On Tuesday 19 February 2002 07:15 pm, you wrote:
David Megginson [EMAIL PROTECTED] said:
Andy Ross writes:
I have my own peeves about the panel coordinate conventions.
I wrote the code after about two hours puzzling through examples in an
OpenGL book, which was my first exposure to
On Monday 18 February 2002 04:33 am, you wrote:
Roman Grigoriev wrote:
Hi!
Curtis could you please tell us your priotities to next FlightGear
release and It would be 0.7.10 or 0.8.0?
I would like to see a 0.8.0 release (moslty bugfixes and fgat support
only). This should be the most
On Monday 18 February 2002 10:30 am, you wrote:
D Luff writes:
I can do. I assumed Norman would provide a MingW compiled
one, but he doesn't seem to be around at the moment.
Norman has resigned from the FlightGear project for now ... :-(
Bummer
On Monday 18 February 2002 01:44 pm, you wrote:
John Check writes:
As for me I'd like to see
1)ground explosion when plane crash the ground (I have a lot
explosion textures)
Hmm, I'm not sure I see a reason for this one.
I'd move it down the list, but it would
On Monday 18 February 2002 09:44 pm, you wrote:
John, David, other panel designers,
I have just added support for multiple panel fonts. Right now we have
the default (typewriter) font and an LED font.
When specifying panel text, you can include fontled/font to
specify the LED font.
The
On Saturday 16 February 2002 02:32 pm, you wrote:
I'm working on it ... hope to have the official 0.7.9 uploaded to the
ftp server soon.
Curt.
gimme 5 minoots to update the docs
Arnt Karlsen writes:
fgfs-base-0.7.9pre2.tar.gz 29271566 02/13/02 03:18:00 pm file
is the same as todays
On Saturday 16 February 2002 03:08 pm, you wrote:
Ok, web and ftp should be all updated. 0.7.9 should be all there.
The official announcement will be coming soon.
whew I think I'm going to go take a week's vacation now. :-)
Curt.
Y'gotta admit it gets a little easier each time though ;)
On Thursday 14 February 2002 01:59 am, you wrote:
That's the same error I have on the C172 at simulator startup. FYI.
JSBsim C310 crashes the sim on gear retraction.
So ... this is an error?
This is the same message I get if I do this in real life.
;-)
Jon
Happens in the air
On Thursday 14 February 2002 03:38 pm, you wrote:
Cameron Moore wrote:
- p29: I believe binaries are also shipped with SuSE Linux, though I
don't think you need to discuss how to install them.
Yes they are. At least since 7.0 but I think it was ever earlier than
that.
CU,
Christian
On Thursday 14 February 2002 04:11 pm, you wrote:
There are two pictures of the OpenGC glass cockpit project running
with FlightGear at the FlightGear gallery page now:
http://www.flightgear.org/Gallery/
Curt.
Now *thats* cool
___
On Tuesday 12 February 2002 09:31 pm, you wrote:
Can we try to make a decision of what aircraft are going to be in the 0.7.9
release, and then get them ready with panels, sounds and models? This way
everything it ships with will be good. Thanks,
David
On Wednesday 13 February 2002 12:02 am, you wrote:
It turned out to be quite easy to add multiple tiles for a panel
background.
This simple one could be enhanced to have more detail but it does look
quite a bit better than a single 256x256 stretched accross the window.
On Wednesday 13 February 2002 11:23 am, you wrote:
Jim Wilson writes:
This is what I'm getting:
http://www.spiderbark.com/fgfs/dc3-leaving-bangor.png
http://www.spiderbark.com/fgfs/dc3-on-runway.png
Does it look like the mapping is off on the right wing?
Yes, it is. I had a lot
On Wednesday 13 February 2002 01:24 pm, you wrote:
Christian Mayer wrote:
To the logical side: as long as the plane start *on* the runway it's
IMO very unrealistical that the engine isn't running.
Y'know, folks, this is actually a really (really) good point. :)
There's nothing wrong
On Wednesday 13 February 2002 04:49 pm, you wrote:
John Check writes:
On that note... David, do you have the source files for your
instruments? I'd like to have a CVS module for the postscripts at least,
so that we can regenerate fresh copies and go with 1 instrument per
texture
On Thursday 14 February 2002 12:32 am, you wrote:
Jim Wilson writes:
David Megginson [EMAIL PROTECTED] said:
Curtis L. Olson writes:
I would think that if we are going to have the engine running at
startup, we really should have either the parking brake set, or the
sim come
JSBsim C310 crashes the sim on gear retraction.
