Re: Fundraising Updates: We did it!

2019-03-26 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 26 March 2019 at 15:14:03 UTC, Mike Parker wrote: Long story short, both milestones are nearly complete now (he hasn't worked on them sequentially, and has done other tasks besides). He still wants to wait until he completes them before we payout the $1000 for the milestones. Howeve

Re: Static Webpages of Forum Threads

2019-05-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 13 May 2019 at 07:40:37 UTC, Johannes Loher wrote: I still think that we should make them easily available from either the website or the forums. On the forum front page, in the right column, you will find an "Archive" link. I believe Mike already mentioned that during the AGM. Is

Re: dlang.ru is updated

2019-05-16 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 16 May 2019 at 12:25:52 UTC, Suliman wrote: After 2 years dlang.ru was update. Content did not change. Main improves was is technology stack and design (still not perfect, but better than was). http://dlang.ru P.S. site is blocked by most of russian internet-providers by RKN I

Re: dlang.ru is updated

2019-05-16 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 16 May 2019 at 17:58:52 UTC, Suliman wrote: Very strange... it’s working for me now even from mobile. Which browser? Waterfox 56.2.9 It does work in Chromium.

Re: dlang.ru is updated

2019-05-17 Thread Vladimir Panteleev via Digitalmars-d-announce
On Friday, 17 May 2019 at 06:25:23 UTC, Suliman wrote: Waterfox 56.2.9 Oh! I used on my site new js future. It will work after updating browser. Waterfox 56.2.9 is currently the latest version of Waterfox. There is no newer version to update to. Waterfox uses an older version of Gecko (be

Re: D syntax highlight support by Chroma in Hugo

2019-05-23 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 22 May 2019 at 01:36:46 UTC, Shigeki Karita wrote: Recently, I sent a PR [1] in Chroma (syntax highlighter) to support D. I think my implementation is not perfect. I made this announcement to ask some experts for help and to ask Dlang blogger to use this. Thank you for working o

Re: Release D 2.087.0

2019-07-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 4 July 2019 at 12:57:43 UTC, Mike Franklin wrote: The copy should take place when building druntime from the makefiles. The files to be copied are listed at https://github.com/dlang/druntime/blob/12bcb73da97a0c26aaf4b943eabd3c25051a89da/mak/COPY#L405-L408 and, for Windows, should b

Re: Release D 2.087.0

2019-07-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Friday, 5 July 2019 at 03:47:20 UTC, Jonathan M Davis wrote: Yeah. I ran into the same problem with my own build tool. There wasn't previously an rt folder in the imports. It was all hidden in the implementation, and my build tool didn't copy it over, resulting in confusing errors at first w

Re: Release D 2.087.0

2019-07-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 15 July 2019 at 11:33:44 UTC, Mike Franklin wrote: I discussed that briefly on Slack with a couple other developers. My understanding is the `rt` is the language implementation and `core` is the low level library for users. The code in `rt/array` are language implementations. They

Re: Release D 2.087.0

2019-07-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 15 July 2019 at 12:14:16 UTC, Mike Franklin wrote: On Monday, 15 July 2019 at 12:02:35 UTC, Seb wrote: I think that fits core.internal better than rt. Have you considered that during said discussion? The implementations in `rt/array` contain templates that are ports of runtime hook

Re: Release D 2.087.0

2019-07-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 15 July 2019 at 12:14:16 UTC, Mike Franklin wrote: Many of the implementations in `rt/array` require importing or referencing other implementations in `rt` (e.g. `rt.lifetime`). If they were moved to `core.internal` they would require importing `rt` or peeking into `rt` with various

Re: Release D 2.087.0

2019-07-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 15 July 2019 at 12:36:14 UTC, Mike Franklin wrote: Many of the implementations in `rt/array` are templates, so the entire implementation should be available through object.d, not just declarations. The amount of templated code is still finite, otherwise you would have needed to inc

Re: Release D 2.087.0

2019-07-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 15 July 2019 at 12:42:57 UTC, Mike Franklin wrote: On Monday, 15 July 2019 at 12:40:50 UTC, Vladimir Panteleev wrote: - core.internal.hash contains the implementation of hashing routines used for associative arrays. - core.internal.arrayop contains the implementation of array vecto

Re: Release D 2.087.0

2019-07-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 15 July 2019 at 12:57:46 UTC, Mike Franklin wrote: On Monday, 15 July 2019 at 12:27:22 UTC, Vladimir Panteleev wrote: This isn't exactly true. The restriction is that core should not *import* rt. Have a look at all the extern(C) definitions in Druntime - using extern(C) functions t

