Re: [Audyssey] The dragon awakes.
HI. I certainly can explain spam, sinse getting rid of it is part of my job on audiogames.net. Spam essentially are automated messages generated by bot programs intended to advertize stuff and get people to click on very dodgy links that lead to sites ful of spyware and viruses. Spam messages are always from new members, because the automated bot programs need to register a new account, and usually come in one of two forms. 1: Streight out adverts for enlargement of certain body parts, illegal medicines, escort agencies, or occasionally other things like home insurance (though usually spam adverts are always dodgy). 2: Messages containing dodgy links that pretend to be from a normal member of the community who has just joined, but have nothing to do with games, or the topic under discussion. messages such as I agree with your statement absolutely, your post expresses this point very well followed by a bad link, or Hello, I have not learnt much about business before I saw your post, thank you for the information again, followed by a dodgy site link. The key thing, is spam is always from new members of a community, always looks as if it's created by an automated bot program that has nothing to do with audio games or indeed any topic under discussion, and always! contains links to their spyware sites (it the links that are the purpose of spambots). So, I think it's pretty obvious that posts from a known source like Draconis, or indeed anyone else that are relevant to a discussion, related to audio games, and don't! try to fil your computer with addware are not spam. Hope this explanation makes sense. Beware the grue! Dark. - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 3:22 AM Subject: Re: [Audyssey] The dragon awakes. Some people are thinking that some of the messages to the list are spam. These messages are not spam. Can some educated soul, educated being the key word here, explain spam to get the record straight? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:29 PM Subject: Re: [Audyssey] The dragon awakes. Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fĂȘted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: WII in subject lines
Well what is even worse Jacob, is that wee, in British slang actually means urine, rather the same way pee does in America. So whenever I hear adverts for wee people talking about how much fun they're having with their wee, that people should really get a wee or even that wee is accessible Well as you can imagine they sound pretty funny! Nintendo really should've investigated that one first, though there were some amusing adverts that played on the fact when the wii came out, asking people if they needed a wee! Beware the grue! Dark. - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 4:35 AM Subject: [Audyssey] OT: WII in subject lines Keeps making me think of a relatively similar abbreviation - WWII = world war two...maybe the WII games will end up blowing up the world...? LOL! Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
I agree about Twitter. Social networking, Twitter, facebook etc has really! never been my thing, being as most people just seem to use it to talk about random and pointless stuff, and though some places do use it for adds and updates, you still seem to have to sift those from a lot of random chatter. Besides, i've got enough E-mails and website forums to check each day as it is. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Hi Clemment. I'm afraid having played fighting games visually, and also (after I'd heard about beat em ups sound access), turning off the monitor and trying them without I disagree on a sighted person learning move properties being identical to a blind person learning it's sound. When playing street fighter two, one combo I tried to learn was ryu's punch in the air, punch on the ground, jab dragon. It would be pretty obvious to me if I'd got the timing for the first punch wrong, sinse I'd see! that the opponent was too far away or too close. I'd be able to adjust my timing the next time I tried the combo, punch slightly earlier or later. This is because as you've said yourself, fighting games are not simply boppit style sequences of pressing buttons in a streight out rythm, but pressing buttons in accordance with the relative position of the two opponents on screen and what is happening with the engine, and it is easier access to that positional data, as well as knowing fairly instantly by looking what a move is supposed to do that makes the difference. yes, a sighted person still needs to practice when! a given move should be used, however this practice is made far easier by the fact that they have far more information to work with about the move itself when used, the relative positions of the characters etc. This is where audio games differ from mainstream games. in an audio game, all! in game information is presented only in an audio, and therefore accessible medium. You stil have to work to play the game, learn it's ins and outs etc, however all the information you need is there! in the game, the rest is practice. This is where mainstream games are lacking, sinse the information needed to play them is essentially visual in nature, and though sound can provide a guide to that information, it is at most a guide only, and not a true representation of that information. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: WII in subject lines
Well, here in South Africa, wee does also share that meaning, and suppose if you're scottish, then there's even another one - and you wonder why everyone's so interested in the wee things in life...? Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 10:17 AM Subject: Re: [Audyssey] OT: WII in subject lines Well what is even worse Jacob, is that wee, in British slang actually means urine, rather the same way pee does in America. So whenever I hear adverts for wee people talking about how much fun they're having with their wee, that people should really get a wee or even that wee is accessible Well as you can imagine they sound pretty funny! Nintendo really should've investigated that one first, though there were some amusing adverts that played on the fact when the wii came out, asking people if they needed a wee! Beware the grue! Dark. - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 4:35 AM Subject: [Audyssey] OT: WII in subject lines Keeps making me think of a relatively similar abbreviation - WWII = world war two...maybe the WII games will end up blowing up the world...? LOL! Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Clement for that matter I agree. Just because a thing is not accessible and takes more effort to do doesn't equate to don't do that thing To take a very simple example, walking around, mobility and , learning a route is far more difficult than what a sighted person has to do. in that sense it is not aaccessible Does that mean you shouldn't do it? hell no! It does however mean that society should bloody well make your life easier, putting in bleeping crossings, tactile pavements, audio announcements etc. If tthese sorts of adaptations aren't! present, well you'll live without them, just with a lot more trouble. That is in fact why accessible based on effort is such a useful concept. Beware the grue! Dark. - Original Message - From: Clement Chou chou.cle...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 6:15 AM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Sorry for the double post. Dark, I'm actually pretty fascinated with this discussion... you're raising points that I've never thought about. But would you believe me if I said that this just makes me want to get more blind people into mainstream games? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: WII in subject lines
Hay I never knew the word wee was used in south africa too in the same way as the Uk. in that case nintendo deffinately! should've thought out the name for their console a bit more carefully. Beware the grue! Dark. - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 8:30 AM Subject: Re: [Audyssey] OT: WII in subject lines Well, here in South Africa, wee does also share that meaning, and suppose if you're scottish, then there's even another one - and you wonder why everyone's so interested in the wee things in life...? Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 10:17 AM Subject: Re: [Audyssey] OT: WII in subject lines Well what is even worse Jacob, is that wee, in British slang actually means urine, rather the same way pee does in America. So whenever I hear adverts for wee people talking about how much fun they're having with their wee, that people should really get a wee or even that wee is accessible Well as you can imagine they sound pretty funny! Nintendo really should've investigated that one first, though there were some amusing adverts that played on the fact when the wii came out, asking people if they needed a wee! Beware the grue! Dark. - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 4:35 AM Subject: [Audyssey] OT: WII in subject lines Keeps making me think of a relatively similar abbreviation - WWII = world war two...maybe the WII games will end up blowing up the world...? LOL! Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Has anyone ever been able to play the Infocom textadventure Shogun?
Hello, I tried it a while ago, and succeeded to play a good part of it. There are certain things that I needed the sided help for, and it went well to a certain point. Then, I don't remember now, but something went wrong that had to do with a graphic and I couldn't go furder. Ah yes, I remember now... There was a map of Osaka I think that you had to look at to be able to find an exit escaping from the Yoshida's samurai. That's where I couldn't succeed. Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: Keith S hea...@mchsi.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 4:11 AM Subject: [Audyssey] Has anyone ever been able to play the Infocom textadventure Shogun? Hi, I was wondering, has anyone been able to play the Infocom text adventure game called Shogun? It is one of the few infocom games that inclued graphics, and I, for the life of me, cannot get the game to start, let alone play it. I have been using the text game reader from whitestick.co.uk to play the text only games from Infocom. \ Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 6864 (20120207) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 6864 (20120207) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Has anyone ever been able to play the Infocom text adventure Shogun?
Hi Keith, Yes, Shogun is playable. However, what interpreter specifically are you using. I don't understand when you say, I am using the text reader from White Stick. I'm afraid that doesn't make any sense as the Infocom games were written in a language known as Inform and are played using in interpreter like Frotz, Winfrotz, Zoom, and so forth. On 2/6/12, Keith S hea...@mchsi.com wrote: Hi, I was wondering, has anyone been able to play the Infocom text adventure game called Shogun? It is one of the few infocom games that inclued graphics, and I, for the life of me, cannot get the game to start, let alone play it. I have been using the text game reader from whitestick.co.uk to play the text only games from Infocom. \ Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: WII in subject lines
Hi Dark, Lol! I hadn't quite seen it that way, but you are right. Some Americans use Wee as slang for urination as well. Which reminds me of my high school French class. We were learning language basics and of course in French the word for yes is oui pronounced wee but spelled different. Naturally, after class a lot of us were joking around making crude jokes like, you got to pee? :Oh, wee, wee. Of course, we were saying yes in French, but because it sounded so much like American slang we could attribute double meaning to the word that wouldn't have been the case in French. It was a bit funny if a bit immature as well. On 2/7/12, dark d...@xgam.org wrote: Well what is even worse Jacob, is that wee, in British slang actually means urine, rather the same way pee does in America. So whenever I hear adverts for wee people talking about how much fun they're having with their wee, that people should really get a wee or even that wee is accessible Well as you can imagine they sound pretty funny! Nintendo really should've investigated that one first, though there were some amusing adverts that played on the fact when the wii came out, asking people if they needed a wee! Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Has anyone ever been able to play the Infocom text adventure Shogun?
I am not sure, sinse on the interactive fiction page at whitestick there are links both to wintads, and to winfrotz tts. Logic would suggest winfrotz tts, but I'm not certain. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 1:03 PM Subject: Re: [Audyssey] Has anyone ever been able to play the Infocom text adventure Shogun? Hi Keith, Yes, Shogun is playable. However, what interpreter specifically are you using. I don't understand when you say, I am using the text reader from White Stick. I'm afraid that doesn't make any sense as the Infocom games were written in a language known as Inform and are played using in interpreter like Frotz, Winfrotz, Zoom, and so forth. On 2/6/12, Keith S hea...@mchsi.com wrote: Hi, I was wondering, has anyone been able to play the Infocom text adventure game called Shogun? It is one of the few infocom games that inclued graphics, and I, for the life of me, cannot get the game to start, let alone play it. I have been using the text game reader from whitestick.co.uk to play the text only games from Infocom. \ Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: WII in subject lines
Hi Tom. There was unfortunately a french aural test paper where you heard a dialogue in French then had to answer questions about it, that got to be rather infamous for that reason. one person would ask in french for a coca-coler, to which the next speaker replied in a very high pitched and rather childish voice. aah weee! Apparently the exam board had to recall the paper and change the tone of the response, sinse people just couldn't take it seriously! Though being as that paper would've been taken by a hole bunch of fifteen year olds doing their gcse's, they could've been more careful :D. Oh and yes, i know the french word isn't spelt like that, but I used that spelling to emphasize the tone. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Dark, I've been watching this discussion with interest, and I agree with both sides here. however I once again would like to point out your excessive use of exclamation points where they do not belong is quite annoying. you don't need to emphasize everything with an exclamation point. all this does is make me lose interest in your post and want to delete it. Which is a shame, as your posts are always very informative. -- Sign up to bing, and earn rewards simply by browsing the web. Easiest way I've found to get free stuff! Please use this link if you're planning to sign up: http://go.microsoft.com/?linkid=9778718rrid=C714DC93-BC0B-4441-AD27-F345856231A1 - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 3:36 AM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Clement for that matter I agree. Just because a thing is not accessible and takes more effort to do doesn't equate to don't do that thing To take a very simple example, walking around, mobility and , learning a route is far more difficult than what a sighted person has to do. in that sense it is not aaccessible Does that mean you shouldn't do it? hell no! It does however mean that society should bloody well make your life easier, putting in bleeping crossings, tactile pavements, audio announcements etc. If tthese sorts of adaptations aren't! present, well you'll live without them, just with a lot more trouble. That is in fact why accessible based on effort is such a useful concept. Beware the grue! Dark. - Original Message - From: Clement Chou chou.cle...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 6:15 AM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Sorry for the double post. Dark, I'm actually pretty fascinated with this discussion... you're raising points that I've never thought about. But would you believe me if I said that this just makes me want to get more blind people into mainstream games? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: WII in subject lines
LOL! Also did French in high school, and we used it quite a bit for jokes etc. with other guys who hadn't taken it as such, but anywayfunny old memories... Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 3:17 PM Subject: Re: [Audyssey] OT: WII in subject lines Hi Dark, Lol! I hadn't quite seen it that way, but you are right. Some Americans use Wee as slang for urination as well. Which reminds me of my high school French class. We were learning language basics and of course in French the word for yes is oui pronounced wee but spelled different. Naturally, after class a lot of us were joking around making crude jokes like, you got to pee? :Oh, wee, wee. Of course, we were saying yes in French, but because it sounded so much like American slang we could attribute double meaning to the word that wouldn't have been the case in French. It was a bit funny if a bit immature as well. On 2/7/12, dark d...@xgam.org wrote: Well what is even worse Jacob, is that wee, in British slang actually means urine, rather the same way pee does in America. So whenever I hear adverts for wee people talking about how much fun they're having with their wee, that people should really get a wee or even that wee is accessible Well as you can imagine they sound pretty funny! Nintendo really should've investigated that one first, though there were some amusing adverts that played on the fact when the wii came out, asking people if they needed a wee! Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: WII in subject lines
Hi Dark, Lol! Yeah, I've been there. That's exactly the kind of thing we had in my Freshman French class because you couldn't get a bunch of 15 year old boys to take it seriously when saying certain words like oui that had a totally different meaning in English. We did as much joking in class as out of it, and I'm sure our teacher had seen it all before. On 2/7/12, dark d...@xgam.org wrote: Hi Tom. There was unfortunately a french aural test paper where you heard a dialogue in French then had to answer questions about it, that got to be rather infamous for that reason. one person would ask in french for a coca-coler, to which the next speaker replied in a very high pitched and rather childish voice. aah weee! Apparently the exam board had to recall the paper and change the tone of the response, sinse people just couldn't take it seriously! Though being as that paper would've been taken by a hole bunch of fifteen year olds doing their gcse's, they could've been more careful :D. Oh and yes, i know the french word isn't spelt like that, but I used that spelling to emphasize the tone. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
Paypal actually have an address that you can forward those dodgy males to, so that they can work to have such things shut down. it wouldn't surprise me if amazon and other major online businesses do too. Beware the grue! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 2:11 PM Subject: Re: [Audyssey] The dragon awakes. Hi, Sure. Spam is quite simply automated advertisements that are sent to e-mail randomly using a spambot or similar method of spreading the adds anonymously to someones e-mail etc. They usually contain adds to enlarge certain body parts, advertise the illegal sale of prescription drugs, pornography, and of course fishing e-mails that try to get you to enter your credit card, bank account number, etc in order to steel your identity. Of course, it isn't just isn't e-mail these days but spammers attempt to attack blogs and other forms of social networking as well. I might go into the Wordpress Dashboard and find a dozen posts like this. Hi, I'm so glad I found this weblog. I agree with you that the price of prescription medicines in the US is too high. Click here to go to the internet drug store to get your prescriptions filled for less than half the price today. Obviously, this is some type of sales pitch to buy prescription drugs for less then the going rate in the US. Further more we don't know where they come from, and if they are being purchased in another country and being resold to the US that's illegal. Plus if I see a message like that posted to a topic like playing Older Games on Windows 7 its obvious the post has nothing to do with the topic at hand. That in a nutshell is spam. Another type of spam is the fishing e-mail. They usually take the form of a banker, businessman, or friend of someone who recently died and left you huge sums of money in his/her will. They ask you to give you the routing number to your bank account so they can deposit the sum of x million dollars in it. Unfortunately, many gullible people have done just that only to wake up the next morning to find their entire life savings gone with the wind. Other fishing spam messages are more devious. They might pretend to be Paypal, your bank, Amazon, etc and tell you that they lost your account info, and please click this link and fill out the form correctly to correct your account info. The link will take you to some fake website that looks like Amazon, Paypal, whatever but the domain name in the address will be close enough to fool some people by changing paypal.com to something like paypal-us.com which looks close but not exactly the same website address. Many, many, many people have been dooped by this kind of spam of handing their accounts over to people who will steel their identity and sell it to someone else. Cheers! On 2/6/12, Charles Rivard wee1s...@fidnet.com wrote: Some people are thinking that some of the messages to the list are spam. These messages are not spam. Can some educated soul, educated being the key word here, explain spam to get the record straight? Thanks. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Yohandi, I use exclamations to emphasize words, not to shout or irritate. For instance suppose someone claimed that Superliam was a 3D game because several levels take place on elivated locations such as a volcano. I would want to answer something like that! is not how 3D works, it doesn't make a difference what the setting is, it's to do with the dimentions of the game etc See my point? There really should be a method of emphasis in text which is similar to the verbal emphasis i would use in making such a sentence, but the only one I have is the exclamation mark. i always tend to try to write just as I would speak, hence why I use it this way. Hope that makes sense, and while I'm sorry it irritates you, I can't unfortunately think of another method of doing it in text, much less one which would be compatible with screen readers. Beware the grue! (who deffinately needs an exclamation mark just for being extremely Gruelling!). Dark. I - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 2:18 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Dark, I've been watching this discussion with interest, and I agree with both sides here. however I once again would like to point out your excessive use of exclamation points where they do not belong is quite annoying. you don't need to emphasize everything with an exclamation point. all this does is make me lose interest in your post and want to delete it. Which is a shame, as your posts are always very informative. -- Sign up to bing, and earn rewards simply by browsing the web. Easiest way I've found to get free stuff! Please use this link if you're planning to sign up: http://go.microsoft.com/?linkid=9778718rrid=C714DC93-BC0B-4441-AD27-F345856231A1 - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 3:36 AM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Clement for that matter I agree. Just because a thing is not accessible and takes more effort to do doesn't equate to don't do that thing To take a very simple example, walking around, mobility and , learning a route is far more difficult than what a sighted person has to do. in that sense it is not aaccessible Does that mean you shouldn't do it? hell no! It does however mean that society should bloody well make your life easier, putting in bleeping crossings, tactile pavements, audio announcements etc. If tthese sorts of adaptations aren't! present, well you'll live without them, just with a lot more trouble. That is in fact why accessible based on effort is such a useful concept. Beware the grue! Dark. - Original Message - From: Clement Chou chou.cle...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 6:15 AM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Sorry for the double post. Dark, I'm actually pretty fascinated with this discussion... you're raising points that I've never thought about. But would you believe me if I said that this just makes me want to get more blind people into mainstream games? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
Re: [Audyssey] Has anyone ever been able to play the Infocom text adventure Shogun?
