Re: [Flightgear-devel] KLN89 GPS added

2005-11-30 Thread Adam Dershowitz
On Nov 30, 2005, at 4:46 PM, David Luff wrote: Joacim Persson writes: I'm curious about the choice of language/linkage for the implementation: Why have a specific vendor model hard-coded in c++? Seems more like task for xml/nasal scripts to me. ?:-P Nothing wrong with the language

Re: [Flightgear-devel] Two issues/question

2005-11-23 Thread Adam Dershowitz
On Nov 22, 2005, at 11:31 PM, Vassilii Khachaturov wrote: 1) If I fly out of an airport that is located out of the included sample scenery, then at the command line I get: Failed to open file repeated twice. I am using 0.9.8 scenery in that case, because that is all that is available. But

Re: [Flightgear-devel] Two issues/question

2005-11-23 Thread Adam Dershowitz
On Nov 23, 2005, at 12:14 PM, Martin Spott wrote: Adam Dershowitz wrote: 2) If I start with --enable-clouds3d then I just don't get any of the low level clouds to show up at all. In other words, without that feature, I get clouds at 5,000 feet, but with that flag I don't get any, but I

[Flightgear-devel] Two issues/question

2005-11-22 Thread Adam Dershowitz
I am not sure of the status of each of these. I am using the release code of 0.9.9 on a Mac 10.4 gcc 4.0.1. 1) If I fly out of an airport that is located out of the included sample scenery, then at the command line I get: Failed to open file repeated twice. I am using 0.9.8 scenery in

Re: [Flightgear-devel] 0.9.9 Bug

2005-11-18 Thread Adam Dershowitz
On Nov 18, 2005, at 12:45 AM, Erik Hofman wrote: Adam Dershowitz wrote: I just downloaded from CVS and built 0.9.9 and have found a bug. When it comes up the sound is muted. If I click file-sound configuration it brings up the sound dialog box with Mute Sound checked. If I uncheck it I

Re: [Flightgear-devel] RenderTexture::BeginCapture(): Texture is not initialized!

2005-11-18 Thread Adam Dershowitz
On Nov 18, 2005, at 12:08 PM, Arthur Wiebe wrote: When running fgfs 0.9.9 I get this output: opening file: /Users/arthur/Projects/FlightGearOSX/data//Navaids/ carrier_nav.dat /Users/arthur/Projects/FlightGearOSX/data//Navaids/TACAN_freq.dat RenderTexture::BeginCapture(): Texture is not

Re: [Flightgear-devel] OT: FYI, mac os x developers, xcode 2.2 has been released

2005-11-17 Thread Adam Dershowitz
I have the same problem as mentioned below. Has anyone figured out why, or what the work around is? I just built 0.9.9 and I get the abort below when I try to run it. I have not touched OpenAL since installing it a while back for an earlier version of FG. But my understanding is that

[Flightgear-devel] 0.9.9 Bug

2005-11-17 Thread Adam Dershowitz
I just downloaded from CVS and built 0.9.9 and have found a bug. When it comes up the sound is muted. If I click file-sound configuration it brings up the sound dialog box with Mute Sound checked. If I uncheck it I get sound. But then I can't seem to get it to again mute. If I close the

Re: [Flightgear-devel] OT: FYI, mac os x developers, xcode 2.2 has been released

2005-11-17 Thread Adam Dershowitz
, and not the newer one that is installed with the system. By deleting the older one it forced it to find the newer one. I also rebuilt SimGear after doing this, but I don't know if that was necessary or not. --Adam On Nov 17, 2005, at 9:45 AM, Adam Dershowitz wrote: I have the same problem

Re: [Flightgear-devel] XCode project files

2005-11-16 Thread Adam Dershowitz
--Adam On Nov 14, 2005, at 7:23 AM, Arthur Wiebe wrote: Please do commit them, I've had hand-rolled projects for all three for some time, but they're out of sync. If I find any issues, I'll let you know. James OK, they are available now. I quickly wrote ReadMe's for them.

Re: [Flightgear-devel] How does the weather work in FlightGear?