Re: Release D 2.087.0

2019-07-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 15 July 2019 at 12:42:57 UTC, Mike Franklin wrote: ... and are the exception, not the rule. I believe they should be moved to `rt`. BTW, from this discussion it seems to me that you did not have a good overview of the situation and made a bad decision based on that. No problem the

Re: Release D 2.087.0

2019-07-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 15 July 2019 at 13:27:39 UTC, Mike Franklin wrote: I asked for input from other developers before moving forward. They helped me understand that `rt` is where the core language features are implemented. Assuming it was the discussion linked in this thread, it did not seem like the

Re: Release D 2.087.0

2019-07-16 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 15 July 2019 at 19:56:29 UTC, David Nadlinger wrote: (Corollary: This should be fixed in a point release to unbreak various tooling and dependent build systems.) Fortunately, these changes still have not appeared in a release, so we can still fix them. The reason why this discussion

Re: Five Projects Selected for SAOC 2019

2019-08-26 Thread Vladimir Panteleev via Digitalmars-d-announce
On Sunday, 25 August 2019 at 13:38:24 UTC, Mike Parker wrote: The Symmetry Autumn of Code 2019 application selection process has come to an end. This year, we've got five projects instead of three. Congratulations to everyone who was selected! You can read about them and their projects over at

Re: Five Projects Selected for SAOC 2019

2019-08-27 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 27 August 2019 at 09:08:58 UTC, Mike Franklin wrote: It's great to see this back up and running. The compile-time data is quite interesting. Is there any way to identify a particular offending commit. The commits identified in the data points on the chart don't seem to be precise.

Re: Five Projects Selected for SAOC 2019

2019-08-27 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 26 August 2019 at 18:51:54 UTC, Vladimir Panteleev wrote: On Sunday, 25 August 2019 at 13:38:24 UTC, Mike Parker wrote: The Symmetry Autumn of Code 2019 application selection process has come to an end. This year, we've got five projects instead of three. Congratulations to everyone

Re: Five Projects Selected for SAOC 2019

2019-08-29 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 27 August 2019 at 17:11:33 UTC, Mike Franklin wrote: On Tuesday, 27 August 2019 at 12:58:20 UTC, Vladimir Panteleev wrote: It will eventually zero in to commit-level accuracy after it's been running for a while. I cleared the database as the last time it was running, it was on ano

Chunker - Content-Defined Chunking based on Rabin Checksums

2019-09-20 Thread Vladimir Panteleev via Digitalmars-d-announce
Hi, This is a D port of a Go package implementing Content-Defined Chunking: https://github.com/CyberShadow/chunker The package contains the following modules: - chunker.polynomials - implements Pol, a type which represents a polynomial from F_2[X]. I'm not quite sure what that is, but they

Re: Dlang documentation as CHM file + transform C# project

2019-09-25 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 25 September 2019 at 11:40:04 UTC, a11e99z wrote: I had an idea to make CHM help as D-documentation after a post about man pages popped up https://thecybershadow.net/d/docs/ https://github.com/dlang/dlang.org/commits/master/chmgen.d Generates keyword index, navigation as on dlang

Re: Beta 2.089.0

2019-10-24 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 17 October 2019 at 06:02:33 UTC, Martin Nowak wrote: Glad to announce the first beta for the 2.089.0 release, ♥ to the 44 contributors. http://dlang.org/download.html#dmd_beta http://dlang.org/changelog/2.089.0.html As usual please report any bugs at https://issues.dlang.org -Mar

win32 - Windows API declarations for all platforms

2020-04-01 Thread Vladimir Panteleev via Digitalmars-d-announce
https://github.com/CyberShadow/win32 https://code.dlang.org/packages/win32 This is a repository + dub package which tracks core.sys.windows, and makes the declarations within available to all platforms. This is useful if you need to write cross-platform applications which e.g. read/write BMP o

Re: DustMite: the General-Purpose Data Reduction Tool (from the D Blog)

2020-04-13 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 13 April 2020 at 18:53:39 UTC, Steven Schveighoffer wrote: Very nice article! Thank you! Interesting from the animation that it decided that importing std.stdio can be "reduced" to importing std! Yes, it's a new minor annoyance for all DustMite users :) I see that you can preve

Re: DustMite: the General-Purpose Data Reduction Tool (from the D Blog)

