Re: [Audyssey] Swamp fan-fiction competition.

2012-04-10 Thread Clement Chou
Well, some reshared info about the competition would be good... as I'm somewhat curious and may try my own hand at it. - Original Message - From: Ben gamehead...@aol.co.uk To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, April 10, 2012 2:00 AM Subject: Re: [Audyssey]

Re: [Audyssey] Swamp fan-fiction competition.

2012-04-10 Thread Clement Chou
Thanks Jeremy! Much appreciated! - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 10, 2012 2:34 AM Subject: Re: [Audyssey] Swamp fan-fiction competition. Clement, probably the easiest way is to give

Re: [Audyssey] Some more swamp question

2012-04-11 Thread Clement Chou
You can get killed as many times as possible... tracking is still the same. Just track the entrance of the safe zone until you find it. And a any armor you buy is automatically equipped. - Original Message - From: steve cullen sculle...@verizon.net To: Gamers@audyssey.org Sent:

Re: [Audyssey] Using med kits in Swamp

2012-04-11 Thread Clement Chou
Whatever button is assigned to fire your weapon will inject a medkit. - Original Message - From: Milos Przic milos.pr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 11, 2012 12:03 PM Subject: [Audyssey] Using med kits in Swamp Hi all, I don't

[Audyssey] good article about fighting games

2012-05-01 Thread Clement Chou
So for those who wonder why I get so much enjoyment out of the genre... this should help explain it a little. It's a good article, and it doesn't try to convert people to fighting games... just explains why the people who like them like them so much.

Re: [Audyssey] Sony PSP Ipad

2012-05-02 Thread Clement Chou
The ps3 and xbox 350s also have this function, especially for games that have online which is more or less 95% of games today. As to games themesleves, it's already been pointed out that most games on the psp are fighting games. But if your kid already plays GTA... well, that game is about as

Re: [Audyssey] Sony PSP Ipad

2012-05-02 Thread Clement Chou
Dakotah made some good points. I don't know much about the wii so I can't comment much on it. But as I said, if your son already plays GTA that may make things somewhat easier. I started my gaming career through consoles before I even knew audio games existed, so I think it's entirely dependent

Re: [Audyssey] Need Help with Dimensions

2012-05-02 Thread Clement Chou
I was going to ask about this game... just how much getting used to is there to do? I intend to try it, I'd just like to know what I'm getting myself into. lol - Original Message - From: Darren Duff duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, May

Re: [Audyssey] Sony PSP Ipad

2012-05-03 Thread Clement Chou
. The games you mention for the PSP, would need help initially or everytime? Would they be playable independently? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 02 May 2012 21:41 To: Gamers Discussion list Subject: Re

[Audyssey] dead or alive 5 discussion

2012-06-15 Thread Clement Chou
For the three people out there interested in this game... lol. Dead or alive 5, from now on shortened to DOA 5 is the next installment in the Dead or alive series of fighting games. For anyone who has an xbox 360 you can get Dead or Alive 4 and see if you like it. The DOA games have always been

Re: [Audyssey] dead or alive 5 discussion

2012-06-15 Thread Clement Chou
gamers@audyssey.org Sent: Friday, June 15, 2012 6:16 AM Subject: Re: [Audyssey] dead or alive 5 discussion going buy this for my 360 maybe i should go buy 4 in a few days On 6/15/12, Clement Chou chou.clem...@gmail.com wrote: For the three people out there interested in this game... lol. Dead

[Audyssey] Dead or alive introduction and discussion

2012-09-04 Thread Clement Chou
Less than 20 days until the release of dead or alive 5! I figured I'd go through the system really quickly, or at least all that I know about it. More stuff will come after the game's released. To start off, Dead or alive 5 is a 3d fighter like Tekken, which means that you can sidestep in

Re: [Audyssey] My attempt at playing Rock Band Blitz.

