Re:[clutter] problem with threads and clutter-texture from file: Failed to create COGL texture

2009-12-01 Thread danny
Hi, Your demo program works normally for me. Perhaps it a problem related to others such as VGA driver... -- Best Regards, 在2009-12-02,Aapo Rantalainen aapo.rantalai...@gmail.com 写道: Hi, I'm working with actor preloader i.e. main-loop is running and another thread loads actors. I'm not

RE: [clutter] Is there any good text editor in clutter?

2009-11-30 Thread Emmanuele Bassi
Hi; Anyone know where I can find a good text editor in clutter? Clutter is not a toolkit meant to be used to create a text editor. You can, but you'll have to write the text editor actor yourself after you realize that ClutterText does not cover all your use cases. I suggest you use

Re: [clutter] How to create a modal dialog with clutter?

2009-11-30 Thread Wu Weihua
Thanks for the suggestions, Emmanuele! I will try them. - Weihua 2009/11/30 Emmanuele Bassi eba...@linux.intel.com: Hi; Currently my program only has one thread. First I thought if I can do a nested call of clutter_main so the thread can be blocked untill the dialog finishes its job. But

Re:[clutter] Can't clone the git repo

2009-11-25 Thread danny
Hi, Seems that the server is abnormal, I ever downloaded using that command. -- Best Regards, 在2009-11-26,Philippe Normand p...@base-art.net 写道: Hi I currently can't clone the clutter git repo: git clone git://git.clutter-project.org/clutter git.clutter-project.org[0: 70.86.75.186]:

Re: [clutter] Immediate Mode

2009-11-24 Thread john delahey
Hello Robert The reason I am asking is I am trying to understand the performance implication of rendering in retained mode versus sending calls directly to opengl. I understand that batching opengl call for later gives the oportunity to optimize the rendering by grouping draw calls that share the

Re: [clutter] Immediate Mode

2009-11-24 Thread Robert Bragg
Excerpts from john delahey's message of Tue Nov 24 14:13:58 + 2009: Hello Robert The reason I am asking is I am trying to understand the performance implication of rendering in retained mode versus sending calls directly to opengl. I understand that batching opengl call for later gives the

Re: [clutter] Clutter 1.0 in maemo fremantle

2009-11-22 Thread Wang Baisheng
在 2009-11-21六的 11:59 +0200,Aapo Rantalainen写道: Hi, Read on maemo wiki about extras repositories: http://wiki.maemo.org/Extras And enable extras-devel if you are brave enough. Then you can use apt-get and apt-cache (on scratchbox and on real device). This is straight link to deb packages.

Re: [clutter] Clutter 1.0 in maemo fremantle

2009-11-21 Thread Aapo Rantalainen
Hi, clutter-1.0 is in extras-devel There are dev lib for crosscompiling and library for n900. I have used it one month on N900, it works. There are one issue: some png files are rendered incorrectly even they works with clutter 1.0 under PC. Project page:

Re: [clutter] Clutter 1.0 in maemo fremantle

2009-11-21 Thread Baisheng Wang
Thanks, but there are no any available files in Project page: https://garage.maemo.org/projects/clutter. Baisheng 2009/11/21 Aapo Rantalainen aapo.rantalai...@gmail.com Hi, clutter-1.0 is in extras-devel There are dev lib for crosscompiling and library for n900. I have used it one month

Re: [clutter] Clutter 1.0 in maemo fremantle

2009-11-21 Thread Wang Baisheng
Thank you very much! Now I am interesting in building the maemo 5 on pc, And now I can launch hildon-desktop, but after launching an application, I found that there are some garbage in the window and there are some deformed for the window. So I doubt that this is an issue about clutter. So I try

Re: [clutter] Clutter 1.0 in maemo fremantle

2009-11-20 Thread Wang Baisheng
Alberto, Any clutter 1.0 for maemo fremantle is avavilable ? Thanks, Baisheng 在 2009-09-05六的 13:56 +0300,Alberto Mardegan写道: Update: Alberto Mardegan wrote: JiangWei Zhou wrote: you may remove the EGL_STENCIL_SIZE, 8 from the egl config list and try again. i just wonder it may

Re: [clutter] Clutter 1.0 in maemo fremantle

2009-11-20 Thread Wang Baisheng
Hi Alberto, Clutter 1.0 for maemo fremantle is available ? Thanks, Baisheng 在 2009-09-05六的 13:56 +0300,Alberto Mardegan写道: Update: Alberto Mardegan wrote: JiangWei Zhou wrote: you may remove the EGL_STENCIL_SIZE, 8 from the egl config list and try again. i just wonder it may cause

Re: [clutter] blank stage with clutter_x11_handle_event()

2009-11-17 Thread Tomas Frydrych
Brian J. Tarricone wrote: Small test case exhibiting the problem is attached. Uncommenting the #define near the top doesn't help (or hurt). Any ideas? Without that define it cannot work; you must disable the clutter event retrieval if you plan to retrieve events yourself, but the principal

Re: [clutter] clutter_behaviour breaks gnonlinear gstreamer plugin, can anybody confirm this?

2009-11-17 Thread Aapo Rantalainen
Hi, I tested my testing applications with clutter-0.8 and it worked. So I think there are bug in clutter-1.0 and I filed bug: http://bugzilla.o-hand.com/show_bug.cgi?id=1886 Because of this bug clutter and gnonlin can't be really used in same application. -Aapo Rantalainen -- To unsubscribe

Re: [clutter] Develop clutter with eclipse

2009-11-16 Thread t.thiessens
Hey Balogh, The forced-builtin option did the trick! Thanks, Thijs Thiessens On Mon, 16 Nov 2009 09:09:18 +0200, Balogh Szabolcs bszabo...@gmail.com wrote: Hy, To setup eclipse I use the following steps: - install sun-java6-sdk - install Eclipse (I'm using Galileo) - install pydev in

Re: [clutter] Issues running clutter based application on ARM target

2009-11-16 Thread Aarto Matti
On Mon, Nov 16, 2009 at 1:59 PM, Rajasekhar M mail2rsek...@gmail.comwrote: Hi, Could you please let me know how u fixed the egl initialization issue. Thanks Rajasekhar I just had to load provided PVR modules. You can them along with rc.pvr initialization script in your OMAPxx GFX SDK

Re: [clutter] clutter_behaviour breaks gnonlinear gstreamer plugin, can anybody confirm this?

2009-11-13 Thread Bastian Winkler
Hi, calling clutter_threads_init() right before clutter_init() should fix it. :wq buz On Fri, Nov 13, 2009 at 10:05:20AM +0200, Aapo Rantalainen wrote: Hi, I have problem with clutter1.0.6 behaviours and gstreamer-gnonlinear-plugin. I think I'm using gnonlinear proper way, because it works.

Re: [clutter] clutter_behaviour breaks gnonlinear gstreamer plugin, can anybody confirm this?

2009-11-13 Thread Aapo Rantalainen
Hi, thanks for you quick reply, but it didn't fix the problem. I also added g_thread_init(). (There was gst_init before). So now it starts: g_thread_init(NULL); clutter_init (argc, argv); clutter_threads_init(); GMainLoop *loop= g_main_loop_new (NULL, FALSE); ClutterActor *stage;

Re: [clutter] Problem with Font rendering on OMAP3430 with GlES 2.0

2009-11-13 Thread Mustafizur Rahaman
Hello Ian All, today I was going through the README for clutter-0.8 I found this point about GLES 2.0 COGL (and therefor Clutter) now optionally features *initial * support for OpenGL ES 2.0. It features support for shaders.' So, does any one know whether clutter-0.8 supports GLES 2.0? Or to

Re: [clutter] clutter-gst and playbin2

2009-11-13 Thread Damien Lespiau
On Fri, 2009-11-13 at 15:23 +, Kevin DeKorte wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Any progress on converting clutter-gst from using a playbin to using playbin2? I've been running into some problems with gstreamer and they are recommending I switch to playbin2. I tried

RE: [clutter] Problem with Font rendering on OMAP3430 with GlES 2.0

2009-11-12 Thread Ian Walberg
Try setting the font color to black. Ian From: Mustafizur Rahaman [mailto:mustaf.h...@gmail.com] Sent: Thursday, November 12, 2009 6:22 AM To: clutter@o-hand.com Subject: [clutter] Problem with Font rendering on OMAP3430 with GlES 2.0 Hi, I am using clutter 0.8.0/0.8.2 with eglx

Re: [clutter] Problem with Font rendering on OMAP3430 with GlES 2.0

2009-11-12 Thread Mustafizur Rahaman
Hi Ian, Thanks for your reply. I am already using font color as black. Is this problem already reported before on OMAP/GLES-2.0? Mustaf. On Thu, Nov 12, 2009 at 8:10 PM, Ian Walberg ian.walb...@airborne.aerowrote: Try setting the font color to black. Ian *From:* Mustafizur Rahaman

Re: [clutter] Problem with async

2009-11-11 Thread Emmanuele Bassi
On Wed, 2009-11-11 at 14:56 +0100, Vincent Lauria wrote: void load_finished ( ClutterActor *image, GParamSpec *args1, gpointer data) { printf(load_finished()\n); clutter_actor_set_size (image, 100, 100); } the signature for this signal is wrong. please,

Re: [clutter] Problem with async

2009-11-11 Thread Vincent Lauria
I fixed my code but I do not understand why none of textures displayed without action keyboard and mouse. Here is my code and I hope he does not need too;) PS: Sorry for my very bad English Tanks #include string.h #include clutter/clutter.h void load_finished ( ClutterTexture

Re: [clutter] MPlayer and clutter

2009-11-11 Thread Jason Tackaberry
On Tue, 2009-11-10 at 14:23 +0100, Matej Kupljen wrote: Is there a way to get window ID so I can pass it to MPlayer? Any other option? Another option would be to use ClutterGLXTexturePixmap to redirect the MPlayer window into a clutter texture. This works nicely on nvidia, at least. Jason.

Re: [clutter] MPlayer and clutter

2009-11-11 Thread Jason Tackaberry
[Readding the clutter mailing list in case others might find the code snippet helpful.] On Wed, 2009-11-11 at 09:55 -0700, Kevin DeKorte wrote: Do you have an example for this? Nothing really self contained. I have a vast glob of horrid prototype code for a clutter-based video renderer which

Re: [clutter] MPlayer and clutter

2009-11-10 Thread Matej Kupljen
Dear Ben, If you pass the window ID to mplayer , it will use the whole window for video display , clutter widget will not be able to display. As mplayer only support direct rendering  , it will not work with clutter. That is way I couldn't find a way to do it :( Please take a look on

Re: [clutter] MPlayer and clutter

2009-11-10 Thread Damien Lespiau
On Tue, 2009-11-10 at 18:42 +, Matej Kupljen wrote: Dear Ben, I now gst is the preferred video player for clutter, but as I wrote in my first mail, I cannot get it to work with this tuner. This is what I get: $ gst-launch-0.10 v4l2src ! xvimagesink Setting pipeline to PAUSED ...

Re: [clutter] MPlayer and clutter

2009-11-10 Thread Kevin DeKorte
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 11/10/09 16:03, Matej Kupljen wrote: Damien, From what I can see, it seems that v4l2src is failing enumerating the standards defined by your driver (v4l2src could enumerate 20 standards but stopped at the 21st). The driver is supposed to

Re: [clutter] Unable to compile git master

2009-11-02 Thread Emmanuele Bassi
On Mon, 2009-11-02 at 11:29 -0700, Kevin DeKorte wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I tried to compile git master today and I'm getting these errors... when was the last time you compiled master? please, run 'make distclean' or 'git clean -xdf' and try running autogen.sh

Re: [clutter] Unable to compile git master

2009-11-02 Thread Kevin DeKorte
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 11/02/09 11:46, Emmanuele Bassi wrote: On Mon, 2009-11-02 at 11:29 -0700, Kevin DeKorte wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I tried to compile git master today and I'm getting these errors... when was the last time you

Re: [clutter] Perl bindings - Gtk and Gstreamer bindings no longer available?

2009-10-28 Thread Emmanuele Bassi
On Wed, 2009-10-28 at 14:58 +1100, Chris Debenham wrote: I have been using the perl bindings for a while on Ubuntu but a little while ago they updated to the 1.0 bindings which seem to have dropped support for GTK and GStreamer. yes, they have been removed just like they have been removed from

Re: [clutter][win32]

2009-10-27 Thread Neil Roberts
Konstantin Salavatov salava...@gmail.com writes: I've got assignment to evaluate Clutter features and abilities. Our goal: showing several video files (or streams) simultaneously with some some 3D and 2D effects applied. Like folding pages, rotating, transparency changing etc. Clutter when

Re: [clutter] Trying to emulate gtk_key_snooper_install functionality

2009-10-26 Thread Piñeiro
From: Emmanuele Bassi eba...@o-hand.com On Fri, 2009-10-23 at 18:24 +0200, Pi=C3=B1eiro wrote: In order to resolve bug 1852 [1] I would require a equivalent functionality to gtk_key_snooper_install [2]. =20 A direct solution would be just connect to key-press-event and key-release-event

Re: [clutter][win32]

2009-10-26 Thread Samuel Degrande
On 26/10/2009 09:24, Konstantin Salavatov wrote: Hello! I've got assignment to evaluate Clutter features and abilities. Our goal: showing several video files (or streams) simultaneously with some some 3D and 2D effects applied. Like folding pages, rotating, transparency changing etc. Something

Re: [clutter] Clutter 1.1.2 warning message

2009-10-23 Thread Emmanuele Bassi
On Fri, 2009-10-23 at 08:24 -0600, Kevin DeKorte wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I upgraded to clutter 1.1.2 today and I am getting this message Clutter 1.1.2 is a developers snapshot; unless you intend to provide feedback on the new API you should be using Clutter

Re: [clutter] Some questions about Clutter-GST

2009-10-20 Thread Kevin DeKorte
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 10/20/09 10:52, Damien Lespiau wrote: On Tue, 2009-10-20 at 16:50 +0100, Kevin DeKorte wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I've been having some great luck with clutter-gst and clutter-gtk and in fact created a new project

Re: [clutter] Some questions about Clutter-GST

2009-10-20 Thread Bastien Nocera
On Tue, 2009-10-20 at 09:50 -0600, Kevin DeKorte wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I've been having some great luck with clutter-gst and clutter-gtk and in fact created a new project with it http://code.google.com/p/fosfor/ Looks something like this:

Re: [clutter] Some questions about Clutter-GST

2009-10-20 Thread Kevin DeKorte
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 10/20/09 11:26, Bastien Nocera wrote: On Tue, 2009-10-20 at 09:50 -0600, Kevin DeKorte wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I've been having some great luck with clutter-gst and clutter-gtk and in fact created a new project