Hey Tom, Just a correction here if you allow me. the Infocom games are not written in Inform. The Inform programming language was created by Graham Nelson after the Infocom games had been released. It was created to be abe to create the z-code files that was produced by Infocom, and that is what you will most likely find in the descriptions of Inform. Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 2:03 PM Subject: Re: [Audyssey] Has anyone ever been able to play the Infocom text adventure Shogun? Hi Keith, Yes, Shogun is playable. However, what interpreter specifically are you using. I don't understand when you say, I am using the text reader from White Stick. I'm afraid that doesn't make any sense as the Infocom games were written in a language known as Inform and are played using in interpreter like Frotz, Winfrotz, Zoom, and so forth. On 2/6/12, Keith S hea...@mchsi.com wrote: Hi, I was wondering, has anyone been able to play the Infocom text adventure game called Shogun? It is one of the few infocom games that inclued graphics, and I, for the life of me, cannot get the game to start, let alone play it. I have been using the text game reader from whitestick.co.uk to play the text only games from Infocom. \ Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 6865 (20120207) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 6865 (20120207) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Voices For Swamp
Greetings List. I'd just like to take a bit of time to remind you all that Swamp is still looking for vocal talent contributions. It's been a week since Aprone's post, and I've so far only got 11 viable voice selections from nine vocalists. That seems disappointingly few to me, and I'd like to urge those of you who enjoy Swamp and have been wanting to be a part of it to take this opportunity and contribute your voice to the project. It doesn't take much time (an hour at most), and you get the chance to be a part of one of the most popular games in the Audio Games community. I'd also like to urge any female list members to contribute their voice, as we currently only have one viable female selection (two, if I can get one of the volunteers to resubmit her entry). Time and again I've heard requests for female voices in Swamp, and I am only able to deliver what you guys give me to work with. I tried to add Aprone's original email to this one, but it seems that the size limit on the list won't let me make such a post. Below, therefore, is a link to the a discussion forum on Audiogames which contains Aprone's original email, as well as some comments and clarifications. Feel free to ask questions either here or there. http://forum.audiogames.net/viewtopic.php?id=7205 Again, I'd like to urge each and every one of you who enjoys Swamp to take at most an hour out of your time and give something back to one of the most popular audio Games to date. Thank you in advanced to those who have or are going to submit an entry, and I look forward to having you be a part of the Swamp epidemic. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] word burst - Re: The dragon awakes.
9-15 PM Eastern time. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 11:21 PM Subject: Re: [Audyssey] word burst - Re: The dragon awakes. What time? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 12:13 AM Subject: Re: [Audyssey] word burst - Re: The dragon awakes. Well perhaps we'll hear you on the next game upcoming on Sunday then. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 12:08 AM Subject: Re: [Audyssey] word burst - Re: The dragon awakes. I love Anagrams. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 11:14 PM Subject: [Audyssey] word burst - Re: The dragon awakes. Word Burst is a game that is mentioned in a message sent to this list every Sunday. In short, it is an anagram game. Check it out the next time it is announced. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:49 PM Subject: Re: [Audyssey] The dragon awakes. What's Word burst? Is it free? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:44 PM Subject: Re: [Audyssey] The dragon awakes. Creative, and funny. Not sure if it could be used in Word Burst, though, but you might give it a try sometime. (grin) --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:37 PM Subject: Re: [Audyssey] The dragon awakes. I believe it's an acronym for a type of sandwich meat, squirrel, possum and mouse. *lol* - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:22 PM Subject: Re: [Audyssey] The dragon awakes. Some people are thinking that some of the messages to the list are spam. These messages are not spam. Can some educated soul, educated being the key word here, explain spam to get the record straight? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:29 PM Subject: Re: [Audyssey] The dragon awakes. Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fĂȘted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or
Re: [Audyssey] Voices For Swamp
you know, I completely forgot about this. this is something i'd definitely consider doing, is it best to contact jeremy off list? or could you help set me up Kai. On 2/7/12, Kai wraith...@comcast.net wrote: Greetings List. I'd just like to take a bit of time to remind you all that Swamp is still looking for vocal talent contributions. It's been a week since Aprone's post, and I've so far only got 11 viable voice selections from nine vocalists. That seems disappointingly few to me, and I'd like to urge those of you who enjoy Swamp and have been wanting to be a part of it to take this opportunity and contribute your voice to the project. It doesn't take much time (an hour at most), and you get the chance to be a part of one of the most popular games in the Audio Games community. I'd also like to urge any female list members to contribute their voice, as we currently only have one viable female selection (two, if I can get one of the volunteers to resubmit her entry). Time and again I've heard requests for female voices in Swamp, and I am only able to deliver what you guys give me to work with. I tried to add Aprone's original email to this one, but it seems that the size limit on the list won't let me make such a post. Below, therefore, is a link to the a discussion forum on Audiogames which contains Aprone's original email, as well as some comments and clarifications. Feel free to ask questions either here or there. http://forum.audiogames.net/viewtopic.php?id=7205 Again, I'd like to urge each and every one of you who enjoys Swamp to take at most an hour out of your time and give something back to one of the most popular audio Games to date. Thank you in advanced to those who have or are going to submit an entry, and I look forward to having you be a part of the Swamp epidemic. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakesâŠ
Hi Shaun, While I do understand the source of your doubt, mistrust, etc let me just say this is definitely not spam. Josh e-mailed me a couple of days ago explaining that he wanted to release some hints, teasers, etc leading up to an announcement of what Draconis is working on. As this is intended to be a surprise release there is no information being made available to the public other than the teasers. I would do things a little differently myself, but I think your comments are a bit too harsh given Josh appears to be building up to an announcement of some kind. All I say is be patient and don't knock the guy too hard given he has spent the last two or three years developing something in secret that he is now getting ready to announce at some future date on list. Cheers! On 2/6/12, shaun everiss sm.ever...@gmail.com wrote: hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
I can hardly wait. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 11:36 AM Subject: Re: [Audyssey] The dragon awakes. Hi Shaun, While I do understand the source of your doubt, mistrust, etc let me just say this is definitely not spam. Josh e-mailed me a couple of days ago explaining that he wanted to release some hints, teasers, etc leading up to an announcement of what Draconis is working on. As this is intended to be a surprise release there is no information being made available to the public other than the teasers. I would do things a little differently myself, but I think your comments are a bit too harsh given Josh appears to be building up to an announcement of some kind. All I say is be patient and don't knock the guy too hard given he has spent the last two or three years developing something in secret that he is now getting ready to announce at some future date on list. Cheers! On 2/6/12, shaun everiss sm.ever...@gmail.com wrote: hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakesâŠ
why bother; just release it when out simple as that's my view anyways On Feb 7, 2012, at 4:36 PM, Thomas Ward wrote: Hi Shaun, While I do understand the source of your doubt, mistrust, etc let me just say this is definitely not spam. Josh e-mailed me a couple of days ago explaining that he wanted to release some hints, teasers, etc leading up to an announcement of what Draconis is working on. As this is intended to be a surprise release there is no information being made available to the public other than the teasers. I would do things a little differently myself, but I think your comments are a bit too harsh given Josh appears to be building up to an announcement of some kind. All I say is be patient and don't knock the guy too hard given he has spent the last two or three years developing something in secret that he is now getting ready to announce at some future date on list. Cheers! On 2/6/12, shaun everiss sm.ever...@gmail.com wrote: hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Tuesday's Out of Sight events
Here are the events scheduled for Tuesday, February 7th: Cooking in the Dark 1:00 PM eastern Hosted by Debi Location: Cozy Kitchen Cooking in the Dark Where you do not need sight to cook tonight Do you ever wonder if it is just as easy to cook as a blind person? Would you like to learn the best method for measuring vanilla without spilling it? What kind of method works best for telling the doneness of chicken? Or, what is the easiest way to prepare an omelet without sight? Join us every week to find out! Our hosts, Dale Campbell and Cheryl Cumings will give us the tips, tricks, and recipies that will show us that we can, cook in the dark! Tech Talk and Tips 8:00 PM eastern Hosted by OOS Tech Team Location: Technically Speaking Join us every Tuesday for some helpful hints from our tech team. Afterwards, they will be happy to answer your computer questions. Zilch 9:15 PM eastern Hosted by Diane. Location: Come Roll Them Dice Roll the dice and take your chances! Try to snag as many points as possible but you better know when to quit otherwise, you'll lose it all and Zilch out! Drop by for some fun and excitement because you never know who will win until the final dice roll! No software to download and it only takes a few minutes to get the hang of the game. Polished Zilch players and new folk are most welcome! Have a fabulous day! --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
It's known as advertising. He's getting the word out. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: william lomas will.d.lo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 10:50 AM Subject: Re: [Audyssey] The dragon awakes. why bother; just release it when out simple as that's my view anyways On Feb 7, 2012, at 4:36 PM, Thomas Ward wrote: Hi Shaun, While I do understand the source of your doubt, mistrust, etc let me just say this is definitely not spam. Josh e-mailed me a couple of days ago explaining that he wanted to release some hints, teasers, etc leading up to an announcement of what Draconis is working on. As this is intended to be a surprise release there is no information being made available to the public other than the teasers. I would do things a little differently myself, but I think your comments are a bit too harsh given Josh appears to be building up to an announcement of some kind. All I say is be patient and don't knock the guy too hard given he has spent the last two or three years developing something in secret that he is now getting ready to announce at some future date on list. Cheers! On 2/6/12, shaun everiss sm.ever...@gmail.com wrote: hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Tuesday's Out of Sight events
Now I know not delete these messages. Just got approved. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: audyssey gamers list gamers@audyssey.org Sent: Tuesday, February 07, 2012 11:51 AM Subject: [Audyssey] Tuesday's Out of Sight events Here are the events scheduled for Tuesday, February 7th: Cooking in the Dark 1:00 PM eastern Hosted by Debi Location: Cozy Kitchen Cooking in the Dark Where you do not need sight to cook tonight Do you ever wonder if it is just as easy to cook as a blind person? Would you like to learn the best method for measuring vanilla without spilling it? What kind of method works best for telling the doneness of chicken? Or, what is the easiest way to prepare an omelet without sight? Join us every week to find out! Our hosts, Dale Campbell and Cheryl Cumings will give us the tips, tricks, and recipies that will show us that we can, cook in the dark! Tech Talk and Tips 8:00 PM eastern Hosted by OOS Tech Team Location: Technically Speaking Join us every Tuesday for some helpful hints from our tech team. Afterwards, they will be happy to answer your computer questions. Zilch 9:15 PM eastern Hosted by Diane. Location: Come Roll Them Dice Roll the dice and take your chances! Try to snag as many points as possible but you better know when to quit otherwise, you'll lose it all and Zilch out! Drop by for some fun and excitement because you never know who will win until the final dice roll! No software to download and it only takes a few minutes to get the hang of the game. Polished Zilch players and new folk are most welcome! Have a fabulous day! --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game ideas, anyone like it?
