URL: http://bugs.freeciv.org/Ticket/Display.html?id=39849
Now I got this same error in Ubuntu system.
It seems that user has to define _GNU_SOURCE for __USE_GNU to be defined.
( export CFLAGS=-D_GNU_SOURCE ./autogen.sh make)
works
No idea how it always gets set at configure time.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39849
On 27/11/2007, Marko Lindqvist wrote:
Now I got this same error in Ubuntu system.
It seems that user has to define _GNU_SOURCE for __USE_GNU to be defined.
No idea how it always gets set at configure time.
Patch to define
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39849
On 27/11/2007, Jason Short [EMAIL PROTECTED] wrote:
[EMAIL PROTECTED] - Tue Nov 27 17:48:50 2007]:
On 27/11/2007, Marko Lindqvist wrote:
Now I got this same error in Ubuntu system.
It seems that user has to define
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39921
Output of recent 'xgettext --version' differs from what configure
check expects. Attached patch works for me.
- ML
diff -Nurd -X.diff_ignore freeciv/configure.ac freeciv/configure.ac
--- freeciv/configure.ac 2007-11-27
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40018
Auth enabled server had died because of nasty SQL. Will commit
attached fix immediately.
- ML
diff -Nurd -X.diff_ignore freeciv/utility/shared.c freeciv/utility/shared.c
--- freeciv/utility/shared.c 2008-01-15 04:04:10.0
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40018
On 15/01/2008, Marko Lindqvist wrote:
Auth enabled server had died because of nasty SQL. Will commit
attached fix immediately.
Of course, in a number of situations it should be allowed character.
Proper fix would be escaping nasty
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40035
These includes fix S2_2 xaw-client compilation (that doesn't
necessarily mean that resulting binary is any way usable - xaw-client
wasn't when I last tested last autumn). Fixing TRUNK compilation will
require more than that.
- ML
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40049
On 26/01/2008, Joan Creus [EMAIL PROTECTED] wrote:
I have noticed lately that, for failed attacks, the usual message Your
attacking whatever failed against the %s %s doesn't appear. I don't see
why, because it even happens in squares
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40051
Instead of hardcoding lua tolua paths to Makefiles, they are
defined by configure (hardcoded there as long as we are using our own
lua source tree, trivial to replace with pkg-config check later)
- ML
diff -Nurd -X.diff_ignore
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40052
Minor cleanup for ser civ scripts.
We already require new enough autoconf to depend on it to provide
abs_top_srcdir and abs_top_builddir.
autogen.sh set obsolete (otherwise unused) variable FC_USE_NEWAUTOCONF
- ML
diff -Nurd
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40054
On 27/01/2008, Joan Creus wrote:
How do you remove the c-format?
Not really answering your question, but related news:
I just today stumbled upon script fragment in the end of configure.ac
that does some postprocessing for
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40056
- This adds new file compiler.m4 containing macros for testing if
compiler supports some comamndline option or not. Main use for this
will probably be setting tighter warning-options
when compiler supports it instead of using only those
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40020
On 27/01/2008, William Allen Simpson wrote:
So, let's consider this a temporary patch until bounce_unit() -- or its
caller -- is fixed.
OTOH. I have spent hundreds of hours during last three years hunting
bugs that have turned out
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39620
On 27/08/2007, Marko Lindqvist wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39620
Nothing happens when one tries to sell buildings in current trunk
using gtk-client.
Fix.
Includes some generic cleanup-style
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39620
On 28/01/2008, William Allen Simpson wrote:
The generic interface somehow didn't cause a compile
error.
That's why I don't like GTK's generic APIs. You don't have type checking with
them.
Your original report didn't include a
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39620
On 30/01/2008, William Allen Simpson wrote:
Marko, the requisite time has passed -- are you committing this, or am I?
I can commit tonight - but go ahead if you have opportunity earlier.
