[Freecol-developers] 0.12.0 Release Mirrored on Github

2022-04-30 Thread Caleb Williams
All: I've posted an official release on GitHub for 0.12.0. Can someone with admin access there upload the installers to the release? My internet here is so slow that it wouldn't get done for hours if I tried. Also Stian, it seems like the auto release script is a bit too active. It seems to

Re: [Freecol-developers] GitHub Mirror and "Nightly" releases

2022-04-24 Thread Caleb Williams
Done. On Sun, Apr 24, 2022, 7:05 AM Stian Grenborgen < stian...@student.matnat.uio.no> wrote: > > [Caleb:] > > I think that's an excellent idea. We should go for it. [...] > > I can setup the build at Github if someone adds me as an admin there ( > https://github.com/orgs/FreeCol/people).

Re: [Freecol-developers] GitHub Mirror and "Nightly" releases

2022-04-23 Thread Caleb Williams
I think that's an excellent idea. We should go for it. It's beyond my ability and knowledge (and perhaps access to SourceForge). Anything the developers can do to make FreeCol more accessible to the people that are playing the game, the better. Posting to Facebook and Discord would be really

[Freecol-developers] GitHub Mirror and "Nightly" releases

2022-04-22 Thread Caleb Williams
he process. I also cannot generate the MacOS installer. I don't mind doing so, as the more people are playing this version the fewer are playing 0.11.6. This leads to more relevant bug reports, such as the multiplayer one. Thanks, Caleb Williams _

Re: [Freecol-developers] Java version bump

2022-02-20 Thread Caleb Williams
Windows seems fine with both 11 and 17. I've used both to either install or compile FreeCol. *Caleb R. Williams* *Photographer* w: http://calebwilliamsphotography.com b: http://blog.calebwilliamsphotography.com e: cale...@gmail.com c: 612-275-7796 ___

[Freecol-developers] Github Merge Request review needed

2022-02-20 Thread Caleb Williams
https://github.com/FreeCol/freecol/pull/101 *Caleb R. Williams* *Photographer* w: http://calebwilliamsphotography.com b: http://blog.calebwilliamsphotography.com e: cale...@gmail.com c: 612-275-7796 ___ Freecol-developers mailing list

Re: [Freecol-developers] Contributing to FreeCol

2019-02-25 Thread Caleb Williams
Dan, FreeCol is an open source project. All donations of time and skill are appreciated. Feel free to commit a change via the GitHub or SourgeForge repositories pull request systems and a trusted project member will review it for inclusion. With regard to the FreeCol website, updating is a

Re: [Freecol-developers] French translation

2018-01-04 Thread Caleb Williams
I like it! For all intents snd purposes, Open Source should be open to all -- not just the code. The content is easy to add to a copy of the same page. Also, we always have the TranslateWiki Project for FreeCol itself. Best, Caleb On Jan 4, 2018 10:13 PM, "Michael T. Pope"

Re: [Freecol-developers] 0.12.0

2017-08-03 Thread Caleb Williams
David, I believe the official reason for the minor version bump is because version 0.12.0 games will no longer be to read version 0.10.x games. A conversion would require 0.10.x save file be loaded in 011.x and then re-saved and then loaded in 0.12.0 (or later) BTW: Mike thanks for all your hard

Re: [Freecol-developers] How to build in IntelliJ

2017-02-27 Thread Caleb Williams
Hi, Excellent question. Dunno if anyone uses IDEA to develop other than I. As of a couple months ago, I was able to fully build the Jar file via IDEA using Ant within IDEA. I was able to fully debug the code (with the built-in debugger). That said, I probably have not tried since somewhere in

[Freecol-developers] Mouse inputs not working

2017-01-03 Thread Caleb Williams
Since this is probably only a bug introduced within the past 24 hours, I figured it didn't warrant a post, but on two computers on the latest revision () I cannot get FreeCol to accept any mouse inputs. Keyboard seems to work though. Clicking-and-dragging, right click, left click seem to have no

Re: [Freecol-developers] Welcome to 2017

2017-01-01 Thread Caleb Williams
PM, "Michael T. Pope" <mp...@computer.org> wrote: > On Sun, 1 Jan 2017 21:05:19 -0600 > Caleb Williams <cale...@gmail.com> wrote: > > Just a note to the other developers: > > > > I have upgraded the copyright notice of all files to 2017. > &g