2012-09-07 Thread Clement Chou
Scott... the game runs on the standard console controller. lol There aren't any new add ons to buy, thank God. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 07, 2012 5:08 PM Subject: Re:

Re: [Audyssey] Concept Demo of my new game Zompocalypse

2012-09-23 Thread Clement Chou
Interesting game for sure! doesn't seem to deviate from the conventional audio beat em up. Still feels like a hear them and mash the button. lol But it's definitely a fun way to do it and I love the sounds. Just wish there was a bit more enemy variety. Everyone seems to attack in the same way.

[Audyssey] Dead or Alive first impressions

2012-09-28 Thread Clement Chou
Hi all. Pasted from the audio games forum. This game is available for the ps3... and is a mainstream fighting game. Well, the game's out. First impressions so far? The game is fantastic. The music is good, perhaps not as good as older games, but good nonetheless. Sounds are great as well, and

Re: [Audyssey] Dead or Alive first impressions

2012-09-29 Thread Clement Chou
dependant on a gauge or anything like that, but I did like Dead or Alive 4 when I had it for the XBox360 and this sounds like a vast improvement. I'm willing to at least try playing anything with a fully accessible story mode. -- From: Clement Chou

Re: [Audyssey] Dead or Alive first impressions

2012-09-29 Thread Clement Chou
list gamers@audyssey.org Sent: Friday, September 28, 2012 9:39 PM Subject: Re: [Audyssey] Dead or Alive first impressions i must have it now for my x box damn i should have preordered the awesome package with extras last week On 9/28/12, Clement Chou chou.clem...@gmail.com wrote: Hi all. Pasted

Re: [Audyssey] Dead or Alive first impressions

2012-09-29 Thread Clement Chou
for the characters. This one I'll probably just play the story mode on easy and shelve it. -- From: Clement Chou chou.clem...@gmail.com Sent: Saturday, September 29, 2012 06:51 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Dead

Re: [Audyssey] Dead or Alive first impressions

2012-10-01 Thread Clement Chou
Reign does also if you count that as a fighter, though I guess it's a little more of a cross with a beat 'em up. Can't think of any others. -- From: Clement Chou chou.clem...@gmail.com Sent: Saturday, September 29, 2012 08:45 AM To: Gamers

Re: [Audyssey] Shadow Line Demo

2012-10-02 Thread Clement Chou
The developer probably has no interest in translating it, and as shadow said, might not even know any English at all. However, once I get a little further into the game I will try and do some translating of my own. My Japanese knowledge isn't superb, but I can get by and follow the plot well

[Audyssey] dimensions game

2012-10-06 Thread Clement Chou
Well, for everyone who's played this game... how've you found it? I just got the game but haven't delved deeply into it yet. But from the little I've done, it's wicked... but very bizarre. I would play this and do a recording, except for the fact that I have no idea how to record it and play at

Re: [Audyssey] Another horror audio only game.

2012-10-06 Thread Clement Chou
Remind me what this game is called... escape 3d something or other, right? - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Saturday, October 06, 2012 1:03 PM Subject: Re: [Audyssey] Another horror audio only game. Hey, All. Yes to answer your

Re: [Audyssey] dimensions game

2012-10-06 Thread Clement Chou
Yeah, I've found it pretty fun as well, but just got it today so haven't even gotten past the training dimension. I'm curious... what are you using to record it and your voice at the same time? - Original Message - From: Kelly Sapergia ksaper...@gmail.com To: gamers@audyssey.org Sent:

[Audyssey] escape the house problem

2012-10-07 Thread Clement Chou
So how do I sneak past this killer? I left the room, and only manage to get a few steps... yet I'm waiting almost 10 seconds between steps. what the heck am I missing? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] dimensions game

2012-10-07 Thread Clement Chou
I actually have all three on my ipod. but Dark knight rises and Inception are kinda confusing... I'm having a hard time with dark knight and toggling between autopilot and manual. Trying to put it on autopilot yet nothing's changing despite me doing stuff. To the others. Dimensions is a game on

Re: [Audyssey] escape the house problem

2012-10-07 Thread Clement Chou
: Saturday, October 06, 2012 11:29 PM Subject: Re: [Audyssey] escape the house problem I think you have to go much faster than that. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Sunday, October 07, 2012 1:06 AM To: Gamers Discussion

Re: [Audyssey] Escape the house A 3D sound experience help.