- ML
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40057
On 27/01/2008, Jason Dorje Short [EMAIL PROTECTED] wrote:
mystrerror is included in support.c. Two places don't use this but
access strerror directly. This patch fixes it (for 2.1).
That broke compilation.
mystrerror() takes no
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40074
On 04/02/2008, Jason Dorje Short wrote:
Falling back - didn't want to
build soldiers, workers, caravans, settlers, or buildings!
There are a massive number of such messages every turn. If this is an
error it should be fixed. If,
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40090
city.ai should be pointer, and value should be NULL in client side.
- ML
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=39563
Fix to actual bug. Needs some more testing to check if this is the
only problem.
- ML
diff -Nurd -X.diff_ignore freeciv/ai/aitools.c freeciv/ai/aitools.c
--- freeciv/ai/aitools.c 2008-01-20 04:02:14.0 +0200
+++
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39563
On 10/02/2008, William Allen Simpson wrote:
Here's my proposed patch to rid us of this troublesome beast
I'd rather keep the function. Even though 'better' choice is
currently determined simply by comparing want value, that's
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40163
$subject
- ML
diff -Nurd -X.diff_ignore freeciv/m4/c99.m4 freeciv/m4/c99.m4
--- freeciv/m4/c99.m4 2007-08-04 18:36:07.0 +0300
+++ freeciv/m4/c99.m4 2008-03-21 09:25:30.0 +0200
@@ -35,7 +35,10 @@
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40164
I looked through compiler warnings for release style build
(--disable-debug). Most were just warnings about unused variables
(used only when debugging enabled).
Two cases turned out to be real bugs:
Some dio_get_uintX()
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40165
On 16/03/2008, Marko Lindqvist wrote:
If there has been no other changes, custom ruleset defined terrains
should still work.
I tried to make ruleset with just two ocean types, as the plan for
the new trireme rules was (I wonder
On 16/03/2008, Marko Lindqvist wrote:
If there has been no other changes, custom ruleset defined terrains
should still work.
I tried to make ruleset with just two ocean types, as the plan for
the new trireme rules was (I wonder how new trireme move restrictions
work with current default
URL: http://bugs.freeciv.org/Ticket/Display.html?id=35708
On 11/02/2007, Marko Lindqvist wrote:
Untested patch to limit Triremes to Ocean tiles. Applies on top of
Deep Ocean patch #34265.
Also, Triremes do not get move bonus from Nuclear Power.
Updated against S2_2 svn
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40166
Current S2_2 svn, trying to start Tutorial, results in server crash.
rand.c:87: myrand_debug: Assertion `rand_state.is_init' failed.
- ML
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=39668
On 04/09/2007, Marko Lindqvist wrote:
Calling script_signal_emit() means that almost anything can happen.
Most definitely cities or units can disappear.
Actually, they can't disappear just yet. Scripting improvements allowing
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40167
With #40166 fixing server crash, scenario load now ends to client
crash. Once I enter game, there's only explorer unit visible on
otherwise black screen. It moves around (autoexplore in the beginning
of the first turn?) and then client
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40168
Path received from commandline can be relative one. Use absolute path instead.
- ML
diff -Nurd -X.diff_ignore freeciv/bootstrap/fc_svnrev_gen.h.in freeciv/bootstrap/fc_svnrev_gen.h.in
--- freeciv/bootstrap/fc_svnrev_gen.h.in
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40148
On 12/03/2008, Marko Lindqvist wrote:
Running S2_2 r14463 autogames, almost all games have
1: handle_unit_upgrade() invalid unit
errors
AI was trying to upgrade allied units. Fix attached.
- ML
diff -Nurd -X.diff_ignore
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40163
Committed to TRUNK revision 14521
Other branches will follow, if there's no problems reported against
this in a couple of days.
- ML
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=40170
From the security point of view I don't like sending of logmessages
to clients, introduced in #40087. Those messages can potentially
contain information about server machine internals I'd rather not
broadcast to everyone.
