Re: [Flightgear-devel] Rain and snow videos or photos

2005-01-25 Thread Roman Grigoriev
- Original Message - From: Ampere K. Hardraade [EMAIL PROTECTED] To: FlightGear developers discussions flightgear-devel@flightgear.org Sent: Monday, January 24, 2005 4:40 PM Subject: Re: [Flightgear-devel] Rain and snow videos or photos On January 24, 2005 06:16 pm, Roman Grigoriev

[Flightgear-devel] AirportList

2005-01-25 Thread Andrew Midosn
OK, I appear to have the Select Airport from List option working properly (as far as I can tell). I'm not completely happy with the solution, as I have had to declare a constant for PUCLASS_LIST that could be reassigned within plib. I have used a value at the top end of the scale to try to reduce

RE: [Flightgear-devel] fgrun improvements

2005-01-25 Thread Vivian Meazza
Paul Surgeon wrote: On Tuesday, 25 January 2005 02:29, Tiago Gusmão wrote: After reading the glPointSize doc, I think the problem is in using point sizes bigger than 1 and point antialiasing at the same time I can't test it now, can someone do it? just disable GL_POINT_SMOOTH and see it

[Flightgear-devel] Please use meaningful subject lines

2005-01-25 Thread Thomas Frster
Hi, with sometimes more than a hundred daily posts I'm far from reading them all. Usually I just glance over the subject, read some 2 or 3 posts from the start of a thread and then decide to ignore (or follow) it completely. Having now found out that e.g. under the subject 'fgrun improvements'

Re: [Flightgear-devel] Please use meaningful subject lines

2005-01-25 Thread Thomas Frster
... So please, if you find that the topic of the post doesn't find the subject ... --- doesn't find +++ doesn't match :-) ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] AirportList

2005-01-25 Thread Frederic Bouvier
Quoting Andrew Midosn: OK, I appear to have the Select Airport from List option working properly (as far as I can tell). I'm not completely happy with the solution, as I have had to declare a constant for PUCLASS_LIST that could be reassigned within plib. I have used a value at the top end

Re: [Flightgear-devel] fgrun improvements

2005-01-25 Thread Paul Surgeon
On Tuesday, 25 January 2005 10:33, Vivian Meazza wrote: Paul Surgeon wrote: On Tuesday, 25 January 2005 02:29, Tiago Gusmão wrote: After reading the glPointSize doc, I think the problem is in using point sizes bigger than 1 and point antialiasing at the same time I can't test it now,

Re: [Flightgear-devel] Please use meaningful subject lines

2005-01-25 Thread Paul Surgeon
But that breaks the message threading capabilites of mail readers which some people dislike. One ends up with 2 or 3 threads on the same topic and you have to jump between them. Paul On Tuesday, 25 January 2005 11:14, Thomas Förster wrote: Hi, with sometimes more than a hundred daily posts

Re: [Flightgear-devel] How to convert from WGS84 coordinates?

2005-01-25 Thread Robicd
Manuel Massing ha scritto: Hello Robicd, I've made a .ase 3d object (a Villa of my town) for a scenery. I have a satellite picture of the place where the Villa resides, which has datum wgs84 coordinates of the two corners of the bitmap. I really don't know how to convert such coordinates (1st

Re: [Flightgear-devel] fgrun improvements

2005-01-25 Thread Paul Surgeon
On Tuesday, 25 January 2005 12:11, you wrote: On Tuesday, 25 January 2005 10:33, Vivian Meazza wrote: Paul Surgeon wrote: On Tuesday, 25 January 2005 02:29, Tiago Gusmão wrote: After reading the glPointSize doc, I think the problem is in using point sizes bigger than 1 and point

Re: [Flightgear-devel] AirportList

2005-01-25 Thread Andrew Midosn
--- Frederic Bouvier [EMAIL PROTECTED] wrote: Thanks for your efforts. I just have practical remarks regarding patch post to the list. Use unidiff ( -u ) because all those are confusing mail readers that interpret added lines as message quote Attach the file because many lines are