2005-10-11 Thread Adam Dershowitz
On Oct 10, 2005, at 10:26 AM, Ampere K. Hardraade wrote:On October 10, 2005 03:37 am, Erik Hofman wrote: Buchanan, Stuart wrote: FlightGear can fetch the current weather at yourstarting airport, or you can set the wind, cloudlayers etc manually. I don't know if the weatherconditions are global, or

Re: [Flightgear-devel] configure error

2005-09-20 Thread Adam Dershowitz
This is a known problem with building FlightGear on a Mac. For some reason autogen for FG does not copy them, while it works fine for SimGear. I have not been able to figure out why it happens, or what is different about FG and SG, but I wrote some Mac build instructions that have a work

Re: [Flightgear-devel] carb-heat

2005-06-20 Thread Adam Dershowitz
According to the C-172P POH I have here: If conditions require the the continued use of carburetor heat in cruise flight, use the minimum amount of heat necessary to prevent ice from forming and lean the mixture for smoothest engine operation. So, no, not too pedantic at all. -- Adam From:

Re: [Flightgear-devel] splash screen distortion

2005-05-23 Thread Adam Dershowitz
Yes, I do get the same thing. MacOS 10.3 Fg 0.9.8 -- Adam From: Dave Culp [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@flightgear.org Date: Mon, 23 May 2005 00:06:08 -0500 To: FlightGear developers discussions flightgear-devel@flightgear.org Subject:

Re: [Flightgear-devel] Scratch Build Problem

2005-05-19 Thread Adam Dershowitz
Yup. For some reason there is something odd, that I was never able to figure out for Mac builds. I don't know why, but automake on the mac, does not do the required links for building flightgear itself, but it does work fine for SimGear and plib...I don't get it. But here is the relevant part to

Re: [Flightgear-devel] Re: Speed of CVS version and flying in theHimalayas

2005-05-03 Thread Adam Dershowitz
I hope you were using Oxygen (for you and the engine!) -- Adam From: Paul Furber [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@flightgear.org Date: Tue, 03 May 2005 23:59:15 +0200 To: FlightGear developers discussions flightgear-devel@flightgear.org

Re: [Flightgear-devel] Re: Repeated image capture

2005-04-28 Thread Adam Dershowitz
From: Adam Dershowitz [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@flightgear.org Date: Wed, 27 Apr 2005 15:48:58 -0700 To: FlightGear developers discussions flightgear-devel@flightgear.org Subject: Re: [Flightgear-devel] Re: Repeated image capture Nope

[Flightgear-devel] Repeated image capture

2005-04-27 Thread Adam Dershowitz
Is there any way to do a repeated image capture in FG? I have thought about a few things, but none seems to work how I want. I would like to build a movie, and would start out by just saving snapshots, then, after I am done, building up the movie. I thought that I might be able to write a simple

Re: [Flightgear-devel] Re: Repeated image capture

2005-04-27 Thread Adam Dershowitz
, -- Adam From: Melchior FRANZ [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@flightgear.org Date: Thu, 28 Apr 2005 00:39:04 +0200 To: flightgear-devel@flightgear.org Subject: [Flightgear-devel] Re: Repeated image capture * Adam Dershowitz -- Thursday 28

RE: [Flightgear-devel] Another fgfs enabled rating!

2005-04-22 Thread Adam Dershowitz
Dave, Congrats! The instrument rating is a particularly difficult rating, but is also a very useful rating to have. Martin: Yes, in the US it is often done in single engine airplanes. There is a lot of single engine IFR flying here, so the rating is very useful on its own, rather than as a

Re: [Flightgear-devel] Compiling Flightgear 0.9 from CVS on Mac OS X

2005-03-03 Thread Adam Dershowitz
There is: -- Adam From: Felix [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@flightgear.org Date: Thu, 3 Mar 2005 15:45:59 -0500 To: FlightGear developers discussions flightgear-devel@flightgear.org Subject: Re: [Flightgear-devel] Compiling Flightgear 0.9

Re: [Flightgear-devel] Compiling Flightgear 0.9 from CVS on Mac OS X

2005-03-02 Thread Adam Dershowitz
The mac build instructions should be included somewhere. If not here are the steps that you are having problems with: * Build FlightGear cd $BUILDDIR/src/source ./autogen.sh Automake should do the next two steps, but for some reason does not for FlightGear (but it does for SimGear, which is

