D Take a step, fight, fight, fight, graph, repeat. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Ow! Ow! Ow! Ow! One of my most recent purchases was squashed like a bug. And this was from someone who sells vintage games, not someone cleaning out the attic (no one here). I wasn't overly concerned about the title's condition, but I sent a message that I would have happily paid more had I known it would be shipped in a thin plastic envelope. The reply was that they would have happily upgraded the carton had I offered to pay more. Now there's a no-win argument. The first time this happened to me I had a boilerplate reply stating my shipping requirements on every purchase going forward. It was tedious (I eventually stopped) and even that wasn't 100% effective. The only time I got shafted on ebay was some lady selling a bunch of goodies for a low price. She had a religious theme to her auctions, and a link to her church. When I said how I needed it shipped, she said it would take time. Around then the negative feedback piled up (paid but no delivery) and eventually her account was summarily revoked. Of course since it was past 30 days, no recourse. Perhaps poor shipping was better than no shipping. It just seems there's no rhyme or reason to this sort of thing. I wish people were more paranoid about packaging. On Jan 10, 2004, at 12:37 AM, C.E. Forman wrote: It's still up on my news page (www.yois.biz/news). I still get pissed when I think about it or look at the package, so I don't think I'll retype it here. - Original Message - From: John Romero [EMAIL PROTECTED] To: C.E. Forman [EMAIL PROTECTED] Sent: Friday, January 09, 2004 10:23 PM Subject: RE: [SWCollect] Mt. Drash cassette and market value Hey therewhat happened with Dan Kitchen? He was my exec producer on my GBA title about 6 months ago... I personally don't have respect for him after that debacle. - John -Original Message- From: C.E. Forman [mailto:[EMAIL PROTECTED] Sent: Friday, January 09, 2004 6:28 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value I've got a number of signed items, from authors I've tracked down on my own, and I consider them more valuable than an unsigned package in similar condition. Right now I'm still letting the wounds heal after my disastrous run-in with Dan Kitchen, but maybe down the road I'll take you up on the offer, John. B-) - Original Message - From: John Romero [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, January 08, 2004 2:16 AM Subject: RE: [SWCollect] Mt. Drash cassette and market value I have an interesting question for you guys Would you consigder a classic game more valuable if it was signed by the author? If so, and you'd like your classic Apple II games signed, I might know where the author is and could persuade him to sign em. :) I have a few old Apple II games signed by their authors and I've gotten some nice reactions from them - john The goal of the works of a genius' existance lies only in itself. -Original Message- From: Dan Chisarick [mailto:[EMAIL PROTECTED] Sent: Wednesday, January 07, 2004 2:51 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value I saw what I think was a re-packaged Doriath in the last 2-3 months but other than that, zip. Black Magic for the Apple was the first Apple game I bought off ebay. That was 2+ years ago, and I might have only seen one since then. Superb game. Does not take long to beat. Tower of Myraglen has a puzzle where you can only enter a certain passage (rather early in the game too) at midnight. And that's midnight on the computer's system clock :) The first day I played it it happened to be near midnight, and I walked right in. The next day I couldn't figure out how to get in. On Jan 6, 2004, at 8:56 PM, Brian the Fist wrote: Not to pick nits, but the true piece of art is the game code itself. The extras -- manual, cloth map, etc. -- are what make it collectable, but the art is the entire package, which includes the game. What good is the manual if you can't play? Perhaps I wasn't clear, I meant 'art' in reference to art collecting mentioned earlier. Thus I was being quite literal - I collect 'box art'. On the other hand, there are some games I have been searching for for years and have not seen EVER on eBay (or anywhere else), even once, thus making them even more rare than Akalabeth or Mt. Drash technically. And when I come across one like this by some rare fluke, I may get it for as low as $10 (maybe no one else wants it, who knows). Like what, out of curiousity? One that immediately comes to mind is Destiny by Software Investments Plus. Doriath was also incredibly difficult to find (an excellent C64 game if you've never tried it). Got both cheap, but not until several YEARS of searching eBay weekly. Also Tower of Myraglen and trolls and Tribulations. Another C64 title, Spirit of the Stones, and Savage by Rainbird/Microplay/Probe were also cheap but hard to find
RE: [SWCollect] Mt. Drash cassette and market value
As standard procedure for the last few years I ask every seller to: Please pack in a box so the game isn't folded or crushed during shipment. I haven't had a problem since doing that. Hugh -Original Message- From: Dan Chisarick [mailto:[EMAIL PROTECTED] Sent: Saturday, January 10, 2004 12:16 PM To: Software Collectibles Mailing List Subject: Re: [SWCollect] Mt. Drash cassette and market value Ow! Ow! Ow! Ow! One of my most recent purchases was squashed like a bug. And this was from someone who sells vintage games, not someone cleaning out the attic (no one here). I wasn't overly concerned about the title's condition, but I sent a message that I would have happily paid more had I known it would be shipped in a thin plastic envelope. The reply was that they would have happily upgraded the carton had I offered to pay more. Now there's a no-win argument. The first time this happened to me I had a boilerplate reply stating my shipping requirements on every purchase going forward. It was tedious (I eventually stopped) and even that wasn't 100% effective. The only time I got shafted on ebay was some lady selling a bunch of goodies for a low price. She had a religious theme to her auctions, and a link to her church. When I said how I needed it shipped, she said it would take time. Around then the negative feedback piled up (paid but no delivery) and eventually her account was summarily revoked. Of course since it was past 30 days, no recourse. Perhaps poor shipping was better than no shipping. It just seems there's no rhyme or reason to this sort of thing. I wish people were more paranoid about packaging. On Jan 10, 2004, at 12:37 AM, C.E. Forman wrote: It's still up on my news page (www.yois.biz/news). I still get pissed when I think about it or look at the package, so I don't think I'll retype it here. - Original Message - From: John Romero [EMAIL PROTECTED] To: C.E. Forman [EMAIL PROTECTED] Sent: Friday, January 09, 2004 10:23 PM Subject: RE: [SWCollect] Mt. Drash cassette and market value Hey therewhat happened with Dan Kitchen? He was my exec producer on my GBA title about 6 months ago... I personally don't have respect for him after that debacle. - John -Original Message- From: C.E. Forman [mailto:[EMAIL PROTECTED] Sent: Friday, January 09, 2004 6:28 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value I've got a number of signed items, from authors I've tracked down on my own, and I consider them more valuable than an unsigned package in similar condition. Right now I'm still letting the wounds heal after my disastrous run-in with Dan Kitchen, but maybe down the road I'll take you up on the offer, John. B-) - Original Message - From: John Romero [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, January 08, 2004 2:16 AM Subject: RE: [SWCollect] Mt. Drash cassette and market value I have an interesting question for you guys Would you consigder a classic game more valuable if it was signed by the author? If so, and you'd like your classic Apple II games signed, I might know where the author is and could persuade him to sign em. :) I have a few old Apple II games signed by their authors and I've gotten some nice reactions from them - john The goal of the works of a genius' existance lies only in itself. -Original Message- From: Dan Chisarick [mailto:[EMAIL PROTECTED] Sent: Wednesday, January 07, 2004 2:51 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value I saw what I think was a re-packaged Doriath in the last 2-3 months but other than that, zip. Black Magic for the Apple was the first Apple game I bought off ebay. That was 2+ years ago, and I might have only seen one since then. Superb game. Does not take long to beat. Tower of Myraglen has a puzzle where you can only enter a certain passage (rather early in the game too) at midnight. And that's midnight on the computer's system clock :) The first day I played it it happened to be near midnight, and I walked right in. The next day I couldn't figure out how to get in. On Jan 6, 2004, at 8:56 PM, Brian the Fist wrote: Not to pick nits, but the true piece of art is the game code itself. The extras -- manual, cloth map, etc. -- are what make it collectable, but the art is the entire package, which includes the game. What good is the manual if you can't play? Perhaps I wasn't clear, I meant 'art' in reference to art collecting mentioned earlier. Thus I was being quite literal - I collect 'box art'. On the other hand, there are some games I have been searching for for years and have not seen EVER on eBay (or anywhere else), even once, thus making them even more rare than Akalabeth or Mt. Drash technically. And when I come across one like this by some rare fluke, I may get
RE: [SWCollect] Mt. Drash cassette and market value
Sure, that's no problem. Andrew Greenberg is an attorney in Florida right now. :) - john The goal of the works of a genius' existance lies only in itself. -Original Message- From: Edward Franks [mailto:[EMAIL PROTECTED] Sent: Saturday, January 10, 2004 7:58 AM To: Software Collectibles Mailing List Subject: Re: [SWCollect] Mt. Drash cassette and market value On Jan 8, 2004, at 2:16 AM, John Romero wrote: [Snip] I have an interesting question for you guys Would you consigder a classic game more valuable if it was signed by the author? Yes I would. I don't care if it added a penny to the market value, it would be more valuable to me. One of my favorite Ultimas is the Ultima VI signed by both Richard Garriott and Denis Loubet. If so, and you'd like your classic Apple II games signed, I might know where the author is and could persuade him to sign em. :) Thanks John for the offer. It is appreciated. I have a number of games that would be neat to have signed, but I think what I would like most to would be to have Werdna and Trebor sign one of my copies of Wizardry. :-D Take a step, fight, fight, fight, graph, repeat. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail- archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Dan Chisarick wrote: Ow! Ow! Ow! Ow! One of my most recent purchases was squashed like a bug. And this was from someone who sells vintage games, not someone cleaning out the attic (no one here). I wasn't overly concerned about the title's condition, but I sent a message that I would have happily paid more had I known it would be shipped in a thin plastic envelope. The reply was that they would have happily upgraded the carton had I offered to pay more. Now there's a no-win argument. AT LEAST THEY USED AN ENVELOPE! My worst shipment was Outcast (1998), probably the last voxel game ever written in the world and one hell of an adventure game, shipped BY ITSELF WRAPPED IN BROWN PAPER. I know I could have gotten it again/cheap, but the stupidity of it just drove me nuts. I specifically asked them to pack it well -- their answer was, but we put some styrofoam inside the box... |-P -- Jim Leonard ([EMAIL PROTECTED])http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Edward Franks schrieb: It is the Ultima VI special edition with the 10 years of Ultima cassette. What is the 10 years of Ultima cassette? Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Speaking of Synergistic Software, I recently had the chance to exchange emails with Robert Nendel, lead programmer for Warriors of Legend and other Syn. Soft. games. If anyone's interested, I can share some stories/facts about those days in Syn. Soft. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Mt. Drash cassette and market value Stephane Racle [EMAIL PROTECTED] 08-01-2004 23:12 Solicita-se resposta a swcollect This is what mine looks like... There must have been a few variations. Edward Franks wrote: On Jan 8, 2004, at 2:58 PM, Stephane Racle wrote: I also noticed just a couple of days ago that my Odyssey manual was actually very different from his. Mine is essentially black and white, almost newspaperish, while his has a full colour cover. I wonder if your disk goes with the one I have? Or do you have the same book as Howard too? I have the version as Howard. ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Mt. Drash cassette and market value
Dan Chisarick wrote: While Mt. Drash itself could probably be considered 'exotic', a signed copy would probably be 'unique', especially if it was personalized. The best of both worlds is to have a spare copy. Ah, but who would sign it? Richard Garriott, who had NOTHING to do with Drash, or the person/people involved in *actually* creating Drash? Moebius (Greg Malone) I loved this game; never finished it but should give it another try. I couldn't get into Windwalker, even though lead programmer told me a while ago it was a much superior game. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Pedro Quaresma wrote: other Syn. Soft. games. If anyone's interested, I can share some stories/facts about those days in Syn. Soft. Hell yes, if it's not too much trouble! -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
