- Original Message -
From: Philip Bennefall phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 11:13 AM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi Christina,
BGT is a development tool for those wanting to make an audio
Hi aprone.
I actually think you have indeed made an impact just in the games that
you've created, sinse they've each offered something rather different to
what was expected in audio before, whether that's the first online fps
(something people have wanted ever sinse shades of doom was released
Dark I completely agree. I was referring to the concepts over content, but I
do agree with the impact thing too. It's just that the impact I've made is
still worlds away from the community impact of BGT. I'll get there with time,
but I'm fully aware of my current standings. :)
If being
Is there a list for BGT development, or rather people developing games with
BGT. I have some questions, but I'm not sure that Audyssey is the
appropriate place for programming issues/questions as they would not be of
general interest.
And Jeremy, holy crap dude! Your ambitions are amazing and
for a pint.
Kind regards,
Philip Bennefall
- Original Message -
From: Christopher Bartlett themusicalbre...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, November 17, 2011 1:29 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Is there a list for BGT
...@shaned.net
To: phi...@blastbay.com; 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 16, 2011 9:29 PM
Subject: RE: [Audyssey] BGT Version 1.1 Released!
Philip;
I can provide the dolapi.dll file we use in twitmonger if that will help in
supporting dolphin/supernova
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi Philip,
That was my impression when I spoke to Dolphin. They wouldn't tell me
squot about their API without me signing an NDA agreement which I'm
still waiting to recieve in the mail. At this point if Dolphin doesn't
begin cooperating I'm just
Bennefall
Sent: Wednesday, November 16, 2011 12:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT Version 1.1 Released!
I am assuming that the question is which screen readers are supported by
BGT? Currently it supports Jaws, Window Eyes, System Access, and NVDA.
Kind regards
-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, November 17, 2011 11:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi Shane,
Mind telling me where you got that dll and API documentation? I've done
everything
I'm also interested in that API to add it in my playroom.
If you open an off-list conversation please add me.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the
Discussion list' gamers@audyssey.org
Sent: Wednesday, November 16, 2011 9:29 PM
Subject: RE: [Audyssey] BGT Version 1.1 Released!
Philip;
I can provide the dolapi.dll file we use in twitmonger if that will help in
supporting dolphin/supernova.
Take care.
Shane
-Original Message-
From
Hi all!
After nearly a year in development, version 1.1 of the BGT engine is now
available for download! It features the largest set of changes yet in its
release history, most of which are features requested by end users. It includes
mouse support, screen reader support, a pathfinder to make
Hi.
Is this a game or developer's tools?
Christina
- Original Message -
From: Philip Bennefall phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 11:51 AM
Subject: [Audyssey] BGT Version 1.1 Released!
Hi all!
After nearly a year
@audyssey.org
Sent: Wednesday, November 16, 2011 6:11 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi.
Is this a game or developer's tools?
Christina
- Original Message -
From: Philip Bennefall phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday
Even though I am not a BGT user myself, I already know this update is going to
have a huge impact on the community! I wasn't around before the days of BGT,
but I see how it is twisted and woven in to almost every thread and game
discussion. All by its self, I believe BGT has won you a
@audyssey.org
Sent: Wednesday, November 16, 2011 6:15 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Even though I am not a BGT user myself, I already know this update is going
to have a huge impact on the community! I wasn't around before the days of
BGT, but I see how it is twisted and woven
Message - From: Jeremy Kaldobsky jer...@kaldobsky.com
To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 6:15 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Even though I am not a BGT user myself, I already know this update is going
gamers@audyssey.org
Sent: Wednesday, November 16, 2011 6:44 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hey with screen readers does but support? just curious.
On Nov 16, 2011, at 12:28 PM, Philip Bennefall wrote:
Wow. That's an email to make my day if ever I saw one. Thanks man
,
Philip Bennefall
- Original Message - From: Brandon Misch bmisch2...@gmail.com
To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 6:44 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hey with screen readers does
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 11:51 AM
Subject: [Audyssey] BGT Version 1.1 Released!
Hi all!
After nearly a year in development, version 1.1 of the BGT engine is now
available for download! It features the largest set
of changes yet
-
From: Philip Bennefall phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 4:51 PM
Subject: [Audyssey] BGT Version 1.1 Released!
Hi all!