At least
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40170
On 28/03/2008, Madeline Book wrote:
At least commandline switch to disable this feature is required.
Or it could be disabled automatically if the server is not
being used to run a local single player game
It might get
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40167
On 24/03/2008, Marko Lindqvist wrote:
With #40166 fixing server crash, scenario load now ends to client
crash.
Actually, this is not limited to scenario load. Same happens quite
often for any savegame load. (scenario load crashes
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40167
On 29/03/2008, Pepeto _ wrote:
It seems linked with the new code that forbid partially detached
connections, doesn't it?
You type faster than I do :-)
...
Uh. I'm not too sure if rearranged sequences of ruleset loads, game
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40171
On 28/03/2008, [EMAIL PROTECTED] wrote:
This is because cmafec_preset_get_parameter gets CMA_NONE as an argument.
It can be fixed by testing idx != CMA_NONE before calling
cmafec_preset_get_parameter. It is correct because if the
URL: http://bugs.freeciv.org/Ticket/Display.html?id=35708
On 24/03/2008, Marko Lindqvist wrote:
On 11/02/2007, Marko Lindqvist wrote:
Untested patch to limit Triremes to Ocean tiles. Applies on top of
Deep Ocean patch #34265.
Also, Triremes do not get move bonus from
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40173
Current S2_2. Client crashed when trying to reconnect game I just left.
Another way of detached connections problem to show itself?
- ML
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=40173
On 31/03/2008, Madeline Book wrote:
Current S2_2. Client crashed when trying to reconnect game I
just left.
I can't seem to reproduce this. :(
Neither can I myself.
Later I found out that there was another civserver
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40176
S2_2 revision 14528.
Note that backtrace is from optimized (-O2) build. This is not
reproducible without optimization.
Program received signal SIGSEGV, Segmentation fault.
map_distance_vector (dx=0x7fffa5833924, dy=0x7fffa5833920,
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40177
utility + common - libfreeciv.so
server parts common to server manual - libfreeciv-srv.so
Main difficulty was to get both --disable-shared and --enable-shared
to work correctly.
- ML
diff -Nurd -X.diff_ignore
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40175
On 30/03/2008, Marko Lindqvist wrote:
S2_1 code differs from S2_2 TRUNK. It seems that some earlier
bugfix is missing.
Committed TRUNK (r14538) and S2_2 (r14539).
S2_1 situation requires further investigation.
- ML
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40178
New borders code has several comments to the effect that fortresses
are not currently supported, and indeed building one immediately
crashes game.
maphand.c:1807
assert(NULL != pcity); /* FIXME: temporary IDENTITY_NUMBER_ZERO
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40179
If there is no free player slots, detached connection doing take -
crashes server.
To reproduce
S2_1:
1. Connect client A to server
2. A: /set aifill 30
3. Connect client B to server (connection is not automatically
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40179
On 01/04/2008, Marko Lindqvist wrote:
S2_1:
1. Connect client A to server
2. A: /set aifill 30
3. Connect client B to server (connection is not automatically attached)
4. B: /take -
S2_2 and TRUNK:
1. Connect
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40177
On 01/04/2008, Per I. Mathisen wrote:
Why, though? Are you really sure you want to risk your sanity by using
libtool?
This was originally part of #40144, where I first almost lost my
sanity because of not using libtool. Libtool
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40147
On 12/03/2008, William Allen Simpson [EMAIL PROTECTED] wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40147
Confirmed and tested. Redid the comments some more.
Committed trunk revision 14464.
Committed S2_2
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40176
On 01/04/2008, Marko Lindqvist wrote:
#1 0x0040be1c in sq_map_distance (tile0=0x14,
tile1=0xbf9638)
As interesting value of tile0 indicates...
#2 0x0048f1f4 in map_claim_border (ptile=0xbfb1b8, powner
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40170
On 28/03/2008, Madeline Book wrote:
Actually, in the meantime, I thought of a better way: send the
error messages only to connections with hack access.
Sounds sensible. Patch wanted.