A broomstick wouldn't be beneficial during the duel because your opponent will have an illustrious opportunity to shoot you down through the air just as you are attempting to shoot him where he or she's standing. For one, a broomstick is long, so your opponent could fire any offensive spell at the tail of the broom, resulting in the decimation of it. The only way it will be useful to you is if you were dueling in a mountain and if you were required to hover above a glacier or a very large bolder. But you'd have to be incredibly quick to pull off such a tactic. - Original Message - From: chandu S S chanduss...@gmail.com To: gamers@audyssey.org Sent: Monday, February 06, 2012 4:09 PM Subject: Re: [Audyssey] game ideas, anyone like it? thank you guys, for your feadback. Thomas, as I come to think of it, It'd be prittey interesting if the game could have such features. also, the ability to aperate around would be nice. and, who doesn't like having a broomstick! but, as I said, I'd expand the idea if somebody's ready to work with me and make it a reality. On 2/6/12, gamers-requ...@audyssey.org gamers-requ...@audyssey.org wrote: Send Gamers mailing list submissions to gamers@audyssey.org To subscribe or unsubscribe via the World Wide Web, visit http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org or, via email, send a message with subject or body 'help' to gamers-requ...@audyssey.org You can reach the person managing the list at gamers-ow...@audyssey.org When replying, please edit your Subject line so it is more specific than Re: Contents of Gamers digest... Today's Topics: 1. Re: game ideas, anyone like it? (Shiny protector) 2. Re: FINALLY! There is a Wii game for the blind! (BRYAN PETERSON) -- Message: 1 Date: Sun, 5 Feb 2012 18:44:44 - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] game ideas, anyone like it? Message-ID: B4FE18DC52B44915899B80937E2A695F@Vista621 Content-Type: text/plain; format=flowed; charset=Windows-1252; reply-type=original How about transfiguration and creating elusions to distract your opponent in battle? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 05, 2012 5:19 PM Subject: Re: [Audyssey] game ideas, anyone like it? Hi Chandu, Well, I've honestly got some mixed feelings about this one. The idea of a wizard duel sounds ok in of itself, but I can't help but feel as though the game is too simplistic in design. it lacks any kind of complexity or depth I'd expect from a good audio game. What I mean by that is you talk about walking left or right, pressing a key to jump or duck, etc. Sadly like so many audio games you are thinking about a one dimensional game where most if not all the action is along the x axis. In its own way it is basically Troopenum or Dark Destroyer except instead of moving left/right and shooting down space ships you are casting spells at another wizard. As we have far too many of these simplistic games already I'd personally like to see something with a little more complexity or depth then move left and right shooting at something or someone. Make sense? One way to make this more interesting is maybe to create some court yard or arena where you can move around in 2d or 3d, duck behind statues, or cast a hovering charm so you can perform some kind of aerial attack from the sky, etc. expand the idea so you are not trapped into a single axis of movement.Even a 2d game would be more complex than your initial game idea. Cheers! On 2/5/12, chandu S S chanduss...@gmail.com wrote: Hae all! here's one of my game ideas. It's not very well refined or anything, but, if somebody's ready to work with me, I'll do all such works as defining the game, writing the helpfile etc. this is just one ideas, there're quite some of them. I've read quite a bit, and have got ideas from such fantacy novels like Harry potter, and from different miths like the Norse. anyway, let's try this one first. here's the discription of the game. You are a wizard. A dueling competition is going on. You also enter. Main menu probably has 4 options. 1, start dual! 2, continue dual. 3, test the grounds! That?s for testing speakers. 4, exit. To dual, first you need to create a character. You specify your name, gender, and press ok. Once you do this, you are taken to the first round. Each round consists of a specific time, Say, 15 minutes. You start with a few offensive and defensive spells, and a potions belt which consists of some healing potions. as you progress to each new round, new spells'll be added. You use your left and right ctrl keys to dodge left and right, alt to jump, down arrow to duck, and left and right shift to role left and right. so, what do you guys say? -- to be the silver lining
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
I certainly do not just hit random buttons and listen to random sounds. I actually play the game. As has been said before, in messages, in recorded gameplay, whatever, it's definitely possible. BTW there are sighted gamers that play by hitting random buttons, just so you know, they're called button mashers. And ironically in fighting games that tactic tends to work if you set the difficulty pretty low or play a really fast character with exploitable moves. However, if Dan Cook is the Dan I'm thinking of, I seem to recall he was playing some of final fantasy XIII at one point, and hitting random buttons would do little more in that game than have you probably selecting random choices in the menues and not playing the game at all. So if he managed to advance in the storyline he obviously learned how to navigate, fight etc. I say again, just because it doesn't have audiogame or blind in the title doesn't mean it isn't playable or learnable. Preconceptions are I think what get a lot of blind people in trouble, or lock them out of a lot of activities that are possible but that they refuse to do because they can't see how it would be done. -- From: Trouble troub...@columbus.rr.com Sent: Monday, February 06, 2012 06:52 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! See your playing games or think you are by hitting a random combo of buttons on the joy pad. i did that once with a James Bond game. The sounds where great, but only sound feed back to go by didn't give me the thrill of the game or even feel like I was playing it. One game that is accessible don't justify the purchase of a machine that only makes noise. I can get that by highlighting all sounds and letting winamp have fun. As long as they are moving towards accessibility its something to look forward to and possibly justify it. At 05:51 AM 2/6/2012, you wrote: I agree with Clement, and the others, which shouldn't surprise any of you that know me. :) All mainstream fighting games for example require is a rezilient attitude. What I mean is that like anything, there is a lot of trial and error involved, as you're not going to figure anything out all in one go. JUst keep trying and eventually you'll succeed. Heck i'm trying blazblue CT at the moment, boy that game's faster than any other mainstream game i've played and I've been playing them all my life. At the moment, i'm kind of struggling and only getting wins by turning the stick and pressing A b c or d, attempting to get used to moves. I'm sure it'll come eventually though, because just because something seems hard at first, doesn't mean its necessarily impossible. So Michael and others, take a capcom wii game for example, and start by fiddling around with it. eventually you'll get the hang of it. hope this made sense as i've sort of got to run now. On 2/6/12, BRYAN PETERSON bpeterson2...@cableone.net wrote: That's getting right to the point. Smile. On 2/6/12, Mich mi...@eastlink.ca wrote: I agree with this you do lern. even after I lost my sight I still was verry good at playing duck hunt and I also used to play mk as well and I used to play lew kang since he had a kick that you could hear when you have hit the other person. from Mich. - Original Message - From: Ben gamehead...@aol.co.uk To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, February 06, 2012 2:27 AM Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! You learn. That's it. And I'm sorry to say this so bluntly, but it is simply that you never considered trying something new. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Paul Lemm Sent: 05 February 2012 21:19 To: 'Gamers Discussion list' Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games
[Audyssey] Gaming laptop / Best config for gaming only
Hey All, lovely eve to you! Am thinking about possibly either getting a devoted Windows laptop for gaming alone, or running some flavor of Windows (perish the thought) on my Macbook Air. So am wondering what people think might be the best configuration in either case. I.E. best version of Windows to use for gaming, best screen reader etc. If I go the lappie route then I'd like something extremely fast and small / light, so what do people think might be the best system in this case?⊠Thanks so much and talk witchy'all soon!⊠Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Voices For Swamp
Greetings List. I'd like to take just a bit of time to remind you all that Swamp is still looking for vocal talent contributions. It's been a week since Aprone's post, and I've so far only got 11 viable voice selections from nine vocalists. That seems disappointingly few to me, and I'd like to urge those of you who enjoy Swamp and have been wanting to be a part of it to take this opportunity and contribute your voice to the project. It doesn't take much time (an hour at most), and you get the chance to be a part of one of the most popular games in the Audio Games community. I'd also like to urge any female list members to contribute their voice, as we currently only have one viable female selection (two, if I can get one of the volunteers to resubmit her entry). Time and again I've heard requests for female voices in Swamp, and I am only able to deliver what you guys give me to work with. For your convenience, I'm posting Aprone's original email below mine, which contains the guidelines and script for vocal submissions. Again, I'd like to urge each and every one of you who enjoys Swamp to take at most an hour out of your time and give something back to one of the most popular audio Games to date. Thank you in advanced to those who have or are going to submit an entry, and I look forward to having you be a part of the Swamp epidemic. Kai *** Aprone's Original Email *** I've been meaning to post a new request for voice volunteers! As you all know, the current voices for Swamp have been very good and have served the game well thus far. The problem is, now that the game is growing there is a larger list of phrases needed and that means the old voices will need to be thrown away. The volunteers for the old voices are certainly welcome to record new ones, but even old phrases would need to be re recorded so that everything has the same sound. The list is long but here is what we are looking for. First off, please try to record these with the nicest microphone you have and with the least amount of background noise. Kai has asked that all of these phrases be recorded as 1 long sound file so that he can more easily work on it. There are a series of phrase categories that we need, followed by a few examples. The examples are not exactly what you need to say! I already expect that 90% of people will send in these exact phrases word for word, but we are actually hoping to get a bit of variety to reflect different people. The examples are to help you think up your own, but you can use the examples if they are actually what you'd want to say. We are looking for 3 messages for each of the phrase categories so that the best 1 or 2 from each can be used. If a voice doesn't have at least 1 good phrase from each category then it can't be used, so that's why it's worth the extra effort to have everyone record 3. Name for your voice: 1 or 2 words to distinguish your voice in the menu list. Greeting: Hello, salutations, Well met Ammo crisis: I need to reload Beckon: Over here, This way, On me Brag (after a kill): Take that, Who da man, Ooh, what a mess, target is down Confirmation: Affirmative, Got it, Lets do it, Ten Four Negative: That's a negative, I don't think so, No thanks Follow: Follow me, On my mark, This way Give Help: I've got your back, I got ya, I'll guard you Report: Mission complete, Success, Objective met Seek Help: Cover me, Watch my back, I could use a hand Stay: Stay here, Hold this position, Wait here taunt: Come on, Die ugly, Eat lead! Warning: Watch out, heads up, Be careful Battle cry: Lets go!, Lets do it!, Lets rock! Ready: Ready, I'm set, Here Hold: Wait for me, I'm coming, one sec Pressure: Hurry up, Go go go!, get the lead out Death warning: Man down!, we lost someone, we're taking casualties! Help: Help!, Medic!, I'm being overrun! In pain: If possible we'd like 3 sounds to represent being in pain. These aren't the death screams but rather the pain noises to let others hear that you are being attacked. Hint, pain grunts are rather short, haha. Just as before, Kai and I will determine how many voices will be included and we will pick that number from the submitted recordings. In advance I'd like to thank all who submit voices, and I hope that no one is upset if their own voice doesn't end up in the game for whatever reason. Please know that it won't be meant as anything personal. Hopefully after these submissions we will have a more expressive set of voices as well as some female voices, which have been needed for quite some time. Thanks once again! You can mail your submissions to me: jer...@kaldobsky.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
[Audyssey] Airik the Cleric
Hi Everyone, I am kind of an old new member to the list. Any way heres my question for the group, how do I get past the guard at the gate? in Airik the Cleric. I got the weapon I learned how to use it I went into the river and got across and the music changes and I can't get any where after that every time I go to the guard at the gate he says something like you can't go through the gate until you get the permission of the lead guard. Thank you all very much. Please Feel free to email me at sculle...@verizon.net Sincerely, Steve Cullen --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Well after all this my ps2 doesn't work anymore so it looks like I'll have to wait and see how I find playing a fighting game. I do still play a few main stream games but had just never considered a fighting game. My little boy has a WII and there are a few games that are playable and some games such as WII sports tennis I can even beat a few of my sighted friends that are experienced gamers so do appreciate that with enough practise that it is possible to play some main stream games.) but agree with the point these games are playable rather than accessible also hats off to the company making the game this subject was about as I understand the point of the game is that it can be play by either a sighted person or a none sighted person on a completely even playing field with no disadvantage to eitherperson playing the game -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 06 February 2012 06:20 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! The amount of info you get is largely dependent on the game. I can almost always tell what I'm doing in tekken, based off what buttons I press. Little details like where exactly I punch someone to knock them out don't matter.. and if you find a good movelist the move names are pretty informative, and some people even describe the moves. But to each their own, I guess. - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 05, 2012 2:54 PM Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Well, first off, I like that there's a group out there trying to develop an accessible game for a mainstream console. Yeah, I play games by memorization, but I have to be honest that I do like the idea of a game where I don't have to memorize it to be certain of my choices. I play Tekken games, and I have to admit that I do, in fact, beat the tar out of some people, but part of that is luck, something on which my counterparts don't so much depend. Part of it, true, is skill, but we mustn't simply dismiss a complaint because we don't like it, that is that most games aren't really accessible. If I do something truly extraordinary on Tekken and nobody's there to describe it, I know I've done something awesome, but I can't be certain of what it is. Sometimes, it's something really silly that gets me a win, like punching someone's foot which knocks them out. Truthfully, though we're playing inaccessible games, they aren't truly as open to us as they are to the sighted folk, only because they have more information, so seeing a game that is entirely accessible, complicated or not, is a great boost to my confidence that games that are like in effect although different in scope might be developed more often, leveling the playing field of those with and iwithot useful vision. To make things more concise, it isn't fair to dismiss a game as not complex enough without trying it, and it isn't fair to dismiss a game as too complex without trying it. We should all do what we can to be fair and open-minded to all the gaming opportunities that exist. Signed: Dakotah Rickard On 2/5/12, Paul Lemm paul.l...@sky.com wrote: Appreciated for the reply, my bad with the spelling mistake I should have got it right to since you referred to it as mk in the original post too, MC just wouldn't sound the same! well I've played a lot of main stream games before I lost my sight so already have a fairly good understanding of them and how they work but just guess I'd never really considered trying to play them without sight. I think I'm going to dig out my PS2 and tekken and give it a go. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 21:45 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I don't know how best to explain it. Certainly it requires practice but if you're willing to make that effort you can get the hang of it. And just a slight correction, it's Kombat with a K, not Combat with a C. I'm not sure of the reasons behind the spelling but that's what it is. I suppose it's different for me because i'd played nothing but mainstream games my whole life before discovering audio games. Needless to say I was extremely disappointed at the simplicity of a lot of games. NOthing in the style of Metroid or Zelda (although Airik the Cleric is a nice representation of the latter). On 2/5/12, Paul Lemm paul.l...@sky.com wrote: Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but
Re: [Audyssey] The dragon awakes.
Right, unlike another company we know, who should take a tip from him, even if they email to say new game comming soon. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 12:00 PM Subject: Re: [Audyssey] The dragon awakes. It's known as advertising. He's getting the word out. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: william lomas will.d.lo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 10:50 AM Subject: Re: [Audyssey] The dragon awakes. why bother; just release it when out simple as that's my view anyways On Feb 7, 2012, at 4:36 PM, Thomas Ward wrote: Hi Shaun, While I do understand the source of your doubt, mistrust, etc let me just say this is definitely not spam. Josh e-mailed me a couple of days ago explaining that he wanted to release some hints, teasers, etc leading up to an announcement of what Draconis is working on. As this is intended to be a surprise release there is no information being made available to the public other than the teasers. I would do things a little differently myself, but I think your comments are a bit too harsh given Josh appears to be building up to an announcement of some kind. All I say is be patient and don't knock the guy too hard given he has spent the last two or three years developing something in secret that he is now getting ready to announce at some future date on list. Cheers! On 2/6/12, shaun everiss sm.ever...@gmail.com wrote: hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
While it is really good to hear that Draconis is still here and working on new projects, shouldn't they make an announcement to adress two issues with two of their games? I mean the fact that the current version of Ten Pin Alley. As far as I know it can't be run on XP at all, so you need a previous version to properly run on XP. And wasn't there a lot of reports that in Monkey Business 1.9 a level was either missing or was skipped? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Dark, It's still very annoying. at least I find it so. When you read a book, you don't see the author getting their point across by putting tons of exclamations all over the place do you? I've never seen anyone do that so excessively. as to your Super Liam example. putting that exclamation point there isn't necessary. I think as intelligent human beings we can arrive at these conclusions without such emphasis on specific words. they only serve to irritate the reader, and probably cause people to take you less seriously. feels like you're trying to shove your ideals down our throats hahaha. -- Sign up to bing, and earn rewards simply by browsing the web. Easiest way I've found to get free stuff! Please use this link if you're planning to sign up: http://go.microsoft.com/?linkid=9778718rrid=C714DC93-BC0B-4441-AD27-F345856231A1 - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 9:51 AM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Yohandi, I use exclamations to emphasize words, not to shout or irritate. For instance suppose someone claimed that Superliam was a 3D game because several levels take place on elivated locations such as a volcano. I would want to answer something like that! is not how 3D works, it doesn't make a difference what the setting is, it's to do with the dimentions of the game etc See my point? There really should be a method of emphasis in text which is similar to the verbal emphasis i would use in making such a sentence, but the only one I have is the exclamation mark. i always tend to try to write just as I would speak, hence why I use it this way. Hope that makes sense, and while I'm sorry it irritates you, I can't unfortunately think of another method of doing it in text, much less one which would be compatible with screen readers. Beware the grue! (who deffinately needs an exclamation mark just for being extremely Gruelling!). Dark. I - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 2:18 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Dark, I've been watching this discussion with interest, and I agree with both sides here. however I once again would like to point out your excessive use of exclamation points where they do not belong is quite annoying. you don't need to emphasize everything with an exclamation point. all this does is make me lose interest in your post and want to delete it. Which is a shame, as your posts are always very informative. -- Sign up to bing, and earn rewards simply by browsing the web. Easiest way I've found to get free stuff! Please use this link if you're planning to sign up: http://go.microsoft.com/?linkid=9778718rrid=C714DC93-BC0B-4441-AD27-F345856231A1 - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 3:36 AM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Clement for that matter I agree. Just because a thing is not accessible and takes more effort to do doesn't equate to don't do that thing To take a very simple example, walking around, mobility and , learning a route is far more difficult than what a sighted person has to do. in that sense it is not aaccessible Does that mean you shouldn't do it? hell no! It does however mean that society should bloody well make your life easier, putting in bleeping crossings, tactile pavements, audio announcements etc. If tthese sorts of adaptations aren't! present, well you'll live without them, just with a lot more trouble. That is in fact why accessible based on effort is such a useful concept. Beware the grue! Dark. - Original Message - From: Clement Chou chou.cle...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 6:15 AM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Sorry for the double post. Dark, I'm actually pretty fascinated with this discussion... you're raising points that I've never thought about. But would you believe me if I said that this just makes me want to get more blind people into mainstream games? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to
Re: [Audyssey] The dragon awakes.
