--- Durk Talsma [EMAIL PROTECTED] schrieb:
Hopefully, once we start working on a new
architecture, in which AI traffic is
fed from a separate application into FlightGear,
using the multiplayer
system, hopefully much of that load will be
offloaded from FlightGear. This
could be run
--- Durk Talsma [EMAIL PROTECTED] schrieb:
Hi Heiko,
On Monday 10 March 2008 19:06, Heiko Schulz wrote:
So it is sure, that we will change the
architecture of
flightgear, like proposed in the famous pdf?
Actually, I don't think it's likely that that is
going to happen anytime soon
Hi,
as long we havn't the discussed feature - where will
we able to download this Traffic-files?
There are some in CVS, but I sometimes heard, that
people did their own - would be grat if anyone can
profit from.
Cheers
HHS
still in work: http://www.hoerbird.net/galerie.html
But already done:
Hi,
BTW: is there any possibility to load a special
METAR situation into
FlightGear?
Is a METAR file of this time (EDDH, Saturday
01.Febr.2008, 14:00)
available anywhere?
I noticed it too, and followed a discussion at
www.flightsimulation.ch about.
I flew at this day too in FGFS but
Hi,
--- Georg Vollnhals [EMAIL PROTECTED] schrieb:
Hello Heiko and all readers,
I am back again, having to add something.
When I looked at the METAR format I discovered that
turbulences are not
described, only gusts (like 80/30G20 = wind from 80
deg, 30 knots
windspeed, gusts 20
--- LeeE [EMAIL PROTECTED] schrieb:
Hi,
I've been trying to use Blender for UV texturing but
I've been
hitting a few problems.
The first problem is that when I import a .obj
format model all of
the sub-object ordering and grouping is lost. I
seem to be getting
each sub-object in
--- LeeE [EMAIL PROTECTED] schrieb:
Hi,
I've been trying to use Blender for UV texturing but
I've been
hitting a few problems.
The first problem is that when I import a .obj
format model all of
the sub-object ordering and grouping is lost. I
seem to be getting
each sub-object in
--- Melchior FRANZ [EMAIL PROTECTED] schrieb:
IOW: under these circumstances I'm not going to
waste my time
on the wiki.
m.
That's why you SHOULD put it in the wiki - it will not
get better, if you resist! The wiki is one of the
strongest part of documentation of FlightGear Project-
According to google searches the 110 are realistic
for the East
coast (as a maximum), while visibilities in the West
coast of the
USA are much lower. But that should already be
contained in the
humidity.
Well- at the westcoast it is not only humidity- it is
moresmog ( look at pics of
--- Melchior FRANZ [EMAIL PROTECTED] schrieb:
* Heiko Schulz -- Monday 11 February 2008:
Even with a visibility more than 30m I can't see
much impact.
Well, 30m isn't much. No impact here, either. :-}
* Stuart Buchanan -- Monday 11 February 2008:
I'm sure you alreay know
--- Melchior FRANZ [EMAIL PROTECTED] schrieb:
* Thomas Förster -- Monday 11 February 2008:
Note that METAR itself only codes visibility up to
m.
Only if it uses the 4-digit visibility code. But it
can also be
something like KEDW 110755Z 24006KT 45SM SCT250
04/M01 A3014
where the
--- LeeE [EMAIL PROTECTED] schrieb:
Hi all,
Finally remembered to raise this:)
I don't know exactly when it started happening but
for a couple of
months now I've noticed that, regardless of where
I'm flying, I
always seem to be flying over an island of about
12nm radius and
Hi,
this is looking great - did you add this to the
Aircraft or is this hardcoded?
Now the working wipers on the DHC6 makes sense! ;-)
Regards
HHS
--- Nicolas [EMAIL PROTECTED] schrieb:
Hi,
I have started to learn FG, SG and OSG
programmation...
