Re: [Audyssey] silly game idea

2007-01-31 Thread Davy Kager
Congrats! Any nice presents got? Some gaming stuff? - Original Message - From: Kim Etheridge [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 31, 2007 6:24 PM Subject: Re: [Audyssey] silly game idea Thanks. It has been a nice day so far. Forgive

Re: [Audyssey] silly game idea

2007-01-31 Thread Davy Kager
Hey! If I ever finish my upcoming game, I'll start working on this. It's a really cool idea! Regards, Davy - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 31, 2007 5:11 PM Subject: Re: [Audyssey]

Re: [Audyssey] silly game idea

2007-01-31 Thread Davy Kager
: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 31, 2007 11:30 AM Subject: Re: [Audyssey] silly game idea Congrats! Any nice presents got? Some gaming stuff? - Original Message - From: Kim Etheridge [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] silly game idea

2007-02-01 Thread Davy Kager
There should be a clean the toilet scene in it! - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 01, 2007 4:33 PM Subject: Re: [Audyssey] silly game idea lol i now have

Re: [Audyssey] TechnoShock

2007-02-02 Thread Davy Kager
Other question, what is the thing that's coming at you after switching the..switch, and how to avoid it? Maybe it's asked before, but I unfortunately deleted all messages about this game. - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Game Chat

2007-02-04 Thread Davy Kager
Well, I've never heard of such a thing. *smile* - Original Message - From: Sky Taylor Mundell [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 03, 2007 9:12 PM Subject: [Audyssey] Game Chat Did you guys forget the gamers chat on

Re: [Audyssey] Tecno Shock

2007-02-08 Thread Davy Kager
s m a l l s p o i l e r You just need to go backwards when a fireball is swinging around until you're aiganst the wall. Then, walk forward and stop if you hear the alarms coming from right and left. There you can safely sidestep left and right. Center a door, wait until the fireball is away,

Re: [Audyssey] Audio Adventure Creator (AAC) from Gamehawk

2007-02-08 Thread Davy Kager
First, I think you can make it even easier, but then you'll need to do more programming, so don't bother about that. Second, the only comment I have is that AAC already is declared as the name of a good sound format. :) Good luck with this project! - Original Message - From: gamehawk

Re: [Audyssey] Audio Adventure Creator (AAC) from Gamehawk

2007-02-08 Thread Davy Kager
If you include statements, you should also integrate some operators (such as ==, , ||, !=, = and =). - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 08, 2007 3:21 PM Subject: Re: [Audyssey] Audio Adventure Creator

Re: [Audyssey] Tecno Shock

2007-02-08 Thread Davy Kager
, 2007 5:43 PM Subject: Re: [Audyssey] Tecno Shock I've done that, I've killed the Mosquito robot in the room with the blue key and I have tried to get further than that, but my way is blocked by open flames. - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] A Top Speed Review

2007-02-08 Thread Davy Kager
So, she has made it! I read that topic. - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 08, 2007 5:55 PM Subject: Re: [Audyssey] A Top Speed Review sign up to the audio games forum. ask sabrina.

Re: [Audyssey] deal or no deal

2007-02-13 Thread Davy Kager
I think if I were the developer I won't like mass-mail. But nobody knows. :) - Original Message - From: Dennis [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, February 13, 2007 1:05 AM Subject: Re: [Audyssey] deal or no deal I got ahold of them I think

Re: [Audyssey] any suggestions?

2007-02-17 Thread Davy Kager
I got just the same troubles. I'm always getting lost in passages and directions. I decided that I don't like that kind of strategy games, and I stopped playing them. (I enjoyed TechnoShock though.) - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] any suggestions?

2007-02-17 Thread Davy Kager
I think it would be a very great improvement of Technoshock when there is a training mode. Not the same as in SOD, just a normal game, but without loss of health. My only problem in Technoshock is my health (which is quite low all the time). - Original Message - From: Dark [EMAIL

Re: [Audyssey] Invasion of the Scren Readers.

