[Flightgear-devel] Aircraft Lighting Idea

2004-01-26 Thread Ilja Moderau
Hi, I painted the windows of 747 and a320 transparent, then I put a simple rectangle behind the windows. This object got an emissive white color. http://home.arcor.de/iljamod/747.jpg http://home.arcor.de/iljamod/a320.jpg Just imagine, when you add the select animation depending on time or sun,

Re: [Flightgear-devel] Aircraft Lighting Idea

2004-01-26 Thread Erik Hofman
Ilja Moderau wrote: Hi, I painted the windows of 747 and a320 transparent, then I put a simple rectangle behind the windows. This object got an emissive white color. http://home.arcor.de/iljamod/747.jpg http://home.arcor.de/iljamod/a320.jpg Just imagine, when you add the select animation

Re: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Erik Hofman
Jon Berndt wrote: Model Reference Point (MRP): This is the reference point that is agreed upon by both the aircraft modeler and the 3D model builder. I'd vote for calling it the Visual Model Reference Point because the term model can still be used for the 3d model and he flight model. Erik

RE: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Jon Berndt
Jon Berndt wrote: Model Reference Point (MRP): This is the reference point that is agreed upon by both the aircraft modeler and the 3D model builder. I'd vote for calling it the Visual Model Reference Point because the term model can still be used for the 3d model and he flight model.

Re: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Alan King
Jon Berndt wrote: Jon Berndt wrote: Model Reference Point (MRP): This is the reference point that is agreed upon by both the aircraft modeler and the 3D model builder. I'd vote for calling it the Visual Model Reference Point because the term model can still be used for the 3d model and he

Re: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Tony Peden
Dude, give it up. You are wrong. Accept it and move on with your life. On Sun, 2004-01-11 at 09:13, Alan King wrote: Jon Berndt wrote: Jon Berndt wrote: Model Reference Point (MRP): This is the reference point that is agreed upon by both the aircraft modeler and the 3D model builder.

RE: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Jon Berndt
Alan wrote: Note this fact. If you have the CG point as the reference, then scale matters very little to the motions of flying. Only the point reference makes the models match reasonably well. You still need a distance measurement to know the scale and work out CG shifts, where the

Re: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Alan King
Jon Berndt wrote: We're not tricking ourselves into anything. Like we have mentioned numerous times before: We are providing the 3D model with a location in space where a known point should be co-located with. We still do (and always have) provide phi, theta, and psi, which are the same

RE: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Jon Berndt
If you know everything about both frames all the time, then why is there ever a need for any adjustment figure? Everything was calculated, all needed reference points were known already from the VRM to the FDM, you didn't adjust anything there was no need. The 3D model and the FDM are

[Flightgear-devel] Aircraft frames and reference points

2004-01-10 Thread Jon Berndt
Is this a comprehensible explanation? Comments/improvements/corrections welcome and solicited: It is important to point out the differences in the coordinate frames and point of origin used for defining the particular flight model for an aircraft, and the way the aircraft is

Re: [Flightgear-devel] aircraft TODO list

2003-12-14 Thread [EMAIL PROTECTED]
On Friday 12 December 2003 22:52, David Megginson wrote: [EMAIL PROTECTED] wrote: The result is this aircraft TODO list, i suggest adding this file to cvs in the data/Aircraft directory, so that new entrys or old entrys can easily be removed in this file when an aircraft gets upgraded.

Re: [Flightgear-devel] aircraft TODO list

2003-12-14 Thread [EMAIL PROTECTED]
On Friday 12 December 2003 23:14, Andy Ross wrote: harrier - how can i detract the jet stream to lift off vertically? This is bound to the mixture axis. Full mixture (the default) equates to full forward jets. Actually hovering without having a real joystick axis for it, though, is

Re: [Flightgear-devel] aircraft TODO list

2003-12-14 Thread [EMAIL PROTECTED]
On Saturday 13 December 2003 01:45, Lee Elliott wrote: About the two cockpits in the TSR-2 - there were two cockpits in the TSR-2. When in the second one, try looking sideways. ;) LeeE You mean some sort of CoPilot? I didn't knew that, thanks. Best Regards, Oliver C.