Re: [Flightgear-devel] Mac os x simgear build break with RenderTexture.cpp

2005-02-01 Thread Adam Dershowitz
If you have any luck building Atlas on a Mac, please let me know. I have had problems with the automake stuff, and I have not yet managed to get it to compile. -- Adam From: James Turner [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@flightgear.org Date:

Re: [Flightgear-devel] Mac os x simgear build break with RenderTexture.cpp

2005-01-31 Thread Adam Dershowitz
Don't you mean it should not include it with Windows? Since it is #ifndef not #ifdef? -- Adam From: Arthur Wiebe [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@flightgear.org Date: Mon, 31 Jan 2005 18:46:07 -0500 To: FlightGear developers discussions

Re: [Flightgear-devel] Atlas release candidate

2005-01-28 Thread Adam Dershowitz
I have never tried to build Atlas before, but just tried with this release. I am working on a Mac and ./configure gives me the following errors: checking for pthread_exit in -lpthread... yes checking for glNewList in -lGLcore... no checking for glNewList in -lGL... yes checking for gluLookAt in

Re: [Flightgear-devel] FlightGear 0.9.8, Mac OS X build

2005-01-20 Thread Adam Dershowitz
Rather than trying to get into a religious discussion with you, which clearly would be pointless, I will try to explain a different issue. This simply does not relate to FlightGear! Yes, we each could build releases with our own personal, religious, ethnic, or political message, but that is not

Re: [Flightgear-devel] Announce v0.9.8

2005-01-19 Thread Adam Dershowitz
I have not yet had a chance to build 0.9.8, so I am curious if it built just fine right out of the box? And do my Mac build instructions hold up OK for this version? Thanks for building and posting the Mac bin. -- Adam From: Arthur Wiebe [EMAIL PROTECTED] Reply-To: FlightGear developers

Re: [Flightgear-devel] Announce v0.9.8

2005-01-19 Thread Adam Dershowitz
change. Hopefully the attached patch answers your question. But other than that it all built ok. On Wed, 19 Jan 2005 14:37:36 -0800, Adam Dershowitz [EMAIL PROTECTED] wrote: I have not yet had a chance to build 0.9.8, so I am curious if it built just fine right out of the box? And do my Mac

Re: [Flightgear-devel] Antonov AN-225.

2005-01-17 Thread Adam Dershowitz
Does anyone know if there is something similar in JSBSim? It seems that the spoilers there are only symmetric, so are useful for landing, but not for in flight use? -- Adam From: Andy Ross [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@flightgear.org Date:

Re: [Flightgear-devel] Antonov AN-225.

2005-01-17 Thread Adam Dershowitz
From: Jon Berndt [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@flightgear.org Date: Mon, 17 Jan 2005 22:00:28 -0600 To: FlightGear developers discussions flightgear-devel@flightgear.org Subject: RE: [Flightgear-devel] Antonov AN-225. Does anyone know if

Re: [Flightgear-devel] OT: Aircraft/Pilot's manuals

2005-01-05 Thread Adam Dershowitz
For GA aircraft (light aircraft) the POH is pretty much all there is, other than maintenance manuals. The POH does not contain complete system information. It contains enough for a pilot to understand the OPERATION of the systems, so there are often some simplifications and approximations. So

Re: [Flightgear-devel] Re: Flightgear-devel Digest, Vol 20, Issue 45

2004-12-20 Thread Adam Dershowitz
From: Curtis L. Olson [EMAIL PROTECTED] Reply-To: FlightGear developers discussions [EMAIL PROTECTED] Date: Mon, 20 Dec 2004 06:08:51 -0600 To: FlightGear developers discussions [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] Re: Flightgear-devel Digest, Vol 20, Issue 45 Jon Stockill

Re: [Flightgear-devel] Re: Flightgear-devel Digest, Vol 20, Issue 45

2004-12-20 Thread Adam Dershowitz
20:34:15 + (UTC) To: [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] Re: Flightgear-devel Digest, Vol 20, Issue 45 Adam Dershowitz wrote: But cross platform support gets more difficult. This is somewhat demonstrated by the issues that someone is having right now getting fgrun