Re: [clutter] Some questions about Clutter-GST

2009-10-20 Thread Damien Lespiau
On Tue, 2009-10-20 at 18:10 +0100, Kevin DeKorte wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 10/20/09 10:52, Damien Lespiau wrote: On Tue, 2009-10-20 at 16:50 +0100, Kevin DeKorte wrote: Funky clutter based progress bars and buttons are on the way, needed to use some existing

Re: [clutter] undefined reference to `CLUTTER_UNITS_FROM_DEVICE'

2009-10-19 Thread Pierre Tardy
There where some of those references in eglnative backend. Probably Ian is building eglnative. You can find patches for 1.0 that re-active eglnative backend here: http://github.com/tardyp/clutter/commits/44b7748340400aa4f78dd8cbeed65b495967c54b On Mon, Oct 5, 2009 at 5:11 PM, Emmanuele Bassi

Re: [clutter] ClutterScript signal handling

2009-10-19 Thread Emmanuele Bassi
On Mon, 2009-10-19 at 15:11 +0100, Glen Gray wrote: Hey guys, I was wondering if it's possible to with the ClutterScript API as per 1.0 series, to pass over data to a signal handler's gpointer user_data parameter ? Something along the lines of below, where button is the ide of another

Re: [clutter] ClutterScript signal handling

2009-10-19 Thread Glen Gray
Emmanuele Bassi wrote: nope, you can't. ClutterScript does not special-case strings and we cannot get random user data since it would imply pointer handling. the way User Interface definition files work in similar contexts (GtkBuilder and libglade, which are the prior art for ClutterScript in

Re: [clutter] clutter-gst cache and swap

2009-10-19 Thread ken.lin
On Mon, 19 Oct 2009 14:17:19 +0100, Emmanuele Bassi wrote On Mon, 2009-10-19 at 20:10 +0800, ken.lin wrote: Hello everyone: I want to play a HD media file using clutter-gst/video-player. During playing, the cache memory will grow up rapidly, and then system start swaping (the HDD led

Re: [clutter] Re: PyClutter fullscreen cross-wm ?

2009-10-16 Thread brainstorm
Thanks Kiran, Now, the funny thing is that when I trigger clutter.stage.fullscreen from an event (f key keypress, for instance), it does fullscreen (without gnome panel and taskbars, what I mean fully fullscreen, to be clear). On the other hand, if I call it on other several points in the code,

Re: [clutter] Re: CALLY over ATSPI-dbus

2009-10-16 Thread Piñeiro
, Jing J Cc: Wan, Shuang; clutter@o-hand.com Subject: Re: [clutter] Re: CALLY over ATSPI-dbus From: Wang, Jing J jing.j.w...@intel.com Piñeiro, Another problem I met is, with atspi-dbus, the example cally-atkcomponent-example only expose Application and Main Stage to outside, 3

Re: [clutter] Re: CALLY over ATSPI-dbus

2009-10-15 Thread Piñeiro
; clutter@o-hand.com Subject: Re: [clutter] Re: CALLY over ATSPI-dbus From: Wang, Jing J jing.j.w...@intel.com Piñeiro, Thank you so much for quick answer. My expected test process is 1. Boot moblin to Desktop 2. Set GTK_MODULES environment= cally:spiatk 3. Launch clutter application

Re: [clutter] Re: CALLY over ATSPI-dbus

2009-10-15 Thread Piñeiro
] Sent: 2009年10月13日 22:14 To: Wang, Jing J Cc: Wan, Shuang; clutter@o-hand.com Subject: Re: [clutter] Re: CALLY over ATSPI-dbus From: Wang, Jing J jing.j.w...@intel.com Piñeiro, Thanks for your help. I just tried the example --with-dbus, and it works fine. Next, another

RE: [clutter] Re: CALLY over ATSPI-dbus

2009-10-15 Thread Wang, Jing J
to pyatspi or Cally. Thanks WangJing -Original Message- From: Piñeiro [mailto:apinhe...@igalia.com] Sent: 2009年10月15日 19:09 To: Wang, Jing J Cc: Wan, Shuang; clutter@o-hand.com Subject: Re: [clutter] Re: CALLY over ATSPI-dbus From: Wang, Jing J jing.j.w...@intel.com Piñeiro

Re: [clutter] Re: CALLY over ATSPI-dbus

2009-10-14 Thread Piñeiro
From: Wang, Jing J jing.j.w...@intel.com Piñeiro, Thank you so much for quick answer. My expected test process is 1. Boot moblin to Desktop 2. Set GTK_MODULES environment= cally:spiatk 3. Launch clutter application we'd like test 4. Run pyatspi based test script to talk with our