Since severals months, I use FG
--- LeeE [EMAIL PROTECTED] schrieb:
On Sunday 10 February 2008 17:45, Heiko Schulz
wrote:
--- LeeE [EMAIL PROTECTED] schrieb:
Hi all,
Finally remembered to raise this:)
I don't know exactly when it started happening
but
for a couple of
months now I've noticed
--- SydSandy [EMAIL PROTECTED] schrieb:
On Sun, 10 Feb 2008 19:22:08 +0100 (CET)
Heiko Schulz [EMAIL PROTECTED] wrote:
Hi,
this is looking great - did you add this to the
Aircraft or is this hardcoded?
Now the working wipers on the DHC6 makes sense!
;-)
I don't know
--- SydSandy [EMAIL PROTECTED] schrieb:
On Sun, 10 Feb 2008 20:13:31 +0100 (CET)
Heiko Schulz [EMAIL PROTECTED] wrote:
--- SydSandy [EMAIL PROTECTED] schrieb:
On Sun, 10 Feb 2008 19:22:08 +0100 (CET)
Heiko Schulz [EMAIL PROTECTED] wrote:
Hi,
this is looking
--- Csaba Halász [EMAIL PROTECTED] schrieb:
On Feb 9, 2008 12:29 PM, Vivian Meazza
[EMAIL PROTECTED] wrote:
I would be pleasantly surprised if condition
worked in materials.xml
Here you go :)
As a side effect, we could get rid of the ugly code
that makes
Terrain.season out of
--- Csaba Halász [EMAIL PROTECTED] schrieb:
On Feb 10, 2008 11:22 PM, Heiko Schulz
[EMAIL PROTECTED] wrote:
Did I read right? That meand the thae lakes,
Rivers
etc. will be frozen ( solid!) if it is winter in
FGFS?
We discussed this on IRC- but it seemed not really
possible
Im testing now , but yes you can change solid ,
bumpiness , friction , etc , so it should be
possible
Cheers
Even, when it is raining or snowing? That would be a
feature which MSFS has not ( only graphic, but not in
the behaviour of the aircraft)
still in work:
Im testing now , but yes you can change solid ,
bumpiness , friction , etc , so it should be
possible
Cheers
Even, when it is raining or snowing? That would be a
feature which MSFS has not ( only graphic, but not in
the behaviour of the aircraft)
still in work:
--- Frederic Bouvier [EMAIL PROTECTED] schrieb:
Selon joe:
Hi!
Again me with a proposal! ;)
Some time ago this video was quite popular:
http://www.youtube.com/watch?v=Jd3-eiid-Uw
It shows a simple headtracking system which
creates an impressive depth
perception with a
--- Frederic Bouvier [EMAIL PROTECTED] schrieb:
Quoting Heiko Schulz :
I have to disagree. Look at Detelef's Albatross -
you
can walk inside the aircraft- it is very easy to
do,
so this depth perception would be a very cool
feature
against X-Plane and MSFS!
Do you mean you
--- Stuart Buchanan [EMAIL PROTECTED]
schrieb:
In fact, it would be great if someone with some
artistic skill could work on the
textures.
You can even vary the distribution of the different
tree types by including
similar textures multiple times.
Sebastian Bechthold had nice
--- Melchior FRANZ [EMAIL PROTECTED] schrieb:
* Heiko Schulz -- Friday 25 January 2008:
I had a model-file with path to an .osg-file.
Then I changed it to .ac.
But FGFS showed me still the .osg. I did restart,
set
the roots for FGFS new- nothing changed.
At last I had to delete
Hi,
Today I had something very strange in FGFS-OSG ( last
built 2008/01/13).
I had a model-file with path to an .osg-file.
Then I changed it to .ac.
But FGFS showed me still the .osg. I did restart, set
the roots for FGFS new- nothing changed.
