Re: [Audyssey] action/rpg was Re: Creating Roll Playing Games From Scratch
Hi Thomas and all, On 19.07.2009 0:49, Thomas Ward wrote: Yes, I can easily imagine why you would want to go for an FPS style format. The main one being more realistic. Instead of throwing attack rolls you would actually have to engage in combat in real time. That means you would have to press one key to attack and another to use your weapon to block etc. There is a lot of interesting possabilities right there. Indeed. Also, how about hearing voices of your party right in 3d position? Seems cool at a first glance. But now i am thinking is it so practical and about server issues because a lot of traffic. Basically i want to use binary protocol to enable users with low band. I don't have an issue with C++, but I hate Python with a passsion. I like strongly typed languages with plenty of braces, brackets, etc like C++. Python is a massive turn off for me because it doesn't conform to a C standard. Anyway, I know this is your game, and you can use what you want. I just wanted to say if I did decide to work with you this would be a technical point we would likely disagree on. If you remember, i wrote "python or lua". (smile) Actually, i have some experience integrating lua into game engine. However, lua isn't very c-like in terms of syntax, it uses "end" keyword as in pascal. But lua is very very fast and has small overhead, there is even a JIT for lua, and i don't know a better solution for games. But if you have some c-like interpretable performance language in view, let me know. Last but not least, you know that in developing this sort of game there are a lot of things to do besides write quests in one or another language. (smile) So there will be work for all of us. Are you planning on selling this game? I do not think seriously I can make many money on it. (smile) May be there will be premium accounts for those who want custom sound schemas for their characters (custom emotions etc). And payment will go for hosting. Saying that, i simply haven't experience in selling anything. If you are don't forget FMODEX has to be properly licensed for commercial projects. Of course, if you are planning on a free game then you can use it for free. That's one of the reasons I haven't included FMODEX in any of my games yet. The cost is simply too high to put into a commercial game engine. It is very difficult to decline a lot of features FMODEx gives to you. How about sound occlusion through obstacles? You fill the scene with your primitives and fmod calculates occlusion for you. Of course i have an understanding how this algorithm works, but rewriting it will take a time... One API I am seriously looking at for the next generation cross platform version of Genesis 3D is OpenAL. So far it looks like a fairly decent audio API. Although, the Linux port hasn't been updated in quite some time. Is there a mac support? Anyway to add open al support into my client you need just write a subclass of abstract sound and implement all of methods (play, setPosition etc). and then change one line in the factory function. Makes sense seeing as you are from that part of the world. Since I am not exactly well versed in Russian history and mythology I can't be of any help there. Well, I do not insist yet. smile --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed problems
Hi, Feel free to email me privately. Do you mean the install appears to hang or the game itself? It's possible the installer is trying to download the components it needs to run the game. It uses Microsoft .NET 3.5 and few other frameworks, but .NET is the largest of the lot. Thanks! Jason On Sun, Jul 19, 2009 at 1:48 AM, Steve Cullen wrote: > Hi Everyone, > for some strange reason I can not get this game to run on my computer. when > I try and run the program I don't get any kind of an error message nothing > happens. If anyone knows what could be wrong Please send me an email. any > Help would be appreciated thank you all very much. > Regards, > Steve Cullen > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Materia magica
I might rejoin, and stay this time. I have no idea what caused me to leave the last time, probably lack of groups or some such and I wanted help with leveling and such. On Jul 18, 2009, at 8:21 PM, dark wrote: Hi Kelly. That would be great! especially now I've got a friend of mine from the audiogames.net forums interested in the game as well. I'll look forward to discussing the game. Beware the grue! dark. - Original Message - From: "Kellie and my lovable Lady J." > To: "Gamers Discussion list" Sent: Saturday, July 18, 2009 10:50 PM Subject: Re: [Audyssey] Materia magica Hey Dark, I saw your message about materia magica but I am leaving later today on vacation. Once I return though either myself or tannyon will help you out. smiles Kellie and my lovable Lady J. Resident Adviser, Guide Dogs for the Blind Oregon campus www.guidedogs.com - Original Message - From: "dark" To: Sent: Wednesday, July 15, 2009 4:54 PM Subject: [Audyssey] Materia magica Hi. I remember Kelly and a couple of other people were really big players of this game. Now that my vip mud display problem is fixed I'm playing it a litle more, but stil have some questions. It'd be great to have a chat about the game, either on this list or in the game itself. I'm a dwarf paladin by the name of Krandok in the game, right now running around the town of Rune. If anyone's either played this game, or playing it I'd love to here from them. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BPP Flyin, July 18 2009
well I've missed the fly in I walked again today even though it was windy. At 10:12 a.m. 19/07/2009, you wrote: >Connect at your own risk. :) > >A severe thunderstrom is in the area, and I see lightning outside the window. >I may need to shut down in case of power outage to protect my PC stuff. Or, >the storm may knock me offline. > >Cheers, >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] action/rpg was Re: Creating Roll Playing Games From Scratch