2007-02-19 Thread Davy Kager
I heard the mod, and it's pretty funny! - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 19, 2007 5:29 PM Subject: Re: [Audyssey] Invasion of the Scren Readers. GAMES WE'D LIKE TO PLAY: WINDOWS XP

Re: [Audyssey] technoshock

2007-02-22 Thread Davy Kager
s p o i l e r Just switch that switch and walk backwards until you hit the wall. There you can safely move. YOu can navigate using the sounds of the sirens. - Original Message - From: Janet [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, February 22, 2007 1:39 AM Subject:

Re: [Audyssey] Windows Vista

2007-02-22 Thread Davy Kager
Lucky me! I'm going to order Hal v7.03, so if there was a v8 coming up... I would be out-of-date again. But no worries, because I won't make the huge upgrade to WinVista in the next three years or so. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] super liam versus danger city

2007-02-22 Thread Davy Kager
. regards, damien - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 22, 2007 5:45 PM Subject: Re: [Audyssey] super liam versus danger city I wonder if Danger City would be as cool as Super Liam (which is my

Re: [Audyssey] Important notice.

2007-02-23 Thread Davy Kager
: [Audyssey] Important notice. I could've sworn I downloaded the net framework 3 a few weeks ago for windows XP. - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: Davy

Re: [Audyssey] personal opinion - Re: super liam versus danger city

2007-02-23 Thread Davy Kager
, February 23, 2007 2:57 AM Subject: [Audyssey] personal opinion - Re: super liam versus danger city I get a lot of fun out of the game without cheating. I figure, Why ruin it by making it too easy to beat?, but that's my personal opinion. - Original Message - From: Davy Kager [EMAIL PROTECTED

Re: [Audyssey] Important notice.

2007-02-23 Thread Davy Kager
Vista developers still use Visual Studio 2005. The only diference is they will likely install the new platform SDK which includes the new managed SAPI, .NET Framework, and a bunch of other cool stuf. Davy Kager wrote: As far as I know the beta has already been released. But I thought

Re: [Audyssey] New programming language. sounds promising.

2007-02-25 Thread Davy Kager
Then it seems to be some sort of a library like Allegro is. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 25, 2007 2:30 PM Subject: Re: [Audyssey] New programming language. sounds promising. I doubt it. It said

Re: [Audyssey] pipe stats

2007-02-25 Thread Davy Kager
Wow, these stats are really well-generated! I'm sure that the next game I'll purchase is going to be Pipe2... - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org; [EMAIL PROTECTED] [EMAIL PROTECTED] Sent: Sunday,

Re: [Audyssey] Introducing myself and a question about recording gamereviews

2007-03-01 Thread Davy Kager
Hi and welcome! I use Adobe Audition for recordings, but it works the same. I turn on the Stereomix in Volume Control when I want to record something of What you hear. (Well, actually I use my hardware mixer, but that's offtopic.) Can't you record the microphone when you do so? Ich hoffe dass

Re: [Audyssey] sarah

2007-03-02 Thread Davy Kager
Hi, Will there be (or is there) a demo or review available for the upcoming stuff? I mean an audiofle, not a demo of the game itself. Regards, Davy - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 02, 2007 7:27

Re: [Audyssey] sarah

2007-03-02 Thread Davy Kager
level. But let me finish the Sarah game first! smiles Phil - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 02, 2007 1:54 PM Subject: Re: [Audyssey] sarah Hi, Will there be (or is there) a demo or review available

Re: [Audyssey] sarah

2007-03-02 Thread Davy Kager
? Anything like a sound hound? - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 02, 2007 1:47 PM Subject: Re: [Audyssey] sarah Well, I meant an audiofile. *smile* My 'i'-key is acting a bit strange the last days. I'd

[Audyssey] Contests was Re: bomb blaster!