Re: [Flightgear-devel] aircraft TODO list

2003-12-14 Thread Lee Elliott
On Sunday 14 December 2003 23:43, [EMAIL PROTECTED] wrote: On Saturday 13 December 2003 01:45, Lee Elliott wrote: About the two cockpits in the TSR-2 - there were two cockpits in the TSR-2. When in the second one, try looking sideways. ;) LeeE You mean some sort of CoPilot? I

Re: [Flightgear-devel] aircraft TODO list

2003-12-14 Thread Jon Stockill
On Mon, 15 Dec 2003, [EMAIL PROTECTED] wrote: On Saturday 13 December 2003 01:45, Lee Elliott wrote: About the two cockpits in the TSR-2 - there were two cockpits in the TSR-2. When in the second one, try looking sideways. ;) LeeE You mean some sort of CoPilot? It's the guy in the

[Flightgear-devel] aircraft TODO list

2003-12-12 Thread [EMAIL PROTECTED]
Hello, today i tested all 45 aircrafts that are available in flightgear and wrote down all things i noticed that were missing, wrong or not functional for each aircraft. The result is this aircraft TODO list, i suggest adding this file to cvs in the data/Aircraft directory, so that new entrys

Re: [Flightgear-devel] aircraft TODO list

2003-12-12 Thread David Megginson
[EMAIL PROTECTED] wrote: The result is this aircraft TODO list, i suggest adding this file to cvs in the data/Aircraft directory, so that new entrys or old entrys can easily be removed in this file when an aircraft gets upgraded. Thank you, but instead of adding this to the CVS (so that you

Re: [Flightgear-devel] aircraft TODO list

2003-12-12 Thread Andy Ross
Oliver C. wrote: today i tested all 45 aircrafts that are available in flightgear and wrote down all things i noticed that were missing, wrong or not functional for each aircraft. Wow, good work. I honestly had no idea we had so many; it's been a while since I counted. :) harrier - how

Re: [Flightgear-devel] aircraft TODO list

2003-12-12 Thread Lee Elliott
On Friday 12 December 2003 21:30, [EMAIL PROTECTED] wrote: Hello, today i tested all 45 aircrafts that are available in flightgear and wrote down all things i noticed that were missing, wrong or not functional for each aircraft. The result is this aircraft TODO list, i suggest adding

[Flightgear-devel] Aircraft/Instruments-3d/mag-compass.rgb not binary

2003-10-18 Thread Frederic Bouvier
I am trying to make a win32 0.9.3-pre1 package but the default aircraft ( c172-3d ) crash FG at start because of corrupted texture. Could someone with CVS write access correct this one ? Thanks -Fred ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] Aircraft/Instruments-3d/mag-compass.rgb not binary

2003-10-18 Thread Erik Hofman
Frederic Bouvier wrote: I am trying to make a win32 0.9.3-pre1 package but the default aircraft ( c172-3d ) crash FG at start because of corrupted texture. Could someone with CVS write access correct this one ? Done. Erik ___ Flightgear-devel mailing

Re: [Flightgear-devel] Aircraft configuration files

2003-09-15 Thread Curtis L. Olson
Erik Hofman writes: I've made a first step towards the possibility to place all aircraft related files into it's own subdirectory. It is now possible to put the aircraft-set.xml file inside the aircraft directory. This works for loading the aircraft and for the --show-aircraft option.