World of Warcraft is considered an MMORPG is it not? I get a lot of my mainstream friends telling me I ought to try it. Gabba gabba hey! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, July 18, 2009 2:49 PM Subject: Re: [Audyssey] action/rpg was Re: Creating Roll Playing Games From Scratch Hi, Lex: Well, that sort of game is called MMORPG in main stream. is it actually rpg or not is debatable question. Tom: Actually, I made a mistake earlier. I thought you had said SoundRTS instead of SoundMUD. SoundMUD is called a MMORPG, and once I remembered SoundMUD was loosely based on Diablo I understood what you were talking about. Lex: It will be a first-person, because i think that this view enables more diving into the game atmosphere. The players can explore the world and interract with each other. I think you can imagine a lot of features that would be available in such a game. Tom: Yes, I can easily imagine why you would want to go for an FPS style format. The main one being more realistic. Instead of throwing attack rolls you would actually have to engage in combat in real time. That means you would have to press one key to attack and another to use your weapon to block etc. There is a lot of interesting possabilities right there. Lex: I selected c++ as the development language both for client and server. I plan to use lua or python for writing quests. Tom: I don't have an issue with C++, but I hate Python with a passsion. I like strongly typed languages with plenty of braces, brackets, etc like C++. Python is a massive turn off for me because it doesn't conform to a C standard. Anyway, I know this is your game, and you can use what you want. I just wanted to say if I did decide to work with you this would be a technical point we would likely disagree on. Lex: For client, i have resourcing, modern 3d sound system with lot of features (based on FMODEX), my own input action mapping (SDL), tts module (for now only sapi5 on windows. Tom: Are you planning on selling this game? If you are don't forget FMODEX has to be properly licensed for commercial projects. Of course, if you are planning on a free game then you can use it for free. That's one of the reasons I haven't included FMODEX in any of my games yet. The cost is simply too high to put into a commercial game engine. One API I am seriously looking at for the next generation cross platform version of Genesis 3D is OpenAL. So far it looks like a fairly decent audio API. Although, the Linux port hasn't been updated in quite some time. Lex: However, i incline to historical world or mythology (perhaps russian?) Tom: Makes sense seeing as you are from that part of the world. Since I am not exactly well versed in Russian history and mythology I can't be of any help there. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Materia magica
Hi. A friend of mine from the audiogames.net forum has also just started playing. While I've not done much in the game, I have at least finished a good few quests in the newby area, which you get booted out of at level 10 whether you've finished the quests or not. I've been writing about it in this thread on the audiogames.net forum http://forum.audiogames.net/viewtopic.php?id=3099 in fact, sinse we've been doing a lot of discussion of the game there you'd be very welcome to join if you wish. Beware the grue! Dark. - Original Message - From: "Helena" To: "Gamers Discussion list" Sent: Sunday, July 19, 2009 1:54 AM Subject: Re: [Audyssey] Materia magica I too am really anxious to learn this game. I have signed up and all, but not many people I know play it. Helena - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Sunday, July 19, 2009 2:21 AM Subject: Re: [Audyssey] Materia magica Hi Kelly. That would be great! especially now I've got a friend of mine from the audiogames.net forums interested in the game as well. I'll look forward to discussing the game. Beware the grue! dark. - Original Message - From: "Kellie and my lovable Lady J." To: "Gamers Discussion list" Sent: Saturday, July 18, 2009 10:50 PM Subject: Re: [Audyssey] Materia magica Hey Dark, I saw your message about materia magica but I am leaving later today on vacation. Once I return though either myself or tannyon will help you out. smiles Kellie and my lovable Lady J. Resident Adviser, Guide Dogs for the Blind Oregon campus www.guidedogs.com - Original Message - From: "dark" To: Sent: Wednesday, July 15, 2009 4:54 PM Subject: [Audyssey] Materia magica Hi. I remember Kelly and a couple of other people were really big players of this game. Now that my vip mud display problem is fixed I'm playing it a litle more, but stil have some questions. It'd be great to have a chat about the game, either on this list or in the game itself. I'm a dwarf paladin by the name of Krandok in the game, right now running around the town of Rune. If anyone's either played this game, or playing it I'd love to here from them. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Materia magica
I too am really anxious to learn this game. I have signed up and all, but not many people I know play it. Helena - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Sunday, July 19, 2009 2:21 AM Subject: Re: [Audyssey] Materia magica Hi Kelly. That would be great! especially now I've got a friend of mine from the audiogames.net forums interested in the game as well. I'll look forward to discussing the game. Beware the grue! dark. - Original Message - From: "Kellie and my lovable Lady J." To: "Gamers Discussion list" Sent: Saturday, July 18, 2009 10:50 PM Subject: Re: [Audyssey] Materia magica Hey Dark, I saw your message about materia magica but I am leaving later today on vacation. Once I return though either myself or tannyon will help you out. smiles Kellie and my lovable Lady J. Resident Adviser, Guide Dogs for the Blind Oregon campus www.guidedogs.com - Original Message - From: "dark" To: Sent: Wednesday, July 15, 2009 4:54 PM Subject: [Audyssey] Materia magica Hi. I remember Kelly and a couple of other people were really big players of this game. Now that my vip mud display problem is fixed I'm playing it a litle more, but stil have some questions. It'd be great to have a chat about the game, either on this list or in the game itself. I'm a dwarf paladin by the name of Krandok in the game, right now running around the town of Rune. If anyone's either played this game, or playing it I'd love to here from them. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Materia magica
Hi Kelly. That would be great! especially now I've got a friend of mine from the audiogames.net forums interested in the game as well. I'll look forward to discussing the game. Beware the grue! dark. - Original Message - From: "Kellie and my lovable Lady J." To: "Gamers Discussion list" Sent: Saturday, July 18, 2009 10:50 PM Subject: Re: [Audyssey] Materia magica Hey Dark, I saw your message about materia magica but I am leaving later today on vacation. Once I return though either myself or tannyon will help you out. smiles Kellie and my lovable Lady J. Resident Adviser, Guide Dogs for the Blind Oregon campus www.guidedogs.com - Original Message - From: "dark" To: Sent: Wednesday, July 15, 2009 4:54 PM Subject: [Audyssey] Materia magica Hi. I remember Kelly and a couple of other people were really big players of this game. Now that my vip mud display problem is fixed I'm playing it a litle more, but stil have some questions. It'd be great to have a chat about the game, either on this list or in the game itself. I'm a dwarf paladin by the name of Krandok in the game, right now running around the town of Rune. If anyone's either played this game, or playing it I'd love to here from them. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] BPP Flyin, July 18 2009
