Re: [Audyssey] Castaways: soldiers and knights?

2011-07-13 Thread Jeremy Kaldobsky
Knights are between 4 and 6 times more powerful than Soldiers. The reason it is a range is because they don't have exactly the same ratio between killing power, traveling speed, and resistance to injury during battle. As a general rule, having 1 knight is about the same as 5 soldiers. The

Re: [Audyssey] Castaways v0.3b

2011-07-13 Thread Jeremy Kaldobsky
Well, after tearing all of the new AI code out, things went back to working perfectly, as far as I could tell. Instead of just putting the new AI code back in, I got to work changing the original AI so that it would have a nicer bond with the new features I was going to put back in. I'm

Re: [Audyssey] Castaways v0.3b

2011-07-13 Thread darren harris
Hi, Is there a way to make the sound work? I tried to play last night and the debug log said it couldn't create direct sound. I was hoping that you'd be able to just download and play but something is stopping it. could this be looked into? -Original Message- From:

[Audyssey] Castaways, sick and injured

2011-07-13 Thread Christopher Bartlett
Jeremy, sick and injured people should have their own categories in the e/r list. They should be treated like mothers. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] l-works arcade and maze game

2011-07-13 Thread burakyuksek
Hi, Press delet key in the game. saygilar sevgiler. - Original Message - From: Jack F mymonkeyboy2...@gmail.com To: gamers gamers@audyssey.org Sent: Sunday, July 03, 2011 4:39 AM Subject: [Audyssey] l-works arcade and maze game Hi all, I know I posted this before but I didn't get a

[Audyssey] Castaways, multiple building sites:

2011-07-13 Thread Christopher Bartlett
I have a vegetable farm and a hospital in process. The vegetable farm has its materials and is ready for builders. The hospital needs materials. My builders are acting as peasants bringing materials to the hospital construction site, even though they could be building on the veg farm. Is this

Re: [Audyssey] Battlezone?

2011-07-13 Thread burakyuksek
Hi, That is a sidescroller game developed by game madnis interactive. You can download it at www.audiogames.net saygilar sevgiler. - Original Message - From: Milos Przic milos.pr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 05, 2011 2:24 PM Subject:

[Audyssey] Castaways: shift D and F and column letters.

2011-07-13 Thread Christopher Bartlett
The Shift letters for map columns were also speaking their other functions, so that Shift E would move you back in the professions list. Now of course Shift d and f have other functions. It might be time to reexamine those control choices. Chris Bartlett, loving the new

[Audyssey] Initial strategic thoughts on Castaways

2011-07-13 Thread Christopher Bartlett
First of all, I haven't even come close to winning yet, having been blown up, starved and misallocating resources to a dead-end. But I have learned a few things here and there that might help others starting out with this game. Some might consider these to be spoilers, but as Jeremy was talking

[Audyssey] Emailing: chrisbug

2011-07-13 Thread Christopher Bartlett
Ok, I'm not sure if attachments come through, but if so, here's a saved game where the jobs aren't behaving as described. This is the very beginning of a new game under 0.5B. I've designated 8 builders, but of course there's no materials at the building site yet, so all 14 should revert to

Re: [Audyssey] Castaways v0.3b

2011-07-13 Thread Jeremy Kaldobsky
You don't have direct X7 registered on your system. There are instructions for doing that, within the game's readme.txt file. Once you do the steps, it will start up fine, and you won't ever have to register the file again. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] Castaways, sick and injured

2011-07-13 Thread Jeremy Kaldobsky
Agreed. I've actually got that on my list of things to do. :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Initial strategic thoughts on Castaways

2011-07-13 Thread Lori Duncan
Hi, I'm trying to find out more about this game, does it have sound or is it just text-based, and can you play with other people. Thanks from Lori. -- From: Christopher Bartlett themusicalbre...@gmail.com Sent: Tuesday, July 12, 2011 6:47 PM To:

Re: [Audyssey] Initial strategic thoughts on Castaways

2011-07-13 Thread william lomas
what is the objective though of this do we have missions or just keep going on and on and on? haven't played it yet On Jul 13, 2011, at 7:51 PM, Lori Duncan wrote: Hi, I'm trying to find out more about this game, does it have sound or is it just text-based, and can you play with other

Re: [Audyssey] Emailing: chrisbug

2011-07-13 Thread Jeremy Kaldobsky
I believe these problems will be fixed when you download version 0.6b. I tore out all of the secondary job AI, and recoded it from scratch. The problems seem to be solved now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Castaways: shift D and F and column letters.