[Flightgear-devel] Re: AirportList

2005-01-25 Thread Melchior FRANZ
* Andrew Midosn -- Tuesday 25 January 2005 09:28: 59,60c58,60 emptystretchtrue/stretch/empty --- empty stretchtrue/stretch /empty ... and make sure that you don't accidentally send the patch to the developer whose coding style you are correcting along with your

Re: [Flightgear-devel] AirportList

2005-01-25 Thread Frederic Bouvier
Quoting Andrew Midosn: --- Frederic Bouvier [EMAIL PROTECTED] wrote: Thanks for your efforts. I just have practical remarks regarding patch post to the list. Use unidiff ( -u ) because all those are confusing mail readers that interpret added lines as message quote Attach

[Flightgear-devel] Getting the right View position and orientation

2005-01-25 Thread Luca Masera
Hi Jim, It may help for you to explain more about what you are trying to do. Is this exhaust smoke from a moving aircraft model? Probably I'm the one to help you since I rewrote most of the viewer a couple years ago, but I just don't understand what you are asking. This is may not help, since

Re: [Flightgear-devel] Please use meaningful subject lines

2005-01-25 Thread Martin Spott
Thomas F?rster wrote: with sometimes more than a hundred daily posts I'm far from reading them all. Usually I just glance over the subject, read some 2 or 3 posts from the start of a thread and then decide to ignore (or follow) it completely. I am running a Mail2News gateway at home for

[Flightgear-devel] RE: --aircraft=ufo in system.fgfsrc is ignored

2005-01-25 Thread Geoff Air
/cloak Hi, As always, thank you all for a great flight simulator +++ Have been enjoying it, and your exchange here for 'yonks' ;=)) RE: --aircraft=ufo in system.fgfsrc is ignored To change a 'feature', one that has been mentioned here many times, and again recently, place the following code block

Re: [Flightgear-devel] RE: --aircraft=ufo in system.fgfsrc is ignored

2005-01-25 Thread Frederic Bouvier
Quoting Geoff Air: It certainly paves the way for fgrun to simply write the system.fgfsrc, and run the binary with a minimum of command line parameters ... and leaves a persistent file 'trace' of what fgrun 'requested' of FG ... more info benefit ... Because some argued, and I mostly agree,

Re: [Flightgear-devel] Re: AirportList

2005-01-25 Thread Andrew Midosn
--- Melchior FRANZ [EMAIL PROTECTED] wrote: * Andrew Midosn -- Tuesday 25 January 2005 09:28: 59,60c58,60 emptystretchtrue/stretch/empty --- empty stretchtrue/stretch /empty ... and make sure that you don't accidentally send the patch to the developer

Re: [Flightgear-devel] Please use meaningful subject lines

2005-01-25 Thread Chris Metzler
On Tue, 25 Jan 2005 12:13:49 +0200 Paul Surgeon wrote: But that breaks the message threading capabilites of mail readers which some people dislike. One ends up with 2 or 3 threads on the same topic and you have to jump between them. Most mailreaders these days thread not on the subject, but

Re: [Flightgear-devel] RE: --aircraft=ufo in system.fgfsrc is ignored

2005-01-25 Thread Martin Spott
Frederic Bouvier wrote: Quoting Geoff Air: It certainly paves the way for fgrun to simply write the system.fgfsrc, and run the binary with a minimum of command line parameters ... and leaves a persistent file 'trace' of what fgrun 'requested' of FG ... more info benefit ... Because some

[Flightgear-devel] Problem solved about particle system

2005-01-25 Thread Luca Masera
Hi, at last I solved the billboarding problem about the particles. I've changed some settings into the ssgSimpleState object, used to add the texture to particles, and the size of the bounding sphere. Now, even with the data stored into the GL_MODELVIEW matrix the objects are always visible. So,

Re: [Flightgear-devel] RE: --aircraft=ufo in system.fgfsrc is ignored

2005-01-25 Thread Frederic Bouvier
Martin Spott wrote: Frederic Bouvier wrote: Quoting Geoff Air: It certainly paves the way for fgrun to simply write the system.fgfsrc, and run the binary with a minimum of command line parameters ... and leaves a persistent file 'trace' of what fgrun 'requested' of FG ... more info