2012-10-07 Thread Clement Chou
You're stuck at the same spot I am. I'm wondering if I'm just going in the wrong direction... - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Saturday, October 06, 2012 10:54 PM Subject: [Audyssey] Escape the house A 3D sound experience help.

Re: [Audyssey] escape the house problem

2012-10-07 Thread Clement Chou
Figured it out... you simply have to move faster. slow dwn if you hear too much creaking. Don't run, but don't walk too slowly either... and then you will come across another hide section, followed by another shaking section. soon as that's over you have to run, and I believe that's it.

Re: [Audyssey] dimensions game

2012-10-08 Thread Clement Chou
artifacts and more. http://www.sendspace.com/pro/dl/jlvy46 -Original Message- I hope these help someone out. Darren. From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Saturday, October 06, 2012 6:23 PM To: Gamers Discussion list Subject: [Audyssey

Re: [Audyssey] dimensions game

2012-10-08 Thread Clement Chou
, October 08, 2012 11:38 AM Subject: Re: [Audyssey] dimensions game Indeed I did not. I can't give away all my secrets hahahahah. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Monday, October 08, 2012 1:30 PM To: Gamers Discussion list

Re: [Audyssey] escape the house problem

2012-10-08 Thread Clement Chou
I didn't run fast enough.. but don't know if I want to finish it. The whole thing just seems too short. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Sunday, October 07, 2012 3:34 PM Subject: Re: [Audyssey] escape the house problem Did you

Re: [Audyssey] Escape the house A 3D sound experience help.

2012-10-08 Thread Clement Chou
The name of the game is in the subject.. and it's available for ios through the itunes store. - Original Message - From: lenron brown lenro...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 08, 2012 8:09 PM Subject: Re: [Audyssey] Escape the house A 3D

Re: [Audyssey] Just tried an Iphone, my thoughts and questions

2012-10-10 Thread Clement Chou
Nice to hear you got the chance that it played with one! I actually use Window-eyes as well, so have no problem with ITunes... but I'm curious... isn't this considered off-topic? - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list

Re: [Audyssey] Just tried an Iphone, my thoughts and questions

2012-10-10 Thread Clement Chou
in the Iphone for games related reasons, and sinse discussions of vo have been had before, I thought it would be okay, but if Tom or damien disagree fair enough. Beware the grue! Dark. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers

Re: [Audyssey] DoNotReply: Sign my Petition on Change.org

2012-10-30 Thread Clement Chou
I don't see how this applies to gaming at all. And what's more, the patition itself does not make a lot of sense to me. seems to me people who want to use shorthand will use shorthand no matter what happens. - Original Message - From: Alfredo's Laptop computer birdlover2...@hotmail.com

Re: [Audyssey] Bokurano Dai Boukenn: Stage Seven-One Help

2012-12-01 Thread Clement Chou
Essentially you just keep pressing enter once you have the set up open. Twice, I think to be exact... and then follow the instructions hunter gave. Though if you have the latest setup it should already be in English. The game, that is. At least, as much of it that's been translated. -

Re: [Audyssey] Bokurano Dai Boukenn: Stage Seven-One Help

2012-12-01 Thread Clement Chou
The translations are slow, but coming. Yukio himself isn't translating... there's a combination of people who speak Japanese aka me and one other person, then there's a lot of people who are using google translate to get messy translations which basically give the gist. As for stage 7-3... you

Re: [Audyssey] Bokurano Dai Boukenn: Stage Seven-One Help

2012-12-01 Thread Clement Chou
The translations are in the latest English version. But they're only up to the first stage or two, I think. - Original Message - From: Hunter Jozwiak potbelliedj...@aol.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 01, 2012 9:19 PM Subject: Re: [Audyssey]

Re: [Audyssey] Bokurano Dai Boukenn: Stage Seven-One Help

2012-12-02 Thread Clement Chou
Nothing specific. I'd say the metal blade is the weapon that does the most damage that you have at this point if you bought it. And again, the dialog for certain stages only. - Original Message - From: Hunter Jozwiak potbelliedj...@aol.com To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] The Stupid Megabird!

