Re: [Flightgear-devel] Frankfurt (EDDF) scenery SVN now available

2008-03-10 Thread Heiko Schulz
--- Durk Talsma [EMAIL PROTECTED] schrieb: Hopefully, once we start working on a new architecture, in which AI traffic is fed from a separate application into FlightGear, using the multiplayer system, hopefully much of that load will be offloaded from FlightGear. This could be run

Re: [Flightgear-devel] Frankfurt (EDDF) scenery SVN now available

2008-03-10 Thread Heiko Schulz
--- Durk Talsma [EMAIL PROTECTED] schrieb: Hi Heiko, On Monday 10 March 2008 19:06, Heiko Schulz wrote: So it is sure, that we will change the architecture of flightgear, like proposed in the famous pdf? Actually, I don't think it's likely that that is going to happen anytime soon

Re: [Flightgear-devel] Frankfurt (EDDF) scenery SVN now available

2008-03-10 Thread Heiko Schulz
Hi, as long we havn't the discussed feature - where will we able to download this Traffic-files? There are some in CVS, but I sometimes heard, that people did their own - would be grat if anyone can profit from. Cheers HHS still in work: http://www.hoerbird.net/galerie.html But already done:

Re: [Flightgear-devel] LH A320 near crash during crosswind and heavy gust

2008-03-02 Thread Heiko Schulz
Hi, BTW: is there any possibility to load a special METAR situation into FlightGear? Is a METAR file of this time (EDDH, Saturday 01.Febr.2008, 14:00) available anywhere? I noticed it too, and followed a discussion at www.flightsimulation.ch about. I flew at this day too in FGFS but

Re: [Flightgear-devel] LH A320 near crash during crosswind and heavy gust

2008-03-02 Thread Heiko Schulz
Hi, --- Georg Vollnhals [EMAIL PROTECTED] schrieb: Hello Heiko and all readers, I am back again, having to add something. When I looked at the METAR format I discovered that turbulences are not described, only gusts (like 80/30G20 = wind from 80 deg, 30 knots windspeed, gusts 20

Re: [Flightgear-devel] Request for Blender tutorials

2008-03-01 Thread Heiko Schulz
--- LeeE [EMAIL PROTECTED] schrieb: Hi, I've been trying to use Blender for UV texturing but I've been hitting a few problems. The first problem is that when I import a .obj format model all of the sub-object ordering and grouping is lost. I seem to be getting each sub-object in

Re: [Flightgear-devel] Request for Blender tutorials

2008-03-01 Thread Heiko Schulz
--- LeeE [EMAIL PROTECTED] schrieb: Hi, I've been trying to use Blender for UV texturing but I've been hitting a few problems. The first problem is that when I import a .obj format model all of the sub-object ordering and grouping is lost. I seem to be getting each sub-object in

Re: [Flightgear-devel] wiki mess (was: Re: livery handling ( MP updates))

2008-03-01 Thread Heiko Schulz
--- Melchior FRANZ [EMAIL PROTECTED] schrieb: IOW: under these circumstances I'm not going to waste my time on the wiki. m. That's why you SHOULD put it in the wiki - it will not get better, if you resist! The wiki is one of the strongest part of documentation of FlightGear Project-

Re: [Flightgear-devel] Flying over an island

2008-02-17 Thread Heiko Schulz
According to google searches the 110 are realistic for the East coast (as a maximum), while visibilities in the West coast of the USA are much lower. But that should already be contained in the humidity. Well- at the westcoast it is not only humidity- it is moresmog ( look at pics of

Re: [Flightgear-devel] Flying over an island

2008-02-11 Thread Heiko Schulz
--- Melchior FRANZ [EMAIL PROTECTED] schrieb: * Heiko Schulz -- Monday 11 February 2008: Even with a visibility more than 30m I can't see much impact. Well, 30m isn't much. No impact here, either. :-} * Stuart Buchanan -- Monday 11 February 2008: I'm sure you alreay know

Re: [Flightgear-devel] Flying over an island

2008-02-11 Thread Heiko Schulz
--- Melchior FRANZ [EMAIL PROTECTED] schrieb: * Thomas Förster -- Monday 11 February 2008: Note that METAR itself only codes visibility up to m. Only if it uses the 4-digit visibility code. But it can also be something like KEDW 110755Z 24006KT 45SM SCT250 04/M01 A3014 where the

Re: [Flightgear-devel] Flying over an island

2008-02-10 Thread Heiko Schulz
--- LeeE [EMAIL PROTECTED] schrieb: Hi all, Finally remembered to raise this:) I don't know exactly when it started happening but for a couple of months now I've noticed that, regardless of where I'm flying, I always seem to be flying over an island of about 12nm radius and

Re: [Flightgear-devel] ParticleEffects : Rain Snow

2008-02-10 Thread Heiko Schulz
Hi, this is looking great - did you add this to the Aircraft or is this hardcoded? Now the working wipers on the DHC6 makes sense! ;-) Regards HHS --- Nicolas [EMAIL PROTECTED] schrieb: Hi, I have started to learn FG, SG and OSG programmation... Since severals months, I use FG

