[Flightgear-devel] Trouble compiling FG on Ubuntu 12.04 64

2012-05-02 Thread chris
ake[2]: *** [utils/fgviewer/fgviewer] Fehler 1 make[1]: *** [utils/fgviewer/CMakeFiles/fgviewer.dir/all] Fehler 2 make[1]: *** Warte auf noch nicht beendete Prozesse... [ 31%] Building CXX object utils/GPSsmooth/CMakeFiles/MIDGsmooth.dir/MIDG_main.cxx.o I hope someone recognizes these lines, or

Re: [Flightgear-devel] Trouble compiling FG on Ubuntu 12.04 64

2012-05-02 Thread chris
esign... Seems a bit unlikely to me, but I'm not sure at all. How can I find out? Regards chris -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat

Re: [Flightgear-devel] Trouble compiling FG on Ubuntu 12.04 64

2012-05-02 Thread chris
Am Wed, 2 May 2012 15:02:42 +0200 (CEST) schrieb Frederic Bouvier : > Hi Chris, > > > > > Am Wed, 2 May 2012 14:25:09 +0200 (CEST) > > schrieb Frederic Bouvier : > > > > > > > > These messages are link error. Did you do a 'make clean'

[Flightgear-devel] I love free software day!

2013-02-13 Thread chris
Hi folks @ flightgear! I feel encouraged to express my big gratitude to all of you guys & gals who make this happen! I Love FlightGear a lot and enjoy all you have done in the last time, well, since I have learned about FG that is! To have been able to see the progress this project has done was an

Re: [Flightgear-devel] Chinook Was: Re: Helicopter: First Impressions

2006-06-29 Thread chris
On Wednesday 28 June 2006 02:37, Joacim Persson wrote: > On Tue, 27 Jun 2006, Maik Justus wrote: > > I'm working now on simulating the rotor on several points along the > > rotor blades (with twist). > > I suspect that twist to vary with load. The twist should not vary with load, but the coning an

Re: [Flightgear-devel] CH53 main rotor not producing any torque.

2006-07-04 Thread chris
On Tuesday 04 July 2006 19:43, Josh Babcock wrote: > Joacim Persson wrote: > > On Tue, 4 Jul 2006, Josh Babcock wrote: > >> This helo def does not seem to be producing any main rotor torque. > > > > Adjust the poweratpitch_0 parameter. (on tail rotor too) > > > > Those seven 11m long blades probabl

Re: [Flightgear-devel] CH53 main rotor not producing any torque.

2006-07-05 Thread chris
On Tuesday 04 July 2006 20:28, Josh Babcock wrote: > chris wrote: > > The main shaft on the D model sees about 3 million inchlb of torque. I > > do not have the number for the super stallion. > > Is that at 0 deg pitch? I can extrapolate the torque for the e model by >

Re: [Flightgear-devel] ..OT: Christchurch, NZ quake, are you FG Kiwis in or around CC ok?

2011-02-22 Thread Chris Wilkinson
I'm an ex Christchurch boy - my family are there, and OK, but distraught at what they've endured today. Andy Gorman is one list members name from Chch I remember - hoping all is well with him and others, but may be a day or 2 before we know as much infrastructure is damaged. Regar

Re: [Flightgear-devel] Logos and licensing

2011-02-26 Thread Chris O'Neill
own words! And, finally, if the "it's okay as long as we can get away with it" argument is a valid defence, then maybe we should also shut up about the folks over at FlightProSim. Respectfully submitted... Regards, Chris ---

Re: [Flightgear-devel] Logos and licensing

2011-03-02 Thread Chris O'Neill
that we're "serious about maintaining the integrity" of the Project? In my personal opinion, knowingly allowing the use of trademarks in aircraft liveries without the permission of the trademark holder *damages* this Project's integrity. However, if the consensus of the core

Re: [Flightgear-devel] Logos and licensing

2011-03-02 Thread Chris O'Neill
serious about maintaining the integrity" of the Project? In my personal opinion, knowingly allowing the use of trademarks in aircraft liveries without the permission of the trademark holder *damages* this Project's integrity. However, if the consensus of the core development team is

Re: [Flightgear-devel] Logos and licensing

2011-03-02 Thread Chris O'Neill
My apologies for the duplicate posting last night. Apparently, I had a system glitch so the message got sent twice. Sorry! Regards, Chris -- Free Software Download: Index, Search & Analyze Logs and other IT dat

Re: [Flightgear-devel] Logos and licensing

2011-03-03 Thread Chris O'Neill
n going to a multitude of independent sites that have livery repositories. Which of the following statements is true? A. That will spell the end of the FlightGear Project B. That would work Regards, Chris -- What Yo

