Re: [Audyssey] Psychostrike error

2015-04-29 Thread shaun everiss
xp is not a system anyone should be using at all due to the things 
not supported.
And now there are lots of security issues with it you can't use it 
for online games and while you can hack it to update things that will 
not last to long.


At 12:34 a.m. 28/04/2015, you wrote:
Well I am extremely disappointed, and with the fact that several 
people havehad this problem perhaps it is something you could look 
into fixing as I'm certainly not the only person who refuses to pay 
microsoft for an inferior so called upgrade and obsolete everything 
I have in the process.


All the best,

Dark.
- Original Message - From: Aaron Baker 
theultimatemasterofarc...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 27, 2015 12:16 AM
Subject: Re: [Audyssey] Psychostrike error



Hello,
Unfortunately with the discontinuation of XP, there were no XP testers
and it appears to not be compatible with XP.


On 4/26/15, dark d...@xgam.org wrote:

Hi Charlse.

Nope, I  completely uninstalled the game, downloaded a fresh copy and
reinstalled but got the exact same not a valid win32 application error.

I really hope this gets fixed sinse I don't want to miss out on the game.

Beware the grue!

Dark.


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Re: [Audyssey] Psychostrike error

2015-04-29 Thread Thomas Ward
Hi Shaun,

While I tend to agree with you for the most part I do also see why
some people are using XP. I recently purchased a used notebook with XP
on it for the primary reason there are games and some other programs I
have that won't run on Windows 7 or Windows 8. Therefore rather than
running a virtual machine I chose to buy and setup a dedicated XP
machine for that. So can sympathize to some point with the XP users.

Bottom line, though, people who have XP probably don't want to move
away from it because they are familiar with the user interface, have
programs that aren't compatible with a newer system, and as Dark is
often quick to point out there isn't anything in the newer Windows he
wants. So refuses to upgrade until there is some personal benefit.

The main difference between them and me is they chose to use XP
exclusively where I am only using it on a multimedia computer. I'm no
longer using XP for the web,e-mail, office, or anything else of that
sort. Mainly games, music,  movies, etc. I would suggest that those
who are adamant about XP do the same, but I also realize it costs
money plus a desire to own the new to make that transition. I'm
through talking to those people because no amount of words will talk
them into upgrading.

Cheers!


On 4/28/15, shaun everiss sm.ever...@gmail.com wrote:
 xp is not a system anyone should be using at all due to the things
 not supported.
 And now there are lots of security issues with it you can't use it
 for online games and while you can hack it to update things that will
 not last to long.


---
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Re: [Audyssey] Psychostrike error

2015-04-29 Thread Stephen
Running in compatibility mode on windows 7 didn't produce any errors. 
I wonder if there is a way to force an app to run in 32 bit mode, for 
diagnostic purposes?

At 11:26 AM 4/27/2015, you wrote:

Hello,
It is of course possible it isn't an XP issue, but all the scenarios
point to it, and what with the general movement being to leave XP
behind hitting us this past year, I find it highly likely. The only
other thing it could be is a 32 bit issue. I don't think it's a 32 bit
application though. Come to think of it, I think one of the testers
had a 32 bit windows 7 machine.
Still, it looks likely that we will be able to release a patch for 
the XP users.

Best,
Aaron

On 4/26/15, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Dark,

 Well, as it so happens I have an older XP laptop I just recently
 refurbished which I can try the game out on. I'll let you and everyone
 else know my experience when I get a chance to try the game on it. I
 suspect it has nothing to do with XP but some weird error where the
 operating system isn't recognizing the program as a 32-bit program for
 some strange reason.

 Cheers!


 On 4/26/15, dark d...@xgam.org wrote:
 Hi Charlse.

 Nope, I  completely uninstalled the game, downloaded a fresh copy and
 reinstalled but got the exact same not a valid win32 application error.

 I really hope this gets fixed sinse I don't want to miss out on the game.