2012-12-02 Thread Clement Chou
Well, the best thing to do is to hit it with a few quick strikes before it attacks you then dash away from it. And since it's in the air, you have to jump to hit it. That's more or less all there is to it... whatever weapon you choose doesn't really matter. I recomend something that has longer

Re: [Audyssey] Bokurano Dai Boukenn: Stage Seven-One Help

2012-12-02 Thread Clement Chou
It'll be in the forum in general discussion... look for the topic on the game, and the link should be in the first post. If not, I will post up the link on dropbox at some point. - Original Message - From: Paul Lemm paul.l...@sky.com To: 'Gamers Discussion list' gamers@audyssey.org

Re: [Audyssey] problum running play.exe Bokurano daiboukenn

2012-12-03 Thread Clement Chou
Do you have the latest installer? If you don't, that could be the problem... that should've been patched in the latest version of the game. The problem is a problem with the English version of windows vs the Japanese one, I think. Something to do with language problems. I have to mention too

Re: [Audyssey] mortal kombat 9 (2011)

2012-12-03 Thread Clement Chou
Not too much in terms of tips for the game in general. Most of it is pretty self-explanatory. There are a lot of audio cues which you can take note of and use. I'd recommend going through the tutorial, which'll get you used to how things work. And with the particular fight, just use a lot of

Re: [Audyssey] mortal kombat 9 (2011)

2012-12-03 Thread Clement Chou
Or... if you want a cheaper solution, just buy an rca to 2.5 mm jack so you can plug it straight into your line in and use a headset through your speakers. lol That way you can record as well, so if you're stuck you can record your playing and anyone who knows how can correct and give you

Re: [Audyssey] mortal kombat 9 (2011)

2012-12-03 Thread Clement Chou
: [Audyssey] mortal kombat 9 (2011) that's of course assuming people are running Windows XP, which many aren't any longer. vista and above has made that whole thing super hard to do. recording's a nightmare now. -Original Message- From: Clement Chou Sent: Monday, December 03, 2012 1:16

Re: [Audyssey] mortal kombat 9 (2011)

2012-12-03 Thread Clement Chou
very useable USB slots on the ps3, but yet headsets that are regular USB headsets won't support them. I really think having a headset would help a lot in gameplay. Sent from my iPod with gmail On 03 Dec 2012, at 9:51 AM, Clement Chou chou.clem...@gmail.com wrote: Not too much in terms of tips

Re: [Audyssey] mortal kombat 9 (2011)

2012-12-03 Thread Clement Chou
Well, what I meant was when you said Vista and 7 have made the recording through stereo mix a problem... I was talking about the fact that even if recording may be a pain, listening is still easily done if you want to use headphones. Just plug speakers into the computer and run headphones

Re: [Audyssey] problum running play.exe Bokurano daiboukenn

2012-12-04 Thread Clement Chou
There's no updates available right now... that shouldn't be happening. And it may indeed be a vista thing. X{ doesn't have this issue. - Original Message - From: Kevin (Ghorthalon) W. ghortha...@dragonapps.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 04,

Re: [Audyssey] problum running play.exe Bokurano daiboukenn

2012-12-04 Thread Clement Chou
Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 03, 2012 10:47 AM Subject: Re: [Audyssey] problum running play.exe Bokurano daiboukenn Do you have the latest installer? If you don't, that could be the problem

Re: [Audyssey] problum running play.exe Bokurano daiboukenn

2012-12-04 Thread Clement Chou
Sounds like a problem with Norton. Best quit with Norton and use AVG or something. lol Because it's not a problem with the source code of the game itself. - Original Message - From: Hunter Jozwiak potbelliedj...@aol.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday,

Re: [Audyssey] problum running play.exe Bokurano daiboukenn

2012-12-04 Thread Clement Chou
Well, if there is, I don't know what it is... since I don't use Norton. Sorry bud. - Original Message - From: Hunter Jozwiak potbelliedj...@aol.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 04, 2012 3:26 PM Subject: Re: [Audyssey] problum running play.exe

Re: [Audyssey] I am able to run the game Bokurano daiboukenn but I haveno speach.