2020-04-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 14 April 2020 at 07:03:42 UTC, WebFreak001 wrote: very nice article! Thank you! Also for the performance changes: what do the numbers mean in the diagram there? Is higher better? What exactly is the unit of these numbers? Should I even read it from top to bottom or from bottom to

ae v0.0.3000

2021-04-10 Thread Vladimir Panteleev via Digitalmars-d-announce
*ae* (***a**lmost **e**verything*) is an auxiliary general-purpose D library. It is used by forum.dlang.org, Digger, the D documentation auto-tester, and most of my D projects in general. Among many things, it implements an asynchronous event loop, several network protocols, and various utili

Re: Symmetry looking for D programmers in Singapore/Hong Kong/Australia/New Zealand

2021-06-16 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 16 June 2021 at 14:40:05 UTC, Atila Neves wrote: Interested? Please send a CV to dot name> at Replying for the benefit of forum.dlang.org users, for whom the tags were not visible due to Markdown. Also, what about remote?

Re: Symmetry looking for D programmers in Singapore/Hong Kong/Australia/New Zealand

2021-06-16 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 16 June 2021 at 16:15:31 UTC, Tejas wrote: On Wednesday, 16 June 2021 at 15:48:07 UTC, Vladimir Panteleev wrote: Replying for the benefit of forum.dlang.org users, for whom the tags were not visible due to Markdown. Thank you so much :D Also, what other ways exist to visit this n

Re: Symmetry looking for D programmers in Singapore/Hong Kong/Australia/New Zealand

2021-06-16 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 16 June 2021 at 16:49:56 UTC, Tejas wrote: On Wednesday, 16 June 2021 at 16:24:58 UTC, Vladimir Panteleev wrote: On Wednesday, 16 June 2021 at 16:15:31 UTC, Tejas wrote: On Wednesday, 16 June 2021 at 15:48:07 UTC, Vladimir Panteleev wrote: Have a look at the "Also via" column on

Re: Symmetry looking for D programmers in Singapore/Hong Kong/Australia/New Zealand

2021-06-16 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 16 June 2021 at 16:38:58 UTC, Atila Neves wrote: On Wednesday, 16 June 2021 at 15:48:07 UTC, Vladimir Panteleev wrote: On Wednesday, 16 June 2021 at 14:40:05 UTC, Atila Neves wrote: Interested? Please send a CV to dot name> at Replying for the benefit of forum.dlang.org users,

Re: Why RSS is not working?

2021-07-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 15 July 2021 at 07:23:31 UTC, Gleb Kulikov wrote: Gentleman, good afternoon! And what is the reason that the RSS of Announce Forum has not been working since May? XML is broken and ends like this: Hi, First, please only post announcements in the Announce forum. The feed is fine

Re: trash-d: Replacement for rm that uses the trash bin

2021-08-24 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 24 August 2021 at 02:19:58 UTC, rushsteve1 wrote: https://github.com/rushsteve1/trash-d A near drop-in replacement for `rm` that uses the Freedesktop trash bin. Started because an acquaintance `rm -rf`'d his music folder and I thought there had to be a better way. Cool! How does

Re: trash-d: Replacement for rm that uses the trash bin

2021-08-25 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 25 August 2021 at 13:30:36 UTC, rushsteve1 wrote: `trash-d` tries to mimic `rm`'s semantics as much as possible. It also unifies all the different `trash-*` commands that `trash-cli` provides into a single one with flags. One of my goals with `trash-d` was to make a simpler and sm

Re: D Language Foundation Monthly Meeting for February 2022

2022-03-03 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 1 March 2022 at 08:12:43 UTC, bauss wrote: Can't beat the nice integration and ease of access Github provides, we need stay fresh to attract new younger souls I sort of agree with that. I usually don't bother reporting anything because I don't like bugzilla, it would just be much

Re: Release: serverino - please destroy it.

2022-05-08 Thread Vladimir Panteleev via Digitalmars-d-announce
On Sunday, 8 May 2022 at 23:44:42 UTC, Ali Çehreli wrote: While we are on topic :) and as I finally understood what generational GC is[1], are there any fundamental issues with D to not use one? I implemented one a long time ago. The only way to get write barriers with D is memory protection.

Re: Release: serverino - please destroy it.

2022-05-08 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 9 May 2022 at 00:25:43 UTC, H. S. Teoh wrote: In the past, the argument was that write barriers represented an unacceptable performance hit to D code. But I don't think this has ever actually been measured. (Or has it?) Maybe somebody should make a dmd fork that introduces write ba

Re: Release: serverino - please destroy it.