 Beware the grue!

 Dark.


 ---
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Re: [Audyssey] Psychostrike error

2015-04-29 Thread Katie Epperson
Is the software runnable through Wine?

 On Apr 28, 2015, at 10:38 AM, shaun everiss sm.ever...@gmail.com wrote:
 
 xp is not a system anyone should be using at all due to the things not 
 supported.
 And now there are lots of security issues with it you can't use it for online 
 games and while you can hack it to update things that will not last to long.
 
 At 12:34 a.m. 28/04/2015, you wrote:
 Well I am extremely disappointed, and with the fact that several people 
 havehad this problem perhaps it is something you could look into fixing as 
 I'm certainly not the only person who refuses to pay microsoft for an 
 inferior so called upgrade and obsolete everything I have in the process.
 
 All the best,
 
 Dark.
 - Original Message - From: Aaron Baker 
 theultimatemasterofarc...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, April 27, 2015 12:16 AM
 Subject: Re: [Audyssey] Psychostrike error
 
 
 Hello,
 Unfortunately with the discontinuation of XP, there were no XP testers
 and it appears to not be compatible with XP.
 
 
 On 4/26/15, dark d...@xgam.org wrote:
 Hi Charlse.
 
 Nope, I  completely uninstalled the game, downloaded a fresh copy and
 reinstalled but got the exact same not a valid win32 application error.
 
 I really hope this gets fixed sinse I don't want to miss out on the game.
 
 Beware the grue!
 
 Dark.
 
 
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Re: [Audyssey] Psychostrike error

2015-04-29 Thread Josh K
I use windows7 64bit. tried win8 and 8.1 but some games did not work so 
went back to win7. I will get windows10 if I see businesses such as 
dell's business department and other IT departments recommend and adopt 
windows10. And I'll wait 6 months to a year before I upgrade to 
windows10. windows7 is fine for the next year or so I think.


follow me on twitter @joshknnd1982

On 4/29/2015 3:07 PM, Thomas Ward wrote:

Hi Shaun,

While I tend to agree with you for the most part I do also see why
some people are using XP. I recently purchased a used notebook with XP
on it for the primary reason there are games and some other programs I
have that won't run on Windows 7 or Windows 8. Therefore rather than
running a virtual machine I chose to buy and setup a dedicated XP
machine for that. So can sympathize to some point with the XP users.

Bottom line, though, people who have XP probably don't want to move
away from it because they are familiar with the user interface, have
programs that aren't compatible with a newer system, and as Dark is
often quick to point out there isn't anything in the newer Windows he
wants. So refuses to upgrade until there is some personal benefit.

The main difference between them and me is they chose to use XP
exclusively where I am only using it on a multimedia computer. I'm no
longer using XP for the web,e-mail, office, or anything else of that
sort. Mainly games, music,  movies, etc. I would suggest that those
who are adamant about XP do the same, but I also realize it costs
money plus a desire to own the new to make that transition. I'm
through talking to those people because no amount of words will talk
them into upgrading.

Cheers!


On 4/28/15, shaun everiss sm.ever...@gmail.com wrote:

xp is not a system anyone should be using at all due to the things
not supported.
And now there are lots of security issues with it you can't use it
for online games and while you can hack it to update things that will
not last to long.


---
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You can make changes or update your subscription via the web, at
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Re: [Audyssey] Psychostrike error

2015-04-27 Thread Stephen
this also happens on windows 7 32 bit, so rather than an OS issue, 
it's a CPU configuration issue

At 09:16 AM 4/27/2015, you wrote:

Hello,
Unfortunately with the discontinuation of XP, there were no XP testers
and it appears to not be compatible with XP.


On 4/26/15, dark d...@xgam.org wrote:
 Hi Charlse.

 Nope, I  completely uninstalled the game, downloaded a fresh copy and
 reinstalled but got the exact same not a valid win32 application error.

 I really hope this gets fixed sinse I don't want to miss out on the game.

 Beware the grue!

 Dark.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] Psychostrike error

2015-04-27 Thread john
Motion seconded - I've got an xp x86 machine I'd be happy to run things on 
as needed.
However, I suspect that this particular issue is more along the lines of it 
was compiled for x64 only.

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Sunday, April 26, 2015 20:58
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Psychostrike error

Hi Aaron,

I recently picked up an older XP machine which I intend to use for
gaming. If you need XP testers I'd be happy to test the game on XP for
you.

Cheers!


On 4/26/15, Aaron Baker theultimatemasterofarc...@gmail.com wrote:
 Hello,
 Unfortunately with the discontinuation of XP, there were no XP testers
 and it appears to not be compatible with XP.

---
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Re: [Audyssey] Psychostrike error

2015-04-27 Thread Stephen
I have 2 backups, one of my windows XP configuration and another with 
a windows 7 64 bit instalation. later tonight, I could try running 
the game in compatibility mode, and see what happens.

At 11:26 AM 4/27/2015, you wrote:

Hello,
It is of course possible it isn't an XP issue, but all the scenarios
point to it, and what with the general movement being to leave XP
behind hitting us this past year, I find it highly likely. The only
other thing it could be is a 32 bit issue. I don't think it's a 32 bit
application though. Come to think of it, I think one of the testers
had a 32 bit windows 7 machine.
Still, it looks likely that we will be able to release a patch for 
the XP users.

Best,
Aaron

On 4/26/15, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Dark,

 Well, as it so happens I have an older XP laptop I just recently
 refurbished which I can try the game out on. I'll let you and everyone
 else know my experience when I get a chance to try the game on it. I
 suspect it has nothing to do with XP but some weird error where the
 operating system isn't recognizing the program as a 32-bit program for
 some strange reason.

 Cheers!


 On 4/26/15, dark d...@xgam.org wrote:
 Hi Charlse.

 Nope, I  completely uninstalled the game, downloaded a fresh copy and
 reinstalled but got the exact same not a valid win32 application error.

 I really hope this gets fixed sinse I don't want to miss out on the game.

 Beware the grue!

 Dark.


 ---
 Gamers mailing list __ Gamers@audyssey.org
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 gamers-unsubscr...@audyssey.org.
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 All messages are archived and can be searched and read at
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 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] Psychostrike error

2015-04-27 Thread john
This is almost certainly an x86 to x64 issue.
It appears that the program itself was compiled for x64 machines only, but 
the installer did not have that check built in.
Thus you could install the game to an x86 machine, even though you couldn't 
run it.
There is no way to resolve this issue without a game update.

--
From: dark d...@xgam.org
Sent: Sunday, April 26, 2015 18:30
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Psychostrike error

Hi Charlse.

Nope, I  completely uninstalled the game, downloaded a fresh copy and
reinstalled but got the exact same not a valid win32 application error.

I really hope this gets fixed sinse I don't want to miss out on the game.

Beware the grue!

Dark.


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Re: [Audyssey] Psychostrike error

2015-04-27 Thread dark
Well I am extremely disappointed, and with the fact that several people 
havehad this problem perhaps it is something you could look into fixing as 
I'm certainly not the only person who refuses to pay microsoft for an 
inferior so called upgrade and obsolete everything I have in the process.


All the best,

Dark.
- Original Message - 
From: Aaron Baker theultimatemasterofarc...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 27, 2015 12:16 AM
Subject: Re: [Audyssey] Psychostrike error



Hello,
Unfortunately with the discontinuation of XP, there were no XP testers
and it appears to not be compatible with XP.


On 4/26/15, dark d...@xgam.org wrote:

Hi Charlse.

Nope, I  completely uninstalled the game, downloaded a fresh copy and
reinstalled but got the exact same not a valid win32 application error.

I really hope this gets fixed sinse I don't want to miss out on the game.

Beware the grue!

Dark.


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Re: [Audyssey] Psychostrike error

2015-04-27 Thread Bryan Peterson
I'm not clear on how to recruit. I went to the prison and it sounded like I 
broke down a door but then nothing happened.




We are the Knights who say...Ni!
-Original Message- 
From: Phil Vlasak

Sent: Monday, April 27, 2015 6:46 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Psychostrike error

Hi John,
You are incorrect.
I have a 32 bit Vista computer and the game works perfectly.
So it is probably an XP problem.

Love the sounds and action but it should be called a side scroller.
I didn't read the instructions yet but found using left and right arrow keys
for movement and hitting the space bar for attacks worked.
I like the idea that you can name yourself anything in the game.
The sounds and music were great!

Phil

- Original Message - 
From: john jpcarnemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 27, 2015 7:22 AM
Subject: Re: [Audyssey] Psychostrike error



This is almost certainly an x86 to x64 issue.
It appears that the program itself was compiled for x64 machines only, but
the installer did not have that check built in.
Thus you could install the game to an x86 machine, even though you 
couldn't

run it.
There is no way to resolve this issue without a game update.




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Re: [Audyssey] Psychostrike error

2015-04-27 Thread dark

Hi Tom.

That would be appreciated, it's not an error I've run into before and I 
would hate to miss out on the game just because microsoft are bastards.


Beware the grue!

ark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 27, 2015 2:02 AM
Subject: Re: [Audyssey] Psychostrike error



Hi Dark,

Well, as it so happens I have an older XP laptop I just recently
refurbished which I can try the game out on. I'll let you and everyone
else know my experience when I get a chance to try the game on it. I
suspect it has nothing to do with XP but some weird error where the
operating system isn't recognizing the program as a 32-bit program for
some strange reason.

Cheers!


On 4/26/15, dark d...@xgam.org wrote:

Hi Charlse.

Nope, I  completely uninstalled the game, downloaded a fresh copy and
reinstalled but got the exact same not a valid win32 application error.

I really hope this gets fixed sinse I don't want to miss out on the game.

Beware the grue!

Dark.


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Re: [Audyssey] Psychostrike error

2015-04-27 Thread Phil Vlasak

Hi John,
You are incorrect.
I have a 32 bit Vista computer and the game works perfectly.
So it is probably an XP problem.

Love the sounds and action but it should be called a side scroller.
I didn't read the instructions yet but found using left and right arrow keys 
for movement and hitting the space bar for attacks worked.

I like the idea that you can name yourself anything in the game.
The sounds and music were great!

Phil

- Original Message - 
From: john jpcarnemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 27, 2015 7:22 AM
Subject: Re: [Audyssey] Psychostrike error



This is almost certainly an x86 to x64 issue.
It appears that the program itself was compiled for x64 machines only, but
the installer did not have that check built in.
Thus you could install the game to an x86 machine, even though you 
couldn't

run it.
There is no way to resolve this issue without a game update.




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Re: [Audyssey] Psychostrike error

2015-04-27 Thread Thomas Ward
Hi Stephen,

Correct. I at first tried it on XP to get the error that the
application isn't a 32-bit application. To test that I installed it on
another laptop running a 32-bit version of Windows 7 and got the same
error. Conclusion, is that the game was compiled exclusively for
64-bit machines which would explain why it works on my Toshiba with a
64-bit version of Windows 7 but not on the Compaq with the 32-bit
version of Windows 7 or the XP laptop. ?Fortunately, this should be
easy to fix and only require that the compiler recompile it as a
32-bit application.

Cheers!


On 4/27/15, Stephen whocr...@internode.on.net wrote:
 this also happens on windows 7 32 bit, so rather than an OS issue,
 it's a CPU configuration issue

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Re: [Audyssey] Psychostrike error

2015-04-27 Thread Charles Rivard
Am I correct in thinking that, if the game is compiled for 64 bit machines 
only, the fix would be just a few, if not only one, changes?  If so, I can 
see how that would have been overlooked.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 27, 2015 1:12 PM
Subject: Re: [Audyssey] Psychostrike error



Hi Dark,

Well, what I'm seeing here it is not a Microsoft problem. Microsoft
may or may not be bastards, but this issue has nothing to do with
them. It looks to me like someone compiled the game for the wrong CPU
type, probably thinking they would compile it for 64-bit machines,
which is causing an incompatibility with older systems like XP. At
least that is my theory.

All I know for certain is it doesn't work on my laptop running XP
either, and I also got the same error with a laptop running Windows 7.
Both were 32-bit and had errors. However, when I tried it on a newer
Toshiba with a 64-bit processor and OS it ran fine. So my conclusion
the problem is the game not the operating system is at fault here. Not
to mention the guys at VG Storm are new at this so are bound to make
mistakes.

Cheers!


On 4/27/15, dark d...@xgam.org wrote:

Hi Tom.

That would be appreciated, it's not an error I've run into before and I
would hate to miss out on the game just because microsoft are bastards.

Beware the grue!

Dark.


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Re: [Audyssey] Psychostrike error

2015-04-27 Thread Damien C. S. Pendleton

Hi Thomas,
My machine runs 32 bit, the game works fine here.
Regards,
Damien.


-Original Message- 
From: Thomas Ward

Sent: Monday, April 27, 2015 7:05 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Psychostrike error

Hi Phil,

I can confirm this is not an XP problem. I tried it both on XP and
Windows 7 only to get the same exact error. My conclusion is there is
a compellation error in the game, and someone needs to go back and
recompile the game correctly for older 32-bit operating systems.

Cheers!


On 4/27/15, Phil Vlasak phi...@bex.net wrote:

Hi John,
You are incorrect.
I have a 32 bit Vista computer and the game works perfectly.
So it is probably an XP problem.

Love the sounds and action but it should be called a side scroller.
I didn't read the instructions yet but found using left and right arrow 
keys


for movement and hitting the space bar for attacks worked.
I like the idea that you can name yourself anything in the game.
The sounds and music were great!

Phil


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Re: [Audyssey] Psychostrike error

2015-04-27 Thread Charles Rivard
Rats.  Another fly in the ointment.  Reading the Emails from Tomas, I 
thought they were on the right track in solving the issue.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Damien C. S. Pendleton dam...@dcpendleton.co.uk

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 27, 2015 1:05 PM
Subject: Re: [Audyssey] Psychostrike error



Hi Thomas,
My machine runs 32 bit, the game works fine here.
Regards,
Damien.


-Original Message- 
From: Thomas Ward

Sent: Monday, April 27, 2015 7:05 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Psychostrike error

Hi Phil,

I can confirm this is not an XP problem. I tried it both on XP and
Windows 7 only to get the same exact error. My conclusion is there is
a compellation error in the game, and someone needs to go back and
recompile the game correctly for older 32-bit operating systems.

Cheers!


On 4/27/15, Phil Vlasak phi...@bex.net wrote:

Hi John,
You are incorrect.
I have a 32 bit Vista computer and the game works perfectly.
So it is probably an XP problem.

Love the sounds and action but it should be called a side scroller.
I didn't read the instructions yet but found using left and right arrow 
keys


for movement and hitting the space bar for attacks worked.
I like the idea that you can name yourself anything in the game.
The sounds and music were great!

Phil


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Re: [Audyssey] Psychostrike error

2015-04-27 Thread Bryan Peterson

Mine too.



We are the Knights who say...Ni!
-Original Message- 
From: Damien C. S. Pendleton

Sent: Monday, April 27, 2015 12:05 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Psychostrike error

Hi Thomas,
My machine runs 32 bit, the game works fine here.
Regards,
Damien.