In a message dated 01/09/2004 11:36:34 AM Central Standard Time, [EMAIL PROTECTED] writes: Ah, but who would sign it? Richard Garriott, who had NOTHING to do with Drash, or the person/people involved in *actually* creating Drash? Keith Zabaloui (sp) of course, he's still around :) Tom Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
Re: [SWCollect] Mt. Drash cassette and market value
Stephane, You got your BotF from the former president of Phoenix, didn't you? I recall he was selling some stuff awhile back, I got a few pieces from him myself. - Original Message - From: Stephane Racle To: [EMAIL PROTECTED] Sent: Tuesday, January 06, 2004 8:34 PM Subject: Re: [SWCollect] Mt. Drash cassette and market value Well, for one thing, some of the games (or variations) you mention below were produced in extremely small quantities, and I doubt that many copies survive to this day, except perhaps with the author or publisher - and even then, not in all cases. Furthermore, not many people know or care about them... If I recall, the sales figures for the "rare" Akalabeth were in the tens of thousands, and similarly even the rarest Infocoms sold many thousand copies (except perhaps for the TRS-80 release of Zork for which I recall hearing that something like 1500 copies were sold - still, that's over a thousand). Contrast that to perhaps 150-200 copies for Birth of the Phoenix (and that might be pushing it!). As far as numbers, it's a lot rarer than Akalabeth. No doubt someone has a copy stashed somewhere, but that doesn't mean it'll show up on eBay (incidentally, I have a copy of that one stashed very close by... :-) Of your list, besides BotP, I have also seen a few of the early Synergistic releases. Interestingly enough, I have a manual for "Odyssey: The Compleat Apventure", but no diskette... I have never seen one.Brian the Fist wrote: Incidentally, here's a few games I have never once seen (other than perhaps a loose disk) on eBay, in several years of searching - no idea why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version), Crypts of Terror (In-Home software, saw loose disk once..), Dungeons Dragons and Other perils (XLent software), Fraktured Faebles (American Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab), Quarterstaff (Simulated Environment Systems, before Infocom bought it), Secret of Easter Island (Three Sigma), Seventh Sword of Mendor (Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra), Zombies (Bram). And my personal holy grail of hard to find games, Dungeons of Despair (Wizardry Zero??). There are very few references to this latter one, though it is on the Giant Game Programmers list, and from what I can scrounge, this may have been a Wizardry I beta demo, released to the Apple user group community as the game was being made? Anyone know any more on this one? and as for the other games listed here, have any of you ever seen any of them, ever, anywhere? Maybe I've just had bad luck? I suppose some of these, might not exist though I know most do. Anyhow, these all appear to be rarer than Akalabeth and friends. Oh yes, there's also the Dysan 3 1/2" Infocoms, and DEC Rainbow ones... One that immediately comes to mind is Destiny by Software Investments
Re: [SWCollect] Mt. Drash cassette and market value
It indeed is that uncommon. Much more so than a Starcross saucer, Suspended mask or sealed Fooblitzky. I have been on ebay now for five years and only saw it once and that one was even sealed. Hmm, I've had 3 or 4 of these (ZorkQuest II) come through the Shoppe over the years, but I can't say the same about saucers. I know it was released about a year after the first three, in smaller quantities, just to recoup the production costs, and it took me awhile to find mine, but I had it well before I had my saucer and mask. So I'm not sure I agree, just based on personal experience. Definitely rarer than Fooblitzky, though. Looking through ebay's completed auctions I just saw a Deadline grey go for $76... Some guy on Amazon had some greys for $99.95, not sure if people are buying though... -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
That reminds me, I have the Zork 1 poster from the Zork Users Group. Say, was that the only poster they made? I have some vague memory of a Zork 2 poster mentioned. There was a Zork II, it was in BW. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
I recall someone saying the seller admitted to shilling on this auction. Can't find the original post, though. - Original Message - From: Stephane Racle [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, January 08, 2004 2:21 PM Subject: Re: [SWCollect] Mt. Drash cassette and market value I still remember that $2000 Starcross saucer very well! Although IMO, someone drove up the price on that one... although if I recall, the buyer was more than happy with the result. Edward Franks wrote: I believe that most collectors have somewhat limited cash flow, and so I have never seen any single game sell for over $1000 that I can recall, and I don't know if it ever would. I've seen stuff hit the $2,000 mark. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
I hear he doesn't have a lot of patience with people talking about Drash, though. He's done a number of other games since then and apparently dislikes the fact that everyone only seems to care about the one crappy game he did two decades ago. - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, January 09, 2004 2:45 PM Subject: Re: [SWCollect] Mt. Drash cassette and market value In a message dated 01/09/2004 11:36:34 AM Central Standard Time, [EMAIL PROTECTED] writes: Ah, but who would sign it? Richard Garriott, who had NOTHING to do with Drash, or the person/people involved in *actually* creating Drash?Keith Zabaloui (sp) of course, he's still around :)TomVisit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
Re: [SWCollect] Mt. Drash cassette and market value
Yes I did... Do you have a copy too? He used to run auctions fairly regularly, but I haven't seen or heard anything from him in months. By the way, which Phoenix games are you missing? I think I have an extra copy of Masquerade, and perhaps another game, though I'd have to check. C.E. Forman wrote: Stephane, You got your BotF from the former president of Phoenix, didn't you? I recall he was selling some stuff awhile back, I got a few pieces from him myself. - Original Message - From: Stephane Racle To: [EMAIL PROTECTED] Sent: Tuesday, January 06, 2004 8:34 PM Subject: Re: [SWCollect] Mt. Drash cassette and market value Well, for one thing, some of the games (or variations) you mention below were produced in extremely small quantities, and I doubt that many copies survive to this day, except perhaps with the author or publisher - and even then, not in all cases. Furthermore, not many people know or care about them... If I recall, the sales figures for the "rare" Akalabeth were in the tens of thousands, and similarly even the rarest Infocoms sold many thousand copies (except perhaps for the TRS-80 release of Zork for which I recall hearing that something like 1500 copies were sold - still, that's over a thousand). Contrast that to perhaps 150-200 copies for Birth of the Phoenix (and that might be pushing it!). As far as numbers, it's a lot rarer than Akalabeth. No doubt someone has a copy stashed somewhere, but that doesn't mean it'll show up on eBay (incidentally, I have a copy of that one stashed very close by... :-) Of your list, besides BotP, I have also seen a few of the early Synergistic releases. Interestingly enough, I have a manual for "Odyssey: The Compleat Apventure", but no diskette... I have never seen one. Brian the Fist wrote: Incidentally, here's a few games I have never once seen (other than perhaps a loose disk) on eBay, in several years of searching - no idea why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version), Crypts of Terror (In-Home software, saw loose disk once..), Dungeons Dragons and Other perils (XLent software), Fraktured Faebles (American Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab), Quarterstaff (Simulated Environment Systems, before Infocom bought it), Secret of Easter Island (Three Sigma), Seventh Sword of Mendor (Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra), Zombies (Bram). And my personal holy grail of hard to find games, Dungeons of Despair (Wizardry Zero??). There are very few references to this latter one, though it is on the Giant Game Programmers list, and from what I can scrounge, this may have been a Wizardry I beta demo, released to the Apple user group community as the game was being made? Anyone know any more on this one? and as for the other games listed here, have any of you ever seen any of them, ever, anywhere? Maybe I've just had bad luck? I suppose some of these, might not exist though I know most do. Anyhow, these all appear to be rarer than Akalabeth and friends. Oh yes, there's also the Dysan 3 1/2" Infocoms, and DEC Rainbow ones... One that immediately comes to mind is Destiny by Software Investments
Re: [SWCollect] Mt. Drash cassette and market value
Funny you mention that. It actually is a three-pack of Infocomics, although as I recall, it's three individual Infocomics shrinkwrapped in one package. Probably a store job... but you never know. Perhaps Infocom/Activision did package them like that to get rid of excess inventory? I don't recall anything unique about the packaging suggesting this, but then again, I don't think I looked very closely. I can try and dig them out... and see if we can come to a better conclusion. And you know what, unless I'm mistaken, I have two of these three-packs (the guy was desperate to get rid of his Apple II items). C.E. Forman wrote: Just to clarify, Stephane... Did you find three individual Infocomics being sold together? Or did you find a literal three-pack of Infocomics (with some kind of unique outer packaging)? I always have to be sure if someone sounds like they have a package I haven't seen before. B-) - Original Message - From: Stephane Racle To: [EMAIL PROTECTED] Sent: Wednesday, January 07, 2004 7:30 PM Subject: Re: [SWCollect] Mt. Drash cassette and market value I agree with you on actual vs perceived value. Actually, until last year, I didn't particularly care for Infocomics, which I perceived as relatively uninteresting computer comic book experiments. Only after finding a three-pack of them as part of a larger bundle of software did I decide I should try to get the last one. On the other hand, Suspended and Starcross were no brainers... and I suspect they are on many software collectors' lists. Marco Thorek wrote: Stephane Racle schrieb: One package I had never seen on eBay until tonight was Zorkquest II. I've seen all the other Infocomics about a hundred times, but never that one. Is it that uncommon? One would think they'd be plenty of copies lying around... It indeed is that uncommon. Much more so than a Starcross saucer, Suspended mask or sealed Fooblitzky. I have been on ebay now for five years and only saw it once and that one was even sealed. I managed to win that auction for a mere $50, as there was only one other serious bidder. And the current auction you probably talked about ended with $19.99 via "Buy it now." On the other hand I was outbid several times on a number of Fooblitzkys, which do turn up every other month. Maybe we have to differentiate between actual value, which considers factors such as rarity and item condition, and perceived value. Looking through ebay's completed auctions I just saw a Deadline grey go for $76... Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
I looked and unfortunately my only duplicate is Masquerade. Just a couple of notes: Fraktured Faebles was never actually released by Phoenix - it came after the sale to American Eagle. And the deal for the second Japanese game never happened... I have some scans of Phoenix stuff at www3.sympatico.ca/sracle if you haven't seen them. C.E. Forman wrote: I have: Adventure in Time Masquerade Sherwood Forest (U.S. and large-folder Japanese release) Still need: Birth of the Phoenix Fraktured Faebles Queen of Phobos One other game that was done in the large-folder Japanese package... Can't remember which one, though he sent me a copy of the letter he sent to the Japanese distributor. - Original Message - From: Stephane Racle To: [EMAIL PROTECTED] Sent: Friday, January 09, 2004 8:55 PM Subject: Re: [SWCollect] Mt. Drash cassette and market value Yes I did... Do you have a copy too? He used to run auctions fairly regularly, but I haven't seen or heard anything from him in months. By the way, which Phoenix games are you missing? I think I have an extra copy of Masquerade, and perhaps another game, though I'd have to check. C.E. Forman wrote: Stephane, You got your BotF from the former president of Phoenix, didn't you? I recall he was selling some stuff awhile back, I got a few pieces from him myself. - Original Message - From: Stephane Racle To: [EMAIL PROTECTED] Sent: Tuesday, January 06, 2004 8:34 PM Subject: Re: [SWCollect] Mt. Drash cassette and market value Well, for one thing, some of the games (or variations) you mention below were produced in extremely small quantities, and I doubt that many copies survive to this day, except perhaps with the author or publisher - and even then, not in all cases. Furthermore, not many people know or care about them... If I recall, the sales figures for the "rare" Akalabeth were in the tens of thousands, and similarly even the rarest Infocoms sold many thousand copies (except perhaps for the TRS-80 release of Zork for which I recall hearing that something like 1500 copies were sold - still, that's over a thousand). Contrast that to perhaps 150-200 copies for Birth of the Phoenix (and that might be pushing it!). As far as numbers, it's a lot rarer than Akalabeth. No doubt someone has a copy stashed somewhere, but that doesn't mean it'll show up on eBay (incidentally, I have a copy of that one stashed very close by... :-) Of your list, besides BotP, I have also seen a few of the early Synergistic releases. Interestingly enough, I have a manual for "Odyssey: The Compleat Apventure", but no diskette... I have never seen one. Brian the Fist wrote: Incidentally, here's a few games I have never once seen (other than perhaps a loose disk) on eBay, in several years of searching - no idea why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version), Crypts of Terror (In-Home software, saw loose disk once..), Dungeons Dragons and Other perils (XLent software), Fraktured Faebles (American Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab), Quarterstaff (Simulated Environment Systems, before Infocom bought it), Secret of Easter Island (Three Sigma), Seventh Sword of Mendor (Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra), Zombies (Bram). And my personal holy grail of hard to find games, Dungeons of Despair (Wizardry Zero??). There are very few references to this latter one, though it is on the Giant Game Programmers list, and from what I can scrounge, this may have been a Wizardry I beta demo, released to the Apple user group community as the game was being made? Anyone know any more on this one? and as for the other games listed here, have any of you ever seen any of them, ever, anywhere? Maybe I've just had bad luck? I suppose some of these, might not exist though I know most do. Anyhow, these all appear to be rarer than Akalabeth and friends. Oh yes, there's also the Dysan 3 1/2" Infocoms, and DEC Rainbow ones... One that immediately comes to mind is Destiny by Software Investments
Re: [SWCollect] Mt. Drash cassette and market value
It's still up on my news page (www.yois.biz/news). I still get pissed when I think about it or look at the package, so I don't think I'll retype it here. - Original Message - From: John Romero [EMAIL PROTECTED] To: C.E. Forman [EMAIL PROTECTED] Sent: Friday, January 09, 2004 10:23 PM Subject: RE: [SWCollect] Mt. Drash cassette and market value Hey therewhat happened with Dan Kitchen? He was my exec producer on my GBA title about 6 months ago... I personally don't have respect for him after that debacle. - John -Original Message- From: C.E. Forman [mailto:[EMAIL PROTECTED] Sent: Friday, January 09, 2004 6:28 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value I've got a number of signed items, from authors I've tracked down on my own, and I consider them more valuable than an unsigned package in similar condition. Right now I'm still letting the wounds heal after my disastrous run-in with Dan Kitchen, but maybe down the road I'll take you up on the offer, John. B-) - Original Message - From: John Romero [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, January 08, 2004 2:16 AM Subject: RE: [SWCollect] Mt. Drash cassette and market value I have an interesting question for you guys Would you consigder a classic game more valuable if it was signed by the author? If so, and you'd like your classic Apple II games signed, I might know where the author is and could persuade him to sign em. :) I have a few old Apple II games signed by their authors and I've gotten some nice reactions from them - john The goal of the works of a genius' existance lies only in itself. -Original Message- From: Dan Chisarick [mailto:[EMAIL PROTECTED] Sent: Wednesday, January 07, 2004 2:51 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value I saw what I think was a re-packaged Doriath in the last 2-3 months but other than that, zip. Black Magic for the Apple was the first Apple game I bought off ebay. That was 2+ years ago, and I might have only seen one since then. Superb game. Does not take long to beat. Tower of Myraglen has a puzzle where you can only enter a certain passage (rather early in the game too) at midnight. And that's midnight on the computer's system clock :) The first day I played it it happened to be near midnight, and I walked right in. The next day I couldn't figure out how to get in. On Jan 6, 2004, at 8:56 PM, Brian the Fist wrote: Not to pick nits, but the true piece of art is the game code itself. The extras -- manual, cloth map, etc. -- are what make it collectable, but the art is the entire package, which includes the game. What good is the manual if you can't play? Perhaps I wasn't clear, I meant 'art' in reference to art collecting mentioned earlier. Thus I was being quite literal - I collect 'box art'. On the other hand, there are some games I have been searching for for years and have not seen EVER on eBay (or anywhere else), even once, thus making them even more rare than Akalabeth or Mt. Drash technically. And when I come across one like this by some rare fluke, I may get it for as low as $10 (maybe no one else wants it, who knows). Like what, out of curiousity? One that immediately comes to mind is Destiny by Software Investments Plus. Doriath was also incredibly difficult to find (an excellent C64 game if you've never tried it). Got both cheap, but not until several YEARS of searching eBay weekly. Also Tower of Myraglen and trolls and Tribulations. Another C64 title, Spirit of the Stones, and Savage by Rainbird/Microplay/Probe were also cheap but hard to find (not as hard as the others though). Also Talisman by Polarware. Might and Magic I pre-box version (was just sold as a huge manual with map and disks). While I may have seen an odd loose disk for one or two of these, I rarely saw one appear complete and as soon as I did, I grabbed it and no one else seemed to want them Incidentally, here's a few games I have never once seen (other than perhaps a loose disk) on eBay, in several years of searching - no idea why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version), Crypts of Terror (In-Home software, saw loose disk once..), Dungeons Dragons and Other perils (XLent software), Fraktured Faebles (American Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab), Quarterstaff (Simulated Environment Systems, before Infocom bought it), Secret of Easter Island (Three Sigma), Seventh Sword of Mendor (Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra
RE: [SWCollect] Mt. Drash cassette and market value
Unfortunately, I am missing the disk for this. I only have the manual, but it looks just like Stephane's picture. Hugh -Original Message- From: Stephane Racle [mailto:[EMAIL PROTECTED] Sent: Thursday, January 08, 2004 3:13 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value This is what mine looks like... There must have been a few variations. Edward Franks wrote: On Jan 8, 2004, at 2:58 PM, Stephane Racle wrote: I also noticed just a couple of days ago that my Odyssey manual was actually very different from his. Mine is essentially black and white, almost newspaperish, while his has a full colour cover. I wonder if your disk goes with the one I have? Or do you have the same book as Howard too? I have the version as Howard. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] Mt. Drash cassette and market value
I have an interesting question for you guys Would you consigder a classic game more valuable if it was signed by the author? If so, and you'd like your classic Apple II games signed, I might know where the author is and could persuade him to sign em. :) I have a few old Apple II games signed by their authors and I've gotten some nice reactions from them - john The goal of the works of a genius' existance lies only in itself. -Original Message- From: Dan Chisarick [mailto:[EMAIL PROTECTED] Sent: Wednesday, January 07, 2004 2:51 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value I saw what I think was a re-packaged Doriath in the last 2-3 months but other than that, zip. Black Magic for the Apple was the first Apple game I bought off ebay. That was 2+ years ago, and I might have only seen one since then. Superb game. Does not take long to beat. Tower of Myraglen has a puzzle where you can only enter a certain passage (rather early in the game too) at midnight. And that's midnight on the computer's system clock :) The first day I played it it happened to be near midnight, and I walked right in. The next day I couldn't figure out how to get in. On Jan 6, 2004, at 8:56 PM, Brian the Fist wrote: Not to pick nits, but the true piece of art is the game code itself. The extras -- manual, cloth map, etc. -- are what make it collectable, but the art is the entire package, which includes the game. What good is the manual if you can't play? Perhaps I wasn't clear, I meant 'art' in reference to art collecting mentioned earlier. Thus I was being quite literal - I collect 'box art'. On the other hand, there are some games I have been searching for for years and have not seen EVER on eBay (or anywhere else), even once, thus making them even more rare than Akalabeth or Mt. Drash technically. And when I come across one like this by some rare fluke, I may get it for as low as $10 (maybe no one else wants it, who knows). Like what, out of curiousity? One that immediately comes to mind is Destiny by Software Investments Plus. Doriath was also incredibly difficult to find (an excellent C64 game if you've never tried it). Got both cheap, but not until several YEARS of searching eBay weekly. Also Tower of Myraglen and trolls and Tribulations. Another C64 title, Spirit of the Stones, and Savage by Rainbird/Microplay/Probe were also cheap but hard to find (not as hard as the others though). Also Talisman by Polarware. Might and Magic I pre-box version (was just sold as a huge manual with map and disks). While I may have seen an odd loose disk for one or two of these, I rarely saw one appear complete and as soon as I did, I grabbed it and no one else seemed to want them Incidentally, here's a few games I have never once seen (other than perhaps a loose disk) on eBay, in several years of searching - no idea why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version), Crypts of Terror (In-Home software, saw loose disk once..), Dungeons Dragons and Other perils (XLent software), Fraktured Faebles (American Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab), Quarterstaff (Simulated Environment Systems, before Infocom bought it), Secret of Easter Island (Three Sigma), Seventh Sword of Mendor (Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra), Zombies (Bram). And my personal holy grail of hard to find games, Dungeons of Despair (Wizardry Zero??). There are very few references to this latter one, though it is on the Giant Game Programmers list, and from what I can scrounge, this may have been a Wizardry I beta demo, released to the Apple user group community as the game was being made? Anyone know any more on this one? and as for the other games listed here, have any of you ever seen any of them, ever, anywhere? Maybe I've just had bad luck? I suppose some of these, might not exist though I know most do. Anyhow, these all appear to be rarer than Akalabeth and friends. Oh yes, there's also the Dysan 3 1/2 Infocoms, and DEC Rainbow ones... -- -- Howard Feldman, Author of The Search for Freedom A Computer Fantasy Role-Playing Game Visit its Homepage at http://bioinfo.mshri.on.ca/people/feldman/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available
Re: [SWCollect] Mt. Drash cassette and market value
I went to the Classic Gaming Expo in Vegas in August. There were tons of 'famous' people there, including Activision's founders, almost a dozen Blue Sky Rangers (Intellivision programmers), Nolan Bushnell (founder of Atari and Chuck E Cheese, among other things). They all gave 1-2 hour 'lectures' where they told stories etc about the 'good ol days' and took questions, and afterwards they gladly autographed stuff people had brought. So since you ask, I think it would be cool to have something like that for vintage computer games. I'd love to meet some of the authors myself, and hear some of their stories first hand instead of reading about it in some book. As far as I know there isn't a meeting like this that I know of. I don't know about the rest of you guys, but I'd be willing to fly halfway around the country to attend something like that (especially if it was in a cool place, like the CGExpo was). As a bonus some of us could meet each other in person too. Just a thought.. As for your actual question, personally I wouldn't place a big value on autographed games compared to non-autographed ones. In fact I'm not sure if I'd want them defacing my game :) I did manage to track down Don Worth, author of Beneath Apple Manor, if anyone wants to contact him (want yours signed Tom?) John Romero wrote: I have an interesting question for you guys Would you consigder a classic game more valuable if it was signed by the author? If so, and you'd like your classic Apple II games signed, I might know where the author is and could persuade him to sign em. :) I have a few old Apple II games signed by their authors and I've gotten some nice reactions from them - john The goal of the works of a genius' existance lies only in itself. -- Howard Feldman Author of the Search for Freedom Computer Role-Playing Game Visit its homepage at: http://bioinfo.mshri.on.ca/people/feldman -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] Mt. Drash cassette and market value