Re: [Flightgear-devel] Flying over an island

2008-02-10 Thread Heiko Schulz
--- LeeE [EMAIL PROTECTED] schrieb: On Sunday 10 February 2008 17:45, Heiko Schulz wrote: --- LeeE [EMAIL PROTECTED] schrieb: Hi all, Finally remembered to raise this:) I don't know exactly when it started happening but for a couple of months now I've noticed

Re: [Flightgear-devel] ParticleEffects : Rain Snow

2008-02-10 Thread Heiko Schulz
--- SydSandy [EMAIL PROTECTED] schrieb: On Sun, 10 Feb 2008 19:22:08 +0100 (CET) Heiko Schulz [EMAIL PROTECTED] wrote: Hi, this is looking great - did you add this to the Aircraft or is this hardcoded? Now the working wipers on the DHC6 makes sense! ;-) I don't know

Re: [Flightgear-devel] ParticleEffects : Rain Snow

2008-02-10 Thread Heiko Schulz
--- SydSandy [EMAIL PROTECTED] schrieb: On Sun, 10 Feb 2008 20:13:31 +0100 (CET) Heiko Schulz [EMAIL PROTECTED] wrote: --- SydSandy [EMAIL PROTECTED] schrieb: On Sun, 10 Feb 2008 19:22:08 +0100 (CET) Heiko Schulz [EMAIL PROTECTED] wrote: Hi, this is looking

Re: [Flightgear-devel] tree textures

2008-02-10 Thread Heiko Schulz
--- Csaba Halász [EMAIL PROTECTED] schrieb: On Feb 9, 2008 12:29 PM, Vivian Meazza [EMAIL PROTECTED] wrote: I would be pleasantly surprised if condition worked in materials.xml Here you go :) As a side effect, we could get rid of the ugly code that makes Terrain.season out of

Re: [Flightgear-devel] tree textures

2008-02-10 Thread Heiko Schulz
--- Csaba Halász [EMAIL PROTECTED] schrieb: On Feb 10, 2008 11:22 PM, Heiko Schulz [EMAIL PROTECTED] wrote: Did I read right? That meand the thae lakes, Rivers etc. will be frozen ( solid!) if it is winter in FGFS? We discussed this on IRC- but it seemed not really possible

Re: [Flightgear-devel] tree textures

2008-02-10 Thread Heiko Schulz
Im testing now , but yes you can change solid , bumpiness , friction , etc , so it should be possible Cheers Even, when it is raining or snowing? That would be a feature which MSFS has not ( only graphic, but not in the behaviour of the aircraft) still in work:

Re: [Flightgear-devel] tree textures

2008-02-10 Thread Heiko Schulz
Im testing now , but yes you can change solid , bumpiness , friction , etc , so it should be possible Cheers Even, when it is raining or snowing? That would be a feature which MSFS has not ( only graphic, but not in the behaviour of the aircraft) still in work:

Re: [Flightgear-devel] Depth percepted cockpit

2008-02-01 Thread Heiko Schulz
--- Frederic Bouvier [EMAIL PROTECTED] schrieb: Selon joe: Hi! Again me with a proposal! ;) Some time ago this video was quite popular: http://www.youtube.com/watch?v=Jd3-eiid-Uw It shows a simple headtracking system which creates an impressive depth perception with a

Re: [Flightgear-devel] Depth percepted cockpit

2008-02-01 Thread Heiko Schulz
--- Frederic Bouvier [EMAIL PROTECTED] schrieb: Quoting Heiko Schulz : I have to disagree. Look at Detelef's Albatross - you can walk inside the aircraft- it is very easy to do, so this depth perception would be a very cool feature against X-Plane and MSFS! Do you mean you

Re: [Flightgear-devel] trees

2008-01-28 Thread Heiko Schulz
--- Stuart Buchanan [EMAIL PROTECTED] schrieb: In fact, it would be great if someone with some artistic skill could work on the textures. You can even vary the distribution of the different tree types by including similar textures multiple times. Sebastian Bechthold had nice

Re: [Flightgear-devel] FGFS loads .osg instead of .ac though .ac was defined

2008-01-25 Thread Heiko Schulz
--- Melchior FRANZ [EMAIL PROTECTED] schrieb: * Heiko Schulz -- Friday 25 January 2008: I had a model-file with path to an .osg-file. Then I changed it to .ac. But FGFS showed me still the .osg. I did restart, set the roots for FGFS new- nothing changed. At last I had to delete

[Flightgear-devel] FGFS loads .osg instead of .ac though .ac was defined

2008-01-25 Thread Heiko Schulz
Hi, Today I had something very strange in FGFS-OSG ( last built 2008/01/13). I had a model-file with path to an .osg-file. Then I changed it to .ac. But FGFS showed me still the .osg. I did restart, set the roots for FGFS new- nothing changed. At last I had to delete all these specific