At last I had to delete all these specific
--- SydSandy [EMAIL PROTECTED] schrieb:
On Tue, 22 Jan 2008 21:45:32 -0600
Curtis Olson [EMAIL PROTECTED] wrote:
On Jan 22, 2008 9:36 PM, SydSandy wrote:
Just gave the patch a try , amazing ! And this
time it has hardly any
effect on my framerate ...
Cheers
It would be
Even if the bucket is not filled it is a weight some
distance away from
the helicopter. And when your downpitching into
autorotation it will
influence the CG of your a/c. And due to the load
change it will start
to swing. And groundnear it may hook into the
vegetation.
Many helicopter
--- Georg Vollnhals [EMAIL PROTECTED] schrieb:
Vivian Meazza schrieb:
Georg Vollnhals wrote:
Good to know that it works so far! The arrows are
so that Maik knows which
way is up:-). We have a little more work to do to
make it pick-up-able. But
you can make the load move around
--- Georg Vollnhals [EMAIL PROTECTED] schrieb:
Heiko Schulz schrieb:
You're generally right- but in your named case
30ft
(9m) are not much for autorotating - on the pics
it
seems that he couldn't get rid of the cargo in
time.
Hi HHS,
I don't want to annoy you but as I think you
--- Erik Hofman [EMAIL PROTECTED] schrieb:
Pavel T wrote:
Hello Developers,
I've found a realistic water tutorial for openGL
snd maybe you could use
this for FG? Link:
http://www.gametutorials.com/Articles/RealisticWater.htm
Hi,
Looks good - so the difficult seems to be in the
moment with billboard-trees.
I tried it with some higher values:
tree-range-m6000/tree-range-m
...
coverage-m225/coverage-m2
I noticed a impact about 90-30% of fps with Dual AMD
Athlon 2,8GHz, 4GB Ram, Gainward 8800 GT.
With the values
--- Detlef Faber [EMAIL PROTECTED] schrieb:
Am Sonntag, den 30.12.2007, 12:38 +0100 schrieb
Heiko Schulz:
Hi,
Looks good - so the difficult seems to be in the
moment with billboard-trees.
I tried it with some higher values:
tree-range-m6000/tree-range-m
...
coverage
Hi,
--- Tim Moore [EMAIL PROTECTED] schrieb:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Christian Mayer wrote:
Josh Babcock schrieb:
LeeE wrote:
On Sunday 30 December 2007 09:47, Detlef Faber
wrote:
Hello,
Could it be that the overhead of rotating many
simple billboard
--- Curtis Olson [EMAIL PROTECTED] schrieb:
Hi Shad,
I run google mail so I went back and searched all
the email threads with
your name in it, and what I saw initially was some
good and fair questions
from you (the new user.) Then I saw the correct
people who knew the answers
jump in
--- Stuart Buchanan [EMAIL PROTECTED]
schrieb:
--- Curtis Olson wrote:
Here are a couple of thoughts for whatever they
are worth.
1. In the original implementation, the randomness
was seeded with some
element from the triangle the objects. The way
the random object pattern
was
--- Maik Justus [EMAIL PROTECTED] schrieb:
Hi,
Curtis Olson schrieb am 19.12.2007 01:19:
On Dec 18, 2007 5:21 PM, Maik Justus wrote:
Heikos page is now working for me with also
some other screenshots
(worth to be in the gallerie, too):
http://www.hoerbird.net/index.htm
--- Georg Vollnhals [EMAIL PROTECTED] schrieb:
Pavel T schrieb:
Hello Flightgear Developer(s),
I was thinking of this idea and I thought you
might like it.
You might have guessed already by the subject of
the e-mail. I was
thinking of maybe someone could make different
versions of
--- Melchior FRANZ [EMAIL PROTECTED] schrieb:
* Georg Vollnhals -- Wednesday 19 December 2007:
You asked on the FG forum for driving cars. I made
an example a long
time ago with a driving truck on the EDDW airport.
BTW: the ufo does since a while export flightplans.
You just
select an
--- Melchior FRANZ [EMAIL PROTECTED] schrieb:
* Georg Vollnhals -- Monday 17 December 2007:
Just now (!!!) remembering Torsten's Dragonfly
banner-trick (!!!) which
is pretty similar:
Yes, it's clearly a job for Maik's winch/anchor
feature. He has
already lifted me via MP: I was in a
Hi,
for all, who are interested: I also did a video
starring the EC 135 ÖAMTC in her natural
environment!
you can find it here:
http://www.youtube.com/watch?v=XkeApfVUnVk
or here: www.hoerbird.net/index.htm
Have fun
HHS
still in work: http://www.hoerbird.net/galerie.html
But already done:
Hi,
today I noticed, that no ac holds one the flightdeck,
when I want to start from it. The carrier goes by
under the ac, even I engaged the catapult.
The strange thing is that the movements of the ac are
changing with the angle of view in helicopter view.
What's going on?
prebuild 12/13/2007
Hi,
Having a brandnew GeForce 8800 GT I have now a
problem:
with vsync 75fps, without 190 fps. Both not playable!
--sim-throttle-hz isn't available on win32 so we
should add this. I'm sure taht tere will ab a lot of
people around with good GPU's, coming from MSFS,
trying FlightGear and beeing
--- Curtis Olson [EMAIL PROTECTED] schrieb:
Hi,
It would be great if
people could grab a quick
preview image and submit/commit it for the aircraft
that don't yet have one.
http://www.flightgear.org/Downloads/aircraft/
Thanks,
Curt.
--
Hi,
can someone commit this to the ASK 21?
Hi,
--- Durk Talsma [EMAIL PROTECTED] schrieb:
On Monday 17 December 2007 20:25, Heiko Schulz
wrote:
--sim-throttle-hz isn't available on win32 so we
should add this. I'm sure taht tere will ab a lot
of
people around with good GPU's, coming from MSFS,
trying FlightGear and beeing
Sorry,
it is updated now!
Thanks
HHS
--- Melchior FRANZ [EMAIL PROTECTED] schrieb:
* Heiko Schulz -- Monday 17 December 2007:
can someone commit this to the ASK 21?
www.hoerbird.net/thumbnail.jpg
Can you submit it in the standard size 171x128 for
fgfs thumbnails?
$ identify
--- Torsten Dreyer [EMAIL PROTECTED] schrieb:
I have one, too
http://www.t3r.de/fg/screenshots/Seneca-SingleEngineApproachEDHL.jpg
showing a single engine approach with the SenecaII.
Left engine is dead, prop
feathered.
For the perfect aviator, there is a lot to complain
about this
Some more from me:
http://www.hoerbird.net/page-0016.htm
Really nice textures - I didn't try the photorealistic
one yet!
http://www.hoerbird.net/page-0017.htm
And a very nice cockpit too!
http://www.hoerbird.net/page-0018.htm
For showing tutorial feature
http://www.hoerbird.net/page-0019.htm
--- AnMaster [EMAIL PROTECTED] schrieb:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA512
Why is there a black area at the bottom of each
picture?
Because it seems that I maybe forgot to maximise the
window of FGFS
Or my gallery-software does this...
still in work:
--- SydSandy [EMAIL PROTECTED] schrieb:
Hi all ,
Just a note to say I'm getting a lot of segfaults in
the last few days ...
Maybe the Bravo is getting to big , but I get it
randomly with other aircraft too.
Im recompiling the PLIB version to test again ,it's
probably my fault.
Just
--- Melchior FRANZ [EMAIL PROTECTED] schrieb:
* Melchior FRANZ -- Sunday 16 December 2007:
No segfaults here. But PLIB has some hard-coded
limits:
Yeah, yeah ... hard coded limits. Of course, it's
only badly
chosen data types, which are now kept for
compatibility reasons.
(And
Here, with FG 1.0 both, Bravo and Blackbird are
right,
I get mainly problems with OSG.