*Cough* Game Developer's Conference *Cough* -Original Message- From: Lee K. Seitz [mailto:[EMAIL PROTECTED] Sent: Thursday, January 08, 2004 10:40 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value Howard Feldman stated: I went to the Classic Gaming Expo in Vegas in August. There were tons of 'famous' people there, So since you ask, I think it would be cool to have something like that for vintage computer games. I'd love to meet some of the authors myself, and hear some of their stories first hand instead of reading about it in some book. As far as I know there isn't a meeting like this that I know of. You do realize Mr. Romero is the man behind the Apple II Reunion (http://www.gamespot.com/features/apple2/), right? It was invitation only (which I completely understand the reasons for), but it *would* be cool to have something like that open to the public. I know there are some classic computer (as opposed to video game) shows here and there, but I'm not sure that they have many celebrity guests. -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal invested. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Howard Feldman wrote: I went to the Classic Gaming Expo in Vegas in August. There were tons of 'famous' people there, including Activision's founders, almost a dozen Blue Sky Rangers (Intellivision programmers), Nolan Bushnell (founder of Atari and Chuck E Cheese, among other things). They all gave 1-2 hour 'lectures' where they told stories etc about the 'good ol days' and took questions, and afterwards they gladly autographed stuff people had brought. Did you stop by the MobyGames booth? I was the guy wearing glasses. So since you ask, I think it would be cool to have something like that for vintage computer games. I'd love to meet some of the authors myself, and hear some of their stories first hand instead of reading about it in some book. As far as I know there isn't a meeting like this that I know of. I don't know about the rest of you guys, but I'd be willing to fly halfway around the country to attend something like that (especially if it was in a cool place, like the CGExpo was). As a bonus some of us could meet each other in person too. Just a thought.. Well, I'll probably be at CGExpo again next year, although we may also try to make Phillyclassic. There's a show in Austin as well. As for meeting software developers, your best bet is probably the annual Game Developer's Conference, however I'm not sure how much old talent shows up there. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Lee K. Seitz wrote: You do realize Mr. Romero is the man behind the Apple II Reunion (http://www.gamespot.com/features/apple2/), right? It was invitation John, were any documentaries or videotapes of that event released? -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 5, 2004, at 9:59 PM, Dan Chisarick wrote: [Snip] I've done some downright stupid things (once I bought an Ultima II box just for the 1st edition manual w/the typo + the card that says this is one of the first copies... The disks were copies (didn't care, had a set), there was no map (I already have one), the box was beat (see above), the card was good but THE MANUAL WAS A PHOTOCOPY. I couldn't tell from the auction because the original was BW. But I badly wanted that card, and the seller would get back to me (never did). So, I was an idiot there and that was pretty much the end of variants for me (and yes I see the shiny 1st edition manual up right now). Just a quick note -- the one that is up is mine. ;-) The good thing is that you reminded me to look at the auction again. I realized that I had forgotten to include a description of the condition of the box. I like to let people know if there are any broken parts, marks, or tape on things. The rest I don't worry about describing. After all, these are old games and they are going to have wear-and-tear. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 5, 2004, at 8:25 PM, C.E. Forman wrote: Aagh. Classic mistake. Searching on Drash but not Ultima for the VIC. I'm modifying my automated searches right now. Don't feel bad. I've been doing the same mistake for years! -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 5, 2004, at 8:23 PM, C.E. Forman wrote: Here's what Brian told me when I asked: There was no map. It was a cheap-looking 5 1/2 x 11 folded booklet, printed by some instant press outfit, with a typewriter typeface on maybe 12 white pages, and a light blue cover. It bears the original Faneuil Hall company address. Probably less than 50 were ever sold. The map he mentions refers to a large fold-out map I'd seen in a German collector's stash, which I've never seen since. I had assumed this was from the original version of Zork but I guess not, so there's another early version of some sort. I remember the map was professional quality, not some self-done job. We took it to a print shop and made me a full-size Xerox of it, I just have to find the darn thing. That reminds me, I have the Zork 1 poster from the Zork Users Group. I need to get a copy made so that I can hang in on my wall. I even had one guy offer me a shrinkwrapped Fooblitzsky for a copy of the poster. I didn't know the guy (can't remember who it was) and I was worried about more 'posters' appearing on eBay if I made a copy so I politely demurred. Say, was that the only poster they made? I have some vague memory of a Zork 2 poster mentioned. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 6, 2004, at 1:41 AM, Jim Leonard wrote: [Snip] I agree with you about demand. I've said it before, so forgive the repeat, but I have in my possession several pieces of software that are arguably rarer than Akalabeth simply because I know some of their history and have never seen them crop up anywhere else -- but because nobody WANTS them, they have no VALUE. So, rare != value. At least in my wacko collection :) That reminds me of the old economic chestnut: While not everything scarce is valuable, everything valuable is scarce. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
I still remember that $2000 Starcross saucer very well! Although IMO, someone drove up the price on that one... although if I recall, the buyer was more than happy with the result. Edward Franks wrote: I believe that most collectors have somewhat limited cash flow, and so I have never seen any single game sell for over $1000 that I can recall, and I don't know if it ever would. I've seen stuff hit the $2,000 mark. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 6, 2004, at 8:41 PM, Brian the Fist wrote: few of the early Synergistic releases. Interestingly enough, I have a manual for Odyssey: The Compleat Apventure, but no diskette... I have never seen one. http://deep.mshri.on.ca/people/feldman/vgmuseum/miscgame/ odysseycompleat-disk.jpg Interesting. My copy has a different label. It has the logo (the SS and the words Synergestic Software) from here http://deep.mshri.on.ca/people/feldman/vgmuseum/miscgame/ apventureatlantis-disk.jpg only it is black letters on White. Above the logo it just says ODYSSEY: The Compleat Apventure. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
I also noticed just a couple of days ago that my Odyssey manual was actually very different from his. Mine is essentially black and white, almost newspaperish, while his has a full colour cover. I wonder if your disk goes with the one I have? Or do you have the same book as Howard too? Edward Franks wrote: On Jan 6, 2004, at 8:41 PM, Brian the Fist wrote: few of the early Synergistic releases. Interestingly enough, I have a manual for Odyssey: The Compleat Apventure, but no diskette... I have never seen one. http://deep.mshri.on.ca/people/feldman/vgmuseum/miscgame/ odysseycompleat-disk.jpg Interesting. My copy has a different label. It has the logo (the SS and the words Synergestic Software) from here http://deep.mshri.on.ca/people/feldman/vgmuseum/miscgame/ apventureatlantis-disk.jpg only it is black letters on White. Above the logo it just says ODYSSEY: The Compleat Apventure. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 8, 2004, at 2:58 PM, Stephane Racle wrote: I also noticed just a couple of days ago that my Odyssey manual was actually very different from his. Mine is essentially black and white, almost newspaperish, while his has a full colour cover. I wonder if your disk goes with the one I have? Or do you have the same book as Howard too? I have the version as Howard. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Edward Franks schrieb: That reminds me of the old economic chestnut: While not everything scarce is valuable, everything valuable is scarce. Had never heard that one. Very neat! :-) Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Stephane Racle schrieb: I still remember that $2000 Starcross saucer very well! Although IMO, someone drove up the price on that one... although if I recall, the buyer was more than happy with the result. Oh yes, I remember that one, too. It was sealed, wasn't it? Still, $2000 is way more than I'd have been willing to shell out for it. Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Stephane Racle schrieb: Interesting. Perhaps very few copies were published since it was the last of the four Infocomics and the other ones had relatively little success? Yup. The Infocomics weren't exactly successful, so production was stopped after they'd rolled out comparatively small numbers of ZQ2. Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 8, 2004, at 5:12 PM, Stephane Racle wrote: This is what mine looks like... There must have been a few variations. Given the do-it-in-your-Mom's-kitchen standards of the day I would suspect your copy is one of the first editions. Anyone know for sure? -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Absolutely. I try to keep everything as immaculate as possible (unpunched, uncut, unfolded, no stains on the disk label or manual, you get the idea) but still play the game (bye-bye shrinkwrap). For collecting purposes I'd consider a signed copy as a variant. Its an original issue item with some limited-edition or hard-to-come-by extra. The one quirk of that analogy is that the quantity of those items in existence can increase at any time so long as the author is still alive. There will never be more than (I think CE or someone said 5,000) pins in the first few copies of Battletech, more Ultima cloth maps, etc. Though Microscopic Space Fleets seem to be in high availability... While Mt. Drash itself could probably be considered 'exotic', a signed copy would probably be 'unique', especially if it was personalized. The best of both worlds is to have a spare copy. That said, is that offer for Wasteland many moons back still good? Anyway, these all come to mind as titles I've lost entire weeks on: Moebius (Greg Malone) Castle Wolfenstien (Silas Warner) Legacy of the Ancients (John or Chuck Dougherty) Sword of Kadash (Chris Cole) On Jan 8, 2004, at 3:16 AM, John Romero wrote: I have an interesting question for you guys Would you consigder a classic game more valuable if it was signed by the author? If so, and you'd like your classic Apple II games signed, I might know where the author is and could persuade him to sign em. :) I have a few old Apple II games signed by their authors and I've gotten some nice reactions from them - john The goal of the works of a genius' existance lies only in itself. -Original Message- From: Dan Chisarick [mailto:[EMAIL PROTECTED] Sent: Wednesday, January 07, 2004 2:51 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value I saw what I think was a re-packaged Doriath in the last 2-3 months but other than that, zip. Black Magic for the Apple was the first Apple game I bought off ebay. That was 2+ years ago, and I might have only seen one since then. Superb game. Does not take long to beat. Tower of Myraglen has a puzzle where you can only enter a certain passage (rather early in the game too) at midnight. And that's midnight on the computer's system clock :) The first day I played it it happened to be near midnight, and I walked right in. The next day I couldn't figure out how to get in. On Jan 6, 2004, at 8:56 PM, Brian the Fist wrote: Not to pick nits, but the true piece of art is the game code itself. The extras -- manual, cloth map, etc. -- are what make it collectable, but the art is the entire package, which includes the game. What good is the manual if you can't play? Perhaps I wasn't clear, I meant 'art' in reference to art collecting mentioned earlier. Thus I was being quite literal - I collect 'box art'. On the other hand, there are some games I have been searching for for years and have not seen EVER on eBay (or anywhere else), even once, thus making them even more rare than Akalabeth or Mt. Drash technically. And when I come across one like this by some rare fluke, I may get it for as low as $10 (maybe no one else wants it, who knows). Like what, out of curiousity? One that immediately comes to mind is Destiny by Software Investments Plus. Doriath was also incredibly difficult to find (an excellent C64 game if you've never tried it). Got both cheap, but not until several YEARS of searching eBay weekly. Also Tower of Myraglen and trolls and Tribulations. Another C64 title, Spirit of the Stones, and Savage by Rainbird/Microplay/Probe were also cheap but hard to find (not as hard as the others though). Also Talisman by Polarware. Might and Magic I pre-box version (was just sold as a huge manual with map and disks). While I may have seen an odd loose disk for one or two of these, I rarely saw one appear complete and as soon as I did, I grabbed it and no one else seemed to want them Incidentally, here's a few games I have never once seen (other than perhaps a loose disk) on eBay, in several years of searching - no idea why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version), Crypts of Terror (In-Home software, saw loose disk once..), Dungeons Dragons and Other perils (XLent software), Fraktured Faebles (American Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab), Quarterstaff (Simulated Environment Systems, before Infocom bought it), Secret of Easter Island (Three Sigma), Seventh Sword of Mendor (Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra), Zombies (Bram). And my personal holy grail of hard to find games, Dungeons of Despair (Wizardry Zero??). There are very few references to this latter one, though it is on the Giant Game Programmers list, and from what I can scrounge, this may