Re: [Flightgear-devel] control surface normalization

2004-12-17 Thread Adam Dershowitz
I disagree. It is easy to say what is natural, but hard to show it. After someone has been flying for a while it sure feels natural. But when I have a new student I find that very often they over control the aircraft. I can get them to quite down by convincing them to just use pressure. Maybe

Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available

2004-12-17 Thread Adam Dershowitz
I agree. That first time was not at all clear. It would be great to include some instructions as well, or many people just won't get it. -- Adam From: Jonathan Polley [EMAIL PROTECTED] Reply-To: FlightGear developers discussions [EMAIL PROTECTED] Date: Fri, 17 Dec 2004 18:07:26 -0600 To:

Re: [Flightgear-devel] control surface normalization

2004-12-16 Thread Adam Dershowitz
Pilots are taught to think in terms of pressure on stick not displacement. That is part of the reason that the F-16 is built the way it is. -- Adam Dershowitz, Ph.D., CFI, MEI From: Gordan Sikic [EMAIL PROTECTED] Reply-To: FlightGear developers discussions [EMAIL PROTECTED] Date: Thu, 16

Re: [Flightgear-devel] Re: [Simgear-cvslogs]

2004-12-02 Thread Adam Dershowitz
Perhaps this is why it is OK with OSX? -- Adam From: Curtis L. Olson [EMAIL PROTECTED] Reply-To: FlightGear developers discussions [EMAIL PROTECTED] Date: Thu, 02 Dec 2004 09:02:16 -0600 To: FlightGear developers discussions [EMAIL PROTECTED], J. Couch [EMAIL PROTECTED] Subject: Re:

Re: [Flightgear-devel] Build Problem Under MacOS X 10.3

2004-12-01 Thread Adam Dershowitz
Yes, Ima caught that mistake and emailed me, but I guess that the fix was not put into CVS. Curt, can you fix this in CVS? As you can see below: In compiler.h For the __APPLE__ case, it has: #define SG_GLUT_H OpenGL/glut.h When it should be: #define SG_GLUT_H GLUT/glut.h I still don't

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-16 Thread Adam Dershowitz
11:23:21 + (UTC) To: [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] Re: FlightGear on Mac OS X Adam Dershowitz wrote: I took a whack at drafting up a new set of Mac build instructions for the users guide. I would appreciate it if someone else could try to run through this step

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-12 Thread Adam Dershowitz
OK, I took a whack at drafting up a new set of Mac build instructions for the users guide. I would appreciate it if someone else could try to run through this step by step just to confirm that I did not miss anything (another set of eyes and a different computer is pretty useful for checking.).

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Adam Dershowitz
And were you able to get it all to build fine without any patches? As I said in the other Mac OS X thread, I had to make a few changes to get plib and SimGear to compile. And then I got it all to compile but the final link of FlightGear fails with some undefined symbols. These are things that

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Adam Dershowitz
that I have already built (plib). I will now try to get FlightGear from CVS to build. Not that I think it will work. On Thu, 11 Nov 2004 10:24:45 -0800, Adam Dershowitz [EMAIL PROTECTED] wrote: And were you able to get it all to build fine without any patches? As I said in the other Mac OS

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Adam Dershowitz
From: Curtis L. Olson [EMAIL PROTECTED] Reply-To: FlightGear developers discussions [EMAIL PROTECTED] Date: Thu, 11 Nov 2004 13:09:21 -0600 To: FlightGear developers discussions [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] Re: FlightGear on Mac OS X Adam Dershowitz wrote

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Adam Dershowitz
did do those couple of patches to plib. But Arthur says that using the CVS instead of the download of that will make that problem go away as well. I should try that. Thanks for all of the help and suggestions. FlightGear is a great program! -- Adam From: Adam Dershowitz [EMAIL PROTECTED

[Flightgear-devel] Building FlightGear on Mac OSX

2004-11-09 Thread Adam Dershowitz
I have been trying to build FlightGear 0.96 (CVS) on a Mac, and have been using fgdev, and have followed the instructions in the FG users guide, as well as the instructions included in fgdev, but I have run into a bunch of problems. Any help that anyone can offer would be greatly appreciated. I