2012-12-04 Thread Clement Chou
Go down three times to options. Hit enter, and go down twice more for the speech selection. Press enter there, then hit end which'll take you to the sapi option... then just keep pressing enter. Once you hit enter on the sapi option it should start talking. - Original Message - From:

Re: [Audyssey] I am able to run the game Bokurano daiboukenn butIhaveno speach.

2012-12-05 Thread Clement Chou
then I hit end to get to the sapi and still no luck all I got was beaping sounds when I hit enter constintley and this was with jaws still loaded. I also tryed it with jaws un loaded and still nothing. what elts can I try? from Mich. - Original Message - From: Clement Chou chou.clem

Re: [Audyssey] Bokurano Dai Boukenn: Stage Seven-One Help

2012-12-05 Thread Clement Chou
Clipboard means that the text gets automatically copied to your clipboard as you scroll to it. but to use that option, you need a clipboard monitor like clipreader which transmits the text through to your screenreader because it's in the clipboard. clipreader basically takes any text you have

Re: [Audyssey] DND/RPG?

2012-12-05 Thread Clement Chou
Well, there are action rpgs... but sadly, unless you're willing to play a foreign-language game, you're out of luck there. lol - Original Message - From: David Mehler dave.meh...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 05, 2012 4:48 PM Subject:

Re: [Audyssey] i am able to run Bokurano daiboukenn now and I havespeach!!! now what?

2012-12-06 Thread Clement Chou
Everything is in Japanese. But now that you have speech... it should be in english since you downloaded the latest version. Once you press e for English during the logo, you should be able to get through the tutorial. - Original Message - From: Mich mi...@eastlink.ca To: gamers

Re: [Audyssey] i am able to run Bokurano daiboukenn now and I havespeach!!! now what?

2012-12-06 Thread Clement Chou
You shouldn't've had to hit up arrow after hitting end... but I thought you tried it and it didn't work? - Original Message - From: Mich mi...@eastlink.ca To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, December 06, 2012 12:43 PM Subject: Re: [Audyssey] i am able to run

Re: [Audyssey] i am able to run Bokurano daiboukenn now and Ihavespeach!!! now what?

2012-12-06 Thread Clement Chou
sent but I got an error message about no Dl when I try to open it though, any other suggestions? paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 06 December 2012 15:48 To: Gamers Discussion list Subject: Re: [Audyssey] i am

Re: [Audyssey] i am able to run Bokurano daiboukenn now and Ihavespeach!!! now what?

2012-12-06 Thread Clement Chou
that it was now on version 2 and when it asked me if I wnated to recap and I said yes I lossed all speach. so I don't know how to play the game even though I now have speach to do so. from Mich. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers

Re: [Audyssey] i am able to run Bokurano daiboukenn nowandIhavespeach!!! now what?

2012-12-07 Thread Clement Chou
If you had version 1.14 the game should be able to update. Or try this link and see if it downloads. If it does, replace the play.exe in the game directory with this one. https://dl.dropbox.com/u/3394499/play.exe This should be version 1.29 and if it isn't try updating it again. - Original

Re: [Audyssey] i am able to run BokuranodaiboukennnowandIhavespeach!!! now what?

2012-12-07 Thread Clement Chou
- Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 07, 2012 4:44 PM Subject: Re: [Audyssey] i am able to run Bokurano daiboukennnowandIhavespeach!!! now what? If you had version 1.14 the game should be able

Re: [Audyssey] I am able to run Bokurano daiboukenn now andIhavespeach!!! now what?

2012-12-07 Thread Clement Chou
. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 07 December 2012 00:42 To: Gamers Discussion list Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and Ihavespeach!!! now what? The link I sent was only the executable

Re: [Audyssey] Shades of doom audio review.

