Knights are between 4 and 6 times more powerful than Soldiers. The reason it
is a range is because they don't have exactly the same ratio between killing
power, traveling speed, and resistance to injury during battle. As a general
rule, having 1 knight is about the same as 5 soldiers. The
Well, after tearing all of the new AI code out, things went back to working
perfectly, as far as I could tell. Instead of just putting the new AI code
back in, I got to work changing the original AI so that it would have a nicer
bond with the new features I was going to put back in. I'm
Hi,
Is there a way to make the sound work?
I tried to play last night and the debug log said it couldn't create direct
sound.
I was hoping that you'd be able to just download and play but something is
stopping it. could this be looked into?
-Original Message-
From:
Jeremy, sick and injured people should have their own categories in the e/r
list. They should be treated like mothers.
Chris Bartlett
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Hi,
Press delet key in the game.
saygilar sevgiler.
- Original Message -
From: Jack F mymonkeyboy2...@gmail.com
To: gamers gamers@audyssey.org
Sent: Sunday, July 03, 2011 4:39 AM
Subject: [Audyssey] l-works arcade and maze game
Hi all,
I know I posted this before but I didn't get a
I have a vegetable farm and a hospital in process. The vegetable farm has
its materials and is ready for builders. The hospital needs materials. My
builders are acting as peasants bringing materials to the hospital
construction site, even though they could be building on the veg farm. Is
this
Hi,
That is a sidescroller game developed by game madnis interactive. You can
download it at
www.audiogames.net
saygilar sevgiler.
- Original Message -
From: Milos Przic milos.pr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 05, 2011 2:24 PM
Subject:
The Shift letters for map columns were also speaking their other functions,
so that Shift E would move you back in the professions list. Now of course
Shift d and f have other functions. It might be time to reexamine those
control choices.
Chris Bartlett, loving the new
First of all, I haven't even come close to winning yet, having been blown
up, starved and misallocating resources to a dead-end. But I have learned a
few things here and there that might help others starting out with this
game. Some might consider these to be spoilers, but as Jeremy was talking
Ok, I'm not sure if attachments come through, but if so, here's a saved game
where the jobs aren't behaving as described. This is the very beginning of
a new game under 0.5B. I've designated 8 builders, but of course there's no
materials at the building site yet, so all 14 should revert to
You don't have direct X7 registered on your system. There are instructions for
doing that, within the game's readme.txt file. Once you do the steps, it will
start up fine, and you won't ever have to register the file again.
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Agreed. I've actually got that on my list of things to do. :)
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Hi, I'm trying to find out more about this game, does it have sound or is it
just text-based, and can you play with other people. Thanks from Lori.
--
From: Christopher Bartlett themusicalbre...@gmail.com
Sent: Tuesday, July 12, 2011 6:47 PM
To:
what is the objective though of this do we have missions or just keep going on
and on and on?
haven't played it yet
On Jul 13, 2011, at 7:51 PM, Lori Duncan wrote:
Hi, I'm trying to find out more about this game, does it have sound or is it
just text-based, and can you play with other
I believe these problems will be fixed when you download version 0.6b. I tore
out all of the secondary job AI, and recoded it from scratch. The problems
seem to be solved now.
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Yeah, I knew eventually those would come back to bite me. If you have an idea
for an alternative key layout, I'm all ears. I assumed people wouldn't miss
the ability to jump to column D or F, haha.
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The game does have temporary sounds, and Locutus is working on replacing them
with some of nicer quality. Much of the game does involve text, yes.
Multiplayer is still in the works. I'm hoping to have it ready within a day or
so.
There aren't currently missions, but the objective is to
Chris, great beginner's guide! I'm glad to see people willing to spend time
helping others figure out the game. To answer your question, lumber that is
sent to the saw mill is only reserved for making barrels. The easiest way to
prevent this from happening, is to simply close the building
That's the version I'm running, I think, says so on the main screen.
Chris
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Wednesday, July 13, 2011 12:09 PM
To: Gamers Discussion list
Subject: Re:
Thanks I at last got that file registered.
Will I have to register that file again for every update?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: 13 July 2011 19:48
To: Gamers Discussion list
Subject: Re:
Where do u get this from?
Sent from my iPhone
On Jul 13, 2011, at 2:37 PM, darren harris darren_g_har...@btinternet.com
wrote:
Thanks I at last got that file registered.
Will I have to register that file again for every update?