- ML
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40180
On 02/04/2008, Pepeto _ wrote:
There are many #if 0 ... #endif added at revisions 13911 to 13913 in
create_city_virtual() in common/city.c. Now, there are lot of
uninitialized data in the structure, including notably the trade
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40176
On 03/04/2008, Marko Lindqvist wrote:
This should be fixable simply by adding ref_count for vision sites.
Patch attached.
- ML
diff -Nurd -X.diff_ignore freeciv/common/vision.c freeciv/common/vision.c
--- freeciv/common
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40180
On 03/04/2008, Pepeto _ wrote:
[EMAIL PROTECTED] - Jeu. Avr. 03 00:09:30 2008]:
Memory for city structure is allocated with fc_calloc(). It takes
care of zero initializations.
Ok, thank you. I didn't know about it. Is it
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40181
Outdated gamelog documentation noticed in forum thread
http://forum.freeciv.org/viewtopic.php?t=4883
Comparing manpages to
./ser --help
and
./civ --help
reveals more errors.
- ML
On 04/04/2008, Daniel Markstedt wrote:
So what do you say about a 2.1.4 maintenance release?
We need one :-)
I can take care
of the details when I get back home from working in Frankfurt, in
about two weeks or so.
Good. Will you announce this on translator list?
- ML
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40182
On 03/04/2008, Marko Lindqvist wrote:
S2_1:
I loaded mongols-modpack to server, but when game started it was
using default rulesets.
Update: It works when everything works. Bug is that error is silently ignored.
1
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40185
$subject
There was attempt to log city name even when there was no city. Found
from all branches starting from S2_1.
- ML
diff -Nurd -X.diff_ignore freeciv/ai/advdiplomacy.c freeciv/ai/advdiplomacy.c
--- freeciv/ai/advdiplomacy.c
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40183
On 04/04/2008, Madeline Book wrote:
[book - Thu Apr 03 22:58:49 2008]:
As per my off-topic comment in PR#40170, the /wall command
should not be E_LOG_FATAL. A patch will be coming soon...
And here it is. Hopefully I have
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40187
On 05/04/2008, Joan Creus wrote:
./configure: line 2074: syntax error near unexpected token ` Copyright
(C)
2004 Freeciv team '
./configure: line 2074: `FREECIV_VERSION_COMMENT( Copyright (C) 2004
Freeciv team
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40189
S2_2 and TRUNK
1. Start server
2. Connect client to it:
/list: List of players:
/list:
--
/list: cazfi (user cazfi, Human, Team 0, not ready) 1 connection:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40190
Functional changes:
- Popup for server operator message is shown to all clients, even
those attached to AI mode player
- Always show messages that are configured to be shown somewhere. If
it cannot be shown where configured, show in
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39777
On 14/10/2007, Christian Knoke wrote:
~$ civclient -- --help
The last line (for bug reports) should appear in the output of
~$ civclient --help
instead! At the current place, no one will find it.
Attached patch adds bug
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40077
On 04/02/2008, Jason Dorje Short wrote:
Pretty minor but the readline code may need some sort of function call
for cleanup.
There's no cleanup function in readline API. This leak is most likely
in readline (at least from our
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39965
On 13/12/2007, [EMAIL PROTECTED] wrote:
I noticed that savegames using no compression (level 0) and savegames using
compression (at least the default level 6) use completely different line end
whitespace, and so the the two files
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40191
When new client connects, send Edit Mode notification only to that connection.
- ML
diff -Nurd -X.diff_ignore freeciv/server/connecthand.c freeciv/server/connecthand.c
--- freeciv/server/connecthand.c 2008-04-05 00:49:30.0
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40184
On 04/04/2008, Madeline Book wrote:
A small preview of the editor toolbar in action, as
described in the editor wikia page.
I have also attached a screenshot if you do not have
the time (or the means) to apply a git binary diff
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40192
Attempt to load civ1 ruleset fails because of illegal format. Fix attached.