Re: [SWCollect] Mt. Drash cassette and market value
Dan Chisarick stated: Command HQ and Global Conquest: Both. Dan/Dani was brilliant. Interestingly, Dan(i) is not the only classic programmer to make a switch: http://atari.games.free.fr/atarixl/authors/william%20mataga_e.htm Jay/Jamie Fenton (creator of Gorf and other things) has as well. I read an interview with either Dani or Jamie somewhere where she discussed why it seemed game developers seemed to have more inclination to have gender reassignment. I think she attributed it in part to creativity, but it's been a while so I may be misremembering. -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Stephane Racle wrote: One package I had never seen on eBay until tonight was Zorkquest II. I've seen all the other Infocomics about a hundred times, but never that one. Is it that uncommon? One would think they'd be plenty of copies lying around... It is extremely uncommon, actually. I believe the trivia entry for it on mobygames.com has more info, but not sure at the moment (can't get http working). -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
I saw what I think was a re-packaged Doriath in the last 2-3 months but other than that, zip. Black Magic for the Apple was the first Apple game I bought off ebay. That was 2+ years ago, and I might have only seen one since then. Superb game. Does not take long to beat. Tower of Myraglen has a puzzle where you can only enter a certain passage (rather early in the game too) at midnight. And that's midnight on the computer's system clock :) The first day I played it it happened to be near midnight, and I walked right in. The next day I couldn't figure out how to get in. On Jan 6, 2004, at 8:56 PM, Brian the Fist wrote: Not to pick nits, but the true piece of art is the game code itself. The extras -- manual, cloth map, etc. -- are what make it collectable, but the art is the entire package, which includes the game. What good is the manual if you can't play? Perhaps I wasn't clear, I meant 'art' in reference to art collecting mentioned earlier. Thus I was being quite literal - I collect 'box art'. On the other hand, there are some games I have been searching for for years and have not seen EVER on eBay (or anywhere else), even once, thus making them even more rare than Akalabeth or Mt. Drash technically. And when I come across one like this by some rare fluke, I may get it for as low as $10 (maybe no one else wants it, who knows). Like what, out of curiousity? One that immediately comes to mind is Destiny by Software Investments Plus. Doriath was also incredibly difficult to find (an excellent C64 game if you've never tried it). Got both cheap, but not until several YEARS of searching eBay weekly. Also Tower of Myraglen and trolls and Tribulations. Another C64 title, Spirit of the Stones, and Savage by Rainbird/Microplay/Probe were also cheap but hard to find (not as hard as the others though). Also Talisman by Polarware. Might and Magic I pre-box version (was just sold as a huge manual with map and disks). While I may have seen an odd loose disk for one or two of these, I rarely saw one appear complete and as soon as I did, I grabbed it and no one else seemed to want them Incidentally, here's a few games I have never once seen (other than perhaps a loose disk) on eBay, in several years of searching - no idea why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version), Crypts of Terror (In-Home software, saw loose disk once..), Dungeons Dragons and Other perils (XLent software), Fraktured Faebles (American Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab), Quarterstaff (Simulated Environment Systems, before Infocom bought it), Secret of Easter Island (Three Sigma), Seventh Sword of Mendor (Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra), Zombies (Bram). And my personal holy grail of hard to find games, Dungeons of Despair (Wizardry Zero??). There are very few references to this latter one, though it is on the Giant Game Programmers list, and from what I can scrounge, this may have been a Wizardry I beta demo, released to the Apple user group community as the game was being made? Anyone know any more on this one? and as for the other games listed here, have any of you ever seen any of them, ever, anywhere? Maybe I've just had bad luck? I suppose some of these, might not exist though I know most do. Anyhow, these all appear to be rarer than Akalabeth and friends. Oh yes, there's also the Dysan 3 1/2 Infocoms, and DEC Rainbow ones... -- -- Howard Feldman, Author of The Search for Freedom A Computer Fantasy Role-Playing Game Visit its Homepage at http://bioinfo.mshri.on.ca/people/feldman/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Interesting. Perhaps very few copies were published since it was the last of the four Infocomics and the other ones had relatively little success? Yes, I was referring to the $19.99 "Buy It Now". That Deadline grey is interesting I just saw a shrinkwrapped Deadline folio go for $29.99 (although that was a "Buy It Now" as well). Come to think of it though, Deadline folios seem to come up on eBay fairly regularly - and a good number of them are still in the shrink. In fact, I think I've seen more Deadline folios than Deadline greys over the last few years. I agree with you on actual vs perceived value. Actually, until last year, I didn't particularly care for Infocomics, which I perceived as relatively uninteresting computer comic book experiments. Only after finding a three-pack of them as part of a larger bundle of software did I decide I should try to get the last one. On the other hand, Suspended and Starcross were no brainers... and I suspect they are on many software collectors' lists. Marco Thorek wrote: Stephane Racle schrieb: One package I had never seen on eBay until tonight was Zorkquest II. I've seen all the other Infocomics about a hundred times, but never that one. Is it that uncommon? One would think they'd be plenty of copies lying around... It indeed is that uncommon. Much more so than a Starcross saucer, Suspended mask or sealed Fooblitzky. I have been on ebay now for five years and only saw it once and that one was even sealed. I managed to win that auction for a mere $50, as there was only one other serious bidder. And the current auction you probably talked about ended with $19.99 via "Buy it now." On the other hand I was outbid several times on a number of Fooblitzkys, which do turn up every other month. Maybe we have to differentiate between actual value, which considers factors such as rarity and item condition, and perceived value. Looking through ebay's completed auctions I just saw a Deadline grey go for $76... Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
In a message dated 01/07/2004 7:47:08 PM Central Standard Time, [EMAIL PROTECTED] writes: My mistake, I meant I take these are the folio ones. I should probably go and sleep now before I get a label of stupidity here :) Well there are normal grey box and normal (big) folio releases Stefan. But for C64 there are also "small" folder and "large" folder releases specific to the C64. The "large" C64 folders are pretty rare (mostly white I think), the small grey/blue ones are common. Tom Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page
Re: [SWCollect] Mt. Drash cassette and market value
Those are neither folio nor grey. What you have are the Commodore re-issues of Infocom games. Unfortunately these are probably the most commonly available shrink-wrapped Infocom's you can find :-( Hugh-Original Message- From: Stefan Lindblom <[EMAIL PROTECTED]>Sent: Jan 7, 2004 5:46 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value My mistake, I meant I take these are the folio ones. I should probably go and sleep now before I get a label of stupidity here :) /Stefan - Original Message - From: Stefan Lindblom To: [EMAIL PROTECTED] Sent: Thursday, January 08, 2004 2:42 AM Subject: Re: [SWCollect] Mt. Drash cassette and market value I thought I recalled having seen one of these mentioned, although I dont know which one. I picked up a bunch of games half a year ago, and among them were the C-64 version of Deadline. I am a bit noob though since I cant tell whether or not this is a folio or "grey". It is flat, like a fold out thing. Sounds like a folio, right? On the front it is blue at the top, white in the middle with the Deadline documentary evidence picture, and grey/silver with the Commodore logo at the bottom. The whole backside is the same grey/silver color as the front bottom. I also found suspended with the pretty much identical flat box. Both are sealed so I cant check any further. I take it these are the grey ones and therefore of pretty low interest? /Stefan - Original Message - From: Stephane Racle To: [EMAIL PROTECTED] Sent: Thursday, January 08, 2004 2:30 AM Subject: Re: [SWCollect] Mt. Drash cassette and market value Interesting. Perhaps very few copies were published since it was the last of the four Infocomics and the other ones had relatively little success? Yes, I was referring to the $19.99 "Buy It Now". That Deadline grey is interesting I just saw a shrinkwrapped Deadline folio go for $29.99 (although that was a "Buy It Now" as well). Come to think of it though, Deadline folios seem to come up on eBay fairly regularly - and a good number of them are still in the shrink. In fact, I think I've seen more Deadline folios than Deadline greys over the last few years.I agree with you on actual vs perceived value. Actually, until last year, I didn't particularly care for Infocomics, which I perceived as relatively uninteresting computer comic book experiments. Only after finding a three-pack of them as part of a larger bundle of software did I decide I should try to get the last one. On the other hand, Suspended and Starcross were no brainers... and I suspect they are on many software collectors' lists.Marco Thorek wrote: Stephane Racle schrieb: One package I had never seen on eBay until tonight was Zorkquest II. I've seen all the other Infocomics about a hundred times, but never that one. Is it that uncommon? One would think they'd be plenty of copies lying around... <X!> It indeed is that uncommon. Much more so than a Starcross saucer, Suspended mask or sealed Fooblitzky. I have been on ebay now for five years and only saw it once and that one was even sealed. I managed to win that auction for a mere $50, as there was only one other serious bidder. And the current auction you probably talked about ended with $19.99 via "Buy it now." On the other hand I was outbid several times on a number of Fooblitzkys, which do turn up every other month. Maybe we have to differentiate between actual value, which considers factors such as rarity and item condition, and perceived value. Looking through ebay's completed auctions I just saw a Deadline grey go for $76... Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Hmm yeah, that sounds exactly what it looks like.. some kind of 80's "budget" edition or something. Oh well, thanks Tom and Hugh for letting me know that. Theamount ofknowledge on this mailinglist is vast indeed :) - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, January 08, 2004 4:35 AM Subject: Re: [SWCollect] Mt. Drash cassette and market value Those are neither folio nor grey. What you have are the Commodore re-issues of Infocom games. Unfortunately these are probably the most commonly available shrink-wrapped Infocom's you can find :-( Hugh-Original Message- From: Stefan Lindblom <[EMAIL PROTECTED]>Sent: Jan 7, 2004 5:46 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value My mistake, I meant I take these are the folio ones. I should probably go and sleep now before I get a label of stupidity here :) /Stefan - Original Message - From: Stefan Lindblom To: [EMAIL PROTECTED] Sent: Thursday, January 08, 2004 2:42 AM Subject: Re: [SWCollect] Mt. Drash cassette and market value I thought I recalled having seen one of these mentioned, although I dont know which one. I picked up a bunch of games half a year ago, and among them were the C-64 version of Deadline. I am a bit noob though since I cant tell whether or not this is a folio or "grey". It is flat, like a fold out thing. Sounds like a folio, right? On the front it is blue at the top, white in the middle with the Deadline documentary evidence picture, and grey/silver with the Commodore logo at the bottom. The whole backside is the same grey/silver color as the front bottom. I also found suspended with the pretty much identical flat box. Both are sealed so I cant check any further. I take it these are the grey ones and therefore of pretty low interest? /Stefan - Original Message - From: Stephane Racle To: [EMAIL PROTECTED] Sent: Thursday, January 08, 2004 2:30 AM Subject: Re: [SWCollect] Mt. Drash cassette and market value Interesting. Perhaps very few copies were published since it was the last of the four Infocomics and the other ones had relatively little success? Yes, I was referring to the $19.99 "Buy It Now". That Deadline grey is interesting I just saw a shrinkwrapped Deadline folio go for $29.99 (although that was a "Buy It Now" as well). Come to think of it though, Deadline folios seem to come up on eBay fairly regularly - and a good number of them are still in the shrink. In fact, I think I've seen more Deadline folios than Deadline greys over the last few years.I agree with you on actual vs perceived value. Actually, until last year, I didn't particularly care for Infocomics, which I perceived as relatively uninteresting computer comic book experiments. Only after finding a three-pack of them as part of a larger bundle of software did I decide I should try to get the last one. On the other hand, Suspended and Starcross were no brainers... and I suspect they are on many software collectors' lists.Marco Thorek wrote: Stephane Racle schrieb: One package I had never seen on eBay until tonight was Zorkquest II. I've seen all the other Infocomics about a hundred times, but never that one. Is it that uncommon? One would think they'd be plenty of copies lying around... <X!> It indeed is that uncommon. Much more so than a Starcross saucer, Suspended mask or sealed Fooblitzky. I have been on ebay now for five years and only saw it once and that one was even sealed. I managed to win that auction for a mere $50, as there was only one other serious bidder. And the current auction you probably talked about ended with $19.99 via "Buy it now." On the other hand I was outbid several times on a number of Fooblitzkys, which do turn up every other month. Maybe we have to differentiate between actual value, which considers factors such as rarity and item condition, and perceived value. Looking through ebay's completed auctions I just saw a Deadline grey go for $76... Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] wi