2022-05-09 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 9 May 2022 at 16:37:15 UTC, H. S. Teoh wrote: Why is memory protection the only way to implement write barriers in D? Well, it's the only way I know of without making it a major backwards-incompatible change. The main restriction in this area is that it must continue working with c

Re: A New Game Written in D

2022-05-18 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 17 May 2022 at 16:36:34 UTC, Kenny Shields wrote: This isn't an open-source project, but I wanted to post this here for anyone who might be interested in seeing D used for cross-platform game development. Any questions/comments about the implementation and design of the game/engine

Re: argparse version 1.0.0

2022-06-10 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 9 June 2022 at 19:08:16 UTC, Andrey Zherikov wrote: Hi everyone, I'm glad to announce first major version of [argparse](https://code.dlang.org/packages/argparse) - a library for creating command line interface. It took some time to figure out public API of this library and I beli

Re: argparse version 1.0.0

2022-06-10 Thread Vladimir Panteleev via Digitalmars-d-announce
On Friday, 10 June 2022 at 14:14:27 UTC, Andrey Zherikov wrote: On Friday, 10 June 2022 at 09:20:24 UTC, Vladimir Panteleev wrote: Congratulations on the release. Though there's a good number of libraries for this task in D already, this solution looks very complete. I looked at them when I s

Re: Giving up

2022-08-05 Thread Vladimir Panteleev via Digitalmars-d-announce
On Friday, 5 August 2022 at 15:36:06 UTC, Rumbu wrote: The last issues are generated by unpublished changes in the parser: Examples: ```d float z = 85886696878585969769557975866955695.E0; //integer overflow, I don't see any int ``` The last version where this compiled successfully was D 2.

Re: A new Tree-Sitter Grammar for D

2022-10-16 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 17 October 2022 at 05:21:10 UTC, Garrett D'Amore wrote: I'm happy to announce that I've created what I believe is a complete, or at least very nearly so, Tree-Sitter grammar for D. You can find it at https://github.com/gdamore/tree-sitter-d Congratulations! Linking to a response i

Re: blog post about how you can make your gc code faster

2022-11-19 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 9 November 2022 at 11:55:28 UTC, Guillaume Piolat wrote: I've been avoiding void[] for this reason (I mean, void[] _could_ contain pointers), but I think I'm cargo-culting this? If I do: ubyte[] arr = new ubyte[100_000_000]; void[] arr2 = cast(void[]) arr; // will this sti

Re: Recompiling D code

2014-08-14 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 14 August 2014 at 11:54:57 UTC, Rikki Cattermole wrote: Atleast from my experience with this, its dmd thats actually taking the time. I can't glean this from looking at the code, but are you recompiling the entire program? Web development is a perfect fit for incremental compilat

Re: Recompiling D code

2014-08-14 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 14 August 2014 at 12:56:10 UTC, Rikki Cattermole wrote: Dub automatically handles caching of dependencies such as vibe-d. So they are not rebuilt. The only things that get recompiled for example is a single code unit. This is defined as being the dependency between a route file a

Re: DMD v2.066.0-rc2

2014-08-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 11 August 2014 at 23:44:26 UTC, deadalnix wrote: On Friday, 8 August 2014 at 12:01:43 UTC, Andrew Edwards wrote: DMD v2.066.0-rc2 binaries are available for testing: http://wiki.dlang.org/Beta_Testing Upped https://issues.dlang.org/show_bug.cgi?id=12754 to regression. It is cau

Re: Recompiling D code

2014-08-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Friday, 15 August 2014 at 06:54:28 UTC, Rikki Cattermole wrote: On 15/08/2014 2:58 a.m., Vladimir Panteleev wrote: How many D modules / object files is that? I haven't gone into that, I don't really want to go around modifying dub if I can help it. Well, to be blunt, I doubt you'll get s

Re: COFF support for Win32 merged

2014-08-17 Thread Vladimir Panteleev via Digitalmars-d-announce
On Sunday, 17 August 2014 at 22:25:55 UTC, Andrei Alexandrescu wrote: Indeed! Does this enable VS debugging of D programs? This enables using the MS C runtime for Win32 programs, but you could already use VS for debugging thanks to cv2pdb (also written by Rainer!). Though, now that the debug

Re: D 2.066 is out. Enjoy!

2014-08-18 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 18 August 2014 at 19:23:14 UTC, Dicebot wrote: I have a mixed feelings about this release. It has some really cool features and is good to finally see live. But it has taken ages and there are still many open regressions (http://wiki.dlang.org/Beta_Testing). And stuff like https://i

Re: D 2.066 is out. Enjoy!