That should be taken up with Draconis directly. (Sent from my iPhone) On Feb 7, 2012, at 11:15 AM, Michael Gauler michael.gau...@gmx.de wrote: While it is really good to hear that Draconis is still here and working on new projects, shouldn't they make an announcement to adress two issues with two of their games? I mean the fact that the current version of Ten Pin Alley. As far as I know it can't be run on XP at all, so you need a previous version to properly run on XP. And wasn't there a lot of reports that in Monkey Business 1.9 a level was either missing or was skipped? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakesïżœ
I guess I just never saw anything like that before. And since loads of this stuff is spam I just reguard it all as spam. To be honest I forgot about the development of something big though he did mention that publicaly a while ago. I guess I was expecting more, obviously this is not spam, as there is a thread on speculation on tha audiogames.net forums now. At 11:36 a.m. 7/02/2012 -0500, you wrote: Hi Shaun, While I do understand the source of your doubt, mistrust, etc let me just say this is definitely not spam. Josh e-mailed me a couple of days ago explaining that he wanted to release some hints, teasers, etc leading up to an announcement of what Draconis is working on. As this is intended to be a surprise release there is no information being made available to the public other than the teasers. I would do things a little differently myself, but I think your comments are a bit too harsh given Josh appears to be building up to an announcement of some kind. All I say is be patient and don't knock the guy too hard given he has spent the last two or three years developing something in secret that he is now getting ready to announce at some future date on list. Cheers! On 2/6/12, shaun everiss sm.ever...@gmail.com wrote: hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
i have 10 pin alley and it works fine on XP - Original Message - From: Michael Gauler michael.gau...@gmx.de To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 11:15 AM Subject: Re: [Audyssey] The dragon awakes. While it is really good to hear that Draconis is still here and working on new projects, shouldn't they make an announcement to adress two issues with two of their games? I mean the fact that the current version of Ten Pin Alley. As far as I know it can't be run on XP at all, so you need a previous version to properly run on XP. And wasn't there a lot of reports that in Monkey Business 1.9 a level was either missing or was skipped? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming laptop / Best config for gaming only
Hi kara This be a blast from way back in the quake days. Sadly I killed all that a bit ago, due to the fact I never beat the game and with aq going down and stuff I never really got it to work anyway after that. It all depends on what you want. Gaming, well win7 would be ok, if you can get it, win xp, would do, with nvda as a reader. Thats free. maybe an old core 2 2gb unit would be fine, though with your mac you are probably in a good position to duelboot, I have heard windows runs much better on a mac on account for their speed. At 08:40 p.m. 6/02/2012 -0800, you wrote: Hey All, lovely eve to you! Am thinking about possibly either getting a devoted Windows laptop for gaming alone, or running some flavor of Windows (perish the thought) on my Macbook Air. So am wondering what people think might be the best configuration in either case. I.E. best version of Windows to use for gaming, best screen reader etc. If I go the lappie route then I'd like something extremely fast and small / light, so what do people think might be the best system in this case? Thanks so much and talk witchy'all soon! Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
I don't know if I have the latest version, I can run the demo on xp just fine. At 06:15 p.m. 7/02/2012 +0100, you wrote: While it is really good to hear that Draconis is still here and working on new projects, shouldn't they make an announcement to adress two issues with two of their games? I mean the fact that the current version of Ten Pin Alley. As far as I know it can't be run on XP at all, so you need a previous version to properly run on XP. And wasn't there a lot of reports that in Monkey Business 1.9 a level was either missing or was skipped? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Voices For Swamp
list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6865 (20120207) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6866 (20120207) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6866 (20120207) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric
Hi Steve and welcome back. There are two guards, the lieutenant to the south guarding the southern gate, and the guard on the path to the north. the Lieutenant tells you the captain has gone north, so obviously you need to look for him. go north, and the north guard will stop you and ask for the lieutenant's permission, so go talk to him again, then the north guard will let you pass. hth. Beware the grue! Dark. - Original Message - From: steve cullen sculle...@verizon.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, February 07, 2012 4:10 PM Subject: [Audyssey] Airik the Cleric Hi Everyone, I am kind of an old new member to the list. Any way heres my question for the group, how do I get past the guard at the gate? in Airik the Cleric. I got the weapon I learned how to use it I went into the river and got across and the music changes and I can't get any where after that every time I go to the guard at the gate he says something like you can't go through the gate until you get the permission of the lead guard. Thank you all very much. Please Feel free to email me at sculle...@verizon.net Sincerely, Steve Cullen --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Well Yohandi, such isn't my intention, and actually in a lot of philosophy books and essays where the structure of your sentences can make a huge difference to the quality of your argument, there are! indeed such markers to show emphasis, even if it's not done in works of fiction as much. so, while I'm sorry it annoys you, I'm afraid unless you can think of a way for me to more reasonably show verbal emphasis, I will carry on writing as I have been. all the best, dark. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 5:21 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Dark, It's still very annoying. at least I find it so. When you read a book, you don't see the author getting their point across by putting tons of exclamations all over the place do you? I've never seen anyone do that so excessively. as to your Super Liam example. putting that exclamation point there isn't necessary. I think as intelligent human beings we can arrive at these conclusions without such emphasis on specific words. they only serve to irritate the reader, and probably cause people to take you less seriously. feels like you're trying to shove your ideals down our throats hahaha. -- Sign up to bing, and earn rewards simply by browsing the web. Easiest way I've found to get free stuff! Please use this link if you're planning to sign up: http://go.microsoft.com/?linkid=9778718rrid=C714DC93-BC0B-4441-AD27-F345856231A1 - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 9:51 AM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Yohandi, I use exclamations to emphasize words, not to shout or irritate. For instance suppose someone claimed that Superliam was a 3D game because several levels take place on elivated locations such as a volcano. I would want to answer something like that! is not how 3D works, it doesn't make a difference what the setting is, it's to do with the dimentions of the game etc See my point? There really should be a method of emphasis in text which is similar to the verbal emphasis i would use in making such a sentence, but the only one I have is the exclamation mark. i always tend to try to write just as I would speak, hence why I use it this way. Hope that makes sense, and while I'm sorry it irritates you, I can't unfortunately think of another method of doing it in text, much less one which would be compatible with screen readers. Beware the grue! (who deffinately needs an exclamation mark just for being extremely Gruelling!). Dark. I - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 2:18 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Dark, I've been watching this discussion with interest, and I agree with both sides here. however I once again would like to point out your excessive use of exclamation points where they do not belong is quite annoying. you don't need to emphasize everything with an exclamation point. all this does is make me lose interest in your post and want to delete it. Which is a shame, as your posts are always very informative. -- Sign up to bing, and earn rewards simply by browsing the web. Easiest way I've found to get free stuff! Please use this link if you're planning to sign up: http://go.microsoft.com/?linkid=9778718rrid=C714DC93-BC0B-4441-AD27-F345856231A1 - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 3:36 AM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Clement for that matter I agree. Just because a thing is not accessible and takes more effort to do doesn't equate to don't do that thing To take a very simple example, walking around, mobility and , learning a route is far more difficult than what a sighted person has to do. in that sense it is not aaccessible Does that mean you shouldn't do it? hell no! It does however mean that society should bloody well make your life easier, putting in bleeping crossings, tactile pavements, audio announcements etc. If tthese sorts of adaptations aren't! present, well you'll live without them, just with a lot more trouble. That is in fact why accessible based on effort is such a useful concept. Beware the grue! Dark. - Original Message - From: Clement Chou chou.cle...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 6:15 AM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for
Re: [Audyssey] The dragon awakes.
I certainly tried the demo on xp myself and had no problems running it. Beware the grue! Dark. - Original Message - From: joseph weakland josephweakl...@att.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 5:35 PM Subject: Re: [Audyssey] The dragon awakes. i have 10 pin alley and it works fine on XP - Original Message - From: Michael Gauler michael.gau...@gmx.de To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 11:15 AM Subject: Re: [Audyssey] The dragon awakes. While it is really good to hear that Draconis is still here and working on new projects, shouldn't they make an announcement to adress two issues with two of their games? I mean the fact that the current version of Ten Pin Alley. As far as I know it can't be run on XP at all, so you need a previous version to properly run on XP. And wasn't there a lot of reports that in Monkey Business 1.9 a level was either missing or was skipped? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Voices For Swamp
Hi Kai, I will be submitting my voice, just as soon as it comes back to me, whether it's the cold in that swamp or what I don't know, but at the moment my voice seems to be missing, and I sound like a chainsaw! Of course if it's zombey growls you'd like too I'd be happy to send them along now, otherwise you might not get mine until Saturday. I have a doctor's appointment on Thursday, so hopefully he'll give me something to make me feel better. Hope this time limmit is ok for you and Aprone. I really want to take part in this game. Best wishes from Lori. -- From: Kai wraith...@comcast.net Sent: Tuesday, February 07, 2012 12:49 PM To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] Voices For Swamp Greetings List. I'd like to take just a bit of time to remind you all that Swamp is still looking for vocal talent contributions. It's been a week since Aprone's post, and I've so far only got 11 viable voice selections from nine vocalists. That seems disappointingly few to me, and I'd like to urge those of you who enjoy Swamp and have been wanting to be a part of it to take this opportunity and contribute your voice to the project. It doesn't take much time (an hour at most), and you get the chance to be a part of one of the most popular games in the Audio Games community. I'd also like to urge any female list members to contribute their voice, as we currently only have one viable female selection (two, if I can get one of the volunteers to resubmit her entry). Time and again I've heard requests for female voices in Swamp, and I am only able to deliver what you guys give me to work with. For your convenience, I'm posting Aprone's original email below mine, which contains the guidelines and script for vocal submissions. Again, I'd like to urge each and every one of you who enjoys Swamp to take at most an hour out of your time and give something back to one of the most popular audio Games to date. Thank you in advanced to those who have or are going to submit an entry, and I look forward to having you be a part of the Swamp epidemic. Kai *** Aprone's Original Email *** I've been meaning to post a new request for voice volunteers! As you all know, the current voices for Swamp have been very good and have served the game well thus far. The problem is, now that the game is growing there is a larger list of phrases needed and that means the old voices will need to be thrown away. The volunteers for the old voices are certainly welcome to record new ones, but even old phrases would need to be re recorded so that everything has the same sound. The list is long but here is what we are looking for. First off, please try to record these with the nicest microphone you have and with the least amount of background noise. Kai has asked that all of these phrases be recorded as 1 long sound file so that he can more easily work on it. There are a series of phrase categories that we need, followed by a few examples. The examples are not exactly what you need to say! I already expect that 90% of people will send in these exact phrases word for word, but we are actually hoping to get a bit of variety to reflect different people. The examples are to help you think up your own, but you can use the examples if they are actually what you'd want to say. We are looking for 3 messages for each of the phrase categories so that the best 1 or 2 from each can be used. If a voice doesn't have at least 1 good phrase from each category then it can't be used, so that's why it's worth the extra effort to have everyone record 3. Name for your voice: 1 or 2 words to distinguish your voice in the menu list. Greeting: Hello, salutations, Well met Ammo crisis: I need to reload Beckon: Over here, This way, On me Brag (after a kill): Take that, Who da man, Ooh, what a mess, target is down Confirmation: Affirmative, Got it, Lets do it, Ten Four Negative: That's a negative, I don't think so, No thanks Follow: Follow me, On my mark, This way Give Help: I've got your back, I got ya, I'll guard you Report: Mission complete, Success, Objective met Seek Help: Cover me, Watch my back, I could use a hand Stay: Stay here, Hold this position, Wait here taunt: Come on, Die ugly, Eat lead! Warning: Watch out, heads up, Be careful Battle cry: Lets go!, Lets do it!, Lets rock! Ready: Ready, I'm set, Here Hold: Wait for me, I'm coming, one sec Pressure: Hurry up, Go go go!, get the lead out Death warning: Man down!, we lost someone, we're taking casualties! Help: Help!, Medic!, I'm being overrun! In pain: If possible we'd like 3 sounds to represent being in pain. These aren't the death screams but rather the pain noises to let others hear that you are being attacked. Hint, pain grunts are rather short, haha. Just as before, Kai and I will determine how many voices will be included and we will pick that number from the submitted
Re: [Audyssey] Voices For Swamp
A note of information, it actually took me about an hour to do two full submissions, which included finding batteries for my r09, loading up the web page, switching headphones to find the distance sweet-spot to hold the recorder, recording two complete sets of the phrases in different voice characters, loading up said recordings in Reaper, (which included changing my loading preferences to send .wav files to Reaper), figuring out how to render from Reaper, cursing a blue streak for Reaper not seeing the lame encoder I know I've installed, switching over to flak and rendering, copying said files to my drop box account, then going up on the site and posting said links. Since Jeremy/Kai are doing all the processing, all you need is a good quality recording device, whether your computer or as in my case an external digital recorder. I suspect even a Vrstream would do if you converted the amr files to mp3, since stereo v. mono probably doesn't matter. So get to it. Christopher Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric
Yup. That north path leads to the first real dungeon of the game. I'm actually considering doing a YouTube Let's Play of the game while i wait for Jake to Email me the script for Airik II. Because he's hinted that ye old Sea Captain Baronway will feature much more prominently in that game and indeed he and Airik talk together quite extensively from what I was told. So it'll be sort of like in The Simpsons when Burns and Smithers get into a heated conversation since both were voiced by actor Harry Shearer. On 2/7/12, dark d...@xgam.org wrote: Hi Steve and welcome back. There are two guards, the lieutenant to the south guarding the southern gate, and the guard on the path to the north. the Lieutenant tells you the captain has gone north, so obviously you need to look for him. go north, and the north guard will stop you and ask for the lieutenant's permission, so go talk to him again, then the north guard will let you pass. hth. Beware the grue! Dark. - Original Message - From: steve cullen sculle...@verizon.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, February 07, 2012 4:10 PM Subject: [Audyssey] Airik the Cleric Hi Everyone, I am kind of an old new member to the list. Any way heres my question for the group, how do I get past the guard at the gate? in Airik the Cleric. I got the weapon I learned how to use it I went into the river and got across and the music changes and I can't get any where after that every time I go to the guard at the gate he says something like you can't go through the gate until you get the permission of the lead guard. Thank you all very much. Please Feel free to email me at sculle...@verizon.net Sincerely, Steve Cullen --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
Same. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 07 February 2012 18:18 To: Gamers Discussion list Subject: Re: [Audyssey] The dragon awakes. I certainly tried the demo on xp myself and had no problems running it. Beware the grue! Dark. - Original Message - From: joseph weakland josephweakl...@att.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 5:35 PM Subject: Re: [Audyssey] The dragon awakes. i have 10 pin alley and it works fine on XP - Original Message - From: Michael Gauler michael.gau...@gmx.de To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 11:15 AM Subject: Re: [Audyssey] The dragon awakes. While it is really good to hear that Draconis is still here and working on new projects, shouldn't they make an announcement to adress two issues with two of their games? I mean the fact that the current version of Ten Pin Alley. As far as I know it can't be run on XP at all, so you need a previous version to properly run on XP. And wasn't there a lot of reports that in Monkey Business 1.9 a level was either missing or was skipped? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming laptop / Best config for gaming only
If you go for a laptop, I'd recommend the dell n15-10, that's served me well for all sorts of things. - Original Message - From: Cara Quinn caraqu...@caraquinn.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 6 Feb 2012 20:40:15 -0800 Subject: [Audyssey] Gaming laptop / Best config for gaming only Hey All, lovely eve to you! Am thinking about possibly either getting a devoted Windows laptop for gaming alone, or running some flavor of Windows (perish the thought) on my Macbook Air. So am wondering what people think might be the best configuration in either case. I.E. best version of Windows to use for gaming, best screen reader etc. If I go the lappie route then I'd like something extremely fast and small / light, so what do people think might be the best system in this case? Thanks so much and talk witchy'all soon! Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Gaming laptop / Best config for gaming only
Sean that processor would probably get trashed by tdv. My desktop is 2.66 duel, and sometimes has a hard time. - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 08 Feb 2012 06:38:18 +1300 Subject: Re: [Audyssey] Gaming laptop / Best config for gaming only Hi kara This be a blast from way back in the quake days. Sadly I killed all that a bit ago, due to the fact I never beat the game and with aq going down and stuff I never really got it to work anyway after that. It all depends on what you want. Gaming, well win7 would be ok, if you can get it, win xp, would do, with nvda as a reader. Thats free. maybe an old core 2 2gb unit would be fine, though with your mac you are probably in a good position to duelboot, I have heard windows runs much better on a mac on account for their speed. At 08:40 p.m. 6/02/2012 -0800, you wrote: Hey All, lovely eve to you! Am thinking about possibly either getting a devoted Windows laptop for gaming alone, or running some flavor of Windows (perish the thought) on my Macbook Air. So am wondering what people think might be the best configuration in either case. I.E. best version of Windows to use for gaming, best screen reader etc. If I go the lappie route then I'd like something extremely fast and small / light, so what do people think might be the best system in this case? Thanks so much and talk witchy'all soon! Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Airik the Cleric
I'd like that bryan, sinse even though i voiced the chief and some other parts, I've not actually heard them in the game yet. I'll also be glad to come back for airik Ii as well, though i might have the same problem if the chief and the villain get into a discussion! :D. Beware the grue! Dark. - Original Message - From: BRYAN PETERSON bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 6:41 PM Subject: Re: [Audyssey] Airik the Cleric Yup. That north path leads to the first real dungeon of the game. I'm actually considering doing a YouTube Let's Play of the game while i wait for Jake to Email me the script for Airik II. Because he's hinted that ye old Sea Captain Baronway will feature much more prominently in that game and indeed he and Airik talk together quite extensively from what I was told. So it'll be sort of like in The Simpsons when Burns and Smithers get into a heated conversation since both were voiced by actor Harry Shearer. On 2/7/12, dark d...@xgam.org wrote: Hi Steve and welcome back. There are two guards, the lieutenant to the south guarding the southern gate, and the guard on the path to the north. the Lieutenant tells you the captain has gone north, so obviously you need to look for him. go north, and the north guard will stop you and ask for the lieutenant's permission, so go talk to him again, then the north guard will let you pass. hth. Beware the grue! Dark. - Original Message - From: steve cullen sculle...@verizon.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, February 07, 2012 4:10 PM Subject: [Audyssey] Airik the Cleric Hi Everyone, I am kind of an old new member to the list. Any way heres my question for the group, how do I get past the guard at the gate? in Airik the Cleric. I got the weapon I learned how to use it I went into the river and got across and the music changes and I can't get any where after that every time I go to the guard at the gate he says something like you can't go through the gate until you get the permission of the lead guard. Thank you all very much. Please Feel free to email me at sculle...@verizon.net Sincerely, Steve Cullen --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Has anyone ever been able to play the Infocom textadventure Shogun?
I tried winfrotz, but it wont run. i get some application error Yeah i setup a whole new windows account to ensure i was runnin with admin that is a painful process since i am still in the middle of it. Nothin i have tried works! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 7:35 AM Subject: Re: [Audyssey] Has anyone ever been able to play the Infocom textadventure Shogun? I am not sure, sinse on the interactive fiction page at whitestick there are links both to wintads, and to winfrotz tts. Logic would suggest winfrotz tts, but I'm not certain. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 1:03 PM Subject: Re: [Audyssey] Has anyone ever been able to play the Infocom text adventure Shogun? Hi Keith, Yes, Shogun is playable. However, what interpreter specifically are you using. I don't understand when you say, I am using the text reader from White Stick. I'm afraid that doesn't make any sense as the Infocom games were written in a language known as Inform and are played using in interpreter like Frotz, Winfrotz, Zoom, and so forth. On 2/6/12, Keith S hea...@mchsi.com wrote: Hi, I was wondering, has anyone been able to play the Infocom text adventure game called Shogun? It is one of the few infocom games that inclued graphics, and I, for the life of me, cannot get the game to start, let alone play it. I have been using the text game reader from whitestick.co.uk to play the text only games from Infocom. \ Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Getting Back into Mudding
Hi, I'm thinking about getting back into mudding after a few years, and am now trying to figure out what MUD to go for. I remember playing Miriani, but am not interested in that one at present. Can anyone recommend any other good MUDs for a beginner? Also, I've got both VIPMud and MushClient, and am trying to figure out which of the two is the best one to use. Other than the fact that VIPMud is shareware, while MushClient is free, are there any major differences between the two? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Back into Mudding
I'd recommend cyberassault.org port 1. It's a modern/scifi mud with lots of changes coming up and a dedicated group of people working on the world every day. We're easy going and very friendly to new players. see the website: www.cyberassault.org for more info. Hope to see ya there --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp voices
Can we get a list of current profiles so we don't record a profile that's already in there? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Back into Mudding
Hi Kelly. Alteraeon! A great fantasy mud with literally thousand of rooms, a completely free and unique class system where you can learn virtually anything you want, great writing, and some of the best vi access. See http://audiogames.net/db.php?id=Alter+Aeon for a more complete explaanation. For clients, I personally found Vipmud far easier to use generally, the output window system, the features such as find text in input etc, everything just made life far smoother. however alteraeon is the exception there. Oriol Gomez has created a mushclient pack for the game that turns alteraeon into what is virtually an audio rpg. Not only sounds and music, but also keys to do instant actions in the game at one press, some very clever settings for recasting spells and other handy things, and generally making what is already a great game even better. though I'd advise vipmud if you plan on playing muds generally, as I myself found it much more user friendly, Alteraeon, and the mushclient pack are the way to go for a fantastic experience, I just wish I could fix my current ambience problem otherwise I'd be on there myself. all the best, dark. - Original Message - From: Kelly Sapergia ksaper...@gmail.com To: gamers@audyssey.org Sent: Tuesday, February 07, 2012 7:22 PM Subject: [Audyssey] Getting Back into Mudding Hi, I'm thinking about getting back into mudding after a few years, and am now trying to figure out what MUD to go for. I remember playing Miriani, but am not interested in that one at present. Can anyone recommend any other good MUDs for a beginner? Also, I've got both VIPMud and MushClient, and am trying to figure out which of the two is the best one to use. Other than the fact that VIPMud is shareware, while MushClient is free, are there any major differences between the two? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] What has happen to applevis.com?
Hey, I just went to http://www.applevis.com, and the website was alot different. I don't know if the site has been change to another address or if applevis is nolonger around. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Back into Mudding
well, you can use most of the pluggins such as the ones for the output window in any other mud, in fact muss is the only one i use at present. On 2/7/12, dark d...@xgam.org wrote: Hi Kelly. Alteraeon! A great fantasy mud with literally thousand of rooms, a completely free and unique class system where you can learn virtually anything you want, great writing, and some of the best vi access. See http://audiogames.net/db.php?id=Alter+Aeon for a more complete explaanation. For clients, I personally found Vipmud far easier to use generally, the output window system, the features such as find text in input etc, everything just made life far smoother. however alteraeon is the exception there. Oriol Gomez has created a mushclient pack for the game that turns alteraeon into what is virtually an audio rpg. Not only sounds and music, but also keys to do instant actions in the game at one press, some very clever settings for recasting spells and other handy things, and generally making what is already a great game even better. though I'd advise vipmud if you plan on playing muds generally, as I myself found it much more user friendly, Alteraeon, and the mushclient pack are the way to go for a fantastic experience, I just wish I could fix my current ambience problem otherwise I'd be on there myself. all the best, dark. - Original Message - From: Kelly Sapergia ksaper...@gmail.com To: gamers@audyssey.org Sent: Tuesday, February 07, 2012 7:22 PM Subject: [Audyssey] Getting Back into Mudding Hi, I'm thinking about getting back into mudding after a few years, and am now trying to figure out what MUD to go for. I remember playing Miriani, but am not interested in that one at present. Can anyone recommend any other good MUDs for a beginner? Also, I've got both VIPMud and MushClient, and am trying to figure out which of the two is the best one to use. Other than the fact that VIPMud is shareware, while MushClient is free, are there any major differences between the two? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Funny, because I find those combos quite easy to do. While I agree that the sound gives you less information that lets you keep track of your opponent, you have to do that in your head. If I start a match, I keep in mind exactly what movements I make and approximately how far I am from the opponent. I very rarely do jump-in cmbos, but one of my favorites which always works is with one of the SF 4 AE characters, Yun. It's a jumping dive kick, which if not blocked is followed up with two crouching light kicks, a crouching jab, a standing medium punch followed by a lunge punch. It always works, and it's because I can adequately orientate myself and keep my mind focussed on where I am on the screen. Once I've done that, move properties become second-nature. You learn not to combo unless you're sure that's going to hit, and if I'm going to do a combo, I can miss the first punch, but sighted people do that as well... it's no loss, as long as I don't continue the combo or try to. I know many people who would keep going with the sequence, which just gives me time to attack them from a distance. A lot of blind people tend to do that, and I think that's the solution to what your problem seems to be... if you miss the first punch, be smart about it and block. Wait til you're sure you can hit an opponent. This is where your mobility skills can come in handy, since although you aren't walking yourself, you can use that and calculate what movement options both characters are making. Hear your opponent trying to jump in at you, maybe start a combo? Uppercut them out of the air. If you're opponent is dashing in towards you, use a throw and get yourself out of that corner or you're dead. These are basic concepts that sighted people use all the time, and while there is more information to be had if you're sighted, that information is needless... I can figure that out all in my head. If I watch an SSF 4 match online from youtube, I can commentate what is going on, almost perfectly because I know what they're doing based on what I hear. That's how detailed modern fighting games are. As to audio games... yes, the sounds are very clear. However, as I keep saying, they're almost too clear. And most audo games have very few ins and outs to learn... which is the problem. Most of them are so simple, and there's nothing to figure out on your own because the game explains everything to you. Take something like judgement day. In modern mainstream scrolling shooters like time crisis 4, 1942 Joint Strike, the enemy properties are not explained... and the way one tells is by harsh experience based on how the enemy looks. The same should be the case... the fact that helicopters take more hits should be left for the player to find out as a mainstream game would do it. Or, when the game is released, that is what an Faq would be good for, and that's precisely why there are no walkthroughs for most audio games.. because they're so simple that one really doesn't need one. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 12:29 AM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Hi Clemment. I'm afraid having played fighting games visually, and also (after I'd heard about beat em ups sound access), turning off the monitor and trying them without I disagree on a sighted person learning move properties being identical to a blind person learning it's sound. When playing street fighter two, one combo I tried to learn was ryu's punch in the air, punch on the ground, jab dragon. It would be pretty obvious to me if I'd got the timing for the first punch wrong, sinse I'd see! that the opponent was too far away or too close. I'd be able to adjust my timing the next time I tried the combo, punch slightly earlier or later. This is because as you've said yourself, fighting games are not simply boppit style sequences of pressing buttons in a streight out rythm, but pressing buttons in accordance with the relative position of the two opponents on screen and what is happening with the engine, and it is easier access to that positional data, as well as knowing fairly instantly by looking what a move is supposed to do that makes the difference. yes, a sighted person still needs to practice when! a given move should be used, however this practice is made far easier by the fact that they have far more information to work with about the move itself when used, the relative positions of the characters etc. This is where audio games differ from mainstream games. in an audio game, all! in game information is presented only in an audio, and therefore accessible medium. You stil have to work to play the game, learn it's ins and outs etc, however all the information you need is there! in the game, the rest is practice. This is where mainstream games are lacking,
Re: [Audyssey] Getting Back into Mudding
I would recommend alter aeon over at http://alteraeon.com, it's imho the best mud I've ever played, and is very very helpful toward blind players. Hth, -Michael. -Original Message- From: Kelly Sapergia Sent: Tuesday, February 07, 2012 1:22 PM To: gamers@audyssey.org Subject: [Audyssey] Getting Back into Mudding Hi, I'm thinking about getting back into mudding after a few years, and am now trying to figure out what MUD to go for. I remember playing Miriani, but am not interested in that one at present. Can anyone recommend any other good MUDs for a beginner? Also, I've got both VIPMud and MushClient, and am trying to figure out which of the two is the best one to use. Other than the fact that VIPMud is shareware, while MushClient is free, are there any major differences between the two? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Re Getting Back into Mudding
Hi Dark, Thanks for the information about Alter Aeon. I'll take a look at it. Where can the sounds and files for MushClient be downloaded from? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Back into Mudding
mush isn't designed for the blind. I have plugins that make it work. aardwolf produced a mushclient setup that will auto cast spells and stuff for ya. i can zip it and my instructions for making it all work. I did the plugin adding so all ya do is paste a few files and run my world file for aardwolf. let me know. its fantasy based you remort taking each class with ya far as skills and spells go. http://aardwolf.com i think is the website. - Original Message - From: Kelly Sapergia ksaper...@gmail.com To: gamers@audyssey.org Sent: Tuesday, February 07, 2012 1:22 PM Subject: [Audyssey] Getting Back into Mudding Hi, I'm thinking about getting back into mudding after a few years, and am now trying to figure out what MUD to go for. I remember playing Miriani, but am not interested in that one at present. Can anyone recommend any other good MUDs for a beginner? Also, I've got both VIPMud and MushClient, and am trying to figure out which of the two is the best one to use. Other than the fact that VIPMud is shareware, while MushClient is free, are there any major differences between the two? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Back into Mudding
I need to get back in there, but i kept dying and need a few mill in exp to level. so i lost interest - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 1:32 PM Subject: Re: [Audyssey] Getting Back into Mudding I'd recommend cyberassault.org port 1. It's a modern/scifi mud with lots of changes coming up and a dedicated group of people working on the world every day. We're easy going and very friendly to new players. see the website: www.cyberassault.org for more info. Hope to see ya there --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Back into Mudding
I play aardwolf. wonder if i could use the spellup plugin type system they have, but most muds don't use the tagging system you can make that output window in mush too, I think heck if aardwolf can put there help files in a window like that - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 1:40 PM Subject: Re: [Audyssey] Getting Back into Mudding Hi Kelly. Alteraeon! A great fantasy mud with literally thousand of rooms, a completely free and unique class system where you can learn virtually anything you want, great writing, and some of the best vi access. See http://audiogames.net/db.php?id=Alter+Aeon for a more complete explaanation. For clients, I personally found Vipmud far easier to use generally, the output window system, the features such as find text in input etc, everything just made life far smoother. however alteraeon is the exception there. Oriol Gomez has created a mushclient pack for the game that turns alteraeon into what is virtually an audio rpg. Not only sounds and music, but also keys to do instant actions in the game at one press, some very clever settings for recasting spells and other handy things, and generally making what is already a great game even better. though I'd advise vipmud if you plan on playing muds generally, as I myself found it much more user friendly, Alteraeon, and the mushclient pack are the way to go for a fantastic experience, I just wish I could fix my current ambience problem otherwise I'd be on there myself. all the best, dark. - Original Message - From: Kelly Sapergia ksaper...@gmail.com To: gamers@audyssey.org Sent: Tuesday, February 07, 2012 7:22 PM Subject: [Audyssey] Getting Back into Mudding Hi, I'm thinking about getting back into mudding after a few years, and am now trying to figure out what MUD to go for. I remember playing Miriani, but am not interested in that one at present. Can anyone recommend any other good MUDs for a beginner? Also, I've got both VIPMud and MushClient, and am trying to figure out which of the two is the best one to use. Other than the fact that VIPMud is shareware, while MushClient is free, are there any major differences between the two? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Back into Mudding
ah, aardwolf i was on there a while back, however stopped when my computer died and i lost vipmud with all my normal destinations, including cyber assault! :( On 2/7/12, Jenni Palmer jennipal...@socket.net wrote: I play aardwolf. wonder if i could use the spellup plugin type system they have, but most muds don't use the tagging system you can make that output window in mush too, I think heck if aardwolf can put there help files in a window like that - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 1:40 PM Subject: Re: [Audyssey] Getting Back into Mudding Hi Kelly. Alteraeon! A great fantasy mud with literally thousand of rooms, a completely free and unique class system where you can learn virtually anything you want, great writing, and some of the best vi access. See http://audiogames.net/db.php?id=Alter+Aeon for a more complete explaanation. For clients, I personally found Vipmud far easier to use generally, the output window system, the features such as find text in input etc, everything just made life far smoother. however alteraeon is the exception there. Oriol Gomez has created a mushclient pack for the game that turns alteraeon into what is virtually an audio rpg. Not only sounds and music, but also keys to do instant actions in the game at one press, some very clever settings for recasting spells and other handy things, and generally making what is already a great game even better. though I'd advise vipmud if you plan on playing muds generally, as I myself found it much more user friendly, Alteraeon, and the mushclient pack are the way to go for a fantastic experience, I just wish I could fix my current ambience problem otherwise I'd be on there myself. all the best, dark. - Original Message - From: Kelly Sapergia ksaper...@gmail.com To: gamers@audyssey.org Sent: Tuesday, February 07, 2012 7:22 PM Subject: [Audyssey] Getting Back into Mudding Hi, I'm thinking about getting back into mudding after a few years, and am now trying to figure out what MUD to go for. I remember playing Miriani, but am not interested in that one at present. Can anyone recommend any other good MUDs for a beginner? Also, I've got both VIPMud and MushClient, and am trying to figure out which of the two is the best one to use. Other than the fact that VIPMud is shareware, while MushClient is free, are there any major differences between the two? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Re Getting Back into Mudding