Non-fatal error about Airbase remains as there currently is no legal
format for disabling Airbases completely.
- ML
diff -Nurd -X.diff_ignore
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40194
start_game() is called from two distinct places.
1) Command /start
2) All human players indicate that they are ready by using Start -button
There is some functionality in first that is never executed for case
two. Number of players
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40195
If modpack has less than MAX_PLAYERS playable nations, server can run
out of nations to assign to players and crash. Attached patch prevents
several such cases.
- There's no duplicate code for handling both start methods. #40194
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40196
S2_2
1. Start server
2. Connect client A with username 'cazfi'
- There will be users 'cazfi' and 4 * easy AI
3. Connect client B with username 'cazfi2'
- Related to #40189, new user is under AI control and shown by
name
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40194
On 07/04/2008, Marko Lindqvist wrote:
start_game() is called from two distinct places.
1) Command /start
2) All human players indicate that they are ready by using Start -button
There is some functionality in first
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40197
$subject, at least S2_1 affected.
Change affecting all games is in terrains_free(). Client side changes
are more protection against bad network data.
- ML
diff -Nurd -X.diff_ignore freeciv/client/packhand.c
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40199
Some versions of libintl.h break --disable-nls compile (maybe also:
when it compiles, nls is not really disabled)
Fix attached.
- ML
diff -Nurd -X.diff_ignore freeciv/utility/fcintl.h freeciv/utility/fcintl.h
---
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40200
helpdata.c has never reached totally modpack/ruleset independent state.
At very least, 2.2 should not be farther from that goal than 2.1.
Information provided by #39831 should be read/generated from rulesets.
Another problem with
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40196
On 07/04/2008, Pepeto _ wrote:
Try with this patch.
Bugs I reported cannot be reproduced when this patch is applied.
Still, I don't think patch is correct. At the very least changes you
make should not be required (if other parts
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39614
On 12/10/2007, Pepeto _ wrote:
First step: clean up in stdinhand. /aitoggle, /remove, /cmdlevel and
/cut support the arguments between quote marks.
I believe this is redundant after #40196 patch. #40196 fixes lowlevel
quoted
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39614
On 09/04/2008, Pepeto _ wrote:
[EMAIL PROTECTED] - Mar. Avr. 08 20:14:47 2008]:
On 12/10/2007, Pepeto _ wrote:
First step: clean up in stdinhand. /aitoggle, /remove, /cmdlevel and
/cut support the arguments between
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40196
On 09/04/2008, Madeline Book wrote:
As far as I can see the mystrncasequotecmp function
is only used by find_player_by_name_prefix. Why would
the player names in the internal server/client data
structures (i.e. in game.players[])
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39614
On 09/04/2008, Pepeto _ wrote:
As you said, it's not as good as tokenize the command lines. So, would
your patch for #40196 will be a temporary change or be a long stable way?
It will be rewritten when somebody decides to do so.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39614
On 09/04/2008, Pepeto _ wrote:
Agreed, that's why I was asking. So maybe an other ticket would be needed?
#40202
Isn't the first patch of this ticket a good first step?
It's adding tokenization separately for several commands. I
I'll be away from my Freeciv development machine several days. I'll
try to read email and look (but not test) some of the recent patches.
- ML
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=40167
On 10/04/2008, Ulrik Sverdrup wrote:
data/scenario/hagworld-120x60-v1.2.sav:server_state=2
This means that hargworld is not scenario at all (in the Freeciv
internal terminology)
That is about as much of a clue I have. It seems
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40194
On 07/04/2008, Marko Lindqvist wrote:
start_game() is called from two distinct places.