Regards
--
Gérard
http://pagesperso-orange.fr/GRTux/
FGFS 12/13/2007 windows precompiled
still in work: http://www.hoerbird.net/galerie.html
But already done:
No it is not a trick, only for fun,
I will include it on every of my naval sea rescue
helicopter.
Cheers
--
Gérard
http://pagesperso-orange.fr/GRTux/
Cool-Is the whinch working?
Regards
HHS
still in work: http://www.hoerbird.net/galerie.html
But already done:
..and a pity that the parachutes are nor really
round...
but this are the shots are needed!
Regards
HHS
--- AJ MacLeod [EMAIL PROTECTED]
schrieb:
On Saturday 15 December 2007 14:34:19 gerard robin
wrote:
This could give an idea for an other snapshot.
--- Curtis Olson [EMAIL PROTECTED] schrieb:
On Dec 15, 2007 4:26 PM, AnMaster wrote:
Indeed, however I'm biased here as I provided a
lot of screenshots myself
(compressing some more at the moment of dhc2F)
It sounds to me like you have just volunteered. And
if no one else
web site, or we
can even add an embedded player so they integrate
seamlessly with the web
page ... which is something youtube encourages.
Curt.
On Dec 15, 2007 5:09 PM, Heiko Schulz
[EMAIL PROTECTED] wrote:
--- Curtis Olson [EMAIL PROTECTED] schrieb:
On Dec 15, 2007 4:26 PM
Hi,
here comes my site with pics.
Today I got my new pc with a dual core and GeForce
8800 GT - that's means FGFS is now a lot of fun for me
in the highest quality! Hurrah!
http://www.hoerbird.net/fgfs_v01.htm
More to come!
regards
HHS
still in work: http://www.hoerbird.net/galerie.html
But
Hi,
upps- o.k. I can fix that tomorrow!
regards
HHS
--- AJ MacLeod [EMAIL PROTECTED]
schrieb:
On Saturday 15 December 2007 23:53:33 Heiko Schulz
wrote:
here comes my site with pics.
http://www.hoerbird.net/page-0003.htm
This one has to be a very strong contender - if only
it wasn't
--- AJ MacLeod [EMAIL PROTECTED]
schrieb:
On Saturday 15 December 2007 23:53:33 Heiko Schulz
wrote:
here comes my site with pics.
http://www.hoerbird.net/page-0003.htm
This one has to be a very strong contender - if only
it wasn't for that FPS
display in the bottom corner
--- Ladislav MichnoviÄ#65533;
[EMAIL PROTECTED] schrieb:
2007/12/12, Heiko Schulz [EMAIL PROTECTED]:
--- Ladislav MichnoviÄ#65533;
[EMAIL PROTECTED] schrieb:
2007/12/9, Heiko Schulz [EMAIL PROTECTED]:
Hi,
There were some bugs causing a segfault.
should be fixed
--- Ladislav MichnoviÄ#65533;
[EMAIL PROTECTED] schrieb:
2007/12/9, Heiko Schulz [EMAIL PROTECTED]:
Hi,
There were some bugs causing a segfault.
should be fixed now:
http://www.hoerbird.net/737-300.v12.09.2007.tar.gz
Hi.
I've tried it but I'm little disappointed
--- Ladislav MichnoviÄ#65533;
[EMAIL PROTECTED] schrieb:
2007/12/9, Heiko Schulz [EMAIL PROTECTED]:
Hi,
There were some bugs causing a segfault.
should be fixed now:
http://www.hoerbird.net/737-300.v12.09.2007.tar.gz
Hi.
I've tried it but I'm little disappointed
Hi,
O.k. here is the first release of of my 737-300-wip.
It's definitvly wip, but I see worser aircrafts in
cvs, so I would like have this file commit to cvs.
There are several bugs, and lot's of instruments are
missing. Don't we have here some real-737-pilots?
For those who want help, I will
Hi,
Today I added he chrome2.rgb of the R22 and the shader
to the canopy of the ask21.