Re: [SWCollect] Mt. Drash cassette and market value
Dan Chisarick wrote: What would I *really* love to have? Source code. To anything. Old Do some digging! A friend and I got the original ASM code to Jumpman on the PC/PCjr just by asking -- check out the jumpman lives! project (google) to see a rewritten version based on that code that runs on modern machines. Here's some more fun facts: On the original PC version of Wizardry (the REALLY original one, with the drawing logo and music, and non-rounded graphics), do a raw sector dump of the entire disk and you'll see that there are 512-byte sectors filled with some of the original Pascal source code! Laughed my ass off when I saw that -- the disk they sent to the duplicator obviously hadn't been formatted prior to writing the final game to it :-D .. and I know people have acquired the rights to Command HQ and Global Conquest (I bought the add-ons to both at one point) but I would *really* love to see the code. Because you love the games, or because both were written by the legendary Dan Buntin/Dani Berry? -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Brian the Fist wrote: BRAIN DUMPAye karumba. Looks like that Vic auction lasted just 3 hours too! I fail to understand how people find these things so fast. Personally I can't afford to search eBay more than once a week.. Personally I don't believe in the collectibility of disks/tapes, I go for the manuals/boxes mostly - after all these are the true 'pieces of art', a disk is a disk is a disk. Heck, anyone can make a disk from a disk image of an old game, so big whoop right? Not if the disk is copy-protected. And if nobody has cracked the game yet, you have yourself a piece of software without any actual software. For me, complete means just that -- a complete working game I can pop into a computer and play it. Not to pick nits, but the true piece of art is the game code itself. The extras -- manual, cloth map, etc. -- are what make it collectable, but the art is the entire package, which includes the game. What good is the manual if you can't play? On the other hand, there are some games I have been searching for for years and have not seen EVER on eBay (or anywhere else), even once, thus making them even more rare than Akalabeth or Mt. Drash technically. And when I come across one like this by some rare fluke, I may get it for as low as $10 (maybe no one else wants it, who knows). Like what, out of curiousity? I agree with you about demand. I've said it before, so forgive the repeat, but I have in my possession several pieces of software that are arguably rarer than Akalabeth simply because I know some of their history and have never seen them crop up anywhere else -- but because nobody WANTS them, they have no VALUE. So, rare != value. At least in my wacko collection :) -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Well, for one thing, some of the games (or variations) you mention below were produced in extremely small quantities, and I doubt that many copies survive to this day, except perhaps with the author or publisher - and even then, not in all cases. Furthermore, not many people know or care about them... If I recall, the sales figures for the "rare" Akalabeth were in the tens of thousands, and similarly even the rarest Infocoms sold many thousand copies (except perhaps for the TRS-80 release of Zork for which I recall hearing that something like 1500 copies were sold - still, that's over a thousand). Contrast that to perhaps 150-200 copies for Birth of the Phoenix (and that might be pushing it!). As far as numbers, it's a lot rarer than Akalabeth. No doubt someone has a copy stashed somewhere, but that doesn't mean it'll show up on eBay (incidentally, I have a copy of that one stashed very close by... :-) Of your list, besides BotP, I have also seen a few of the early Synergistic releases. Interestingly enough, I have a manual for "Odyssey: The Compleat Apventure", but no diskette... I have never seen one. Brian the Fist wrote: Incidentally, here's a few games I have never once seen (other than perhaps a loose disk) on eBay, in several years of searching - no idea why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version), Crypts of Terror (In-Home software, saw loose disk once..), Dungeons Dragons and Other perils (XLent software), Fraktured Faebles (American Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab), Quarterstaff (Simulated Environment Systems, before Infocom bought it), Secret of Easter Island (Three Sigma), Seventh Sword of Mendor (Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra), Zombies (Bram). And my personal holy grail of hard to find games, Dungeons of Despair (Wizardry Zero??). There are very few references to this latter one, though it is on the Giant Game Programmers list, and from what I can scrounge, this may have been a Wizardry I beta demo, released to the Apple user group community as the game was being made? Anyone know any more on this one? and as for the other games listed here, have any of you ever seen any of them, ever, anywhere? Maybe I've just had bad luck? I suppose some of these, might not exist though I know most do. Anyhow, these all appear to be rarer than Akalabeth and friends. Oh yes, there's also the Dysan 3 1/2" Infocoms, and DEC Rainbow ones... One that immediately comes to mind is Destiny by Software Investments
Re: [SWCollect] Mt. Drash cassette and market value
few of the early Synergistic releases. Interestingly enough, I have a manual for Odyssey: The Compleat Apventure, but no diskette... I have never seen one. http://deep.mshri.on.ca/people/feldman/vgmuseum/miscgame/odysseycompleat-disk.jpg :) -- -- Howard Feldman, Author of The Search for Freedom A Computer Fantasy Role-Playing Game Visit its Homepage at http://bioinfo.mshri.on.ca/people/feldman/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
One package I had never seen on eBay until tonight was Zorkquest II. I've seen all the other Infocomics about a hundred times, but never that one. Is it that uncommon? One would think they'd be plenty of copies lying around... Incidentally, here's a few games I have never once seen (other than perhaps a loose disk) on eBay, in several years of searching - no idea why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version), Crypts of Terror (In-Home software, saw loose disk once..), Dungeons Dragons and Other perils (XLent software), Fraktured Faebles (American Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab), Quarterstaff (Simulated Environment Systems, before Infocom bought it), Secret of Easter Island (Three Sigma), Seventh Sword of Mendor (Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra), Zombies (Bram). And my personal holy grail of hard to find games, Dungeons of Despair (Wizardry Zero??). There are very few references to this latter one, though it is on the Giant Game Programmers list, and from what I can scrounge, this may have been a Wizardry I beta demo, released to the Apple user group community as the game was being made? Anyone know any more on this one? and as for the other games listed here, have any of you ever seen any of them, ever, anywhere? Maybe I've just had bad luck? I suppose some of these, might not exist though I know most do. Anyhow, these all appear to be rarer than Akalabeth and friends. Oh yes, there's also the Dysan 3 1/2 Infocoms, and DEC Rainbow ones... -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] Mt. Drash cassette and market value
That was a great game...I'll bring it up to the group next time. Hugh -Original Message- From: Stephen Emond [mailto:[EMAIL PROTECTED] Sent: Monday, January 05, 2004 11:41 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value I quite enjoyed Space Taxi... hard to believe it's 20 years old now... Steve - Original Message - From: Hugh Falk [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, January 05, 2004 10:39 PM Subject: RE: [SWCollect] Mt. Drash cassette and market value In order for publishers or developers to be singled out on GOTCHA, they have to have a certain number nominees and awards for their games. As much as I like MUSE, their only games nominated were Castle Wolfenstein and Robotwar. Wolfenstein was the only winner. Believe it or not, there is a group of people doing the voting...not just me :-( Hugh -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Urgle. http://cgi.ebay.com/ws/eBayISAPI.dll? ViewItemitem=3068542018category=3545rd=1 Anybody on this group have anything to 'fess up? B-) Now we have a whopping two data points ;-) for just the cassette. $865 and $765. Trying to estimate or guesstimate the price of the complete game is making my head hurt. I'm still stuck in the mindset that $250 for a complete game is an insane amount. Most of the time it is. I've paid prices I'm embarrassed to admit, now that more have turned up. A lot of it is fear you'll never get another chance. Would you rather pay $100 extra and get it now, or risk waiting, kind of thing. So, to revisit a discussion, how do the rest of you try to estimate the market value of these types of games? What would, say, the first release of Zork -- the PDP-11 version -- be worth? Brian Moriarty estimates that less than 50 of these were ever sold. Look at his closing prices, factor in that it's an actual game rather than a commemorative giveaway, major historical value... I'd say at least $2-3K, likely more. This is really the hard part of being a dealer of collectibles. What is your thought process in determining the market value of a collectible? Heh, ordinarily I look at eBay's completeds, see what others are paying. For rare stuff you hardly ever see, though, I'd probably open the sale high, then drop it a bit if no one is interested for that price. You can always lower the price if no one takes it, but if you sell too low you're stuck. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Edward Franks schrieb: So, to revisit a discussion, how do the rest of you try to estimate the market value of these types of games? What would, say, the first release of Zork -- the PDP-11 version -- be worth? This is really the hard part of being a dealer of collectibles. What is your thought process in determining the market value of a collectible? I once spent $35 for a hard to come by Cornerstone brochure. Jokingly I asked the guy I bought it from if he didn't think I was insane and he told me he had just sold the empty retail box of an original Mac for $600. So far I think it is personal interest that determines the value; Although most of us probably sometimes resell, I'd say we all also are collectors and use the profit to invest in our hobby. This of course will change should our hobby really move into the direction art collecting has taken, where paintings are seen as an investment. For my personal resales I go by the prices I see on other auctions. A PDP-11 Zork I'd estimate at $3000-$6000. Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Yup, $765 is kinda pricey. Anyone have $100 and a time machine? http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3064724973category=3544 I'll let you all have a moment of silence to kick yourselves... Steve PS - As for the NEW owner of the Drash I do believe I saw him around here somewhere... - Original Message - From: Edward Franks [EMAIL PROTECTED] To: Software Collectibles Mailing List [EMAIL PROTECTED] Sent: Monday, January 05, 2004 2:58 PM Subject: [SWCollect] Mt. Drash cassette and market value Urgle. http://cgi.ebay.com/ws/eBayISAPI.dll? ViewItemitem=3068542018category=3545rd=1 Now we have a whopping two data points ;-) for just the cassette. $865 and $765. Trying to estimate or guesstimate the price of the complete game is making my head hurt. I'm still stuck in the mindset that $250 for a complete game is an insane amount. So, to revisit a discussion, how do the rest of you try to estimate the market value of these types of games? What would, say, the first release of Zork -- the PDP-11 version -- be worth? This is really the hard part of being a dealer of collectibles. What is your thought process in determining the market value of a collectible? -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
So, to revisit a discussion, how do the rest of you try to estimate the market value of these types of games? What would, say, the first release of Zork -- the PDP-11 version -- be worth? Brian Moriarty estimates that less than 50 of these were ever sold. Look at his closing prices, factor in that it's an actual game rather than a commemorative giveaway, major historical value... I'd say at least $2-3K, likely more. On a slightly tangential note, does anybody even have a picture of this, or know what it includes?