Re: [Flightgear-devel] Logos and licensing

2011-03-05 Thread Chris O'Neill
esn't "shovel the problem" but, rather, removes the Project's risk and places it exactly where it should be placed... solely on the author of the livery. If Mack Jermod (or anyone else for that matter) wants a Red Bull (or any other trademark) on their livery, then so be it but

Re: [Flightgear-devel] Logos and licensing

2011-03-05 Thread Chris O'Neill
or the FG Project to take the "high road" and only allow trademarks in liveries where it can be explicitly shown that the trademark owner has agreed to the use. Regards, Chris -- What You Don't Know Abo

Re: [Flightgear-devel] Logos and licensing

2011-03-07 Thread Chris O'Neill
on't have much else to add to the discussion. Regards, Chris -- What You Don't Know About Data Connectivity CAN Hurt You This paper provides an overview of data connectivity, details its effect on application qual

[Flightgear-devel] Build time on X6 Phenom 2...

2011-04-30 Thread Chris Wilkinson
task - seeing how it runs on the GeForce GTX560ti driving a Dell U2711 2560x1440 monitor... :-) Kind regards, Chris Wilkinson, YBBN/BNE. -- WhatsUp Gold - Download Free Network Management Software The most intuitive

Re: [Flightgear-devel] gnome 3 ?

2011-06-03 Thread Chris Baines
I use Gnome 3 and FlightGear and it works well. I do like the Shell, and after a while it does grow on you. The main problem I think is that people logically think that as Gnome 3 is released the Shell is completed, where that is far from the truth, much of the work is still to be done. As you po

[Flightgear-devel] Objects not loading after recent upgrade

2011-07-01 Thread Chris Wilkinson
gards, Chris Wilkinson, YBBN/BNE. -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and

Re: [Flightgear-devel] Objects not loading after recent upgrade

2011-07-02 Thread Chris Wilkinson
Hi Martin, I re-read the messages on starting and I see... loadxml: reading '' denied (unauthorized access) Seems odd. I ran chmod to ensure no read permissions are unset, and chown and chgrp to ensure all files are set to my user 'chris' and group 'users'. Still

Re: [Flightgear-devel] Objects not loading after recent upgrade

2011-07-03 Thread Chris Wilkinson
both older and newer data exist in the fgdata path. If only older data exists it loads it, but the moment I copy across the custom older data to the new fgdata it ignores it. Very confusing. Best regards, Chris Wilkinson, YBBN/BNE. From: Scott To: FlightGear

Re: [Flightgear-devel] Objects not loading after recent upgrade

2011-07-03 Thread Chris Wilkinson
Chris Wilkinson, YBBN/BNE. From: Scott To: flightgear-devel@lists.sourceforge.net Sent: Sunday, 3 July 2011 8:12 PM Subject: Re: [Flightgear-devel] Objects not loading after recent upgrade   Where is the scenery located?   Try --prop:sim/paths/use-custom

Re: [Flightgear-devel] Objects not loading after recent upgrade

2011-07-03 Thread Chris Wilkinson
n the "default" location, is not used. How should default and custom scenery be arranged? Best regards, Chris Wilkinson, YBBN/BNE. From: Martin Spott To: flightgear-devel@lists.sourceforge.net Sent: Monday, 4 July 2011 6:16 AM Subject: Re: [Flightgear-dev

Re: [Flightgear-devel] Objects not loading after recent upgrade

2011-07-03 Thread Chris Wilkinson
the other will be absent (correct me if wrong). My tendency is to pilot heavies like the 777/787, and fly legs between major cities in NZ and Australia, so each flight  might encompass flying over several different 1x1 tiles. Best regards,   Chris Wilkinson.   From: Martin Spott To: flightgear

[Flightgear-devel] Kulula Airways RSA

2011-07-14 Thread Chris Wilkinson
or 2 to the 737 livery set perhaps? :-)   Kind regards,   Chris Wilkinson, YBBN/BNE.-- AppSumo Presents a FREE Video for the SourceForge Community by Eric Ries, the creator of the Lean Startup Methodology on "Lean St

Re: [Flightgear-devel] Two strange issues

2011-08-18 Thread Chris Wilkinson
elp from list members that was and still is the only way my custom scenery can work with git/2.4.0... Best regards, Chris Wilkinson, YBBN/BNE. -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user admini

Re: [Flightgear-devel] ..is anyone backporting FlightGear-2.4 for Debian Squeeze and Debian Wheezy?