Hiya Kelly, Personally I wouldn't recommend alter aeon. I've been on there for a couple years now, and I have to say I'm sick of it. But its ok when you start, but after a while its just not fun, with the amounts of xp being ridiculous! For leveling. Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kelly Sapergia Sent: 07 February 2012 20:04 To: gamers@audyssey.org Subject: [Audyssey] Re Getting Back into Mudding Hi Dark, Thanks for the information about Alter Aeon. I'll take a look at it. Where can the sounds and files for MushClient be downloaded from? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Hi clemment. On the issue of information and practice, I'm afraid you've missed my point rather. My point is not that a blind person cannot! learn to do combos, get a feeling for distance etc, quite obviously people can. it is that lacking the visual information which is available on screen to sighted game players, this initial learning and acquisition of the skills is much harder and takes more effort, simply! because a blind person has far less access to the required information. a sighted player for instance would be very unlikely to cary on with the movements of a combo if they saw that the opponent was not close enough to be hit. a sighted player could instantly see when they were in the corner of a stage, and know that they had to escape or risk a corner trap, even if they'd never played that game before in their life, simply because of how the screen scrolls and where the edge of the stage was. while I don't doubt the work you've put in on beat em ups or the skills you've acquired, I'm afraid I am less sure of your ability to judge the relative ease of playing a game with a beat em up with! vision as opposed to without it, simply because it concerns a lot of information which you have not had direct experiencial access to. As I said, this is not a cryticism of your skills at the games or the work that you've done, sinse you've only ever had the one experience and not the other. as someone who plays from a low vision perspective, I perhaps do have a little more insite here, though even I imagine there are stil a great many factors about the visual experience of games I do not get myself. as to audio games, the simplicity factor is partly as we have said on list before, due to the resources that have been spent on creating the games, and indeed should the same mega millions ever be spent on developing an audio game that would probably not apply, just as pc indi graphical games are far simpler than their mainstream counterparts. The other reason though is that most audio games are what I have called in the past reaction based rather than judgement based ie, they simply rely upon you getting a certain sequence of events into your head and learning to react in one, and only one correct way to those events as soon as possible. here a ship, center it blow it up! rince and repeat. judgement based games, such as most graphical games are, require you to actually learn about, experience and judge a set of factors and decide from a variety of actions which is the best thing to do in a given situation. what we need are audio games that follow the second model. I am however pleased to say that games like Swamp, castaways, time of conflict, the in developement tactical battle and even perilous hearts with it's judgement of animal distance and weapon selection deffinately seem to be heading that way, even if games in the past like superliam have not. Beware the greu! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Clement, you've just put into words something that's been on my mind for a while spacial awareness is a verylarge factor in modern fighting games especially now with the upgrades in sound. another example is in mk, i try to go the whole fight without using scorpion's spear as then it will help me get used to where the characters are on the screen without me having to rely on a move that brings them in close all the time. that's also another use for beginner mode, as it can help you gage hit distances based on where you are in relation to them. i'm not sure how useful that was, and i'm certainly not claiming to be a fighting game expert, far from it. just giving my current experience. now there's a use for mobility that I bet wasn't thought of by the instructures. :D On 2/7/12, Clement Chou chou.clem...@gmail.com wrote: Funny, because I find those combos quite easy to do. While I agree that the sound gives you less information that lets you keep track of your opponent, you have to do that in your head. If I start a match, I keep in mind exactly what movements I make and approximately how far I am from the opponent. I very rarely do jump-in cmbos, but one of my favorites which always works is with one of the SF 4 AE characters, Yun. It's a jumping dive kick, which if not blocked is followed up with two crouching light kicks, a crouching jab, a standing medium punch followed by a lunge punch. It always works, and it's because I can adequately orientate myself and keep my mind focussed on where I am on the screen. Once I've done that, move properties become second-nature. You learn not to combo unless you're sure that's going to hit, and if I'm going to do a combo, I can miss the first punch, but sighted people do that as well... it's no loss, as long as I don't continue the combo or try to. I know many people who would keep going with the sequence, which just gives me time to attack them from a distance. A lot of blind people tend to do that, and I think that's the solution to what your problem seems to be... if you miss the first punch, be smart about it and block. Wait til you're sure you can hit an opponent. This is where your mobility skills can come in handy, since although you aren't walking yourself, you can use that and calculate what movement options both characters are making. Hear your opponent trying to jump in at you, maybe start a combo? Uppercut them out of the air. If you're opponent is dashing in towards you, use a throw and get yourself out of that corner or you're dead. These are basic concepts that sighted people use all the time, and while there is more information to be had if you're sighted, that information is needless... I can figure that out all in my head. If I watch an SSF 4 match online from youtube, I can commentate what is going on, almost perfectly because I know what they're doing based on what I hear. That's how detailed modern fighting games are. As to audio games... yes, the sounds are very clear. However, as I keep saying, they're almost too clear. And most audo games have very few ins and outs to learn... which is the problem. Most of them are so simple, and there's nothing to figure out on your own because the game explains everything to you. Take something like judgement day. In modern mainstream scrolling shooters like time crisis 4, 1942 Joint Strike, the enemy properties are not explained... and the way one tells is by harsh experience based on how the enemy looks. The same should be the case... the fact that helicopters take more hits should be left for the player to find out as a mainstream game would do it. Or, when the game is released, that is what an Faq would be good for, and that's precisely why there are no walkthroughs for most audio games.. because they're so simple that one really doesn't need one. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 12:29 AM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Hi Clemment. I'm afraid having played fighting games visually, and also (after I'd heard about beat em ups sound access), turning off the monitor and trying them without I disagree on a sighted person learning move properties being identical to a blind person learning it's sound. When playing street fighter two, one combo I tried to learn was ryu's punch in the air, punch on the ground, jab dragon. It would be pretty obvious to me if I'd got the timing for the first punch wrong, sinse I'd see! that the opponent was too far away or too close. I'd be able to adjust my timing the next time I tried the combo, punch slightly earlier or later. This is because as you've said yourself, fighting games are not simply boppit style sequences of pressing buttons in a streight out rythm, but pressing buttons in accordance with the relative position of the two
Re: [Audyssey] Re Getting Back into Mudding
Hi Kelly. if you grab the pack from http://www.oriolg.es/mush.php everythig is there, including an updater that will download the sounds and music for you. I'm not exactly sure how to install it into a preexisting copy of mushclient, though I'm guessing you just install it in the same folder, then just use the shortcuts to play alteraeon, but perhaps someone with more mushclient experience would know. Alternatively of course you could just install the Alteraeon pack in another folder, separate from your initial mushclient install, sinse it's fairly good about installing wherever you want it and just running from the install folder. Hth. Beware the grue! dark. - Original Message - From: Kelly Sapergia ksaper...@gmail.com To: gamers@audyssey.org Sent: Tuesday, February 07, 2012 8:03 PM Subject: [Audyssey] Re Getting Back into Mudding Hi Dark, Thanks for the information about Alter Aeon. I'll take a look at it. Where can the sounds and files for MushClient be downloaded from? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Re Getting Back into Mudding
I completely disagree. I think that alter is a great mud, no matter what level, same with Project bob and others. If you get tired of it, then find something else to do. I've been on alter for a few months, and have gotten several people into it. I have met some realy great friends on their, who are always ready to group. With the added thing of Dentin adding new classes, it''ll be even more fun when those are released. So, I completely disagree with you. Mike. On Feb 7, 2012, at 3:36 PM, Ben wrote: Hiya Kelly, Personally I wouldn't recommend alter aeon. I've been on there for a couple years now, and I have to say I'm sick of it. But its ok when you start, but after a while its just not fun, with the amounts of xp being ridiculous! For leveling. Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kelly Sapergia Sent: 07 February 2012 20:04 To: gamers@audyssey.org Subject: [Audyssey] Re Getting Back into Mudding Hi Dark, Thanks for the information about Alter Aeon. I'll take a look at it. Where can the sounds and files for MushClient be downloaded from? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Back into Mudding
That's a mud that I tried once, and never went back to. Didn't they have a sound pack? Do they have one for mush? I wouldn't mind giving it another try, but last time I tried it, the mud was always dead. Nobody around to help out. Mike. On Feb 7, 2012, at 2:32 PM, Johnny Tai wrote: I'd recommend cyberassault.org port 1. It's a modern/scifi mud with lots of changes coming up and a dedicated group of people working on the world every day. We're easy going and very friendly to new players. see the website: www.cyberassault.org for more info. Hope to see ya there --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Voices For Swamp
I just skipped all that. Wanted to use my mixer, but was having a bit of trouble with it, so used my headset with reaper, and had it record straight to flac and threw them in my dropbox, and emailed them to Kai. Mike. On Feb 7, 2012, at 1:39 PM, Christopher Bartlett wrote: A note of information, it actually took me about an hour to do two full submissions, which included finding batteries for my r09, loading up the web page, switching headphones to find the distance sweet-spot to hold the recorder, recording two complete sets of the phrases in different voice characters, loading up said recordings in Reaper, (which included changing my loading preferences to send .wav files to Reaper), figuring out how to render from Reaper, cursing a blue streak for Reaper not seeing the lame encoder I know I've installed, switching over to flak and rendering, copying said files to my drop box account, then going up on the site and posting said links. Since Jeremy/Kai are doing all the processing, all you need is a good quality recording device, whether your computer or as in my case an external digital recorder. I suspect even a Vrstream would do if you converted the amr files to mp3, since stereo v. mono probably doesn't matter. So get to it. Christopher Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Re Getting Back into Mudding
I must confess I agree mike. alter is awsome, I'm just sorry the ambience issue has put me off playing a little currently, sinse now my guidedog is quite happy and I can take my attention off her for long periods, i'd love to get back into the game as I haven't played sinse october! Beware the grue! dark. - Original Message - From: Mike blindndanger...@aim.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 8:53 PM Subject: Re: [Audyssey] Re Getting Back into Mudding I completely disagree. I think that alter is a great mud, no matter what level, same with Project bob and others. If you get tired of it, then find something else to do. I've been on alter for a few months, and have gotten several people into it. I have met some realy great friends on their, who are always ready to group. With the added thing of Dentin adding new classes, it''ll be even more fun when those are released. So, I completely disagree with you. Mike. On Feb 7, 2012, at 3:36 PM, Ben wrote: Hiya Kelly, Personally I wouldn't recommend alter aeon. I've been on there for a couple years now, and I have to say I'm sick of it. But its ok when you start, but after a while its just not fun, with the amounts of xp being ridiculous! For leveling. Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kelly Sapergia Sent: 07 February 2012 20:04 To: gamers@audyssey.org Subject: [Audyssey] Re Getting Back into Mudding Hi Dark, Thanks for the information about Alter Aeon. I'll take a look at it. Where can the sounds and files for MushClient be downloaded from? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Bug in Swamp
Hi not sure if this has happened to anyone else, but I was just playing swamp and was in the defensive room of Safe Zone when a Zombey appeared infront of me, and because i couldn't attack him I got killed. Just en case it's not a but I've taken the game off my computer and am now re-enstalling from scratch. I also can't get the beakon for the exit of the safe zone to work, pressing shift and ` does nothing. Thanks from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
No no, I do get your point. What I was merely pointing out is that it isn't nearly as hard as you seem to think it is. This isn't just all based on assumptions, this is based on what I hear from sighted players who I've talked to, ones who've accepted that I'm blind and still am a halfway decent player, and who I've discussed this issue with over and over again. You;d be surprised how many sighted people will constantly just stand there and mash out uppercuts which don't hit. And being in a corner is something anyone can figure out if they're keeping track of where the opponent is in relation to themselves and what the opponent is doing. If my opponent keeps trying to hit me with moves like fireballs that keep me in the same place I can also instantly tell that I'm in a corner. It's things like that which makes visual information unnecessary, and that's what I've heard from a few high-level players who I talk to. as to the work I put in. It honestly is not all that much. Despite playing mainstream games growing up, I took about a 5 year break from them and then seriously gotten back into them. They weren't very hard to pick up despite the fact that I forgot completely how to play them, since when I was younger all I did was more or less button mash and didn't pay attention to sound detail at all. I think we've had the discussion about reaction vs. Judgement based games before. Though I have to disagree about mainstream indi games being simpler than their bigger industrially produced counterparts... I played an indi game from Japan recently and it was a fighting game on the level of street fighter 3 third strike, which was produced by Capcom... and there are plenty of indi games on xbox live which are quite complex. Although, as you said, games like swamp do require some thinking, which is why I like them. But the fact is for most games there are just no ins and outs to work with. And however limitted resources you have, design is what it comes down to. I have several designs that I would like to put into fruition, and programming is the only thing stopping me. I have sounds that I would like to use, a story, etc. The only thing I lack is the ability to program said ideas. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 12:36 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Hi clemment. On the issue of information and practice, I'm afraid you've missed my point rather. My point is not that a blind person cannot! learn to do combos, get a feeling for distance etc, quite obviously people can. it is that lacking the visual information which is available on screen to sighted game players, this initial learning and acquisition of the skills is much harder and takes more effort, simply! because a blind person has far less access to the required information. a sighted player for instance would be very unlikely to cary on with the movements of a combo if they saw that the opponent was not close enough to be hit. a sighted player could instantly see when they were in the corner of a stage, and know that they had to escape or risk a corner trap, even if they'd never played that game before in their life, simply because of how the screen scrolls and where the edge of the stage was. while I don't doubt the work you've put in on beat em ups or the skills you've acquired, I'm afraid I am less sure of your ability to judge the relative ease of playing a game with a beat em up with! vision as opposed to without it, simply because it concerns a lot of information which you have not had direct experiencial access to. As I said, this is not a cryticism of your skills at the games or the work that you've done, sinse you've only ever had the one experience and not the other. as someone who plays from a low vision perspective, I perhaps do have a little more insite here, though even I imagine there are stil a great many factors about the visual experience of games I do not get myself. as to audio games, the simplicity factor is partly as we have said on list before, due to the resources that have been spent on creating the games, and indeed should the same mega millions ever be spent on developing an audio game that would probably not apply, just as pc indi graphical games are far simpler than their mainstream counterparts. The other reason though is that most audio games are what I have called in the past reaction based rather than judgement based ie, they simply rely upon you getting a certain sequence of events into your head and learning to react in one, and only one correct way to those events as soon as possible. here a ship, center it blow it up! rince and repeat. judgement based games, such as most graphical games are, require you to actually learn about, experience and judge a set of factors and decide
Re: [Audyssey] Re Getting Back into Mudding