Re: [Flightgear-devel] Aircraft configuration files

2003-09-15 Thread Erik Hofman
Curtis L. Olson wrote: include a few of the better or more finished aircraft. We could still have a separate flightgear.org CVS repository for aircraft under development if developers find that helpful ... Yes! Erik ___ Flightgear-devel mailing list

Re: [Flightgear-devel] Aircraft configuration files

2003-09-15 Thread Matevz Jekovec
Curtis L. Olson wrote: Erik Hofman writes: I've made a first step towards the possibility to place all aircraft related files into it's own subdirectory. It is now possible to put the aircraft-set.xml file inside the aircraft directory. This works for loading the aircraft and

Re: [Flightgear-devel] Aircraft configuration files

2003-09-15 Thread Erik Hofman
Matevz Jekovec wrote: Hm, does this mean, we can include UIUC/Yasim flight model now in the aircraft own directory too, or still need to be placed in /yasim and /uiuc directory separately? Those still need to be placed in their corresponding directories. I take one step at a time ... :-) Erik

Re: [Flightgear-devel] Aircraft configuration files

2003-09-15 Thread Lee Elliott
On Monday 15 September 2003 15:42, Curtis L. Olson wrote: Erik Hofman writes: I've made a first step towards the possibility to place all aircraft related files into it's own subdirectory. It is now possible to put the aircraft-set.xml file inside the aircraft directory. This works

Re: [Flightgear-devel] Aircraft/ufo/Models/ufo.xml not in the repository

2003-09-13 Thread Erik Hofman
Frederic Bouvier wrote: Aircraft/ufo/Models/ufo.xml is referenced in ufo-set.xml. The last CVS annotation was Add blending animation by Erik. Darn, the current layout almost asks for forgetting one or two files. I was almost sure I added that one :-( It's in CVS now. Erik

[Flightgear-devel] Aircraft adding help?

2003-06-10 Thread Matevz Jekovec
I wonder where could I find some documentation and help for adding new aircraft to FlightGear: What format does it use, what textures, where is set which vertices are moved when rudder moves etc. Thanks in advance. ___ Flightgear-devel mailing list

Re: [Flightgear-devel] Aircraft adding help?

2003-06-10 Thread Jim Wilson
Matevz Jekovec [EMAIL PROTECTED] said: I wonder where could I find some documentation and help for adding new aircraft to FlightGear: What format does it use, what textures, where is set which vertices are moved when rudder moves etc. Check this out:

[Flightgear-devel] Aircraft selector

2003-03-31 Thread David Culp
Here's a poor-man's aircraft selector. It's a bash script that calls fgfs with a string of command line parameters. I have three scripts I'm using now, called 737, t38 and ov10. To fly the t38 I type t38 at the shell prompt: #!/bin/bash cmdline= --fg-root=/usr/local/FlightGear

[Flightgear-devel] Aircraft selection dialog

2003-03-29 Thread Erik Hofman
Hi, I've created a first stab at an aircraft selection dialog. It sort of works at the moment, but at least the sound part needs some more attention. If you want to contribute by improving it, the main part is located in FlightGear/src/Aircraft/aircraft.cxx in the fgLoadAircraft subroutine.

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-24 Thread Erik Hofman
Brandon Bergren wrote: I told him to make a UFO with blinking lights. (and no trancelucencies!) Not? Have you ever seen one in real? (Did you ever wonder why that is?) Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED]

..OT?: [Flightgear-devel] Aircraft updates in CVS

2003-01-24 Thread Arnt Karlsen
On Fri, 24 Jan 2003 10:23:24 +0100, Erik Hofman [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Brandon Bergren wrote: I told him to make a UFO with blinking lights. (and no trancelucencies!) Not? Have you ever seen one in real? ..in a german grammar class some 25 years ago, I

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-23 Thread Brandon Bergren
David Megginson wrote: Blender has an awful lot that we don't need for building FlightGear planes -- it's really a package for creating 3D animation -- so there is a tendency for ones brain to give up and start flogging itself silly at first glance. Really, though, all you need to learn for

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-10 Thread Martin Spott
Talking British (well, European): how about Concorde, followed by some nice little Fokker 50 or ATR? Just make sure the Concorde's wings move as it accelerates on the ground... Concorde has fixed wings - I don't think they are supposed to move ;-) The nose moves down for better sight,