Re: [Flightgear-devel] YASim prop thrust

2005-01-25 Thread Jim Wilson
Andy Ross said: Jim Wilson wrote: If you look at that manual the diagram in Section I that shows the control box, indicates at #12 Prop Control (I've only got about 6 pages from that manual). That's the blue knob with the P on it in the model. The control box indicates Max RPM with

Re: [Flightgear-devel] RE: --aircraft=ufo in system.fgfsrc is ignored

2005-01-25 Thread Martin Spott
Frederic Bouvier wrote: But... The fact that Geoff tells that the file is read twice ring a little bell in my mind. I think the issue was raised sometimes ago and could have unwanted side effects I can't recollect for the moment. It makes sense - especially in the context of the claim, that

Re: [Flightgear-devel] RE: --aircraft=ufo in system.fgfsrc is ignored

2005-01-25 Thread Frederic Bouvier
Quoting Martin Spott: Frederic Bouvier wrote: But... The fact that Geoff tells that the file is read twice ring a little bell in my mind. I think the issue was raised sometimes ago and could have unwanted side effects I can't recollect for the moment. It makes sense - especially in

[Flightgear-devel] Disabling functionality

2005-01-25 Thread Drew
Hey All, I'm new to FlightGear, and am trying to use it as an image generator for a simulator I'm developing...I've got it configured to take inputs from a UDP port to fly, but I want to disable a lot of features so that all FlightGear does is draw scenery. In particular, I want to completely

Re: [Flightgear-devel] Disabling functionality

2005-01-25 Thread Martin Spott
Drew wrote: Can anyone point me in the right direction to get this working? 1.) # ~ fgfs --help --verbose | grep disable 2.) fgfs --aircraft=ufo --disable. Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

[Flightgear-devel] Re: Disabling functionality

2005-01-25 Thread Melchior FRANZ
* Drew -- Tuesday 25 January 2005 18:11: [...] I want to completely remove [...] the menus at the top [...] $ fgfs --prop:/sim/menubar/visibility=0 Enable with F10. m. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] Disabling functionality

2005-01-25 Thread Drew
wow, that was quick and helpful, thanks guys. On Tue, 25 Jan 2005 17:36:48 + (UTC), Martin Spott [EMAIL PROTECTED] wrote: Drew wrote: Can anyone point me in the right direction to get this working? 1.) # ~ fgfs --help --verbose | grep disable 2.) fgfs --aircraft=ufo --disable.

Re: [Flightgear-devel] YASim prop thrust

2005-01-25 Thread Andy Ross
Jim Wilson wrote: The min/max range, does that refer to engine RPM or propellor? Propeller. It's a setting for the governor. With the newer syntax, the engine and propeller are separate XML tags, so hopefully it should be clearer which is which. If an attribute on the propeller tag takes

Re: [Flightgear-devel] How to convert from WGS84 coordinates?

2005-01-25 Thread Andy Ross
You're right, the picture shows a Projection field too. Complete infos are: Datum: WGS84 Projection: NUTM33 Coordinate top left x: 353620.2 y: 4225543.6 Coordinate bottom right x: 354212.2 y: 4225976.1 Those are odd looking numbers. The WGS84 standard specifies a datum, which is a

Re: [Flightgear-devel] YASim prop thrust

2005-01-25 Thread Jim Wilson
Andy Ross said: Jim Wilson wrote: The min/max range, does that refer to engine RPM or propellor? Propeller. It's a setting for the governor. With the newer syntax, the engine and propeller are separate XML tags, so hopefully it should be clearer which is which. If an attribute on the

RE: [Flightgear-devel] How to convert from WGS84 coordinates?

