Re: [Audyssey] super secret audio from LW,'ORKS

2008-02-17 Thread Mike
usually liam keeps a team that he's comfortable with around. just sayin'. - Original Message - From: Andy Smith [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 1:05 PM Subject: Re: [Audyssey] super secret audio from LW,'ORKS Yeah. Lol

Re: [Audyssey] MOTA Poll Results.

2008-02-17 Thread Mike
ehh, honestly I think the second should be sidescrolleing as well, but that's just me. - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 9:30 AM Subject: Re: [Audyssey] MOTA Poll Results. Ah good. I was

Re: [Audyssey] z mud question

2008-02-19 Thread Mike
I believe there were scripts at one point, but they've vanished, so I think your screwed, save writing scripts yourself, which I'm sure you don't wanna do. stirlock - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday,

Re: [Audyssey] What's Ahead For MOTA Beta 2.

2008-03-21 Thread Mike
Here's my two cents. The sidescroller genre is severely lacking in the accessible games market, and there is really an endless source of material the genre offers. So why not use it? I honestly prefer sidescrollers, because I've always been terrible at navigating 3d games, and don't generally

Re: [Audyssey] What's Ahead For MOTA Beta 2.

2008-03-22 Thread Mike
Anyone who thinks sidescrollers are too easy obviously has no experience whatsoever with the megaman series, or castlevania. Nuff said. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 21, 2008 5:10 PM Subject: Re:

Re: [Audyssey] real problems navigating the IYP main window

2009-07-03 Thread mike
Yes i do to. I an going to write the developer. I just minimize and work with it. I have gotten used of it enough. using my nokia n85 -original message- Subject: [Audyssey] real problems navigating the IYP main window From: alex wallis alexwallis...@googlemail.com Date: 07/03/2009 4:15 PM hi.

[Audyssey] Hello

2007-11-23 Thread Mike
Hello, I'm Mike. I've just joined the list and wanted to say hello. I like playing audiogames, and also developing them. I'm a software developer at X-Sight Interactive, and as you probably know we've just released a game called Chopper Challenge. I'm also Mike on the AudioGames.net forum, but I

[Audyssey] Chopper Challenge Version 1.2 Released

2007-12-09 Thread Mike
. The game can be downloaded at http://www.x-sight-interactive.net/xsight/games. It is available in a full installer only, and you must uninstall any old version of the game before installing 1.2. Enjoy! Regards, Mike X-Sight Interactive Software Developer http://www.x-sight-interactive.net

Re: [Audyssey] montezuma: revenge? return?

2007-12-09 Thread Mike
Hi, There's an email about it a week or so ago, I think they changed it because the game is different than the original Montezuma's Revenge Game, and could be seen as a sequel. Regards, Mike X-Sight Interactive Software Developer http://www.x-sight-interactive.net -Original Message- From

Re: [Audyssey] Games where you are in the jungle.

2012-02-06 Thread Mike
a mudder though, mostly playing alter aeon, and sometimes hellmoo. Hope this message goes through, instead of going to somebody else thins time. :D Mike. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

Re: [Audyssey] Re Getting Back into Mudding

2012-02-07 Thread Mike
on their, who are always ready to group. With the added thing of Dentin adding new classes, it''ll be even more fun when those are released. So, I completely disagree with you. Mike. On Feb 7, 2012, at 3:36 PM, Ben wrote: Hiya Kelly, Personally I wouldn't recommend alter aeon. I've been

Re: [Audyssey] Getting Back into Mudding

2012-02-07 Thread Mike
That's a mud that I tried once, and never went back to. Didn't they have a sound pack? Do they have one for mush? I wouldn't mind giving it another try, but last time I tried it, the mud was always dead. Nobody around to help out. Mike. On Feb 7, 2012, at 2:32 PM, Johnny Tai wrote: I'd

Re: [Audyssey] Voices For Swamp

2012-02-07 Thread Mike
I just skipped all that. Wanted to use my mixer, but was having a bit of trouble with it, so used my headset with reaper, and had it record straight to flac and threw them in my dropbox, and emailed them to Kai. Mike. On Feb 7, 2012, at 1:39 PM, Christopher Bartlett wrote: A note