[Freecol-developers] Ant 1.10.0 Released

2017-01-01 Thread Caleb Williams
Another note to pass along: Apache Ant, the build tool FreeCol uses, has been updated to version 1.10.0 (and version 1.9.8 for users that need to use Java 1.5 through 1.7). I tested the compilation process and all seemed fine as far as I could tell, but I'm only able to test on Windows. I can

[Freecol-developers] Welcome to 2017

2017-01-01 Thread Caleb Williams
Just a note to the other developers: I have upgraded the copyright notice of all files to 2017. Please be aware when pushing any changes as all relevant files have been affected. Thanks, *Caleb R. Williams* -- Check

Re: [Freecol-developers] angry natives and weapons sales

2016-12-25 Thread Caleb Williams
For some reason, in thinking back to the original game, I can barely recall angry natives accepting weapons but not other goods. We need someone that can test Col1. Thanks, Caleb On Dec 25, 2016 1:20 PM, "Enrico Weigelt, metux IT consult" < enrico.weig...@gr13.net> wrote: Hi folks, is it

Re: [Freecol-developers] Merge Request #40 for imp. Req. 199 & 43

2016-12-20 Thread Caleb Williams
The web code has been updated along with the the user guide. Can you push the changes for the site when you get a chance? Thanks, *Caleb R. Williams* -- Developer Access Program for Intel Xeon Phi Processors Access to

Re: [Freecol-developers] Merge Request #40 for imp. Req. 199 & 43

2016-12-20 Thread Caleb Williams
And I will get the website code updated later today. Is there a specific way you'd like your group listed in addition to your names? Thanks, Caleb On Dec 20, 2016 3:00 AM, "Michael T. Pope" wrote: > On Sat, 17 Dec 2016 14:34:09 -0500 > "Michael Jeffers"

Re: [Freecol-developers] UI Testing for #43

2016-12-08 Thread Caleb Williams
> For testing improvement request #43, we're having difficulty encountering the looting panel for capturedGoodsDialog. I've only encountered the CaptureGoodsDialog when attacking ships. In theory it could effect any Unit (net.sf.freecol.common.model) though it's only a Carrier with goods in its

[Freecol-developers] Fwd: Re: Mouse event Problem in #199

2016-12-05 Thread Caleb Williams
For record keeping purposes. -- Forwarded message -- From: "Caleb Williams" <cale...@gmail.com> Date: Dec 5, 2016 5:18 PM Subject: Re: [Freecol-developers] Mouse event Problem in #199 To: "Dong Kim" <dong...@andrew.cmu.edu> Cc: We're not sur

Re: [Freecol-developers] Ticket #199 Interpretation/Issues

2016-11-29 Thread Caleb Williams
Mr. Kim, Thanks again for your excellent question. My understanding of this feature request is as follows: - Because clicking-and-dragging from a GoodsLabel in either the ColonyPanel or the EuropePanel result in 100 units (or if the amount of the given goods is less than 100 units, the

Re: [Freecol-developers] Claiming Tickets #43 & #199 Improvement Requests

2016-11-23 Thread Caleb Williams
e panel's layout details. (Or any others for that matter.) I don't think I ever did a panel layout for that dialog. If there are others that you need assistance, please let u

[Freecol-developers] TranslateWiki and British English Cleanup

2016-10-21 Thread Caleb Williams
Hey all, I spent the last few hours going through all the open requests from TranslateWiki where TW users requested support on translating FreeCol to answer as many questions as I could. I have added some additional project documentation to a few of the strings, which should be seen the next time

Re: [Freecol-developers] open bug review

2016-10-04 Thread Caleb Williams
> > BR#2911 > * I reviewed the places where this occurs due to code and in may cases > it's a small overlay with the "new" background behind a small section. One > place that I don't really like the overlay is on the buttons. It does a > great job of letting you know there is something new there,

Re: [Freecol-developers] open bug review

2016-09-28 Thread Caleb Williams
Thoughts a couple of bugs: BR#2911 * I reviewed the places where this occurs due to code and in may cases it's a small overlay with the "new" background behind a small section. One place that I don't really like the overlay is on the buttons. It does a great job of letting you know there is

