Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: a few complaints about the blind comunity

Hi.@Chriss Im in complete agreement with you on your post about flaws. Why do you think I use and try to get as many people as I can to use, NVDA? Because I know its better, faster less buggy and just works. Where as Flaws well has many problems.As for the KNFB Im going to be bying it because I feel that it would be a great app to invest money in. But I can see why people would want a demo. Id want a demo too but I dont think we are going to get one.I took a look at a device today in the RNIB and it was rubbish in my opinion. It was a portable scanning device that has a dazy player. wait what? Why does mostly blind devices like that portable scanner have to come with some kind of mp3 or dazy player? The voice for the device was horrible, although I will say this, the guy who was showing me the device didnt seem to get the fact that if you scan a page with pictures on it the OCR engine is going to get confused. But still Id not buy it. They wanted to pay £500 so thats about $750 I think. For me Ill be paying for the KNFB reader and if it does not work as they said it would, Ill be emailing them and Ill be getting my money back. And if I cant? will I be annoyed for a little while? yes, but will I get really angry? no.

URL: http://forum.audiogames.net/viewtopic.php?pid=187988#p187988




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Re: Alter aeon complaint

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector


  


Re: Alter aeon complaint

Well, in that case I guess Ill go by mcnd for now, to feel how having necro as my third class works and how well it does. Once it is done, Ill decide whether to change into mncd or not. Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=187989#p187989




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Re: Some speech synthesizer questions

2014-09-05 Thread AudioGames . net Forum — Off-topic room : Kenzon Yeoh via Audiogames-reflector


  


Re: Some speech synthesizer questions

Yeah, Ive noticed. Particularly with Macintalk Alex -- its good in earlier versions of Mac, but its now sounding very weird. Yes, Nuance bought almost all TTS voices, and they didnt want to sell it to individuals, which is an annoyance

URL: http://forum.audiogames.net/viewtopic.php?pid=187990#p187990




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Re: what's a good mud client?

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


Re: what's a good mud client?

Hello Severestormsteve.For windows mushclient and vipmud are your best choices. If youre using an iPhone MudRammer and PocketMud are great.I would say get mushclient since its free and easy to use. The link is here on the database just look it up. Once you get mushclient install it then you can play muds. You should also get mushreader which should be available on the mushclient website. This just helps mushclient work better with screen-readers. You can also get mush-z which is a version of mushclient that runs alter aeon spacifically. It also has a soundpack.To open a mud in mushclient press alt+f to open the file menu then select new world from the menu.You will have to put in the information of the mud you want to play such as alter aeon from alteraeon.com. Once youve done all of that press save and the game should open if it doesnt press alt+f and select open world.Hth.

URL: http://forum.audiogames.net/viewtopic.php?pid=187991#p187991




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Re: death match project alpha

2014-09-05 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: death match project alpha

Hi.Press shift t to use the lebber. 

URL: http://forum.audiogames.net/viewtopic.php?pid=187992#p187992




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Re: Swamp, zombie fps by Aprone

2014-09-05 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone

Hi.I wanna bring up something pretty sad regarding to single player minded players:A friend of mine who dont speak english very well, wanna play Swamp online, but as a single player, because he dont understand enough english to communicate with the other players. Sometimes, hes rather slow on missions, which result in people calling him a truck sitter and something simular. They didnt realize that hes doing his best, and he dont just stay at the truck.This guy dont play Swamp much anymore, because he find soloing the bigger missions nearly impossible. Earlier, he played Swamp for many hours everyday. So, i agree that it would be awesome if there was something for the single player minded people. I have told him that Swamp was never ment to play as single player, but together with people.

URL: http://forum.audiogames.net/viewtopic.php?pid=187993#p187993




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Re: Grail to the Thief: An Interactive Audio Adventure

2014-09-05 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Grail to the Thief: An Interactive Audio Adventure

[[wow]]!  Awesome, really awesome!

URL: http://forum.audiogames.net/viewtopic.php?pid=187994#p187994




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Re: Apologizing

2014-09-05 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector


  


Re: Apologizing

Hi Mason.Its fine, dude. We all learn. Some people just learn the hard way, which youve just did.  Im glad you just keep developing stuff. Keep up the great work man.

URL: http://forum.audiogames.net/viewtopic.php?pid=187995#p187995




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Re: upcoming KNFB reader Iphone app: your thoughts

2014-09-05 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector


  


Re: upcoming KNFB reader Iphone app: your thoughts

Hi.I totally understand that you who find Prizmo and the other OCR aps fits your needs never would pay such a high price for a better OCR app for blind people. If I could get as great pictures with Prizmo and other OCR apps so I could use it as effectively as a scanner to scan my mails, i would have done that for two years now. I dont know why some of us have lots of difficulty on getting a great picture and others can just do that all the time. But for me, I am unable to get such great picture so I can scan papers without any errors.Thats why I look forward to the KNFB reader, to skip my scanner, and use my iPhone as a pocket reading machine. but if you can do that with Prizmo, I totally understand that youll never pay such high price for just an other OCR app. 

URL: http://forum.audiogames.net/viewtopic.php?pid=187996#p187996




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Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: a few complaints about the blind comunity

Posts 7 and 12... [[wow]]. So much hate... its actually kind of amusing. that is all.To the rest, I dont think some of the people who have thi entitlement mentality realize that the fact that these products cost more money to make than typical products.. because there are specialized parts and whatnot that need to be manufactured. Along with that, the size of the market that they sell these products to is tiny compared to the amount they pay to get these products made in the first place. Do I think the prices are a bit inflated? Yes... but at the same time, I sort of understand why. You cant expect to sell a program like JAWS for 50 bucks and keep a business going that makes what are esentially pda computers, magnifiers, and hardware products.

URL: http://forum.audiogames.net/viewtopic.php?pid=187997#p187997




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Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: a few complaints about the blind comunity

I have in fact read all posts in this topic and I can understand why you might have taken Bryans use of the phrase So called blind community in post two as to be more generalized than it was probably intended to be steve. Above all I would suggest people back off slightly. When debating any issue in ethics it is far too easy to characature the position of someone with whom you disagree and assume they mean things which they do not. If you are uncertain what they mean ask for clarrification do not assume you know as much.To get back to the discussion at hand, Myself, one issue I have noted and the principle reason I dont tend to have much to do with many blind people or organizations in Britain is that there is a very strict adherence to a set of prescribed set of rules and ways of doing things. For example it is expected! that a person will use Jaws rather than Nvda, that a person will always do computer science at university, that a per
 son will only talk to those blind people he/she knows and will always use certain peaces of technology without investigating alternatives. I know precisely where This mentality comes from, sinse for a lot of special schools and blindd organizations there is a very strict adherence to a set of rules, that if you dont for eample use a liquid level indicator you are a bad person. To take one example I remember on one occasion speaking to someone from my old special school who had a particular interest in racing games and was a player of top speed, I asked if hed tried the various other games out there such as Rail racer, he responded no not because he thought hed dislike them, but because my friend just told me about top speed He just didnt have the motivation to go and look for alternatives and simply accepted what he was given. Indeed as an interesting fact, most people Ive noted who have this sort of attitude
  do not! register on this forum precisely because being here requires a degree of self determination.The point of all this is that to a large extent I believe certain access companies have gotten rich on this attitude. if a person goes to specialist school and is forced to believe that they must! have some specialist bit of technology and discouraged from any sort of looking for alternatives, then in effect you have a captive consumer. I am not sure to what extent companies have actively promoted this attitude, (some Ive seen definitely have), but it certainly doesnt help. I will finally end by clarifying that this cleaque mentality is by no means universal even in this country, although it does seem worryingly common and is the principle reason i tend not to interact with blind people outside the field of audio games sinse I tend to find as I am very much not! part of that cleaque I end up feeling and being treated as far more of an outsider than I would a
 mong a similar group of sighted people, which is depressing.

URL: http://forum.audiogames.net/viewtopic.php?pid=187998#p187998




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Re: In app purchase

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: In app purchase

Moderation! @Socheat, Cx2 is correct, use the report link if you think myself and the other mods havent seen the spam and it can be dealt with. By posting a one word post just saying spam your in fact causing just the same sort of issue as the spambot, ie, cluttering up the place with posts not about the topic under discussion.

URL: http://forum.audiogames.net/viewtopic.php?pid=187999#p187999




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Re: SoundRTS and the CrazyMod (update 8.3)

2014-09-05 Thread AudioGames . net Forum — New releases room : Pragma via Audiogames-reflector


  


Re: SoundRTS and the CrazyMod (update 8.3)

Hello all.The CrazyMod 8.3 is now available with some improvements. This version uses SoundRTS 1.2 alpha 9.To download : http://pragmapragma.free.fr/soundrts-crazymod/en/You can see the change log on http://pragmapragma.free.fr/soundrts-cr … ngelog.phpOur server is currently unavailable, it will come back soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=188000#p188000




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Re: Lords and knights help

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: Lords and knights help

Hi, dark, do not try the recommended World, since it wont work. Select another World. To select a World, go to main screen and it will say something like USA7. Click on that and set it to USA 6 or something else. I dont play on the English World so dont know what World workks best.