Re: [Audyssey] Re Getting Back into Mudding

2012-02-07 Thread Mike
That's your opinion, but I'd rather play a well coded game like alter, then some half assed thrown together thing that's got bugs all through it and is unbalanced. But to each his own. Mike. On Feb 7, 2012, at 7:04 PM, Mike Maslo wrote: Ultra for me is extremely boring and waste of time

Re: [Audyssey] Alteraeon mush pack, music and ambience not working

2012-02-07 Thread Mike
Ah ok. I find them more annoying then helpful, so just turn them off. I'd get in touch with Kurek in game, or Oriol out of game, and talk to him about it. He'd probably know how to fix it. Mike. On Feb 7, 2012, at 6:14 PM, dark wrote: Because for me tey're a very fun and desireable part

Re: [Audyssey] Re Getting Back into Mudding

2012-02-08 Thread Mike
harder enemies in the game, and unless those NPC's are majorly powerful, you'll be screwed. Mike. On Feb 8, 2012, at 6:20 AM, dark wrote: Hi. I must confess due to training with my guide dog I missed the aniversary and indeed Christmas and Halloween specials, annoying I know but I have

Re: [Audyssey] Re Getting Back into Mudding

2012-02-08 Thread Mike
can't resurrect your own corpse, and you won't know anyone who will be able to do it for you. So socializing would kinda have to happen for that to work. Mike. On Feb 8, 2012, at 4:01 AM, Allison Mervis wrote: I'm thoroughly enjoying Alter Aeon so far, but I've heard that in order to solve

Re: [Audyssey] Alter Aeon was Re: Getting Back into Mudding

2012-02-08 Thread Mike
, japhrimel is a cleric mage. Mike. On Feb 8, 2012, at 1:26 AM, Kelly Sapergia wrote: Hi All, I just created my character on Alter Aeon (I'm a necromancer named Baruko), and went through a few of the rooms, completing a quest in the process. So far, I'm very impressed. I'm using the Mush-Z pack

Re: [Audyssey] Re Getting Back into Mudding

2012-02-08 Thread Mike
Hope you do get back into it Dark. If you do, I'd be glad to help you out. Their's been a lot of changes to the mud since October, which oddly enough, is the time that I made my character. Mike. Begin forwarded message: From: dark d...@xgam.org Subject: Re: [Audyssey] Re Getting Back

Re: [Audyssey] cyberassault announcement

2013-01-21 Thread Mike
Wow. I didn't think this mud was even still alive anymore. Wasn't their a sound pack for it or something? Mike. On 1/7/2013 11:55 AM, Johnny Tai wrote: Hello gamers; At long last, the long awaited event reward system is fully coded on Cyberassault! Now when you take part in defending Earth

Re: [Audyssey] VIPMud: is it possible to...

2013-02-05 Thread Mike
I don't know about vipMud, but I believe it's possible with Mushclient. You might want to try that, and, save yourself $30 while you're at it. Mike. On 2/5/2013 1:08 AM, Gabriel Battaglia (Kriyaban) wrote: Hi All. I'm used to play MUD with long and detailed prompts. As a Braille user, I left

Re: [Audyssey] Pokemon

2014-10-08 Thread Mike
Puppet Nightmares is a mud? I thought that it was a browser based game. Mike. On 10/8/2014 5:43 AM, Thomas Ward wrote: Hi Ishan, I am not aware of any actual accessible Pokemon games. There are a few people who have managed to play the Pokemon games for the Play Station and XBox with some

[Audyssey] Mud: Clok.

2014-10-14 Thread Mike
– both may be found on the BBS. Many players are screen reader users, however, not all! The game has a great mix of players, but we want more! Come check out clok today! http://wiki.contrarium.net https://bbs.contrarium.net clok.contrarium.net:4000 Mike. --- Gamers mailing list __ Gamers

Re: [Audyssey] Mud: Clok.