$PATLA,117.30,119.0,111.80,29.0,266*69
182: GEAR_CONTACT 1
183: Crash Detected
184: GEAR_CONTACT 1
185: Crash Detected
186: GEAR_CONTACT 1
187: Crash Detected
188: GEAR_CONTACT 1
189: Crash Detected
190: GEAR_CONTACT 1
191: Crash Detected
192:
On Tuesday 12 February 2002 04:53 pm, you wrote:
Michael Basler writes:
Question: What the heck is Ctrl-R = Toggle winding-ccw?
This is a debugging aid which toggles an internal opengl state. It's
useful for determining if a missing triangle is missing because it is
simply non-existant,
Who was talking about adding a kingair?
We actually have a model for that in base package already
TTYL
J
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On Tuesday 12 February 2002 07:01 pm, you wrote:
[... jon wrote ]
Correct. I intended the directory and all references to be small case:
x24b
The same with X15 ?
Martin.
When I originally added X15, I did so lowercase
but, was requested I change it to uppercase.
TTYL
J
On Tuesday 12 February 2002 09:31 pm, you wrote:
I consider this as a required option for novices - although I might be
proven to be wrong. Anyway I'd dare to suggest making running engines a
default on startup - knowing that this might be an excellent start for
a flame war ;-)))
I
On Sunday 10 February 2002 09:56 am, you wrote:
On Sun, 2002-02-10 at 06:19, Erik Hofman wrote:
Tony Peden wrote:
I'm trying to put together an engineering display for the panels. At
this point, I've gotten everything to work except that I can't seem to
get the texture to load, all I
Err... is there a separate simgear list?
Anyway
Todays simgear cvs:
j4strngs@araka:~/Repository/SimGear ./autogen.sh
Host info: Linux i686
automake: 1.4-p5 (14)
Running aclocal
Running autoheader
Running automake --add-missing
Running autoconf
configure.in:21: error: possibly undefined
On Monday 11 February 2002 01:15 am, you wrote:
fgfs --fg-root=/usr/local
You want the full path
so you want --fgroot=/usr/local/FlightGear
Okay, that worked. some problems with the xml aircraft files, but at least
it got to the preference file
and into the aircraft files.
On Wednesday 31 December 1969 06:59 pm, you wrote:
id 16ZDNN-0005it-00
for [EMAIL PROTECTED]; Fri, 08 Feb 2002 15:55:49 +
From: D Luff [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
MIME-Version: 1.0
Content-type: text/plain; charset=US-ASCII
Content-transfer-encoding: 7BIT
Subject:
On Wednesday 31 December 1969 06:59 pm, you wrote:
Contributions for the other init files are very welcome.
When adapting the Beech99 init file for the Marchetti i encountered that
there appears no real standard on where the panel files do ahve to reside.
C310 panel resides in
On Wednesday 31 December 1969 06:59 pm, you wrote:
Here is a first glance on an F-16 panel I'm working on:
http://www.a1.nl/~ehofman/fgfs/download/f16-panel.rgb
Erik
Nice!
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On Wednesday 31 December 1969 06:59 pm, you wrote:
From: Jim Wilson [EMAIL PROTECTED]
X-Mailer: TWIG 2.6.2
In-Reply-To: [EMAIL PROTECTED]
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Reply-To: [EMAIL
:
- Original Message -
From: John Check [EMAIL PROTECTED]
Something that needs to be addressed before the next release
it the turn coordinator under JSBsim. Definitely a high visibility
problem.
Nearly everyone that demo'ed at LWCE picked up on that right away.
I
://mail.flightgear.org/mailman/listinfo/flightgear-devel,
mailto:[EMAIL PROTECTED]?subject=unsubscribe
List-Archive: http://mail.flightgear.org/pipermail/flightgear-devel/
Date: Fri, 01 Feb 2002 14:05:03 +0100
John Check wrote:
There is a developer from Sony thats is looking at FGFS for PS/2
On Thursday 31 January 2002 04:09 pm, you wrote:
* [EMAIL PROTECTED] (Erik Hofman) [2002.01.31 14:14]:
Curtis L. Olson wrote:
Erik,
I want to clarify that I wasn't trying to speak ill of sgi or those
who use sgi computers. I was just responding to Martin Spott's
suggestion that it
On Thursday 31 January 2002 09:02 pm, you wrote:
On Fri, 1 Feb 2002 11:44, you wrote:
Aside from stabilizing our current flight models, I think that the
absolute top priority for 0.8 should be at least a minimal level of
runway lighting. While the general scenery lighting makes night
Just dropping a status report.