-Original Message-
From:
My first guess is that those builders took on peasant duties before the
construction site was ready for builders. Once they have dropped off the
supplies that they are currently transporting, I expect those builders will go
back to their normal jobs.
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Nope. You shouldn't ever have to register that file again, unless of course,
you reformat windows or something.
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The download link is
www.kaldobsky.com/audiogames/castaways.zip
I haven't added the game to my main website yet, but I plan to do that soon as
well.
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, version of virus signature
database 6292 (20110713) __
The message was checked by ESET NOD32 Antivirus.
http://www.eset.com
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Hello,
What is this castaways game you are all talking about. I did not see any
information on Audio Games. If someone can share with me some of the
information that would be great.
Alfredo
P.S. Is the conputer version of Goalball available yet?
Date: Wed, 13 Jul 2011 13:19:01 -0700
From:
Hi Alfredo,
There is a thread on AudioGames about it. You can find it at
http://forum.audiogames.net/viewtopic.php?id=5636
Aprone's games all have their own dedicated forum threads like this one. I'm
sure Dark or someone will eventually get around to writing a database entry
abot it.
Best,
The task of constructing a new building is done by 2 different groups of
people. When you decide to make a new building, a House for example, a
construction site is created. Peasants will begin carrying lumber, bricks, and
anything else needed, to that construction site automatically.
The audio games link is here
http://forum.audiogames.net/viewtopic.php?id=5636
and the download link is here
www.kaldobsky.com/audiogames/castaways.zip
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Hi I'm playing Battlezone but am finding the getting items system very hard to
come to terms with. I think you should just get the item when it is centred,
or else once centred you just hit the enter key and then you have it. The
laptop I'm using has a really stupid function as far as the f1
I tend to agree with you Lori, but alas I'm not the developer or that's
exactly how I'd have done it.
We are the Knights who say...Ni!
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: gamers@audyssey.org
Sent: Wednesday, July 13, 2011 3:21 PM
Subject: [Audyssey]
Hi.
Subject basically says it all.
There is a current issue with gmail which I am part of that it may on
first logon or randomly after that, not work and give 500 errors.
If this happens it may take me a bit to wait for it to resolve.
Email answers from me will probably be delayed until this
So how many units can you have active in the game at any 1 time? Is it
purely resource based or is it capped regardless of amount of resources.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: 13 July 2011 21:47
It is capped at 500. I think that's a pretty fair limit. ROFL!
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Whoa. I wouldn't want to even think about the logistical nightmare 500 people
would be. You'd need a ridiculous amount of food and a way to keep it
constantly flowing in, lest everybody starve.
That being said, if anybody does manage to sustain 500 people, I'd love to hear
about it.
Best,
sucky performance, but expert pro nevertheless. haha. anything of
moderate difficulty where I don't fail out I consider good enough. unless I
really love the song and wish to FC it. as usual, I'll probably move on to
some other random song I feel like learning while browsing and never fully
Ok guys, here's the update. I fixed a few more glitches with the new AI,
thanks to several saved game files people sent me. I've added 2 more perks, 1
more fault, and a lot of the ground work for the new features I am trying to
get done. As odd as it sounds, I'm actually counting on some
Just tried downloading from:
http://www.kaldobsky.com/audiogames/castaways.zip and got the 0.6b version.
Has the download URL changed?
Chris Bartlett
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Try downloading now. I waited, thinking maybe the file server was just taking
its time to process the upload, but finally I just uploaded it again.
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Ok, with 0.7b, every time I start a new game, the original storehouse takes
10 lumber and only 2 bricks. Once the storehouse has its materials,
starting any other building site tells you immediately that it has the
materials. This doesn't affect saved games, but it happens every time, no
matter
Hi Chris,
Okay, I can't duplicate this one at all. Very strange. I did as you suggested
and built a storehouse first, and that took the appropriate number of bricks
and lumber. The tavern came after that, and it did what I would expect, no
immediate construction or anything. Odd.
Best,
Did you toggle the single/multi-player switch?
Chris Bartlett
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Zachary Kline
Sent: Wednesday, July 13, 2011 6:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Weirdest
Hi Chris,
I just did. No change, the tavern still required the appropriate materials.
Best,
Zack.
On Jul 13, 2011, at 6:49 PM, Christopher Bartlett wrote:
Did you toggle the single/multi-player switch?
Chris Bartlett
-Original Message-
From: gamers-boun...@audyssey.org
Well sinse to have 500 units you'd need 110 ten houses which is actually
more squares than there is on the map! tthat might be hard ;d.
Beware the Grue!
Dark.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent:
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