2011-10-09 Thread Chris Baines
A backport should not be needed for wheezy as it is testing, it should just move in to testing, as you can see on the pts page ( http://packages.qa.debian.org/f/flightgear.html ) this hasn't happened yet. As for squeeze, openscenegraph would have to be backported first, so its not something I plan

[Flightgear-devel] Building Simgear with OSG 3.0.0

2011-11-12 Thread Chris Marr
m I can do? Ta, Chris -- RSA(R) Conference 2012 Save $700 by Nov 18 Register now http://p.sf.net/sfu/rsa-sfdev2dev1 ___ Flightgear-devel mailing list Flightgear-devel@lists.source

Re: [Flightgear-devel] Building Simgear with OSG 3.0.0

2011-11-13 Thread Chris Marr
On Sat, 2011-11-12 at 12:55 +0100, ThorstenB wrote: > Am 12.11.2011 11:03, schrieb Chris Marr: > > trying to build the latest GIT version of FG, when cmake'ing simgear it > > complains that OSG 2.9.7 is installed, even though I've just downloaded > > and compile

[Flightgear-devel] FG scam resurfaces...

2012-02-06 Thread Chris Wilkinson
free to inform people about via forums, review sites etc... Kind regards, Chris Wilkinson, YBBN/BNE. -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers

Re: [Flightgear-devel] FG scam resurfaces...

2012-02-06 Thread Chris Wilkinson
It is a very mixed bag when it comes to screenshots - some look good, some look old (bad?), some look fake - surely that would be a give-away to warn people away from it? :-) Regards, Chris Wilkinson, YBBN/BNE. From: Frederic Bouvier To: FlightGear

[Flightgear-devel] [PATCH 3/9] remove pointless previousInstruction local in FGGroundNetwork::checkSpeedAdjustment

2012-02-16 Thread Chris Forbes
--- src/Airports/groundnetwork.cxx |2 -- 1 files changed, 0 insertions(+), 2 deletions(-) diff --git a/src/Airports/groundnetwork.cxx b/src/Airports/groundnetwork.cxx index 34ee61c..787057c 100644 --- a/src/Airports/groundnetwork.cxx +++ b/src/Airports/groundnetwork.cxx @@ -893,7 +893,6 @@ v

[Flightgear-devel] [PATCH 6/9] remove pointless useInitialWayPoint/useCurrentWayPoint locals from FGAIFlightPlan::ctor

2012-02-16 Thread Chris Forbes
--- src/AIModel/AIFlightPlan.cxx | 13 - 1 files changed, 0 insertions(+), 13 deletions(-) diff --git a/src/AIModel/AIFlightPlan.cxx b/src/AIModel/AIFlightPlan.cxx index 21ad6f9..b94f033 100644 --- a/src/AIModel/AIFlightPlan.cxx +++ b/src/AIModel/AIFlightPlan.cxx @@ -164,25 +164,12

[Flightgear-devel] [PATCH 4/9] remove pointless elevation_feet local from FGGroundNetwork::render

2012-02-16 Thread Chris Forbes
--- src/Airports/groundnetwork.cxx |4 1 files changed, 0 insertions(+), 4 deletions(-) diff --git a/src/Airports/groundnetwork.cxx b/src/Airports/groundnetwork.cxx index 787057c..78e8812 100644 --- a/src/Airports/groundnetwork.cxx +++ b/src/Airports/groundnetwork.cxx @@ -1354,7 +1354,6

[Flightgear-devel] [PATCH 2/9] remove pointless minbearing local in FGGroundNetwork::checkSpeedAdjustment

2012-02-16 Thread Chris Forbes
--- src/Airports/groundnetwork.cxx |5 + 1 files changed, 1 insertions(+), 4 deletions(-) diff --git a/src/Airports/groundnetwork.cxx b/src/Airports/groundnetwork.cxx index 8e9b16f..34ee61c 100644 --- a/src/Airports/groundnetwork.cxx +++ b/src/Airports/groundnetwork.cxx @@ -915,7 +915,7 @

[Flightgear-devel] [PATCH 9/9] simplify FGRadioTransmission::getFrequency

2012-02-16 Thread Chris Forbes
--- src/Radio/radio.cxx | 14 +++--- 1 files changed, 3 insertions(+), 11 deletions(-) diff --git a/src/Radio/radio.cxx b/src/Radio/radio.cxx index 169cd32..a22274a 100644 --- a/src/Radio/radio.cxx +++ b/src/Radio/radio.cxx @@ -77,19 +77,11 @@ FGRadioTransmission::~FGRadioTransmission()

[Flightgear-devel] [PATCH 8/9] remove unused percent_RPM local from FGPiston::doEnginePower

2012-02-16 Thread Chris Forbes
--- src/FDM/JSBSim/models/propulsion/FGPiston.cpp |3 +-- 1 files changed, 1 insertions(+), 2 deletions(-) diff --git a/src/FDM/JSBSim/models/propulsion/FGPiston.cpp b/src/FDM/JSBSim/models/propulsion/FGPiston.cpp index 0f47018..dbd494c 100644 --- a/src/FDM/JSBSim/models/propulsion/FGPiston.

