Re: [Audyssey] playing sounds in BGT?
Hi. That's just the thing. A script is nothing more than a text you write explaining how it should represent your idea and it is much more stupid than most humans, though it makes up for that by being able to do fast calculations. On 3/29/2010 2:59 AM, Casey Mathews wrote: OK. That makes sense. Thanks a lot. I'm still trying to wrap my head around a lot of these concepts. I find that while most of the time it looks good, and may even run, the script see things totally differently. -- From: Valiant8086 valiant8...@lavabit.com Sent: Sunday, March 28, 2010 8:27 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] playing sounds in BGT? Hi. The program is closing before the sound can begin playing unless you have those alerts in there. Need a loop or something running. At least you could do a while loop that would go while playing blahblah Regards: Valiant8086: website valiant8086.com - Original Message - From: Casey Mathews To: Gamers Discussion list Sent: Sunday, March 28, 2010 8:17 PM Subject: [Audyssey] playing sounds in BGT? Hello all. I've really been working on this for a while. I'm trying some stuff just for my own personal understanding, and while I realize the function below isn't complete, I don't understand why none of the sounds play. The script runs, but the sounds don't play unless I put an alert box up first. Thanks for any ideas. Note: I do have a main function that works fine. void borg() { background.play_looped(); int borg; //This will be the location of the borg on the sound scape. borg=random(1, 3); if (borg==1) { spon.pan=-100; spon.play(); if (key_pressed(KEY_LEFT)) { borgdown.play(); kills++; alert(Kills,You killed +kills+ borg.); } alert(OK,else); } //end if } //end borg --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] World of Darkness again.
well just paste the following line into the game after starting it type ChristinaFD010701 on keyboard At 04:18 p.m. 29/03/2010, you wrote: Hello, I believe World of Darkness is free now, but how to you make it into the full copy? What do I have to do to register it? Love Spell Click here to light up your life with a love spell! http://thirdpartyoffers.juno.com/TGL2131/c?cp=i5thf1qC97_Nc2d8GWhA4AAAJz2jaNpB6CPeiffPNfNRseoUAAYAAADNRwA= --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] World of Darkness again.
just put type ChristinaFD010701 on keyboard At 04:18 p.m. 29/03/2010, you wrote: Hello, I believe World of Darkness is free now, but how to you make it into the full copy? What do I have to do to register it? Love Spell Click here to light up your life with a love spell! http://thirdpartyoffers.juno.com/TGL2131/c?cp=i5thf1qC97_Nc2d8GWhA4AAAJz2jaNpB6CPeiffPNfNRseoUAAYAAADNRwA= --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] World of Darkness again.
where do i download it or get more info on what this game is about On 29 Mar 2010, at 08:36, shaun everiss wrote: just put type ChristinaFD010701 on keyboard At 04:18 p.m. 29/03/2010, you wrote: Hello, I believe World of Darkness is free now, but how to you make it into the full copy? What do I have to do to register it? Love Spell Click here to light up your life with a love spell! http://thirdpartyoffers.juno.com/TGL2131/c?cp=i5thf1qC97_Nc2d8GWhA4AAAJz2jaNpB6CPeiffPNfNRseoUAAYAAADNRwA= --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. william lomas follow me on twitter: billbow_baggins --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] My first BGT script
Hi. I think it's a good start. Hayden, I don't see you attempting to start writing scripts, so why are you being so rude. People these days. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, March 28, 2010 3:45 PM Subject: Re: [Audyssey] My first BGT script Hi, Lol! I'll be bying that one! How much are you planning to sell it for, $.6? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jayson Smith Sent: Wednesday, March 24, 2010 12:21 PM To: Gamers Discussion list Subject: [Audyssey] My first BGT script Hi, I've just created my first working BGT script! The code is pasted below. It's not much of a game, but still lets you play around. You'll need to supply your own .wav files, the ones I used are quite silly. But first, a description of the, um, game. You, the player of this fine game that's sure to make me a multi-millionaire, are at the left edge of a game board fifty-spaces long. You move your, er, character across the board using the left and right arrow keys. Each time you successfully move, a walking sound is played. If you bump the left edge, a bump left sound is played, and if you bump the right edge, a bump right sound is played. The goal of the game is to make 100 successful movements before bumping an edge six times. If you bump six times, a losing sound is played and the game exits. If you move 100 times successfully, a winning sound is played and the game exits. And of course, we have a logo sound to get things started for my wonderful audiogames company! Also, a background sound to get you in the mood to play!So here's the code, hopefully it will be useful to someone! Jayson // Define sound objects. sound logo; // Starting sound. sound amb; // Background sound. sound walk; // Movement sound. sound bumpl; // Bump left edge. sound bumpr; // Bump right edge. sound youlose; sound youwin; // Define variables we'll need. int position; // The player's position on the board. int bumps; // How many times we've bumped an edge. int moves; // How many times we've moved successfully. void main() { // Load sounds. amb.load(amb.wav); bumpl.load(bumpl.wav); bumpr.load(bumpr.wav); logo.load(logo.wav); walk.load(walk.wav); youlose.load(youlose.wav); youwin.load(youwin.wav); // Play the logo. logo.play_wait(); wait(1000); // Initialize the environment. position = 0; bumps = 0; moves = 0; show_game_window(Jayson's Test Game); amb.volume = -10.0; amb.play_looped(); // The main game loop! while (true) { if (bumps 5) { // You lose! amb.stop(); wait(50); youlose.play_wait(); wait(100); exit(); } if (moves = 100) { // You win! amb.stop(); wait(50); youwin.play_wait(); wait(100); exit(); } if (key_down(KEY_RIGHT)) move_right(); if (key_down(KEY_LEFT)) move_left(); } } // Move right. void move_right() { if (position == 49) { // Oops. Too far. Bump. bumpr.play_wait(); wait(100); bumps ++; return; } moves ++; position ++; walk.play_wait(); wait(50); } // Move left. void move_left() { if (position == 0) { // Oops. Too far. Bump. bumpl.play_wait(); wait(100); bumps ++; return; } moves ++; position --; walk.play_wait(); wait(50); } --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] World of Darkness again.