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-10 Thread Erik Hofman
Martin Spott wrote: Talking British (well, European): how about Concorde, followed by some nice little Fokker 50 or ATR? Just make sure the Concorde's wings move as it accelerates on the ground... Concorde has fixed wings - I don't think they are supposed to move ;-) The nose moves down for

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-10 Thread Curtis L. Olson
Mike Bonar writes: Has anyone got this bird airborne? It locks up as soon as my gear lifts off the runway. I had this happen to me too in earlier versions, but the latest version works quite well. Regards, Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-10 Thread Major A
Talking British (well, European): how about Concorde, followed by some nice little Fokker 50 or ATR? Just make sure the Concorde's wings move as it accelerates on the ground... Concorde has fixed wings - I don't think they are supposed to move ;-) The nose moves down for better sight,

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-10 Thread Matthew
Talking British (well, European): how about Concorde, followed by some nice little Fokker 50 or ATR? Just make sure the Concorde's wings move as it accelerates on the ground... Concorde has fixed wings - I don't think they are supposed to move ;-) The nose moves down for better sight,

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-10 Thread Curtis L. Olson
Matthew writes: Wing flexing? Is that possible in FG? Keep going this way and I might need to replace my Geforce 2 GTS 32MB card with something new, if its worth it (seems to be still perfoming really well though). Would be cool to see wings flex when taking off, or with turbulence etc. Have

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-10 Thread Tony Peden
On Fri, 2003-01-10 at 07:30, Curtis L. Olson wrote: Matthew writes: Wing flexing? Is that possible in FG? Keep going this way and I might need to replace my Geforce 2 GTS 32MB card with something new, if its worth it (seems to be still perfoming really well though). Would be cool to see

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-10 Thread Arnt Karlsen
On 10 Jan 2003 08:42:13 -0800, Tony Peden [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: On Fri, 2003-01-10 at 07:30, Curtis L. Olson wrote: Matthew writes: Wing flexing? Is that possible in FG? Keep going this way and I might need to replace my Geforce 2 GTS 32MB card with

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-10 Thread Tony Peden
On Fri, 2003-01-10 at 12:20, Arnt Karlsen wrote: On 10 Jan 2003 08:42:13 -0800, Tony Peden [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: On Fri, 2003-01-10 at 07:30, Curtis L. Olson wrote: Matthew writes: Wing flexing? Is that possible in FG? Keep going this way and I

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-10 Thread Arnt Karlsen
On 10 Jan 2003 13:12:27 -0800, Tony Peden [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: ..we _could_ interface with http://felt.sourceforge.net/ . ;-) In real time? I don't think so. One possibility, though, is to do the analysis offline and generate tip deflection as a

[Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Curtis L. Olson
I've just commited some aircraft updates from Lee Elliott to the base package cvs. The first one is the TSR2: --aircraft=tsr2-yasim. Lee did a really interesting job with the animation of the tail surfaces. I believe things like the canapy are also animated, but I haven't figure out how to

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Andy Ross
Curtis L. Olson wrote: I've just commited some aircraft updates from Lee Elliott to the base package cvs. This is a neat aircraft to fly and is crying for someone to add textures to the beautifly done 3d model. Indeed, Lee rocks. But seriously, someone needs to come to his home, tie him

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread David Megginson
Andy Ross writes: I finally started playing with Blender a little last week. It's an awfully slow start, but after the first few hours you really do get the hang of it. The CVS version is building via autoconf now, by the way. I haven't looked at the code, but the build process is

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Martin Spott
The first one is the TSR2: --aircraft=tsr2-yasim. Lee did a really interesting job with the animation of the tail surfaces. [...] Yep, this really looks 'terrific' (is this the correct US American way to express great pleasure ? ;-)) I have the impression he also tuned the aero model - I

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Martin Spott
Indeed, Lee rocks. But seriously, someone needs to come to his home, tie him down and teach him Blender so that we can get some colors on these things. And make him do something non-british while you're at it. :) Oh, I'd say Lee has a good taste ;-) BTW, he did a B-52 - didn't he ? I