RE: [clutter] Re: CALLY over ATSPI-dbus

2009-10-14 Thread Wang, Jing J
-Clutter app (gtk_init is invoked), Cally still can't be loaded correctly. Thanks WangJing -Original Message- From: Piñeiro [mailto:apinhe...@igalia.com] Sent: 2009年10月15日 0:55 To: Wang, Jing J Cc: Wan, Shuang; clutter@o-hand.com Subject: Re: [clutter] Re: CALLY over ATSPI-dbus From

RE: [clutter] Re: CALLY over ATSPI-dbus

2009-10-14 Thread Wang, Jing J
WangJing -Original Message- From: Piñeiro [mailto:apinhe...@igalia.com] Sent: 2009年10月13日 22:14 To: Wang, Jing J Cc: Wan, Shuang; clutter@o-hand.com Subject: Re: [clutter] Re: CALLY over ATSPI-dbus From: Wang, Jing J jing.j.w...@intel.com Piñeiro, Thanks for your help. I just tried

Re: [clutter] Re: CALLY over ATSPI-dbus

2009-10-13 Thread Piñeiro
From: Wang, Jing J jing.j.w...@intel.com Piñeiro, Thanks for your help. I just tried the example --with-dbus, and it works fine. Next, another problem which may block Clutter GUI Auto Testing is How to load Cally and atk adaptor module without apps modification, just as the

Re: [clutter] RE: CALLY over ATSPI-dbus

2009-10-12 Thread Piñeiro
From: Wan, Shuang shuang@intel.com Choice accerciser is because of accerciser has removed Corba or Bonobo depe= ndency. Dogtail seems still has some dependency to CORBA but not so tightly= . So we will try the dogtail on moblin, this will make our communication mo= re easy and from long

Re: [clutter] Re: CALLY over ATSPI-dbus

2009-10-12 Thread Piñeiro
From: Piñeiro apinhe...@igalia.com To use ATSPI-dbus as underlying inter-process communication pr= otocol, I made some change to CALLY: = static gboolean _a11y_invoke_module (const gchar *libname, const gchar *dirname, gboolean

Re: [clutter] pyclutter timeline error

2009-10-12 Thread jim
The Timeline function now accept one argument, the duration of the timeline... the fps argument has been removed. Thanks a lot for the quick reply. Jim Cheers On Mon, Oct 12, 2009 at 6:09 PM, jim cinet...@passport.ca wrote: Hi , I'm a newbie with clutter so may be

Re: [clutter] Segment fault on Clutter with SDL flavour

2009-10-05 Thread Emmanuele Bassi
On Wed, 2009-09-30 at 22:14 +0700, Hieu Le Trung wrote: Hi, I'm trying Clutter-1.0 with SDL flavor. When running the test program, it produces segment fault. Any suggestion. the SDL backend is experimental, and not for public consumption; it is meant only for testing purposes (there's is a

Re: [clutter] undefined reference to `CLUTTER_UNITS_FROM_DEVICE'

2009-10-05 Thread Emmanuele Bassi
On Fri, 2009-10-02 at 16:37 -0400, Ian Walberg wrote: Has anyone seen this error? undefined reference to `CLUTTER_UNITS_FROM_DEVICE' We are linking to a cliutter-1.0.6 native arm lib on a beagle board. you are really *not* linking to clutter-1.0.6, if you are getting a warning

RE: [clutter] Segment fault on Clutter with SDL flavour

2009-10-01 Thread Hieu Le Trung
Hi Tomas, Hieu Le Trung wrote: I'm trying Clutter-1.0 with SDL flavor. When running the test program, it produces segment fault. Any suggestion. gdb ? GDB show Program received signal SIGSEGV, Segmentation fault. 0x in ?? () Missing separate debuginfos, use: debuginfo-install

Re: [clutter] CoglHandle to cloned group

2009-09-30 Thread Neil Roberts
On Tue, Sep 29, 2009 at 3:30 PM, Neil Roberts n...@linux.intel.com wrote: clutter_texture_new_from_actor should work for a group and let you get a CoglHandle for the texture and it at least works for me. Please see the attached example adaptation of your code showing a reflection.

Re: [clutter] Segment fault on Clutter with SDL flavour

2009-09-30 Thread Tomas Frydrych
Hieu Le Trung wrote: I'm trying Clutter-1.0 with SDL flavor. When running the test program, it produces segment fault. Any suggestion. gdb ? Tomas -- To unsubscribe send a mail to clutter+unsubscr...@o-hand.com

Re: [clutter] memory leak in texture creation?

2009-09-29 Thread Chris Lord
On Sun, 2009-09-27 at 12:17 -0700, Nils Nieuwejaar wrote: I have attached a simple test program that seems to show that there is a memory leak in texture creation. The program creates an actor, displays it on the screen, and then destroys it once per second. If the actor is created by

Re: [clutter] CoglHandle to cloned group

2009-09-29 Thread Neil Roberts
Aarto Matti aarto.ma...@gmail.com writes: It it possible to get a CoglHandle of cloned group? I found two ways how to create a 'live' clone, with either clutter_clone_new() or clutter_texture_new_from_actor(). But clutter_texture_new_from_actor() seems not to work with ClutterGroup and

Re: [clutter] CoglHandle to cloned group

2009-09-29 Thread Aarto Matti
On Tue, Sep 29, 2009 at 3:30 PM, Neil Roberts n...@linux.intel.com wrote: Aarto Matti aarto.ma...@gmail.com writes: It it possible to get a CoglHandle of cloned group? I found two ways how to create a 'live' clone, with either clutter_clone_new() or clutter_texture_new_from_actor(). But

Re: [clutter] memory leak in texture creation?