Re: [Flightgear-devel] Shader based random trees and improved random objects

2008-01-23 Thread Heiko Schulz
--- SydSandy [EMAIL PROTECTED] schrieb: On Tue, 22 Jan 2008 21:45:32 -0600 Curtis Olson [EMAIL PROTECTED] wrote: On Jan 22, 2008 9:36 PM, SydSandy wrote: Just gave the patch a try , amazing ! And this time it has hardly any effect on my framerate ... Cheers It would be

Re: [Flightgear-devel] [Fwd: Re: [Flightgear-cvslogs] CVS: data/AIload_demo.xml, NONE, 1.1]

2008-01-05 Thread Heiko Schulz
Even if the bucket is not filled it is a weight some distance away from the helicopter. And when your downpitching into autorotation it will influence the CG of your a/c. And due to the load change it will start to swing. And groundnear it may hook into the vegetation. Many helicopter

Re: [Flightgear-devel] [Fwd: Re: [Flightgear-cvslogs] CVS: data/AIload_demo.xml, NONE, 1.1]

2008-01-05 Thread Heiko Schulz
--- Georg Vollnhals [EMAIL PROTECTED] schrieb: Vivian Meazza schrieb: Georg Vollnhals wrote: Good to know that it works so far! The arrows are so that Maik knows which way is up:-). We have a little more work to do to make it pick-up-able. But you can make the load move around

Re: [Flightgear-devel] [Fwd: Re: [Flightgear-cvslogs] CVS: data/AIload_demo.xml, NONE, 1.1]

2008-01-05 Thread Heiko Schulz
--- Georg Vollnhals [EMAIL PROTECTED] schrieb: Heiko Schulz schrieb: You're generally right- but in your named case 30ft (9m) are not much for autorotating - on the pics it seems that he couldn't get rid of the cargo in time. Hi HHS, I don't want to annoy you but as I think you

Re: [Flightgear-devel] Realistic water for FG tutorial!

2008-01-03 Thread Heiko Schulz
--- Erik Hofman [EMAIL PROTECTED] schrieb: Pavel T wrote: Hello Developers, I've found a realistic water tutorial for openGL snd maybe you could use this for FG? Link: http://www.gametutorials.com/Articles/RealisticWater.htm

Re: [Flightgear-devel] 3D trees

2007-12-30 Thread Heiko Schulz
Hi, Looks good - so the difficult seems to be in the moment with billboard-trees. I tried it with some higher values: tree-range-m6000/tree-range-m ... coverage-m225/coverage-m2 I noticed a impact about 90-30% of fps with Dual AMD Athlon 2,8GHz, 4GB Ram, Gainward 8800 GT. With the values

Re: [Flightgear-devel] 3D trees

2007-12-30 Thread Heiko Schulz
--- Detlef Faber [EMAIL PROTECTED] schrieb: Am Sonntag, den 30.12.2007, 12:38 +0100 schrieb Heiko Schulz: Hi, Looks good - so the difficult seems to be in the moment with billboard-trees. I tried it with some higher values: tree-range-m6000/tree-range-m ... coverage

Re: [Flightgear-devel] shaders (was Re: 3D trees)

2007-12-30 Thread Heiko Schulz
Hi, --- Tim Moore [EMAIL PROTECTED] schrieb: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Christian Mayer wrote: Josh Babcock schrieb: LeeE wrote: On Sunday 30 December 2007 09:47, Detlef Faber wrote: Hello, Could it be that the overhead of rotating many simple billboard

Re: [Flightgear-devel] Preaching to the Bishop

2007-12-29 Thread Heiko Schulz
--- Curtis Olson [EMAIL PROTECTED] schrieb: Hi Shad, I run google mail so I went back and searched all the email threads with your name in it, and what I saw initially was some good and fair questions from you (the new user.) Then I saw the correct people who knew the answers jump in

Re: [Flightgear-devel] Random Objects OSG patch

2007-12-28 Thread Heiko Schulz
--- Stuart Buchanan [EMAIL PROTECTED] schrieb: --- Curtis Olson wrote: Here are a couple of thoughts for whatever they are worth. 1. In the original implementation, the randomness was seeded with some element from the triangle the objects. The way the random object pattern was

Re: [Flightgear-devel] v1.0 Gallery Page

2007-12-19 Thread Heiko Schulz
--- Maik Justus [EMAIL PROTECTED] schrieb: Hi, Curtis Olson schrieb am 19.12.2007 01:19: On Dec 18, 2007 5:21 PM, Maik Justus wrote: Heikos page is now working for me with also some other screenshots (worth to be in the gallerie, too): http://www.hoerbird.net/index.htm

Re: [Flightgear-devel] 3-Dimensional forests.

2007-12-19 Thread Heiko Schulz
--- Georg Vollnhals [EMAIL PROTECTED] schrieb: Pavel T schrieb: Hello Flightgear Developer(s), I was thinking of this idea and I thought you might like it. You might have guessed already by the subject of the e-mail. I was thinking of maybe someone could make different versions of

Re: [Flightgear-devel] 3-Dimensional forests.