Connect at your own risk. :) A severe thunderstrom is in the area, and I see lightning outside the window. I may need to shut down in case of power outage to protect my PC stuff. Or, the storm may knock me offline. Cheers, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Roll Playing Games From Scratch
Hi Aaron, Well, assuming I created a simple text interface, similar to the Infocom games, there wouldn't be any software dependancies to speak of. However, seeing as the Braille Plus is a type of note taker device any game written for it would have to be pretty bare bones. I don't know at this point exactly how bare bones I plan to get with this game. I might decide to go to a more action based roll playing game since I am getting a lot of requests for something more like an FPS rather than a game book style game. Valiant8086 wrote: Hi. yes it uses debian linux arm, at least that's what I've heard tell of. It does give access to the console but I don't know anything about dependencies or anything like that. I'm able to connect to alter aeon and mud on it using the telnet client but that's about all I know how to do. It definitly doesn't have things like pygame built into it. Heh, too bad. Playing soundrts on that thing could be a hoot. If you have commands I can type to find out what dependencies it has so you'd know, and if it made any difference to you in the long run, I'd be glad to do so. It uses hmm, I can't remember. A popular console screen reader for TUI distros of linux. I'd know if I heard it. You can use the number pad to navigate. 7, 8, and 9 move up, read current or move down lines, 4 5 and 6 do the same for words, 1 2 and 3 the same for characters. >From the browser point of view, it uses minny mo, which is supposed to be baby firefox. It seems to work with dynamic content. I have never tried to play srith on it. Maybe I should to see how it works. if you did develop a browser based game I'm betting it would be a really simple browser page setup that the browser in question could handle just fine. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Roll Playing Games From Scratch
it uses SpeakUp. On 7/18/09, Valiant8086 wrote: > Hi. > yes it uses debian linux arm, at least that's what I've heard tell of. It > does give access to the console but I don't know anything about dependencies > or anything like that. I'm able to connect to alter aeon and mud on it using > the telnet client but that's about all I know how to do. It definitly > doesn't have things like pygame built into it. Heh, too bad. Playing > soundrts on that thing could be a hoot. If you have commands I can type to > find out what dependencies it has so you'd know, and if it made any > difference to you in the long run, I'd be glad to do so. > > It uses hmm, I can't remember. A popular console screen reader for TUI > distros of linux. I'd know if I heard it. You can use the number pad to > navigate. 7, 8, and 9 move up, read current or move down lines, 4 5 and 6 do > the same for words, 1 2 and 3 the same for characters. > > >From the browser point of view, it uses minny mo, which is supposed to be > baby firefox. It seems to work with dynamic content. I have never tried to > play srith on it. Maybe I should to see how it works. if you did develop a > browser based game I'm betting it would be a really simple browser page > setup that the browser in question could handle just fine. > > - Original Message - > From: Thomas Ward > To: Gamers Discussion list > Sent: Saturday, July 18, 2009 6:05 AM > Subject: Re: [Audyssey] Creating Roll Playing Games From Scratch > > > Hi, > Yeah, I suppose that might be possible. Although, I am not sure on the > tecnical details of the game yet. I am getting quite a lot of requests > to create a stand alone application rather than create a web based game. > If I do so running the game on a Braille Plus would depend on its > technical specifications. > If I am not mistaken doesn't the Braille Plus run a varient of Linux as > the operating system? If so If I made a console application for Linux it > might run on a Braille Plus with very little modifications. I guess i > need to know more about the Braille Plus to tell you one way or the other. > Smile. > > > Valiant8086 wrote: > > I'm interested in being able to play this game on my braille plus. As a > browser based game I believe this could be achieved easily. > > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > avast! Antivirus: Inbound message clean. > Virus Database (VPS): 090717-0, 07/17/2009 > Tested on: 7/18/2009 1:52:24 PM > avast! - copyright (c) 1988-2009 ALWIL Software. > http://www.avast.com > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Materia magica
Hey Dark, I saw your message about materia magica but I am leaving later today on vacation. Once I return though either myself or tannyon will help you out. smiles Kellie and my lovable Lady J. Resident Adviser, Guide Dogs for the Blind Oregon campus www.guidedogs.com - Original Message - From: "dark" To: Sent: Wednesday, July 15, 2009 4:54 PM Subject: [Audyssey] Materia magica Hi. I remember Kelly and a couple of other people were really big players of this game. Now that my vip mud display problem is fixed I'm playing it a litle more, but stil have some questions. It'd be great to have a chat about the game, either on this list or in the game itself. I'm a dwarf paladin by the name of Krandok in the game, right now running around the town of Rune. If anyone's either played this game, or playing it I'd love to here from them. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] action/rpg was Re: Creating Roll Playing Games From Scratch