2014-08-18 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 18 August 2014 at 22:20:19 UTC, ketmar via Digitalmars-d-announce wrote: On Mon, 18 Aug 2014 22:01:24 + bachmeier via Digitalmars-d-announce wrote: What's the advantage of this over maintaing packages for the RC version until it's ready? 'cause not releasing periodically means "

Re: D 2.066 is out. Enjoy!

2014-08-18 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 18 August 2014 at 23:14:45 UTC, Dicebot wrote: I also propose to start 2.067 beta branch right now and declare it yet another bug-fixing release. Isn't this what point-releases are for, though?

438-byte "Hello, world" Win32 EXE in D

2014-09-07 Thread Vladimir Panteleev via Digitalmars-d-announce
I've picked up an older project for using D on barebones Win32 as a "better C". Thanks to recent advances in DMD (-betterC and -m32mscoff), I could get a "Hello, world" program on Win32 down to just 438 bytes when compiled. This is without assembly, linker scripts, custom Phobos/Druntime, or

Re: 438-byte "Hello, world" Win32 EXE in D

2014-09-08 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 8 September 2014 at 08:06:37 UTC, Ola Fosheim Grøstad wrote: On Sunday, 7 September 2014 at 21:03:17 UTC, Vladimir Panteleev wrote: The 438-byte "Hello, world" program is achieved using Crinkler, which is a COFF linker with aggressive compression and header optimization. It was creat

Re: 438-byte "Hello, world" Win32 EXE in D

2014-09-15 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 15 September 2014 at 21:18:53 UTC, dcrepid wrote: -m32mscoff allows using more linkers. Specifically, the Microsoft Linker and Crinkler, which only understand COFF, can both generate executables which are much smaller than those created by OPTLINK. Hi, I've been experimenting with

Re: 438-byte "Hello, world" Win32 EXE in D

2014-09-17 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 16 September 2014 at 12:33:26 UTC, dcrepid wrote: Thanks for the help. Unfortunately, I didn't want 64-bit library/object files so I had to modify the make files to point to the VC2010 32-bit compilers (Win64.mak points to the amd64 folders, so I'm a bit concerned now - did you rea

Re: 438-byte "Hello, world" Win32 EXE in D

2014-09-18 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 18 September 2014 at 04:50:52 UTC, dcrepid wrote: On Wednesday, 17 September 2014 at 20:49:37 UTC, Vladimir Panteleev wrote: Yes, sorry, that was the wrong command. Currently you have to also specify the full paths to the compiler on make's command line. I sent in two pull requests

Digger 1.0

2014-09-18 Thread Vladimir Panteleev via Digitalmars-d-announce
Most notable change since DConf is that on Windows, Digger can now build D from source (including x64 versions) without requiring Git or Visual Studio to be installed. It achieves this by downloading and locally installing (unpacking) all the software it needs. Windows binaries: https://gith

Re: Digger 1.0

2014-09-20 Thread Vladimir Panteleev via Digitalmars-d-announce
On Friday, 19 September 2014 at 01:36:54 UTC, Vladimir Panteleev wrote: Windows binaries: https://github.com/CyberShadow/Digger/releases/tag/1.0 Yet another release ruined by a DMD -inline wrong-code bug :( Reuploaded new .zip file without -inline.

Re: 438-byte "Hello, world" Win32 EXE in D

2014-09-20 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 9 September 2014 at 20:07:33 UTC, Trass3r wrote: And how do ldc and gdc do? =) LDC doesn't do very well. It generates more verbose code, even with -Oz. I'll try GDC next. In other news, I switched from makefiles to a dedicated build tool, as their limitations were becoming cons

Re: Digger 1.0

2014-09-22 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 22 September 2014 at 10:50:51 UTC, Nick Treleaven wrote: AFAICT the test suite needs a separate MSYS install from the one Git uses, e.g. for a newer version of 'diff'. Not sure if that makes it harder for Digger to support. It shouldn't be too hard. The difficult part is getting the

Re: Digger 1.0

2014-09-22 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 22 September 2014 at 17:28:50 UTC, ketmar via Digitalmars-d-announce wrote: On Mon, 22 Sep 2014 15:24:55 +0200 simendsjo via Digitalmars-d-announce wrote: My guess is the average for developers is ~8GB. 2GB RAM is really not enough for pretty much anything these days - the browser a

Re: Digger 1.0

2014-09-30 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 30 September 2014 at 12:19:05 UTC, Nick Treleaven wrote: On 23/09/2014 11:20, Nick Treleaven wrote: Linking phobos.lib is the first time I've got OOM, I use Firefox heavily. phobos.lib is only 10 MB, which is why I thought it odd that linking uses well over 1 GB. I'm now building