URL: http://forum.audiogames.net/viewtopic.php?pid=188001#p188001




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Re: Paladin of the Sky, new full length audio game RPG

2014-09-05 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

Hi.Deffenetly running would be a great idea

URL: http://forum.audiogames.net/viewtopic.php?pid=188002#p188002




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Re: SoundRTS and the CrazyMod (update 8.3)

2014-09-05 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: SoundRTS and the CrazyMod (update 8.3)

[[wow]], [[wow]], nice changes! Vic and I will work on fixing up the documentation for the new version.

URL: http://forum.audiogames.net/viewtopic.php?pid=188003#p188003




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Re: Lords and knights help

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Lords and knights help

Hmmm, I did try the recommended world which I believe was Uk 4, I didnt think that was the problem, but as I said burak eventually it decided to work, though i have no idea what the original poblem was.

URL: http://forum.audiogames.net/viewtopic.php?pid=188004#p188004




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Re: any recommendations for website hosting that isn't paid?

2014-09-05 Thread AudioGames . net Forum — Off-topic room : the doctor via Audiogames-reflector


  


Re: any recommendations for website hosting that isn't paid?

@GhorthalonIm not saying whether I accept the offer or not, at least not at this fairly early stage in the process. Im just trying to understand how getting the site up and running would work, partly because I want the satisfaction of being able to say I got the site up and running myself.I have been looking at /nikola, curtacy of camlorne and it looks like an interesting direction, although I dont really know how to get it working at present.If camlorne has any advice on this matter it would be much appreciated.I understand that you need 2 things:A server: a place to store your files for your site.A domain: an address to redirect people to that server.I believe, curtacy of an earlier post on this topic, that Ive found my server - freehostingnoadds, but Im just having trouble finding a domain that
  doesnt look even slightly dodgy.I actually wanted, as I stated earlier, to set up my own site and everything on my own as even though it would be a learning curve, I would, at least in theory, know how to do it in the future if I needed it and have the satisfaction of knowing my way round the various administrative pannels etc.What Im essentially asking is, how exactly would I modify my existing content if I went with your offer, for example, without going through you?In terms of the amount of space I need it most likely wont be much.Thanks again for the offer, its very generous of you.

URL: http://forum.audiogames.net/viewtopic.php?pid=188005#p188005




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Re: death match project alpha

2014-09-05 Thread AudioGames . net Forum — New releases room : Rio_unesa via Audiogames-reflector


  


Re: death match project alpha

Not lebber but ledder

URL: http://forum.audiogames.net/viewtopic.php?pid=188006#p188006




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Re: In app purchase

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: In app purchase

Ok.

URL: http://forum.audiogames.net/viewtopic.php?pid=188007#p188007




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Re: In app purchase

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: In app purchase

Ok, thanks for the advice.

URL: http://forum.audiogames.net/viewtopic.php?pid=188007#p188007




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Re: Macintalk speech tags

2014-09-05 Thread AudioGames . net Forum — Off-topic room : guilevi via Audiogames-reflector


  


Re: Macintalk speech tags

You also have vol and pmod tags for volume and inflection.

URL: http://forum.audiogames.net/viewtopic.php?pid=188008#p188008




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Re: A blog about the Raspberry Pi on a Raspberry Pi

2014-09-05 Thread AudioGames . net Forum — Off-topic room : guilevi via Audiogames-reflector


  


Re: A blog about the Raspberry Pi on a Raspberry Pi

Hi,As far as I know the problem is not with eSpeak, but with the way the sound driver handles speech synthesis itself, or something like that. According to what Ive read on the internet, out of all the synthesizers out there eSpeak seems to be the best on a Pi, but it still breaks up horribly on long sentences and skips phonemes on short ones.

URL: http://forum.audiogames.net/viewtopic.php?pid=188009#p188009




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Re: Macintalk speech tags

2014-09-05 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Macintalk speech tags

Hi.Hmmm, the [[[vol 200]]] or what ever number doesnt seem to change the speeech. THe pmod thing is really cool though.Are there any tags to change the current voice?

URL: http://forum.audiogames.net/viewtopic.php?pid=188010#p188010




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Re: what's a good mud client?

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector


  


Re: what's a good mud client?

MushClient being free is a decent way to get started with muds though scripting it is somewhat more complicated. VipMud has a 30 day trial and is much, much easier to set up things like triggers to play sounds so when youve got the basics figured out you might want to give it a try. Im not saying VipMud is for everyone who is experienced with muds, I am saying if you dont try it you dont know and the difference in ease of scripting between the two is tremendous.Oh and dont let people in muds tell you scripting is against the game rules, what is against the rules is botting and the like. Using scripts to play sounds and hide or reformat output from the mud can be a vital tool to help make muds easier for us to play and more enjoyable in general, it isnt cheating so long as the scripts dont send any commands to the mud itself.

URL: http://forum.audiogames.net/viewtopic.php?pid=188011#p188011




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Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: a few complaints about the blind comunity

Brad, I suspect the daisy player was added because it took virtually no effort to do so. Any system capable of running OCR and generating TTS would have no issues at all playing back audio content and in some cases people may wish to use such a system to play back daisy books as well as scanning physical ones, it essentially makes the device a single piece of equipment that solves all the book accessibility needs of for example a college or university library. For those kinds of situations where the people buying the equipment have little knowledge of assistive tech a single device solution is often very attractive, they assume having a single device or piece of software will make it simpler as well as being less mental effort for them to work out how to implement accessibility.

URL: http://forum.audiogames.net/viewtopic.php?pid=188012#p188012




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Re: Swamp, zombie fps by Aprone

2014-09-05 Thread AudioGames . net Forum — New releases room : Rory via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone

Hi. sound boost is off. That didnt work. I tried with it on, thdn with it off. And nothing worked. I have no clue why this is happening. Can someone help? Also, aprone, the reason i asked if you could make the accounts so you only have to pay once is because im playing on My friends account because i dont have paypaul, and i only talk to hiim on alter aeon, so it would be hard to get the year again if it wasnt mine. The reason for this is he doesnt use his account thats why im using it, just to let you know

URL: http://forum.audiogames.net/viewtopic.php?pid=188013#p188013




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Re: UltraPower

2014-09-05 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector


  


Re: UltraPower

Completely agree with Steve. I dont have more to add. You said what I was going to say myself.

URL: http://forum.audiogames.net/viewtopic.php?pid=188014#p188014




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Re: Macintalk speech tags

2014-09-05 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: Macintalk speech tags

Is it possible the volume is a percentage so by going for 200 youre either setting it to an invalid number which is ignored or maxing it out at 100 which it may already be at?

URL: http://forum.audiogames.net/viewtopic.php?pid=188015#p188015




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Re: what's a good mud client?

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: what's a good mud client?

Ah. Ive tried mush-z, but that was because I wanted to play alteraeon. Ill give mushclient a look.About that mush reader, Ive never heard about that one. Hmm, Ill have to try that out. Hope it helps with jaws and nvda.

URL: http://forum.audiogames.net/viewtopic.php?pid=188016#p188016




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Re: SoundRTS and the CrazyMod (update 8.3)

2014-09-05 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector


  


Re: SoundRTS and the CrazyMod (update 8.3)

Hello pragma.I dount see this in the documentation. do you put for all units buildings and spells their corresponding shortcut keys?I have for you (from tiflo juegos mailgroup) a Spanish translation of crazymod 8.2 documentation, but before to post it, We will update this.And, we have to read the new tts for Spanish and if necesary, update it.¡thanks for the new update!

URL: http://forum.audiogames.net/viewtopic.php?pid=188017#p188017




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Re: Braillemon status update!

2014-09-05 Thread AudioGames . net Forum — New releases room : bigdog via Audiogames-reflector


  


Re: Braillemon status update!

have you set up the system to hopefully include all the pokemon? Even if you have the infrastructure to throw them in at any time that would be awesome as you could unlock them for doing accomplishments on line if you wanted to.

URL: http://forum.audiogames.net/viewtopic.php?pid=188018#p188018




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Re: UltraPower

2014-09-05 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector


  


Re: UltraPower

lol rorrow.

URL: http://forum.audiogames.net/viewtopic.php?pid=188019#p188019




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Re: death match project alpha

2014-09-05 Thread AudioGames . net Forum — New releases room : Guitarman via Audiogames-reflector


  


Re: death match project alpha

Hello Rio.Press up arrow to climb the ladder.

URL: http://forum.audiogames.net/viewtopic.php?pid=188020#p188020




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Re: Braillemon status update!

2014-09-05 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector


  


Re: Braillemon status update!

The system can accommodate new pokemon, it would take some time to fully implement them though, about a week per generation. I dont want to overload the game yet though, so its capped at 251 right now.

URL: http://forum.audiogames.net/viewtopic.php?pid=188021#p188021




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Re: Braillemon status update!