[Flightgear-devel] [PATCH 7/9] remove unused locals from Rotorpart::calculateAlpha

2012-02-16 Thread Chris Forbes
--- src/FDM/YASim/Rotorpart.cpp |9 ++--- 1 files changed, 2 insertions(+), 7 deletions(-) diff --git a/src/FDM/YASim/Rotorpart.cpp b/src/FDM/YASim/Rotorpart.cpp index bd54f41..b88087a 100644 --- a/src/FDM/YASim/Rotorpart.cpp +++ b/src/FDM/YASim/Rotorpart.cpp @@ -377,11 +377,8 @@ float Ro

[Flightgear-devel] [PATCH 1/9] remove pointless remainingTimeEnroute local in FGAISchedule::update()

2012-02-16 Thread Chris Forbes
--- src/Traffic/Schedule.cxx |4 1 files changed, 0 insertions(+), 4 deletions(-) diff --git a/src/Traffic/Schedule.cxx b/src/Traffic/Schedule.cxx index 789631b..05e4eda 100644 --- a/src/Traffic/Schedule.cxx +++ b/src/Traffic/Schedule.cxx @@ -196,7 +196,6 @@ bool FGAISchedule::update(tim

[Flightgear-devel] Cleanup unused locals

2012-02-16 Thread Chris Forbes
These patches clean up some set-but-unused locals which cause warnings on current GCC. There should be no change in semantics. Tested against c5eba72c758b92b9120c38ae101f4a4ab2044ff8 ('next' at time of writing)

[Flightgear-devel] [PATCH 5/9] remove pointless elevation_feet local from FGStartupController::render

2012-02-16 Thread Chris Forbes
--- src/ATC/trafficcontrol.cxx |5 - 1 files changed, 0 insertions(+), 5 deletions(-) diff --git a/src/ATC/trafficcontrol.cxx b/src/ATC/trafficcontrol.cxx index 8e29f04..eb8ca7e 100644 --- a/src/ATC/trafficcontrol.cxx +++ b/src/ATC/trafficcontrol.cxx @@ -1328,8 +1328,6 @@ void FGStartupCo

[Flightgear-devel] [PATCH] fgdata: Fix compile error in Shaders/bumpspec.frag

2012-02-16 Thread Chris Forbes
--- Shaders/bumpspec.frag |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/Shaders/bumpspec.frag b/Shaders/bumpspec.frag index 74ee2ca..8bc7cd4 100644 --- a/Shaders/bumpspec.frag +++ b/Shaders/bumpspec.frag @@ -48,6 +48,6 @@ void main (void) // fogFactor = clamp(fogFa

[Flightgear-devel] [PATCH] TrafficMgr: remove ~5M of unnecessary heap churn during startup

2012-02-17 Thread Chris Forbes
--- src/Traffic/TrafficMgr.cxx |4 +--- 1 files changed, 1 insertions(+), 3 deletions(-) diff --git a/src/Traffic/TrafficMgr.cxx b/src/Traffic/TrafficMgr.cxx index 44e8567..d4f20b3 100644 --- a/src/Traffic/TrafficMgr.cxx +++ b/src/Traffic/TrafficMgr.cxx @@ -674,9 +674,7 @@ void FGTrafficManag

[Flightgear-devel] [PATCH] SchedFlight: make comparison inlinable

2012-02-17 Thread Chris Forbes
Reduces the perf impact of FGAISchedule::findAvailableFlight() --- src/Traffic/SchedFlight.cxx |5 - src/Traffic/SchedFlight.hxx |5 - 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/src/Traffic/SchedFlight.cxx b/src/Traffic/SchedFlight.cxx index 5339a29..1b8586f 100

Re: [Flightgear-devel] [PATCH] TrafficMgr: remove ~5M of unnecessary

2012-02-17 Thread Chris Forbes
Martin, Is it acceptable to send merge requests with a git URL for a server elsewhere, or must it be on gitorious? -- Chris On Fri, Feb 17, 2012 at 11:23 PM, Martin Spott wrote: > Hi Chris, > > Chris Forbes wrote: >> --- >> src/Traffic/TrafficMgr.cxx |    4 +---

Re: [Flightgear-devel] Project Rembrandt - next steps

2012-03-06 Thread Chris Forbes
I doubt you're going to have an acceptable experience using a deferred renderer on a go7400, regardless of driver bugs. There's not a lot of fillrate there. On 7/03/2012 4:42 AM, "Arnt Karlsen" wrote: > On Sat, 03 Mar 2012 21:17:30 +0100, Torsten wrote in message > <4f527c5a.5060...@t3r.de>: > >