Finally got a network drop!
The .orgs at at the back of the hall this year,
but the booth layout is less claustrophobic.
I'll bring a camera tomorrow and post some pix.
TTYL
John
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Date: Tue, 29 Jan 2002 15:26:27 -0600 (CST)
John Check writes:
Just dropping a status report.
Finally got a network drop!
The .orgs
On Tuesday 29 January 2002 05:08 pm, you wrote:
I really, really, really want to roll out the FlightGear-0.7.9 release
soon. I haven't posted an official release time table yet, but I will
do that in this message.
John Check writes:
For sure. Just make sure you guys don't commit any
On Sunday 27 January 2002 06:43 am, you wrote:
Geoff:
It appears that your machine may not be capable of running FlightGear
properly. This stuff should not be happening. ...
... I ran into similar things to what you are seeing a year ago when I
had a seriously underpowered
On Sunday 27 January 2002 01:09 pm, you wrote:
Wolfram Kuss writes:
Ah, not bad!
Just out of curiosity, how much time did you need (including learning
Blender) and how many polys does it have?
Snip
Maybe a bit early to ask, but: Do you plan to add animation,
inclusive adding
On Saturday 26 January 2002 04:09 pm, you wrote:
In an effort to learn 3-D modeling, I've been tinkering with a DC-3
model in Blender -- so far, it's been much easier than I expected.
The model is just roughed in -- it's untextured and far from complete
(no propeller, hub, exhaust, ailerons,
In case anybody has been wondering where the DME display
has gone on the C172
According to David M, DME on a C172 is a rarity. The C182
has it.
The old vfr and ifr panels are still there, just not as the default.
TTYL
John
___
Flightgear-devel
On Friday 25 January 2002 11:40 am, you wrote:
John Check writes:
In case anybody has been wondering where the DME display
has gone on the C172
According to David M, DME on a C172 is a rarity. The C182
has it.
More specifically, the DME is not on a stock C172R panel (nor
c172/Instruments
directory, it's no longer relevant.
TTYL
J
John Check wrote:
On Wednesday 16 January 2002 04:28 pm, you wrote:
Does this indicate a problem on the base package CVS server?
...
cvs server: Diffing Aircraft/X15/Panels
cvs server: Diffing Aircraft/X15/Panels
On Saturday 19 January 2002 12:41 pm, you wrote:
If you grab the latest SimGear, FlightGear, and base package from CVS,
you'll notice that fuel consumption is now working on JSBSim
piston-engine aircraft (well, the Cessna 310 doesn't have the right
number of tanks or the right fuel capacity,
it's 404
On Saturday 19 January 2002 05:09 pm, you wrote:
This makes the current autopilot at least configurable on the verticle
for different aircraft. There are two configs included, one for c172 and
the other for the c310:
http://www.spiderbark.com/fgfs/newauto-020119.tar.gz
There
I just received our booth assignment for LWCE '02.
Booth # 10 between the etherboot project and FSF
which, I beleive, is where we were slotted last time.
FWIW the .org pavillion seems to have moved to the
back wall, as opposed to being in the center of things.
Last years org pavillion location
Latest CVS build dies with following error
make[4]: Entering directory
`/home/j4strngs/Repository/FlightGear/src/FDM/JSBSim'
c++ -DFGFS -I../../.. -I../../../src -I/usr/local/include
-I/usr/X11R6/include -g -O2 -c FGTable.cpp
FGTable.cpp: In method `void FGTable::Print()':
FGTable.cpp:228:
On Wednesday 09 January 2002 11:44 am, you wrote:
schnip
By the way, I started using Blender just a couple of days ago. At
first The non-standard interface scared the @#$%@ out of me, but after
spending an hour or two working through a couple of the dozens or
hundreds of excellent,
On Monday 07 January 2002 03:55 pm, you wrote:
It would be nice if the newmat.cxx would check some global
property, set in the preferences.xml, to determine the
highest resolution texture that is acceptable. That way,
it can load whatever file is appropriate and (if needed)
force a minimum
On Monday 07 January 2002 09:06 pm, you wrote:
The paper submission for FlightGear at Linux.conf.au has been accepted. It
will be a 1 hour talk on flightgear. So now I have to sit down and write my
paper and talk, and set up demos, etc. If anyone has any fancy new features
they are working
On Monday 07 January 2002 09:17 pm, you wrote:
On Monday 07 January 2002 03:55 pm, you wrote:
It would be nice if the newmat.cxx would check some global
property, set in the preferences.xml, to determine the
highest resolution texture that is acceptable. That way,
it can load whatever
On Sunday 06 January 2002 05:05 pm, you wrote:
Christian Mayer wrote:
Alex Perry wrote:
(Here, I try to estimate the download size when doing
my first ever csv update, on slow time-metered isdn.