Re: Digger 1.0

2014-10-01 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 1 October 2014 at 15:17:09 UTC, Nick Treleaven wrote: OK, I'll try it again. I had been using an old-ish Git checkout of Digger, I've updated to 1.0, but I get this error: $ rdmd --build-only digger digger.d(6): Error: module wininet is in file 'ae\sys\net\wininet.d' which cannot

Re: D2 port of Sociomantic CDGC available for early experiments

2014-10-08 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 8 October 2014 at 00:18:16 UTC, Walter Bright wrote: Sort of like: user: "need to fix this on the website" n.g.: "thanks! fixed now!" user: "no it isn't" n.g.: "looks good to me" [lots of fruitless back and forth] n.g.: "did you refresh your browser's cache?" user: "o

Re: D2 port of Sociomantic CDGC available for early experiments

2014-10-08 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 8 October 2014 at 07:14:30 UTC, Paolo Invernizzi wrote: On Wednesday, 8 October 2014 at 06:58:36 UTC, ketmar via Digitalmars-d-announce wrote: On Tue, 07 Oct 2014 17:18:18 -0700 Walter Bright via Digitalmars-d-announce wrote: i assume that not everyone are ready to build dmd from

Re: Blog Post - Reducing vibe.d turnaround time (Part 2 Less Compiling)

2014-11-17 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 18 November 2014 at 00:41:42 UTC, Martin Nowak wrote: Second part on my series to reduce vibe.d turnaround time. In this part we'll reduce compilation time by 60%. https://code.dawg.eu/reducing-vibed-turnaround-time-part-2-less-compiling.html From the post: I converted the resulti

forum.dlang.org is now using DCaptcha

2014-12-02 Thread Vladimir Panteleev via Digitalmars-d-announce
I'm sure you all are as tired of the occasional spam that hits these lists as I was deleting it. (Mailing list users in particular, I guess, since we can't delete an email once it was sent out.) Most of the spam was coming in through the forum, so I suppose I was responsible for [not] keeping i

Re: forum.dlang.org is now using DCaptcha

2014-12-02 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 2 December 2014 at 21:53:15 UTC, Ali Çehreli wrote: On 12/02/2014 01:41 PM, Vladimir Panteleev wrote: > impossible for non-technical people with no incentive to learn > or research stuff I hope this will not alienate complete beginners. They should be able to talk to us on the D.le

dsource.org moved

2014-12-02 Thread Vladimir Panteleev via Digitalmars-d-announce
DSource in the headlines? In 2014? Shocking, I know. Since Brad is no longer an active D user, and the website has had spotty uptime lately, I've offered to take over the hosting and any maintenance. Although opinions exist that the site should simply be shut down, I think archiving it would

Re: dsource.org moved

2014-12-02 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 2 December 2014 at 23:02:32 UTC, Kiith-Sa wrote: On Tuesday, 2 December 2014 at 22:20:29 UTC, Vladimir Panteleev wrote: DSource in the headlines? In 2014? Shocking, I know. Since Brad is no longer an active D user, and the website has had spotty uptime lately, I've offered to take

Re: forum.dlang.org is now using DCaptcha

2014-12-02 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 00:56:12 UTC, Brad Anderson wrote: On Tuesday, 2 December 2014 at 21:56:31 UTC, Vladimir Panteleev wrote: [snip] I hope so too! The CAPTCHA only triggers on a spam check fail, which should not occur for normal forum content. I get the captcha every single tim

Re: forum.dlang.org is now using DCaptcha

2014-12-02 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 01:48:57 UTC, krzaq wrote: Asking for feature names is a very bad choice, you're essentially excluding all beginners and it's almost impossible to google the answers (you want to exclude lazy uninterested humans, not all of them, right?). The answers not being

Re: forum.dlang.org is now using DCaptcha

2014-12-03 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 08:24:46 UTC, Gary Willoughby wrote: On Tuesday, 2 December 2014 at 21:41:28 UTC, Vladimir Panteleev wrote: Enter DCaptcha, a question-answer challenge tailored for D programmers. Its goals are to challenge posters of suspicious-looking content with questions th

Re: forum.dlang.org is now using DCaptcha

2014-12-03 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 07:46:42 UTC, Brad Anderson wrote: I could add links to DPaste and the #d IRC channel. Both good ideas. Done. You can see this here: http://forum.dlang.org/reply/qpfcqedcbkipjllnk...@forum.dlang.org (just click "Send") If it's that low than I'm not worried

Re: forum.dlang.org is now using DCaptcha

2014-12-03 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 08:51:13 UTC, Gary Willoughby wrote: On Wednesday, 3 December 2014 at 08:28:25 UTC, Vladimir Panteleev wrote: Got it. But we're not going back to reCAPTCHA either. I'm tired of deleting spam by hand. Please suggest some ideas (or better, send pull requests).