2014-10-15 Thread Mike
No, I did not make this mud. The packs can be found here. http://bbs.contrarium.net/viewtopic.php?f=6t=3973hilit=sound+pack http://bbs.contrarium.net/viewtopic.php?f=6t=4032hilit=vipmud Mike. On 10/15/2014 4:49 AM, emily wrote: it sounds very involved. is this your own mud that you created

Re: [Audyssey] Clok Mud.

2015-01-26 Thread Mike
. Also, if you want more RP, go generate some. Talk on gray, and try and get some people together doing something. You'll see more RP as well when the GM's do events as well. Hope you stick around, and if you have any questions, feel free to ask. Mike. --- Gamers mailing list __ Gamers

Re: [Audyssey] clok mud questions

2015-01-27 Thread Mike
the map on my different characters. Though that made me seriously laugh out loud. Let me know if I can help you out with any other questions, Mike. On 1/27/2015 4:00 PM, dark wrote: Hi. This is in relation to the instructions and helpful advice that mike sent yesterday regarding clok mud

Re: [Audyssey] clok mud questions

2015-01-28 Thread Mike
to get involved in the world and meeting people. The connection info is clok.contrarium.net port 4000 The client is either vipmud or mushclient, and sound packs for both clients are on the bbs. Mike. On 1/28/2015 11:55 AM, emily wrote: can someone post the address for this?. (the address to connect

Re: [Audyssey] clok mud questions

2015-01-28 Thread Mike
Hope you stick with it, and yes it does take work. Just remember that if you ever wanna get things going faster, ask for lessons or pay for them. Mike. On 1/28/2015 10:23 AM, dark wrote: Hi mike. I'm aware skills need practice, and I have seen some degree of improvement even if my highest

[Audyssey] can't start light cars

2007-03-26 Thread Mike Reiser
Hi all, when I start light cars I get the following error. lightCars Run-time error '429': ActiveX component can't create object OK Running xp pro SP2 with the latest dirrect x installed. Any ideas? aim screen name: chrchmiker. MSN screen name: [EMAIL PROTECTED] Skype name:

Re: [Audyssey] can't start light cars

2007-03-27 Thread Mike Reiser
that, i'll send you the appropriate patch file in private. If someone else has the problem as well, please send us a mail at [EMAIL PROTECTED] (so this list won't be flooded), and we'll send the appropriate information. Sorry for the inconveniences. Rob On Sun, 25 Mar 2007 18:15:46 -0500, Mike

Re: [Audyssey] Thanks to Mike for his help.

2010-04-01 Thread mike maslo
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of The Kolesar Brothers Sent: Wednesday, March 31, 2010 10:27 PM To: Audyssey Mailing list Subject: [Audyssey] Thanks to Mike for his help. I now have fsx and iyp running. I was able

[Audyssey] Any interactive fiction fans out there?

2010-04-04 Thread mike maslo
Hi List: Are there any interactive fiction fans out there? If so, can you please contact me off list? I would sincerely appreciate a newbie to this area some help and explanations and do not want to fill this list with more traffic. Thanks in advance. --- Gamers mailing list __

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-04 Thread mike maslo
far. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, April 04, 2010 11:42 AM To: Gamers Discussion list Subject: Re: [Audyssey] Any interactive fiction fans out there? Hi mike. No problem with traffic about

[Audyssey] Interactive fiction

2010-04-04 Thread mike maslo
Can someone please explain on how to use the ftp client on the win frotz? I have a game on my laptop and want to transfer it to my iphone but do not have a network. Any help would be sincerely appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

[Audyssey] Interaction fiction help

2010-04-04 Thread mike maslo
Hi everyone: I am playing a game called azteca from the interactive fiction book which was one of the free one's and I am stuck. Hope someone can help me with it. I am in the jaguar room and see on the floor scuff marks. When I examine the scuff marks I see it say wax marks go to the

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-04 Thread mike maslo
Ooops yes it is mmaslo1...@swbell.net -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Sunday, April 04, 2010 3:45 PM To: Gamers Discussion list Subject: Re: [Audyssey] Any interactive fiction fans out there? ok

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-04 Thread mike maslo
interactive fiction fans out there? Hi Mike, play dragon dot z5 or gurmay. Their are really cool games like that and you will enjoy them, plus dragon is much cool but you need a brail note in order to play those games. Do you love audio games? Would you like to chat about BGt a game creation tool

Re: [Audyssey] Interaction fiction help

2010-04-04 Thread mike maslo
, try examine stones or examine wall, or maybe push stones. I don't personally remember having an issue with that one, so it must've been something fairly obvious. Beware the grue! Dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To: 'Gamers Discussion list

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-04 Thread mike maslo
fantasy stuff. Beware the Grue! Dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, April 04, 2010 7:17 PM Subject: Re: [Audyssey] Any interactive fiction fans out there? Dark: Well I am trying to figure out

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-04 Thread mike maslo
, April 04, 2010 7:05 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Any interactive fiction fans out there? Hi Mike, Most games, such as those found on the interactive fiction archive, are free to play. However, some of (or all of) the companies I've ever heard of that make these games end up

Re: [Audyssey] Any interactive fiction fans out there?

2010-04-04 Thread mike maslo
to find it quickly for you? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of mike maslo Sent: Sunday, April 04, 2010 8:15 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Any interactive fiction fans out

Re: [Audyssey] Winfrotz 1.16 - with a speech option

2010-04-06 Thread mike maslo
Can I use win frotz to play these games? Do I need a different interpreter? If so what one? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: Tuesday, April 06, 2010 8:16 PM To: 'Gamers Discussion list' Subject: Re:

Re: [Audyssey] Accessible games for Iphone

2010-04-11 Thread mike maslo
There are accessible games but so far I have not found any that truly keep my interest. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Eleanor Sent: Sunday, April 11, 2010 8:28 AM To: gamers@audyssey.org Subject: [Audyssey]

Re: [Audyssey] question about Tv Manager 2

2010-04-12 Thread mike maslo
Soulfinder I am having that exact same problem. I wrote the support team and hope to hear from him about that problem. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Soulfinder Sent: Saturday, April 10, 2010 10:51 AM To:

Re: [Audyssey] question on tv manager

2010-04-12 Thread mike maslo
It is a game where you have to manage a tv station that is close to bankrupt. The object of the game is to build it up and make it successful. You compete against 3 other computer players to see who does the best. The developer is the same who made smugglers and it is a lot of fun. There is a

Re: [Audyssey] question about Tv Manager 2

2010-04-12 Thread mike maslo
It is not out yet. Dark, do you know where to drop it so that others can do it? I have not figured that out yet. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, April 12, 2010 11:09 AM To: Gamers Discussion list

Re: [Audyssey] question about Tv Manager 2

2010-04-12 Thread mike maslo
the update patch and see if it fixes the issue (I haven't checked the nielsbaur site yet, but when I commented in the blog about the news issue, he did say it would happen). Beware the grue! Dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers

[Audyssey] Crashing when exiting

2010-04-12 Thread mike maslo
Thomas: When I exiting the game, I get toom.exe stopped working. It said windows will attempt to identify the problem and then a close button the screen. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] Mota Beta 11 impressions

2010-04-12 Thread mike maslo
I like the menus as they are now -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: Monday, April 12, 2010 7:45 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Mota Beta 11 impressions Hi Thomas, Obviously

Re: [Audyssey] mud talk google group

2010-05-03 Thread Mike Maslo
I tried to subscribe but kept getting a returned email notification saying it was not a valid email account. Any help would be appreciated. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of anouk Sent: Monday, May 03, 2010 2:18 PM To:

Re: [Audyssey] quick one on the last crusade

2010-05-09 Thread Mike Maslo
Where can I find this game at? I think I must have missed it and sincerely apologize for that -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Sunday, May 09, 2010 11:05 AM To: gamers@audyssey.org Subject:

[Audyssey] Last week

2010-05-10 Thread Mike Maslo
Can someone please give me some hints on the last week game and how to get around in the hotel? I do not know what to say to Monica to make her talk or the rest of them. Please can someone help? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] sequel to game

2010-05-10 Thread Mike Maslo
Can someone tell me where I can get that from? That is where I can get the last crusaders from? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Monday, May 10, 2010 10:41 PM To: gamers@audyssey.org Subject:

Re: [Audyssey] Last week

2010-05-11 Thread Mike Maslo
, Mike Maslo wrote: Can someone please give me some hints on the last week game and how to get around in the hotel? I do not know what to say to Monica to make her talk or the rest of them. Please can someone help? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

[Audyssey] Mud list

2010-05-24 Thread Mike Maslo
Hi list: A while back, there was a posting that was all about muds. I lost the email and was wondering if anyone had the email or how to subscribe to the list? Any help would be appreciated. Also just out of curiosity does anyone else play midkemia? --- Gamers mailing list __

[Audyssey] subscribe

2010-05-25 Thread Mike Maslo
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched

[Audyssey] test

2010-05-26 Thread Mike Maslo
test can someone see this? Please can someone help me get back on the list? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

[Audyssey] Mud list

2010-05-29 Thread Mike Maslo
Does anyone have the address to subscribe to the mud list that was either restarted or was resumed? It came out a few weeks ago and I lost the email. If anyone can help I would appreciate it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Bop It with shout mode.

2010-06-03 Thread Mike Reiser
I have this game, pretty fun to play I must say. Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo

Re: [Audyssey] the vi-fit project

2010-06-04 Thread Mike Maslo
I have downloaded this game and well I have had windows 7 crash both games so far but I will try to run as administrator and report back. It looks pretty cool. It is easy to set up and easy to get going. -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] 64 bit computer

2010-06-17 Thread Mike Maslo
Jim: It depends on the UAC settings. I noticed that if I am a administrator it works fine but if I am not a admin user then I have to run the program as a administrator. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen

Re: [Audyssey] 64 bit computer

2010-06-17 Thread Mike Maslo
This is so untrue. Jaws works fine with 64 bit computers. As a matter of fact I am running windows 7 64 bit right now with jaws 11. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Eleanor Sent: Friday, June 18, 2010 4:03 PM To:

Re: [Audyssey] 64 bit computer

2010-06-17 Thread Mike Maslo
Tom: I have windows 7 64 bit and jaws 11 and it works great -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, June 17, 2010 9:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] 64 bit computer Hi

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Mike Maslo
Thomas: All I can say is yes!! I am so happy! It just became from a title I would not buy to one I will definitely buy. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, June 24, 2010 10:42 AM To: Gamers

Re: [Audyssey] Anyone play dark Legacy?

2010-06-30 Thread Mike Maslo
CHECK MUDCONNECTOR FOR THAT IS NOT THE CORRECT ADDRESS TO USE. I PLAY IT BEFORE AND I REALLY LIKE IT THOUGH THE PLAYER BASE IS SMALL IT IS PRETTY COOL AND IT HAS A SCREEN READER MODE AND I KNOW THE GENTLMEN WHO IS THE DEVELOPER. -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Anyone play dark Legacy?

2010-06-30 Thread Mike Maslo
I THINK I WILL HEAD THAT WAY AGAIN ALSO. The developer is extremely nice and helpful. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Orin Sent: Wednesday, June 30, 2010 2:06 AM To: tb...@jigluhood.com Cc: Gamers Discussion list

Re: [Audyssey] Anyone play dark Legacy?

2010-07-01 Thread Mike Maslo
: http://www.twitter.com/orinks Skype: orin1112 My attempt at a novel: http://tinyurl.com/2foa22l [O On Jun 30, 2010, at 9:33 PM, Mike Maslo wrote: I THINK I WILL HEAD THAT WAY AGAIN ALSO. The developer is extremely nice and helpful. -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] osx users wanted

2010-07-04 Thread mike Reiser
Definitely would be interested in testing, let me know if you have anything to test. Mike aim screen name: chrchmiker MSN screen name: blindgu...@gmail.com yahoo screen name: miker19882001 skype name: miker1988 twitter: http://www.twitter.com/archenemy12 facebook: http://www.facebook.com

Re: [Audyssey] Star Conquest

2010-07-12 Thread Mike Maslo
I have it and if you want to write me off list I can send it to you. Write me at mmaslo1...@swbell.net -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of lind...@lindsaycowell.freeserve.co.uk Sent: Monday, July 12, 2010 6:25 PM To:

Re: [Audyssey] Star Conquest

2010-07-12 Thread Mike Maslo
Host: Squidsoft.net port -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of William L. Houts Sent: Monday, July 12, 2010 10:09 PM To: lind...@lindsaycowell.freeserve.co.uk; Gamers Discussion list Subject: Re: [Audyssey] Star

Re: [Audyssey] Miriani Sound Pack?