And where can I get it? thanks www.nutrimetics.com.au/lisahayes Lisa Hayes - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 6:36 PM Subject: Re: [Audyssey] World of Darkness again. just put type ChristinaFD010701 on keyboard At 04:18 p.m. 29/03/2010, you wrote: Hello, I believe World of Darkness is free now, but how to you make it into the full copy? What do I have to do to register it? Love Spell Click here to light up your life with a love spell! http://thirdpartyoffers.juno.com/TGL2131/c?cp=i5thf1qC97_Nc2d8GWhA4AAAJz2jaNpB6CPeiffPNfNRseoUAAYAAADNRwA= --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] My first BGT script
before you start slagging off hayden where are your efforts? sooner we get your particular games cracked, that'll stop you laughing so stop taking the crap out of people and come on get on with your game exactly On 29 Mar 2010, at 08:46, Jess Varnell wrote: Hi. I think it's a good start. Hayden, I don't see you attempting to start writing scripts, so why are you being so rude. People these days. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, March 28, 2010 3:45 PM Subject: Re: [Audyssey] My first BGT script Hi, Lol! I'll be bying that one! How much are you planning to sell it for, $.6? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jayson Smith Sent: Wednesday, March 24, 2010 12:21 PM To: Gamers Discussion list Subject: [Audyssey] My first BGT script Hi, I've just created my first working BGT script! The code is pasted below. It's not much of a game, but still lets you play around. You'll need to supply your own .wav files, the ones I used are quite silly. But first, a description of the, um, game. You, the player of this fine game that's sure to make me a multi-millionaire, are at the left edge of a game board fifty-spaces long. You move your, er, character across the board using the left and right arrow keys. Each time you successfully move, a walking sound is played. If you bump the left edge, a bump left sound is played, and if you bump the right edge, a bump right sound is played. The goal of the game is to make 100 successful movements before bumping an edge six times. If you bump six times, a losing sound is played and the game exits. If you move 100 times successfully, a winning sound is played and the game exits. And of course, we have a logo sound to get things started for my wonderful audiogames company! Also, a background sound to get you in the mood to play!So here's the code, hopefully it will be useful to someone! Jayson // Define sound objects. sound logo; // Starting sound. sound amb; // Background sound. sound walk; // Movement sound. sound bumpl; // Bump left edge. sound bumpr; // Bump right edge. sound youlose; sound youwin; // Define variables we'll need. int position; // The player's position on the board. int bumps; // How many times we've bumped an edge. int moves; // How many times we've moved successfully. void main() { // Load sounds. amb.load(amb.wav); bumpl.load(bumpl.wav); bumpr.load(bumpr.wav); logo.load(logo.wav); walk.load(walk.wav); youlose.load(youlose.wav); youwin.load(youwin.wav); // Play the logo. logo.play_wait(); wait(1000); // Initialize the environment. position = 0; bumps = 0; moves = 0; show_game_window(Jayson's Test Game); amb.volume = -10.0; amb.play_looped(); // The main game loop! while (true) { if (bumps 5) { // You lose! amb.stop(); wait(50); youlose.play_wait(); wait(100); exit(); } if (moves = 100) { // You win! amb.stop(); wait(50); youwin.play_wait(); wait(100); exit(); } if (key_down(KEY_RIGHT)) move_right(); if (key_down(KEY_LEFT)) move_left(); } } // Move right. void move_right() { if (position == 49) { // Oops. Too far. Bump. bumpr.play_wait(); wait(100); bumps ++; return; } moves ++; position ++; walk.play_wait(); wait(50); } // Move left. void move_left() { if (position == 0) { // Oops. Too far. Bump. bumpl.play_wait(); wait(100); bumps ++; return; } moves ++; position --; walk.play_wait(); wait(50); } --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
[Audyssey] ok testing this
Hi. I am testing my new gpg key its really only for one or so people but lets see if I can get this without gpg up. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] gpg test
ok need to check this incase I don't have this running right. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] more rock band 2. crush crush crush this time.
Hi. How did you make that game accessible? I heard you have to see the colors to know which notes to play? Thanks. Jess - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 28, 2010 8:34 PM Subject: [Audyssey] more rock band 2. crush crush crush this time. For those that enjoyed my previous uploads, here's a new song. this song has some annoying tricky parts that I sorta messed up lol. http://www.sendspace.com/file/kqxiqq --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
I am really happy! I just finished yesterday evening my campaign in It's a Good Day to Dye difficulty level! It took me 7 hours and 46 minutes! What a challenging game! Cheers, Jorge Gonçalves Email MSN: jopo...@hotmail.com Skype Username: joport3 Webpage: www.jorgegoncalves.com - Original Message - From: Tony tonys_gro...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, March 27, 2010 3:24 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. As will I, a superb game indeed! Once again, GMA are to be congratulated. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jorge Gonçalves Sent: 25 March 2010 14:02 To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict from GMA games. Now I solved the problems and I played a lot! It's really a fantastic game! I will definitely purchase it! Yesterday I spent several hours playing in a campaign in the sea! It was a great moment! Cheers, Jorge Gonçalves Email MSN: jopo...@hotmail.com Skype Username: joport3 Webpage: www.jorgegoncalves.com - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, March 25, 2010 12:26 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. I would have to say that TOC is not similar to SoundRTS, unless Axis and Allies is similar to Risk. There is no comparison in the delicious complexity of TOC. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] My first BGT script
Hi Jess, I don't agree with you here. He only guessed about the price. I can't see anything rude about it, anyone could see anything rude about it? Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any saught of game? Do you need to ask questions about bying a game and help for the game? Well, this is the right place for you then! If you would like to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Jess Varnell rory0...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 8:46 AM Subject: Re: [Audyssey] My first BGT script Hi. I think it's a good start. Hayden, I don't see you attempting to start writing scripts, so why are you being so rude. People these days. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, March 28, 2010 3:45 PM Subject: Re: [Audyssey] My first BGT script Hi, Lol! I'll be bying that one! How much are you planning to sell it for, $.6? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jayson Smith Sent: Wednesday, March 24, 2010 12:21 PM To: Gamers Discussion list Subject: [Audyssey] My first BGT script Hi, I've just created my first working BGT script! The code is pasted below. It's not much of a game, but still lets you play around. You'll need to supply your own .wav files, the ones I used are quite silly. But first, a description of the, um, game. You, the player of this fine game that's sure to make me a multi-millionaire, are at the left edge of a game board fifty-spaces long. You move your, er, character across the board using the left and right arrow keys. Each time you successfully move, a walking sound is played. If you bump the left edge, a bump left sound is played, and if you bump the right edge, a bump right sound is played. The goal of the game is to make 100 successful movements before bumping an edge six times. If you bump six times, a losing sound is played and the game exits. If you move 100 times successfully, a winning sound is played and the game exits. And of course, we have a logo sound to get things started for my wonderful audiogames company! Also, a background sound to get you in the mood to play!So here's the code, hopefully it will be useful to someone! Jayson // Define sound objects. sound logo; // Starting sound. sound amb; // Background sound. sound walk; // Movement sound. sound bumpl; // Bump left edge. sound bumpr; // Bump right edge. sound youlose; sound youwin; // Define variables we'll need. int position; // The player's position on the board. int bumps; // How many times we've bumped an edge. int moves; // How many times we've moved successfully. void main() { // Load sounds. amb.load(amb.wav); bumpl.load(bumpl.wav); bumpr.load(bumpr.wav); logo.load(logo.wav); walk.load(walk.wav); youlose.load(youlose.wav); youwin.load(youwin.wav); // Play the logo. logo.play_wait(); wait(1000); // Initialize the environment. position = 0; bumps = 0; moves = 0; show_game_window(Jayson's Test Game); amb.volume = -10.0; amb.play_looped(); // The main game loop! while (true) { if (bumps 5) { // You lose! amb.stop(); wait(50); youlose.play_wait(); wait(100); exit(); } if (moves = 100) { // You win! amb.stop(); wait(50); youwin.play_wait(); wait(100); exit(); } if (key_down(KEY_RIGHT)) move_right(); if (key_down(KEY_LEFT)) move_left(); } } // Move right. void move_right() { if (position == 49) { // Oops. Too far. Bump. bumpr.play_wait(); wait(100); bumps ++; return; } moves ++; position ++; walk.play_wait(); wait(50); } // Move left. void move_left() { if (position == 0) { // Oops. Too far. Bump. bumpl.play_wait(); wait(100); bumps ++; return; } moves ++; position --; walk.play_wait(); wait(50); } --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] My first BGT script