Please add the including files to the models-file.
Download: www.hoerbird.net/ask21.update.tar.gz
Thanks
Regards
HHS
Machen Sie Yahoo! zu Ihrer Startseite. Los geht's:
http://de.yahoo.com/set
Hi,
There were some bugs causing a segfault.
should be fixed now:
http://www.hoerbird.net/737-300.v12.09.2007.tar.gz
Regards
HHS
Jetzt Mails schnell in einem Vorschaufenster überfliegen. Dies und viel
mehr bietet das neue Yahoo! Mail - www.yahoo.de/mail
Hi,
--- Barry Fawthrop [EMAIL PROTECTED]
schrieb:
Hi Heiko
I get the following after copying the files from
737-300.v12.09.2007.tar.gz in
FG-ROOT/data/Aircraft/737-300
Thanks
Barry
./bin/fgfs --fg-root=./data --aircraft=737-300
--airport=KMCO
Error reading panel:
Failed to
--- Durk Talsma [EMAIL PROTECTED] schrieb:
On Saturday 08 December 2007 19:21, gerard robin
wrote:
I forgot,
does the 737 gone out and DEAD ? (in spite of
the coming 3D cockpit ,
Heiko working hardly on it).
Certainly not dead. :-) I asked Heiko, off-list how
much time he
Nice idea!
Why not add a system like: 5 stars for a very complete
aircraft like the Senecca II or one for the not so
goog like the fokker 70/100?
So everyone can see, where is potential to develop?!
Regards
HHS
--- Hans Fugal [EMAIL PROTECTED] schrieb:
The aircraft discussion has been
Hi,
--- gerard robin [EMAIL PROTECTED] schrieb:
On ven 7 décembre 2007, Heiko Schulz wrote:
Yes we must not talk about artistic competences
(here the msfs models are
better :( ), only to answer the question: does
the
model simulate the real
one ?which degree of simulation
Yes we must not talk about artistic competences
(here the msfs models are
better :( ), only to answer the question: does the
model simulate the real
one ?which degree of simulation ?
Right I think- eye candies are only one small part of
being realistic, but if we want to be
Hi,
You should have the latest CVS-Version or the
pre-Release-version.
It has the latest YASim with improved helicopter-fdm.
In the DOC's you will find further information about.
Regards
HHS
--- Lee Duke [EMAIL PROTECTED] schrieb:
I'm trying to build a simulation model of a
helicopter and a
Hi,
Still working on the 3D-cockpit but a first release I
can give this week!
HHS
--- Melchior FRANZ [EMAIL PROTECTED] schrieb:
* Georg Vollnhals -- Thursday 06 December 2007:
2. Add an entry to the aircraft help how to get
back to the 2D panel
once lost (ie. if an unexperienced user
Hi,
we have the 777-200 ( not in CVS but GPL!)
We have Fred's A320, which is nice to fly and we have
the b1900d, which is really good and an airliner.
But it should be no problem, to fix the 787-autopilot:
there are some people quite good in tuning the
autopilot- that's something should be done
--- Robin van Steenbergen [EMAIL PROTECTED]
schrieb:
Heiko Schulz schreef:
Hi,
Still working on the 3D-cockpit but a first
release I
can give this week!
HHS
Screenshots? Will that be an actual -300 cockpit
(with EFIS and separate
engine gauges) instead of the current 'NG-like
Hi,
can you update the ec135 too? I know, you have changed
it on your local system, but I haven't the time now to
fix it myself. It seems to me, that there are coming
some changes to my life in the coming weeks, so I wil
have not much time so I can't do it on my own. It
would be very nice!