Hi, Lex: Well, that sort of game is called MMORPG in main stream. is it actually rpg or not is debatable question. Tom: Actually, I made a mistake earlier. I thought you had said SoundRTS instead of SoundMUD. SoundMUD is called a MMORPG, and once I remembered SoundMUD was loosely based on Diablo I understood what you were talking about. Lex: It will be a first-person, because i think that this view enables more diving into the game atmosphere. The players can explore the world and interract with each other. I think you can imagine a lot of features that would be available in such a game. Tom: Yes, I can easily imagine why you would want to go for an FPS style format. The main one being more realistic. Instead of throwing attack rolls you would actually have to engage in combat in real time. That means you would have to press one key to attack and another to use your weapon to block etc. There is a lot of interesting possabilities right there. Lex: I selected c++ as the development language both for client and server. I plan to use lua or python for writing quests. Tom: I don't have an issue with C++, but I hate Python with a passsion. I like strongly typed languages with plenty of braces, brackets, etc like C++. Python is a massive turn off for me because it doesn't conform to a C standard. Anyway, I know this is your game, and you can use what you want. I just wanted to say if I did decide to work with you this would be a technical point we would likely disagree on. Lex: For client, i have resourcing, modern 3d sound system with lot of features (based on FMODEX), my own input action mapping (SDL), tts module (for now only sapi5 on windows. Tom: Are you planning on selling this game? If you are don't forget FMODEX has to be properly licensed for commercial projects. Of course, if you are planning on a free game then you can use it for free. That's one of the reasons I haven't included FMODEX in any of my games yet. The cost is simply too high to put into a commercial game engine. One API I am seriously looking at for the next generation cross platform version of Genesis 3D is OpenAL. So far it looks like a fairly decent audio API. Although, the Linux port hasn't been updated in quite some time. Lex: However, i incline to historical world or mythology (perhaps russian?) Tom: Makes sense seeing as you are from that part of the world. Since I am not exactly well versed in Russian history and mythology I can't be of any help there. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] action/rpg was Re: Creating Roll Playing Games From Scratch
Hi Ryan, Thanks for the correction. I actually completely forgot about SoundMUD until you mentioned it. If memory serves me That's the game that was suppose to be something like Diablo, but was never finished wasn't it? Ryan Strunk wrote: Sound mud, not sound RTS. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed request
Hey, thanks for the help. I guess I should have thought of that. al - Original Message - From: "Valiant8086" To: "Gamers Discussion list" Sent: Saturday, July 18, 2009 3:47 PM Subject: Re: [Audyssey] entombed request Hi. You can choose which arrows you want for the bow by going to the bow in inventory and pressing enter on it. It sometimes doesn't seem to stick though. I've had it ask me which I wanted to use with the bow again after I had done this.- Original Message - From: Allan Thompson To: Gamers Discussion list Sent: Saturday, July 18, 2009 11:44 AM Subject: Re: [Audyssey] entombed request Hi Valiant, I have had the same problems with equipment. My starting character might start holding a weapon not allowed like a long sword. If you unwield it, you can't put it back on. Same with armor too. When rescueing the prisoner on level two, sometimes they are better armed and armored then your own character, lol. My biggest trouble with the bow is changing ammo. I am not sure which ammo is best for which situation but the only way I found that I could change ammo choices is to go to the inventory, drop the arrows I am using. Then go to the fight choice, which should ask which ammo you want to use for it. al - Original Message - From: "Valiant8086" To: "Gamers Discussion list" Sent: Friday, July 17, 2009 11:45 PM Subject: [Audyssey] entombed request > Can a notification be added so we know for sure when we wield or unwield a > two-handed weapon? > > Weapon wielding seems to be a little tricky. I found that I was using a > weapon I wasn't able to use. I heard already that the developer knows > about that. I used a bow for a while and I wanted to switch to something > else. I removed the bow but when i went back to look in my hands It said I > still had my bow out. It was odd. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 090717-0, 07/17/2009 Tested on: 7/18/2009 1:52:30 PM avast! - copyright (c) 1988-2009 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] action/rpg was Re: Creating Roll Playing Games From Scratch
Sound mud, not sound RTS. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, July 18, 2009 1:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] action/rpg was Re: Creating Roll Playing Games From Scratch Hi Lex, Actually, World of Warcraft, Galaxy Civilization, and SoundRTS are not roll playing games. The technical name for that style of game is called real time stratigy, and it happens to be a style of game I really like as well. I'd really love to create and play a game of that type. if you have a game concept in mind I'd be interested in looking into it. Are you looking for science fiction, fantacy, or historical? Smile. Lex wrote: > Hi listers, > > I am new to the audyssey, so sorry if this topic is allready discussed > (perhaps many times). > > I introduced a lot of interest to the text-based RPGs genre from you. > I was a big fan of MUDs a few years, but online books are > uninteresting to me. > > One genre which is not introduced for blind is online action RPGs like > World of Warcraft or Line age. The experience of technoshock and > Shades of Doom showed that fps is playable by visually impaired. But > these games have bad replayability. I believe, that adding > multiplayer and elements of RPG will grow this option a lot. One > project i found which is something i am talking about is SoundMUD. But > it is quite outdated. If here are interested developers, i will be > happy to describe the architecture as i imagine it. I have basic code > in c++, and am searching partners. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cesna in fs2004 and its your plane
Think that is one to many in line drinks on that flight. At 04:40 PM 7/14/2009, you wrote: Hi folks, When its your plane lands my cesna on the runway in fs2004 it flips over, bounces twice then rights itself. Is this normal? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Tim trouble Verizon FIOS support tech "Never offend people with style when you can offend them with substance." --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed request