2009-09-29 Thread Nils Nieuwejaar
of the driver are you using? --- On Tue, 9/29/09, Chris Lord ch...@openedhand.com wrote: From: Chris Lord ch...@openedhand.com Subject: Re: [clutter] memory leak in texture creation? To: clutter@o-hand.com Date: Tuesday, September 29, 2009, 4:47 AM On Sun, 2009-09-27 at 12:17 -0700, Nils

Re: [clutter] Drag and Drop

2009-09-22 Thread JiangWei Zhou
as far as i know, in clutter library ,there is no drag and drop implementation. you may use move to emulate drag and drop in clutter-based toolkit such as nbtk, there is implementation about drag and drop. you can see some examples in tests for nbtk, see moblin git respository see,

RE: [beagleboard] Re: [clutter] ClutterEGL-CRITICAL **: eglGetConfigs failed

2009-09-18 Thread Hieu Le Trung
: Friday, September 18, 2009 4:49 PM To: dyllan.z...@samsung.com; beaglebo...@googlegroups.com; clutter@o-hand.com Subject: [beagleboard] Re: [clutter] ClutterEGL-CRITICAL **: eglGetConfigs failed Hi, What do you mean by loose setting the attribute list? Since am working on beagle board i need

Re:[clutter] Some questions about Moblin system

2009-09-17 Thread tornadory
Dear all, I find that the error message is: (moblin-panel-applications:1845): ClutterGLX-CRITICAL **: Unable to make the stage window 0xc6 the current GLX drawable And I also find a bug report looks like that. https://bugs.launchpad.net/ubuntu/+source/gnome-games/+bug/428396 In the

Re: [clutter] Offscreen render target with COGL

2009-09-17 Thread Jay Taoko
Thank you for the very detailed response. In my original question, I was setting an offscreen buffer (the same size as the window) just to derive the rendering from the main frame buffer to and an offscreen texture. That is, I expected my texture to be just like what would have appeared on

Re: [clutter] Gaussian Blur

2009-09-15 Thread Neil Roberts
On Sun, 2009-09-13 at 01:29 -0400, john delahey wrote: I want to do 2 shader passes on an actor. I tried something like this: ... CutterActor *tex0 = clutter_clone_texture_new(offscreen_actor); clutter_actor_set_shader(tex0, shader0); CutterActor *tex1 =

Re: [clutter] Reg: Cluuter window and GL Canvas

2009-09-11 Thread Emmanuele Bassi
On Fri, 2009-09-11 at 10:02 +0530, Kuldeep wrote: Hi, I would like to know two things. First: Is it possible in clutter to render only, i.e, If I get GLCanvas from other Toolkit and I want to render the contents using clutter toolkit. Is it possible? If so then How we can do it? no, it's not

Re: [clutter] Reg: Cluuter window and GL Canvas

2009-09-11 Thread Emmanuele Bassi
On Fri, 2009-09-11 at 15:12 +0530, Kuldeep wrote: I want to use only clutter but not with any bindings. Also I want to include clutter toolkit for rendering purposes. So is it possible? Or do I need to implement anything extra here? clutter-gtk and clutter-qt are *not* bindings: they are

Re: [clutter] show vs show_all

2009-09-10 Thread Emmanuele Bassi
hi; On Thu, 2009-09-10 at 12:30 +1000, Danielle Madeley wrote: I was wondering why a call to clutter_actor_show_all() on a ClutterGroup does not recurse down the tree calling show_all() on all of its children? From clutter-group.c: static void clutter_group_real_show_all

Re: [clutter] Run at full CPU usage

2009-09-10 Thread Emmanuele Bassi
On Thu, 2009-09-10 at 09:46 +0700, Hieu Le Trung wrote: Is there any way that I can remove the FPS in the timeline to force Clutter to run at full CPU usage? which FPS? are you using Clutter 0.8? Clutter 1.0 is vblank-locked, so it will always repaint (and update the timelines) at the same

Re: [clutter] compiling problem

2009-09-10 Thread Emmanuele Bassi
On Thu, 2009-09-10 at 10:36 +0100, Emmanuele Bassi wrote: Hi list, after reading the last post of 'clutter blog' about jhbuild to get the last release of clutter I tried the process but I get the error commented in the blog page (http://www.clutter-project.org/blog/?p=83#comments ).