Re: [SWCollect] Mt. Drash cassette and market value
BRAIN DUMPAye karumba. Looks like that Vic auction lasted just 3 hours too! I fail to understand how people find these things so fast. Personally I can't afford to search eBay more than once a week.. Personally I don't believe in the collectibility of disks/tapes, I go for the manuals/boxes mostly - after all these are the true 'pieces of art', a disk is a disk is a disk. Heck, anyone can make a disk from a disk image of an old game, so big whoop right? The value is an interesting issue though, which I have pondered endlessly recently. When it boils down to it, a rare game is worth whatever someone is willing to pay for it, its that simple. I have seen incredibly rare games (Scott Adams Gold Colelctor edition comes to mind, 1000 total made I think) sell for much less than they should. And I've seen rare, but not impossible to find, games gor for absurd amounts (some of you folk here were the buyers in fact!). I sill can't believe the original Starcross and Suspended regualarly go for $300 and up for example, they're just not that rare. I've seen dozens on eBay over the last couple years. And come on, almost $200 for Origin's re-release of Ultima I?? I'm almost ashamed to see people pay that much for it (though that won't stop me from selling the extra one I have soon :) ). On the other hand, there are some games I have been searching for for years and have not seen EVER on eBay (or anywhere else), even once, thus making them even more rare than Akalabeth or Mt. Drash technically. And when I come across one like this by some rare fluke, I may get it for as low as $10 (maybe no one else wants it, who knows). I have sold things and received far less than a guy did the week before. Is it because I'm in Canada? Who knows. I've also found the level of detail in the description of the item and its condition can have a big impact on the final price of a rare item, through experimentation. I believe that most collectors have somewhat limited cash flow, and so I have never seen any single game sell for over $1000 that I can recall, and I don't know if it ever would. I used to limit myself to $5-10 per game, and now that I've filled the 'low-hanging fruit' so to speak, and cleaned out all the local stores, I have raised my spending on rarer items, and maybe some of you have done the same. There is the issue of 'what if I never see this again' of course, and so its sometimes wiser to pay a little more up front - if you find it again for cheaper you can always sell it and cut your losses. Personally, I would probably be willing to pay around $500 for a complete Drash game, but I'm sure there's many who'd pay even more. I'd have to say about the same for a PDP Zork. I just can't justify spending more than that on a 'hobby'. Interestingly, I have found trading used DVDs and Books much more predictable - most go for roughly the same price in a reliable way, there is not nearly as much uncertainty as in the game area. /BRAIN DUMP Stephen Emond wrote: Yup, $765 is kinda pricey. Anyone have $100 and a time machine? http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3064724973category=3544 I'll let you all have a moment of silence to kick yourselves... Steve PS - As for the NEW owner of the Drash I do believe I saw him around here somewhere... -- -- Howard Feldman, Author of The Search for Freedom A Computer Fantasy Role-Playing Game Visit its Homepage at http://bioinfo.mshri.on.ca/people/feldman/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Aagh. Classic mistake. Searching on Drash but not Ultima for the VIC. I'm modifying my automated searches right now. - Original Message - From: Stephen Emond [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, January 05, 2004 7:12 PM Subject: Re: [SWCollect] Mt. Drash cassette and market value Yup, $765 is kinda pricey. Anyone have $100 and a time machine? http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3064724973category=3544 I'll let you all have a moment of silence to kick yourselves... Steve PS - As for the NEW owner of the Drash I do believe I saw him around here somewhere... - Original Message - From: Edward Franks [EMAIL PROTECTED] To: Software Collectibles Mailing List [EMAIL PROTECTED] Sent: Monday, January 05, 2004 2:58 PM Subject: [SWCollect] Mt. Drash cassette and market value Urgle. http://cgi.ebay.com/ws/eBayISAPI.dll? ViewItemitem=3068542018category=3545rd=1 Now we have a whopping two data points ;-) for just the cassette. $865 and $765. Trying to estimate or guesstimate the price of the complete game is making my head hurt. I'm still stuck in the mindset that $250 for a complete game is an insane amount. So, to revisit a discussion, how do the rest of you try to estimate the market value of these types of games? What would, say, the first release of Zork -- the PDP-11 version -- be worth? This is really the hard part of being a dealer of collectibles. What is your thought process in determining the market value of a collectible? -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Here's what Brian told me when I asked: There was no map. It was a cheap-looking 5 1/2 x 11 folded booklet, printedby some "instant press" outfit, with a typewriter typeface on maybe 12 whitepages, and a light blue cover. It bears the original Faneuil Hall company address.Probably less than 50 were ever sold. The "map" he mentions refers to a large fold-out map I'd seen in a German collector's stash, which I've never seen since. I had assumed this was from the original version of Zork but I guess not, so there's another early version of some sort. I remember the map was professional quality, not some self-done job. We took it to a print shop and made mea full-size Xerox of it, I just have to find the darn thing. - Original Message - From: Stephane Racle To: [EMAIL PROTECTED] Sent: Monday, January 05, 2004 7:17 PM Subject: Re: [SWCollect] Mt. Drash cassette and market value So, to revisit a discussion, how do the rest of you try to estimate the market value of these types of games? What would, say, the first release of Zork -- the PDP-11 version -- be worth? Brian Moriarty estimates that less than 50 of these were ever sold. Look at his closing prices, factor in that it's an actual game rather than a commemorative giveaway, major historical value... I'd say at least $2-3K, likely more. On a slightly tangential note, does anybody even have a picture of this, or know what it includes?
Re: [SWCollect] Mt. Drash cassette and market value
It's possible, I will have to check. This looks like an earlier version of the ZUG map. Like I said, once I dig mine out I'll be able to describe it better. - Original Message - From: Stephane Racle To: [EMAIL PROTECTED] Sent: Monday, January 05, 2004 9:18 PM Subject: Re: [SWCollect] Mt. Drash cassette and market value OK, now you have me curious. I acquired this about 10 years ago... I assumed it was some early ZUG map, but maybe not. Is this similar to the "map" you are talking about? In any case, does anyone recognize it? It's got a 1981 - Kendall Station address... There's a whole other side to it with the rest of the Zork I world.C.E. Forman wrote: Here's what Brian told me when I asked: There was no map. It was a cheap-looking 5 1/2 x 11 folded booklet, printedby some "instant press" outfit, with a typewriter typeface on maybe 12 whitepages, and a light blue cover. It bears the original Faneuil Hall company address.Probably less than 50 were ever sold. The "map" he mentions refers to a large fold-out map I'd seen in a German collector's stash, which I've never seen since. I had assumed this was from the original version of Zork but I guess not, so there's another early version of some sort. I remember the map was professional quality, not some self-done job. We took it to a print shop and made mea full-size Xerox of it, I just have to find the darn thing. - Original Message - From: Stephane Racle To: [EMAIL PROTECTED] Sent: Monday, January 05, 2004 7:17 PM Subject: Re: [SWCollect] Mt. Drash cassette and market value So, to revisit a discussion, how do the rest of you try to estimate the market value of these types of games? What would, say, the first release of Zork -- the PDP-11 version -- be worth? Brian Moriarty estimates that less than 50 of these were ever sold. Look at his closing prices, factor in that it's an actual game rather than a commemorative giveaway, major historical value... I'd say at least $2-3K, likely more. On a slightly tangential note, does anybody even have a picture of this, or know what it includes?
Re: [SWCollect] Mt. Drash cassette and market value
I don't know if there's any pattern to what I will shell out for. I wouldn't pay much for Mt. Drash, Akalbeth or a shrinkwrapped 'saucer' box. I just can't see myself doing anything with them other than putting them on a shelf. I've tried the Pokemon strategy (gotta catch/get them all) in trying to get every LAST title from certain publishers (EA, Origin, SSI, Muse, Sir-Tech, etc.) Even when I swore upside down I had every last EA title ever made for the Apple II... *whack*. One I didn't know existed pops up (its the add-on data disk for Earl Weaver Baseball if you're wondering. Wasn't about to buy a 15-game lot for the disk only, either). Seems there's ALWAYS one more. Games that I've actually played I value highly. Games I might actually play someday on an emulator I value highly. I won't bother with collecting 'variants' generally (but I will avoid most re-issues and value packs with a few exceptions). Truly ancient games are good but only if I'd actually play them (as above). I've done some downright stupid things (once I bought an Ultima II box just for the 1st edition manual w/the typo + the card that says this is one of the first copies... The disks were copies (didn't care, had a set), there was no map (I already have one), the box was beat (see above), the card was good but THE MANUAL WAS A PHOTOCOPY. I couldn't tell from the auction because the original was BW. But I badly wanted that card, and the seller would get back to me (never did). So, I was an idiot there and that was pretty much the end of variants for me (and yes I see the shiny 1st edition manual up right now). I remember I bought Star Trek III it came w/a movie ticket for Insurrection. My friend chastised me because I'd never sell the game, so why was I holding onto the ticket? (No one here needs an answer). Its like the sick-o who says Hey buy the collector's edition of (whatever) and get a $15 rebate. Part of the rebate requires cutting out a UPC symbol, etc. Who would bother buying a collector's edition to chop it up? Sigh. What would I *really* love to have? Source code. To anything. Old Atari games. Any Ultima (yes the original U1 is in basic), Empire, Karateka, Paradroid, whatever. Don't care. Sure many games were probably pure assembly, why bother with comments :), and most ancient source has likely deteriorated or simply lost. To me, that would be the ultimate find (and worth a few bucks, even though there's really no 'original'). I'm surprised there aren't a bunch of incidents where classic game's source code was taken home by its developers, just to have. If that's inaccurate, I've never heard of it. Ok, not 100% accurate... there are rare cases like this: http://killerbeesoftware.com/kbsgames/edee/empireseries.shtml .. and I know people have acquired the rights to Command HQ and Global Conquest (I bought the add-ons to both at one point) but I would *really* love to see the code. On Jan 5, 2004, at 9:09 PM, Brian the Fist wrote: BRAIN DUMPAye karumba. Looks like that Vic auction lasted just 3 hours too! I fail to understand how people find these things so fast. Personally I can't afford to search eBay more than once a week.. Personally I don't believe in the collectibility of disks/tapes, I go for the manuals/boxes mostly - after all these are the true 'pieces of art', a disk is a disk is a disk. Heck, anyone can make a disk from a disk image of an old game, so big whoop right? The value is an interesting issue though, which I have pondered endlessly recently. When it boils down to it, a rare game is worth whatever someone is willing to pay for it, its that simple. I have seen incredibly rare games (Scott Adams Gold Colelctor edition comes to mind, 1000 total made I think) sell for much less than they should. And I've seen rare, but not impossible to find, games gor for absurd amounts (some of you folk here were the buyers in fact!). I sill can't believe the original Starcross and Suspended regualarly go for $300 and up for example, they're just not that rare. I've seen dozens on eBay over the last couple years. And come on, almost $200 for Origin's re-release of Ultima I?? I'm almost ashamed to see people pay that much for it (though that won't stop me from selling the extra one I have soon :) ). On the other hand, there are some games I have been searching for for years and have not seen EVER on eBay (or anywhere else), even once, thus making them even more rare than Akalabeth or Mt. Drash technically. And when I come across one like this by some rare fluke, I may get it for as low as $10 (maybe no one else wants it, who knows). I have sold things and received far less than a guy did the week before. Is it because I'm in Canada? Who knows. I've also found the level of detail in the description of the item and its condition can have a big impact on the final price of a rare item,