[Freecol-developers] Personal Repository Commit Leak reverted

2016-09-23 Thread Caleb Williams
Hey all, I have been working on some automatic cleanup to portion of the source repository and due to a mistake on my end a group of large changes accidentally were uploaded onto the core repo rather than my fork. Because of the large scale changes involved, I reverted the commits, but they are

[Freecol-developers] New OSUtils.java class

2016-09-21 Thread Caleb Williams
Hey devs: While bored while perusing some of the Panel code looking for more documentation to write, I came across an old note in AboutPanel that the function for launching the user's web browser to bring them to FreeCol-related sites needed to be broken out into its own class. I created

Re: [Freecol-developers] patch: fix looking for jar in FHS location

2016-09-20 Thread Caleb Williams
> Oh but you made a small mistake. > If you would have used: git apply > 0001-Fix-testing-of-jar-in-FHS-location.patch > Thenn all the author information would have been used. Like this it was > written like its your patch. Some people could either take this the > wrong way (unfair) or generally

[Freecol-developers] Javadoc update

2016-09-17 Thread Caleb Williams
Hey all: I have just finished the bulk of the work needed to update the FreeCol Javadoc sources (see https://docs.oracle.com/javase/8/docs/technotes/guides/javadoc/index.html for those unfamiliar with Javadoc) to a more modern format. The HTML within the Javadoc sources has been made more

Re: [Freecol-developers] Renewing web page

2016-07-16 Thread Caleb Williams
All: I agree with Mike. I like the new look. Like any new site, I'm sure there are kinks to be worked out. The upper banner comes to mind. Additionally would a top menu bar that sticks to the top of the screen make sense? Many websites these days provide them for ease of use. Usually a simple

Re: [Freecol-developers] Source art files from SVN

2015-11-04 Thread Caleb Williams
My 2 cents is to have either a separate trunk or in some way to put it in separate repository. I would have been a fan of doing that for the website too. That way the source art is separate from the actual game-use art. Caleb On Nov 4, 2015 11:05 AM, wrote: > Hi, > > >

Re: [Freecol-developers] FreeCol 0.11.5

2015-08-23 Thread Caleb Williams
I was under the impression 1.8 would be the version going forward from the discussions on the mailing list. Obviously that could be incorrect. I guess we will need some direction from Mike. Those changes can be reverted of course too. -- *Caleb R. Williams*

Re: [Freecol-developers] FreeCol 0.11.5

2015-08-23 Thread Caleb Williams
Removed the notes and added a notice that FreeCol will require Java 1.8 with the next release. -- *Caleb R. Williams* -- ___ Freecol-developers mailing list

Re: [Freecol-developers] FreeCol 0.11.5

2015-08-23 Thread Caleb Williams
saw such message. The second note is also outdated, as --windowed is now default. Greetings, wintertime *Gesendet:* Sonntag, 23. August 2015 um 03:05 Uhr *Von:* Caleb Williams cale...@gmail.com *An:* FreeCol Developers freecol-developers@lists.sourceforge.net *Betreff:* Re: [Freecol

[Freecol-developers] Bug: Unit movement doesn't refresh the screen

2015-08-22 Thread Caleb Williams
Came across a rather nasty GUI bug that is causing the screen to not refresh after unit movement. The screen only refreshes after the end of turn. Bug report # 2890 contains more information. Sincerely, Caleb --

Re: [Freecol-developers] FreeCol 0.11.5

2015-08-04 Thread Caleb Williams
How does that script work? I know next to nothing about Shell scripts. I do know the site was up to date when I visited later. Caleb On Aug 4, 2015 4:16 AM, Michael T. Pope mp...@computer.org wrote: On Mon, 3 Aug 2015 19:30:19 -0500 Caleb Williams cale...@gmail.com wrote: Looks like

Re: [Freecol-developers] FreeCol 0.11.5

2015-08-03 Thread Caleb Williams
Looks like the website is still out of date. Thanks, Caleb -- ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net

Re: [Freecol-developers] 0.11.5

2015-08-02 Thread Caleb Williams
If somebody can push the changes to the website, I can make the updates needed to the website in the repository. I'll just need a list of all the download links when they are available. Thanks, Caleb On Aug 2, 2015 5:32 AM, win...@genial.ms wrote: Hi all, I did cherry-pick the relevant