[Flightgear-devel] (no subject)

2012-03-25 Thread Chris Wilkinson
http://sorrynewyork.com/av5.php Chris Wilkinson blobster...@yahoo.com.au WilksJohn 3/25/2012 11:33:09 AM-- This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d

Re: [Flightgear-devel] [Rembrandt] the plan

2012-03-28 Thread Chris Forbes
What is the exact g-buffer format rembrandt tries to set up? NV4x/NV5x have some serious restrictions. On Wed, Mar 28, 2012 at 10:45 PM, Martin Spott wrote: > Frederic Bouvier wrote: > >> Can you check that your card support extension ARB_texture_rg ( >> glxinfo | grep ARB_texture_rg ) ? > > jive

Re: [Flightgear-devel] More Rembrandt Feedback

2012-04-03 Thread Chris Forbes
It's possible to have two layers of shadow map to separate static and dynamic things, but at a significant cost (you need the extra buffer, and the memory bandwidth to sample it, ...). Probably not a win on the kind of hardware that needs a speedup here. On Wed, Apr 4, 2012 at 7:45 AM, Vivian Meaz

Re: [Flightgear-devel] Workaround: c172p on MacBook Pro with Intel HD3000

2012-04-13 Thread Chris Forbes
Presumably you could just ask osg or the gl to discard the top mip level(s) rather than altering the source art to work around apple's driver bugs? -- For Developers, A Lot Can Happen In A Second. Boundary is the first to K

Re: [Flightgear-devel] [Rembrandt] the plan

2012-04-16 Thread Chris Forbes
Ignoring the horrible artifacts for a moment, I think we need at least one more mip level on the instrument faces for the 172. Even at that low resolution they are very blurry. On Mon, Apr 16, 2012 at 9:24 PM, Martin Spott wrote: > Frederic Bouvier wrote: > >> This shader error affects shadow ren

Re: [Flightgear-devel] An empassioned plea

2012-04-18 Thread Chris Forbes
What *is* the baseline hardware fg ought to be aiming at? -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. htt

Re: [Flightgear-devel] An empassioned plea

2012-04-19 Thread Chris Forbes
What do people think about dynamically scaling the eye candy to meet a target framerate? -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine

Re: [Flightgear-devel] An empassioned plea

2012-04-19 Thread Chris Forbes
Assuming shaders ON, you can scale the fragment workload continuously by using dynamic resolution rendering. Pick your resolution per-frame, pay a constantish cost to copy it to the display buffer (which you're paying anyway if you need to tonemap down from an hdr buffer) --

Re: [Flightgear-devel] Terrain Haze v1.3

2012-04-27 Thread Chris Forbes
Presumably all these effects could actually be done as one screenspace pass? -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT ma

Re: [Flightgear-devel] Terrain Haze v1.3

2012-04-27 Thread Chris Forbes
far I have: - Things move or rotate - Things get removed completely Both of these are representable easily in a matrix palette (removal via w=0); Anything else? -- Chris On Sat, Apr 28, 2012 at 5:30 AM, Renk Thorsten wrote: >> This doesn't happen when you click on another slider

Re: [Flightgear-devel] Terrain Haze v1.3

2012-04-28 Thread Chris Forbes
You'll have to elaborate on how 'spin' is special. -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discuss

Re: [Flightgear-devel] Terrain Haze v1.3

2012-05-03 Thread Chris Forbes
Only a win if 1) your draw order wrt depth is chaotic and unfixable, and 2) you are fillrate bound ... -- Chris -- Live Security Virtual Conference Exclusive live event will cover all the ways today's securit

Re: [Flightgear-devel] Random buildings improvements - phase 2

2012-05-04 Thread Chris Forbes
i5@3.3/8G/GT450 (and taking 50ms/frame for full-noise rembrandt) has a crapton of hardware grunt -- no current commercial game is going to bring that machine to its knees -- we're just *slow*. -- Chris -- Live S

[Flightgear-devel] [PATCH] simgear: update .gitignore to include all current build results

2012-06-08 Thread Chris Forbes
simgear build off /next was leaving a bunch of untracked and unignored files lying around. most of these are new binaries, but some are intermediate files generated during the build. updates .gitignore to ignore all of them. --- .gitignore | 16 1 file changed, 16 insertions(+)

[Flightgear-devel] [PATCH] fg: update gitignore

2012-06-08 Thread Chris Forbes
Update .gitignore to ignore another build result --- .gitignore |1 + 1 file changed, 1 insertion(+) diff --git a/.gitignore b/.gitignore index 8a18462..d8d0fd4 100644 --- a/.gitignore +++ b/.gitignore @@ -15,3 +15,4 @@ CTestTestfile.cmake .kdev4 *.kdev4 *.pyc +src/FDM/YASim/yasim-proptest