2014-09-05 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector


  


Re: Braillemon status update!

The system can accommodate new pokemon, it would take some time to fully implement them though, about a 40-hour week per generation. I dont want to overload the game yet though, so its capped at 251 right now.

URL: http://forum.audiogames.net/viewtopic.php?pid=188021#p188021




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Re: Vocaloid with JAWS?

2014-09-05 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: Vocaloid with JAWS?

the nicholas McColm folder was created before I learned the dectalk sync key was a read only one. Ill have to send dropbox links to both of my vocaloid songs to carlose to get them added to the folder.

URL: http://forum.audiogames.net/viewtopic.php?pid=188022#p188022




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Re: Swamp, zombie fps by Aprone

2014-09-05 Thread AudioGames . net Forum — New releases room : Nikos via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone

Aprone, can you please tell us now a little about how the new armer system will work? The suspense is killing me and I would like to prepare now if possible. As for things braking, by the time I get to 75 percent health, if my armer brakes I am not gonna have much time to heal so I find for the higher levels it almost doesnt matter.

URL: http://forum.audiogames.net/viewtopic.php?pid=188023#p188023




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Re: In app purchase

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


Re: In app purchase

Hi App Con.Try solara again today and see if it works.

URL: http://forum.audiogames.net/viewtopic.php?pid=188024#p188024




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Re: Possibly Seeking Code Help

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


Re: Possibly Seeking Code Help

Hello Jayde.Well any of these could be added easily. Im not sure how you would get the game to follow along with your computers clock but it is definitly easy to have a timer so that at a certain point in the game it turns from day to night. I really like your idea since it would mean that you can only do certain things at certain times like go to stores or talk to other characters. Also the idea of different monsters coming out at night is awesome. Maybe you have vampires, werewolves, and others come out at night but they run and hide during the day. Also it would be cool to have weather changes in the game. So if the sun is out and its really hot maybe your characters get tired quiclly while fighting enemies in the hot son. Or if its snowing maybe your characters have a harder time fighting because of slipping and sliding in the snow.And its no problem at all to add resurrection items you just subtract the value of what the character
 9;s stats were before they died. The only problem is lets say you have a wizard and his group to fight. You kill 2 enemies and then the wizard resurrects them. This would make the game overly hard. I think we should add a limit on how many times you can resurrect a character. Maybe once or twice just to make the game fair. Also having a slot for personal items would be awesome. Like maybe you have a necklace that you took from an enemy. Maybe you cant use it as a weapon but you can open your personal slot and have the game tell you when and where you got it.Also having different slots for body parts is a great idea. You could start wearing things like helmets, boots, pants, armor, to protect yourself from enemy attacks. I think it would also help to have an organization system especially when you pick up a lot of stuff. Maybe you open your inventory and press o to organize your items into columns so you can look for something in particular like a certain weapon or 
 potion.

URL: http://forum.audiogames.net/viewtopic.php?pid=188025#p188025




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Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net Forum — New releases room : gamecreator via Audiogames-reflector


  


Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

just, [[wow]]! keep it up!

URL: http://forum.audiogames.net/viewtopic.php?pid=188026#p188026




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Suggestions for Sites to Stream a Playlist

2014-09-05 Thread AudioGames . net Forum — Off-topic room : Cinnamon via Audiogames-reflector


  


Suggestions for Sites to Stream a Playlist

Apologies if this has already been posted about before, I looked a little way down the forum.I need a website where I can select songs to put into different playlists, and stream those playlists to others via link.Ive tried Youtube, but I cant, for the life of me, figure out how to get to my account, let alone create a new one. Youtube would probably work, if I could make the site more accessible.Ive tried Grooveshark, because that too is exactly what I need, but the site has tons of graphical elements Jaws cant even find.Playlist.com was another place I tried, but the buttons are unlabeled.I thought Shoutcast might be an option, but it was telling me things about interfacing using a command line prompt to run the broadcast.It doesnt have to be anything fancy, but suggestions would be appreciated!

URL: http://forum.audiogames.net/viewtopic.php?pid=188027#p188027




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Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector


  


Re: a few complaints about the blind comunity

to begin with, I do agree that this so called entitlement atitude does prevail among blind, at least in my place. they want free rides in public transport, reservation in jobs, and all the rest of it, just because theyre blind. not just that, somere not even ready to produce the required proof(Ive seen blind people arguing with bus conductors because they asked them to show theirblind pass)but, equal opportunities? Ive to agree with the popular sentiment. EG:I dont know if it had been mensioned before(I havent read the whole discussion yet) you have these TVs that all can see plainly. but if youre blind and need a lil audio feedback, youve to pay at least thrice the normal price.(computers and screenreaders are a similar case) how should one go about tolerating this?

URL: http://forum.audiogames.net/viewtopic.php?pid=188028#p188028




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Re: WebVisum problem

2014-09-05 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector


  


Re: WebVisum problem

any idea how to solve this?

URL: http://forum.audiogames.net/viewtopic.php?pid=188029#p188029




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Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: a few complaints about the blind comunity

In an ideal world yes wed get all this for free to level the playing field, in reality someone has to pay for them. Now Ill be the first to say the governments of the world have many places they could stop wasting money on pet projects but thats a perpetual problem that even the mainstream community hasnt been able to persuade them on so the only way governments will be paying for such things is with taxation. Sure spreading the cost around doesnt add much to tax but its less than ideal.The next possible route is businesses, by their very nature they exist to make money and many though Ill stress not all are willing to leverage any advantage they can get their greasy mits on in order to both maximise profits and sales volumes. If that means preying on the ignorance of their customers thats fine by them, and so long at least enough sales at the incredibly high prices continue theyve little incentive to take the risk of re
 ducing prices in the hopes of greater sales volumes.This is real life and sadly there arent any easy answers, we inevitably need to choose between several suboptimal solutions.

URL: http://forum.audiogames.net/viewtopic.php?pid=188030#p188030




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Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

This could dang near be a game on its own! I love it... but could use a few more weapons. But for a tech demo, this is amazing. Where did you get the one cutscene from?

URL: http://forum.audiogames.net/viewtopic.php?pid=188031#p188031




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Re: SoundRTS and the CrazyMod (update 8.3)

2014-09-05 Thread AudioGames . net Forum — New releases room : Pragma via Audiogames-reflector


  


Re: SoundRTS and the CrazyMod (update 8.3)

Hi.Oh, sorry, you have made a translation and you have to update already. About the translations, the German version is not updated. If someone want to translate, hes welcome.No we have not put the shortcut keys.About the mod, despite the update, the traps seem useless. I suspect there is a bug with the damage radius in SoundRTS.

URL: http://forum.audiogames.net/viewtopic.php?pid=188032#p188032




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Re: Possibly Seeking Code Help

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Possibly Seeking Code Help

I was thinking the I key would bring up your inventory, and it would be automatically sorted into columns or subsections. Restoratives, armour, weapons, accessories. Then in each of those it would be further separated, so for restoratives you might have HP healing, MP healing, status items and resurrection. In weapons you might have slashing weapons, bashing weapons and thrusting weapons. That sort of deal.I might include some environmental variables like snow or excessive heat, but I dont want to go overboard with those. I did fully intend for certain enemies to come out at night though, while some only come out during the day. Also, way ahead of you on stores. Many would be open only during the day, but perhaps there would be some sort of black market somewhere that was only open at night. I dont know.

URL: http://forum.audiogames.net/viewtopic.php?pid=188033#p188033




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Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector


  


Re: a few complaints about the blind comunity

Hi Guys.Hmm interesting discussion. I got to thinking about jaws and windoweyes and really what does it cost companies to make something like that? Other than creating there spacific voices what does it cost besides paying a team of coders to put a screen-reader together. Obviously making accessible programs is a small market but I believe that doesnt mean they have to stop putting effort in their projects.@Dark, I know what you mean about sighted teachers and people like that think you should do everything one way. I believe when people go to college to learn how to teach blind or low-vision students that they are taught one way of teaching things and that is all. To give you an example I go to college where they have a disabled student services office. Ive noticed that most of the people who work in that office have no idea what there doing. Like once I mentioned nvda to a woman who transcribes braille at the college and she had no idea what I was t
 alking about. She had mentioned to me that the computer lab just got the latest update of jaws and I said, Why dont you get nvda since that will save the college a whole lot of money and she had absolutely no idea about nvda. Then there was another time I mentioned how accessible the mac was and she dismissed that right away telling me that apple claims that the mac and iOs devices are accessible but they really arent which is not true at all. I wish sighted people who are supposed to help the blind would have a more open mind.Ill never forget when I first started college and I was learning the ways to my classes. I asked for a guide and they told me they didnt do that then I asked if they had some sort of transportation like a tram but they said no that they had one but it was only for disabled veterans. Then I got so frustrated I asked them how do you expect me to be independent if you dont give me at least a little bit of help. And 
 they told me, Well this campus was certified as being accessible. I was so frustrated I finally told them that I was sure that the campus had been certified accessible by a sighted person which Im still sure is true.I guess you just learn eventually that you are entitled to some things and not others. I think its probably better if people learn this lesson at a young age so they arent let down when they dont get the things that they need or want.

URL: http://forum.audiogames.net/viewtopic.php?pid=188034#p188034




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Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector


  


Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

The cutscene was hammered out by Pitermach. I was at his place while I prepared the tech demo, and he just needed to have a cutscene in it. And since hes amazing at sound work, I elt him do so.By the way, good news! I have started work on a server appliaction for this game. A more complex map is already on its way, so in a few weeks we might see the first multiplayer implementation of the game! Im going for a swamp-style game, with the fluentness of this current engine, the high-quality sound design and of course, the amazing amounts of detail that I, so far, managed to get into every single one of my games. Of course, this is a mere estimate, but if I can find more time to finish and complete it, I will be a very happy dragon.

URL: http://forum.audiogames.net/viewtopic.php?pid=188035#p188035




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Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector


  


Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

The cutscene was hammered out by Pitermach. I was at his place while I prepared the tech demo, and he just needed to have a cutscene in it. And since hes amazing at sound work, I let him do so.By the way, good news! I have started work on a server application for this game. A more complex map is already on its way, so in a few weeks we might see the first multiplayer implementation of the game! Im going for a swamp-style game, with the fluentness of this current engine, the high-quality sound design and of course, the amazing amounts of detail that I, so far, managed to get into every single one of my games. Of course, this is a mere estimate, but if I can find more time to finish and complete it, I will be a very happy dragon.

URL: http://forum.audiogames.net/viewtopic.php?pid=188035#p188035




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Re: death match project alpha

2014-09-05 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector


  


Re: death match project alpha

rio you cant climb that ladder. Its a bug. Danny whats happening? why you removed the multiplayer?

URL: http://forum.audiogames.net/viewtopic.php?pid=188036#p188036




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Re: any recommendations for website hosting that isn't paid?

2014-09-05 Thread AudioGames . net Forum — Off-topic room : GhorthalonTheDragon via Audiogames-reflector


  


Re: any recommendations for website hosting that isn't paid?

Hello,For anyone who would like some space on my server, please send me an e-mail, either through the e-mail link below my post, or through the dragonapps website. We shall get things going from there.

URL: http://forum.audiogames.net/viewtopic.php?pid=188037#p188037




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Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

Gotcha. Was just curious about where the voices and all came from. Looking forward to playing this... and hoping to see something similar but with pvp human opponents! Im still dreaming of something thats got the whole armory of swamp and shooting mechanics, but the pvp aspect of RTR.

URL: http://forum.audiogames.net/viewtopic.php?pid=188038#p188038




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Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: a few complaints about the blind comunity

@Cx2,I do see a way out of this in the future sinse manifestly the government do not want to be paying out large somes of money on disability equipment either, but it will as Guitarman said take a change in expertees to recognize this fact. I am actually going to steel this thought for the redraught of my thesis sinse one of the practical measures I do suggest to combat existing social prejudice against those categorized as disabled is the setting up of essentially a disability advocacy commission who have both skills in dealing with living with disabilities, and a certain amount of governmental power to exact compromises, rather like the business rights group acas. This is actually another job such a commission could undertake, sinse in having skills in dealing with disability (probably being made up of disabled people), they could additionally advise on these sorts of measures, just as for example when the chap asked on the forum the other day for games for his blind frien
 d myself, Slj, and a good few other people with knolidge on the field of gaming sans eyeballs were able to inform him what was around. @Guitarman, I find that all too believable. my university disability office actually told me disabled people are not the best judges of what they can and cant do so generally what Ive done is largely circumvent them, making whatever arrangements I needed making myself, doing the mobility with my mum when I first got hear, working out equipment needs with the very nice education officer who streight out asked me what I needed (he was fantastic and saw my brother and I right through school). Part of the problem, as in fact Ive stated in my thesis is that disabled people are judged by a large percentage of the none disabled as incompitant. this includes judgements of their own compitancy. If I say I am going to do x this translates in the mind of a sighted person as the silly blind man thinks
  he can do x but I know he cant This is why effectively I think there needs to be some sort of more strict governmental control over this, sinse the ultimate truth is people dont! know about disability and frequently dont trust disabled people to know about it either, but go on their own half baked notions. To relate this back to access companies, one thing I have noticed in the Uk is the Rnib has a rather worrying relationship with certain companies, indeed it seems like the Rnib actually drumb up business for them, which is down right wrong. For example last month I was at the local hospital for my anual eyeball checkup. Behind me there was a newly blind fellow talking to his wife about talking watches. He was describing one hed found in a catelogue (or at least been recommended from the catelogue), while his wife was stating that the Rnib only sell those ones As it happened, I was actually wearing the watch that the c
 hap was describing. I forget the exact make and model number but it is a nice one,being stainless steel (thus fairly unbreakable), with small unobtrusive buttons, a none annoying voice and , and kept uptodate via satelite link, indeed I wore the same model to egypt in 2010 and it kept up with perfect time). Much better than the usual black plastic and rubber affairs imho. I let the chap and his mrs have a look at it, told them where Id got one, and indeed answered several basic questions they had, in fact they were quite relieved to meet someone registered blind who lived alone, wandered around the country and was doing a doctorate sinse the poor chap had been quite an independent bloak before losing his vision and hadnt really been encouraged by the Rnib to go out and try things. My point however is this is clearly a case where the Rnib were actively supporting only those companies they deem appropriate, much as they do with Azabat, which is a direc
 tly bad situation sinse it creates a very captive group of consumers and discourages people from going and finding out for themselves. Again as I said, this is where having some expertees in disability would be a very helpful thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=188039#p188039




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Re: shadow rine full voice version released

2014-09-05 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: shadow rine full voice version released

Yeah... having trouble with the same spot. But Im only on impossible. Most complicated boss in the game... and one I actually like fighting voer and over. Pity it wasnt in the boss rush mode. But itd be nice to have a way of checking bosss health... I might post on the Japanese forum and see if we cant get something like that.

URL: http://forum.audiogames.net/viewtopic.php?pid=188040#p188040




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Re: Alter Aeon: I need help with the druid class

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Dentin via Audiogames-reflector


  


Re: Alter Aeon: I need help with the druid class

I have a lot of fun playing necromage, using minions for my tanking and damage, brewing and bottling potions with the spell components I harvest, getting exp from harvesting teeth, and using hand spells on myself and minions to take out harder creatures. Harvesting teeth gives some extra exp, and bone prison is awesome for taking extra enemies out of the fight until you can handle them. You can also bone prison yourself to hide if necessary.

URL: http://forum.audiogames.net/viewtopic.php?pid=188041#p188041




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Re: So I've been Playing Lost Souls for a While...

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Dentin via Audiogames-reflector


  


Re: So I've been Playing Lost Souls for a While...

Ugh, so many unnecessary invented words. If you replaced most of them with their english equivalent, it would be a lot easier to understand, and probably a lot less interesting.

URL: http://forum.audiogames.net/viewtopic.php?pid=188042#p188042




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Re: Alter aeon complaint

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Dentin via Audiogames-reflector


  


Re: Alter aeon complaint

Ive found that necro as a third class can be helpful, but you cant use it for raw minion firepower. Getting the necro helper skills and spells seems to be the way to go - harvest teeth, skeletal spider for extra damage and to have some weak minion fodder, coldfire for brewable spell components, blood sacrifice for extra mana and exp. At higher levels, soulsteal, demon familiar, corpsecutter, soulforge. While individually these arent that powerful, they can really help fill out other class skills - brewing for example can make use of soulstones, coldfire balls, and things harvested from corpsecutter.This is pretty much normal for any third and lower class - youre going to use it for utility and to fill in gaps, not as your primary source of firepower.

URL: http://forum.audiogames.net/viewtopic.php?pid=188043#p188043




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Re: death match project alpha

2014-09-05 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector


  


Re: death match project alpha

Why do you think? Because its not ready? As for that bug, I know of it. I will fix it when I get back from my break.

URL: http://forum.audiogames.net/viewtopic.php?pid=188044#p188044




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Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector


  


Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

Ive thought about combining both. Ever heard of DayZ? Thats the kind of thing I was aiming for - probably a little less advanced in terms of vehicles, and maps, but PVP as well as zombie killing is both going to be a thing, so youll have to be careful what you do.

URL: http://forum.audiogames.net/viewtopic.php?pid=188045#p188045




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Re: Alter Aeon: I need help with the druid class

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector


  


Re: Alter Aeon: I need help with the druid class

Ive got to agree. necromage is a huge load of fun.

URL: http://forum.audiogames.net/viewtopic.php?pid=188046#p188046




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Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector


  


Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

hivery good news

URL: http://forum.audiogames.net/viewtopic.php?pid=188047#p188047




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Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

Havent heard of it, no. But that sounds like a cool idea though! And possibly have separate servers like rtr with different options so some could be purely pvp? also, are there new weapons coming in?

URL: http://forum.audiogames.net/viewtopic.php?pid=188048#p188048




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Re: Paladin of the Sky, new full length audio game RPG

2014-09-05 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

Yeah, especially in the Wastelands since all you do is walk straight up.

URL: http://forum.audiogames.net/viewtopic.php?pid=188049#p188049




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a complain about playroom and its moderators!

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Andy93 via Audiogames-reflector


  


a complain about playroom and its moderators!

Hello folks.Right, since the moderators of that place so called quentinc Cs gameroom, dont wana hear me, nor hear my reasons, Im gonna say what I have to say, publicly, in a place like audiogames.net forum. and I know that Aminiel might be reading this, so probably he can hear my argument.Heck, Ive been banned of the playroom as a freakin criminal, just by helping people and making something productive in that place! let me exlpain from the beginning.As many of you might know, Im a christian, a person who serves the Lord Jesus christ with all his heart and all his soul. and I dont wanna start any discussion in this place, cuzz that isnt my idea right now, all I want is to be heard at least by a fair moderator, I wanna be treated equally as the other users of that place!since the last year, I started to preach the gospel of my King in a free table, at the spanish community. not to teach a religion, nor a cult, 
 nor a sect, but christ! I wasnt hurting anybody, I wasnt harming everybody, it was simple. if you wanted to enter my free table to hear the word of God you were so welcome, if not you can just leave and move to your games up there. most people entered my tables, and their reaction was something like: oh, its so good to see tables like this one here! wed like to se these things happening very often, in a place where you see tables with sexual titles, or inviting to the violense, etc, etc. and Im not speaking about the english playroom, byt the spanish server were I use to do these things.Some persons however, entered to acuse me of doing something terrible, they called me a lawbreaker, and so many other titles I dont wanna mention here. and whenever they reported me, this moderator called Aneau de saturne just said something like: choose your destiny, and banned me without even letting me to explain!Now, I have 2 simple ques
 tions here. First, what the hey its so wrong with it! Im preaching a message of peas and salvation, Im not forcing anybody to come to my tables! The word of God says, if you wanna hear the word, hear it. and as I said before, Im not talking about a erligion, but Im talking about a person. Jesus Christ! most of them, including Saturn, said that the rules are the rules. heck, Im not against the rules in any place, but Im sure those who accused me of breaking the laws, those guys dont respect their authorities. cuzz Ive seen them creating multiple accounts, and creating sexually explicit tables. why do you allow that, and never ever ban them, but instead you ban somebody whose just sharing a good moment with the people, including many fellow christians! why on earth, why! that really indignates me, and I want a fair treatment! Im sure that if the rules wernthere, they would just want to kick me away just because Im
  a christian.There you go, not only that. Ive been threatened and intimidated via private messages, and today while getting out of a free table, Ive been banned for 4 days! this situation is so indignating for me, and again I want justice! cuzz you guys dont even moderate those tables with spam content, but a person like me whose simply doing a good thing, is getting banned without any reason other than Im breaking the rules!

URL: http://forum.audiogames.net/viewtopic.php?pid=188050#p188050




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a complain about playroom and its moderators!

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Andy93 via Audiogames-reflector


  


a complain about playroom and its moderators!

Hello folks.Right, since the moderators of that place so called quentinc Cs gameroom, dont wana hear me, nor hear my reasons, Im gonna say what I have to say, publicly, in a place like audiogames.net forum. and I know that Aminiel might be reading this, so probably he can hear my argument.Heck, Ive been banned of the playroom as a freakin criminal, just by helping people and making something productive in that place! let me exlpain from the beginning.As many of you might know, Im a christian, a person who serves the Lord Jesus christ with all his heart and all his soul. and I dont wanna start any discussion in this place, cuzz that isnt my idea right now, all I want is to be heard at least by a fair moderator, I wanna be treated equally as the other users of that place!since the last year, I started to preach the gospel of my King in a free table, at the spanish community. not to teach a religion, nor a cult, 
 nor a sect, but christ! I wasnt hurting anybody, I wasnt harming everybody, it was simple. if you wanted to enter my free table to hear the word of God you were so welcome, if not you can just leave and move to your games up there. most people entered my tables, and their reaction was something like: oh, its so good to see tables like this one here! wed like to se these things happening very often, in a place where you see tables with sexual titles, or inviting to the violense, etc, etc. and Im not speaking about the english playroom, byt the spanish server were I use to do these things.Some persons however, entered to acuse me of doing something terrible, they called me a lawbreaker, and so many other titles I dont wanna mention here. and whenever they reported me, this moderator called Aneau de saturne just said something like: choose your destiny, and banned me without even letting me to explain!Now, I have 2 simple ques
 tions here. First, what the hey its so wrong with it! Im preaching a message of peas and salvation, Im not forcing anybody to come to my tables! The word of God says, if you wanna hear the word, hear it. and as I said before, Im not talking about a erligion, but Im talking about a person. Jesus Christ! most of them, including Saturn, said that the rules are the rules. heck, Im not against the rules in any place, but Im sure those who accused me of breaking the laws, those guys dont respect their authorities. cuzz Ive seen them creating multiple accounts, and creating sexually explicit tables. why do you allow that, and never ever ban them, but instead you ban somebody whose just sharing a good moment with the people, including many fellow christians! why on earth, why! that really indignates me, and I want a fair treatment! Im sure that if the rules wernthere, they would just want to kick me away just because Im
  a christian.There you go, not only that. Ive been threatened and intimidated via private messages, and today while getting out of a free table, Ive been banned for 4 days! this situation is so indignating for me, and again I want justice! cuzz you guys dont even moderate those tables with spam content, but a person like me whose simply doing a good thing, is getting banned without any reason other than Im breaking the rules!Edit: I forgot to say something else. do you believe its OK to be threatened by some speciffic users, insulting and blasfeming the name of my Lord, in private messages? do you think its so tolerable that somebody keeps writing me private messages threatening me to death, and reporting me of something Ive not done?

URL: http://forum.audiogames.net/viewtopic.php?pid=188050#p188050




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Re: Alter aeon complaint

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: Alter aeon complaint

I was thinking of Shkar the Evil Biomancer.Last time attempted it it was listed atlevel 23.I was level 24 and I still got used as a floor mop.

URL: http://forum.audiogames.net/viewtopic.php?pid=188051#p188051




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Re: Possibly Seeking Code Help

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Possibly Seeking Code Help

Just got another idea too, by the way. A bestiary.Im thinking that very near the start of the game, your main character will be given a sort of notebook or glass orb or something which can store monster data in it. The character will also be taught the scan command, which would be a 1-stamina 1-MP move which took a turn to examine the enemy. Scan would only be needed on random enemies, not bosses. The idea would be that, say, 3-4 successful scans would give you all the information about the monster you could want: physical description, stats, resistances and special attacks or item drops, if any. I would set Scans success rate at 80% at the start of any combat, but every time you attempted it, success or fail, it would drop by 20%. This way, if youre lucky you can scan the same enemy twice or even three times in a fight and nearly fill up its data, but mostly youre probably not going to be quite so lucky and might waste turns (and get pou
 nded in the meantime) trying to get bestiary information.Concurrent with this, I think that the bestiary should be organized by area or map, and once you have all the data for all the monsters present on any given map, you could return to the guy who gave you the bestiary to get a prize. Perhaps he unlocks random monsters? Perhaps new skills? Perhaps its just an experience and money reward. Im thinking it should be related to two things: the map thats been completed, and the number of maps youve completed in total. So lets say youve just finished your fifth map, Rolling Veldt. Maybe if Rolling Veldt is a fairly early-game area you only get 5 Tincture of Recovery and 200EXP for all party members, but because by doing so youve completed 5 maps, you get a one-time bonus of 1000 gold, and now a random enemy called the Carrion Crawler is loose somewhere.That, or perhaps the bestiary guy wants info like this because hes into rese
 arch of his own, and maybe he keeps a battle arena where more monster data means you can opt to fight bosses he has made or captured himself. Just a thought.

URL: http://forum.audiogames.net/viewtopic.php?pid=188052#p188052




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Re: Paladin of the Sky, new full length audio game RPG

2014-09-05 Thread AudioGames . net Forum — New releases room : BlindJay via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

So finally beat pierre and got an ending although not sure if it had the extra treasures cut sceen in it but I do have 23.Spoilers regarding pierre, ending and post gamePierre was pretty tough but I developed what I think is a decent strategy. First, I used aura master with ross and withdrawed him. I know it didnt do much damage but every little bit helps. I withdrawed everyone else but for Kelly and Simon and along the way damaged him with some scrolls I had down such as heavens winds with gabriel if they were asked for. I stuck with death dimension and eternal vortex using simon to defend all other turns, he had 300 defense so only took 8 damage.The ending included simons pod exploding and ross meeting stella in the beyond. Was that suppose to be the hidden sceen?I went back to the organ room and defeated the analytics manager. Went back to heaven and rescued stella. Am I now ready to go to wing one t
 o start post game, do I have more post game content to unlock or do I have to start over because I missed something?

URL: http://forum.audiogames.net/viewtopic.php?pid=188053#p188053




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Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net Forum — New releases room : Rory via Audiogames-reflector


  


Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

Dont have seprate servers, or take this one down. Thats the big problem with rtr, is people make servers but theres no way to tell if there up. I think there should just be one main server, like swamp. And chatting, of corse

URL: http://forum.audiogames.net/viewtopic.php?pid=188054#p188054




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Re: Paladin of the Sky, new full length audio game RPG

2014-09-05 Thread AudioGames . net Forum — New releases room : BlindJay via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

So finally beat pierre and got an ending although not sure if it had the extra treasures cut sceen in it but I do have 23.Spoilers regarding pierre, ending and post gamePierre was pretty tough but I developed what I think is a decent strategy. First, I used aura master with ross and withdrawed him. I know it didnt do much damage but every little bit helps. I withdrawed everyone else but for Kelly and Simon and along the way damaged him with some scrolls I had down such as heavens winds with gabriel if they were asked for. I stuck with death dimension and eternal vortex using simon to defend all other turns, he had 300 defense so only took 8 damage.The ending included simons pod exploding and ross meeting stella in the beyond. Was that suppose to be the hidden sceen?I went back to the organ room and defeated the analytics manager. Went back to heaven and rescued stella. Am I now ready to go to wing one t
 o start post game, do I have more post game content to unlock or do I have to start over because I missed something or did things in the wrong order?

URL: http://forum.audiogames.net/viewtopic.php?pid=188053#p188053




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Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

2014-09-05 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: ZST (Hidden Zombie Shooter on DragonApps.ORG)

But you cant separate the server into different game modes.. at least not to my knowledge. If we want to have different game modes like pure pvp or anything else other than the basic game, you probably need separate servers. It makes more sense to have a server list that updates in realtime.

URL: http://forum.audiogames.net/viewtopic.php?pid=188055#p188055




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Death match project alpha guide/walkthrough (no spoilers)

2014-09-05 Thread AudioGames . net Forum — Articles Room : Guitarman via Audiogames-reflector


  


Death match project alpha guide/walkthrough (no spoilers)

Hi everyone.I was going to post this a few days ago but my computer kept acting up and then of course Danny had to mess me up by posting beta 4 lol. Keyboard commands:Up and down arrows: Move you through menus or climb up and ladders if your near one. Pressing control with up and down arrows will let you walk up and down ladders quickly.Left and right arrows: walk left and right. Pressing control with left and right arrows will help you walk faster.Enter: activates menu items, picks up items, activates computer consoles.Shift: Activates auto-aiming mode.Shift plus control: fires your selected weapon.Shift plus t: Activates the tractor beam.Shift plus j: Activates jet pack.1 2 and 3: Selects a weapon.Q: Uses a medkit if you have one.X: check how many upgrade components you have.Z: check how many credits you have.Walkthrough:First go to the main menu select new game and select what slot you 
 want to save it in.Level 1:You will hear a ship taking off and crashing this is the nova 4. Now walk to the right and open your first door. Keep walking right and then you will get a message that you need to get a battery to open the next door. Walk right until you find a ladder walk up it and go left. When you hear a beeping sound walk to the left and grab the battery. Take it back down the ladder walk to the door open your inventory and select the battery to fix the door.Now open the door walk through it then go through another door.Now activate the console then run for your life.Once you hear the alarm stop run to the right and take the cargo lift up then walk to the left and get the tractr beam. Now walk right and install the fuel rods. Once you hear a beeping sound stand right where you are dont try centering the sound. Press shift plus t to pull the first fuel rod into place. You will have to do this about 3 or 4 times. Now walk right 
 until you get the jet pack and install it from your inventory. Now keep walking right until you find the console to fly the ship. Use up arrow to speed up the ship, use down arrow to slow down, and use left and right arrows to move left and right. While your flying you will hear a fast beeping sound these are astroids move left and right to stay away from them. Once you have passed your last astroid you will land walk left to the bridge. Before you can get there you will be attacked by your first enemy. Run to the right press shift plus control plus right arrow to run to the right and shoot at the same time. Once the enemy is dead walk left to thecargo lift take it back down then walk to the right to 200-0 and press enter to take the elevator. Now level 1 is complete. Oh and i forgot one thing there are hacking stations throughout the game just press enter on one and copy the clicks. This will get you extra credit and other cool stuff just explore to find them.Lev
 el 2:Now walk to the right and go through a couple of doors. You will be attacked by several enemies just run to the left and shoot until there all dead. Sometime after that there will be a structural failure press shift plus j to jump over it. After this you might be attacked by enemies run and shoot just make sure you dont run into the failure you passed over.Now walk to the right until you find the battery and tractor it into place. Once youve done that walk to the right until you find the console activate it then take the cargo lift down into the shuttle hanger and board the shuttle. Push up arrow to speed up and down arrow to slow the shuttle down. After a few minutes tjhe shuddle will be ready to dock slow it down to 10 and check your speed by pressing x.Now walk right until you hear an exploding sound and you will be attacked by a few enemies. Once they are dead walk to the right so you cann replace the genwerators. Along the way you will b
 e attacked by a tentacle just quickly to kill it. Now tractor the generators into place just like you did with the fuel rods before. When you repair the second and third generator you will be attacked by enemies just run and shoot. Go right and activate the console.Now head to the tram system to repair it. You will come across a tentacle press enter to kill it. Now fix the power car system tractor the broken cars out of the way when there in the right position you will a clicking banging sound stop the tractor beam. A new power car will bebgenerated tractor that into place.Now go right until you find the databoard then walk left until you come down a ladder walk left and insert the databoard in the console. Now go back to where you were and tractor the fuel car into place. Then go back to the same console and activate it again. A tram will appear take it then get to the fuse generator and tractor the fuses into place. Now walk right until you come to a door now lev
 el 2 is complete.Now walk until you come to a cargo lift take it up find the battery and tractor it until you hear clicking then you can let go of 

Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : Dentin via Audiogames-reflector


  


Re: a few complaints about the blind comunity

Guitarman, it costs approximately 15 (one hundred and fifty thousand dollars) per year for each programmer assigned to a project like JAWS or windows eyes. It costs less for support staff - probably only between 40 and 80k, but its still pretty significant.Even if it only takes one engineer and one support guy to maintain the product (which is probably a serious underestimate), thats still around $200k per year minimum, and at 500 dollars per copy theyll have to sell 4k copies per year just to cover personnel. In reality, costs are probably a lot higher than that, and sales are probably declining every year due to things like NVDA. I wouldnt expect JAWS to be a significant player in a few years.

URL: http://forum.audiogames.net/viewtopic.php?pid=188057#p188057




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Re: Alter aeon complaint

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Alter aeon complaint

I get the feeling you would do this in all places. I remember playing RTR with someone called dentin the fucker or something like that, and Im quite sure its you. That player blamed Dentin a lot, like dentin the spammer, I hate dentin, dentin is an idiot and so on. I see the reason why dentin silence you at this point, man. You spam a lot on Alter, even if you say you wont. Dont ya think I ever come across darren on Alter? I dont wanna say this, but Ive seen many posts of yours on here, in almost every new topic about Alter that you think dentin will reply. What if Dentin gets annoyed by that? I think it might be the main reason he keep your mouth shut in the game. Sorry if I say something wrong, and sorry if this offends someone around here

URL: http://forum.audiogames.net/viewtopic.php?pid=188058#p188058




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Re: Alter aeon complaint

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Alter aeon complaint

looks like I came here too late, so please accept my apologise with that post above.

URL: http://forum.audiogames.net/viewtopic.php?pid=188059#p188059




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Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : hadi . gsf via Audiogames-reflector


  


Re: a few complaints about the blind comunity

Hi guys.I want to bring up some of mine points1. Those who say only the blind community wants free stuff, might not have been in a lot of sighted communities if so. Because all People in general prefer free stuff, it be a service or software or gear. They want to pay less if they can, They want to examine an item before buying it or even test it, and they want to see a demo of any application before investing in it.2. I agree that some people who are blind are selfish sometimes and Think that because they cannot see, all the world *has to* respect them and their choices.I also want to tell you that this case is not only with people who are blind, Just replace the word Blind with any disability, disadvantage, or downside you like. Selfishness is just a feature that some souls have it. It doesnt have to do anything with blindness specifically.3. No matter how you try to ignore JAWS or Window Eyes or supernova, Misspe
 ll their company names or make fun of them, I would like to inform you that more than 90% of windows-based, production-use computers are running these ScreenReaders as we speak right now.These comercial products will work without any errors, They are stable, they have dedicated support, and They are flexable as long as the company behind it support the customer and their requirements.Yes. Big companies will provide as much as money as required to have a stable platform with straight forward support, and individuals who can aford the heavy prices will also use these comercial nonfree Screen Readers.The matter of the skyrocketed price, and the lack of support and creativity of These companies is a different thing how ever.I deeply wish that windows catch up OS X in terms of the self-Screen Reader improvement, And we see all the works, be a dayly use of a computer to a heavily production use of it being done without any need of addetional Scree
 n Reader application, just a powerful built in Screen Reader, officially supported by Microsoft.There is also the amazing free NVDA, but lets not forget that its developers are providing it for free, and they also have lives to attend. I extremely admire their work for the creation of such an amazing Screen Reader.4. I totally hate the mean companies who try to sell their products for a high price, to limited individuals.In our case, those who say that developing and creating products for blind and visually impaired takes more energy and cost, I proudly disagree with you and without a doubt, I will say that its a lie.Creating and maintaining a specialized product is costly I agree with you, But these companies are big lyers who are ranking blind users as Very special which is not true.