2010-07-22 Thread Mike Maslo
They are around. I have one but not sure if it still works. I do not play and have not played in over 2 years. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of William L. Houts Sent: Thursday, July 22, 2010 8:49 PM To: Gamers

Re: [Audyssey] Fw: competetive street fighter

2010-07-30 Thread Mike Maslo
What game systems does this run on? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of clement chou Sent: Thursday, July 29, 2010 4:49 AM To: Gamers Discussion list Subject: [Audyssey] Fw: competetive street fighter Sent this to another

Re: [Audyssey] Q9 and cracks

2009-11-27 Thread Mike Reiser
I use samnet and system access as my screen reader so when I get a key I just forward it to my samnet email and put it in a product keys folder on the server. I also back things up as well but that's the easiest way I've found to keep things backed up. Mike

Re: [Audyssey] High level game creation tools

2009-12-01 Thread mike maslo
Phillip: Well me personally although I do not programming at all, I would like to see more advanced games then the side scroller. I want to get out of the 80's or 70's and get to the 21st century. I want to see a tool that offers us the opportunity to make games that challenge us and the

Re: [Audyssey] TrekGames.net: Cosmos Comments, improvements, suggestions

2009-12-05 Thread mike maslo
Your combat system needs to get harder. It is easier hen Miriani which does not say much. I would like the enemy to be more aggressive and elusive. More activities also would not hurt. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of

Re: [Audyssey] TrekGames.net: Cosmos Comments, improvements, suggestions

2009-12-05 Thread mike maslo
with it, even with all these similarities, you will have to make a interesting game. take for example the thing that mike, ryan, etc developed with humanitymoo. it was a mix between miriani and hellmoo. it was interesting, on my opinion. because you could do ground combat missions, gain money from

Re: [Audyssey] TrekGames.net: Cosmos Comments, improvements, suggestions

2009-12-05 Thread mike maslo
to make or continue with it, even with all these similarities, you will have to make a interesting game. take for example the thing that mike, ryan, etc developed with humanitymoo. it was a mix between miriani and hellmoo. it was interesting, on my opinion. because you could do ground combat missions

Re: [Audyssey] liam's note regarding monkeyrterm

2009-12-05 Thread mike maslo
What?? Confusing?? You have to be joking. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Oriol Gómez Sent: Saturday, December 05, 2009 10:19 AM To: Gamers Discussion list Subject: Re: [Audyssey] liam's note regarding monkeyrterm

[Audyssey] Klango

2009-12-05 Thread mike maslo
How do I download the klango client from? I tried and just went around in a circle trying to download it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

[Audyssey] star conquest

2009-12-05 Thread mike maslo
For those who are star conquest players be aware that the hosts are watching combat. They are watching for scripts and macros. If you are using any type of macro or scripting, please know you will be called don it and the penalty for it will be serious and huge. I got accused of it and lost a lot

Re: [Audyssey] star conquest

2009-12-06 Thread mike maslo
Subject: Re: [Audyssey] star conquest haha. they tried accusing me of keeping a non staring script once. -Mensagem original- De: mike maslo mmaslo1...@swbell.net Para: 'Gamers Discussion list' gamers@audyssey.org Data: Sabado, 5 de Dezembro de 2009 23:46 Assunto: [Audyssey] star conquest

Re: [Audyssey] star conquest

2009-12-06 Thread mike maslo
To: gamers@audyssey.org Sent: Sunday, December 06, 2009 11:48 AM Subject: Re: [Audyssey] star conquest and yet you complain that miriani is bad. on miriani tehy are at least fair most times, coughs. -Mensagem original- De: mike maslo mmaslo1...@swbell.net Para: 'Gamers Discussion list