2007-12-19 Thread Heiko Schulz
--- Melchior FRANZ [EMAIL PROTECTED] schrieb: * Georg Vollnhals -- Wednesday 19 December 2007: You asked on the FG forum for driving cars. I made an example a long time ago with a driving truck on the EDDW airport. BTW: the ufo does since a while export flightplans. You just select an

Re: [Flightgear-devel] screenshots (and snapshots)

2007-12-17 Thread Heiko Schulz
--- Melchior FRANZ [EMAIL PROTECTED] schrieb: * Georg Vollnhals -- Monday 17 December 2007: Just now (!!!) remembering Torsten's Dragonfly banner-trick (!!!) which is pretty similar: Yes, it's clearly a job for Maik's winch/anchor feature. He has already lifted me via MP: I was in a

Re: [Flightgear-devel] screenshots (and movies)

2007-12-17 Thread Heiko Schulz
Hi, for all, who are interested: I also did a video starring the EC 135 ÖAMTC in her natural environment! you can find it here: http://www.youtube.com/watch?v=XkeApfVUnVk or here: www.hoerbird.net/index.htm Have fun HHS still in work: http://www.hoerbird.net/galerie.html But already done:

[Flightgear-devel] strange behaviour on Nimitz with v1.0

2007-12-17 Thread Heiko Schulz
Hi, today I noticed, that no ac holds one the flightdeck, when I want to start from it. The carrier goes by under the ac, even I engaged the catapult. The strange thing is that the movements of the ac are changing with the angle of view in helicopter view. What's going on? prebuild 12/13/2007

[Flightgear-devel] Perfomance issues with v1.0.0 win32

2007-12-17 Thread Heiko Schulz
Hi, Having a brandnew GeForce 8800 GT I have now a problem: with vsync 75fps, without 190 fps. Both not playable! --sim-throttle-hz isn't available on win32 so we should add this. I'm sure taht tere will ab a lot of people around with good GPU's, coming from MSFS, trying FlightGear and beeing

Re: [Flightgear-devel] Aircraft downloads page update

2007-12-17 Thread Heiko Schulz
--- Curtis Olson [EMAIL PROTECTED] schrieb: Hi, It would be great if people could grab a quick preview image and submit/commit it for the aircraft that don't yet have one. http://www.flightgear.org/Downloads/aircraft/ Thanks, Curt. -- Hi, can someone commit this to the ASK 21?

Re: [Flightgear-devel] Perfomance issues with v1.0.0 win32

2007-12-17 Thread Heiko Schulz
Hi, --- Durk Talsma [EMAIL PROTECTED] schrieb: On Monday 17 December 2007 20:25, Heiko Schulz wrote: --sim-throttle-hz isn't available on win32 so we should add this. I'm sure taht tere will ab a lot of people around with good GPU's, coming from MSFS, trying FlightGear and beeing

Re: [Flightgear-devel] Aircraft downloads page update

2007-12-17 Thread Heiko Schulz
Sorry, it is updated now! Thanks HHS --- Melchior FRANZ [EMAIL PROTECTED] schrieb: * Heiko Schulz -- Monday 17 December 2007: can someone commit this to the ASK 21? www.hoerbird.net/thumbnail.jpg Can you submit it in the standard size 171x128 for fgfs thumbnails? $ identify

Re: [Flightgear-devel] screenshots (and snapshots)

2007-12-16 Thread Heiko Schulz
--- Torsten Dreyer [EMAIL PROTECTED] schrieb: I have one, too http://www.t3r.de/fg/screenshots/Seneca-SingleEngineApproachEDHL.jpg showing a single engine approach with the SenecaII. Left engine is dead, prop feathered. For the perfect aviator, there is a lot to complain about this

Re: [Flightgear-devel] screenshots (and snapshots)

2007-12-16 Thread Heiko Schulz
Some more from me: http://www.hoerbird.net/page-0016.htm Really nice textures - I didn't try the photorealistic one yet! http://www.hoerbird.net/page-0017.htm And a very nice cockpit too! http://www.hoerbird.net/page-0018.htm For showing tutorial feature http://www.hoerbird.net/page-0019.htm

Re: [Flightgear-devel] screenshots (and snapshots)

2007-12-16 Thread Heiko Schulz
--- AnMaster [EMAIL PROTECTED] schrieb: -BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Why is there a black area at the bottom of each picture? Because it seems that I maybe forgot to maximise the window of FGFS Or my gallery-software does this... still in work:

Re: [Flightgear-devel] segfaults...

2007-12-16 Thread Heiko Schulz
--- SydSandy [EMAIL PROTECTED] schrieb: Hi all , Just a note to say I'm getting a lot of segfaults in the last few days ... Maybe the Bravo is getting to big , but I get it randomly with other aircraft too. Im recompiling the PLIB version to test again ,it's probably my fault. Just

Re: [Flightgear-devel] segfaults...

2007-12-16 Thread Heiko Schulz
--- Melchior FRANZ [EMAIL PROTECTED] schrieb: * Melchior FRANZ -- Sunday 16 December 2007: No segfaults here. But PLIB has some hard-coded limits: Yeah, yeah ... hard coded limits. Of course, it's only badly chosen data types, which are now kept for compatibility reasons. (And

Re: [Flightgear-devel] segfaults...

