Re: [Flightgear-devel] OpenAL

2004-04-24 Thread Curtis L. Olson
Andy Ross wrote: It will require OpenAL to be installed separately. I just did it under linux, and it's a relatively benign ./autogen.sh ./configure make make install kind of thing. They imply that some distributions install it by default (Fedora doesn't), so it may already be there. The win

RE: [Flightgear-devel] OpenAL

2004-04-24 Thread Jon Berndt
There is a link to a binary SDK available from Creative, though, so presumably cygwin users could use that? I believe cygwin can link programs against normal windows .lib files, right? Andy Unfortunately that's starting to get outside the range of expertise I have and also the time

RE: [Flightgear-devel] OpenAL

2004-04-24 Thread Jon Berndt
Jon, you might also search for libopenal along with cygwin ... if cygwin packaged openal, I bet that is what they'd call it. Curt. That search appeared to be more productive initially, but nothing helpful has cropped up, yet. Jon, CygWin user - Help, Help! I'm being repressed!

Re: [Flightgear-devel] OpenAL

2004-04-24 Thread Lee Elliott
On Saturday 24 April 2004 23:13, Andy Ross wrote: Lee Elliott wrote: will this require an OpenAL (dev) package to be installed, or will everything needed be included in the FG source? It will require OpenAL to be installed separately. I just did it under linux, and it's a relatively

Re: [Flightgear-devel] OpenAL update

2004-04-24 Thread Curtis L. Olson
Frederic Bouvier wrote: What is the right way to exit the main loop, rather than just calling exit() ? If there is no other option, we need an atexit call. I put alutExit() before exit(), with a sample playing from a previous run and the sound created by this instance are shut, the program

Re: [Flightgear-devel] OpenAL - http://www.openal.org

2004-04-23 Thread Gunnstein Lye
On Thursday 22 April 2004 22:03, Tracy Martin wrote: Engine fails, lever fully down, adopt autorotation speed (depends on type flown and where the field is) keep nose into wind with pedal*, adjust rrpm ( depending on weight ) ...wait for the ground to get nearer, around 30 - 40' stick

Re: [Flightgear-devel] OpenAL - http://www.openal.org

2004-04-23 Thread David Luff
On 4/22/04 at 9:03 PM Tracy Martin wrote: . Wearing my helicopter flying/instructing hat :- ditto :) ... apart from the lack of real world autorotation. I don't usually have such a spectatular landing when practicing the real thing :) Single engine choppers glide quite nicely albeit to a

RE: [Flightgear-devel] OpenAL - http://www.openal.org

2004-04-23 Thread Phillip Jones
Thanks for the feedback. I was hoping to catch up with you after you'd finished flying and discover what you thought of the helicopter dynamics, but missed you. I guess we've got some serious improvement to do. If you fly our helicopters occaisionally and tell us what is good and bad about

Re: [Flightgear-devel] OpenAL - http://www.openal.org

2004-04-22 Thread Erik Hofman
Curtis L. Olson wrote: I have an application in the pipeline where I'll need to play left engine sound out of the left speaker and right engine sound out of the right ... hopefully resulting in the proper effect when an engine goes out. As far as I know, this is impossible to do directly with

Re: [Flightgear-devel] OpenAL - http://www.openal.org

2004-04-22 Thread James Turner
On 22 Apr 2004, at 09:24, Erik Hofman wrote: Go with SDL's sound support. SDL itself supports OpenAL giving best of both worlds. This is not quite right, I think; like OpenGL, SDL can use OpenAL, but it doesn't wrap the OpenAL API. In general, I think OpenAL would be a big improvement, not

Re: [Flightgear-devel] OpenAL - http://www.openal.org

2004-04-22 Thread Erik Hofman
James Turner wrote: On 22 Apr 2004, at 09:24, Erik Hofman wrote: Go with SDL's sound support. SDL itself supports OpenAL giving best of both worlds. This is not quite right, I think; like OpenGL, SDL can use OpenAL, but it doesn't wrap the OpenAL API. Yes, that's true. But in general I expect

Re: [Flightgear-devel] OpenAL - http://www.openal.org

2004-04-22 Thread Curtis L. Olson
James Turner wrote: PS - Congrats to Jon Stockhill and co on a truly excellent demo of Flightgear at this year's Linux User Developer Expo, which I just got back from. I'm looking forward to the report. :-) Sounds like you guys had a big hit there, now all the Linux conventions are going

Re: [Flightgear-devel] OpenAL - http://www.openal.org

2004-04-22 Thread David Luff
On 4/22/04 at 8:49 AM Curtis L. Olson wrote: James Turner wrote: PS - Congrats to Jon Stockhill and co on a truly excellent demo of Flightgear at this year's Linux User Developer Expo, which I just got back from. I'm looking forward to the report. :-) Sounds like you guys had a big

Re: [Flightgear-devel] OpenAL - http://www.openal.org

2004-04-22 Thread Martin Spott
Curtis L. Olson wrote: James Turner wrote: PS - Congrats to Jon Stockhill and co on a truly excellent demo of Flightgear at this year's Linux User Developer Expo, which I just got back from. I'm looking forward to the report. :-) Oooh yes, from several announcements I have the

Re: [Flightgear-devel] OpenAL - http://www.openal.org

2004-04-22 Thread Chris Horler
I'm looking forward to the report. :-) Oooh yes, from several announcements I have the impresseion that the FlightGear setup in the Wasp is really the main attraction of the whole show ! Well I found several interesting things, the .org stand was worth a visit. Flightgear occupied most of

Re: [Flightgear-devel] OpenAL - http://www.openal.org

2004-04-22 Thread Tracy Martin
David Luff wrote We had a fantastic time :-) There were five of us there for the two days and it was great to meet the others for the first time and put a face to virtual identities. Having the stand in a helicopter in the main hall definately created much more of an impact than we would have

Re: [Flightgear-devel] OpenAL - http://www.openal.org

2004-04-22 Thread Jonathan Richards
On Thursday 22 Apr 2004 8:39 pm, Chris Horler wrote: Martin wrote: Curt wrote: I'm looking forward to the report. :-) Jon, Does the patch work? Or require a bit of modification? Maybe we might have to wait if Jonathon hasn't yet sent it. Cheers, Sorry, guys, I'm a bit behind the curve;

RE: [Flightgear-devel] OpenAL - http://www.openal.org

2004-04-21 Thread Norman Vine
Curtis L. Olson writes: I have an application in the pipeline where I'll need to play left engine sound out of the left speaker and right engine sound out of the right ... hopefully resulting in the proper effect when an engine goes out. As far as I know, this is impossible to do

Re: [Flightgear-devel] OpenAL

2002-01-08 Thread Arnt Karlsen
On Tuesday 8 January 2002 00:59, throttle1000 wrote: Dear Whatever, for 2000 Euro/h I will do it for you :- JOJ ..dear throttle1000, for 1000 US$ per hour, I would be _pleased_ to to this job for you. ;-) ..dear throttle1000, or is it JOJ? First, my name is Arnt, not Whatever.

Re: [Flightgear-devel] OpenAL

2002-01-07 Thread Arnt Karlsen
On Monday 7 January 2002 06:40, throttle1000 wrote: First, the obvious solution is not to run 1.2.x ... after all, the 1.4 series has been released stable. I am not running any version since it cannot even be downloaded! This bug was there 1/2 year ago! Second, from memory (back when I

Re: [Flightgear-devel] OpenAL

2002-01-07 Thread Christian Mayer
throttle1000 wrote: First, the obvious solution is not to run 1.2.x ... after all, the 1.4 series has been released stable. I am not running any version since it cannot even be downloaded! This bug was there 1/2 year ago! ?!? If you can't donload the latest PLIB: tell it on the

Re: [Flightgear-devel] OpenAL

2002-01-07 Thread throttle1000
Dear Whatever, for 2000 Euro/h I will do it for you :- JOJ ..dear throttle1000, for 1000 US$ per hour, I would be _pleased_ to to this job for you. ;-) ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] OpenAL

2002-01-06 Thread Alex Perry
This sound system seems to work very well in Windows. Might be better than what is now used? Linuxable also. As a matter of policy, please review the mailing list archives before starting discussion threads on topics that have already been examined. Since the PLIB project is considering

Re: [Flightgear-devel] OpenAL

2002-01-06 Thread throttle1000
On my computer sound stops playing after 5s! PC/Win98. JOJ In any case, for the purposes of flight simulation, SL works well enough and also works (as far as I know) on all our supported platforms. ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] OpenAL

2002-01-06 Thread Alex Perry
On my computer sound stops playing after 5s! PC/Win98. Surprised; it works fine on both my Linux and Windows machines. Are you running accelerated ? ... i.e. a framerate above 1 sec ? Do you have the engine running ? Have you tried using a nav radio ?

Re: [Flightgear-devel] OpenAL

2002-01-06 Thread throttle1000
I have tested this several times .. even with my self compiled version. The sound stops playing after few seconds! Happens every time I run FGFS. And this is the only game that does that! I run FU3, MSCombatSim, and several other games WITHOUT any sound problem. FGFS is the only soundless one.

Re: [Flightgear-devel] OpenAL

2002-01-06 Thread Alex Perry
First, the obvious solution is not to run 1.2.x ... after all, the 1.4 series has been released stable. Second, from memory (back when I was running 1.2) the bug was only a problem with navaid sound effects. I have tested this several times .. even with my self compiled version. The sound

Re: [Flightgear-devel] OpenAL

2002-01-06 Thread throttle1000
First, the obvious solution is not to run 1.2.x ... after all, the 1.4 series has been released stable. I am not running any version since it cannot even be downloaded! This bug was there 1/2 year ago! Second, from memory (back when I was running 1.2) the bug was only a problem with navaid

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