Re: [Audyssey] star conquest

2009-12-06 Thread mike maslo
To: gamers@audyssey.org Subject: Re: [Audyssey] star conquest my had is right above my neck, and they pay me nothing, i just enjoy the game. how much are you being paid to wine about it? maybe if the money is good i'll wine too!:P, calm down! -Mensagem original- De: mike maslo mmaslo1

Re: [Audyssey] cosmos-- new connection info

2009-12-08 Thread mike maslo
I still cannot connect to cosmos -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Nick Helms Sent: Tuesday, December 08, 2009 6:25 PM To: Gamers Discussion list Subject: Re: [Audyssey] cosmos-- new onnection info correction the

Re: [Audyssey] MOTA some suggestions

2009-12-09 Thread Mike Breedlove
I actually agree with peter here. Although I did figure out how many shots it takes. Also, we desperately need the save and load options back until the offitial release. Sorry, but I'm not replaying level 1 everytime I die on level 2. Good way to make me not play the game anymore.

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Mike Breedlove
, 9 Dec 2009 15:05:29 -0500 From: thomasward1...@gmail.com To: gamers@audyssey.org Subject: [Audyssey] Saving Games in MOTA Hi Mike and all, I'm sorry but I simply can't or won't do that for a couple of reasons. As I said the other day there are two very good reasons why not. For starts

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Mike Breedlove
See, I wouldn't have a problem with it if you didn't start all the way back at the menu for dying. I'm not replaying level 1 everytime I die in level 2. _ Get gifts for them and cashback

[Audyssey] cosmos

2009-12-10 Thread mike maslo
Is cosmos up and running? If so what is the connection info? I tried to go to the web page and I could to get there either. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] tarzan junior request.

2009-12-11 Thread Mike Breedlove
I've been looking for it myself. From: yohand...@gmail.com To: gamers@audyssey.org Date: Fri, 11 Dec 2009 11:45:07 -0500 Subject: [Audyssey] tarzan junior request. Someone was asking me for this game. Does anyone still have it? thanks --- Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] donating was: Re: cosmos versus miriani?

2009-12-11 Thread mike maslo
I can't connect to cosmos. Can someone give me the connection info again Also there is a new space game but low player base and not many help files -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Nick Helms Sent: Friday, December 11,

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread mike maslo
I like this game idea and who ever said another role play game needs to re assess where we are as blind gamers. The problem is rpg and side scrollers are so past what we need now. Let's get up to somewhat in the 21st century. I want a 3d first person shooter or fighter game. -Original

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread mike maslo
Thomas: I agree with you. The problem is blind community want something to beat and they say in one word they want challenging but in fact they want challenging but beatable and beatable is not something first person 3d. I personally have been pushing and want something like that. If some

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread mike maslo
Thomas well said and I concur. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, December 26, 2009 1:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios Dark, I wouldn't

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread mike maslo
Thomas: Again well said I want the same -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, December 26, 2009 12:06 PM To: Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios Hi

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread mike maslo
Thomas/Phillip: I hope you both come out with this and for those who want to stay with simple 2 dimensional games then they have a ton of games out there already. Let's move ahead and see what can be developed. -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread mike maslo
Please no more side scrollers. First person and 3d way to go -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Friday, December 25, 2009 2:33 PM To: A public mailing list for Blastbay Studios. Cc: Gamers

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread mike maslo
Studios I suggested another RPG and I don't need to reassess anything. Anyway, why not a 3D shooter with RPG elements? That could satisfy everybody. Maybe something like HEXXEN for the blind, if you remember that game. --Bill - Original Message - From: mike maslo mmaslo1

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread mike maslo
Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios One comment Mike. sinse there is! only one audio rpg thus far, and only in beta phase, how can you find rpgs boring? if your judging the entire rpg genre by online text affairs, you've only got the tip of the iceberg

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread mike maslo
. Anyway, why not a 3D shooter with RPG elements? That could satisfy everybody. Maybe something like HEXXEN for the blind, if you remember that game. --Bill - Original Message - From: mike maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread mike maslo
. There's still room for all these types of genres. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: mike maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, December

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