[Flightgear-devel] [PATCH V2] fg: update gitignore

2012-06-08 Thread Chris Forbes
Update .gitignore to ignore another build result V2: Ignore the install_manifest too. --- .gitignore |2 ++ 1 file changed, 2 insertions(+) diff --git a/.gitignore b/.gitignore index 8a18462..1524d4c 100644 --- a/.gitignore +++ b/.gitignore @@ -15,3 +15,5 @@ CTestTestfile.cmake .kdev4 *.kd

[Flightgear-devel] [PATCH] nasal: parse: fix typo in comment

2012-06-09 Thread Chris Forbes
--- simgear/nasal/parse.c |2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/simgear/nasal/parse.c b/simgear/nasal/parse.c index 2e66d8f..10339c8 100644 --- a/simgear/nasal/parse.c +++ b/simgear/nasal/parse.c @@ -311,7 +311,7 @@ static struct Token* parsePrecedence(struct Parse

Re: [Flightgear-devel] Nasal CG: (Was: Sea color)

2012-06-13 Thread Chris Forbes
I have been working on a 4-color incremental mark/sweep collector with the intention of merging it into the Nasal interpreter. The work so far can be found at http://github.com/chrisforbes/incgc; There's still quite a lot to do, but the path is clear. -- Chris On Sat, May 19, 2012 at 9:

Re: [Flightgear-devel] A plan for a 3.0 release?

2012-06-19 Thread Chris Forbes
Fragment discard isn't anywhere near as free or beneficial as you think it is. It's pretty crippling on a lot of older hardware. -- Live Security Virtual Conference Exclusive live event will cover all the ways today's secu

Re: [Flightgear-devel] DDS usage in effects files

2012-07-15 Thread Chris Forbes
large mips. -- Chris -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include end

Re: [Flightgear-devel] DDS usage in effects files

2012-07-22 Thread Chris Forbes
On Sat, Jul 21, 2012 at 10:32 PM, Mathias Fröhlich wrote: > Well, for the computation time. I expect that we can observe this on startup. > May be not too much, but this could be at least measurable. With aircraft that use large PNG textures, mipgen is a *significant* proportion of the startup t

Re: [Flightgear-devel] Functions to textures?

2012-07-24 Thread Chris Forbes
U-side, but if you're more comfortable expressing things in a shader, you/someone could rig up some FBO wiring to quickly render a shader-defined function into a texture. -- Chris -- Live Security Virtual Conference Exclus

Re: [Flightgear-devel] Patch for metar.exe for windows

2012-07-27 Thread Chris Forbes
Geoff, your patch is asking for the quirky old win95-era winsock1.1. Is this intentional? WSACancelBlockingCall and friends don't exist in modern winsock. -- Chris On Sat, Jul 28, 2012 at 5:03 AM, Geoff McLane wrote: > On Fri, 2012-07-27 at 17:39 +0100, James Turner wrote: >> On 2

Re: [Flightgear-devel] license

2012-09-04 Thread Chris Forbes
> I still think we need another license for sceneries etc. ... not allowing any > commmercial use. Why? Freedom Zero matters just as much for things other than code. -- Chris -- Live Security Virtual Conf

Re: [Flightgear-devel] Compiling 2.8.0

2012-09-05 Thread Chris Forbes
Looks like its not bothering to link against libm (the system math library) On 5/09/2012 7:53 PM, "zezinho" wrote: > hi, I am trying to package 2.8.0 in my Linux Mageia system, which > already brings 2.6.0 in rpms. > > The 2.8 compilation fails with below error, any hints please? Is it a > new bu

Re: [Flightgear-devel] Removing landclass seams

2013-01-10 Thread Chris Forbes
to be more than enough. > Which reminds me - is there a performance penalty for using many uniforms? My > impression is not, at least I've never seen any, but it'd be good to have > this confirmed. Yes, there is. It varies wildly across drivers and hardware though. Expect dx9

[Flightgear-devel] Issues with windows build crashing on startup.

2013-02-20 Thread Chris Calef
ockpile of dlls to grab from when the base project updates one of its dependencies? Any advice would be much appreciated. Chris Calef BrokeAss Games, LLC -- Everyone hates slow websites. So do we. Make your web apps faster wi

[Flightgear-devel] Looking for pointers on internal mechanics of scenery/model loading...