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Major A
Oh, I'd say Lee has a good taste ;-) BTW, he did a B-52 - didn't he ? Without looking at what was done by whom, just from the way things look: didn't he also make the A10 and the Warrior? To me, these are not British either... Great work, keep it up! Talking British (well, European): how

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Jon Stockill
On Thu, 9 Jan 2003, Erik Hofman wrote: Nice, very nice! Does this database already contain info from DAFIF (I noticed EHTW has taxiways in the database)? I just imported the contents of default.apt.gz Currently I've just got the A, R, and T lines in there - each in their own table, with the

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Norman Vine
Curtis L. Olson writes: Can you rewrite this all in perl-tk (just checking) :-) FYI -- there is a long standing offer of a case of 'virtual beer' for the first successful porter of Perl TK to Cygwin Cheers Norman ___ Flightgear-devel mailing list

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Curtis L. Olson
Jon Stockill writes: BTW, should anyone want to mess with the Airfield database I'm working on, you can find it here: http://www.stockill.org.uk/fgfs/ Don't thrash it too much - it's on the end of my DSL line at the moment. The diagram generation is *almost* correct, still needs more

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Erik Hofman
Jon Stockill wrote: BTW, should anyone want to mess with the Airfield database I'm working on, you can find it here: http://www.stockill.org.uk/fgfs/ Nice, very nice! Does this database already contain info from DAFIF (I noticed EHTW has taxiways in the database)? Erik

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Jon Stockill
On Thu, 9 Jan 2003, Andy Ross wrote: Indeed, Lee rocks. But seriously, someone needs to come to his home, tie him down and teach him Blender so that we can get some colors on these things. And make him do something non-british while you're at it. :) Non-British But we have some of

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Matthew
The first one is the TSR2: --aircraft=tsr2-yasim. Lee did a really interesting job with the animation of the tail surfaces. [...] Yep, this really looks 'terrific' (is this the correct US American way to express great pleasure ? ;-)) Depends on which part of the US probably. Just don't

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Jon Stockill
On Thu, 9 Jan 2003, Curtis L. Olson wrote: Very nice for a first stab. Is this intended more towards browsing/selection of airports, or are you also considering the data management side ... pulling data from diverse sources, prioritizing, reconciling, etc. etc. etc. See my other post - I

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Jon Stockill
On Thu, 9 Jan 2003, Norman Vine wrote: Jon Stockill writes: BTW, should anyone want to mess with the Airfield database I'm working on, you can find it here: http://www.stockill.org.uk/fgfs/ GOOD WORK :-) Out of curiosity what are you using for a back end ? Mysql. It seems capable

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Cameron Moore
* [EMAIL PROTECTED] (Jon Stockill) [2003.01.09 16:35]: BTW, should anyone want to mess with the Airfield database I'm working on, you can find it here: http://www.stockill.org.uk/fgfs/ Don't thrash it too much - it's on the end of my DSL line at the moment. The diagram generation is

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread David Megginson
Jon Stockill writes: BTW, should anyone want to mess with the Airfield database I'm working on, you can find it here: http://www.stockill.org.uk/fgfs/ Don't thrash it too much - it's on the end of my DSL line at the moment. This is excellent, by the way -- I apologize for not

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Christian Mayer
Cameron Moore wrote: * [EMAIL PROTECTED] (Jon Stockill) [2003.01.09 16:35]: BTW, should anyone want to mess with the Airfield database I'm working on, you can find it here: http://www.stockill.org.uk/fgfs/ Don't thrash it too much - it's on the end of my DSL line at the moment.

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Jon Stockill
On Fri, 10 Jan 2003, Christian Mayer wrote: Cool, but I spotted a problem: http://www.stockill.org.uk/fgfs/view.php?ident=EDDF For some reason the airfield reference point is a long way from the actual runways. Maybe a quick average of the runway centre points would be a better centre for the

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Mike Bonar
Has anyone got this bird airborne? It locks up as soon as my gear lifts off the runway. Mike On Thursday 09 January 2003 09:08, Curtis L. Olson wrote: I've just commited some aircraft updates from Lee Elliott to the base package cvs. The first one is the TSR2: --aircraft=tsr2-yasim.