2012-12-08 Thread Clement Chou
Listening to it now... but there is a horrible buzz in the background. What is that? lol Like it though so far. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: gamers@audyssey.org Sent: Saturday, December 08, 2012 9:22 AM Subject: [Audyssey] Shades of doom audio

Re: [Audyssey] I am able to run Bokurano daiboukenn nowandIhavespeach!!! now what?

2012-12-11 Thread Clement Chou
-Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 07 December 2012 20:46 To: Gamers Discussion list Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now andIhavespeach!!! now what? No problem. If you need more help, feel free

Re: [Audyssey] I am able to run Bokurano daiboukenn nowandIhavespeach!!! now what?

2012-12-11 Thread Clement Chou
far -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 07 December 2012 20:46 To: Gamers Discussion list Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now andIhavespeach!!! now what? No problem. If you need more help, feel

Re: [Audyssey] Announcement from Draconis Entertainment

2012-12-12 Thread Clement Chou
Great news indeed! I've missed games from Draconis... they've always been some of the most high-quality and enjoyable games. I look forward to more titles from you! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.

Re: [Audyssey] Announcement from Draconis Entertainment

2012-12-12 Thread Clement Chou
android devices? On Dec 12, 2012, at 10:27 AM, Clement Chou chou.clem...@gmail.com wrote: Great news indeed! I've missed games from Draconis... they've always been some of the most high-quality and enjoyable games. I look forward to more titles from you! --- Gamers mailing list __ Gamers

Re: [Audyssey] SPECIAL NEWS BULLETIN

2012-12-14 Thread Clement Chou
Well, considering the message is through, the moderators probably approve... and I don't mind seeing this. This should be shared on every list and social network possible. - Original Message - From: Kai wraith...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday,

Re: [Audyssey] blindness - Re: Announcement fromDraconisEntertainment

2012-12-14 Thread Clement Chou
Would have to agree with Thomas on this one. Even as someone who was born basically blind I do have somewhat of a concept of what black is. And like Thomas said, that's probably the closest you would come to describing total blindness. I actually had a fun experience going caving with a camp I

Re: [Audyssey] blindness - Re: Announcement fromDraconisEntertainment

2012-12-15 Thread Clement Chou
I think blind people are going to remain divided on this one. I personally disagree with this... because you are only taking into account someone who was born with no sight. What about someone who formerly had sight? Again, I don't think we see black... though whether we do is unknown to me,

Re: [Audyssey] blindness - Re: AnnouncementfromDraconisEntertainment

2012-12-15 Thread Clement Chou
Nothing compared to what I actually did... no audio game I've played, anyway. But spelunking was definitely the most fun I had last summer. And it was nice to see the parents actually have the best experience they could have and come the closest to how their kids felt. The kids who were total,

Re: [Audyssey] blindness - Re: AnnouncementfromDraconisEntertainment

2012-12-15 Thread Clement Chou
Well, if we're talking about personal experiences, I can picture colors as well. And objects if I feel them have a vague visual outline of what I think it would look like. Even with objects I didn't know well if I had it described I usually come up with some sort of tactile picture. and yes,

Re: [Audyssey] blindness - Re: AnnouncementfromDraconisEntertainment

2012-12-15 Thread Clement Chou
Good analogy Charles... I like the heat one a lot. But whether you hand can sense heat or not, the heat is still there, right? In our case, sure your brain wouldn't recognize it as blackness, but it could very well be that's what you're seeing, though you don't know it. Not saying that it is

Re: [Audyssey] blindness - Re: AnnouncementfromDraconisEntertainment

2012-12-15 Thread Clement Chou
someone who could tell your hair color by touch, yet he could not describe how he did it. He could not explain the difference. --- Be positive! When it comes to being defeated, if you think you're finished, you! are! finished! - Original Message - From: Clement Chou chou.clem...@gmail.com

Re: [Audyssey] blindness - Re: AnnouncementfromDraconisEntertainment

2012-12-15 Thread Clement Chou
Makes sense. But I think there's a difference between nothingness and nothing. Nothingness to me sounds like yu can see a vast expanse of empty space with nothing in it. But you can know that's an empty space with nothing because you have something to relate it to. Where you're standing. but

Re: [Audyssey] blindness - Re: AnnouncementfromDraconisEntertainment

2012-12-15 Thread Clement Chou
Yeah, good point that... putting it that way it makes a lot of sense. - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 15, 2012 1:50 PM Subject: Re: [Audyssey] blindness - Re:

Re: [Audyssey] blindness - Re: Announcement fromDraconisEntertainment

2012-12-15 Thread Clement Chou
Well put Tom... that's probably how I would put it if I was asked to analyse it. If you had sight I could very well imagine you still seeing black... - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December

Re: [Audyssey] Bokurano Daiboukenn 8-4

2012-12-16 Thread Clement Chou
Well, the rocket launcher actually doesn't to terribly high damage. But you can't only use one weapon in these levels... you have to mix and match which is one of the things I love about this game. I'd recommend the large grenades from stage 6, Use those on the generator and make those your

Re: [Audyssey] Bokurano Daiboukenn 8-4

2012-12-17 Thread Clement Chou
There's a split second before the click of him cocking and firing. Right after that click ends, yu have to jump which will avoid the shot. Or if you hear the long beep, that means he's going to fire a volley at you... if you can space it well enough to jump over him, you can hit him while he's

Re: [Audyssey] Two-Fer-One E-mail: Laser Tag and iOS Game

2012-12-18 Thread Clement Chou
I want to know as well! I'm using a fighter and have figured out how to shoot two of my weapons... but have no idea how to fly and am just trying to go through the tutorial mission. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Two-Fer-One E-mail: Laser Tag and iOS Game

2012-12-18 Thread Clement Chou
So... I'm confused as to how to actually fly my ship. I've found out how to shoot... but I can't seem to work out how to actually navigate. any help there is appreciated... and I'll try getting in some multiplayer time to see how it works. --- Gamers mailing list __ Gamers@audyssey.org If

[Audyssey] awesome piece of video game music

2012-12-19 Thread Clement Chou
Hey gang. I think I might've shared this some time way back, but I want to share it again... because it's so awesome. One of the reasons I've always wished Megaman was playable was for the fantastic music. This is one of my favorite themes. This isn't the original mind you. This is a fan made

Re: [Audyssey] awesome piece of video game music

2012-12-19 Thread Clement Chou
Just wish the danged things were playable. Speaking of Megaman x 5... http://www.youtube.com/watch?v=IntyzuEA9ec How's that one? As to the inclusion of the themes from all the games for the x 2 remix, I'm not that familiar with the others, so you'll have to fill me in. The reason I found that

Re: [Audyssey] awesome piece of video game music

2012-12-19 Thread Clement Chou
Did they replace the melody? sounded like the melody to me... just without the synthe. I do agree though... I do like the original better, but if you're into fast and hard guitar solos or if you play guitar this one wasn't so bad. I've heard worse remixes before. This one may be better though.

Re: [Audyssey] awesome piece of video game music

2012-12-19 Thread Clement Chou
piece of video game music Speaking of that, clement, do you know which version of the themes are used in tournament - I know that uses some stuff from street fighter. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 19 December 2012 20

Re: [Audyssey] potential customizable RPG game?

2012-12-19 Thread Clement Chou
The game's definitely good. But it does tend to lean more towards a tactical rpg... typical rpgs would have much more movement and stuff to do other than attack each other. I do wish this could be turned multiplayer though... it'd make an awesome game to play against other people. -

Re: [Audyssey] potential customizable RPG game?