2007-03-04 Thread Davy Kager
Hi, Speaking about contests, a few weeks or months ago I was thinking about some system to promote your games. I thought of a contest where people have to beat each other (highest score, best time) in a freeware game. That game would be a sort of demo for a more extended shareware game. The

Re: [Audyssey] quick vb6 coding question

2007-03-05 Thread Davy Kager
H, Can someone maybe give me some clue about how to produce numbers like one-thousand-two-hundred-twenty-five? At the moment I even can't load a sound into a buffer, but I'm sure it will become very useful to know how to produce scores... - Original Message - From: Thomas Ward [EMAIL

Re: [Audyssey] quick vb6 coding question

2007-03-05 Thread Davy Kager
skillfully create a method to handle this. Davy Kager wrote: Can someone maybe give me some clue about how to produce numbers like one-thousand-two-hundred-twenty-five? At the moment I even can't load a sound into a buffer, but I'm sure it will become very useful to know how to produce scores

Re: [Audyssey] quick vb6 coding question

2007-03-06 Thread Davy Kager
Hi, Yes I use DirectSound together with C++ to play sounds. Or in fact I try it, but I can't figure out what the easiest way is to load wavefiles into memory. However, there is that collection of classes called CSoundManager, which can do it. But I want to have my own functions, so I have to

Re: [Audyssey] quick vb6 coding question

2007-03-06 Thread Davy Kager
for it. - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 06, 2007 7:56 AM Subject: Re: [Audyssey] quick vb6 coding question Hi, Yes I use DirectSound together with C++ to play sounds. Or in fact I try it, but I

Re: [Audyssey] website creation

2007-03-06 Thread Davy Kager
Maybe it's easier for you to use a CMS (Content Management System). This is more difficult to install, but after that there's no webdesign or -programming knowledge needed. However, you have to have a more advanced webserver that supports PHP and MySQL. I think you can make some choices now,

Re: [Audyssey] kelly's reviews

2007-03-07 Thread Davy Kager
Hi, Speaking about those reviews, is there a place where you can find them in stereo? I listened to the Main Menu-reviews (including SOD), but I'd like to hear them in stereo as well. - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday,

Re: [Audyssey] idea for a pinball table

2007-03-09 Thread Davy Kager
I really like Brandy! - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 09, 2007 6:53 AM Subject: [Audyssey] idea for a pinball table hi. first off, will there be any way for us

Re: [Audyssey] idea for a pinball table

2007-03-09 Thread Davy Kager
? (grin)- Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 09, 2007 9:39 AM Subject: Re: [Audyssey] idea for a pinball table I really like Brandy! - Original Message - From: damien c. sadler - head of x-sight

Re: [Audyssey] Replacement Keys and such

2007-03-12 Thread Davy Kager
I think Monkey Business is even better than PBX (how's that ever possible?). And about those registration keys, well, it has a huge benefit: If for instance your school purchases one license, you can use that for your own PC too. - Original Message - From: damien c. sadler - head of

Re: [Audyssey] using the keyboard in accessible games. presscontrol+down arrow to skip the disclaimer part.

2007-03-12 Thread Davy Kager
I rather experience my fingers getting hurt when I'm playing such games (E.G. Tarzan Junior level 8 or the Classic Pipe demo). - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, March 12, 2007 11:01 AM Subject: [Audyssey] using the

Re: [Audyssey] Replacement Keys and such

2007-03-12 Thread Davy Kager
: Re: [Audyssey] Replacement Keys and such If a school purchases keys for itself, I do not think it is legal for you to use that registration key for your own personal use off the school campus. - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers

Re: [Audyssey] Replacement Keys and such

2007-03-13 Thread Davy Kager
:44 AM Subject: Re: [Audyssey] Replacement Keys and such If a school purchases keys for itself, I do not think it is legal for you to use that registration key for your own personal use off the school campus. - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] Sneak Preview of the Sarah game

2007-03-13 Thread Davy Kager
Just perfect! That was a sneak first reaction by the way... - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 13, 2007 10:12 PM Subject: [Audyssey] Sneak Preview of the Sarah game Latest PCS Games News, March 13,

Re: [Audyssey] Sarah game released

2007-03-15 Thread Davy Kager
Congrats!! - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 15, 2007 7:41 PM Subject: [Audyssey] Sarah game released Sarah and the Castle of Witchcraft and Wizardry Late in the evening of July seven, a young

Re: [Audyssey] Sarah

2007-03-18 Thread Davy Kager
Nothing wrong with more than one review anyway! - Original Message - From: Sky Taylor Mundell [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 18, 2007 3:37 AM Subject: [Audyssey] Sarah Hello all, this goes to you Phil. I have studio equipments and

Re: [Audyssey] New Sarah game patch and preview.