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Major A
Has anyone got this bird airborne? It locks up as soon as my gear lifts off the runway. Yes, I've just taken one for a spin around KSFO. Is this a lockup of FlightGear (probably meaning that you have pulled the stick so far at a low speed as to crash the tail into the ground -- I'm guessing

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Jon Stockill
On Thu, 9 Jan 2003, Norman Vine wrote: Jon Stockill writes: The other problem is that it's actually drawn on a square grid, so there's gonna be increasing distortion the firther you get from the equator. Tsk Tsk ... x = lon * cos(deg2rad(ref_lat)) y = lat Oooh, ta :-) Something else

Re: [Flightgear-devel] Aircraft updates in CVS

2003-01-09 Thread Norman Vine
Jon Stockill writes: The other problem is that it's actually drawn on a square grid, so there's gonna be increasing distortion the firther you get from the equator. Tsk Tsk ... x = lon * cos(deg2rad(ref_lat)) y = lat :-) Norman ___

re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-09 Thread David Megginson
Dave Perry writes: The lights look great! Thanks. The rear facing white light on the rudder is switched on with the red and green wing tip lights as the nav lights. Is there a RearNavLightOn and RearNav LightOFF object name? I haven't got around to adding the rear light yet. All the

Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-08 Thread David Megginson
Curtis L. Olson writes: I don't know where the navigation lights are powered from in real life. I'm guessing maybe this is the same thing as the beacon (?) I don't see a specific reference to navigation lights power in the C172 electrical diagram. Here's a quick overview of the external

Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-08 Thread Curtis L. Olson
David, I'm not disagreeing with you, but in the electrical system diagram in the C172S Information Manual I can't find any mention of where the navigation lights are fed. Perhaps I'm misreading something? The manual does describe the navigation lights as part of the exterior lighting system

Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-08 Thread William Earnest
Curtis L. Olson wrote: David, I'm not disagreeing with you, but in the electrical system diagram in the C172S Information Manual I can't find any mention of where the navigation lights are fed. Perhaps I'm misreading something? The manual does describe the navigation lights as part of the

Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-08 Thread Curtis L. Olson
Bill, Is there anything in theh electrical diagram that shows how they are fed (i.e. from what bus) Curt. William Earnest writes: Curtis L. Olson wrote: David, I'm not disagreeing with you, but in the electrical system diagram in the C172S Information Manual I can't find any mention

Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-08 Thread David Megginson
Curtis L. Olson writes: So I'm probably miss reading something in the diagram. I assume you have a similar C172 manual ... perhaps you could find where the navigation lights are powered from on your model and we could work from that. In the 1981 C172P, there is a circuit breaker off the

[Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-08 Thread Dave Perry
The lights look great! The rear facing white light on the rudder is switched on with the red and green wing tip lights as the nav lights. Is there a RearNavLightOn and RearNav LightOFF object name? - Dave P ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-07 Thread David Megginson
Curtis L. Olson writes: Looks good, does this tie into the electrical system model at all, or does it just respond to switch position ? So far, just the switch; I'll work on integrating it more fully later. All the best, David -- David Megginson, [EMAIL PROTECTED],

Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-07 Thread Curtis L. Olson
David Megginson writes: Curtis L. Olson writes: Looks good, does this tie into the electrical system model at all, or does it just respond to switch position ? So far, just the switch; I'll work on integrating it more fully later. Should just be a matter of which property you point at

Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-07 Thread Curtis L. Olson
David Megginson writes: Curtis L. Olson writes: Looks good, does this tie into the electrical system model at all, or does it just respond to switch position ? So far, just the switch; I'll work on integrating it more fully later. Should just be a matter of which

Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-07 Thread David Megginson
Curtis L. Olson writes: Let's see, from the c172-electrical.xml I have: /systems/electrical/outputs/landing-light /systems/electrical/outputs/beacon /systems/electrical/outputs/strobe-lights /systems/electrical/outputs/taxi-lights You need to add the navigation

Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-07 Thread Curtis L. Olson
David Megginson writes: Curtis L. Olson writes: Let's see, from the c172-electrical.xml I have: /systems/electrical/outputs/landing-light /systems/electrical/outputs/beacon /systems/electrical/outputs/strobe-lights /systems/electrical/outputs/taxi-lights

[Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-06 Thread David Megginson
The C172P model now has fixed navigation lights and a flashing red beacon on the tail. The beacon is on by default and the nav lights are off. Here's a screenshot of a long final approach to CYOW 07 at night: http://www.megginson.com/flightsim/night-approach.png (It's more dramatic when you

Re: [Flightgear-devel] Aircraft systems, take 1

2002-09-27 Thread Alex Perry
There is a slightly more complex model for vacuum in Steam. I suggest you snag it and then delete it from Steam. Just out of curiosity, do you know if it's common for twins to have a separate vacuum pump attached to each engine in case of failure in IFR? I have no idea; I'm not AMEL

Re: [Flightgear-devel] Aircraft systems, take 1

2002-09-23 Thread Alex Perry
Currently, when the system is serviceable, suction is just fmin(rpm/300, 5), to give usable suction from 1500RPM on up. Once we wire this into steam.cxx, we can model vacuum-system failures. There is a slightly more complex model for vacuum in Steam. I suggest you snag it and then delete it

Re: [Flightgear-devel] Aircraft systems, take 1

2002-09-23 Thread John Check
On Monday 23 September 2002 4:02 pm, David Megginson wrote: I've started a new module, src/Systems/, for major aircraft systems. Currently it contains only a very simplistic vacuum system hard-wired to engine #1, but we can improve it easily (look at VacuumSystem::update in

Re: [Flightgear-devel] Aircraft

2002-06-04 Thread jsb
Stoenworks aviation is in St. Louis Park. That's where I used to lie. Jon Not that it matters, but I meant that's where I used to *live* . Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] Aircraft

2002-06-04 Thread Erik Hofman
[EMAIL PROTECTED] wrote: Stoenworks aviation is in St. Louis Park. That's where I used to lie. Jon Not that it matters, but I meant that's where I used to *live* . I hope there is a difference? Erik ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] Aircraft

2002-06-03 Thread Derrell . Lipman
All this talk of some *past* combination of Bonanza / Mooney is interesting in light of *today's* news (from the current issue of AvWeb -- www.avweb.com): OUR INCESTUOUS INDUSTRY: MOONEY EYES BARON, BONANZA... Mooney Aerospace Group (MAG), of Kerrville, Texas, has confirmed it's looking at

Re: [Flightgear-devel] Aircraft

2002-06-03 Thread Gene Buckle
On Sunday 02 June 2002 5:16 pm, Gene Buckle wrote: ..also, how about a _generic_ Mooney Bonanza? About 300 of Mooney didn't build the Bonanza, Beechcraft did. I have to admit though, a huge formation of forked-tail doctor killers would be a cool thing to see. :) g.

Re: [Flightgear-devel] Aircraft

2002-06-03 Thread David Megginson
Gene Buckle writes: forked-tail doctor killers That's a good one. That's the name given to the V tail Bonanza. That's funny -- I remembered reading a piece on a Bonanza crash, with reference to doctor/pilots. I found it again with Google:

Re: [Flightgear-devel] Aircraft

2002-06-03 Thread Jon S Berndt
On Mon, 3 Jun 2002 13:05:01 -0400 David Megginson [EMAIL PROTECTED] wrote: Gene Buckle writes: forked-tail doctor killers That's a good one. That's the name given to the V tail Bonanza. My boss (at the time) and I flew into Oshkosh one year in the early 80's in a V-tail, flying

Re: [Flightgear-devel] Aircraft

2002-06-03 Thread Curtis L. Olson
Jon S Berndt writes: On Mon, 3 Jun 2002 13:05:01 -0400 David Megginson [EMAIL PROTECTED] wrote: Gene Buckle writes: forked-tail doctor killers That's a good one. That's the name given to the V tail Bonanza. My boss (at the time) and I flew into Oshkosh one year in