This is the last message I'm going to write on this topic. In my opinion, and I am allowed to have one, Hayden was making fun of the person who made the script. Correct me if I'm wrong. Sorry if there is miss confusion, but I have the right to my opinion. Jess - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 4:16 AM Subject: Re: [Audyssey] My first BGT script Hi Jess, I don't agree with you here. He only guessed about the price. I can't see anything rude about it, anyone could see anything rude about it? Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any saught of game? Do you need to ask questions about bying a game and help for the game? Well, this is the right place for you then! If you would like to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Jess Varnell rory0...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 8:46 AM Subject: Re: [Audyssey] My first BGT script Hi. I think it's a good start. Hayden, I don't see you attempting to start writing scripts, so why are you being so rude. People these days. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, March 28, 2010 3:45 PM Subject: Re: [Audyssey] My first BGT script Hi, Lol! I'll be bying that one! How much are you planning to sell it for, $.6? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jayson Smith Sent: Wednesday, March 24, 2010 12:21 PM To: Gamers Discussion list Subject: [Audyssey] My first BGT script Hi, I've just created my first working BGT script! The code is pasted below. It's not much of a game, but still lets you play around. You'll need to supply your own .wav files, the ones I used are quite silly. But first, a description of the, um, game. You, the player of this fine game that's sure to make me a multi-millionaire, are at the left edge of a game board fifty-spaces long. You move your, er, character across the board using the left and right arrow keys. Each time you successfully move, a walking sound is played. If you bump the left edge, a bump left sound is played, and if you bump the right edge, a bump right sound is played. The goal of the game is to make 100 successful movements before bumping an edge six times. If you bump six times, a losing sound is played and the game exits. If you move 100 times successfully, a winning sound is played and the game exits. And of course, we have a logo sound to get things started for my wonderful audiogames company! Also, a background sound to get you in the mood to play!So here's the code, hopefully it will be useful to someone! Jayson // Define sound objects. sound logo; // Starting sound. sound amb; // Background sound. sound walk; // Movement sound. sound bumpl; // Bump left edge. sound bumpr; // Bump right edge. sound youlose; sound youwin; // Define variables we'll need. int position; // The player's position on the board. int bumps; // How many times we've bumped an edge. int moves; // How many times we've moved successfully. void main() { // Load sounds. amb.load(amb.wav); bumpl.load(bumpl.wav); bumpr.load(bumpr.wav); logo.load(logo.wav); walk.load(walk.wav); youlose.load(youlose.wav); youwin.load(youwin.wav); // Play the logo. logo.play_wait(); wait(1000); // Initialize the environment. position = 0; bumps = 0; moves = 0; show_game_window(Jayson's Test Game); amb.volume = -10.0; amb.play_looped(); // The main game loop! while (true) { if (bumps 5) { // You lose! amb.stop(); wait(50); youlose.play_wait(); wait(100); exit(); } if (moves = 100) { // You win! amb.stop(); wait(50); youwin.play_wait(); wait(100); exit(); } if (key_down(KEY_RIGHT)) move_right(); if (key_down(KEY_LEFT)) move_left(); } } // Move right. void move_right() { if (position == 49) { // Oops. Too far. Bump. bumpr.play_wait(); wait(100); bumps ++; return; } moves ++; position ++; walk.play_wait(); wait(50); } // Move left. void move_left() { if (position == 0) { // Oops. Too far. Bump. bumpl.play_wait(); wait(100); bumps ++; return; } moves ++; position --; walk.play_wait(); wait(50); } --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] My first BGT script
yeah he was taking the micky out of you as he probably won't release anything himself anyway On 29 Mar 2010, at 09:22, Jess Varnell wrote: This is the last message I'm going to write on this topic. In my opinion, and I am allowed to have one, Hayden was making fun of the person who made the script. Correct me if I'm wrong. Sorry if there is miss confusion, but I have the right to my opinion. Jess - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 4:16 AM Subject: Re: [Audyssey] My first BGT script Hi Jess, I don't agree with you here. He only guessed about the price. I can't see anything rude about it, anyone could see anything rude about it? Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any saught of game? Do you need to ask questions about bying a game and help for the game? Well, this is the right place for you then! If you would like to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Jess Varnell rory0...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 8:46 AM Subject: Re: [Audyssey] My first BGT script Hi. I think it's a good start. Hayden, I don't see you attempting to start writing scripts, so why are you being so rude. People these days. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, March 28, 2010 3:45 PM Subject: Re: [Audyssey] My first BGT script Hi, Lol! I'll be bying that one! How much are you planning to sell it for, $.6? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jayson Smith Sent: Wednesday, March 24, 2010 12:21 PM To: Gamers Discussion list Subject: [Audyssey] My first BGT script Hi, I've just created my first working BGT script! The code is pasted below. It's not much of a game, but still lets you play around. You'll need to supply your own .wav files, the ones I used are quite silly. But first, a description of the, um, game. You, the player of this fine game that's sure to make me a multi-millionaire, are at the left edge of a game board fifty-spaces long. You move your, er, character across the board using the left and right arrow keys. Each time you successfully move, a walking sound is played. If you bump the left edge, a bump left sound is played, and if you bump the right edge, a bump right sound is played. The goal of the game is to make 100 successful movements before bumping an edge six times. If you bump six times, a losing sound is played and the game exits. If you move 100 times successfully, a winning sound is played and the game exits. And of course, we have a logo sound to get things started for my wonderful audiogames company! Also, a background sound to get you in the mood to play!So here's the code, hopefully it will be useful to someone! Jayson // Define sound objects. sound logo; // Starting sound. sound amb; // Background sound. sound walk; // Movement sound. sound bumpl; // Bump left edge. sound bumpr; // Bump right edge. sound youlose; sound youwin; // Define variables we'll need. int position; // The player's position on the board. int bumps; // How many times we've bumped an edge. int moves; // How many times we've moved successfully. void main() { // Load sounds. amb.load(amb.wav); bumpl.load(bumpl.wav); bumpr.load(bumpr.wav); logo.load(logo.wav); walk.load(walk.wav); youlose.load(youlose.wav); youwin.load(youwin.wav); // Play the logo. logo.play_wait(); wait(1000); // Initialize the environment. position = 0; bumps = 0; moves = 0; show_game_window(Jayson's Test Game); amb.volume = -10.0; amb.play_looped(); // The main game loop! while (true) { if (bumps 5) { // You lose! amb.stop(); wait(50); youlose.play_wait(); wait(100); exit(); } if (moves = 100) { // You win! amb.stop(); wait(50); youwin.play_wait(); wait(100); exit(); } if (key_down(KEY_RIGHT)) move_right(); if (key_down(KEY_LEFT)) move_left(); } } // Move right. void move_right() { if (position == 49) { // Oops. Too far. Bump. bumpr.play_wait(); wait(100); bumps ++; return; } moves ++; position ++; walk.play_wait(); wait(50); } // Move left. void move_left() { if (position == 0) { // Oops. Too far. Bump. bumpl.play_wait(); wait(100); bumps ++; return; } moves ++; position --; walk.play_wait(); wait(50); } --- Gamers mailing list __ Gamers@audyssey.org
[Audyssey] More thoughts on TOC air power.