I have to agree with Clement on this one. When it comes right down to it, we can be just as good, if not better in some cases, than a lot of sighted gamers in fighting games. Beat 'em Ups are a different story entirely, those are side-scrolling stages with multiple enemies where you're fighting more than one enemy at a time, and the controls are usually not as complex but take more visual input to use to their fullest potential, for example, throwing enemies into other enemies regularly, making use of special moves at the most opportune times, etc. Fighting games though, are just one-on-one battles where the stages can be large, but the battling area is generally small and you can't get more than a certain distance from your opponent. It is completely possible to get used to and react to every sound event. I'm not as hardcore with fighting games as clement, but I can generally beat them and I can generally beat sighted players at them when playing multiplayer. And that's without hardly any practice at all, when I get a fighting game, I sit down with it, learn the menues quickly, figure out the character select screen and jump right into battling and story mode with the ocasional split off into training mode just to try to figure out a cool move I performed. People like Clement sit and practice every move in and out of battle and learn, in great depth, the mechanics of the game and how every single thing works, while working on their skills. Most games I would agree with you dark, aren't really playable on the same level as sighted people. Fighting games however, very much are. You're wrong about sighted people not continuing a combo when they miss, they're called dial-a-combo's for a reason, people dial them just like they do with phones, and some people just can't adapt. We hear the sound of a miss and continue with the combo anyway, they see it and continue it, I've seen my friends to it all the time. And like I said before there are people that play just by mashing buttons, they're called, ironically enough, button mashers. So really Clement takes the cake, the platter and most of the table with this one. -- From: dark d...@xgam.org Sent: Tuesday, February 07, 2012 01:40 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Re Getting Back into Mudding Hi Kelly. if you grab the pack from http://www.oriolg.es/mush.php everythig is there, including an updater that will download the sounds and music for you. I'm not exactly sure how to install it into a preexisting copy of mushclient, though I'm guessing you just install it in the same folder, then just use the shortcuts to play alteraeon, but perhaps someone with more mushclient experience would know. Alternatively of course you could just install the Alteraeon pack in another folder, separate from your initial mushclient install, sinse it's fairly good about installing wherever you want it and just running from the install folder. Hth. Beware the grue! dark. - Original Message - From: Kelly Sapergia ksaper...@gmail.com To: gamers@audyssey.org Sent: Tuesday, February 07, 2012 8:03 PM Subject: [Audyssey] Re Getting Back into Mudding Hi Dark, Thanks for the information about Alter Aeon. I'll take a look at it. Where can the sounds and files for MushClient be downloaded from? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Hi clemment. It might be that you have unusual spacial abilities, but I'm afraid I still disagree on the inequities of information. Obviously, it's something you can practice and improve at to the point where it is less trouble, but it is the fact that it's any trouble at all! that makes the difference to acess here, and that is of course not counting things like learning menues, looking up and reading faqs to tell you the moves in a new game and the text of combos etc. As to game design you are right up to a point, but I'd also suggest that in matters like sound complexity (which was one you mentioned), resources make a huge difference. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Re Getting Back into Mudding
shaddow dragon, i repeat, I am not arguing that a blind person cannot be as good, acquire the skills or anything else. i am simply saying that such acquisition of skill takes more work! than a sighted person needs to put in to become equally skilled, which is why the games are inaccessible. Beware the grue! Dark. - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 9:14 PM Subject: Re: [Audyssey] Re Getting Back into Mudding I have to agree with Clement on this one. When it comes right down to it, we can be just as good, if not better in some cases, than a lot of sighted gamers in fighting games. Beat 'em Ups are a different story entirely, those are side-scrolling stages with multiple enemies where you're fighting more than one enemy at a time, and the controls are usually not as complex but take more visual input to use to their fullest potential, for example, throwing enemies into other enemies regularly, making use of special moves at the most opportune times, etc. Fighting games though, are just one-on-one battles where the stages can be large, but the battling area is generally small and you can't get more than a certain distance from your opponent. It is completely possible to get used to and react to every sound event. I'm not as hardcore with fighting games as clement, but I can generally beat them and I can generally beat sighted players at them when playing multiplayer. And that's without hardly any practice at all, when I get a fighting game, I sit down with it, learn the menues quickly, figure out the character select screen and jump right into battling and story mode with the ocasional split off into training mode just to try to figure out a cool move I performed. People like Clement sit and practice every move in and out of battle and learn, in great depth, the mechanics of the game and how every single thing works, while working on their skills. Most games I would agree with you dark, aren't really playable on the same level as sighted people. Fighting games however, very much are. You're wrong about sighted people not continuing a combo when they miss, they're called dial-a-combo's for a reason, people dial them just like they do with phones, and some people just can't adapt. We hear the sound of a miss and continue with the combo anyway, they see it and continue it, I've seen my friends to it all the time. And like I said before there are people that play just by mashing buttons, they're called, ironically enough, button mashers. So really Clement takes the cake, the platter and most of the table with this one. -- From: dark d...@xgam.org Sent: Tuesday, February 07, 2012 01:40 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Re Getting Back into Mudding Hi Kelly. if you grab the pack from http://www.oriolg.es/mush.php everythig is there, including an updater that will download the sounds and music for you. I'm not exactly sure how to install it into a preexisting copy of mushclient, though I'm guessing you just install it in the same folder, then just use the shortcuts to play alteraeon, but perhaps someone with more mushclient experience would know. Alternatively of course you could just install the Alteraeon pack in another folder, separate from your initial mushclient install, sinse it's fairly good about installing wherever you want it and just running from the install folder. Hth. Beware the grue! dark. - Original Message - From: Kelly Sapergia ksaper...@gmail.com To: gamers@audyssey.org Sent: Tuesday, February 07, 2012 8:03 PM Subject: [Audyssey] Re Getting Back into Mudding Hi Dark, Thanks for the information about Alter Aeon. I'll take a look at it. Where can the sounds and files for MushClient be downloaded from? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
But that's just it... it isn't any trouble. And you make it sound like we're the only ones who read faqs when in fact, we aren't. Sighted gamers, once again, do as much looking up as we do... this is why faqs are there. Command lists only give special moves and supers, they do not list combos or anything like that. Though I guess the trouble thing is a personal approach... I have no trouble at all with these games, and menus aren't a big deal... honest answer? I don't know half the menus of the games I play... I just need to memorize the options that I use. Though I will agree that sound complexity in an audio game does take resources. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 1:23 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Hi clemment. It might be that you have unusual spacial abilities, but I'm afraid I still disagree on the inequities of information. Obviously, it's something you can practice and improve at to the point where it is less trouble, but it is the fact that it's any trouble at all! that makes the difference to acess here, and that is of course not counting things like learning menues, looking up and reading faqs to tell you the moves in a new game and the text of combos etc. As to game design you are right up to a point, but I'd also suggest that in matters like sound complexity (which was one you mentioned), resources make a huge difference. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Hi Clemment. I am not saying you personally cannot play such games, or that sighted people do not use faqs. i am saying that the amount of time and trouble it takes a sighted user, from the day he/she gets the game out of the box to the point of acquiring a certain loevel of proficiency at that game will be less than the same amount of time and trouble taken by a blind user. this is an average, some sighted users may be worse, some blind users better, but it is a question of general mean average balanced out betwene the groups. for example, a blind user needs to memorize options, however quickly you can do this, it will not be as instant as the sighted user who can read them. A blind user canot read the special move names and descriptions, and thus with the absense of a faq has no idea what is going on in the game. A sighted user has all that information instantly available. this is why the games are inaccessible, and will remain so until the same amount of information and feedback is given within the game to a blind user as a sighted user. What you do with that information, how well you play, whether you look at faqs or whatever is irrelevant to that central point. Afterall, these games are not called video games because they play by sound. Bewre the grue! #dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Voices For Swamp
Greetings Dan. The link in the email I sent should provide the details you need to make and post the recording. Most people are just emailing him dropbox links, and that's probably the best option, though you definitely can still email the mp3 file to him. Kai - Original Message - From: dan cook dan.sc...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 8:28 AM Subject: Re: [Audyssey] Voices For Swamp you know, I completely forgot about this. this is something i'd definitely consider doing, is it best to contact jeremy off list? or could you help set me up Kai. On 2/7/12, Kai wraith...@comcast.net wrote: Greetings List. I'd just like to take a bit of time to remind you all that Swamp is still looking for vocal talent contributions. It's been a week since Aprone's post, and I've so far only got 11 viable voice selections from nine vocalists. That seems disappointingly few to me, and I'd like to urge those of you who enjoy Swamp and have been wanting to be a part of it to take this opportunity and contribute your voice to the project. It doesn't take much time (an hour at most), and you get the chance to be a part of one of the most popular games in the Audio Games community. I'd also like to urge any female list members to contribute their voice, as we currently only have one viable female selection (two, if I can get one of the volunteers to resubmit her entry). Time and again I've heard requests for female voices in Swamp, and I am only able to deliver what you guys give me to work with. I tried to add Aprone's original email to this one, but it seems that the size limit on the list won't let me make such a post. Below, therefore, is a link to the a discussion forum on Audiogames which contains Aprone's original email, as well as some comments and clarifications. Feel free to ask questions either here or there. http://forum.audiogames.net/viewtopic.php?id=7205 Again, I'd like to urge each and every one of you who enjoys Swamp to take at most an hour out of your time and give something back to one of the most popular audio Games to date. Thank you in advanced to those who have or are going to submit an entry, and I look forward to having you be a part of the Swamp epidemic. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Not always. In fact, not at all in most of the older games. In older games that's exactly why there were FAQ's, because you either had to buy a separate strategy guide in addition to the game, or do a ton of experimentation. In the newer games they often include movelists, but they aren't always complete and they don't tell you how to string together some combos, or use juggling, etc. There's only one part of fighting games I think sighted people have better luck with than we do, and that's tutorials, where they show you how to do something and you're expected to repeat it exactly. Usually we can't do those unless the tutorial is voiced, but the tutorial usually isn't necessary either, though you might get a trophy or XBox achievement for completing it. Either way I still agree with clement, the only reason blind and sighted people in general have differing levels of proficiency in fighting games is because a lot of blind people refuse to even try them given preconceptions like this one. I've played and beaten many fighting games, more than I care to count, and I find them just as easy to pick up and play as most audiogames, if not easier in some cases, like bokurano daiboukenn. Though some of that was due to lack of translation. And I'm not even as into those types of games as some of the blind gamers. -- From: dark d...@xgam.org Sent: Tuesday, February 07, 2012 02:37 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Hi Clemment. I am not saying you personally cannot play such games, or that sighted people do not use faqs. i am saying that the amount of time and trouble it takes a sighted user, from the day he/she gets the game out of the box to the point of acquiring a certain loevel of proficiency at that game will be less than the same amount of time and trouble taken by a blind user. this is an average, some sighted users may be worse, some blind users better, but it is a question of general mean average balanced out betwene the groups. for example, a blind user needs to memorize options, however quickly you can do this, it will not be as instant as the sighted user who can read them. A blind user canot read the special move names and descriptions, and thus with the absense of a faq has no idea what is going on in the game. A sighted user has all that information instantly available. this is why the games are inaccessible, and will remain so until the same amount of information and feedback is given within the game to a blind user as a sighted user. What you do with that information, how well you play, whether you look at faqs or whatever is irrelevant to that central point. Afterall, these games are not called video games because they play by sound. Bewre the grue! #dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Voices For Swamp
. In advance I'd like to thank all who submit voices, and I hope that no one is upset if their own voice doesn't end up in the game for whatever reason. Please know that it won't be meant as anything personal. Hopefully after these submissions we will have a more expressive set of voices as well as some female voices, which have been needed for quite some time. Thanks once again! You can mail your submissions to me: jer...@kaldobsky.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6865 (20120207) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6866 (20120207) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6866 (20120207) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
I will agree there. Though I disagree about knowledge of the game itself... the first day I picked up soul calibur five I brought it home, unpacked it, and leapt right into story mode... and knew half the moves already. Why? Because movelists float around the internet well before the game is released because of different builds with the game and usually reflect the latest build. As for it taking longer to reach a level of skill, the only thing worth comparing here is memorization of options. And so long as you can jump into a mode and play the first time you get a game, everything else can be learned later. I can tell you for sure that I know at least half the mechanics in the game Street fighter x tekken, and that game isn't coming out for another month or so. And one thing that will make the games slightly more accessible? The characters will be announced as you scroll through the character selection screen. So in the memorization department I agree with you. But as to skill at the actual game... one does not need to take longer just because they're blind. I bought SC 5 the first day, had a few friends come over, and beat them all despite them having read the command lists from top to bottom. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 1:37 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Hi Clemment. I am not saying you personally cannot play such games, or that sighted people do not use faqs. i am saying that the amount of time and trouble it takes a sighted user, from the day he/she gets the game out of the box to the point of acquiring a certain loevel of proficiency at that game will be less than the same amount of time and trouble taken by a blind user. this is an average, some sighted users may be worse, some blind users better, but it is a question of general mean average balanced out betwene the groups. for example, a blind user needs to memorize options, however quickly you can do this, it will not be as instant as the sighted user who can read them. A blind user canot read the special move names and descriptions, and thus with the absense of a faq has no idea what is going on in the game. A sighted user has all that information instantly available. this is why the games are inaccessible, and will remain so until the same amount of information and feedback is given within the game to a blind user as a sighted user. What you do with that information, how well you play, whether you look at faqs or whatever is irrelevant to that central point. Afterall, these games are not called video games because they play by sound. Bewre the grue! #dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Sorry again forthe double post, but I do have to agree that tutorials, while possibly an issue, aren't really necessary... and as to having no idea what's going on, in most fighting games... that isn't a problem when the name of the move is being shouted so loud. Gotta love anime for that. hahaha - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 1:49 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Not always. In fact, not at all in most of the older games. In older games that's exactly why there were FAQ's, because you either had to buy a separate strategy guide in addition to the game, or do a ton of experimentation. In the newer games they often include movelists, but they aren't always complete and they don't tell you how to string together some combos, or use juggling, etc. There's only one part of fighting games I think sighted people have better luck with than we do, and that's tutorials, where they show you how to do something and you're expected to repeat it exactly. Usually we can't do those unless the tutorial is voiced, but the tutorial usually isn't necessary either, though you might get a trophy or XBox achievement for completing it. Either way I still agree with clement, the only reason blind and sighted people in general have differing levels of proficiency in fighting games is because a lot of blind people refuse to even try them given preconceptions like this one. I've played and beaten many fighting games, more than I care to count, and I find them just as easy to pick up and play as most audiogames, if not easier in some cases, like bokurano daiboukenn. Though some of that was due to lack of translation. And I'm not even as into those types of games as some of the blind gamers. -- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Hi. I'm afraid we are probably at an empass here. I myself just feel that however good you are, the larning curve is just far steeper for a blind person that a sighted person, simply because you lack all relevant information, and until! that information is present in the game, from the company who make it, not in a faq, then a game won't count as accessible, --- playable yes, maybe even playable without too much trouble, but not accessible the way a game you can play with your screen reader is accessible. that is why games like Soul Calibur won't be getting pages on audiogames.net unless they have at least speaking menues, speaking movelists and tutorials, and possibly even some set of sound effects to indicate as much about character position in sound as a sighted player gets in graphics. as I said this isn't to say it can't! be done, only that it's far more trouble. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Alteraeon mush pack, music and ambience not working