2007-03-18 Thread Davy Kager
Another good (p)review there. It would be fun if someone was going to make a complete audio walkthrough of Sarah. That will just be an audiobook man! - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 18, 2007 2:17

Re: [Audyssey] Sarah

2007-03-19 Thread Davy Kager
Those reviews became very useful for me though. - Original Message - From: Raul A. Gallegos [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 19, 2007 1:12 PM Subject: Re: [Audyssey] Sarah Agreed. However, I personally do not like reviews of a new game

Re: [Audyssey] Sarah impressions and questions

2007-03-19 Thread Davy Kager
Phil, I've read all six books, but I did that in Dutch, so it'll be a difficult game for me as well. However, I'm going to try it... - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 19, 2007 5:25 PM Subject: Re:

Re: [Audyssey] trouble downloading sarah

2007-03-20 Thread Davy Kager
I've heard of someone spending 15 hours on downloading the Sarah game. I personally don't like download managers, because their techniques don't apply to every internet connection. But hey, if the Draconis server is fast enough it'll only take me about 4 minutes to download the game. -

Re: [Audyssey] OT Funny Bowling

2007-03-20 Thread Davy Kager
I thought it was http://www.vipgameszone.com/ Oh, and what about a Kim game? Kim and the .. LOL - Original Message - From: Kim Etheridge [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 20, 2007 7:01 PM Subject: [Audyssey] OT Funny Bowling I

Re: [Audyssey] OT Funny Bowling

2007-03-20 Thread Davy Kager
If you ever want to be in a game, just private mail me. (Just joking, although I'll accept any new game ideas.) - Original Message - From: Kim Etheridge [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 20, 2007 8:31 PM Subject: Re: [Audyssey] OT Funny

Re: [Audyssey] hp question

2007-03-22 Thread Davy Kager
Oh yeah, I was right there in my last e-mail! - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 22, 2007 6:33 PM Subject: Re: [Audyssey] hp question Hi Bryan, Well, I did write that they used a Portkey but I

Re: [Audyssey] hp question

2007-03-22 Thread Davy Kager
Could be an old shoe, nobody knows (so I don't know it as well). - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 22, 2007 6:18 PM Subject: Re: [Audyssey] hp question Hi Bryan, I do not remember writing that

Re: [Audyssey] sarah music

2007-03-22 Thread Davy Kager
Oh, so if I'm right that's also the reason why the owner of www.marrie.org is called Sarah? - Original Message - From: Raul A. Gallegos [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 22, 2007 7:07 PM Subject: Re: [Audyssey] sarah music I kind of

Re: [Audyssey] where does sarah come from? RE: hp question

2007-03-22 Thread Davy Kager
Do you actually know how many times I yelled Stupefy!? It's amazing... - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 22, 2007 8:17 PM Subject: Re: [Audyssey] where does sarah come from? RE: hp question Um, no. I

Re: [Audyssey] where does sarah come from? RE: hp question

2007-03-23 Thread Davy Kager
Wow, I thought the story of BSC Games's Hunter was well-written... Although I'm sure that Justin can't point me to a real person called Hunter Joe. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 22, 2007 11:06

Re: [Audyssey] where does sarah come from? RE: hp question

2007-03-23 Thread Davy Kager
I thought she was hanging around on this list? (Anyways, that's why I'm always so quiet here.) - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 22, 2007 11:49 PM Subject: Re: [Audyssey] where does sarah come

Re: [Audyssey] hard game to order

2007-03-24 Thread Davy Kager
Nice opinion - Original Message - From: Anne Mauro [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, March 23, 2007 7:51 PM Subject: [Audyssey] hard game to order Hi everyone this Sarah game is a hard game to order. I've never had any problems ordering games.

Re: [Audyssey] Lightech Interactive: A new game released!

2007-03-24 Thread Davy Kager
Hi, Will there be a trailer or review of this new thingy? - Original Message - From: Robjoy [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, March 24, 2007 7:13 PM Subject: Re: [Audyssey] Lightech Interactive: A new game released! Hello Nicol, yes it is. - Original

Re: [Audyssey] sarah

2007-03-25 Thread Davy Kager
Well Phil, to be very honest, I've found myself many times just bumping the Sarah into walls rather than playing the game. Further, Peeves's sound is just cool, especially the stupefied one! - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] i'm ON MY BROOM!

2007-03-26 Thread Davy Kager
I guess Peeves can fly as well. - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Monday, March 26, 2007 8:37 PM Subject: [Audyssey] i'm ON MY BROOM! Hay why does peeves catches me if I'm on my broom? I thought

Re: [Audyssey] scaring filtch?

2007-03-27 Thread Davy Kager
Stunning works great -- if he's supposed to take some sleep after the spell. - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Tuesday, March 27, 2007 8:59 PM Subject: [Audyssey] scaring filtch? Hi Is there a

Re: [Audyssey] multipul messages

2007-03-29 Thread Davy Kager
I've seen this multiple messages around for about a month now. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 29, 2007 4:43 PM Subject: Re: [Audyssey] multipul messages Raul: The problem only started last

Re: [Audyssey] Question in Sarah

2007-03-29 Thread Davy Kager
Well, if you once have your broom, what about flying in his office? - Original Message - From: Ryan Strunk [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, March 29, 2007 5:07 PM Subject: [Audyssey] Question in Sarah Hi List, Just to keep from giving

Re: [Audyssey] Sarah - missing magical object in chapter 1

2007-03-31 Thread Davy Kager
s p o i l e r s p a c e It seems that you're missing the second broom that is found in this chapter (when I tried it, it was in the common room). Anyways, the penknife should open the first floor door. - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Game Chat Reminder

2007-03-31 Thread Davy Kager
Now I'm quite sure that this was a double-post. However, any joiners? - Original Message - From: Gamers Chat Robot [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, March 31, 2007 6:00 AM Subject: [Audyssey] Game Chat Reminder Ever wanted to hear what a certain gamer really

Re: [Audyssey] Sarah - missing magical object in chapter 1

2007-03-31 Thread Davy Kager
is picked up by just getting near to it then it is not a magic broom and you should just drop it. smiles, Phil - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007 3:59 AM Subject: Re: [Audyssey] Sarah - missing

Re: [Audyssey] Sarah - missing magical object in chapter 1

2007-03-31 Thread Davy Kager
to increase the count of found items, as well as the second headless hat I can sometimes find in the basement. Thanks, Lukas - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007 10:59 AM Subject: Re: [Audyssey] Sarah

Re: [Audyssey] way of escaping filtch and bug found

2007-03-31 Thread Davy Kager
Hi, First, I got the same thing a few times when restarting the game (so I don't know for sure if that was due to some catches). And then, can you explain why you would go to the broom cupboard and then go all the way back as you can easily open the door when you're already in broom-mode? Note

Re: [Audyssey] way of escaping filtch and bug found

2007-03-31 Thread Davy Kager
no exit. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Davy Kager Sent: Saturday, March 31, 2007 3:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] way of escaping filtch and bug found Hi, First, I got the same thing a few times when restarting

Re: [Audyssey] the staff room in sarah

2007-03-31 Thread Davy Kager
Wow, that is a really cool description of someone describing a window. - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Saturday, March 31, 2007 6:16 PM Subject: [Audyssey] the staff room in sarah Hi all Is

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-04-01 Thread Davy Kager
One disadventage, he's isntant death. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 01, 2007 3:51 AM Subject: Re: [Audyssey] a huge, huge bug in sarah!!! Hi Nicol, Let's just say in the Harry Potter universe,

Re: [Audyssey] Underwater

2007-04-01 Thread Davy Kager
Hi, I'm not that sure if you're serious here, since your idea of time seems to be set to April 1st a bit too early. *smile* Anyway, I've just downloaded the file (took only 15 seconds!) and it is complete. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] Monthly List Guidelines

2007-04-01 Thread Davy Kager
That was a double as well: one from 'host3' and one from 'server1'. - Original Message - From: Gamers List Guidelines Robot [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, April 01, 2007 6:00 AM Subject: [Audyssey] Monthly List Guidelines Gamers Discussion List Guidelines 1.