1) Command /start
2) All human players indicate that they are ready by using Start -button
There is some functionality in first
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40204
S2_1, gtk client
1. Start server
2. Start two clients and connect them to server
3. From client A, check that connection menu for client B contains
Give info access and Give ctrl access (indicating that client A
has 'hack' access
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40196
On 08/04/2008, Marko Lindqvist wrote:
- Only strings both starting and ending with '' are considered
quoted and these starting and ending quotes are only ones ignored
during matching
- Correct string length comparison
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39614
On 12/10/2007, Pepeto _ wrote:
+ /cmdlevel and /cut send the username to the server, not the player
name which can be different.
+ the /cmdlevel ctrl menu item really makes it, no /cut.
This one committed.
Remaining patch in
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39821
On 10/04/2008, Ulrik Sverdrup wrote:
Can someone test this? I can't find any other case than the global
worklist editor where pcity is NULL.
I don't think pcity can be NULL in any other case. Checking against
such case is still
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39938
On 10/04/2008, Ulrik Sverdrup wrote:
Trivial patch looks like this. Tested on trunk but is probably
harmless on any branch, including 2.1
Yes, this one should go to S2_1 (and other branches for now). For
S2_2 and TRUNK we should
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40205
Add suffix (.exe) to program names to launch.
- ML
diff -Nurd -X.diff_ignore freeciv/bootstrap/civ.in freeciv/bootstrap/civ.in
--- freeciv/bootstrap/civ.in 2008-03-09 01:26:53.0 +0200
+++ freeciv/bootstrap/civ.in 2008-04-15
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39413
On 09/04/2008, Ulrik Sverdrup wrote:
I realize this bug has distinct parts
1. /set startyear
2. MinYear
3. Use Slow_Down_Timeline to effects-ize the calendar
The first one is the least intrusive.
It seems to me that number
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40181
Patch
- ML
diff -Nurd -X.diff_ignore freeciv/doc/man/civclient.6 freeciv/doc/man/civclient.6
--- freeciv/doc/man/civclient.6 2007-08-10 17:09:36.0 +0300
+++ freeciv/doc/man/civclient.6 2008-04-16 22:32:34.0 +0300
@@
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40206
Even with #40194 restoring check for minplayers -setting, it is not
same as it used to be. Now that aifill players are created before game
starts, they count toward minplayers.
- ML
___
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40208
First investigated as 2.1.3 server crash, reproducible with current S2_1:
- /take AI player who has settlers on city build mission
- Give new goto-command to settler
Goto tile will be set to NULL, but ai_unit_new_role() later
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40208
On 21/04/2008, Marko Lindqvist wrote:
Goto tile will be set to NULL, but ai_unit_new_role() later attempts
to access it in order to cancel city build mission.
Attached patch fixes all similar crashes and some related non-crash
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40208
On 21/04/2008, Marko Lindqvist wrote:
On 21/04/2008, Marko Lindqvist wrote:
Goto tile will be set to NULL, but ai_unit_new_role() later attempts
to access it in order to cancel city build mission.
Attached patch fixes
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40209
On 21/04/2008, Elmo Todurov wrote:
Now I want a cookie!
$ svn diff
Index: server/sernet.c
===
--- server/sernet.c (revision 14605)
+++ server/sernet.c
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40210
I cannot build ggz-support to Freeciv.
I added ggz -enabled configuration to builds listed in
http://vcust127.louhi.net/freeciv/testing/compilation.php
ggz-packets are currently installed to Debian Unstable and Ubuntu
Gutsy Gibbon
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40210
On 22/04/2008, Marko Lindqvist wrote:
checking for GGZ configuration tool: ggz-config... yes (dismissed due
to different prefix)
configure: error: Could not configure GGZ client support. See above messages.
It just required
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40212
On 27/04/2008, Marko Lindqvist wrote:
Reason was that
ptile-city-tile is NULL when fill_city_overlays_sprite_array() calls
city_base_to_city_map().
With current structure field names:
ptile-worked-tile
Worked is city that has
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40213
S2_2 TRUNK, gtk-client
There seems to be no way to turn off city worker display from main
map. At least it's not among other such options in View -menu.
In S2_1 and earlier it is controlled by 't' -key (and is off by default)
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