Hi. i mentioned this before, but now I really! want to get it fixed. My back ground music and ambience are both just not working properly in the game. Both are turned on and have the right volumes, but when I start off, I only get ambience. When I go to another area, the ambience goes, and I may or may not get just music, it seems to depend on the area. these are areas like the viking village in Arcase and Gad's landing that have both music and ambience. I've tried reinstalling mud, and tried on two different machines, but neither seems to work, though battle music still seems okay. I don't know why, but I'm really! missing getting music and ambience in the game, sinse they always changed the experience for me, and I'd love to get them back. I'd deffinately appreciate any suggestions, or if this is a bug, for it to be fixed. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
I was just going to say... this discussion has probably run its course. As friends must do, I think we'll just have to agree to disagree on this one. But before we wrap up... here's my question. If you were to make a fighting game that was purely audio-based, what would you add? Besides speaking menus and having more than the usual things voiced, that is? How would you add sounds detail to a game to help the totally blind, but make it subtle enough not to ruin the atmosphere of a game? - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 2:14 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Hi. I'm afraid we are probably at an empass here. I myself just feel that however good you are, the larning curve is just far steeper for a blind person that a sighted person, simply because you lack all relevant information, and until! that information is present in the game, from the company who make it, not in a faq, then a game won't count as accessible, --- playable yes, maybe even playable without too much trouble, but not accessible the way a game you can play with your screen reader is accessible. that is why games like Soul Calibur won't be getting pages on audiogames.net unless they have at least speaking menues, speaking movelists and tutorials, and possibly even some set of sound effects to indicate as much about character position in sound as a sighted player gets in graphics. as I said this isn't to say it can't! be done, only that it's far more trouble. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Alteraeon mush pack, music and ambience not working
Why not just turn them off? They really aren't needed at all. Sent from my iPhone On Feb 7, 2012, at 5:22 PM, dark d...@xgam.org wrote: Hi. i mentioned this before, but now I really! want to get it fixed. My back ground music and ambience are both just not working properly in the game. Both are turned on and have the right volumes, but when I start off, I only get ambience. When I go to another area, the ambience goes, and I may or may not get just music, it seems to depend on the area. these are areas like the viking village in Arcase and Gad's landing that have both music and ambience. I've tried reinstalling mud, and tried on two different machines, but neither seems to work, though battle music still seems okay. I don't know why, but I'm really! missing getting music and ambience in the game, sinse they always changed the experience for me, and I'd love to get them back. I'd deffinately appreciate any suggestions, or if this is a bug, for it to be fixed. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] audio fighting game was: Re: Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Agreed Clemment, it's been an interesting discussion. Now, moving on, other than obviously voiced text for movelists, menues, tutorials etc, I'd add the following: 1: positional sterrio audio that alters according to the opponent's relative position to the player, not the relative position of the two characters on a larger sterrio field. what I mean here is that at the moment, if both of your characters are on the left of the arena, you here all their sounds in the left, even if your opponent comes relatively closer to you. By having the sterrio sounds related not to the overall position of the players but the relative position of your opponent, (rather the way objects in 2D audio games work), you could then be able to judge distance and position far more exactly. 2: different audio versions of the same move. currently, a light, medium or fierce special has the same sound. If however pitch alteration or some sort of similar indication was added to that sound, you could tell which hadoken was being used on you. Also needless to say, the sounds for projectile moves would need to continue altering in relative horizontal sterrio position until they were off the screen, rather than you just getting a sound to indicate they'd been launched and having to judge. this would make such things as knockbacks into projectiles, or walking behind a projectile to attack the opponent far easier to judge. 3: A universal system of hit sounds to indicate the relative vertical position of a move. currently, though there are jump sounds and by listening to the jump of an opponent you can tell when he/she is in the air and when in the arc of that jump he/she launches a move, there is no way to tell where that move is aimed to hit. for instance, Sagat and Vega used to have a very nasty 30 digree heavy kick in the air, that could be launched from a jump, but hit fairly deep into your opponent's sprite, so deep in fact sometimes it could require a low block rather than a high one. there is no way in audio of telling the precise targit of such a move. The same goes for distinguishing sweeps from crouching upwards kicks, uppercuts from low elbow jabs etc. therefore, in addition to the voice sample for the sound of the hit, i'd suggest the accompanying wind sound be played at different pitches to indicate the vertical targit of the blow. The same could be used to indicate the path of a spinning or arcing special such as sumo torpedo, cannon ball spin or even just a slide attack, indeed a series of altered wind sounds could tell you precisely where your opponent was vertically during the arcing move. 4: Ducking sound/stand up . Again like the jumping sound really. Once ducking you wouldn't need it to be constant, but just an indication that now your oponent was A, a smaller targit and B, probably would be in a good position to counter high or arial attacks. no need for something constant, just a hmmm! would do, with a similar specific double feet tap on floor sound for standing. 5: more obvious footstep and taunt sounds. Obviously some games have or do not have footsteps, but in an audio fighting game they'd need to be standard, so you could tell your opponents relative distance to you even when she/he wasn't actually doing any moves or jumping, with the relative positional audio mentioned earlier this would be more than enough. At the start of the match, indicate distance by horizontally positioning the taunts of both characters in the relative audio space. 6: Obvious knock down and get up sounds. same as above really, some games do it, some don't, but it would need to be there to give you the information of when your opponent was on the ground and whe he/she got up. Obviously the standing sound could be the same as for standing from a crouch. 7: hit against corner sound. No need for a constant sound in the corner, indeed that could be quite destracting, but some sound when the opponent's body strikes the corner would be useful, twang of ring ropes, hit against a wall, something like that. 9: description of moves. in the movelist, in addition to voicing the buttons needed for the move, a description would need to be there too, sinse the system i've outlined, though it could tell you the type, direction, hit area and speed of any move, couldn't tell you whether it's a punch or a kick, or a headbut come to that! you could probably play quite adequately without such information, but A, it's good to know, and B, it would probably help you formulate logical combos. 9: pre match sequence playing stage ambience and/or description. Ambient sounds during the game would probably be destracting, so probably it would be best during the fight to keep just the fight sounds for characters and music. however, a sequence at the start with ambience sounds and some sort of audio stage description to let you know whether you were on a beach, in a
[Audyssey] Need help with QuentinC play room.
Hello, I was hoping that someone on here would be of some help! I heard that I can add and take away computer players, if that is true can someone please tell me the command? Thanks! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Alteraeon mush pack, music and ambience not working
Because for me tey're a very fun and desireable part of the game that I happen to really enjoy, which contributes hugely to the atmosphere of the Alteraeon world. Beware the grue! dark. - Original Message - From: blindndanger...@aim.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 10:55 PM Subject: Re: [Audyssey] Alteraeon mush pack, music and ambience not working Why not just turn them off? They really aren't needed at all. Sent from my iPhone On Feb 7, 2012, at 5:22 PM, dark d...@xgam.org wrote: Hi. i mentioned this before, but now I really! want to get it fixed. My back ground music and ambience are both just not working properly in the game. Both are turned on and have the right volumes, but when I start off, I only get ambience. When I go to another area, the ambience goes, and I may or may not get just music, it seems to depend on the area. these are areas like the viking village in Arcase and Gad's landing that have both music and ambience. I've tried reinstalling mud, and tried on two different machines, but neither seems to work, though battle music still seems okay. I don't know why, but I'm really! missing getting music and ambience in the game, sinse they always changed the experience for me, and I'd love to get them back. I'd deffinately appreciate any suggestions, or if this is a bug, for it to be fixed. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Still having directx problems.
Hey, Thomas. I follow your instructions but Railracer will still not work on my Windows seven thirty two bit machine. I am also wondering why I keep getting the same error message when I run Descent into madness. Both games tell me the same thing which is the path can't be found. I hope you or anyone can help me out! Thanks, for the help! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What has happen to applevis.com?
This is what I see when I go to the given website: Welcome to AppleVis A community-powered website for blind and vision-impaired users of Apple devices. Is this what you were expecting? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Tuesday, February 07, 2012 2:46 PM To: gamers@audyssey.org Subject: [Audyssey] What has happen to applevis.com? Hey, I just went to http://www.applevis.com, and the website was alot different. I don't know if the site has been change to another address or if applevis is nolonger around. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bug in Swamp
Hi, The bug about a zombie spawning inside the safe zone has happened before. when aprone knows about it, he removes the offender. So no need to remove and reinstall, it's not you. In fact. There was 2 of them inside the safe zone. How do I know, my sighted son who plays, told me. What can you do about it? Nothing. Just avoid them till they are gone. If it happens again, and you get hit inside the safe zone, walk away from the zombie. Remember, you can not attack inside the safe zone. As for the beacon issue, that one is strange. Do any of your other beacons work? Try again and see if it works. Shermanator - Original Message - From: Lori Duncan lori_dunca...@hotmail.com Sent: Tuesday, February 07, 2012 2:11 PM Hi not sure if this has happened to anyone else, but I was just playing swamp and was in the defensive room of Safe Zone when a Zombey appeared infront of me, and because i couldn't attack him I got killed. Just en case it's not a but I've taken the game off my computer and am now re-enstalling from scratch. I also can't get the beakon for the exit of the safe zone to work, pressing shift and ` does nothing. Thanks from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Re Getting Back into Mudding
Ultra for me is extremely boring and waste of time Sent from my iPhone On Feb 7, 2012, at 2:53 PM, Mike blindndanger...@aim.com wrote: I completely disagree. I think that alter is a great mud, no matter what level, same with Project bob and others. If you get tired of it, then find something else to do. I've been on alter for a few months, and have gotten several people into it. I have met some realy great friends on their, who are always ready to group. With the added thing of Dentin adding new classes, it''ll be even more fun when those are released. So, I completely disagree with you. Mike. On Feb 7, 2012, at 3:36 PM, Ben wrote: Hiya Kelly, Personally I wouldn't recommend alter aeon. I've been on there for a couple years now, and I have to say I'm sick of it. But its ok when you start, but after a while its just not fun, with the amounts of xp being ridiculous! For leveling. Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kelly Sapergia Sent: 07 February 2012 20:04 To: gamers@audyssey.org Subject: [Audyssey] Re Getting Back into Mudding Hi Dark, Thanks for the information about Alter Aeon. I'll take a look at it. Where can the sounds and files for MushClient be downloaded from? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Re Getting Back into Mudding
That's your opinion, but I'd rather play a well coded game like alter, then some half assed thrown together thing that's got bugs all through it and is unbalanced. But to each his own. Mike. On Feb 7, 2012, at 7:04 PM, Mike Maslo wrote: Ultra for me is extremely boring and waste of time Sent from my iPhone On Feb 7, 2012, at 2:53 PM, Mike blindndanger...@aim.com wrote: I completely disagree. I think that alter is a great mud, no matter what level, same with Project bob and others. If you get tired of it, then find something else to do. I've been on alter for a few months, and have gotten several people into it. I have met some realy great friends on their, who are always ready to group. With the added thing of Dentin adding new classes, it''ll be even more fun when those are released. So, I completely disagree with you. Mike. On Feb 7, 2012, at 3:36 PM, Ben wrote: Hiya Kelly, Personally I wouldn't recommend alter aeon. I've been on there for a couple years now, and I have to say I'm sick of it. But its ok when you start, but after a while its just not fun, with the amounts of xp being ridiculous! For leveling. Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kelly Sapergia Sent: 07 February 2012 20:04 To: gamers@audyssey.org Subject: [Audyssey] Re Getting Back into Mudding Hi Dark, Thanks for the information about Alter Aeon. I'll take a look at it. Where can the sounds and files for MushClient be downloaded from? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Alteraeon mush pack, music and ambience not working
Ah ok. I find them more annoying then helpful, so just turn them off. I'd get in touch with Kurek in game, or Oriol out of game, and talk to him about it. He'd probably know how to fix it. Mike. On Feb 7, 2012, at 6:14 PM, dark wrote: Because for me tey're a very fun and desireable part of the game that I happen to really enjoy, which contributes hugely to the atmosphere of the Alteraeon world. Beware the grue! dark. - Original Message - From: blindndanger...@aim.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 10:55 PM Subject: Re: [Audyssey] Alteraeon mush pack, music and ambience not working Why not just turn them off? They really aren't needed at all. Sent from my iPhone On Feb 7, 2012, at 5:22 PM, dark d...@xgam.org wrote: Hi. i mentioned this before, but now I really! want to get it fixed. My back ground music and ambience are both just not working properly in the game. Both are turned on and have the right volumes, but when I start off, I only get ambience. When I go to another area, the ambience goes, and I may or may not get just music, it seems to depend on the area. these are areas like the viking village in Arcase and Gad's landing that have both music and ambience. I've tried reinstalling mud, and tried on two different machines, but neither seems to work, though battle music still seems okay. I don't know why, but I'm really! missing getting music and ambience in the game, sinse they always changed the experience for me, and I'd love to get them back. I'd deffinately appreciate any suggestions, or if this is a bug, for it to be fixed. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Re Getting Back into Mudding
Dragon realms by far for me is the best. There is more then just killing all the time or questing where you kill some more. Not only that but the crafting system is awesome Sent from my iPhone On Feb 7, 2012, at 6:09 PM, Mike blindndanger...@aim.com wrote: That's your opinion, but I'd rather play a well coded game like alter, then some half assed thrown together thing that's got bugs all through it and is unbalanced. But to each his own. Mike. On Feb 7, 2012, at 7:04 PM, Mike Maslo wrote: Ultra for me is extremely boring and waste of time Sent from my iPhone On Feb 7, 2012, at 2:53 PM, Mike blindndanger...@aim.com wrote: I completely disagree. I think that alter is a great mud, no matter what level, same with Project bob and others. If you get tired of it, then find something else to do. I've been on alter for a few months, and have gotten several people into it. I have met some realy great friends on their, who are always ready to group. With the added thing of Dentin adding new classes, it''ll be even more fun when those are released. So, I completely disagree with you. Mike. On Feb 7, 2012, at 3:36 PM, Ben wrote: Hiya Kelly, Personally I wouldn't recommend alter aeon. I've been on there for a couple years now, and I have to say I'm sick of it. But its ok when you start, but after a while its just not fun, with the amounts of xp being ridiculous! For leveling. Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kelly Sapergia Sent: 07 February 2012 20:04 To: gamers@audyssey.org Subject: [Audyssey] Re Getting Back into Mudding Hi Dark, Thanks for the information about Alter Aeon. I'll take a look at it. Where can the sounds and files for MushClient be downloaded from? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website: www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4794 - Release Date: 02/07/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make