2012-12-19 Thread Clement Chou
Feel free that'd be appreciated! I emailed it to Ian myself but it'd be good to have someone else suggest it. And potential, this thing definitely has. I can't wait to see what comes out of it. Might try my hand at a couple of maps too. - Original Message - From: Allan Thompson

Re: [Audyssey] awesome piece of video game music

2012-12-19 Thread Clement Chou
, 2012 7:41 PM Subject: Re: [Audyssey] awesome piece of video game music woah! now that's what I call absolute epicness. awesome stuff! course now you got it stuck in my head. gee thanks. lol -Original Message- From: Clement Chou Sent: Wednesday, December 19, 2012 2:16 PM To: Gamers

Re: [Audyssey] Two-Fer-One E-mail: Laser Tag and iOS Game

2012-12-21 Thread Clement Chou
in ErnCon that are app-related. The only unlabeled buttons are advertisements, and these should be treated with care. If you have further questions, please ask. Signed: Dakotah Rickard On 12/19/12, Clement Chou chou.clem...@gmail.com wrote: So... I'm confused as to how to actually fly my ship

Re: [Audyssey] Two-Fer-One E-mail: Laser Tag and iOS Game

2012-12-22 Thread Clement Chou
Can't find that navigation stick. lol Right now seems I can only shoot. That's frustrating... but I haven't given up yet! :P --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Two-Fer-One E-mail: Laser Tag and iOS Game

2012-12-23 Thread Clement Chou
or of an explosion.. The stick is small, but if you touch in the bottom left corner of your device, you'll at least be certain of going southwest. Signed: Dakotah Rickard On 12/23/12, Clement Chou chou.clem...@gmail.com wrote: Can't find that navigation stick. lol Right now seems I can only

Re: [Audyssey] bakurano screen reader problem

2012-12-26 Thread Clement Chou
First things first. When you load the game, during the logo, press e. That'll load the English patch if it skips the logo music. Then go down three times to options and hit enter. Go down twice for the speech option. Then, personally I recommend going down to the bottom by hitting end for

Re: [Audyssey] British coinage

2012-12-27 Thread Clement Chou
Chill out there, my friend. Personally, an option to choose from a list wuld be my preference. I see things from both sides... and Dark, as to having a physical experience that you can relate to, I would tend to agree... but video games don't necessarily have to be relatable to be imagined

Re: [Audyssey] Storyline for game.

2013-01-03 Thread Clement Chou
I don't know the entire story because I haven't finished the game. And I don't know the entire thing of what I've played so far, because my Japanese is high beginner level at best in terms of vocabulary. But this is what I know so far. Your player character is the hero of a story that involves

Re: [Audyssey] The first Bokurano Daiboukenn game.

2013-01-04 Thread Clement Chou
True that. And like I said, I can't really comment on it... since I haven't used it in detail. I just use dictionaries to look up words I occasionally don't know, and once in a while I'll use Google translate to confirm whether I'm getting something right. What really messes it up is all the

Re: [Audyssey] The first Bokurano Daiboukenn game.

2013-01-04 Thread Clement Chou
Bokurano Daiboukenn game. well as i don't have the time to propperly learn japanese at the moment, I figured why not at least try as many of these games look great. On 1/4/13, Clement Chou chou.clem...@gmail.com wrote: True that. And like I said, I can't really comment on it... since I haven't

Re: [Audyssey] accessability costs, as usual - Re: Good iPhone games for Voiceover user

2013-01-06 Thread Clement Chou
Agree with this message. And with the navigation features you have on your iphone, it isn't technically even necessary to use the entire screen. I can move to items, click on them by simply moving my fingers left and right and doing double tapping. But Thomas has a point... androids are

Re: [Audyssey] Weapons in Sixthsense.

2013-01-09 Thread Clement Chou
Uh... some pretty basic questions here. The gun is reloaded by swiping your finger down... well, dartgging it more like. And that should've been told to you in the tutorial. - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] The Dragon Answers Questions

2013-01-16 Thread Clement Chou
Agree with you completely, Thomas. And I personally like the idea of a user ID for a given game site. If players need to upgrade to a new system or recover the key, they can b e limitted to a certain amount of authorizing computers. And, to mix in some Sony methods, if one computer is

[Audyssey] Bokura no daibouken 2... the answer

2013-01-16 Thread Clement Chou
So I'm pretty sure a lot of people here have been wondering just what Bokurano Daibouken is. Here's hoping this demo will shed some light on it, and why it's become, personally, my top audio game. If anyone asked me what my favorite game of the current time was, I would have to say bokura no

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