--- Durk Talsma [EMAIL PROTECTED] schrieb:
On Thursday 22 November 2007 07:36, Durk Talsma
wrote:
This is a quick note to everybody: I'm planning to
build an official
FlightGear pre-release tonight. I did a full dress
rehearsal last sunday
and that all seemed to work well, but I still
Hi,
maybe this fit more to the flightmodel-list, but I'm
not sure about if this list is really be read;-)
Trying to do a fdm with yasim for a Panavia Tornado
GR4 IDS I noticed that it seems to me not possible to
model a taileron (elevator and aileron in one control
surface at the tail)- I always
Thanks,
Markus Zojier hepled me too.
We have to much aircrafts, I was completely lost- so I
couldn't see, that tere are some with tailerons!
O.k. So I should solve my problem!
Regards
HHS
--- LeeE [EMAIL PROTECTED] schrieb:
On Sunday 02 December 2007 14:48, Heiko Schulz
wrote:
Hi
FlightGear CVS from 11/24/2007 win32-built plib
--- Jon S. Berndt [EMAIL PROTECTED] schrieb:
On JSBsim I noticed that the thrust reverser are
not
working ( as an example Fokker 70/100), but I
remember
that it was working with 0.9.9 and 0.9.10 -
something
changed or I'm too stupid?
Hi,
Great idea!
We really should do this!
And as first name we should take Wright- the first
pilot an an aircraft
Regards
HHS
--- Tim Moore [EMAIL PROTECTED] schrieb:
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Sébastien MARQUE wrote:
Hi,
I'm not a developer, but I can see from
--- alexis bory [EMAIL PROTECTED] schrieb:
Heiko Schulz wrote:
And as first name we should take Wright- the
first pilot an an
aircraft
OK, but let's call 0.9.11pre2 == Clement Ader !
Alexis
Gustav Weisskopf!
To be serious - nice idea, but not very practicable.
Mabye as add
Never ever had this problems
have you look at your hardware?
--- AnMaster [EMAIL PROTECTED] schrieb:
-BEGIN PGP SIGNED MESSAGE-
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FlightGear (both plib and osg) currently has a lot
of odd bugs, most of them
seems like race conditions to me, they are very hard
to
I mean your input hardware like joystick, keyboard
--- AnMaster [EMAIL PROTECTED] schrieb:
-BEGIN PGP SIGNED MESSAGE-
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Heiko Schulz wrote:
Never ever had this problems
have you look at your hardware?
I had the problems I listed on several computers,
both
Never ever had this problems
have you look at your hardware?
--- AnMaster [EMAIL PROTECTED] schrieb:
-BEGIN PGP SIGNED MESSAGE-
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FlightGear (both plib and osg) currently has a lot
of odd bugs, most of them
seems like race conditions to me, they are very hard
to
Upps...
I meant 0.9.90
--- Curtis Olson [EMAIL PROTECTED] schrieb:
On Nov 30, 2007 9:32 AM, Heiko Schulz wrote:
This release: 0.9.9
Unfortunately we have already done a 0.9.9 release
and a 0.9.10 release.
Next Release which will be (hopefully) OSG: 1.0
Yes, or maybe
Hi,
why do you ask?
We need helicopters! :-)
And the Alouette III is very common and wrote a big
part of the history of helicopters!
Regards
HHS
--- gerard robin [EMAIL PROTECTED] schrieb:
Hello,
Looking at the nice new helicopter Alouette-II, lead
me to remember that i had
in my
Hi,
My vote:
This release: 0.9.9
Next Release which will be (hopefully) OSG: 1.0
Regards
HHS
--- Curtis Olson [EMAIL PROTECTED] schrieb:
How about a quick, friendly, positive, informal
thread here to do a poll on
what what folks are thinking for the next version
number.
I don't intend
Hi Emmanuel,
like Georg I really like your new work ( and of Maik
too!;-)) very much. The helicopter was very common in
Germany and the most pilots learned to fly a
helicopter on a Alouette II!