Re: forum.dlang.org is now using DCaptcha

2014-12-03 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 20:19:34 UTC, ketmar via Digitalmars-d-announce wrote: On Wed, 03 Dec 2014 14:47:09 +0100 Jacob Carlborg via Digitalmars-d-announce wrote: On 2014-12-03 14:02, Martin Krejcirik wrote: > Asking for D feature names in not good IMHO. I agree. I try the demo at g

Re: dsource.org moved

2014-12-03 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 20:24:05 UTC, ketmar via Digitalmars-d-announce wrote: On Wed, 03 Dec 2014 09:13:12 + Dejan Lekic via Digitalmars-d-announce wrote: I think DSource should not be shut down, but instead modernised and open for new D-based projects. We, old D programmers, jus

Re: dsource.org moved

2014-12-03 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 20:42:28 UTC, Vladimir Panteleev wrote: On Wednesday, 3 December 2014 at 20:24:05 UTC, ketmar via Digitalmars-d-announce wrote: On Wed, 03 Dec 2014 09:13:12 + Dejan Lekic via Digitalmars-d-announce wrote: I think DSource should not be shut down, but instead

Re: forum.dlang.org is now using DCaptcha

2014-12-03 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 21:26:19 UTC, ketmar via Digitalmars-d-announce wrote: On Wed, 03 Dec 2014 20:22:31 + Vladimir Panteleev via Digitalmars-d-announce wrote: On Wednesday, 3 December 2014 at 20:19:34 UTC, ketmar via Digitalmars-d-announce wrote: > On Wed, 03 Dec 2014 14

Re: dsource.org moved

2014-12-03 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 21:37:33 UTC, ketmar via Digitalmars-d-announce wrote: On Wed, 03 Dec 2014 20:42:27 + Vladimir Panteleev via Digitalmars-d-announce wrote: On Wednesday, 3 December 2014 at 20:24:05 UTC, ketmar via Digitalmars-d-announce wrote: > On Wed, 03 Dec 2014 09

Re: dsource.org moved

2014-12-03 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 22:48:50 UTC, ponce wrote: On Wednesday, 3 December 2014 at 21:32:27 UTC, ketmar via Digitalmars-d-announce wrote: i think that the whole dsource site must be shut down and replaced with a stub (except planetD) to stop this disease. that site was great, but n

Re: forum.dlang.org is now using DCaptcha

2014-12-04 Thread Vladimir Panteleev via Digitalmars-d-announce
I removed all the harder challenges, so y'all can now stop complaining. Sorry. There are now only 2 simple questions. Pull requests welcome.

Re: forum.dlang.org is now using DCaptcha

2014-12-04 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 4 December 2014 at 02:48:07 UTC, MattCoder wrote: On Tuesday, 2 December 2014 at 21:41:28 UTC, Vladimir Panteleev wrote: Although forum.dlang.org has had a spam check and used reCAPTCHA since it was announced, it is only somewhat effective against fully-automated bots - it is power

Re: forum.dlang.org is now using DCaptcha

2014-12-04 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 19:42:39 UTC, Ary Borenszweig wrote: On 12/2/14, 6:41 PM, Vladimir Panteleev wrote: Enter DCaptcha I think this could work with just two or three variants of a question. Always ask what's the return value of the function. 1. int foo() { return 8 % 3; } I d

Re: forum.dlang.org is now using DCaptcha

2014-12-04 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 4 December 2014 at 04:02:49 UTC, Mike wrote: I had to maintain a technical forum last year that was getting spammed like crazy. I added the question "how many bits are in a byte?", and the spam vanished. Based on that experience, I think the bar can be set very low. The Wiki ha

Re: dsource.org moved

2014-12-04 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 4 December 2014 at 08:04:05 UTC, Rainer Schuetze wrote: On 02.12.2014 23:20, Vladimir Panteleev wrote: DSource in the headlines? In 2014? Shocking, I know. Since Brad is no longer an active D user, and the website has had spotty uptime lately, I've offered to take over the hosti

Re: forum.dlang.org is now using DCaptcha

2014-12-10 Thread Vladimir Panteleev via Digitalmars-d-announce
On Tuesday, 9 December 2014 at 18:23:26 UTC, deadalnix wrote: Hijacking this thread. Captcha is still not working on https :( Sorry, had to revert to an earlier version due to an unrelated regression. It's back on reCaptcha now. The new one should work on HTTPS once I'll find and fix the re