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-04-01 Thread Davy Kager
You like reading manuals huh? Well, read some better then: Patronus charms can scare more than just dementors. - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 01, 2007 7:56 PM Subject: Re: [Audyssey] a huge, huge bug

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-04-01 Thread Davy Kager
Although I believe it's coded as a dementor. *smile* - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 01, 2007 8:30 PM Subject: Re: [Audyssey] a huge, huge bug in sarah!!! But again, the creature assumes the

Re: [Audyssey] Sarah navigation.

2007-04-02 Thread Davy Kager
First time that I fully agree with you. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 02, 2007 1:52 AM Subject: Re: [Audyssey] Sarah navigation. I like the second idea better, but that could just be because

Re: [Audyssey] Sarah navigation.

2007-04-02 Thread Davy Kager
. That's from a song by one of my favorite bands, the Australian rock group known as Inxs. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent

Re: [Audyssey] Top Speed

2010-06-03 Thread Davy Kager
Hi! For those who don't know yet, the syntax used in custom track and vehicle definitions will change slightly with the release of Top Speed version 3.0. All the changes will be discussed in the release announcement when the time is there. Cheers! Davy - Original Message - From:

Re: [Audyssey] top speed language packs and music

2008-01-31 Thread Davy Kager
Hi, You can change both the language and the music just by changing the .ogg-files in the Sounds\En-folder. Alternatively, you can create a new folder, such as Fr, and put your French language files in there. Then in racing.cfg you can change your language settings. It's indeed a little weird

Re: [Audyssey] The next issue

2008-01-31 Thread Davy Kager
Hi, When will the next issue be published? I don't ask for exact dates, just an estimation. Thanks. - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 31, 2008 3:09 AM Subject: Re:

Re: [Audyssey] plans about top speed 3

2008-01-31 Thread Davy Kager
an existing carfile. - Regards, Leonard de Ruijter e-mail: mailto:[EMAIL PROTECTED] On donderdag 31 januari 2008, at 15:41:06, wrote josh: too bad there isn't a program that helps you do this. - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] The next issue

2008-01-31 Thread Davy Kager
Hi, In that case, it'll be fully packed with racing news, I promise! Oh, and congrats in advance. - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 31, 2008 7:00 PM Subject: Re: [Audyssey] The next issue

Re: [Audyssey] What is your Gameing Rig Specs?

2008-02-06 Thread Davy Kager
First, I'm totally scared by that overclock, unless it was a typo. Second, let's put in my specs, shall we? Toshiba Satellite Pro L10 1.6 GHz IntelĀ® Mobile CPU, conforming to the Centrino 1 platform 512 MB RAM The onboard IntelĀ® videocard, using 16 MB of RAM A 60 GB Fujitsu hard drive, 4200 RPM

Re: [Audyssey] top speed multiplayer

2008-02-12 Thread Davy Kager
I guess I'll have to open the ports then on my router. - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 12, 2008 5:32 AM Subject: Re: [Audyssey] top speed multiplayer Hi, He should have your external IP

Re: [Audyssey] top speed multiplayer

2008-02-12 Thread Davy Kager
Hi, He should have your external IP (i.e. your Internet IP), so that's right. Then, you click on Host a new game or whatever it's called -- I can never remember these menu options too well... Anyway, the server will start and afterwards your friend can connect using Join an Internet game. If

Re: [Audyssey] creating accessible games

2009-06-17 Thread Davy Kager
Hi, What language are you most familiar with? To accelerate development, I would go for the language you know best. There are many VB(.net) programmers on this list. There are also C# programmers, and even some C++ devs (including myself). Please try to write down some specific questions, and

Re: [Audyssey] creating accessible games

2009-06-19 Thread Davy Kager
require Xact and is quite a bit like DirectSound. Which is a reason it would be a good choice for a C++developer. Especially, since DirectInput, DirectSound, etc is on their way out as well as the Managed DirectX libraries. Smile. Davy Kager wrote: Hi, Well, as for documentation: choose C