Hi. You can choose which arrows you want for the bow by going to the bow in inventory and pressing enter on it. It sometimes doesn't seem to stick though. I've had it ask me which I wanted to use with the bow again after I had done this.- Original Message - From: Allan Thompson To: Gamers Discussion list Sent: Saturday, July 18, 2009 11:44 AM Subject: Re: [Audyssey] entombed request Hi Valiant, I have had the same problems with equipment. My starting character might start holding a weapon not allowed like a long sword. If you unwield it, you can't put it back on. Same with armor too. When rescueing the prisoner on level two, sometimes they are better armed and armored then your own character, lol. My biggest trouble with the bow is changing ammo. I am not sure which ammo is best for which situation but the only way I found that I could change ammo choices is to go to the inventory, drop the arrows I am using. Then go to the fight choice, which should ask which ammo you want to use for it. al - Original Message - From: "Valiant8086" To: "Gamers Discussion list" Sent: Friday, July 17, 2009 11:45 PM Subject: [Audyssey] entombed request > Can a notification be added so we know for sure when we wield or unwield a > two-handed weapon? > > Weapon wielding seems to be a little tricky. I found that I was using a > weapon I wasn't able to use. I heard already that the developer knows > about that. I used a bow for a while and I wanted to switch to something > else. I removed the bow but when i went back to look in my hands It said I > still had my bow out. It was odd. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 090717-0, 07/17/2009 Tested on: 7/18/2009 1:52:30 PM avast! - copyright (c) 1988-2009 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Roll Playing Games From Scratch
Hi. yes it uses debian linux arm, at least that's what I've heard tell of. It does give access to the console but I don't know anything about dependencies or anything like that. I'm able to connect to alter aeon and mud on it using the telnet client but that's about all I know how to do. It definitly doesn't have things like pygame built into it. Heh, too bad. Playing soundrts on that thing could be a hoot. If you have commands I can type to find out what dependencies it has so you'd know, and if it made any difference to you in the long run, I'd be glad to do so. It uses hmm, I can't remember. A popular console screen reader for TUI distros of linux. I'd know if I heard it. You can use the number pad to navigate. 7, 8, and 9 move up, read current or move down lines, 4 5 and 6 do the same for words, 1 2 and 3 the same for characters. >From the browser point of view, it uses minny mo, which is supposed to be baby >firefox. It seems to work with dynamic content. I have never tried to play >srith on it. Maybe I should to see how it works. if you did develop a browser >based game I'm betting it would be a really simple browser page setup that the >browser in question could handle just fine. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Saturday, July 18, 2009 6:05 AM Subject: Re: [Audyssey] Creating Roll Playing Games From Scratch Hi, Yeah, I suppose that might be possible. Although, I am not sure on the tecnical details of the game yet. I am getting quite a lot of requests to create a stand alone application rather than create a web based game. If I do so running the game on a Braille Plus would depend on its technical specifications. If I am not mistaken doesn't the Braille Plus run a varient of Linux as the operating system? If so If I made a console application for Linux it might run on a Braille Plus with very little modifications. I guess i need to know more about the Braille Plus to tell you one way or the other. Smile. Valiant8086 wrote: > I'm interested in being able to play this game on my braille plus. As a browser based game I believe this could be achieved easily. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 090717-0, 07/17/2009 Tested on: 7/18/2009 1:52:24 PM avast! - copyright (c) 1988-2009 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] action/rpg was Re: Creating Roll Playing Games From Scratch
Hi Thomas, Well, that sort of games is called MMORPG in main stream. is it actually rpg or not is debatable question. For the game concept i have only general vision of the game play process, with different degree of deep. I am not very good in writing stories. It will be a first-person, because i think that this view enables more diving into the game atmosphere. The players can explore the world and interract with each other. I think you can imagine a lot of features which is possible in such sort of game, so i don't want to write huge list of features. I just want to describe interesting solution i considered about combat. When you are in fight with one victim, it will be easy to do your best. But i want to enable big parties of players and monsters (say 5 characters in a group). Consider there are different classes of characters. The mage needs to cast his fireballs on the most appropriate victim, cleric must heal his most damaged friends, fighters must stay in contact with alien fighters etc. It can be very difficult to figure out what are going around you and how to react appropriately. For eliminate this we can implement a time slowness area around the combat. For example, if you start fighting with single victim, there is no time difference. But if there are three opponents, the game will create time sloweness zone around them. and when another players come up enough to enter the fight, the time will be also slowed for them. Let's now dive into the technical part. I selected c++ as a development language both for client and server. I plan to use lua or python for writing quests. For client, i have resourcing, modern 3d sound system with lot of features (based on FMODEX), my own input action mapping (SDL), tts module (for now only sapi5 on windows), prototype of UI (menus, dialogs, edit fields) and networking (boost::asio). I am using GNU gettext for localization. all of this (besides sapi) is crossplatform. Server: there is basic networking and collision detection of 3d primitives. A lot of work must be done here. I think that prior to developing game story i need to have working world (walking and chatting). However, i incline to historical world or mythology (perhaps russian?) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] action/rpg was Re: Creating Roll Playing Games From Scratch