2007-12-16 Thread Heiko Schulz
Here, with FG 1.0 both, Bravo and Blackbird are right, I get mainly problems with OSG. Regards -- Gérard http://pagesperso-orange.fr/GRTux/ FGFS 12/13/2007 windows precompiled still in work: http://www.hoerbird.net/galerie.html But already done:

Re: [Flightgear-devel] screenshots (and snapshots)

2007-12-16 Thread Heiko Schulz
No it is not a trick, only for fun, I will include it on every of my naval sea rescue helicopter. Cheers -- Gérard http://pagesperso-orange.fr/GRTux/ Cool-Is the whinch working? Regards HHS still in work: http://www.hoerbird.net/galerie.html But already done:

Re: [Flightgear-devel] screenshots (and snapshots)

2007-12-15 Thread Heiko Schulz
..and a pity that the parachutes are nor really round... but this are the shots are needed! Regards HHS --- AJ MacLeod [EMAIL PROTECTED] schrieb: On Saturday 15 December 2007 14:34:19 gerard robin wrote: This could give an idea for an other snapshot.

Re: [Flightgear-devel] screenshots (and snapshots)

2007-12-15 Thread Heiko Schulz
--- Curtis Olson [EMAIL PROTECTED] schrieb: On Dec 15, 2007 4:26 PM, AnMaster wrote: Indeed, however I'm biased here as I provided a lot of screenshots myself (compressing some more at the moment of dhc2F) It sounds to me like you have just volunteered. And if no one else

Re: [Flightgear-devel] screenshots (and snapshots)

2007-12-15 Thread Heiko Schulz
web site, or we can even add an embedded player so they integrate seamlessly with the web page ... which is something youtube encourages. Curt. On Dec 15, 2007 5:09 PM, Heiko Schulz [EMAIL PROTECTED] wrote: --- Curtis Olson [EMAIL PROTECTED] schrieb: On Dec 15, 2007 4:26 PM

[Flightgear-devel] Screenshots for V1.0

2007-12-15 Thread Heiko Schulz
Hi, here comes my site with pics. Today I got my new pc with a dual core and GeForce 8800 GT - that's means FGFS is now a lot of fun for me in the highest quality! Hurrah! http://www.hoerbird.net/fgfs_v01.htm More to come! regards HHS still in work: http://www.hoerbird.net/galerie.html But

Re: [Flightgear-devel] Screenshots for V1.0

2007-12-15 Thread Heiko Schulz
Hi, upps- o.k. I can fix that tomorrow! regards HHS --- AJ MacLeod [EMAIL PROTECTED] schrieb: On Saturday 15 December 2007 23:53:33 Heiko Schulz wrote: here comes my site with pics. http://www.hoerbird.net/page-0003.htm This one has to be a very strong contender - if only it wasn't

Re: [Flightgear-devel] Screenshots for V1.0

2007-12-15 Thread Heiko Schulz
--- AJ MacLeod [EMAIL PROTECTED] schrieb: On Saturday 15 December 2007 23:53:33 Heiko Schulz wrote: here comes my site with pics. http://www.hoerbird.net/page-0003.htm This one has to be a very strong contender - if only it wasn't for that FPS display in the bottom corner

Re: [Flightgear-devel] Improved 737-300 with 3D-cockpit first WIP-release

2007-12-14 Thread Heiko Schulz
--- Ladislav MichnoviÄ#65533; [EMAIL PROTECTED] schrieb: 2007/12/12, Heiko Schulz [EMAIL PROTECTED]: --- Ladislav MichnoviÄ#65533; [EMAIL PROTECTED] schrieb: 2007/12/9, Heiko Schulz [EMAIL PROTECTED]: Hi, There were some bugs causing a segfault. should be fixed

Re: [Flightgear-devel] Improved 737-300 with 3D-cockpit first WIP-release

2007-12-12 Thread Heiko Schulz
--- Ladislav MichnoviÄ#65533; [EMAIL PROTECTED] schrieb: 2007/12/9, Heiko Schulz [EMAIL PROTECTED]: Hi, There were some bugs causing a segfault. should be fixed now: http://www.hoerbird.net/737-300.v12.09.2007.tar.gz Hi. I've tried it but I'm little disappointed

Re: [Flightgear-devel] Improved 737-300 with 3D-cockpit first WIP-release

2007-12-12 Thread Heiko Schulz
--- Ladislav MichnoviÄ#65533; [EMAIL PROTECTED] schrieb: 2007/12/9, Heiko Schulz [EMAIL PROTECTED]: Hi, There were some bugs causing a segfault. should be fixed now: http://www.hoerbird.net/737-300.v12.09.2007.tar.gz Hi. I've tried it but I'm little disappointed

[Flightgear-devel] Improved 737-300 with 3D-cockpit first WIP-release

2007-12-09 Thread Heiko Schulz
Hi, O.k. here is the first release of of my 737-300-wip. It's definitvly wip, but I see worser aircrafts in cvs, so I would like have this file commit to cvs. There are several bugs, and lot's of instruments are missing. Don't we have here some real-737-pilots? For those who want help, I will