Aircraft need to be able to bombard cities. The current prohibition stunts their power quite a lot. IF they can attack convoys, why not cities? Also, the unit stacking rules seem odd. You can have an infinite number of units in a city, but in a cell the same size you can only have one non-fighter unit. There seems to be a confusion of scale, and it makes coordinated attacks impossible. What is the thinking here? Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] First BGT Game
Hi, We have installed the BGT and we have unzipped your game and when we open main.bgt we cannot make a selection from the menu. If we put JAWS to sleep then it puts BGT to sleep and we can't do anything. What are we doing wrong? Thanks. Angela - Original Message - From: Ryan Smith computerwi...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 28, 2010 8:06 PM Subject: [Audyssey] First BGT Game Hey, Here is a small example BGT game I wrote that I call Target Practice. A sound pans randomly from left to right, or right to left. Your goal is to press space when the sound is as close to the center as possible. It is a bit harder then it sounds. Target Practice includes three difficulty levels: Easy, Medium and Hard. I have zipped it up. Unzip it, and open readme.txt for more information. You can find the game here: http://www.x-sight-interactive.net/rsgames/ccount/click.php?id=17 Enjoy. -Ryan www.rsgames.co.nr --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] What to do in world of darkness.
Hi, What do I do in this game? I got the book, and it says I can't read braille. I'm in the opporating room, and I got Jimmy out of the way, and now I can't go in any direction. Any help would be appreciated. Ryan Senior Assisted Living Put your loved ones in good hands with quality senior assisted living. Click now! http://thirdpartyoffers.juno.com/TGL2131/c?cp=HHyqcdb_e_JbhnTB33-cDwAAJz2jaNpB6CPeiffPNfNRseoUAAYAAADNAAASUQA= --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] More thoughts on TOC air power.
I agree. Air combat is pretty undeveloped atm. On 3/29/2010 10:31 AM, Christopher Bartlett wrote: Aircraft need to be able to bombard cities. The current prohibition stunts their power quite a lot. IF they can attack convoys, why not cities? Also, the unit stacking rules seem odd. You can have an infinite number of units in a city, but in a cell the same size you can only have one non-fighter unit. There seems to be a confusion of scale, and it makes coordinated attacks impossible. What is the thinking here? Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] World of Darkness again.
Ok, where can you then download a copy of world of darkness? Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 9:36 AM Subject: Re: [Audyssey] World of Darkness again. just put type ChristinaFD010701 on keyboard At 04:18 p.m. 29/03/2010, you wrote: Hello, I believe World of Darkness is free now, but how to you make it into the full copy? What do I have to do to register it? Love Spell Click here to light up your life with a love spell! http://thirdpartyoffers.juno.com/TGL2131/c?cp=i5thf1qC97_Nc2d8GWhA4AAAJz2jaNpB6CPeiffPNfNRseoUAAYAAADNRwA= --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4980 (20100328) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4980 (20100328) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] My first BGT script
Hi Jess, I don't believe Hayden's comment was intended to be rude. He was teasing/joking about paying 60 cents for the game, because the original author jokingly said he'd get ritch off selling his new game. Cheers! On 3/29/10, Jess Varnell rory0...@yahoo.com wrote: Hi. I think it's a good start. Hayden, I don't see you attempting to start writing scripts, so why are you being so rude. People these days. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Moderator's request: Re: ok testing this
hello. You might want to test this with some friends via private email rather than the list. Many thanks. On 3/29/2010 3:56 AM, shaun everiss wrote: Hi. I am testing my new gpg key its really only for one or so people but lets see if I can get this without gpg up. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Raul A. Gallegos Home page: http://www.RaulGallegos.com Twitter: http://www.twitter.com/ragallegos --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] More thoughts on TOC air power.
Hi Chris, I'll answer your second question first, since it leads into the other question. TOC was initially designed as a strategic board game, but it did evolve somewhat from its original concept. One of the reasons that one unit is assigned to one cell has little to do with scale, although I have used this reasoning before to justify this rule. The main reason is that TOC was designed to be used by the blind gamer along with their sighted friends and family. If you have many pieces on every cell, it is difficult to represent this on the screen's display. You can assume that cities can have more than one unit, but there aren't too many of these and you can examine them if there is any question. A Sighted person or someone using a Braille display can view the map quickly and know where all active units are without going to each cell and pressing Tab. Now that I have said this, fighters can share cells with units of their own side. Although I argued that fighters are different since they are in the air and other units are on the ground and so they can't get in each others way, there is a much more pragmatic reason for this. Fighters initially had the problem that they were constantly running out of fuel since they were blocked by other units. You were losing more to fuel problems than enemy action. The solution was to allow them to share cells with other fighters and units as long as they did not belong to the enemy. To answer Willem's question at the same time here, I feel that fighters are one of the most important and strategic unit types, but for other than scouting, you need lots of them. About half way through a campaign I probably have half my cities producing fighters. Why do I like them? Here are a few reasons: 1. They move fast and so you can concentrate defense and offense on a distant or vulnerable location very quickly. 2. They can share cells and they travel six cells per time unit and so you can coordinate attacks of many fighters on an enemy in just one time unit. 3. They can easily scout large areas of sea for approaching enemy ships and submarines, and once found, you can send many fighters to that spot in one or two time periods. 4. Cities far back from the enemy lines can produce fighters and bring the strength of their production power to the enemy quickly. I don't have much use for fighters early in a campaign and very seldom in complete land battles until the very end of the game, but to reiterate, when you build fighters, build lots. The Battle of Britain map really shows the power of fighters. To address your question about using fighters to bomb cities, the beta team discussed this a bit and we didn't really come up with a decision. We didn't know what to do with fighters once they passed over an enemy city. We decided that they would deliver one HP of damage as they do outside cities, and if they had a successful attack, they could continue past the city, or circle back for another attack, but what if they end their six moves while over a city, how do we handle this? We ended up deciding that in the next release we would look at having a bomber type. These would be more limited in some respects, but more valuable as a stand-alone unit. Of course, they'll cost more. You mentioned that performing coordinated attacks are difficult, how so? Any one unit has eight exposed sides to be attacked from, and does it really matter if your second line of attacks comes a time unit later? An example might help me address the problem. By the way, your previous two posts were great. They won't be implemented in the first release, but they will all seriously be considered for the next one. I'm tempted to implement some of them immediately, but the version 1.0 label has to be put on it some time. David. - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, March 29, 2010 4:31 AM Subject: [Audyssey] More thoughts on TOC air power. Aircraft need to be able to bombard cities. The current prohibition stunts their power quite a lot. IF they can attack convoys, why not cities? Also, the unit stacking rules seem odd. You can have an infinite number of units in a city, but in a cell the same size you can only have one non-fighter unit. There seems to be a confusion of scale, and it makes coordinated attacks impossible. What is the thinking here? Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send
Re: [Audyssey] Beta version 0.1 of the blastbay GameToolkitreleased!
Or much better, use namiroker. Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any saught of game? Do you need to ask questions about bying a game and help for the game? Well, this is the right place for you then! If you would like to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Ryan Smith computerwi...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 28, 2010 9:12 PM Subject: Re: [Audyssey] Beta version 0.1 of the blastbay GameToolkitreleased! Hi, Right. Downloading depends on the upload speed of the server, in this case, BlastBay's HTTP server, and the connection you have. The browser has little to do with it. Muhammed may have had a decent connection because he downloaded it at a time when other people weren't, or because he has a better connection then Jayson. When browsers are called fast, this is typically how fast it can parse and display HTML, and how quickly it can render JavaScript. While I completely agree with you Muhammed that Firefox is a good browser, it doesn't necessarily have a better download speed then Internet Explorer or Opera That is entirely dependent on the server and your connection. HTH. -Ryan On Sun, Mar 28, 2010 at 3:34 PM, Hayden Presley hdpres...@hotmail.com wrote: Also remember that connections make quite a difference; I run on WiFi and I've had downloads at 1 byte per second when my connection decided not to behave itself. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ryan Smith Sent: Sunday, March 28, 2010 12:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] Beta version 0.1 of the blastbay Game Toolkitreleased! Hi Muhammed, The browser has little to do with download speeds. Since I'm sure many people are downloading BGT, that is the most likely cause. -Ryan On Sun, Mar 28, 2010 at 1:19 PM, Muhammed Deniz muhamme...@googlemail.com wrote: Use Mozila firefox, that's what I use and its faster. Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any saught of game? Do you need to ask questions about bying a game and help for the game? Well, this is the right place for you then! If you would like to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Jayson Smith rat...@insightbb.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 24, 2010 12:14 PM Subject: Re: [Audyssey] Beta version 0.1 of the blastbay Game Toolkitreleased! Just a word about this download. As of now (Wednesday, 7:12 A.M.) I'm getting maybe 1KB per second. I'm sure everybody and their dog is trying to download the thing, which is why it's so slow. Well, just finished, but the point is, for the first while, don't expect the download to be lightning fast, it's not going to be. Jayson - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 24, 2010 5:57 AM Subject: [Audyssey] Beta version 0.1 of the blastbay Game Toolkit released! Hi all! I am very happy to announce the availability of beta version 0.1 of the Blastbay Game Toolkit (BGT). This tool allows users with no prior programming experience to dive in and create audio games from the ground up, using an incredibly versatile scripting language that in turn controls the powerful Blastbay game engine that you've already seen in titles such as Q9 and Kringle Crash. The tool ships with extensive documentation as well as an in-depth language tutorial, which also is available in audio form narrated by a professional voiceover artist. The tool is still in testing and active development, and so I would love to hear your thoughts, suggestions and any other feedback that springs to mind... So head over to www.blastbay.com right now! I will be patrolling the forum there, ready to answer any questions that you may have. So don't hesitate to sign up and ask questions if you get stuck and, above all, have lots of fun making new and exciting games! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are
Re: [Audyssey] My first BGT script
I didn't say anything like that. Everyone has the right to make ideas, and say their apinyin. Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any saught of game? Do you need to ask questions about bying a game and help for the game? Well, this is the right place for you then! If you would like to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Jess Varnell rory0...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 9:22 AM Subject: Re: [Audyssey] My first BGT script This is the last message I'm going to write on this topic. In my opinion, and I am allowed to have one, Hayden was making fun of the person who made the script. Correct me if I'm wrong. Sorry if there is miss confusion, but I have the right to my opinion. Jess - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 4:16 AM Subject: Re: [Audyssey] My first BGT script Hi Jess, I don't agree with you here. He only guessed about the price. I can't see anything rude about it, anyone could see anything rude about it? Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any saught of game? Do you need to ask questions about bying a game and help for the game? Well, this is the right place for you then! If you would like to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Jess Varnell rory0...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 8:46 AM Subject: Re: [Audyssey] My first BGT script Hi. I think it's a good start. Hayden, I don't see you attempting to start writing scripts, so why are you being so rude. People these days. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, March 28, 2010 3:45 PM Subject: Re: [Audyssey] My first BGT script Hi, Lol! I'll be bying that one! How much are you planning to sell it for, $.6? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jayson Smith Sent: Wednesday, March 24, 2010 12:21 PM To: Gamers Discussion list Subject: [Audyssey] My first BGT script Hi, I've just created my first working BGT script! The code is pasted below. It's not much of a game, but still lets you play around. You'll need to supply your own .wav files, the ones I used are quite silly. But first, a description of the, um, game. You, the player of this fine game that's sure to make me a multi-millionaire, are at the left edge of a game board fifty-spaces long. You move your, er, character across the board using the left and right arrow keys. Each time you successfully move, a walking sound is played. If you bump the left edge, a bump left sound is played, and if you bump the right edge, a bump right sound is played. The goal of the game is to make 100 successful movements before bumping an edge six times. If you bump six times, a losing sound is played and the game exits. If you move 100 times successfully, a winning sound is played and the game exits. And of course, we have a logo sound to get things started for my wonderful audiogames company! Also, a background sound to get you in the mood to play!So here's the code, hopefully it will be useful to someone! Jayson // Define sound objects. sound logo; // Starting sound. sound amb; // Background sound. sound walk; // Movement sound. sound bumpl; // Bump left edge. sound bumpr; // Bump right edge. sound youlose; sound youwin; // Define variables we'll need. int position; // The player's position on the board. int bumps; // How many times we've bumped an edge. int moves; // How many times we've moved successfully. void main() { // Load sounds. amb.load(amb.wav); bumpl.load(bumpl.wav); bumpr.load(bumpr.wav); logo.load(logo.wav); walk.load(walk.wav); youlose.load(youlose.wav); youwin.load(youwin.wav); // Play the logo. logo.play_wait(); wait(1000); // Initialize the environment. position = 0; bumps = 0; moves = 0; show_game_window(Jayson's Test Game); amb.volume = -10.0; amb.play_looped(); // The main game loop! while (true) { if (bumps 5) { // You lose! amb.stop(); wait(50); youlose.play_wait(); wait(100); exit(); } if (moves = 100) { // You win!
[Audyssey] ½shockshot
Hi Phillip. What kind of a reverb you use in shock shot? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] new free d velocity update!
Hi all, I don't have the actual update, but I have the actual installer. Some joy stick essues fixed and new item in the opshions menu. BTW, when you go in to the submenu of free d velocity, you'll see an item learn game sounds. Notes. When you use this installer, after that use the direckts web installer. Plus, you have to relisten to the seens again. And alot of other things you have to update. Anyway, get the file at. http://www.bpcprograms.com/programs/bijani/tdv_install.exe Enjoy! Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any saught of game? Do you need to ask questions about bying a game and help for the game? Well, this is the right place for you then! If you would like to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] where get world of darkness
hi all where can i get world of darkness? Is it a game containing sounds or just text? william lomas follow me on twitter: billbow_baggins --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] First BGT Game
Hi Angela, I'm not quite sure what the problem is. I am using Phil's dynamic_menu class. If I had to guess, I'd assume it'd have something to do with a screen reader. I think Phil will have to help me out on this one. Thanks. -Ryan On Mon, Mar 29, 2010 at 4:59 AM, Angela Lerma amle...@roadrunner.com wrote: Hi, We have installed the BGT and we have unzipped your game and when we open main.bgt we cannot make a selection from the menu. If we put JAWS to sleep then it puts BGT to sleep and we can't do anything. What are we doing wrong? Thanks. Angela - Original Message - From: Ryan Smith computerwi...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 28, 2010 8:06 PM Subject: [Audyssey] First BGT Game Hey, Here is a small example BGT game I wrote that I call Target Practice. A sound pans randomly from left to right, or right to left. Your goal is to press space when the sound is as close to the center as possible. It is a bit harder then it sounds. Target Practice includes three difficulty levels: Easy, Medium and Hard. I have zipped it up. Unzip it, and open readme.txt for more information. You can find the game here: http://www.x-sight-interactive.net/rsgames/ccount/click.php?id=17 Enjoy. -Ryan www.rsgames.co.nr --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] More thoughts on TOC air power.
Hi David, and thanks for your kind words re my previous posts. Re: coordination, if I have five fighters surrounding a cell with an enemy battleship, as it stands, each fighter has to attack separately. There is no benefit other than stacking hits on to multiple attacking. I can see this as a model simplification, but really five attacking aircraft should be more than five times as effective than a single aircraft. Defenses would be divided, making each aircraft last longer and presumably do more damage. As it is, the battleship gets to use all its power against each incoming attack. The same would be true for any unit surrounded, there is an insufficient force multiplier effect for multiple attackers. One way to resolve this would be to change the movement so that all movement/attacks for a side are resolved at once, so you'd know if the Bismarck were being attacked by six fighters and a destroyer all at the same time. This might be problematic in the more fluid environment you envision for multi-player, so it may not be the best solution. Another solution would be that each subsequent attacker after the first on a unit reduces the effectiveness of that unit in its fight. So fighter 1 attacks the Bismarck and the BB is at full strength. Fighter 2 attacks and the BB is at half strength for firepower. Fighter 3 attacks and the bb is at 1/3 strength for firepower and so on. This pattern could apply any time you have units surrounding an enemy and would imho properly reflect the effectiveness of synchronized attacks. It could also work in multi-player, though if I understand you correctly there won't be turns per se, so you'd have to impose a time limit on attacks in order to gain the benefit outlined above. This would have a profound effect on strategy and tactics. It would make convoying necessary and more effective. It would make the air unit the feared thing it should be, see the Prince of Wales/Repulse vs. the Japanese air force on December 10, 1941, a bloody defeat for the Royal Navy. This would be a fairly fundamental change, so I wouldn't necessarily expect it before the next release, though I think its sufficiently important to consider a small delay if it could be implemented easily. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] where get world of darkness
yep i would like this game to. thanks ian. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] more rock band 2. crush crush crush this time.
nope you sure don't. most totally blind individuals can play it just fine. It's a bit hard to explain how to do so if you've never played the game. it mostly involves good listening skills and the ability to think logically to some degree but it's a bit more involved than that. let me know if you would like me to explain anything specifically and I will try. - Original Message - From: Jess Varnell rory0...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 4:07 AM Subject: Re: [Audyssey] more rock band 2. crush crush crush this time. Hi. How did you make that game accessible? I heard you have to see the colors to know which notes to play? Thanks. Jess - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 28, 2010 8:34 PM Subject: [Audyssey] more rock band 2. crush crush crush this time. For those that enjoyed my previous uploads, here's a new song. this song has some annoying tricky parts that I sorta messed up lol. http://www.sendspace.com/file/kqxiqq --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] off topic, web host help question
Sorry, to post this here, but wasn't sure where else to post this and the groups for the blind I signed up for haven't gotten back to me. I need suggestions for easy-to-use web host, lots of storage space, no adds, unlimited band with, and don't mind paying to get these, also need easy upload and if I can purchase a domain name at same place, that would be great too. I've checked out some hosting services and most for an add free site with major storage space are running in between $5 and $10 U.S. per month, plus the $ 9 or so domain name fee. This will also be helpful once I get my game site up and hopefully going, but currently I have a site with approx. 100 pages of content on all subjects, so need the space, and pages do include JPEG pictures. If anyone wants to privately email me with suggestions, see address below and thanks to all. chastitymo...@msn.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] World of Darkness again.
well I posted a link the other day. it came with others that I am hosting on dropbox. the file is ken2.zip, not sure what subject I put it in but if you search the archives you probably can find it. http://dl.dropbox.com/u/1407689/ken2.zip this contains all the kensgames. I found another of darkness uncompressed with no installer which is where I got the reg code from. but I just uploaded the ken zip i guess I could upload the other copy but then its more crap I need to put up there. this file will be valid for a while at any rate I have no plans to kill it or any of the other stuff I currently have up there. At 10:18 p.m. 29/03/2010, you wrote: Ok, where can you then download a copy of world of darkness? Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 9:36 AM Subject: Re: [Audyssey] World of Darkness again. just put type ChristinaFD010701 on keyboard At 04:18 p.m. 29/03/2010, you wrote: Hello, I believe World of Darkness is free now, but how to you make it into the full copy? What do I have to do to register it? Love Spell Click here to light up your life with a love spell! http://thirdpartyoffers.juno.com/TGL2131/c?cp=i5thf1qC97_Nc2d8GWhA4AAAJz2jaNpB6CPeiffPNfNRseoUAAYAAADNRwA= --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4980 (20100328) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4980 (20100328) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Subscription address for GMA talk list
Is there a direct subscription address for the gmagamestalk list? I went through the web site but haven't been subscribed. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] off topic, web host help question
hmmm not sure. I know here openhost has been good for a few bucks not sure though. dropbox has some good rates, if you have a spare system you probably can have windows and dropbox can manage your files you have for bits and bobs. your website though would have to have loads of dropbox links to it and things. another thing you could try is publicftp.com used to be free but got bogged down. so they charge but thats basically an ftp and you pay a subscription. I think it supports domains to and you sertainly can shove a site on there. At 09:17 a.m. 30/03/2010, you wrote: Sorry, to post this here, but wasn't sure where else to post this and the groups for the blind I signed up for haven't gotten back to me. I need suggestions for easy-to-use web host, lots of storage space, no adds, unlimited band with, and don't mind paying to get these, also need easy upload and if I can purchase a domain name at same place, that would be great too. I've checked out some hosting services and most for an add free site with major storage space are running in between $5 and $10 U.S. per month, plus the $ 9 or so domain name fee. This will also be helpful once I get my game site up and hopefully going, but currently I have a site with approx. 100 pages of content on all subjects, so need the space, and pages do include JPEG pictures. If anyone wants to privately email me with suggestions, see address below and thanks to all. chastitymo...@msn.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] TOC: map builder error, for David Greenwood
Hello David. I'm still waiting to get on the gmagamestalk list, but I have a bug report. I have constructed a map that checks out with the check/compile command. I attempt to start a new game and go to the your maps selection under map type and immediately the game exits with a runtime error 5. Is this a known problem and is there a work-around? Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] more rock band 2. crush crush crush this time.
ok, how'd ya do it on expert! i can only do it on easy! wow! - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 2:53 PM Subject: Re: [Audyssey] more rock band 2. crush crush crush this time. nope you sure don't. most totally blind individuals can play it just fine. It's a bit hard to explain how to do so if you've never played the game. it mostly involves good listening skills and the ability to think logically to some degree but it's a bit more involved than that. let me know if you would like me to explain anything specifically and I will try. - Original Message - From: Jess Varnell rory0...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 4:07 AM Subject: Re: [Audyssey] more rock band 2. crush crush crush this time. Hi. How did you make that game accessible? I heard you have to see the colors to know which notes to play? Thanks. Jess - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 28, 2010 8:34 PM Subject: [Audyssey] more rock band 2. crush crush crush this time. For those that enjoyed my previous uploads, here's a new song. this song has some annoying tricky parts that I sorta messed up lol. http://www.sendspace.com/file/kqxiqq --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4983 (20100329) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4983 (20100329) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] more rock band 2. crush crush crush this time.
Practice. And lots of it. Might wanna start on bass first to get the hang of speed and such. An easy guitar one off the top of my head, if you have the original Rock Band, is Blitzgrieg Bop by the Remones. Fast strumming, but I was able to figure out the cords within about a minute, and most sections in that song repeat. Learn each section once and you'll get it. And due to said fast strumming, I haven't been able to 100 percent it. Maybe I'll put up a recording of me doing it; my recordings would be of better quality, though I'm not as good on expert because, well, I haven't spent enough time on that particular difficulty. This should hopefully change though. If you want something hard, try drums on expert. Well, they're hard for me on medium because my coordination is off at the moment. On Mar 29, 2010, at 5:46 PM, joe quinn wrote: ok, how'd ya do it on expert! i can only do it on easy! wow! - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 2:53 PM Subject: Re: [Audyssey] more rock band 2. crush crush crush this time. nope you sure don't. most totally blind individuals can play it just fine. It's a bit hard to explain how to do so if you've never played the game. it mostly involves good listening skills and the ability to think logically to some degree but it's a bit more involved than that. let me know if you would like me to explain anything specifically and I will try. - Original Message - From: Jess Varnell rory0...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 4:07 AM Subject: Re: [Audyssey] more rock band 2. crush crush crush this time. Hi. How did you make that game accessible? I heard you have to see the colors to know which notes to play? Thanks. Jess - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 28, 2010 8:34 PM Subject: [Audyssey] more rock band 2. crush crush crush this time. For those that enjoyed my previous uploads, here's a new song. this song has some annoying tricky parts that I sorta messed up lol. http://www.sendspace.com/file/kqxiqq --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4983 (20100329) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4983 (20100329) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam
Re: [Audyssey] more rock band 2. crush crush crush this time.
i can't do drums! but I can do that blitzcreig pop song on easy with guitar though. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 5:18 PM Subject: Re: [Audyssey] more rock band 2. crush crush crush this time. Practice. And lots of it. Might wanna start on bass first to get the hang of speed and such. An easy guitar one off the top of my head, if you have the original Rock Band, is Blitzgrieg Bop by the Remones. Fast strumming, but I was able to figure out the cords within about a minute, and most sections in that song repeat. Learn each section once and you'll get it. And due to said fast strumming, I haven't been able to 100 percent it. Maybe I'll put up a recording of me doing it; my recordings would be of better quality, though I'm not as good on expert because, well, I haven't spent enough time on that particular difficulty. This should hopefully change though. If you want something hard, try drums on expert. Well, they're hard for me on medium because my coordination is off at the moment. On Mar 29, 2010, at 5:46 PM, joe quinn wrote: ok, how'd ya do it on expert! i can only do it on easy! wow! - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 2:53 PM Subject: Re: [Audyssey] more rock band 2. crush crush crush this time. nope you sure don't. most totally blind individuals can play it just fine. It's a bit hard to explain how to do so if you've never played the game. it mostly involves good listening skills and the ability to think logically to some degree but it's a bit more involved than that. let me know if you would like me to explain anything specifically and I will try. - Original Message - From: Jess Varnell rory0...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 4:07 AM Subject: Re: [Audyssey] more rock band 2. crush crush crush this time. Hi. How did you make that game accessible? I heard you have to see the colors to know which notes to play? Thanks. Jess - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 28, 2010 8:34 PM Subject: [Audyssey] more rock band 2. crush crush crush this time. For those that enjoyed my previous uploads, here's a new song. this song has some annoying tricky parts that I sorta messed up lol. http://www.sendspace.com/file/kqxiqq --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4983 (20100329) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4983 (20100329) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers
Re: [Audyssey] more rock band 2. crush crush crush this time.
practice's definitely the way to go. the more you do it, the easier it'll become and you'll eventually notice that you're figuring out the notes and chords a lot faster. I'm totally hopeless at drums too haha! would definitely appreciate some input from the RB drummers on here. I'm considering learning Chop Suey next. or attempting to learn it. It sounds quite terrifying lol. Joe or anyone else, if you guys have skype I can attempt to explain how I do it on there. Perhaps orin could join as well and we can have a little rock band get together hehe. We'll all learn from each other! - Original Message - From: joe quinn jdawg1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 6:53 PM Subject: Re: [Audyssey] more rock band 2. crush crush crush this time. i can't do drums! but I can do that blitzcreig pop song on easy with guitar though. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 5:18 PM Subject: Re: [Audyssey] more rock band 2. crush crush crush this time. Practice. And lots of it. Might wanna start on bass first to get the hang of speed and such. An easy guitar one off the top of my head, if you have the original Rock Band, is Blitzgrieg Bop by the Remones. Fast strumming, but I was able to figure out the cords within about a minute, and most sections in that song repeat. Learn each section once and you'll get it. And due to said fast strumming, I haven't been able to 100 percent it. Maybe I'll put up a recording of me doing it; my recordings would be of better quality, though I'm not as good on expert because, well, I haven't spent enough time on that particular difficulty. This should hopefully change though. If you want something hard, try drums on expert. Well, they're hard for me on medium because my coordination is off at the moment. On Mar 29, 2010, at 5:46 PM, joe quinn wrote: ok, how'd ya do it on expert! i can only do it on easy! wow! - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 2:53 PM Subject: Re: [Audyssey] more rock band 2. crush crush crush this time. nope you sure don't. most totally blind individuals can play it just fine. It's a bit hard to explain how to do so if you've never played the game. it mostly involves good listening skills and the ability to think logically to some degree but it's a bit more involved than that. let me know if you would like me to explain anything specifically and I will try. - Original Message - From: Jess Varnell rory0...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 4:07 AM Subject: Re: [Audyssey] more rock band 2. crush crush crush this time. Hi. How did you make that game accessible? I heard you have to see the colors to know which notes to play? Thanks. Jess - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 28, 2010 8:34 PM Subject: [Audyssey] more rock band 2. crush crush crush this time. For those that enjoyed my previous uploads, here's a new song. this song has some annoying tricky parts that I sorta messed up lol. http://www.sendspace.com/file/kqxiqq --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4983 (20100329) __ The message was checked
Re: [Audyssey] more rock band 2. crush crush crush this time.
or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4983 (20100329) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4983 (20100329) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4983 (20100329) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4983 (20100329) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4983 (20100329) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4983 (20100329) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] My first BGT script
Hi, Yes Thomas you are correct, and I didn't actually realize this would make quite as much of an uproar as it did. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jess Varnell Sent: Monday, March 29, 2010 2:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] My first BGT script Hi. I think it's a good start. Hayden, I don't see you attempting to start writing scripts, so why are you being so rude. People these days. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, March 28, 2010 3:45 PM Subject: Re: [Audyssey] My first BGT script Hi, Lol! I'll be bying that one! How much are you planning to sell it for, $.6? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jayson Smith Sent: Wednesday, March 24, 2010 12:21 PM To: Gamers Discussion list Subject: [Audyssey] My first BGT script Hi, I've just created my first working BGT script! The code is pasted below. It's not much of a game, but still lets you play around. You'll need to supply your own .wav files, the ones I used are quite silly. But first, a description of the, um, game. You, the player of this fine game that's sure to make me a multi-millionaire, are at the left edge of a game board fifty-spaces long. You move your, er, character across the board using the left and right arrow keys. Each time you successfully move, a walking sound is played. If you bump the left edge, a bump left sound is played, and if you bump the right edge, a bump right sound is played. The goal of the game is to make 100 successful movements before bumping an edge six times. If you bump six times, a losing sound is played and the game exits. If you move 100 times successfully, a winning sound is played and the game exits. And of course, we have a logo sound to get things started for my wonderful audiogames company! Also, a background sound to get you in the mood to play!So here's the code, hopefully it will be useful to someone! Jayson // Define sound objects. sound logo; // Starting sound. sound amb; // Background sound. sound walk; // Movement sound. sound bumpl; // Bump left edge. sound bumpr; // Bump right edge. sound youlose; sound youwin; // Define variables we'll need. int position; // The player's position on the board. int bumps; // How many times we've bumped an edge. int moves; // How many times we've moved successfully. void main() { // Load sounds. amb.load(amb.wav); bumpl.load(bumpl.wav); bumpr.load(bumpr.wav); logo.load(logo.wav); walk.load(walk.wav); youlose.load(youlose.wav); youwin.load(youwin.wav); // Play the logo. logo.play_wait(); wait(1000); // Initialize the environment. position = 0; bumps = 0; moves = 0; show_game_window(Jayson's Test Game); amb.volume = -10.0; amb.play_looped(); // The main game loop! while (true) { if (bumps 5) { // You lose! amb.stop(); wait(50); youlose.play_wait(); wait(100); exit(); } if (moves = 100) { // You win! amb.stop(); wait(50); youwin.play_wait(); wait(100); exit(); } if (key_down(KEY_RIGHT)) move_right(); if (key_down(KEY_LEFT)) move_left(); } } // Move right. void move_right() { if (position == 49) { // Oops. Too far. Bump. bumpr.play_wait(); wait(100); bumps ++; return; } moves ++; position ++; walk.play_wait(); wait(50); } // Move left. void move_left() { if (position == 0) { // Oops. Too far. Bump. bumpl.play_wait(); wait(100); bumps ++; return; } moves ++; position --; walk.play_wait(); wait(50); } --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All
[Audyssey] Entombed Cheat
Hi All, I was reading about the entombed cheat on the entombed list. So, I decided to try and get it. Well, I got an internet explorer cannot display the web page up, and pressing refresh did nothing. Could someone please send it to me? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] new free d velocity update!
Hi Muhammed, Thanks for the notice of the new version of the real-time fighter jet simulation. Just one error, the game is Three d velocity, not free d velocity, - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 12:51 PM Subject: [Audyssey] new free d velocity update! Hi all, I don't have the actual update, but I have the actual installer. Some joy stick essues fixed and new item in the opshions menu. BTW, when you go in to the submenu of free d velocity, you'll see an item learn game sounds. Notes. When you use this installer, after that use the direckts web installer. Plus, you have to relisten to the seens again. And alot of other things you have to update. Anyway, get the file at. http://www.bpcprograms.com/programs/bijani/tdv_install.exe Enjoy! Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any saught of game? Do you need to ask questions about bying a game and help for the game? Well, this is the right place for you then! If you would like to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.791 / Virus Database: 271.1.1/2777 - Release Date: 03/29/10 02:32:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] new free d velocity update!
Free D velocity? Hahaha Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Monday, March 29, 2010 9:29 PM To: Gamers Discussion list Subject: Re: [Audyssey] new free d velocity update! Hi Muhammed, Thanks for the notice of the new version of the real-time fighter jet simulation. Just one error, the game is Three d velocity, not free d velocity, - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 29, 2010 12:51 PM Subject: [Audyssey] new free d velocity update! Hi all, I don't have the actual update, but I have the actual installer. Some joy stick essues fixed and new item in the opshions menu. BTW, when you go in to the submenu of free d velocity, you'll see an item learn game sounds. Notes. When you use this installer, after that use the direckts web installer. Plus, you have to relisten to the seens again. And alot of other things you have to update. Anyway, get the file at. http://www.bpcprograms.com/programs/bijani/tdv_install.exe Enjoy! Do you love audio games? Would you like to chat about BGt a game creation tool for the blind? Do you need any tips or tricks on any saught of game? Do you need to ask questions about bying a game and help for the game? Well, this is the right place for you then! If you would like to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.791 / Virus Database: 271.1.1/2777 - Release Date: 03/29/10 02:32:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.