Re: [Audyssey] creating accessible games

2009-06-19 Thread Davy Kager
. If you say is true then I'll have to remind myself on how to recieve standard keyboard input via Windows than DirectInput. I haven't done it in so long I've forgotten how. Smile. Davy Kager wrote: Hi, I am developing a new game title (Project Excalibur) myself, using Unmanaged C++ and XAudio2

[Audyssey] A new audiogame MP3 demo

2009-06-21 Thread Davy Kager
to ask for further information, or to add to the game's storyline. Sincerely, Davy Kager - Project Excalibur / CrystalSpire Main Developer --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] A new audiogame MP3 demo

2009-06-22 Thread Davy Kager
Hi, Quote Are you going to have mouse support for the game? End quote Well, that depends. If the player is able to control the wing thrusters of his/her fighter as well as the main engine seperately, then mouse support would be difficult. However, if the player just uses the arrow keys to

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread Davy Kager
Hi, The game will eventually feature human speech, but because it takes more time to create these voice files, I just convert SAPI 5 TTS into wave-files to save some time. I will not link in with SAPI if it is not necessary. - Original Message - From: shaun everiss shau...@xtra.co.nz

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread Davy Kager
Yes, the source code is more important for now. Without the engine, there's not much need for nice sounds and voices. The whole game map/grid system, the fighters (friend and foe), the score system, the division in classes and ranks, the multiplayer part (probably a feature for v2.0), the sound

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread Davy Kager
as terrible sounding as Microsoft Sam I couldn't blame them. There is much that could be said about having a realy cool game, but being forced to use a really aweful sounding Sapi voice. That doesn't quite match the image i want to project with my games. Smile. Davy Kager wrote: Hi, The game

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread Davy Kager
. It is just one of those things that will get better over time. Cheers. Davy Kager wrote: Hi, Well, as I am using XAudio2, I will already get a lot of questions about upgrading DirectX to run the game. And I certainly don't want to keep up with all the SAPI problems as well. Furthermore

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread Davy Kager
retiring older Windows versions like XP and upgrade to Windows 7 the number of people who have to upgrade DirectX will start dropping off. It is just one of those things that will get better over time. Cheers. Davy Kager wrote: Hi, Well, as I am using XAudio2, I will already get a lot

Re: [Audyssey] A new audiogame MP3 demo

2009-06-24 Thread Davy Kager
ambience and music tracks. Davy Kager wrote: I am also considering the possibilities of compressed audio formats, such as Ogg Vorbis and ADPCM. I wonder if I can get the sound files reasonably small while still maintaining the sound's quality. I suppose I'll have to do a couple of tests

Re: [Audyssey] A new audiogame MP3 demo

2009-06-24 Thread Davy Kager
Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 23, 2009 3:28 PM Subject: Re: [Audyssey] A new audiogame MP3 demo I am also considering the possibilities of compressed audio formats, such as Ogg Vorbis and ADPCM. I wonder if I

Re: [Audyssey] landing sequence with Three D vilosity

2009-07-01 Thread Davy Kager
Well, apparently, I would like a podcast of the whole Death Match Mode. I have played the game myself, yet I would love to hear how others play it! - Original Message - From: tim kilgore tim8...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 01, 2009

[Audyssey] Raul's Pinball Extreme recording

2009-07-07 Thread Davy Kager
Hi, Today I was being a little bored and thought I'd listen to some game recordings --- you can't just program everyday, now can you? And while looking for a MP3 one to listen to today, I remembered that somebody did a recording of ESP Pinball Extreme quite a while ago. Wasn't that one of the

Re: [Audyssey] Raul's Pinball Extreme recording

2009-07-07 Thread Davy Kager
to it at www.draconisentertainment.com though. Just a thought. ---If it weren't for the United States military, there would be NO United States of America. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 07, 2009 6:56 AM Subject

Re: [Audyssey] Raul's Pinball Extreme recording

2009-07-07 Thread Davy Kager
I believe it was on the Asmodean.net website before the harddrive crash that Raul had a few years ago. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 07, 2009 8:56 PM Subject: Re: [Audyssey] Raul's Pinball

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