[Flightgear-devel] small change on ASK 21

2007-12-09 Thread Heiko Schulz
Hi, Today I added he chrome2.rgb of the R22 and the shader to the canopy of the ask21. Please add the including files to the models-file. Download: www.hoerbird.net/ask21.update.tar.gz Thanks Regards HHS Machen Sie Yahoo! zu Ihrer Startseite. Los geht's: http://de.yahoo.com/set

[Flightgear-devel] Improved 737-300 with 3D-cockpit first WIP-release

2007-12-09 Thread Heiko Schulz
Hi, There were some bugs causing a segfault. should be fixed now: http://www.hoerbird.net/737-300.v12.09.2007.tar.gz Regards HHS Jetzt Mails schnell in einem Vorschaufenster überfliegen. Dies und viel mehr bietet das neue Yahoo! Mail - www.yahoo.de/mail

Re: [Flightgear-devel] Improved 737-300 with 3D-cockpit first WIP-release

2007-12-09 Thread Heiko Schulz
Hi, --- Barry Fawthrop [EMAIL PROTECTED] schrieb: Hi Heiko I get the following after copying the files from 737-300.v12.09.2007.tar.gz in FG-ROOT/data/Aircraft/737-300 Thanks Barry ./bin/fgfs --fg-root=./data --aircraft=737-300 --airport=KMCO Error reading panel: Failed to

Re: [Flightgear-devel] Pre-final aircraft selection

2007-12-08 Thread Heiko Schulz
--- Durk Talsma [EMAIL PROTECTED] schrieb: On Saturday 08 December 2007 19:21, gerard robin wrote: I forgot, does the 737 gone out and DEAD ? (in spite of the coming 3D cockpit , Heiko working hardly on it). Certainly not dead. :-) I asked Heiko, off-list how much time he

Re: [Flightgear-devel] Aircraft Downloading and Quality

2007-12-07 Thread Heiko Schulz
Nice idea! Why not add a system like: 5 stars for a very complete aircraft like the Senecca II or one for the not so goog like the fokker 70/100? So everyone can see, where is potential to develop?! Regards HHS --- Hans Fugal [EMAIL PROTECTED] schrieb: The aircraft discussion has been

Re: [Flightgear-devel] Aircraft Downloading and Quality

2007-12-07 Thread Heiko Schulz
Hi, --- gerard robin [EMAIL PROTECTED] schrieb: On ven 7 décembre 2007, Heiko Schulz wrote: Yes we must not talk about artistic competences (here the msfs models are better :( ), only to answer the question: does the model simulate the real one ?which degree of simulation

Re: [Flightgear-devel] Aircraft Downloading and Quality

2007-12-07 Thread Heiko Schulz
Yes we must not talk about artistic competences (here the msfs models are better :( ), only to answer the question: does the model simulate the real one ?which degree of simulation ? Right I think- eye candies are only one small part of being realistic, but if we want to be

Re: [Flightgear-devel] Helicopter simulations

2007-12-07 Thread Heiko Schulz
Hi, You should have the latest CVS-Version or the pre-Release-version. It has the latest YASim with improved helicopter-fdm. In the DOC's you will find further information about. Regards HHS --- Lee Duke [EMAIL PROTECTED] schrieb: I'm trying to build a simulation model of a helicopter and a

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Heiko Schulz
Hi, Still working on the 3D-cockpit but a first release I can give this week! HHS --- Melchior FRANZ [EMAIL PROTECTED] schrieb: * Georg Vollnhals -- Thursday 06 December 2007: 2. Add an entry to the aircraft help how to get back to the 2D panel once lost (ie. if an unexperienced user

Re: [Flightgear-devel] Aircraft selection summary

2007-12-06 Thread Heiko Schulz
Hi, we have the 777-200 ( not in CVS but GPL!) We have Fred's A320, which is nice to fly and we have the b1900d, which is really good and an airliner. But it should be no problem, to fix the 787-autopilot: there are some people quite good in tuning the autopilot- that's something should be done

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Heiko Schulz
--- Robin van Steenbergen [EMAIL PROTECTED] schrieb: Heiko Schulz schreef: Hi, Still working on the 3D-cockpit but a first release I can give this week! HHS Screenshots? Will that be an actual -300 cockpit (with EFIS and separate engine gauges) instead of the current 'NG-like

Re: [Flightgear-devel] Property path patches for B-2 and F-86

2007-12-04 Thread Heiko Schulz
Hi, can you update the ec135 too? I know, you have changed it on your local system, but I haven't the time now to fix it myself. It seems to me, that there are coming some changes to my life in the coming weeks, so I wil have not much time so I can't do it on my own. It would be very nice!

Re: [Flightgear-devel] FlightGear prerelease

2007-12-04 Thread Heiko Schulz
--- Durk Talsma [EMAIL PROTECTED] schrieb: On Thursday 22 November 2007 07:36, Durk Talsma wrote: This is a quick note to everybody: I'm planning to build an official FlightGear pre-release tonight. I did a full dress rehearsal last sunday and that all seemed to work well, but I still

[Flightgear-devel] Yasim and taileron; JSBsim and thrust-reverser

2007-12-02 Thread Heiko Schulz
Hi, maybe this fit more to the flightmodel-list, but I'm not sure about if this list is really be read;-) Trying to do a fdm with yasim for a Panavia Tornado GR4 IDS I noticed that it seems to me not possible to model a taileron (elevator and aileron in one control surface at the tail)- I always

Re: [Flightgear-devel] Yasim and taileron; JSBsim and thrust-reverser

2007-12-02 Thread Heiko Schulz
Thanks, Markus Zojier hepled me too. We have to much aircrafts, I was completely lost- so I couldn't see, that tere are some with tailerons! O.k. So I should solve my problem! Regards HHS --- LeeE [EMAIL PROTECTED] schrieb: On Sunday 02 December 2007 14:48, Heiko Schulz wrote: Hi

Re: [Flightgear-devel] Yasim and taileron; JSBsim and thrust-reverser

2007-12-02 Thread Heiko Schulz
FlightGear CVS from 11/24/2007 win32-built plib --- Jon S. Berndt [EMAIL PROTECTED] schrieb: On JSBsim I noticed that the thrust reverser are not working ( as an example Fokker 70/100), but I remember that it was working with 0.9.9 and 0.9.10 - something changed or I'm too stupid?

Re: [Flightgear-devel] Informal version number poll

2007-12-01 Thread Heiko Schulz
Hi, Great idea! We really should do this! And as first name we should take Wright- the first pilot an an aircraft Regards HHS --- Tim Moore [EMAIL PROTECTED] schrieb: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Sébastien MARQUE wrote: Hi, I'm not a developer, but I can see from

Re: [Flightgear-devel] Informal version number poll

2007-12-01 Thread Heiko Schulz
--- alexis bory [EMAIL PROTECTED] schrieb: Heiko Schulz wrote: And as first name we should take Wright- the first pilot an an aircraft OK, but let's call 0.9.11pre2 == Clement Ader ! Alexis Gustav Weisskopf! To be serious - nice idea, but not very practicable. Mabye as add

Re: [Flightgear-devel] Informal version number poll

2007-11-30 Thread Heiko Schulz
Never ever had this problems have you look at your hardware? --- AnMaster [EMAIL PROTECTED] schrieb: -BEGIN PGP SIGNED MESSAGE- Hash: SHA512 FlightGear (both plib and osg) currently has a lot of odd bugs, most of them seems like race conditions to me, they are very hard to

Re: [Flightgear-devel] Informal version number poll

2007-11-30 Thread Heiko Schulz
I mean your input hardware like joystick, keyboard --- AnMaster [EMAIL PROTECTED] schrieb: -BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Heiko Schulz wrote: Never ever had this problems have you look at your hardware? I had the problems I listed on several computers, both

Re: [Flightgear-devel] Informal version number poll

2007-11-30 Thread Heiko Schulz
Never ever had this problems have you look at your hardware? --- AnMaster [EMAIL PROTECTED] schrieb: -BEGIN PGP SIGNED MESSAGE- Hash: SHA512 FlightGear (both plib and osg) currently has a lot of odd bugs, most of them seems like race conditions to me, they are very hard to

Re: [Flightgear-devel] Informal version number poll

2007-11-30 Thread Heiko Schulz
Upps... I meant 0.9.90 --- Curtis Olson [EMAIL PROTECTED] schrieb: On Nov 30, 2007 9:32 AM, Heiko Schulz wrote: This release: 0.9.9 Unfortunately we have already done a 0.9.9 release and a 0.9.10 release. Next Release which will be (hopefully) OSG: 1.0 Yes, or maybe

Re: [Flightgear-devel] Alouette-III ????

2007-11-30 Thread Heiko Schulz
Hi, why do you ask? We need helicopters! :-) And the Alouette III is very common and wrote a big part of the history of helicopters! Regards HHS --- gerard robin [EMAIL PROTECTED] schrieb: Hello, Looking at the nice new helicopter Alouette-II, lead me to remember that i had in my

Re: [Flightgear-devel] Informal version number poll

2007-11-30 Thread Heiko Schulz
Hi, My vote: This release: 0.9.9 Next Release which will be (hopefully) OSG: 1.0 Regards HHS --- Curtis Olson [EMAIL PROTECTED] schrieb: How about a quick, friendly, positive, informal thread here to do a poll on what what folks are thinking for the next version number. I don't intend

Re: [Flightgear-devel] Alouette II - Emmanuel Baranger

2007-11-29 Thread Heiko Schulz
Hi Emmanuel, like Georg I really like your new work ( and of Maik too!;-)) very much. The helicopter was very common in Germany and the most pilots learned to fly a helicopter on a Alouette II! There are some things I noticed: -the rotor animation ( like Georg) -the instrument at the second row

Re: [Flightgear-devel] FlightGear Prerelease 0.9.11 some testresults

2007-11-29 Thread Heiko Schulz
I did not use any shadows- still haveing a to weak pc I remember something heard about that the cause lies into the collision detect for the ground Hopefully Tim well be soon ready- can't wait to see it! :-) regards HHS --- Melchior FRANZ [EMAIL PROTECTED] schrieb: * Heiko Schulz

Re: [Flightgear-devel] Alouette II - Emmanuel Baranger

2007-11-29 Thread Heiko Schulz
I forgot something: please dump the alpha chanell of your textures - alpha channels seems to destroy the self-shadowing. And this is still a very nice faeture of FlightGear! :-) Great work- I wished we had a real pilot for testing the Alouette! Regards HHS

Re: [Flightgear-devel] FlightGear Prerelease 0.9.11 some testresults

2007-11-29 Thread Heiko Schulz
--- AJ MacLeod [EMAIL PROTECTED] schrieb: On Thursday 29 November 2007 20:38:15 Heiko Schulz wrote: There are some things I noticed and two suggestion: -If I check show fps - it does not appear. I have to enlarge and to downsize the window, or to reset FGF for viewing the fps

Re: [Flightgear-devel] FlightGear Prerelease 0.9.11 some testresults

2007-11-29 Thread Heiko Schulz
--- Melchior FRANZ [EMAIL PROTECTED] schrieb: * Curtis Olson -- Thursday 29 November 2007: Everyone seems to agree that version numbers are an arbitrary set of numbers [...] No, you got that backwards. From reading the thread it was clear that people consider a sane version number

Re: [Flightgear-devel] R22 broken with keyboard (was: Problems with R22)

2007-11-22 Thread Heiko Schulz
--- gerard robin [EMAIL PROTECTED] schrieb: On jeu 22 novembre 2007, SydSandy wrote: On Thu, 22 Nov 2007 20:47:29 +0100 AnMaster [EMAIL PROTECTED] wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA512 AndersG He might have remapped PgUp/Down to.. AndersG Yep.. that is

Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-11 Thread Heiko Schulz
So much as I know, there are some clubs using a Pitts for aerotowing. Regards HHS --- Stuart Buchanan [EMAIL PROTECTED] schrieb: Maik Justus wrote: Hi Stuart, nice aircraft. One comment regarding the fdm: The aerotow hook is missing. I didn't add the aerotow hook because I'm

Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-11 Thread Heiko Schulz
--- Stuart Buchanan [EMAIL PROTECTED] schrieb: Heiko: Any chance you could reply to the _bottom_ of posts rather than the _top_? As someone once said: A: Because it makes the reply difficult to understand Q: Why is top-posting bad? Thanks. -Stuart Yes, I can. But I find this

Re: [Flightgear-devel] New fgfs-builder release; forking TerraGear

2007-11-09 Thread Heiko Schulz
Nice to hear! So the developement goes on? So it get's more userfriendly, and more independant of the platform? That's something we are really needing. I hope there is will be a healthy competeion between terragear and fgsd! Regards HHS --- Ralf Gerlich [EMAIL PROTECTED] schrieb: Hello!

Re: [Flightgear-devel] New fgfs-builder release; forking TerraGear

2007-11-09 Thread Heiko Schulz
Nice to hear! So the developement goes on? So it get's more userfriendly, and more independant of the platform? That's something we are really needing. I hope there is will be a healthy competeion between terragear and fgsd! Regards HHS --- Ralf Gerlich [EMAIL PROTECTED] schrieb: Hello!

Re: [Flightgear-devel] Programmatic control of AI traffic

2007-11-06 Thread Heiko Schulz
: On Tuesday 06 November 2007 06:56, Durk Talsma wrote: On Monday 05 November 2007 16:50, Csaba Halász wrote: On 11/5/07, Heiko Schulz [EMAIL PROTECTED] wrote: Hi, Though I can't help you, it sounds for me like a very good feature for FlightGear! Real weather - real traffic

Re: [Flightgear-devel] Programmatic control of AI traffic

2007-11-06 Thread Heiko Schulz
a local process to use if a net or lan server isn't specified. LeeE On Tuesday 06 November 2007 20:17, Heiko Schulz wrote: hmmm... good idea for mp and network. But it still costs money to have internet and maybe some flightschools, which want to use FGFS don't want this because. I

Re: [Flightgear-devel] Programmatic control of AI traffic

2007-11-06 Thread Heiko Schulz
a local process to use if a net or lan server isn't specified. LeeE On Tuesday 06 November 2007 20:17, Heiko Schulz wrote: hmmm... good idea for mp and network. But it still costs money to have internet and maybe some flightschools, which want to use FGFS don't want this because. I

Re: [Flightgear-devel] [Fwd: Re: [Flightgear-cvslogs] CVS: data/Aircraft/R22/Models R22.xml, 1.3, 1.4 paint1.rgb, 1.1, 1.2 r22.ac, 1.3, 1.4]

2007-11-05 Thread Heiko Schulz
Hi, for airfoil you could check X-Plane- They have a R-22, and you can easiliy see the airfoils in their demo. Problem could be the licence... Greetings HHS --- SydSandy [EMAIL PROTECTED] schrieb: On Mon, 05 Nov 2007 04:08:23 +0100 Georg Vollnhals [EMAIL PROTECTED] wrote:

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