After nearly a year in development, version 1.1 of the BGT engine is now
available for download
...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 8:08 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi Philip this is great!
When my phd is done, i'll start on bgt, so it's awsome to here about the
changelog. I'm especially pleased
: [Audyssey] BGT Version 1.1 Released!
Hi Philip this is great!
When my phd is done, i'll start on bgt, so it's awsome to here about the
changelog. I'm especially pleased with the sapi changes, sinse eventually
I'd love to write an rpg probably using sapi, though of course being as I
won't even
...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 8:21 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
periless hearts then soon?
can we look at that code by the way since i guess it uses the new path
finding AI?
On Nov 16, 2011, at 7:13 PM, Philip
PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi Philip this is great!
When my phd is done, i'll start on bgt, so it's awsome to here about the
changelog. I'm especially pleased with the sapi changes, sinse eventually
I'd love to write an rpg probably using sapi, though of course
Sent: Wednesday, November 16, 2011 8:34 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
ah no smile i meant pre-orders for that soon?
wink
fair point, fair point re releasing the source code
On Nov 16, 2011, at 7:32 PM, Philip Bennefall wrote:
Perilous Hearts is indeed the next project I
happen quite soon.
Kind regards,
Philip Bennefall
- Original Message - From: william lomas will.d.lo...@gmail.com
To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 8:34 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
ah
phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 9:46 AM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
I am assuming that the question is which screen readers are supported by
BGT? Currently it supports Jaws, Window Eyes, System Access
...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 9:08 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Greetings Philip.
I note that you decided not to implement game controller support in this
release a feature I'd been waiting for since I purchased BGT
:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT Version 1.1 Released!
I am assuming that the question is which screen readers are supported by
BGT? Currently it supports Jaws, Window Eyes, System Access, and NVDA.
Kind regards,
Philip Bennefall
- Original Message -
From
Hi.
Thanks for answering me.
Christina
- Original Message -
From: Philip Bennefall phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 12:13 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi Christina,
BGT is a development tool
,
Philip Bennefall
- Original Message -
From: Shane Davidson sh...@shaned.net
To: phi...@blastbay.com; 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 16, 2011 9:29 PM
Subject: RE: [Audyssey] BGT Version 1.1 Released!
Philip;
I can provide the dolapi.dll file we use
Sent: Wednesday, November 16, 2011 3:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi Shane,
Thanks for the offer! Though doesn't Dolphin want you to sign a
non-disclosure agreement to use the dll? Or am I getting mixed up with some
other screen reader? I would
list
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi Shane,
Thanks for the offer! Though doesn't Dolphin want you to sign a
non-disclosure agreement to use the dll? Or am I getting mixed up with some
other screen reader? I would also need to find some sort of API
documentation, and a license
, November 16, 2011 9:29 PM
Subject: RE: [Audyssey] BGT Version 1.1 Released!
Philip;
I can provide the dolapi.dll file we use in twitmonger if that will help in
supporting dolphin/supernova.
Take care.
Shane
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun
gamers@audyssey.org
Sent: Wednesday, November 16, 2011 10:51 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi.
I downloaded bgt 1.1. I have a question though.
I can't find how to use the screen reader support in the help file.
Can someone point me in the right direction?
Thanks.
Bryan
I'm also interested in dolphin's API to be able to add it in the
playroom client.
I think that Thomas would be also interested in it for MOTA.
Could you contact me in private ?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 7:13 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi Dark,
I'm pleased to hear of your prioritizing dilemma! Smirk. Nah but
seriously, I'm really glad you like the new stuff. There is indeed a new
.
Beware the grue!
Dark.
- Original Message -
From: Philip Bennefall phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 16, 2011 7:13 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi Dark,
I'm pleased to hear of your prioritizing dilemma
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 17, 2011 2:16 AM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
how much is bgt and where can i download it
On 11/16/11, dark d...@xgam.org wrote:
Hi Philip.
When bgt was first released I began examining the program
@audyssey.org
Sent: Wednesday, November 16, 2011 11:13 AM
Subject: Re: [Audyssey] BGT Version 1.1 Released!
Hi Christina,
BGT is a development tool for those wanting to make an audio game. I use
it to create Perilous Hearts, for instance.
Kind regards,
Philip Bennefall
- Original Message
41 matches
Mail list logo