CVS (it'll take you a few weeks to get the hang of typing it right 8-)
is a very
On Saturday 05 January 2002 10:51 am, you wrote:
Borrowed text:
Panel.cfg
This file is a plain text file that can be edited using any text editor.
This file gives FS2000 information about the model's panel.
In FS2000 if you released a model without including a separate panel,
you would
On Saturday 05 January 2002 01:17 pm, you wrote:
I agree! The geometry (contact points) is maybe usefull too? And the names
and makes data. As said all what is good could be used. It takes lot of
time to draw nice airplanes. And there is lot of none programmers who
want to do that. Why not
On Thursday 03 January 2002 02:18 pm, you wrote:
David Megginson writes:
Curtis L. Olson writes:
Right now when flight gear detects a crash it simply
freezes the sim.
The idea is that if we have motion hardware connected up, we don't
want to overdrive the hardware beyond it's
On Friday 28 December 2001 01:41 am, you wrote:
Well, I just wanted to brag on my first born (you can see him at
http://unbeatenpath.net/) and let you guys know I may be a bit busy with
RL for an undetermined number of days (weeks?). Thanks
Congratulations on a job well done ;)
Hey Guys,
We're starting to get down to the wire for LWCE in NY
this year so now would be a good time to let me know
if you are planning to attend (or thinking about it) or help out
at the booth so we can make arrangements for passes.
Contact me directly for more info.
TTYL
John
On Friday 21 December 2001 04:34 pm, you wrote:
John Check writes:
While I'm at it... is there a chance we might see being able to
include fully defined layers in instruments at some point? The best
I can do now is
layer include=whatever.xml
transformations
/layer
On Friday 14 December 2001 2:19 pm, you wrote:
BERNDT, JON S. (JON) (JSC-EX) (LM) writes:
Does the c172 have retractable gears? I ask this because when
I pressed the
g, the retractable gear sound is played, but no effect is
I noticed this, too.
This is because of a short-cut
On Friday 14 December 2001 9:04 pm, you wrote:
From what I understand the c310r is 48.5 door to door width. So I'd guess
the panel itself is about 47.5 to 48 wide at its widest dimension. From
what I understand radios are 6.25 wide...so while the panel in the picture
below looks like its 3
On Saturday 15 December 2001 1:52 am, you wrote:
I have manually deleted the directories Aircraft/c172/Instruments and
Aircraft/c310/Instruments, because cvs tells that theese directories are
not anymore in the cvs repository. With this action, the program fails to
load the magnetic compass
On Tuesday 11 December 2001 6:39 am, you wrote:
Martin Olveyra writes:
Also, it is really a good idea to delete the tag panel in
preferences.xml, because the panel is setted via xxx-set.xml files (and
preferences.xml has precedence)
Right -- the problem with the include approach is
On Monday 10 December 2001 1:19 am, you wrote:
I use to be able to startup with the just the HUD showing
--prop:/sim/panel/visibility=false
--prop:/sim/hud/visibility=true
Now both the HUD and the Panel are displayed ?
It probably has something to do with a change Curt made
at my request
On Monday 10 December 2001 9:18 pm, you wrote:
David,
I think I will support this proposal under a couple of conditions.
1) We need to be able to have multiple instances of various FDM's
running concurrenty (and with your proposed changes, accessible
through the property manager
On Tuesday 11 December 2001 12:06 am, you wrote:
This is the cvs log message I want to refer to:
---
Log Message:
Small tweaks to initialization sequence and logic so we can default to
a top level aircraft def file (c172-set.xml)
On Tuesday 11 December 2001 12:29 am, you wrote:
Martin Olveyra wrote:
Then, run fgfs --fdm=jsb (my favourite flight model. I also noticed that
the default flight model has setted back to larcsim)
But, the change in the aircraft tag value doesn't take effect. The
c172 is loaded
On Sunday 09 December 2001 3:46 am, you wrote:
On Sat, 8 Dec 2001 21:38, you wrote:
John Check writes:
Yes. FWIW I did find some pix with a fair to middlin' amount of
detail http://www.philyoder.com/
That's a 310R, with a longer nose, more powerful engines and (I
suspect
On Sunday 09 December 2001 4:23 pm, you wrote:
The CVS commit logs don't provide much info. Can they be made to send
the changes made, too, so people can see the actual detail of the change
(as a diff -u). Sometimes people will not understand the author's
description of the change, for
On Sunday 09 December 2001 5:26 pm, you wrote:
David Findlay writes:
Maybe it would be a good idea to state exactly which models of
which aircraft we are going to have? This way we are all looking at
the same thing.
On the flightmodel list, I mentioned that I'm tentatively using a
On Sunday 09 December 2001 5:35 pm, you wrote:
David Megginson [EMAIL PROTECTED] said:
John Check writes:
Can somebody clue me on the order in which the config files are
parsed?
First preferences.xml, which picks up joystick.xml and keyboard.xml by
inclusion, then whatever
On Sunday 09 December 2001 6:14 pm, you wrote:
In c172-larcsim-set.xml the path for the panel is missing the subdirectory
Panels.
Oops. Fixed
Best,
Jim
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On Sunday 09 December 2001 6:31 pm, you wrote:
All of those (i.e. LaRCsim and YAsim) work for me. JSBsim currently
doesn't. I'm still working on that.
Same here trying to run with MingW32 although Cygwin has no
problem
Anyone want to go on record as being able to fly the JSBSim C172,
On Sunday 09 December 2001 6:31 pm, you wrote:
All of those (i.e. LaRCsim and YAsim) work for me. JSBsim currently
doesn't. I'm still working on that.
Same here trying to run with MingW32 although Cygwin has no
problem
Anyone want to go on record as being able to fly the JSBSim C172,
On Saturday 08 December 2001 10:07 pm, you wrote:
Has anybody noted that the 3D plane model in the external view disappears
when we are on air?
You need to adjust the pilot (camera) offset. What's happening is you are in
the middle if the model looking back. I'll put some reasonable defaults
On Saturday 08 December 2001 10:43 pm, you wrote:
Question:
What is the procedure for adjusting mixture with a constant speed prop
such as the 310 has?
In the c172 I had been tweaking for max rpm and then backing off a
touch to the rich side.
When I adjust mixture on the c310 engines,
On Friday 07 December 2001 3:06 pm, you wrote:
Hmmm, we might want to actually double check this someplace. The
other night, one of my pilot friends insisted that the c310's props
spun the same direction and were *not* counter rotating.
Which really compounds the single engine
On Friday 07 December 2001 4:15 pm, you wrote:
Things have been moving pretty quickly lately so I want to describe
one particularly useful change in case anyone missed it.
With the latest cvs code and base package you can now use a set of top
level config files to start up FlightGear with
On Friday 07 December 2001 5:13 pm, you wrote:
Currently we don't have a 747 panel so perhaps someone out there might
see this as an opportunity to jump in and start working on one. :-)
Well, we do have the glass displays which are ideal for the 747, but you
need a second machine on a
On Thursday 06 December 2001 8:47 pm, you wrote:
Jeff wrote:
So my question is: What is more important to FlightGear buildings or
planes?
For me? Neither:
Aircraft carrier!
Pretty sure Objects/Geometry/saratoga.obj is a carrier
Adding a tail hook and catapult mechanism would be
On Sunday 02 December 2001 9:15 pm, you wrote:
John Check writes:
A lot of stuff needs that. Which reminds me.. does preferences.xml
handle logic? I was thinking it might be nice to include a section of
defaults that get set when --aircraft=$multi_engine. If not, will
setting prefs
On Saturday 01 December 2001 8:45 am, you wrote:
David Megginson writes:
Curtis L. Olson writes:
With the latest JSBSim, latest c310.xml, and latest panel stuff from
John, I'm only able to start the left engine. The right engine will
crank, but it won't catch. Any ideas what I
On Saturday 01 December 2001 1:14 pm, you wrote:
It's working for me with the latest CVS of both FlightGear and the
base package as of Saturday morning, except for a version mismatch --
JSBSim rejects the config file in the base package because it is
version 1.55 rather than 1.56. You
On Saturday 01 December 2001 3:15 pm, you wrote:
It appears as though we've been going too fast ! ;-) There seems to be
a few things that are not in sync. Maybe we need to hold off on new changes
for a few days and iron out the directory structure?
Jon
Actually I was in the middle of
On Friday 30 November 2001 11:01 pm, you wrote:
John,
Can you setup the fgfs-base CVS server to send commit messages to the
flightgear-cvslogs list? It would be helpful to know when stuff is
updated. Thanks
Err... I didn't realize there was a separate list for that.
On Saturday 01 December 2001 11:49 pm, you wrote:
* [EMAIL PROTECTED] [2001.12.01 22:46]:
Sat Dec 1 22:14:59 EST 2001
FlightGear/FlightGear/Aircraft/c310/Instruments
magneto-switch.xml,NONE,1.1 Update of
/home/cvsroot/FlightGear/FlightGear/Aircraft/c310/Instruments In
directory
On Friday 30 November 2001 5:42 pm, you wrote:
John Check writes:
First item on my list is correct style throttle, pitch and mixture
controls. Where can I get engine specs so I can redo the gauge
faces?
Are they readable on any of the pics I sent you? If not, try to find
On Friday 30 November 2001 5:49 pm, you wrote:
On Sat, 1 Dec 2001 08:42, you wrote:
John Check writes:
First item on my list is correct style throttle, pitch and mixture
controls. Where can I get engine specs so I can redo the gauge
faces?
Are they readable on any of the pics
on configuration), and can cruise around
160-180kt.
The aerodynamics are not right yet, but the plane is flyable (be
careful to hold the nose down on climb). We don't have a proper 310
panel ready, but John Check has kindly modified the 172 panel to add
instrumentation for the second engine
On Saturday 01 December 2001 2:20 am, you wrote:
Did a fresh build of fgfs from the CVS library @ 10pm PST. Everthing went
fine.
Downloaded the snapshot of the base package and installed
Theres a fresh snap up really you should do a CVS checkout
fgfs_base-snap.0.7.9.tar.gz
On Thursday 29 November 2001 3:15 pm, you wrote:
Here's the manifold pressure, and then I'm out the door for a while.
hehe forgot about that one. I think now would be a good time to consider
changing the directory structure to something like:
Aircraft/
Cessna
/
$model
Regards,
Curt.
David Megginson writes:
John Check writes:
hehe forgot about that one. I think now would be a good time to
consider changing the directory structure to something like:
Aircraft/
Cessna
/
Instruments
c172
On Thursday 29 November 2001 8:11 pm, you wrote:
John Check writes:
Thats kind of what I mean. IMO stock instrument sets could be grouped
by airframe manufacturer. Picture
If you wanted to do that, it might make more sense to group them by
instrument manufacturer, since there's a lot
On Wednesday 28 November 2001 4:54 am, you wrote:
John Check wrote:
-
In the constructor for FGSoundMgr:
FGSoundMgr::FGSoundMgr() {
audio_sched = new slScheduler( 8000 );
..
}
Which, if I understand it right, is setting the playback rate to 8Khz.
So even
On Wednesday 28 November 2001 7:48 am, you wrote:
Alex Perry writes:
I just committed a new stall horn sample (finally) but I have
a question. Is it supposed to be a continuous tone or is it
cyclical?
It is a continuous tone, for as long as the angle of attack is too
On Wednesday 28 November 2001 10:28 am, you wrote:
John Check writes:
Ah.. Thats good. Then I can make a *short* sample.
BTW... this is kind of replying to myself but
According to the doco for SL (probably out of date but):
---
class slSample: Allows you to read sound
On Wednesday 28 November 2001 1:56 am, you wrote:
On Wednesday 28 November 2001 1:30 am, you wrote:
I just committed a new stall horn sample (finally) but I have a question.
Is it supposed to be a continuous tone or is it cyclical? I have the
pitch and timbre matched up(although it plays
On Thu, 15 Nov 2001, Norman Vine wrote:
D Luff writes:
Jon Berndt writes:
Did we goof somewhere? Do we need to change something?
Well, I suppose we ought to allow users to specify that the engine
is running at startup.
IMHO - a 'mouseless' interface to FGFS is mandatory !
so
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