URL: http://forum.audiogames.net/viewtopic.php?pid=188060#p188060




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Re: Alter aeon complaint

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Alter aeon complaint

Hmmm, I thought cold fire was basically just another damage spell? then again Ive had to annoyingly learn it for the planer quest, so well see. I do largely use necro for utility spells though I like having fun with making undead and various minians can be helpful at absorbing a hit or two, I also use harvest teath and bloodsac a lot.i actually wish Cleric had some sort of crafting type activities like brewing potions, making staffs and runes or the Necros undead creation sinse i tend to enjoy those sorts of things. Maybe the cleric could have the ability to forge holy armor and weapons by carrying out prayers to their god after battle or spending time shriving or consecrating food and drink so that it gave some sort of bennifit. Or maybe you could actually sacrifice things by slaying them with your holy weapon or spirit hammer to gain bennifits from your God. How about adding some relic items to the game which clerics could spot and collect in a re
 liquary, which would give some sort of bennifit from their god when full.In general, itd be nice if clerics had a bit more by way of religious observances which could pay off, though i realize looking at druid abilities this was part of the idea behind those, still Id enjoy something else to play with while exploring, especially when having to revisit areas.

URL: http://forum.audiogames.net/viewtopic.php?pid=188061#p188061




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Re: Alter Aeon: I need help with the druid class

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Loxias via Audiogames-reflector


  


Re: Alter Aeon: I need help with the druid class

Druid just got a whole bunch easier with call animal being drastically lowered in level, from 30 all the way down to 8. As for me, my druid is secondary cleric, which seems to be the popular choice. I think it works quite well, the stats synergize nicely and I can switch to healing in group situations where druid isnt so useful (*cough* underwater *cough*).My main is a warrior/necro, which takes a bit of effort to get going but is really fun to play. There are lots of strategies I can use, from tanking while minions beat things down, to using tank minions to allow myself multiple charges on enemies. The only real weaknesses are a lack of high level healing, which I can oleviate with potions, and limited area damage capability.

URL: http://forum.audiogames.net/viewtopic.php?pid=188062#p188062




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Death Match Project Alpha Walkthrough part 2

2014-09-05 Thread AudioGames . net Forum — Articles Room : Guitarman via Audiogames-reflector


  


Death Match Project Alpha Walkthrough part 2

Hi Guys.Sorry for making 2 topics but my computer was acting crazy so I thought Id just post what I have. Now lets see we left off on level 5.Level 5:Go into the colony and find glimmer of hope. Take the cargo lift down then tractor the battery to 0-0 to activate the elevator. Then press enter as fast as you can then board the elevator then go to the cargo lift to enter glimmer of hope. Walk to the left and press enter on the turbolift and select the command and entrance deck which acts as the bridge of the ship. You can take the turbolift around the ship to explore it. Now take the cargolift to the docking bay and exit glimmer of hope. Take the cargo lift to the lower level of the colony. You will meet a man and he will take you to where you can get a gravity jammer part. Once youve got the part run for your life back to the ship and head onto destiny station. Take the turbolift to the bridge and you will land at destiny station. I would 
 suggest visiting the supply deck and order as many items as you need from the galactic terminal network. Now take the turbolift to the docking bay and exit glimmer of hope. You only have a few minutes of air so move quickly. Walk to the right press enter on the hacking station and copy the tones then run to the next hacking station and use that too. Then run until you get to the entrance to destiny station. Get to a ladder climb it use the hacking station and go through the door. Fight a monster keep walking until you find another ladder and walk down it. You will come upon an upgrade system you should really use it. Walk to the right until you come upon a group of enemies use your rifle since that would be your best option. Run and shoot until there all dead but remember these enemies are extremely fast and powerfull so stay out of there way. Once there dead walk through the door. The game ends here for now. Again sorry about double posting like this. I hope these articles he
 lp new players get into playing death match.Hth.

URL: http://forum.audiogames.net/viewtopic.php?pid=188063#p188063




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Re: Swamp, zombie fps by Aprone

2014-09-05 Thread AudioGames . net Forum — New releases room : flyby chow via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone

alot of folks have asked for a sort of single player version. my suggestion on this is that aprone should create a demo concept of single player. meening. u may play the first 4 levels of the game in its entirety, until u reach level five. i say this because then they are allowed to leed missions. and even by stuff from sz. so this meens they can leed mission at level 4, but then as soon as five roles around it stops. hell they can even leed a seventy if aprone so wishes it, point is, they get the taste of what can happen. and what is available. mite just be a small sails booster to a already popular game. they can maybe even find a special item rocketing them to say level 200. ware they get a chance to play with full speed, beef up there armor. and so on. but, only for that 1 particular level, then the game stops regardless if they would have gained 2 levels. when 201, comes around it stops. so for example. lets say. after level 4 player can now find this unlockable i
 tem if he some how finds it, it boosts him to level 200, his skills is then available for him to up grade and he gets auto ported to sz. and told he must upgrade them now.to atempt to reach 201, point is, he can? and when 201 comes, game stops and says something chezey like. thank u for trying out swamp. we welcome u to try the full online version. woof woof woof. and so on. its just some ideas i am tossing out though. but at that point. the game ends and in forms u that. for a true multi player experience, and to enjoy the full version of swamp. u need to pay for online subscription. this wil giver alot more practicing opertunities. and the easy part of this demo is, that it cant be cracked nor unlocked, because theres nothing to unlock. its simply a concept program that wil do and simulate you from level 1 til 4 but when five roles around it ends and your stuffs back to 0. so in this way single players can practice and even get that missions experienc
 e. its, uff corse only a suggestion. but i have a sneeky feeling i might have forgotten something that does not make this possible.

URL: http://forum.audiogames.net/viewtopic.php?pid=188064#p188064




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Re: So I've been Playing Lost Souls for a While...

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : aaron77 via Audiogames-reflector


  


Re: So I've been Playing Lost Souls for a While...

Actually I managed to learn all of the words I needed in about a day. It just looks like weird english to me now, and everyone thinks Im weird when I talk about it; They cant understand anything Im saying.

URL: http://forum.audiogames.net/viewtopic.php?pid=188065#p188065




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Re: In app purchase

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector


  


Re: In app purchase

Hi allI tried it Again and it all works now.

URL: http://forum.audiogames.net/viewtopic.php?pid=188066#p188066




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Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : BryanP via Audiogames-reflector


  


Re: a few complaints about the blind comunity

Nobodys saying only theblind community wants free stuff. Ive seen plenty of examples of sighted folks demanding it. But it is a very common demand for a lot of the blind people Ive met. The amusing ones are the ones wholl refuse to engage in activities unless they can get discounts based on their blindness, yet dont really admit that theyre blind. Ive known quite a lot of people like that. Theyre quite common in the area where I live, as are some of the more condesceding people I spoke of in one of m earlier post. but then again its somehting of a hotbed for the more raddical NFB-minded folks, and their extremist views. I tend to try not to demand things when I go out, even in situations where I might possibly be justified, simply because I dont want to perpetuate the bad reputation we have in some parts of the sighted world. A sighted person meets one rude, demanding blind person and theyre likely to as
 sume were all like that and treat any future blind people they meet differently. I used to know and hang out with such a person whose answer to every perceived slight was to threaten to take the so-called offender to court and she expected me to be the same way. When the Twin Falls public library refused, understandably in my opinion, to allow her to put braille labels on the packaging of all the audiobooks, she called me up trying to get my support for her ridiculous plan to take the library to court for discrimination, never mind that if you ask nicely for help finding a specific book the library staff are more than happy to help you. I pointed that out as well as the fact that not only blind people listen to audiobooks and so there would be absolutely no guarantee that that braille label would still be there the next time a sighted listen checked the book back in. So Marie would have had to replace labels and would inevitably have gotten bent out of shape about that.

URL: http://forum.audiogames.net/viewtopic.php?pid=188067#p188067




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Re: So I've been Playing Lost Souls for a While...

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : AstralAudio via Audiogames-reflector


  


Re: So I've been Playing Lost Souls for a While...

How much more Lovecraftian can it get? (Not a criticism.)This is one MUD I have been meaning to dive into.Side note: I found the article Chaos wrote where Dentin was interviewed. It was an interesting piece. I wonder what questions (if any) were left on the cutting room floor?

URL: http://forum.audiogames.net/viewtopic.php?pid=188068#p188068




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Re: Swamp, zombie fps by Aprone

2014-09-05 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone

Hello folks. I think it can be done with a campaign.Best regards, Haramir.

URL: http://forum.audiogames.net/viewtopic.php?pid=188069#p188069




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Re: Anything happoned to LWorks?

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Anything happoned to LWorks?

I do not frequent these forums or any lists as life has been busy to say the least. If you email an LWorks address and do not get a response, please try again. I answer all mail that comes across my desk. If I dont get it though, I cant answer it.

URL: http://forum.audiogames.net/viewtopic.php?pid=188070#p188070




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Re: Alter Aeon: I need help with the druid class

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: Alter Aeon: I need help with the druid class

@Dentin,I tend to forget you can throw down teeth for your self in the middle of battle. Things usually get rather hectic when the thought of bone prisons even enters my mind, at which point Ill almost reflexively try to use it to trap whatever Im fighting, only to be told that I dont think itll work on that particular mob. Thanks for the great reminder. :d

URL: http://forum.audiogames.net/viewtopic.php?pid=188071#p188071




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Re: Alter aeon complaint

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: Alter aeon complaint

Dark, try cold fiering yourself and see what it does. :d

URL: http://forum.audiogames.net/viewtopic.php?pid=188072#p188072




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Re: So I've been Playing Lost Souls for a While...

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : aaron77 via Audiogames-reflector


  


Re: So I've been Playing Lost Souls for a While...

Hahaha, I dont know if ls has drawn more from discordian writings or lovecraft and the cthulhu mythos.I Iagree, that article was pretty interesting, especially since I am on both muds quite often.

URL: http://forum.audiogames.net/viewtopic.php?pid=188073#p188073




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Re: Alter aeon complaint

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Loxias via Audiogames-reflector


  


Re: Alter aeon complaint

Coldfire is a damage spell, but you can also cast it on yourself to create a small ball of it which can be used in a brew.

URL: http://forum.audiogames.net/viewtopic.php?pid=188074#p188074




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Re: Alter aeon complaint

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Loxias via Audiogames-reflector


  


Re: Alter aeon complaint

Coldfire is a damage spell, but you can also cast it on yourself to create a small ball of it which can be used in a brew.EDIT: Whoops, looks like I got beaten to the punch. Guess thats what happens when you forget about an open thread window for half an hour and dont refresh it when you come back to it. 

URL: http://forum.audiogames.net/viewtopic.php?pid=188074#p188074




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Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: a few complaints about the blind comunity

All that is unfortunately true Bryan, Ive mentioned before the annoying girls at the aims music school (Im glad I never met them). What I find worrying is such behaviour is sometimes condoned in quite high levels of organizations and thought. I read a serious book on disability for example where a sociologist posed as being blind (she had a blind husband), in order to get the experience and write about it. In this book she details a scenario where she was attempting to buy batteries from a shop, but instead of going to the counter where everyone else was kewing and asking the shop assistant politely when she got to her place in the kew, she went to a counter at the back of the shop that was not in use, and demanded can someone fetch me some batteriess repeatedly until one of the assistants had to leave the crowded counter and come to the back of the shop, then run back to deal with the next customer.She used this to cryticize the 
 sighted shop assistants but to my mind she was in the wrong, for not going to the usual place where the kew was, and asking politely in recognition that she was asking the assistant to do something other than their usual duties, especially considdering that according to her the shop was very crowded and the assistants were extremely busy. It worries me that this is the sort of thing that some so called disability advocates are quite literally demanding. One thing I will say however is that sinse having a guide dog I have found myself asking for things more often on her behalf. For example, when I had a stick if I bought a coffee in a cafe Id just find myself a seat holding the coffee in my other hand. I dont however want to risk injuring my dog with hot coffee, so I will ask if someone can carry it to the table for me. I have even been known when on a train to ask the guard to get me a coffee from the buffet sinse I dont want to risk wandering u
 p a crowded train carrying hot liquidOf course I do all this as politely as possible, however I will say having someone else to think about does change the perspective slightly sinse i find where I am not generally happy asking for things for myself, if Im asking on Reevers behalf that is another matter, particularly sinse shes such a gentle creature shed never stick up for herself even if say someone threatened stepping on her.

URL: http://forum.audiogames.net/viewtopic.php?pid=188075#p188075




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Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector


  


Re: a few complaints about the blind comunity

@BrianP,I actually have to agree with a lot of that post. I have indeed come across those blind extremists who call it descrimonating when something doesnt happen their way, like the library system. Thats what apps such as tap tap see are for if you want to independently find lables. Else, ask a library staff to help you. Also, now that Ive calmed down, I can think of more examples of how sighted people are also all about getting free or cheap stuff. Ive actually heard of sighted people say stuff like I wont shop at that store because their prices are too high. Also, people are looking for the cheapest gass, groceries, electronics etc etc. And dont you notice how, when stores are putting there stuff on sail (making it, cheaper,) for a limited time, how the stores flood with sighted people? I mean even on Black Friday, people get killed and trampled going through store
 s, because the sighted folks are too busy fighting over the cheap stuff.And believe it or not, some self-entitled sighted person called 911 because she clamed that her water bill was too high, and that the city wouldnt do anything about it. Now, Im not condemning sighted folks, nor am I launching an attack, contredictory or other, on anyone here on this forum. These are just a lot of the examples I see of sighted people who think there above all and should get free stuff. However, post 28, you also proove a point. Ive seen those disabled people who try theeir hardest, and Ive also seen those who think they should get in the front of lines, and people should do things for them, etc etc. So, to summarize this? I agree with both the most recent posts. On a completely different note, [[wow]], I didnt know it costed that much to develop products like Jaws. And why does it? Nvda, which in many ways surpasses Jaws even though it
 s in its 8th year of development and jaws is in its 16, clearly doesnt cost anything, as its being handed out for free. And Microsoft narrator? I could perhaps see that progressing, to suit the direction windows is going in anyway. Personally, there are many aspects of the OS I dont agree with, but thats not my choice and complaining of such things here would be quite frivolous. I could see things such as the braille note costing a lot, as its a computer, speciffically developed for the blind.

URL: http://forum.audiogames.net/viewtopic.php?pid=188076#p188076




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Re: Paladin of the Sky, new full length audio game RPG

2014-09-05 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

Nope, that scenes in there regardless of the treasures. Im not even sure there really is a difference. My question is if Ross and Simon died during the ending how the hell are they around for the postgame?

URL: http://forum.audiogames.net/viewtopic.php?pid=188078#p188078




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Re: Paladin of the Sky, new full length audio game RPG

2014-09-05 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

Hi.All right, well Ive decided to start over and wait on the post game for now.Im determined to find all of the treasures and dusts this time.Any help with the treasures?I was only able to find around 12 on my first play through, so Im not sure what Im missing.I know I missed at least 3 or so on the ship, but Im not sure where some of this other stuff like Jadens wedding ring and cell phone are.So, its time to play this again.Oh boy!

URL: http://forum.audiogames.net/viewtopic.php?pid=188077#p188077




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Re: a complain about playroom and its moderators!

2014-09-05 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: a complain about playroom and its moderators!

@Andy93,Speaking as a Christian, Ill first offer my sincere respects to you for doing your best to bring the message of Christ and the salvation he offers to everyone inclusively. This is certainly something we should endeavor to do regularly and without hesitation when the opportunity presents itself.That having been said, you need to understand that in some respects we are the minority, that many people feel threatened by and ashamed of our beliefs, and simply telling them that something is the truth because you say it is or because someone else says it is doesnt necessarily translate to undisputable fact. it is for this reason that we need to seek Gods guidance when doing anything, especially trying to teach others the way we believe and why. Obviously there are aspects we cannot gloss over or sugarcoat or soften in any way; the concept of hell is one I still feel uncomfortable talking about to nonChristians, and yet I must if I


Re: a few complaints about the blind comunity

2014-09-05 Thread AudioGames . net Forum — Off-topic room : BryanP via Audiogames-reflector


  


Re: a few complaints about the blind comunity

Not wanting to shop somewhere because of high prices is reasonable though. As for Tap Tap See I actually couldnt get it to work consistently and I tried for quite a long time. It seems if you dont have the camera positioned just exactly right youll get only part or even none of the object youre trying to take a pic of.

URL: http://forum.audiogames.net/viewtopic.php?pid=188080#p188080




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Re: Paladin of the Sky, new full length audio game RPG

2014-09-05 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

No.If you got an ending where you actually had to move around a bit, thats the full-treasures ending. Otherwise, you got one where Ross grows old.Dont ask too many questions about the post-game stuff. It...doesnt really make much sense.Also, regarding Pierre, your idea isnt a bad one, but using other players to soak up damage is probably a good way to go. Whats more, your best characters live longer (and do more damage) that way, technically. Bearing in mind that the only thing which will hit Pierre is a perfect version of the spell he asks for, so doing a little damage with Aura Master probably didnt happen unless Pierre specifically asked for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=188081#p188081




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