2005-01-25 Thread Norman Vine
Andy Ross writes: You're right, the picture shows a Projection field too. Complete infos are: Datum: WGS84 Projection: NUTM33 Coordinate top left x: 353620.2 y: 4225543.6 Coordinate bottom right x: 354212.2 y: 4225976.1 Those are odd looking numbers. These are UTM

Re: [Flightgear-devel] YASim prop thrust

2005-01-25 Thread Andy Ross
Jim Wilson wrote: But those numbers you gave me seem to be engine RPM numbers. Sorry for the confusion. The gear ratio is 0.479 and the merlin max rpm is 3000 rpm. Ah, I get it. Sorry for the confusion. :) I guess the gauge in the cockpit shows engine speed, but the YASim file wants

RE: [Flightgear-devel] YASim prop thrust

2005-01-25 Thread Vivian Meazza
Jim Wilson wrote Andy Ross said: Jim Wilson wrote: The min/max range, does that refer to engine RPM or propellor? Propeller. It's a setting for the governor. With the newer syntax, the engine and propeller are separate XML tags, so hopefully it should be clearer which is which.

Re: [Flightgear-devel] YASim prop thrust

2005-01-25 Thread Andy Ross
Vivian Meazza wrote: Yes - perhaps Andy will recall our long discussion of a year ago? Only vaguely, and I currently lack the time to crawl through the archives. You keep hinting that you want something done. Can you be more specific? Andy ___

Re: [Flightgear-devel] Terrain elevation question

2005-01-25 Thread Durk Talsma
On Monday 24 January 2005 23:56, David Luff wrote: On 24/01/2005 at 21:17 Durk Talsma wrote: What I am really looking for is a hint where I can find the code in FlightGear Hi Durk, I obtain ground elevation for taxiing AI traffic in AILocalTraffic.cxx, lines 1569 - 1602 (or thereabouts).

Re: [Flightgear-devel] Problem solved about particle system

2005-01-25 Thread Lee Elliott
On Tuesday 25 January 2005 15:13, Luca Masera wrote: Hi, at last I solved the billboarding problem about the particles. I've changed some settings into the ssgSimpleState object, used to add the texture to particles, and the size of the bounding sphere. Now, even with the data stored into

RE: [Flightgear-devel] YASim prop thrust

2005-01-25 Thread Vivian Meazza
Andy Ross Vivian Meazza wrote: Yes - perhaps Andy will recall our long discussion of a year ago? Only vaguely, and I currently lack the time to crawl through the archives. You keep hinting that you want something done. Can you be more specific? Yes - sorry. I redid the Merlin engine

Re: [Flightgear-devel] YASim prop thrust

2005-01-25 Thread Jim Wilson
Andy Ross said: Jim Wilson wrote: But those numbers you gave me seem to be engine RPM numbers. Sorry for the confusion. The gear ratio is 0.479 and the merlin max rpm is 3000 rpm. Ah, I get it. Sorry for the confusion. :) I guess the gauge in the cockpit shows engine speed, but

Re: [Flightgear-devel] YASim prop thrust

2005-01-25 Thread Andy Ross
Jim Wilson wrote: Now I'm finding that we're seeking the engine rpm instead of the prop-rpm. Andy Ross wrote: If an attribute on the propeller tag takes engine RPM, then that would be a bug. See? I was exactly right. :) Can you try the following fix to PropEngine.cpp? That should fix it,

Re: [Flightgear-devel] YASim prop thrust

2005-01-25 Thread Jim Wilson
Andy Ross said: Jim Wilson wrote: Now I'm finding that we're seeking the engine rpm instead of the prop-rpm. Andy Ross wrote: If an attribute on the propeller tag takes engine RPM, then that would be a bug. See? I was exactly right. :) Can you try the following fix to

[Flightgear-devel] OT: Open Source 3d video card

2005-01-25 Thread Oliver C.
This might be very interesting for people who are looking for a new 3d video card with full open source drivers: http://kerneltrap.org/node/4622 ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] OT: Open Source 3d video card

2005-01-25 Thread Dave Martin
On Wednesday 26 Jan 2005 03:33, Oliver C. wrote: This might be very interesting for people who are looking for a new 3d video card with full open source drivers: http://kerneltrap.org/node/4622 ___ Flightgear-devel mailing list