There are some things I noticed:
-the rotor animation ( like Georg)
-the instrument at the second row
I did not use any shadows- still haveing a to weak pc
I remember something heard about that the cause lies
into the collision detect for the ground
Hopefully Tim well be soon ready- can't wait to see
it! :-)
regards
HHS
--- Melchior FRANZ [EMAIL PROTECTED] schrieb:
* Heiko Schulz
I forgot something:
please dump the alpha chanell of your textures - alpha
channels seems to destroy the self-shadowing. And this
is still a very nice faeture of FlightGear! :-)
Great work- I wished we had a real pilot for testing
the Alouette!
Regards
HHS
--- AJ MacLeod [EMAIL PROTECTED]
schrieb:
On Thursday 29 November 2007 20:38:15 Heiko Schulz
wrote:
There are some things I noticed and two
suggestion:
-If I check show fps - it does not appear.
I have to enlarge and to downsize the window, or
to
reset FGF for viewing the fps
--- Melchior FRANZ [EMAIL PROTECTED] schrieb:
* Curtis Olson -- Thursday 29 November 2007:
Everyone seems to agree that version numbers are
an arbitrary
set of numbers [...]
No, you got that backwards. From reading the thread
it was
clear that people consider a sane version number
--- gerard robin [EMAIL PROTECTED] schrieb:
On jeu 22 novembre 2007, SydSandy wrote:
On Thu, 22 Nov 2007 20:47:29 +0100
AnMaster [EMAIL PROTECTED] wrote:
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Hash: SHA512
AndersG He might have remapped PgUp/Down to..
AndersG Yep.. that is
So much as I know, there are some clubs using a Pitts
for aerotowing.
Regards
HHS
--- Stuart Buchanan [EMAIL PROTECTED]
schrieb:
Maik Justus wrote:
Hi Stuart,
nice aircraft.
One comment regarding the fdm: The aerotow hook is
missing.
I didn't add the aerotow hook because I'm
--- Stuart Buchanan [EMAIL PROTECTED]
schrieb:
Heiko: Any chance you could reply to the _bottom_ of
posts rather than the _top_?
As someone once said:
A: Because it makes the reply difficult to
understand
Q: Why is top-posting bad?
Thanks.
-Stuart
Yes, I can. But I find this
Nice to hear!
So the developement goes on? So it get's more
userfriendly, and more independant of the platform?
That's something we are really needing.
I hope there is will be a healthy competeion between
terragear and fgsd!
Regards
HHS
--- Ralf Gerlich [EMAIL PROTECTED] schrieb:
Hello!
Nice to hear!
So the developement goes on? So it get's more
userfriendly, and more independant of the platform?
That's something we are really needing.
I hope there is will be a healthy competeion between
terragear and fgsd!
Regards
HHS
--- Ralf Gerlich [EMAIL PROTECTED] schrieb:
Hello!
:
On Tuesday 06 November 2007 06:56, Durk Talsma
wrote:
On Monday 05 November 2007 16:50, Csaba Halász
wrote:
On 11/5/07, Heiko Schulz [EMAIL PROTECTED]
wrote:
Hi,
Though I can't help you, it sounds for me like
a very
good feature for FlightGear! Real weather -
real
traffic
a local process to use if a net or lan server
isn't specified.
LeeE
On Tuesday 06 November 2007 20:17, Heiko Schulz
wrote:
hmmm... good idea for mp and network.
But it still costs money to have internet and
maybe
some flightschools, which want to use FGFS don't
want
this because.
I
a local process to use if a net or lan server
isn't specified.
LeeE
On Tuesday 06 November 2007 20:17, Heiko Schulz
wrote:
hmmm... good idea for mp and network.
But it still costs money to have internet and
maybe
some flightschools, which want to use FGFS don't
want
this because.
I
Hi,
for airfoil you could check X-Plane- They have a R-22,
and you can easiliy see the airfoils in their demo.
Problem could be the licence...
Greetings
HHS
--- SydSandy [EMAIL PROTECTED] schrieb:
On Mon, 05 Nov 2007 04:08:23 +0100
Georg Vollnhals [EMAIL PROTECTED] wrote:
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