Re: [SWCollect] Mt. Drash cassette and market value
What would I *really* love to have? Source code. To anything. Old Atari games. Any Ultima (yes the original U1 is in basic), Empire, Karateka, Paradroid, whatever. Don't care. Sure many games were probably pure assembly, why bother with comments :), and most ancient source has likely deteriorated or simply lost. To me, that would be the ultimate find (and worth a few bucks, even though there's really no 'original'). I recall seeing a mainframe printout of the source for Colossal Cave (some version of it) on eBay years ago. Stood about half a foot high, I forget what they asked for shipping. But I remember it because it's the only source code I've ever seen for sale. Dave Lebling posted a few snippets of the ZIL code from a couple of Infocom games somewhere. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Not exactlywhat you are talking about, but I have the 6507 assembler source for Atari 2600 Combat, with a bit of comments, if anyone's interested (think I have Atari 2600 Adventure too somewhere..) What would I *really* love to have? Source code. To anything. Old Atari games. Any Ultima (yes the original U1 is in basic), Empire, Karateka, Paradroid, whatever. Don't care. Sure many games were probably pure assembly, why bother with comments :), and most ancient source has likely deteriorated or simply lost. To me, that would be the ultimate find (and worth a few bucks, even though there's really no 'original'). I'm surprised there aren't a bunch of incidents where classic game's source code was taken home by its developers, just to have. If that's inaccurate, I've never heard of it. Ok, not 100% accurate... there are rare cases like this: -- -- Howard Feldman, Author of The Search for Freedom A Computer Fantasy Role-Playing Game Visit its Homepage at http://bioinfo.mshri.on.ca/people/feldman/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Dan Chisarick stated: I've tried the Pokemon strategy (gotta catch/get them all) in trying to get every LAST title from certain publishers (EA, Origin, SSI, Muse, Sir-Tech, etc.) Does anyone have a list of all the titles published by these companies? Particularly Muse. (I've found two of their bare manuals so far.) My Google search came up empty and I see Muse isn't listed in the publishers at GOTCHA. (Any plans there, Hugh?) What would I *really* love to have? Source code. To anything. Old Atari games. Any Ultima (yes the original U1 is in basic), Empire, Karateka, Paradroid, whatever. Don't care. Sure many games were probably pure assembly, why bother with comments :), and most ancient source has likely deteriorated or simply lost. The source code for a few Atari 2600 games has turned up. I remember an old source code print out for the unreleased Ewok game was auctioned off on eBay by the original programmer a year or two ago. There's also a guy with some Vectrex source code print outs who has some interest in selling them, but he ticked off the collector community, so getting them from him is neither easy nor cheap. In the computer realm, you can buy the source code to Empire directly from Walter Bright at http://www.classicempire.com/. -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 5, 2004, at 11:12 PM, Brian the Fist wrote: Not exactlywhat you are talking about, but I have the 6507 assembler source for Atari 2600 Combat, with a bit of comments, if anyone's interested (think I have Atari 2600 Adventure too somewhere..) Dan Chisarick stated: 1) Yes I'd like to see it 2) Is it the original code or is it annotated disassembly made by someone else? Most likely it's the annotated disassembly that you can find a link to here: http://www.atariage.com/2600/programming/. Note that except for Dragonfire, all the games listed are either modern homebrews or disassemblies commented by someone other than the original programmer. -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Here we go, should be self-explanatory. If I find adventure (a much more interesting game...) I'll send that too Dan Chisarick wrote: 1) Yes I'd like to see it 2) Is it the original code or is it annotated disassembly made by someone else? ;From: [EMAIL PROTECTED] (Harry Dodgson) ;Newsgroups: alt.sources ;Subject: Re: Atari 2600 programming ;Message-ID: [EMAIL PROTECTED] ;Date: 27 Jan 89 17:10:19 GMT ; Atari Combat Game ; suspected RAM addresses ; ; E0-E3 score pattern offsets ; DE-DF score pattern calculation temporaries ; A1-A2 scores ; D2score conversion temporary ; ; 9B-9C sound pitch storage ; B5-BA lo-res indirect addresses ; DAhi-res patterns ; D6-D7 colors SEI CLD LDX #FF TXS LDX #5D JSR J15BD ;zero out $00 thru $A2 LDA #10 STA SWCHB+1 STA 88 JSR J11A3 MLOOP JSR NWSCR ;$1014 JSR J1157 JSR J1572 JSR J12DA JSR J1444 JSR J1214 JSR J12A9 JSR J11F2 JSR J1054 JMP MLOOP ; NWSCR INC 86 ; initial blanking and retrace start STA HMCLR LDA #02 STA WSYNC STA VBLANK STA WSYNC STA WSYNC STA WSYNC STA SYNC STA WSYNC STA WSYNC LDA #00 STA WSYNC STA SYNC LDA #2B STA TIM64T RTS ; J1054 LDA #20 STA B4 STA WSYNC STA HMOVE B105C LDA INTIM BNE B105C STA WSYNC STA CXCLR STA VBLANK TSX STX D3 ; Save stack pointer LDA #02 STA CTRLPF LDX DC B1070 STA WSYNC DEX BNE B1070 LDA DC CMP #0E BEQ B10CD LDX #05 LDA #00 STA DE STA DF J1083 STA WSYNC LDA DE STA PF1 LDY E2 LDA L15C5,Y AND #F0 STA DE LDY E0 LDA L15C5,Y AND #0F ORA DE STA DE LDA DF STA PF1 LDY E3 LDA L15C5,Y AND #F0 STA DF LDY E1 LDA L15C5,Y AND 87 STA WSYNC ORA DF STA DF LDA DE STA PF1 DEX BMI B10CD INC E0 INC E2 INC E1 INC E3 LDA DF STA PF1 JMP J1083 ; B10CD LDA #00 ; Inner Display Loop STA PF1 STA WSYNC LDA #05 STA CTRLPF LDA D6 STA COLUP0 LDA D7 STA COLUP1 B10DF LDX #1E TXS ; Very Sneaky - set stack to missle registers SEC LDA A4 SBC B4 AND #FE TAX AND #F0 BEQ B10F2 LDA #00 BEQ B10F4 B10F2 LDA BD,X B10F4 STA WSYNC ;End of 1 line STA GRP0 LDA A7 EOR B4 AND #FE PHP ; This turns the missle 1 on/off LDA A6 EOR B4 AND #FE PHP ; This turns the missle 0 on/off LDA B4 BPL B110C EOR #F8 B110C CMP #20 BCC B1114 LSR A LSR A LSR A TAY B1114 LDA A5 SEC SBC B4 INC B4 NOP ORA #01 TAX AND #F0 BEQ B1127 LDA #00 BEQ B1129 B1127 LDA BD,X B1129 BIT 82 STA GRP1 BMI B113B LDA (B5),Y STA PF0 LDA (B7),Y STA PF1 LDA (B9),Y STA PF2 B113B INC B4 LDA B4 EOR #EC BNE B10DF LDX D3 ; Restore stack pointer TXS STA ENAM0 STA ENAM1 STA GRP0 STA GRP1 STA GRP0 STA PF0 STA PF1 STA PF2 RTS ; J1157 LDA SWCHB LSR A BCS B1170 LDA #0F STA 87 LDA #FF STA 88 LDA #80 STA DD LDX #E6 JSR J15BD ;zero out $89 thru $A2 BEQ B11D0 B1170 LDY #02 LDA DD AND 88 CMP #F0 BCC B1182 LDA 86 AND #30 BNE B1182 LDY #0E B1182 STY DC LDA 86 AND #3F BNE B1192 STA 89 INC DD BNE B1192 STA 88 B1192 LDA SWCHB AND #02 BEQ B119D STA 89 BNE B11F1 B119D BIT 89 BMI B11F1 INC 80 J11A3 LDX #DF B11A5 JSR J15BD LDA #FF STA 89 LDY 80 LDA L17D8,Y STA A3 EOR #FF BNE
RE: [SWCollect] Mt. Drash cassette and market value
That reminds me...I have a printout of the source code to Dungeon for the PDP-11. It's printed out on 15 line printer paper. According to the first page it was printed on Jan 26, 1981. I don't know who printed it...except I think it was for somebody named Javier, and it was definitely for user [81,1]. :-) It stands about 2 high (hundreds of pages). I bought it on eBay years agoC.E., maybe this was the one you saw? Here's an excerpt from the second page: THIS IS THE FIRST (AND LAST) SOURCE RELEASE OF THE PDP-11 VERSION OF DUNGEON. PLEASE NOTE THAT DUNGEON HAS BEEN SUPERCEDED BY THE GAME ZORK(TM). THE FOLLOWING IS AN EXTRACT FROM THE NEW PRODUCT ANNOUNCEMENT FOR ZORK IN THE SEPTEMBER, 1980 ISSUE OF THE RT-11 SIG NEWSLETER... Hugh -Original Message- From: C.E. Forman [mailto:[EMAIL PROTECTED] Sent: Monday, January 05, 2004 8:01 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value What would I *really* love to have? Source code. To anything. Old Atari games. Any Ultima (yes the original U1 is in basic), Empire, Karateka, Paradroid, whatever. Don't care. Sure many games were probably pure assembly, why bother with comments :), and most ancient source has likely deteriorated or simply lost. To me, that would be the ultimate find (and worth a few bucks, even though there's really no 'original'). I recall seeing a mainframe printout of the source for Colossal Cave (some version of it) on eBay years ago. Stood about half a foot high, I forget what they asked for shipping. But I remember it because it's the only source code I've ever seen for sale. Dave Lebling posted a few snippets of the ZIL code from a couple of Infocom games somewhere. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] Mt. Drash cassette and market value
In order for publishers or developers to be singled out on GOTCHA, they have to have a certain number nominees and awards for their games. As much as I like MUSE, their only games nominated were Castle Wolfenstein and Robotwar. Wolfenstein was the only winner. Believe it or not, there is a group of people doing the voting...not just me :-( Hugh -Original Message- From: Lee K. Seitz [mailto:[EMAIL PROTECTED] Sent: Monday, January 05, 2004 8:52 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value Dan Chisarick stated: I've tried the Pokemon strategy (gotta catch/get them all) in trying to get every LAST title from certain publishers (EA, Origin, SSI, Muse, Sir-Tech, etc.) Does anyone have a list of all the titles published by these companies? Particularly Muse. (I've found two of their bare manuals so far.) My Google search came up empty and I see Muse isn't listed in the publishers at GOTCHA. (Any plans there, Hugh?) What would I *really* love to have? Source code. To anything. Old Atari games. Any Ultima (yes the original U1 is in basic), Empire, Karateka, Paradroid, whatever. Don't care. Sure many games were probably pure assembly, why bother with comments :), and most ancient source has likely deteriorated or simply lost. The source code for a few Atari 2600 games has turned up. I remember an old source code print out for the unreleased Ewok game was auctioned off on eBay by the original programmer a year or two ago. There's also a guy with some Vectrex source code print outs who has some interest in selling them, but he ticked off the collector community, so getting them from him is neither easy nor cheap. In the computer realm, you can buy the source code to Empire directly from Walter Bright at http://www.classicempire.com/. -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/