Re: [Flightgear-devel] Aircraft

2002-06-03 Thread Jon S Berndt
On Mon, 3 Jun 2002 12:56:42 -0500 (CDT) Curtis L. Olson [EMAIL PROTECTED] wrote: Hal has quite a few of his more interesting flying stories posted to his web page (including the one about the bonanza crash.) http://stoenworks.com/Aviation%20home%20page.html Stoenworks aviation is in

Re: [Flightgear-devel] Aircraft

2002-06-02 Thread Arnt Karlsen
On Sat, 01 Jun 2002 23:36:52 -0400, [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Jim Wilson [EMAIL PROTECTED] writes: Excellent suggestions. Tackling such a range is good for improving the FDM's, laying the ground work for more contributions. A small jet would be good as

Re: [Flightgear-devel] Aircraft

2002-06-02 Thread Gene Buckle
..also, how about a _generic_ Mooney Bonanza? About 300 of Mooney didn't build the Bonanza, Beechcraft did. I have to admit though, a huge formation of forked-tail doctor killers would be a cool thing to see. :) g. ___ Flightgear-devel mailing

Re: [Flightgear-devel] Aircraft

2002-06-02 Thread John Check
On Saturday 01 June 2002 11:32 pm, Jim Wilson wrote: BTW I have the X15 with all the parts labeled. If someone is interested in doing the xml for animations I'll put it in cvs (it's based on the gear down version). I beleive I committed that model. I could be wrong J

Re: [Flightgear-devel] Aircraft

2002-06-02 Thread John Check
On Sunday 02 June 2002 5:16 pm, Gene Buckle wrote: ..also, how about a _generic_ Mooney Bonanza? About 300 of Mooney didn't build the Bonanza, Beechcraft did. I have to admit though, a huge formation of forked-tail doctor killers would be a cool thing to see. :) g. forked-tail doctor

Re: [Flightgear-devel] Aircraft

2002-06-02 Thread Arnt Karlsen
On Sun, 02 Jun 2002 19:15:32 -0400, John Check [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: On Sunday 02 June 2002 5:16 pm, Gene Buckle wrote: ..also, how about a _generic_ Mooney Bonanza? About 300 of Mooney didn't build the Bonanza, Beechcraft did. I have to admit

Re: [Flightgear-devel] Aircraft

2002-06-02 Thread C. Hotchkiss
Arnt Karlsen wrote: On Sun, 02 Jun 2002 19:15:32 -0400, John Check [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: On Sunday 02 June 2002 5:16 pm, Gene Buckle wrote: ..also, how about a _generic_ Mooney Bonanza? About 300 of Mooney didn't build the Bonanza, Beechcraft did.

Re: [Flightgear-devel] Aircraft

2002-06-02 Thread jsb
No mention of Beech anywhere. Beech is now a division of Raytheon. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] Aircraft

2002-06-01 Thread David Findlay
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I believe it may be time for us to make a decision on what aircraft are going to be in FGFS stable 1.0. At the moment there is lot's of work on lots of different aircraft, but it will take a long time to get them perfect. Maybe it would be a good

Re: [Flightgear-devel] Aircraft

2002-06-01 Thread Jim Wilson
David Findlay [EMAIL PROTECTED] said: I believe it may be time for us to make a decision on what aircraft are going to be in FGFS stable 1.0. At the moment there is lot's of work on lots of different aircraft, but it will take a long time to get them perfect. Maybe it would be a good idea

Re: [Flightgear-devel] Aircraft

2002-06-01 Thread Derrell . Lipman
Jim Wilson [EMAIL PROTECTED] writes: Excellent suggestions. Tackling such a range is good for improving the FDM's, laying the ground work for more contributions. A small jet would be good as well... BTW I have the X15 with all the parts labeled... Due to the upcoming anniversary, it'd

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