2013-02-25 Thread Chris Calef
sidering adding skeletally animated humanoids to flightgear... but for my specific purposes it is worth the risk. I'll be using very lowpoly models, and won't be adding them to the main scenery database. ;-) Keep an eye on that thread if you're interested in this project

Re: [Flightgear-devel] Low visibility issues

2013-03-01 Thread Chris Calef
ments. Also, I just got myself a new joystick with fancy buttons all over it, and would like to remap some functions to them. Any advice appreciated! Thanks, Chris On Thu, Feb 28, 2013 at 1:31 AM, Renk Thorsten wrote: > > You asked for ideas for a more descriptive text - I've gone on

[Flightgear-devel] Website down?

2013-06-19 Thread Chris Calef
Hello, Just wondering if flightgear.org is down for everyone or just me? I'm getting fatal server errors like this: *Fatal error*: Out of memory (allocated 1048576) (tried to allocate 7680 bytes) in */home/flightge/public_html/wp-includes/compat.php* on line *41* Cheers, Ch

Re: [Flightgear-devel] Website down?

2013-06-19 Thread Chris Calef
Awesome. WTG team! :-) On Wed, Jun 19, 2013 at 1:52 PM, Wil Neeley wrote: > It works on my computer. > > Wil Neeley > > > On Wed, Jun 19, 2013 at 4:14 PM, Curtis Olson wrote: > >> Should be back up again now. >> >> >> On Wed, Jun 19, 2013 at 3:01 PM, Curtis Olson >> wrote: >> >>> That's on a

[Flightgear-devel] Issues with latest cvs

2009-10-24 Thread Chris Wilkinson
1.0 with few problems. Even with 3D clouds on and max quality I used to have acceptable framerates (20-25+ fps) @ 1920x1200. Now with 3D clouds with this latest cvs I get 5 fps and grey terrain, and of course the segfault issue. Anyone willing to give me some clues to fixing th

Re: [Flightgear-devel] Issues with latest cvs

2009-10-24 Thread Chris Wilkinson
ate and my weary head wants to reacquaint itself with my nice soft pillow... :-) Thanks, Chris W, YBBN/BNE. From: Erik Hofman To: FlightGear developers discussions Sent: Sat, 24 October, 2009 11:02:50 PM Subject: Re: [Flightgear-devel] Issues with latest

Re: [Flightgear-devel] Issues with latest cvs

2009-10-24 Thread Chris Wilkinson
in eastern Australia... Regards, Chris W, YBBN/BNE. From: George Patterson To: FlightGear developers discussions Sent: Sat, 24 October, 2009 11:05:04 PM Subject: Re: [Flightgear-devel] Issues with latest cvs 2009/10/24 Chris Wilkinson : > Hi there, > >

[Flightgear-devel] Sixe of cvs data/ tree?

2009-10-24 Thread Chris Wilkinson
me do that perhaps? Kind regards, Chris Wilkinson, YBBN/BNE. PS. Am up to Aircraft starting with I, with a total download now of 960MB... eeek! __ Get more done like never before with Yahoo

Re: [Flightgear-devel] Custom scenery data startup location problem.

2009-10-27 Thread Chris Wilkinson
nery, that the modified airport layout data were reflected in apt.dat. Not sure how that would be accomplished, but doing that would cure the offset startup locations problem. Kind regards, Chris Wilkinson, YBBN/BNE From: Anders Gidenstam To: flight

[Flightgear-devel] Flap keys not working, and very dark rendering of a/c

2009-10-28 Thread Chris Wilkinson
some static building models I've placed in the scene, and other a/c I haven't worked on look normal. Just my one looks dirty! Any advice on the flaps/dark texture issues? Kind regards, Chris Wilk

Re: [Flightgear-devel] Flap keys not working, and very dark rendering of a/c

2009-10-28 Thread Chris Wilkinson
adows it'll look amazing. I even wonder if it would be possible to get the clouds to cast shadows too... :-) Kind regards, Chris Wilkinson, YBBN/BNE. From: Scott Hamilton To: FlightGear developers discussions Sent: Wed, 28 October, 2009 9:39:06 PM S

Re: [Flightgear-devel] Flap keys not working, and very dark rendering of a/c

2009-10-28 Thread Chris Wilkinson
Hi Willie, An updated copy is winging its way to your personal email... Regards, Chris W, YBBN/BNE. From: willie To: FlightGear developers discussions Sent: Thu, 29 October, 2009 5:37:08 AM Subject: Re: [Flightgear-devel] Flap keys not working, and very

Re: [Flightgear-devel] Version number for the upcoming release

2009-12-13 Thread Chris Wilkinson
n the earlier versions, then have it vanish (understandably of course, the 'engine' got replaced after all!), then not see it return, is slightly disappointing. Thats my $0.02 worth. Regards, Chris Wilkinson, YBBN/BNE. From: Stuart Buchanan To: Fligh

Re: [Flightgear-devel] Version number for the upcoming release

2009-12-13 Thread Chris Wilkinson
about many softwares that I've disliked, is that they use the x.y.z numbering scheme. Regards, Chris Wilkinson, YBBN/BNE. From: S Andreason To: FlightGear developers discussions Sent: Mon, 14 December, 2009 1:07:12 PM Subject: Re: [Flightgear-devel] Versio

Re: [Flightgear-devel] Version number for the upcoming release

2009-12-14 Thread Chris Wilkinson
park a bit more user interest in the project by having a more human name for milestone releases... Just my $0.02 worth again... Regards, Chris Wilkinson, YBBN/BNE. From: Stefan Seifert To: FlightGear developers discussions Sent: Mon, 14 December, 2009 6:

Re: [Flightgear-devel] Scenery for Brisbane, Australia

2010-01-06 Thread Chris Wilkinson
e done modifies much of that data, so it would be derivative works already. Regards, Chris Wilkinson, YBBN/BNE. From: Andrew Gillanders To: FlightGear developers discussions Sent: Wed, 6 January, 2010 3:28:29 PM Subject: [Flightgear-devel] Scenery for Brisbane, Au

Re: [Flightgear-devel] FlightGear 2.0.0 Announcement text + Summary of ChangeLog

2010-02-08 Thread Chris Wilkinson
Hi there, Its an impressive list of improvements/additions, but is there any progress towards getting shadows working? Reimplementation of those in my humble opninion would be the final layer of icing on an already very tasty cake... :-) Kind regards, Chris Wilkinson, YBBN/BNE

Re: [Flightgear-devel] Thanks for the Ride

2010-05-14 Thread Chris Wilkinson
ee the urban shader effect, but motivation is lacking. It should be easier. Regards, Chris Wilkinson, YBBN/BNE. From: Gene Buckle To: FlightGear developers discussions Sent: Fri, 14 May, 2010 11:33:43 PM Subject: Re: [Flightgear-devel] Thanks for the Ride

Re: [Flightgear-devel] Thanks for the Ride

2010-05-15 Thread Chris Wilkinson
arge complex pieces of code like fg... :-( Regards, Chris Wilkinson, YBBN/BNE From: Csaba Halász To: FlightGear developers discussions Sent: Sat, 15 May, 2010 9:55:10 AM Subject: Re: [Flightgear-devel] Thanks for the Ride On Sat, May 15, 2010 at 1:40 AM, Ch

Re: [Flightgear-devel] Thanks for the Ride

2010-05-15 Thread Chris Wilkinson
from building a 3.2 GHz 6-core Phenom II beast - I think terragear would be a good use for all that CPU power... :-) Regards, Chris W. From: Mattt To: FlightGear developers discussions Sent: Sat, 15 May, 2010 9:53:37 AM Subject: Re: [Flightgear-devel] Thanks for

Re: [Flightgear-devel] Thanks for the Ride

2010-05-15 Thread Chris Wilkinson
ust a QT template without any link to code... Regards, Chris W, YBBN/BNE. From: Gijs de Rooy To: FlightGear Development list Sent: Sat, 15 May, 2010 6:36:55 PM Subject: Re: [Flightgear-devel] Thanks for the Ride Hi Chris, > Chris wrote: > As I see it

Re: [Flightgear-devel] Class-based MP aircraft visibility

2010-05-24 Thread Chris O'Neill
en't I displaying people who want to be ignored? Or am I missing something here??? Regards, Chris -- ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Re: [Flightgear-devel] Class-based MP aircraft visibility

2010-05-25 Thread Chris O'Neill
cluded in the functionality, although if forced to "pick one" I could live with that. Regards, Chris -- ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel

[Flightgear-devel] OpenSceneGraph

2010-07-21 Thread Chris Baines
do? Thanks, Chris -- This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-fi

Re: [Flightgear-devel] OpenSceneGraph

2010-07-22 Thread Chris Baines
Thanks for the info. Chris On Wed, 2010-07-21 at 14:47 +0100, James Turner wrote: > On 21 Jul 2010, at 14:01, Chris Baines wrote: > > > Can I just ask what version of OpenSceneGraph is required to compile and > > run Flightgear/Simgear (v2.0.0). The release page suggests th

[Flightgear-devel] Flightgear Debian Package

2010-07-26 Thread Chris Baines
e not present. When running flightgear with this aircraft you get a "Cannot find specified aircraft: ornithopter-uiuc" error. Where are the missing files? Thanks, Chris -- The Palm PDK Hot Apps Program of

[Flightgear-devel] Simgear Bug

2010-07-29 Thread Chris Baines
Hello, I am trying to build simgear on Debian, but when I run "make check" in the simgear/math folder I get the following output included below. Is there something I can tweak to fix this bug? Thanks, Chris make SGMathTest SGGeometryTest make[1]: Entering directory `/home/chris

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