2011-07-13 Thread Jeremy Kaldobsky
Yeah, I knew eventually those would come back to bite me. If you have an idea for an alternative key layout, I'm all ears. I assumed people wouldn't miss the ability to jump to column D or F, haha. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Initial strategic thoughts on Castaways

2011-07-13 Thread Jeremy Kaldobsky
The game does have temporary sounds, and Locutus is working on replacing them with some of nicer quality. Much of the game does involve text, yes. Multiplayer is still in the works. I'm hoping to have it ready within a day or so. There aren't currently missions, but the objective is to

Re: [Audyssey] Initial strategic thoughts on Castaways

2011-07-13 Thread Jeremy Kaldobsky
Chris, great beginner's guide! I'm glad to see people willing to spend time helping others figure out the game. To answer your question, lumber that is sent to the saw mill is only reserved for making barrels. The easiest way to prevent this from happening, is to simply close the building

Re: [Audyssey] Emailing: chrisbug

2011-07-13 Thread Christopher Bartlett
That's the version I'm running, I think, says so on the main screen. Chris -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Wednesday, July 13, 2011 12:09 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] Castaways v0.3b

2011-07-13 Thread darren harris
Thanks I at last got that file registered. Will I have to register that file again for every update? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 13 July 2011 19:48 To: Gamers Discussion list Subject: Re:

Re: [Audyssey] Castaways v0.3b

2011-07-13 Thread Joe Quinn
Where do u get this from? Sent from my iPhone On Jul 13, 2011, at 2:37 PM, darren harris darren_g_har...@btinternet.com wrote: Thanks I at last got that file registered. Will I have to register that file again for every update? -Original Message- From:

Re: [Audyssey] Castaways, multiple building sites:

2011-07-13 Thread Jeremy Kaldobsky
My first guess is that those builders took on peasant duties before the construction site was ready for builders. Once they have dropped off the supplies that they are currently transporting, I expect those builders will go back to their normal jobs. --- Gamers mailing list __

Re: [Audyssey] Castaways v0.3b

2011-07-13 Thread Jeremy Kaldobsky
Nope. You shouldn't ever have to register that file again, unless of course, you reformat windows or something. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

Re: [Audyssey] Castaways v0.3b

2011-07-13 Thread Jeremy Kaldobsky
The download link is www.kaldobsky.com/audiogames/castaways.zip I haven't added the game to my main website yet, but I plan to do that soon as well. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

[Audyssey] Castaways, to wait or build?

2011-07-13 Thread Milos Przic
, version of virus signature database 6292 (20110713) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Castaways v0.3b

2011-07-13 Thread Alfredo Castaneda
Hello, What is this castaways game you are all talking about. I did not see any information on Audio Games. If someone can share with me some of the information that would be great. Alfredo P.S. Is the conputer version of Goalball available yet? Date: Wed, 13 Jul 2011 13:19:01 -0700 From:

Re: [Audyssey] Castaways v0.3b

2011-07-13 Thread Zachary Kline
Hi Alfredo, There is a thread on AudioGames about it. You can find it at http://forum.audiogames.net/viewtopic.php?id=5636 Aprone's games all have their own dedicated forum threads like this one. I'm sure Dark or someone will eventually get around to writing a database entry abot it. Best,

Re: [Audyssey] Castaways, to wait or build?

2011-07-13 Thread Jeremy Kaldobsky
The task of constructing a new building is done by 2 different groups of people. When you decide to make a new building, a House for example, a construction site is created. Peasants will begin carrying lumber, bricks, and anything else needed, to that construction site automatically.