Re: forum.dlang.org is now using DCaptcha

2014-12-11 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 11 December 2014 at 00:35:13 UTC, Martin Nowak wrote: On 12/02/2014 10:41 PM, Vladimir Panteleev wrote: Although forum.dlang.org has had a spam check and used reCAPTCHA since it was announced, it is only somewhat effective against fully-automated bots - it is powerless against huma

Re: forum.dlang.org is now using DCaptcha

2014-12-11 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 11 December 2014 at 11:04:09 UTC, Martin Nowak wrote: Good idea, but the demo site is down right now :(. http://wiki.dlang.org/extensions/DCaptcha/demo.php Ah, fixed. Broke that when I updated to the easy version. Nice one, failed the first try :). You should probably reload on f

trimcheck, dhcptest, RABCDAsm

2015-01-16 Thread Vladimir Panteleev via Digitalmars-d-announce
Over the past few years, I've released a few programs written in D which I've never announced here before, since they were not targeted at D programmers. Some of them seem to have caught on with some degree of popularity. After seeing the recent DMD download stats, I thought to check the stat

Re: Heady House Hunting with D

2015-01-16 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 14 January 2015 at 03:46:39 UTC, Philpax wrote: Hey everyone, I recently wrote a blog post about how I used D/vibe.d to help find a new house. I haven't publicized it anywhere else yet, so I'm looking forward to what the D community has to say! You can check it out here: http:/

Re: Deadcode: A code editor in D

2015-01-16 Thread Vladimir Panteleev via Digitalmars-d-announce
On Friday, 16 January 2015 at 21:19:08 UTC, Jonas Drewsen wrote: I have been working on an editor written in D for use with D for some time now and have made a blog post about it. Any feedback or suggestions are welcome. http://deadcodedev.steamwinter.com A completely unhumble request: Pleas

Re: NEW asm.dlang.org site

2015-01-26 Thread Vladimir Panteleev via Digitalmars-d-announce
On Monday, 26 January 2015 at 23:46:24 UTC, Iain Buclaw wrote: Hi, It is my pleasure to release a new site onto the community. An Interactive DMD compiler. Cool, but I think we ought to improve Dpaste instead, as right now we have two services with overlapping roles. nazriel seems to have

Re: painlessjson released, looking for improvement advice

2015-01-31 Thread Vladimir Panteleev via Digitalmars-d-announce
On Thursday, 29 January 2015 at 20:04:51 UTC, Pierre Krafft wrote: It's fun to see that there are so many different solutions to working with JSON in D. jsvar seems to be for keeping your variables in JavaScript-land, something I think is a bad idea in most cases. The idea of painlessjson is to

Re: painlessjson released, looking for improvement advice

2015-02-01 Thread Vladimir Panteleev via Digitalmars-d-announce
On Sunday, 1 February 2015 at 07:56:53 UTC, data man wrote: On Sunday, 1 February 2015 at 06:08:35 UTC, Vladimir Panteleev wrote: (Caveat: last one needs 5-ish compiler patches to work.) Which, please specify? It should tell you nicely when you try to compile without them: https://github.co

Re: painlessjson released, looking for improvement advice

2015-02-01 Thread Vladimir Panteleev via Digitalmars-d-announce
On Sunday, 1 February 2015 at 11:12:11 UTC, data man wrote: Alas, but... void main() { pragma(msg, is(typeof({ struct S { int i; } S s; __traits(child, s, S.i) = 0; }))); } output "false" By "5-ish compiler patches" I meant patches that are not in the official compiler. I would be very

Re: painlessjson released, looking for improvement advice

2015-02-01 Thread Vladimir Panteleev via Digitalmars-d-announce
On Sunday, 1 February 2015 at 14:10:58 UTC, data man wrote: On Sunday, 1 February 2015 at 13:43:19 UTC, Vladimir Panteleev wrote: By "5-ish compiler patches" I meant patches that are not in the official compiler. I would be very, very surprised if it worked out of the box for you. Yes, I unde

Re: 2015 H1 Vision

2015-02-01 Thread Vladimir Panteleev via Digitalmars-d-announce
On Sunday, 1 February 2015 at 10:20:47 UTC, Dicebot wrote: I'd really like "Emphasize vibe.d" to be replaced with "Emphasize dub". Get the latter and you get the former essentially for free (and it is WIP already). I wish inclusions like this would go through a code review, the sort we put ne

  1   2   3   >