RE: [clutter] Run at full CPU usage

2009-09-10 Thread Hieu Le Trung
that allow we move a rectangle to specific location? Thanks, -Hieu -Original Message- From: Robert Bragg [mailto:b...@o-hand.com] Sent: Friday, September 11, 2009 12:20 AM To: Emmanuele Bassi Cc: clutter@o-hand.com Subject: Re: [clutter] Run at full CPU usage On Thu, 2009-09-10 at 10

Re: [clutter] Clutter-Sharp questions: Alpha and threading

2009-09-09 Thread Emmanuele Bassi
hi; I'm referring to the C API, but I think the C# API will probably look similar. On Wed, 2009-09-09 at 13:03 +0200, Danny Haak wrote: I am currently trying to fix the Clutter-Sharp examples (making them work again with the current bindings), but I ran into a few problems. - The first

Re: [clutter] Clutter-Sharp questions: Alpha and threading

2009-09-09 Thread Danny Haak
Hi Emmanuele, On Wed, 2009-09-09 at 12:14 +0100, Emmanuele Bassi wrote: I'm referring to the C API, but I think the C# API will probably look similar. Yes, true. But, the main problem is that the documentation and examples are not quite on par with the code sometimes, which is confusing. Which

Re: [clutter] Clutter-Sharp questions: Alpha and threading

2009-09-09 Thread Danielle Madeley
On Wed, 2009-09-09 at 15:16 +0200, Danny Haak wrote: ClutterAlpha's constructor does not take a function any more: it uses easing modes (an enumeration value). Clear now. The main problem is that the Alpha function accepts an ulong, and not the enum; which is confusing. I will try to fix

RE: [clutter] Compiling Clutter for Beagle Board with OpenGL-ES

2009-09-09 Thread Hieu Le Trung
Rohit, If you are using OE distribution, you can follow this page to install OpenGL ES http://code.google.com/p/beagleboard/wiki/HowtoUseSGXunderAngstrom Regards, -Hieu From: Rohit Jain [mailto:rohit.j...@net4uonline.com] Sent: Wednesday, September 09, 2009 8:22 PM To:

Re: [clutter] Clutter-Sharp questions: Alpha and threading

2009-09-09 Thread Emmanuele Bassi
On Wed, 2009-09-09 at 15:16 +0200, Danny Haak wrote: On Wed, 2009-09-09 at 12:14 +0100, Emmanuele Bassi wrote: I'm referring to the C API, but I think the C# API will probably look similar. Yes, true. But, the main problem is that the documentation and examples are not quite on par with

Re: [clutter] Clutter-Sharp questions: Alpha and threading

2009-09-09 Thread Danny Haak
On Wed, 2009-09-09 at 14:30 +0100, Emmanuele Bassi wrote: ClutterBehaviourPath uses the ClutterPath object, which encapsulates all the functionality that concerned describing paths from BehaviourPath and BehaviourBspline. you'll need to create a new Path object and pass it to the BehaviourPath

Re: [clutter] Lua binding

2009-09-08 Thread Michal Kolodziejczyk
Phoenix Sol wrote: Has there been any interest in or discussion of a Lua binding to Clutter ? Did you check LuaGnome yet? They both have clutter bindings. http://lua-gtk.luaforge.net/en/index.html http://oproj.tuxfamily.org/wiki/doku.php?id=lgob Regards, miko -- To unsubscribe send a mail to

Re: [clutter] clutter-tutorial, animation-example bug with 1.0

2009-09-08 Thread Neil Roberts
On Mon, 2009-09-07 at 02:49 +0200, Pawel Suchanecki wrote: Hello, I used clutter-tutorial bulit from git on 05/09/09 and got the example code from share/doc/clutter/docs/tutorial/html/animation-example.html segfaulted. When I run it with clutter-1.0 (git built, on Ubuntu 9.04) it hits

Re: [clutter] Lua binding

2009-09-08 Thread Michal Kolodziejczyk
Michal Kolodziejczyk wrote: Phoenix Sol wrote: Has there been any interest in or discussion of a Lua binding to Clutter ? Did you check LuaGnome ...or lgob... yet? They both have clutter bindings. http://lua-gtk.luaforge.net/en/index.html

Re: [clutter] clutter-tutorial, animation-example bug with 1.0

2009-09-08 Thread Michal Kolodziejczyk
Pawel Suchanecki wrote: Hello, I used clutter-tutorial bulit from git on 05/09/09 and got the example code from share/doc/clutter/docs/tutorial/html/animation-example.html segfaulted. When I run it with clutter-1.0 (git built, on Ubuntu 9.04) it hits segv. This is the the point where

RE: [clutter] Clutter on ARM without X

2009-09-06 Thread Hieu Le Trung
I've tried with Beagleboard, it works well. -Original Message- From: Ian Walberg [mailto:ian.walb...@airborne.aero] Sent: Tuesday, September 01, 2009 10:39 PM To: clutter@o-hand.com Subject: [clutter] Clutter on ARM without X Folks, Should clutter run on the beagleboard

Re: [clutter] Clutter 1.0 in maemo fremantle

2009-09-05 Thread JiangWei Zhou
aha, really strange. but the result is good. actually, i also first time hear this situation. good luck ! On Sat, Sep 5, 2009 at 6:56 PM, Alberto Mardegan ma...@users.sourceforge.net wrote: Update: Alberto Mardegan wrote: JiangWei Zhou wrote: you may remove the EGL_STENCIL_SIZE, 8 from

Re: [clutter] [pyclutter] Warning during animation and some strange behavior

2009-09-04 Thread Bastian Winkler
It is a bug [1] in pygobject handling uchar properties. The only way to work around this (without patching pygobject), is by using the get/set_opacity methods. To animate the actors opacity you have to use a BehaviourOpacity instead of an implicit animation. so long :wq buz [1]

Re: [clutter] WHERE IS clutter_sini?

2009-09-03 Thread Jianchun Zhou
Dear Samuel: You said you are now porting clutter toys to clutter 1.0, have you ever successfully port one of the toys named odo? I am now porting it to clutter 1.0, but I meet a Floating Point Exception error, and I found this error is caused by the function call clutter_actor_show_all(stage),

Re: [clutter] WHERE IS clutter_sini?

2009-09-03 Thread Samuel Degrande
On 03/09/2009 10:33, Jianchun Zhou wrote: Dear Samuel: You said you are now porting clutter toys to clutter 1.0, have you ever successfully port one of the toys named odo? I did not have to port it, because Chris Lord already did it : http://chrislord.net/files/clutter-animations-talk.zip

Re: [clutter] x,y,z coords

2009-09-03 Thread Emmanuele Bassi
On Thu, 2009-09-03 at 01:00 -0500, Peter Keller wrote: Hello, I've noticed that the clutter api provides placement for actors, but only oddly in the sense that the actors exists in a 3d space, but the set_position calls only take shorthanded 2d coordinates. I find it weird that if I want

Re: [clutter] WHERE IS clutter_sini?

2009-09-03 Thread Emmanuele Bassi
On Thu, 2009-09-03 at 11:01 +0200, Samuel Degrande wrote: You said you are now porting clutter toys to clutter 1.0, have you ever successfully port one of the toys named odo? I did not have to port it, because Chris Lord already did it :

Re: [clutter] WHERE IS clutter_sini?

2009-09-03 Thread Jianchun Zhou
Thank you all very much, Chris is great ! On Thu, Sep 3, 2009 at 5:09 PM, Emmanuele Bassi eba...@linux.intel.comwrote: On Thu, 2009-09-03 at 11:01 +0200, Samuel Degrande wrote: You said you are now porting clutter toys to clutter 1.0, have you ever successfully port one of the toys named

Re: [clutter] Browser Plugin

2009-09-03 Thread Veli Ogla Sungutay
Hi Phoenix, Not that I know of. I would leave the RIA to the Flash Player. (I'm also a hardcore Flash programmer). Embedding Mozilla or Webkit to Clutter is more appealing. We really need a good alternative to the Adobe AIR runtime and I think Clutter is a very good candidate. On Thu, Sep 3,

Re: [clutter] x,y,z coords

2009-09-03 Thread Peter Keller
On Thu, Sep 03, 2009 at 09:57:38AM +0100, Emmanuele Bassi wrote: because Clutter mainly (and currently) targeted at 2D elements in 3D space, not at fully 3D elements. I'd be happy with 2D elements--for example a text entry area which can only be a rectangle, but there is no good API to place

Re: [clutter] [pyclutter] Warning during animation and some strange behavior

2009-09-03 Thread Davyd Madeley
On Thu, 2009-09-03 at 22:35 +0200, tomw wrote: Hi, I'm getting some warnings during animations like: self.my_actor.animate(clutter.EASE_IN_SINE, 1500, 'opacity', 0).connect_after('completed', self.on_completed) Warning: g_value_set_char: assertion `G_VALUE_HOLDS_CHAR (value)' failed If

Re: [clutter] Querying pointer position

2009-09-02 Thread Emmanuele Bassi
On Wed, 2009-09-02 at 10:35 +0400, Samium Gromoff wrote: Is it possible to query pointer position outside event context, similar to what gdk_display_get_pointer() does? no, Clutter does not expose any API for doing that because Clutter is not in the business of abstracting platforms. you

Re: [clutter] Querying pointer position

2009-09-02 Thread Øyvind Kolås
On Wed, Sep 2, 2009 at 10:10 AM, Emmanuele Bassieba...@linux.intel.com wrote: On Wed, 2009-09-02 at 10:35 +0400, Samium Gromoff wrote: Is it possible to query pointer position outside event context, similar to what gdk_display_get_pointer() does? no, Clutter does not expose any API for doing

RE: [clutter] Clutter on ARM without X

2009-09-02 Thread Ian Walberg
...@gmail.com] Sent: Wednesday, September 02, 2009 6:25 AM To: Amit Pundir Cc: Ian Walberg; clutter@o-hand.com Subject: Re: [clutter] Clutter on ARM without X as far as i know, clutter can run without X. actually you can implement one directfb and one egldfb backends for clutter like x11. it can works well

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