Re: [Audyssey] Castaways v0.3b

2011-07-13 Thread Jeremy Kaldobsky
The audio games link is here http://forum.audiogames.net/viewtopic.php?id=5636 and the download link is here www.kaldobsky.com/audiogames/castaways.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

[Audyssey] Getting Items in Battlezone

2011-07-13 Thread Lori Duncan
Hi I'm playing Battlezone but am finding the getting items system very hard to come to terms with. I think you should just get the item when it is centred, or else once centred you just hit the enter key and then you have it. The laptop I'm using has a really stupid function as far as the f1

Re: [Audyssey] Getting Items in Battlezone

2011-07-13 Thread Bryan Peterson
I tend to agree with you Lori, but alas I'm not the developer or that's exactly how I'd have done it. We are the Knights who say...Ni! - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: gamers@audyssey.org Sent: Wednesday, July 13, 2011 3:21 PM Subject: [Audyssey]

[Audyssey] Email will be down for unknown time

2011-07-13 Thread shaun everiss
Hi. Subject basically says it all. There is a current issue with gmail which I am part of that it may on first logon or randomly after that, not work and give 500 errors. If this happens it may take me a bit to wait for it to resolve. Email answers from me will probably be delayed until this

Re: [Audyssey] Castaways, to wait or build?

2011-07-13 Thread darren harris
So how many units can you have active in the game at any 1 time? Is it purely resource based or is it capped regardless of amount of resources. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 13 July 2011 21:47

Re: [Audyssey] Castaways, to wait or build?

2011-07-13 Thread Jeremy Kaldobsky
It is capped at 500. I think that's a pretty fair limit. ROFL! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Castaways, to wait or build?

2011-07-13 Thread Zachary Kline
Whoa. I wouldn't want to even think about the logistical nightmare 500 people would be. You'd need a ridiculous amount of food and a way to keep it constantly flowing in, lest everybody starve. That being said, if anybody does manage to sustain 500 people, I'd love to hear about it. Best,

[Audyssey] Rock Band 3: Me Enamora expert pro keys

2011-07-13 Thread Yohandy
sucky performance, but expert pro nevertheless. haha. anything of moderate difficulty where I don't fail out I consider good enough. unless I really love the song and wish to FC it. as usual, I'll probably move on to some other random song I feel like learning while browsing and never fully

[Audyssey] Castaways, version 0.7b

2011-07-13 Thread Jeremy Kaldobsky
Ok guys, here's the update. I fixed a few more glitches with the new AI, thanks to several saved game files people sent me. I've added 2 more perks, 1 more fault, and a lot of the ground work for the new features I am trying to get done. As odd as it sounds, I'm actually counting on some

[Audyssey] Where's 0.7b of castaways?

2011-07-13 Thread Christopher Bartlett
Just tried downloading from: http://www.kaldobsky.com/audiogames/castaways.zip and got the 0.6b version. Has the download URL changed? Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Where's 0.7b of castaways?

2011-07-13 Thread Jeremy Kaldobsky
Try downloading now. I waited, thinking maybe the file server was just taking its time to process the upload, but finally I just uploaded it again. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

[Audyssey] Weirdest castaways bug ever!

2011-07-13 Thread Christopher Bartlett
Ok, with 0.7b, every time I start a new game, the original storehouse takes 10 lumber and only 2 bricks. Once the storehouse has its materials, starting any other building site tells you immediately that it has the materials. This doesn't affect saved games, but it happens every time, no matter

Re: [Audyssey] Weirdest castaways bug ever!

2011-07-13 Thread Zachary Kline
Hi Chris, Okay, I can't duplicate this one at all. Very strange. I did as you suggested and built a storehouse first, and that took the appropriate number of bricks and lumber. The tavern came after that, and it did what I would expect, no immediate construction or anything. Odd. Best,

Re: [Audyssey] Weirdest castaways bug ever!

2011-07-13 Thread Christopher Bartlett
Did you toggle the single/multi-player switch? Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary Kline Sent: Wednesday, July 13, 2011 6:42 PM To: Gamers Discussion list Subject: Re: [Audyssey] Weirdest

Re: [Audyssey] Weirdest castaways bug ever!

2011-07-13 Thread Zachary Kline
Hi Chris, I just did. No change, the tavern still required the appropriate materials. Best, Zack. On Jul 13, 2011, at 6:49 PM, Christopher Bartlett wrote: Did you toggle the single/multi-player switch? Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Castaways, to wait or build?

2011-07-13 Thread dark
Well sinse to have 500 units you'd need 110 ten houses which is actually more squares than there is on the map! tthat might be hard ;d. Beware the Grue! Dark. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: