Hi,
I kind of agree here, but for now that there is not much to do, I would
respawn the enemies, so that there is some point of staying alive. Or
actually trying to do so, because it would be boring if, well in this
concept demo, tech demo thing, everything would be empty.
Kevin
-
Hi,
The beeping only is for the health. The ammo packs, unfortunately, don't
seemt o be making any sort of noise, unless you picked one up.
Kevin
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 31 Oct 2010 03:51:36 -
Subject:
Hi,
This concept confused me at first, but now I kind of like it. The only
thing you could do is possibly move the buildings a bit on the X-axes, a
bit to the left or right, so that you can't just walk forward and enter
the buildings. I like it if you have to search what you are looking for.
Hi,
This menu works like this. You hold control, and while still holding
control you press up and down, or left and right arrow, until you hear
the option you want to find. If you then release, it will for example
say: mobi, find the gun.. You just follow the barks, and when the barks
stop,
Hi,
The PC version is at http://audiogames.net/download/6.
The mac version is at http://audiogames.net/download/5
HTH
Kevin
- Original Message -
From: Jose Lomeli joselomel...@lavabit.com
To: Gamers Discussion list gamers@audyssey.org
Date: Sat, 30 Oct 2010 17:14:47 -0700
Subject: Re:
Hi,
yeah, sometimes it is hard to know when you have killed it, but if you do
it for a bit, you don't even need steps, since that adds to the
creepyness factor. Also, it is kind of hard to know when they are dead,
but again, after doing it for a while, you get to know how monsters die
and it
Look on the post that says about the game then go to the xtant forum room
or whatever it says. There you can get the page and then the links
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jose Lomeli
Sent: 31 October 2010 01:15
To:
Hi,
I do agree here in most points. I love the spherical world, I like the fact
that you can re-configure the keyboard.
I play with headphones, and it is pritty cool.
The only thing I am missing is turn with mouse. You can't move the mouse
left or right to turn, you can just shoot. Could that
Hi,
What do you mean with semi-blue screen? I am interested since I never get
any errors, what's o ever.
Kevin
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 31 Oct 2010 15:05:17 +1300
Subject: Re: [Audyssey] Extant
THAT'LL BE EASY NOW I'VE GOT MY YAMAHA!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 30 October 2010 22:12
To: Gamers Discussion list
Subject: Re: [Audyssey] SF playthrough...
Just redo the drums, bass and
This game is in the style of a side-scrolling shooter and beat em up.
Everyone knows of the mansion built in 1884 of what is now New York
city. The crew who built the house built it over a cemetary which was
demolished to accomidate the space needed by the residence of that
area. The house
At 08:25 p.m. 31/10/2010, you wrote:
This game is in the style of a side-scrolling shooter and beat em up.
Everyone knows of the mansion built in 1884 of what is now New York
city. The crew who built the house built it over a cemetary which
was demolished to accomidate the space needed by the
hello, what is the exact object of the game though does it ever end or is it
just a case of walking round all the diffrent locations till you die? don't
really get the object of the game.
Ian McNamara
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Hi Jose,
You can download Extant (tech demo!) here:
Extant - Download for PC
http://www.audiogames.net/download/6
Extant - Download for MAC
http://www.audiogames.net/download/5
We warmly welcome your feedback. Please post it either to this list or join
us on the Extant-forum:
I'm quite excited about the game. I'll definitely buy it!
- Original Message -
From: Orin orin8...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 31, 2010 1:39 AM
Subject: [Audyssey] 3D Velocity story teaser released
Hey guys,
It's not much, but
Hi Shaun,
Is it really a crash meaning that you have to manually restart the game? Or
does the game continue?
Greets,
Richard
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 31, 2010 3:05 AM
that sound of an item swinging when i assume the boss had said who the hel are
you? is interesting
On Oct 31, 2010, at 10:07 AM, Willem wrote:
I'm quite excited about the game. I'll definitely buy it!
- Original Message - From: Orin orin8...@gmail.com
To: Gamers Discussion list
It's just a tech demo thus farto see how people get on with navigating,
killing zombies and picking up gear.
I assume Richard and sander will add more things, eg, a story with
objectives, more enemies etc as game developement progresses.
Beware the grue!
Dark.
- Original Message -
How do you reconfig the keys?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of AudioGames.net
Sent: 30 October 2010 14:45
To: Gamers Discussion list
Subject: [Audyssey] Extant - game feadback
Hi Lori et al,
Thanks Lori, we'll
Hi Brian,
Hmmm...still not hearing it. How large are these gaps?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Saturday, October 30, 2010 8:44 AM
To: Gamers Discussion list
Subject: Re:
Hi,
How doesone open the game? I could't find an executable.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of AudioGames.net
Sent: Saturday, October 30, 2010 8:29 AM
To: Gamers Discussion list
Subject: [Audyssey]
Hi Ben,
Good question! Because I don't know how accessible this functionality is. So
all feedback on this topic is welcome!
When you start the game, there's a configuration dialog. This dialog is not
self-voicing or anything, so your screen reader still needs to be activated.
The dialog
Hi Hayden,
First, which version did you download - PC or Mac? What probably is the case
is that your anti-virus software has blocked or removed the .exe from the
.zip-file. You can read about this problem on the Extant-forum here:
http://forum.audiogames.net/viewtopic.php?id=4310
Here's
What was that?
We are the Knights who say...Ni!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, October 31, 2010 7:45 AM
Subject: Re: [Audyssey] MOTA suggestion
Hi Brian,
Hmmm...still not hearing it.
Hi.
found the control dialogue fine with Hal, just a question of using the bog
standard switch page controls to switch to the in put page.
Beware the Grue!
Dark.
- Original Message -
From: AudioGames.net rich...@audiogames.net
To: Gamers Discussion list gamers@audyssey.org
Sent:
Hi,
Just curious, since there are graphics options, how do the graphics look
like?
Kevin
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 31 Oct 2010 14:36:24 -
Subject: Re: [Audyssey] Extant - Control Configuration Feedback
Hi Kevin Dark et al,
Extant is intended as an audio game 'pur sang' - so audio-only and no
graphics. During the game there is a single graphic visible on screen of the
Extant logo, which consists of the letters 'E tant' in positive, while the
'x' is in negative with a blue/greenish light
What was what?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Sunday, October 31, 2010 9:10 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA suggestion
What was that?
We are the
Hi Richard,
Could I have the URL again please?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of AudioGames.net
Sent: Sunday, October 31, 2010 9:00 AM
To: Gamers Discussion list
Subject: Re: [Audyssey]
Hello,
I have a question. Well, my question is, well in fact 2, let me just get to the
point, how do you no which code to put in a game? For an example, maybe I might
not do this, well I don't think I would, but I would do a test game. Well, this
is what I am thinking of. This computer tells
Hi Muhammed,
What you need to do is start small and simple.
Have one punch only, or one gun only for example.
The more realistic you have them work the more difficult the programming.
Some games such as Dungeons and Dragons don't require you to aim your gun.
It does a dice roll and based on your
Hi Muhammed,
This is a very hard question to answer simply. It all comes down to
translating an idea into logic and code. That, you can only do once you've
grasped the fundamentals of code like what an if statement is, what a
variable is used for, how loops work, etc. Then, you pretty much
There wasn't anything in your message below.
We are the Knights who say...Ni!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, October 31, 2010 9:56 AM
Subject: Re: [Audyssey] MOTA suggestion
What was
Hi Hayden,
Which URL exactly? To download the game:
Extant - Download for PC
http://www.audiogames.net/download/6
Extant - Download for MAC
http://www.audiogames.net/download/5
To read about the disappearing .exe on the Extant forum:
http://forum.audiogames.net/viewforum.php?id=24
Hi has anyone got any game recordings of Superdeekout? I thought I'd try it,
but it's hard as I'm having trouble getting robot to stay out my way on higher
levels. Also what do I do in the levels with the bombs? Am I just meant to
stay still? Also what is the strange tone sound played when
When you pick up coins you get a tone. I'm not sure what you mean by
sometimes... as to staying out of the robot's way, you just need to
move more or less in a circle around it, but make sure to keep it
evenly spaced from you at all times.
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If
Hey Lori,
The robot won't stay out of your way. He, or perhaps she (I guess
that'd make her a robette?) is pretty determined to catch you, so it's
up to you to avoid that happening. The higher the level, the faster
the robot comes after you.
Do the strange tones you're hearing come a few coins
I'm sad the company is down now, considering how clear the voice for start
menu, the good music and sounds were. That was the tone I meant, I'm also
sure that robot knows when I only have 2 coins left and is determoned to
keep me off them! Also what do i do when I get a bad item? Is there a
Nope. When you pick up something bad, nothing happens... but your
friend Mr Motor can't pick them up as they're already gone.
Might start uploading replays of this soon... I loved this game. But
I'm really rusty. lol.
At 12:41 PM 31/10/2010, you wrote:
I'm sad the company is down now,
Here it is, guys. Not as good as I'd hoped... but this is my first
time playing in about a year. lol.
http://dl.dropbox.com/u/3394499/super%20deekout%20playthrough.mp3
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it never ends.
If this was a real game then it would be a pile of junk.
Its not a real game.
Its just an early prototype, the first shades of doom was not much
more complex than this.
This is if you like a test of the system how things go etc.
THe real stuff has yet to come.
At 10:22 p.m.
its a crash where the game stutters a bit then pops up an error dialog.
I can continue but if I hit the dialog the game closes.
however I have noticed about 6 crash folders with dumps and logs the
game has generated so if it is just catching this stuff usually and
logging it I have no idea it
well thats fine.
Myself though it would be good if there were more hybreds like
teraformas which I can play with my friends.
some like audio but most don't understand it enough without graphics.
At 04:43 a.m. 1/11/2010, you wrote:
Hi Kevin Dark et al,
Extant is intended as an audio game 'pur
Hi.
The 3D engine business probably explains why the in game audio is so good,
and now I know why I can't particularly see any game graphics other than the
logo ;D.
Beware the grue!
Dark.
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