Re: [Freecol-developers] 0.11.5

2015-08-02 Thread Caleb Williams
*Gesendet:* Sonntag, 02. August 2015 um 16:48 Uhr *Von:* Caleb Williams cale...@gmail.com *An:* FreeCol Developers freecol-developers@lists.sourceforge.net *Betreff:* Re: [Freecol-developers] 0.11.5 If somebody can push the changes to the website, I can make the updates needed

Re: [Freecol-developers] 0.11.5

2015-08-01 Thread Caleb Williams
I vote for either a quick 0.11.5 or 0.11.4a. I don't think it would be wise to just re-release 0.11.4 with this fix. I see no reason why we cannot ordinarily wait, but for the fact that this bug seems quite debilitating and FreeCol should be kept as usable as possible. Best, Caleb

Re: [Freecol-developers] Release: DHYB

2015-07-25 Thread Caleb Williams
re: compiling on Windows I always had to run ant dist -Dprint.manual.is.up.to.date=true in order for the installer to compile into a .exe properly. That was some months ago, so I don't know what if anything has changed. Best, -- *Caleb R. Williams*

Re: [Freecol-developers] Installer fail [was release DHYB]

2015-07-25 Thread Caleb Williams
On Sat, Jul 25, 2015 at 7:15 AM, Michael T. Pope mp...@computer.org wrote: On Sat, 25 Jul 2015 08:26:18 +0200 win...@genial.ms wrote: please try it again. Its not running through for me. FWIW I can run ant dist and have an .exe built without complaint. The website is still down to http,

Re: [Freecol-developers] Release: DHYB

2015-07-24 Thread Caleb Williams
100% agree. FreeCol is still technically in beta, some removal of dead weight code should be considered, if not encouraged. FreeCol should take advantage of any features of Java 1.7 that it can. On Jul 24, 2015 2:56 PM, win...@genial.ms wrote: Hi, it crossed my mind that some time ago people

[Freecol-developers] Fwd: Release: DHYB

2015-07-24 Thread Caleb Williams
FYI. -- Forwarded message -- From: Caleb Williams cale...@gmail.com Date: Sat, Jul 25, 2015 at 12:27 AM Subject: Re: [Freecol-developers] Release: DHYB To: Michael T. Pope mp...@computer.org - I stumbled upon a forum post saying jsmooth does not support 64bit, but dont know

Re: [Freecol-developers] Seasons unhardcoded!

2015-07-03 Thread Caleb Williams
Fenyo, That message came through with the following Subject: [Freecol-developers] New-colonists and Breeding-control options on May 28, 2015. Best, Caleb On Fri, Jul 3, 2015 at 3:43 PM, Fenyo feny...@gmail.com wrote: * The merge was delayed by a Java breakage that stalled my regression

Re: [Freecol-developers] Fwd: Fwd: FreeCol Website

2015-07-01 Thread Caleb Williams
I just submitted the first commit to revise the website. Further work is still needed, but this should prune some unwanted HTML code as well as getting rid of unnecessary files. The way the current site is coded is such that relative paths such as /path_to_file/file.html are automatically

Re: [Freecol-developers] Fwd: Fwd: FreeCol Website

2015-06-20 Thread Caleb Williams
On Sat, Jun 20, 2015 at 5:54 PM, Michael T. Pope mp...@computer.org wrote: On Sat, 20 Jun 2015 15:23:35 -0500 Caleb Williams cale...@gmail.com wrote: I'm working on some additional cleanup of the site and it appears the that following directories are not in the repository

[Freecol-developers] Fwd: Release: DHYB

2015-05-18 Thread Caleb Williams
I have attached the specified/needed Colony base files as un-cropped none-interlaced PNG files at BR#2049 https://sourceforge.net/p/freecol/bugs/2049/. These are significantly larger than the existing PNG files. These are all based off of: [r10493 https://sourceforge.net/p/freecol/code/10493/].

Re: [Freecol-developers] Release: DHYB

2015-05-11 Thread Caleb Williams
BR#2847 Panels/GUI No longer working in Multiplayer Caleb, are you still seeing this or did the fix work? Multiplayer seems to load just fine now, graphically speaking. -- One dashboard for servers and

Re: [Freecol-developers] FreeCol Website

2015-05-07 Thread Caleb Williams
As I see it from just viewing the page, there is no dynamic content on it (besides maybe the removed poll). That would mean its not necessary to code it in ugly PHP and regenerate it for each page view. As it stands there is no dynamic content on the site that I've found. I have found traces

[Freecol-developers] Fwd: Fwd: FreeCol Website

2015-05-07 Thread Caleb Williams
FYI. -- Forwarded message -- From: Caleb Williams cale...@gmail.com Date: Thu, May 7, 2015 at 7:09 AM Subject: Re: [Freecol-developers] Fwd: FreeCol Website To: Michael T. Pope mp...@computer.org That ship has sailed. The website contains the auto-generated javadoc

[Freecol-developers] Fwd: FreeCol Website

2015-05-05 Thread Caleb Williams
Accidentally replied only privately Since then, I made a series of source code changes. Not really a huge deal as it shouldn't effect the look of the site, just the code. I have mixed feelings about putting everything up on the repository, I am surprised. I think we need to store it

Re: [Freecol-developers] FreeCol Website

2015-05-05 Thread Caleb Williams
On Tue, May 5, 2015 at 7:20 AM, Michael T. Pope mp...@computer.org wrote: On Fri, 17 Apr 2015 16:17:55 +0200 Jonathan Aquilina eagles051...@gmail.com wrote: If we opt to go with static pages we can setup a website repo and then anyone can really make the changes then pull from the repo onto

[Freecol-developers] MR #32/MR #33

2015-04-27 Thread Caleb Williams
Just an an FYI: Merge Request #32 has been resubmitted as MR #33 with revisions based on WT's comments on the original MR. The new MR is based on the now-current [e0c647] revision. Best, -- Caleb R. Williams -- One

Re: [Freecol-developers] FreeCol Website

2015-04-17 Thread Caleb Williams
On Thu, Apr 16, 2015 at 11:33 PM, Jonathan Aquilina eagles051...@gmail.com wrote: I am willing to put something together using bootstrap html5 and css3 if you guys like. If there is way to integrate what you do with a secure way to push updates, then I'm all for it. I personally wish to use

Re: [Freecol-developers] FreeCol Website

2015-04-13 Thread Caleb Williams
On Mon, Apr 13, 2015 at 6:00 PM, Michael T. Pope mp...@computer.org wrote: On Sat, 11 Apr 2015 00:21:37 +0200 win...@genial.ms wrote: I thought the discussion died off when everyone realized that for a page with 1 or 2 updates a year anything but static html ( plus maybe something like a

Re: [Freecol-developers] The size of dialogs

2015-04-13 Thread Caleb Williams
All: As I wrote at the end of the commit message (which was a bit long so you may not have seen it completely without intentionally sidescrolling), that is only a preferred size, and I tested that when you start the game with --windowed 1024x768 or even --windowed 800x600 these panels

Re: [Freecol-developers] Latest Git cannot load saved game

2015-04-12 Thread Caleb Williams
On Sun, Apr 12, 2015 at 1:47 AM, Michael T. Pope mp...@computer.org wrote: On Sat, 11 Apr 2015 15:33:35 -0500 Caleb Williams cale...@gmail.com wrote: I did just as you asked, ran ant clean and ant distclean and then recompiled [27aa48], and I still cannot load that file. I can

Re: [Freecol-developers] Latest Git cannot load saved game

2015-04-11 Thread Caleb Williams
On Sat, Apr 11, 2015 at 3:23 PM, win...@genial.ms wrote: Hi, thats weird, cause it seems to be the same file you sent me once for trying the dialog change and I was constantly using it today for checking the game runs well. I also did not change anything on the xml-reader which is producing

[Freecol-developers] FreeCol Website

2015-04-10 Thread Caleb Williams
Just a follow up on the conversation a few months ago about the FreeCol website. Was a back-end solution ever decided upon? Thanks, -- *Caleb R. Williams* -- BPM Camp - Free Virtual Workshop May 6th at 10am PDT/1PM EDT

Re: [Freecol-developers] First Successful Merge Request completed

2015-04-07 Thread Caleb Williams
:43 Uhr Von: Caleb Williams cale...@gmail.com An: FreeCol Developers freecol-developers@lists.sourceforge.net Betreff: Re: [Freecol-developers] First Successful Merge Request completed All: Based on WT's non-public comment on the issue, SF's Git integration seems problematic to say the least

Re: [Freecol-developers] First Successful Merge Request completed

2015-04-07 Thread Caleb Williams
In response to https://sourceforge.net/p/freecol/git/merge-requests/29/: I took the jar out, as I think, introducing any external dependencies would be worth asking on mailing list in most projects. Thank you. I couldn't figure out how to get that out of the commit (I guess I should have just

[Freecol-developers] Major reorganization of the Layout of DiplomaticTradeDialog.java submitted

2015-04-07 Thread Caleb Williams
Hey all, I just submitted MR#30, my first real attempt to overhaul the layout of a GUI/Panel file, in this case DiplomaticTradeDialog.java. While the change isn't drastic in it's difference, there are some things changes I feel make this panel work a little bit better. In the existing panel,

Re: [Freecol-developers] First Successful Merge Request completed

2015-04-07 Thread Caleb Williams
On Tue, Apr 7, 2015 at 5:04 PM, Michael T. Pope mp...@computer.org wrote: On Tue, 7 Apr 2015 10:15:02 -0500 Caleb Williams cale...@gmail.com wrote: I took the jar out, as I think, introducing any external dependencies would be worth asking on mailing list in most projects. Thank you. I

Re: [Freecol-developers] First Successful Merge Request completed

2015-04-06 Thread Caleb Williams
All: Based on WT's non-public comment on the issue, SF's Git integration seems problematic to say the least. I submitted a few MR's tonight and #29 combines all three, so please push that one of any of them. Sorry for the confusion. You'll notice that the above MR attempts to add

Re: [Freecol-developers] The size of dialogs

2015-04-04 Thread Caleb Williams
On Apr 4, 2015 7:02 AM, win...@genial.ms wrote: Gesendet: Montag, 30. März 2015 um 12:23 Uhr Von: Michael T. Pope mp...@computer.org An: freecol-developers@lists.sourceforge.net Betreff: Re: [Freecol-developers] The size of dialogs On Sun, 29 Mar 2015 22:14:15 +0200 win...@genial.ms

Re: [Freecol-developers] First Successful Merge Request completed

2015-04-04 Thread Caleb Williams
Meanwhile, while I am writing, what is happening with MR#14 folks? You know I have been ignoring that warning, but if you think it can be fixed it would indeed be nice. Mike, Unless wintertime is aware of a more specific issue that I am not aware of, all i know is that the project.xml file

Re: [Freecol-developers] The size of dialogs

2015-04-04 Thread Caleb Williams
The Indian advisor panel is showing most differences to other panels. The small version of the headerfont is only used in a few other panels and many dont use it. This could be made more consistent, though I'm unsure if it should be removed or used more on other panels for subheaders. Also

Re: [Freecol-developers] The size of dialogs

2015-04-03 Thread Caleb Williams
On Mon, Mar 30, 2015 at 4:48 AM, Michael T. Pope mp...@computer.org wrote: On Fri, 27 Mar 2015 22:58:34 -0500 Caleb Williams cale...@gmail.com wrote: I'm not sure where to put that though. Any place I put it in EuropePanel.java I get the following error message: illegal start of type

Re: [Freecol-developers] First Successful Merge Request completed

2015-03-30 Thread Caleb Williams
*Gesendet:* Montag, 30. März 2015 um 07:15 Uhr *Von:* Caleb Williams cale...@gmail.com *An:* FreeCol Developers freecol-developers@lists.sourceforge.net *Betreff:* Re: [Freecol-developers] First Successful Merge Request completed On Sun, Mar 29, 2015 at 10:31 PM, Caleb Williams cale...@gmail.com

Re: [Freecol-developers] First Successful Merge Request completed

2015-03-30 Thread Caleb Williams
On Mon, Mar 30, 2015 at 3:06 AM, Michael T. Pope mp...@computer.org wrote: On Mon, 30 Mar 2015 01:13:32 -0500 Caleb Williams cale...@gmail.com wrote: Plus it didn't help that I misinterpreted Michael's comment on the merge request. I should probably clarify here (rather than on the merge

[Freecol-developers] Fwd: First Successful Merge Request completed

2015-03-30 Thread Caleb Williams
Forward. -- Forwarded message -- From: Caleb Williams cale...@gmail.com Date: Mon, Mar 30, 2015 at 5:52 PM Subject: Re: [Freecol-developers] First Successful Merge Request completed To: Michael T. Pope mp...@computer.org On Mon, Mar 30, 2015 at 5:29 PM, Michael T. Pope mp

Re: [Freecol-developers] First Successful Merge Request completed

2015-03-30 Thread Caleb Williams
All: Just submitted MR#16. Now that's showing blank too (as in 0 commits). I'm not sure why this is. Doing a search for this issue indicate these errors within SourceForge have been fixed, so it's puzzling. MR#16 should be checked before committing into the SF repository. There are a few changes

[Freecol-developers] First Successful Merge Request completed

2015-03-29 Thread Caleb Williams
Hey all, After a long time of bashing (no pun intended) my head against the SourceForge git wall, I've managed to make a successful merge request. All it should be is slight code clean up involving some of the following (client/gui/panel) files: - Remove unneeded packages - Add @Override

Re: [Freecol-developers] The size of dialogs

2015-03-27 Thread Caleb Williams
On Wed, Mar 25, 2015 at 3:46 AM, Michael T. Pope mp...@computer.org wrote: On Tue, 24 Mar 2015 17:14:13 -0500 Caleb Williams cale...@gmail.com wrote: Sorry for the confusion. To clarify, nothing has worked. None of the three revisions I tested ([3de6e8], [7ef16d] and [df01d9]) produced

Re: [Freecol-developers] FreeCol.app from MacOS installer does not run on OS X

2015-03-26 Thread Caleb Williams
On Thu, Mar 26, 2015 at 4:27 PM, Michael T. Pope mp...@computer.org wrote: On Thu, 26 Mar 2015 10:59:01 -0700 Malhar Singh malsin...@gmail.com wrote: When I tried to open FreeCol after downloading it through the MacOS download I got the error message that I have attached. Still seems to

Re: [Freecol-developers] The size of dialogs

2015-03-24 Thread Caleb Williams
On Tue, Mar 24, 2015 at 3:49 AM, Michael T. Pope mp...@computer.org wrote: On Mon, 23 Mar 2015 21:40:57 -0500 Caleb Williams cale...@gmail.com wrote: I've tried modifying the following... Sorry, but I am confused by what you have written here. Has *anything* worked? Also, looking

Re: [Freecol-developers] The size of dialogs

2015-03-23 Thread Caleb Williams
Caleb Williams cale...@gmail.com wrote: Should/can I delete the whole Documents/FreeCol/freecol/options.xml file? It is harmless to delete it, but that will remove all your local settings. Are you sure there are no EuropePanel settings in there, probably near the end? Cheers, Mike Pope

Re: [Freecol-developers] The size of dialogs

2015-03-23 Thread Caleb Williams
On Mon, Mar 23, 2015 at 4:05 PM, Michael T. Pope mp...@computer.org wrote: On Mon, 23 Mar 2015 09:28:58 -0500 Caleb Williams cale...@gmail.com wrote: I found options for: EuropePanel.w, EuropePanel.h, ...x, ...y. Deleting them should have worked. Something weird is happening. Does

Re: [Freecol-developers] The size of dialogs

2015-03-23 Thread Caleb Williams
On Mon, Mar 23, 2015 at 9:40 PM, Caleb Williams cale...@gmail.com wrote: On Mon, Mar 23, 2015 at 4:05 PM, Michael T. Pope mp...@computer.org wrote: On Mon, 23 Mar 2015 09:28:58 -0500 Caleb Williams cale...@gmail.com wrote: I found options for: EuropePanel.w, EuropePanel.h, ...x, ...y

Re: [Freecol-developers] The size of dialogs

2015-03-12 Thread Caleb Williams
On Mar 10, 2015 5:57 AM, Michael T. Pope mp...@computer.org wrote: On Tue, 10 Mar 2015 10:54:50 +0100 win...@genial.ms wrote: I feel I need to admit it now, this is the only BR I feel strongly about and I know that it exists since years (and when getting reminded of it always hoping it

Re: [Freecol-developers] The size of dialogs

2015-03-12 Thread Caleb Williams
:36 -0500 Caleb Williams cale...@gmail.com wrote: Anyway to set that stuff (panel sizes) back to defaults? Delete the settings from the client options file. Cheers, Mike Pope -- Dive into the World of Parallel

Re: [Freecol-developers] bugs, release

2015-02-27 Thread Caleb Williams
I'm glad he had success, but unfortunately, I received the same failure as always. As long as the build *can* be completed, then I saw, release as soon as next weekend is good. On Fri, Feb 27, 2015 at 8:35 PM, Michael T. Pope mp...@computer.org wrote: On Tue, 24 Feb 2015 20:27:18 +1030

Re: [Freecol-developers] bugs, release

2015-02-25 Thread Caleb Williams
Re 2764: While I still believe that a discovered tile should display the road tile as it appears when all titles are discovered, this isn't the biggest deal. I guess I do a Col1 screenshot on the issue. Re 2801: I do not recall seeing this recently. I would say this is fixed. Re 2809: I only

Re: [Freecol-developers] Known Common Bugs

2015-02-12 Thread Caleb Williams
Speaking of moderation, is there a reason why my comment in the 0.11 des not start topic is awaiting moderation? I have never seen this before. On Thu, Feb 12, 2015 at 1:06 PM, win...@genial.ms wrote: Gesendet: Donnerstag, 12. Februar 2015 um 10:28 Uhr Von: Michael T. Pope mp...@computer.org

Re: [Freecol-developers] Known Common Bugs

2015-02-12 Thread Caleb Williams
know what's spammy about that, but with spam filters, you never do know. On Thu, Feb 12, 2015 at 2:53 PM, Michael T. Pope mp...@computer.org wrote: On Thu, 12 Feb 2015 13:22:47 -0600 Caleb Williams cale...@gmail.com wrote: Speaking of moderation, is there a reason why my comment in the 0.11 des

Re: [Freecol-developers] multiplayer

2015-01-29 Thread Caleb Williams
, On Thu, Jan 29, 2015 at 3:24 PM, Michael T. Pope mp...@computer.org wrote: On Thu, 29 Jan 2015 12:40:18 -0600 Caleb Williams cale...@gmail.com wrote: It fails when trying to build executeIzpack as shown in the log sent at appx: Not quite. The -Dprint... thing worked and it did not fail trying

Re: [Freecol-developers] multiplayer

2015-01-28 Thread Caleb Williams
and set of Autosaves though. Is that a designed behavior? On Wed, Jan 28, 2015 at 12:12 AM, Caleb Williams cale...@gmail.com wrote: I just built git [782fca] and it worked fine, but when I ran it with ant dist -Dprint.manual.is.up.to.date= true, I got the following error: Build failed due

Re: [Freecol-developers] Highest Priority Col1 info needed

2014-12-16 Thread Caleb Williams
Every entry on the WWC1D wiki refers to a specific issue that may block the release of FreeCol 1.0, so in that sense they are equal. The ones with a BR or PF attached are perhaps better to work on because someone was annoyed enough to report the problem. Mainly though I would always encourage

Re: [Freecol-developers] (no subject)

2014-12-15 Thread Caleb Williams
, Jonathan Aquilina eagles051...@gmail.com wrote: I would not be asking for money to do it, i would do it to hone my skills in web design as well as the ability to give back to the community. On Mon, Dec 15, 2014 at 12:37 AM, Caleb Williams cale...@gmail.com wrote: On Sun, 14 Dec 2014 14:02:48

[Freecol-developers] Highest Priority Col1 info needed

2014-12-15 Thread Caleb Williams
Devs: Now that I've fired up my laptop with Col1 v. 3.1 loaded and I was wondering what, if anything, is highest priority for information needed from Col1. As some of you may have seen in some of my Tickets, I have already compiled a bit of information needed at:

[Freecol-developers] (no subject)

2014-12-14 Thread Caleb Williams
On Sun, 14 Dec 2014 14:02:48 -0600 Caleb Williams calebrw@... wrote: Out of the frying pan and into the fire? That really depends on getting the theme right. Sorry for being obtuse. I am involved in computer security professionally. Both Joomla and Wordpress have very poor reputations