Hi Lex, Actually, World of Warcraft, Galaxy Civilization, and SoundRTS are not roll playing games. The technical name for that style of game is called real time stratigy, and it happens to be a style of game I really like as well. I'd really love to create and play a game of that type. if you have a game concept in mind I'd be interested in looking into it. Are you looking for science fiction, fantacy, or historical? Smile. Lex wrote: Hi listers, I am new to the audyssey, so sorry if this topic is allready discussed (perhaps many times). I introduced a lot of interest to the text-based RPGs genre from you. I was a big fan of MUDs a few years, but online books are uninteresting to me. One genre which is not introduced for blind is online action RPGs like World of Warcraft or Line age. The experience of technoshock and Shades of Doom showed that fps is playable by visually impaired. But these games have bad replayability. I believe, that adding multiplayer and elements of RPG will grow this option a lot. One project i found which is something i am talking about is SoundMUD. But it is quite outdated. If here are interested developers, i will be happy to describe the architecture as i imagine it. I have basic code in c++, and am searching partners. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] kingdom - mobile gaming
no link, smile On 17 Jul 2009, at 10:03, Everett wrote: Lo list I just wanted to let you know that there is a completely accessible and quite fun MMO for the Iphone. I have done a podcast on it, which can be found at --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] action/rpg was Re: Creating Roll Playing Games From Scratch
Hi listers, I am new to the audyssey, so sorry if this topic is allready discussed (perhaps many times). I introduced a lot of interest to the text-based RPGs genre from you. I was a big fan of MUDs a few years, but online books are uninteresting to me. One genre which is not introduced for blind is online action RPGs like World of Warcraft or Line age. The experience of technoshock and Shades of Doom showed that fps is playable by visually impaired. But these games have bad replayability. I believe, that adding multiplayer and elements of RPG will grow this option a lot. One project i found which is something i am talking about is SoundMUD. But it is quite outdated. If here are interested developers, i will be happy to describe the architecture as i imagine it. I have basic code in c++, and am searching partners. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] kingdom - mobile gaming
Lo list I just wanted to let you know that there is a completely accessible and quite fun MMO for the Iphone. I have done a podcast on it, which can be found at --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] entombed problems
Hi Everyone, for some strange reason I can not get this game to run on my computer. when I try and run the program I don't get any kind of an error message nothing happens. If anyone knows what could be wrong Please send me an email. any Help would be appreciated thank you all very much. Regards, Steve Cullen --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Roll Playing Games From Scratch
I'm not yet, but if there's sufficient interest, I would be persuadable. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Nancy Sent: Saturday, July 18, 2009 8:05 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Creating Roll Playing Games From Scratch Hi, Chris, I like your Gming style. As a player, I tend to enjoy interacting with all aspects of the world, and enjoy a world that has many facets. I tend to write stories about things my character does, things that we can't always cover in game play. Are you running any PBEM games or anything of that ilk? --- Anyone interested in chatting about role-playing, board or card games can find me on Twitter as Loravara. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Christopher Bartlett Sent: Thursday, July 16, 2009 1:17 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Creating Roll Playing Games From Scratch This issue of open-ended vs. tightly scripted RPing interests me. My style as a game master is to set the scene, create significant non-player characters with their own agendas, some of whom act off stage independent of, or in reaction to the player characters, but who may not meet them until a climactic scene. Once I've wound this world up and set the scene, I release the PCs into the world. I then regard my job as deciding how the world reacts to their actions. They are the protagonists of this story after all. Now that is human role-playing. I've never seen a computer-mediated game come anywhere close to the richness of a human-mediated game, even in the MMORPG world. There is always a narrowing of objectives to fit a restrictive model. This makes sense in a paradigm that demands complete determinism for each scenario, where every action must be anticipated by the game designer. Without massive hardware support, you aren't going to see emergent behavior out of this deterministic model, which is the main reason human-mediated games are still more satisfying. I'm not expecting Tom to break this problem, although if he has ways around it, I'm so there for playing and ultimately purchasing the game. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] creating roll playing games
Hi tom, Here is how to avoid copyright. 1. use characters from the old icelandic saggas. 2. Use characters from Irish mythology. 3. use characters from the finnish mythology called the kalyvala. those mythologies is where most of our fantasy comes from. at one time they were pagan religions but thanks to them we now have fantasy like narnia and the lord of the rings and stuff. But I bet if you could base games directlly off characters in those old mythlogies you could avoid copyright. Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Roll Playing Games From Scratch
Hi, Thomas, I've always thought that the Adept books would make a great game world. I'd particularly like to see The Game from Proton coded into something cool, but I like the juxtaposition, as it were, of science and magic, and a character that would have different talents, skill choices and paths to pursue based on which world they were in. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, July 16, 2009 10:17 PM To: Gamers Discussion list Subject: Re: [Audyssey] Creating Roll Playing Games From Scratch Hi Dark, Regardless if I create the game as a stand alone game in C++ or create it as an online game I want to make it a single player game. I'm not really interested in creating a party or pvp type game at this point. As far as your idea of creating a universe with mixed technological skills that kind of reminds me of an author I sometimes read. I don't know if you have read any of Piers Anthony's books, but he often has an interesting way of mixing science fiction and fantacy into the same story. For example, in the Blue Adept Piers Anthony describes a world with two aspects. In one frame it is a high tech world with computers, androids, intersteller space travel, lasers, and anything else you would expect from a science fiction novel. In the other frame it is a fantacy type world complete with werewolves, unicorns, people use magic instead of technology, etc. Some people are able to pass between the two frames of existance. Thus the main character is able to be both active in a fantacy and science fiction story at the same time. Anyway, even big name science fiction stories like Star Wars do have a fantacy aspect to them as well. If you think about it Star Wars is something like a fantacy story set in a science fiction setting. Instead of magic you have the force. Instead of swords you have light sabers. Instead of knights waring armour you have storm troopers. A lot of the same principles apply. it is just that Star Wars is suppose to be futuristic instead of being set in ancient earth. Smile. dark wrote: > As I said Tom, I certainly see the logic of the online approach, I > just hope it can be kept single player the way Sryth originally was > intended to be. > > I would however love to see a scifi rp game giving you a hole galaxy > to explore with different planets, quests separately on the various > planets, flying a spaceship etc. Pluss, you have infinite expantion, > especially if you made your universe similar to the Starwars or Dune > universe with different amounts of technology found on different > worlds, you could have standard dungeon crawling with swords on > one world, and high tech robot developement elsewhere. > > Just my thoughts. > > Beware the Grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed request
Hi Valiant, I have had the same problems with equipment. My starting character might start holding a weapon not allowed like a long sword. If you unwield it, you can't put it back on. Same with armor too. When rescueing the prisoner on level two, sometimes they are better armed and armored then your own character, lol. My biggest trouble with the bow is changing ammo. I am not sure which ammo is best for which situation but the only way I found that I could change ammo choices is to go to the inventory, drop the arrows I am using. Then go to the fight choice, which should ask which ammo you want to use for it. al - Original Message - From: "Valiant8086" To: "Gamers Discussion list" Sent: Friday, July 17, 2009 11:45 PM Subject: [Audyssey] entombed request Can a notification be added so we know for sure when we wield or unwield a two-handed weapon? Weapon wielding seems to be a little tricky. I found that I was using a weapon I wasn't able to use. I heard already that the developer knows about that. I used a bow for a while and I wanted to switch to something else. I removed the bow but when i went back to look in my hands It said I still had my bow out. It was odd. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] science fiction was Creating Roll Playing Games From Scratch
Hi Tom, We do have some diffrences here. When it comes to having an alien field to draw from, it would still be there in this story , only the aliens would have genetic matches with human beings because they are in essence human beings despite the external features and other changes. If that was not flexible enough, there is plenty of mutations out in the galaxy and even in that core empire (illegal aliens, grin). With a mutations list, you can randomly create your characters or you can pick them out from the list using a point cost deal. technically, the sky is the limit for what "race" you want to be , either pregenrated base lines, or create your own weird character. I played west end games star wars too, and I played a protocol droid who had a split personality. It was acutally an assassin droid, with protocol droid plating around it and so it would be able to get to hwerever it wanted to , do the hit, and leave as if nothing happened. So yes, I am sure robots, cybernetics, mind powers, androids, whatever it is can be generated up with a intuitive easy to use point system or random system. That should give plenty of flexibility. When it came to multi player, I am not sure what you mean. In my mind, I am thinking of a single gamer , making up a team of characters with diffrent skills and abilities. There would be no other gamer interaction, nor seperately controlled characters by other gamers. I mentioned those copyrighted materials because I didn't feel like trying to describe a light saber in just such a way that it was difrfrent just to make a point. I understand the copyrighted stuff from what you explained, and I was just trying to give examples of technology that could be gotten during a seeker trip. Sorry for the confusion. al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Roll Playing Games From Scratch
Hi, Chris, I like your Gming style. As a player, I tend to enjoy interacting with all aspects of the world, and enjoy a world that has many facets. I tend to write stories about things my character does, things that we can't always cover in game play. Are you running any PBEM games or anything of that ilk? --- Anyone interested in chatting about role-playing, board or card games can find me on Twitter as Loravara. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Christopher Bartlett Sent: Thursday, July 16, 2009 1:17 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Creating Roll Playing Games From Scratch This issue of open-ended vs. tightly scripted RPing interests me. My style as a game master is to set the scene, create significant non-player characters with their own agendas, some of whom act off stage independent of, or in reaction to the player characters, but who may not meet them until a climactic scene. Once I've wound this world up and set the scene, I release the PCs into the world. I then regard my job as deciding how the world reacts to their actions. They are the protagonists of this story after all. Now that is human role-playing. I've never seen a computer-mediated game come anywhere close to the richness of a human-mediated game, even in the MMORPG world. There is always a narrowing of objectives to fit a restrictive model. This makes sense in a paradigm that demands complete determinism for each scenario, where every action must be anticipated by the game designer. Without massive hardware support, you aren't going to see emergent behavior out of this deterministic model, which is the main reason human-mediated games are still more satisfying. I'm not expecting Tom to break this problem, although if he has ways around it, I'm so there for playing and ultimately purchasing the game. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Roll Playing Games From Scratch
On 7/18/2009 5:05 AM, Thomas Ward wrote: Hi, Yeah, I suppose that might be possible. Although, I am not sure on the tecnical details of the game yet. I am getting quite a lot of requests to create a stand alone application rather than create a web based game. If I do so running the game on a Braille Plus would depend on its technical specifications. If I am not mistaken doesn't the Braille Plus run a varient of Linux as the operating system? If so If I made a console application for Linux it might run on a Braille Plus with very little modifications. I guess i need to know more about the Braille Plus to tell you one way or the other. Smile. Valiant8086 wrote: I'm interested in being able to play this game on my braille plus. As a browser based game I believe this could be achieved easily. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. I don't know if there is such a thing in role playing, but I personally would love a first person roleplaying game similar to first person shooters. I just feel more in the story in first person games than in turn based ones. Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Chat Reminder
if it's so, Then why are we getting this? On 7/18/09, Orin wrote: > I highly doubt it's active anymore. > On Jul 18, 2009, at 9:02 AM, Munawar Bijani wrote: > >> Hi Everyone, >> Is this room still valid or is this an old notice? I am considering >> joining today. Is it really all that active? >> Munawar A. Bijani >> "Knowledge is of two types: absorbed and heard. The heard knowledge >> is only useful if it is absorbed." - Imam Ali Ibn Abu Talib, Nahj Al- >> Balagha >> mailto:munaw...@gmail.com >> http://www.bpcprograms.com >> - Original Message - From: "Gamers Chat Robot" >> > > >> To: >> Sent: Saturday, July 18, 2009 12:00 AM >> Subject: [Audyssey] Game Chat Reminder >> >> >>> Ever wanted to hear what a certain gamer really sounds like? Ever >>> wanted >>> to ask the developer a question about that cool game? >>> >>> Developers, ever wanted to get to know your players? Ever wanted to >>> be >>> able to answer questions asked by your players? >>> >>> Here is your chance to do all these things and more. All you need >>> is a >>> Windows system with a working sound card and microphone. The >>> service is >>> free to use after you complete the simple registration process. >>> >>> The site is http://www.for-the-people.com and the chat room is the >>> Games >>> People Play. >>> >>> This notice reminder is for the Saturdays gamer chat which goes on >>> until >>> when ever. >>> >>> The Time: Well, that depends on where you are at. Below is a simple >>> chart showing time zones in the US as well as universal time. >>> >>> Saturdays starting at: >>> 12PM Pacific >>> 1PM Mountain >>> 2PM Central >>> 3PM Eastern >>> 7PM Universal >>> >>> Hope to see you there. >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org >>> . >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gam...@audyssey.org. >>> If you have any questions or concerns regarding the management of >>> the list, >>> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org >> . >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of >> the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Chat Reminder
I highly doubt it's active anymore. On Jul 18, 2009, at 9:02 AM, Munawar Bijani wrote: Hi Everyone, Is this room still valid or is this an old notice? I am considering joining today. Is it really all that active? Munawar A. Bijani "Knowledge is of two types: absorbed and heard. The heard knowledge is only useful if it is absorbed." - Imam Ali Ibn Abu Talib, Nahj Al- Balagha mailto:munaw...@gmail.com http://www.bpcprograms.com - Original Message - From: "Gamers Chat Robot" > To: Sent: Saturday, July 18, 2009 12:00 AM Subject: [Audyssey] Game Chat Reminder Ever wanted to hear what a certain gamer really sounds like? Ever wanted to ask the developer a question about that cool game? Developers, ever wanted to get to know your players? Ever wanted to be able to answer questions asked by your players? Here is your chance to do all these things and more. All you need is a Windows system with a working sound card and microphone. The service is free to use after you complete the simple registration process. The site is http://www.for-the-people.com and the chat room is the Games People Play. This notice reminder is for the Saturdays gamer chat which goes on until when ever. The Time: Well, that depends on where you are at. Below is a simple chart showing time zones in the US as well as universal time. Saturdays starting at: 12PM Pacific 1PM Mountain 2PM Central 3PM Eastern 7PM Universal Hope to see you there. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Chat Reminder
Hi Everyone, Is this room still valid or is this an old notice? I am considering joining today. Is it really all that active? Munawar A. Bijani "Knowledge is of two types: absorbed and heard. The heard knowledge is only useful if it is absorbed." - Imam Ali Ibn Abu Talib, Nahj Al-Balagha mailto:munaw...@gmail.com http://www.bpcprograms.com - Original Message - From: "Gamers Chat Robot" To: Sent: Saturday, July 18, 2009 12:00 AM Subject: [Audyssey] Game Chat Reminder Ever wanted to hear what a certain gamer really sounds like? Ever wanted to ask the developer a question about that cool game? Developers, ever wanted to get to know your players? Ever wanted to be able to answer questions asked by your players? Here is your chance to do all these things and more. All you need is a Windows system with a working sound card and microphone. The service is free to use after you complete the simple registration process. The site is http://www.for-the-people.com and the chat room is the Games People Play. This notice reminder is for the Saturdays gamer chat which goes on until when ever. The Time: Well, that depends on where you are at. Below is a simple chart showing time zones in the US as well as universal time. Saturdays starting at: 12PM Pacific 1PM Mountain 2PM Central 3PM Eastern 7PM Universal Hope to see you there. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Roll Playing Games From Scratch
Hi, Yeah, I suppose that might be possible. Although, I am not sure on the tecnical details of the game yet. I am getting quite a lot of requests to create a stand alone application rather than create a web based game. If I do so running the game on a Braille Plus would depend on its technical specifications. If I am not mistaken doesn't the Braille Plus run a varient of Linux as the operating system? If so If I made a console application for Linux it might run on a Braille Plus with very little modifications. I guess i need to know more about the Braille Plus to tell you one way or the other. Smile. Valiant8086 wrote: I'm interested in being able to play this game on my braille plus. As a browser based game I believe this could be achieved easily. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.