-Original Message- 
From: Thomas Ward

Sent: Monday, April 27, 2015 7:05 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Psychostrike error

Hi Phil,

I can confirm this is not an XP problem. I tried it both on XP and
Windows 7 only to get the same exact error. My conclusion is there is
a compellation error in the game, and someone needs to go back and
recompile the game correctly for older 32-bit operating systems.

Cheers!


On 4/27/15, Phil Vlasak phi...@bex.net wrote:

Hi John,
You are incorrect.
I have a 32 bit Vista computer and the game works perfectly.
So it is probably an XP problem.

Love the sounds and action but it should be called a side scroller.
I didn't read the instructions yet but found using left and right arrow 
keys


for movement and hitting the space bar for attacks worked.
I like the idea that you can name yourself anything in the game.
The sounds and music were great!

Phil


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Re: [Audyssey] Psychostrike error

2015-04-27 Thread Thomas Ward
Hi Damien,

Strange. I'm not sure what is going on with this game then. I had
problems with it on two different operating systems both being 32-bit
but you are saying it runs fine on 32-bit. That really throws a wrench
in my theory about it being compiled for 64-bit since if my theory
were correct it wouldn't run on any 32-bit system. Definitely
puzzling.

Cheers!


On 4/27/15, Damien C. S. Pendleton dam...@dcpendleton.co.uk wrote:
 Hi Thomas,
 My machine runs 32 bit, the game works fine here.
 Regards,
 Damien.

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Re: [Audyssey] Psychostrike error

2015-04-27 Thread dark

Hi Tom.

I very much hope your correct and this is an easy fix. I've heard a lot of 
comments about the game and am extremely eager to try it, particularly sinse 
while the gangster genre has never been a favourite of mine I love the idea 
of breaking comrades out of prisons, forming a team and then going on 
missions for loot grabbing.


Beware the grue!

Dark. 



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Re: [Audyssey] Psychostrike error

2015-04-27 Thread Thomas Ward
Hi Phil,

I can confirm this is not an XP problem. I tried it both on XP and
Windows 7 only to get the same exact error. My conclusion is there is
a compellation error in the game, and someone needs to go back and
recompile the game correctly for older 32-bit operating systems.

Cheers!


On 4/27/15, Phil Vlasak phi...@bex.net wrote:
 Hi John,
 You are incorrect.
 I have a 32 bit Vista computer and the game works perfectly.
 So it is probably an XP problem.

 Love the sounds and action but it should be called a side scroller.
 I didn't read the instructions yet but found using left and right arrow keys

 for movement and hitting the space bar for attacks worked.
 I like the idea that you can name yourself anything in the game.
 The sounds and music were great!

 Phil

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Re: [Audyssey] Psychostrike error

2015-04-27 Thread Thomas Ward
Hi Dark,

Well, what I'm seeing here it is not a Microsoft problem. Microsoft
may or may not be bastards, but this issue has nothing to do with
them. It looks to me like someone compiled the game for the wrong CPU
type, probably thinking they would compile it for 64-bit machines,
which is causing an incompatibility with older systems like XP. At
least that is my theory.

All I know for certain is it doesn't work on my laptop running XP
either, and I also got the same error with a laptop running Windows 7.
Both were 32-bit and had errors. However, when I tried it on a newer
Toshiba with a 64-bit processor and OS it ran fine. So my conclusion
the problem is the game not the operating system is at fault here. Not
to mention the guys at VG Storm are new at this so are bound to make
mistakes.

Cheers!


On 4/27/15, dark d...@xgam.org wrote:
 Hi Tom.

 That would be appreciated, it's not an error I've run into before and I
 would hate to miss out on the game just because microsoft are bastards.

 Beware the grue!

 Dark.

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Re: [Audyssey] Psychostrike error

2015-04-26 Thread Charles Rivard
Oddly enough, I have gotten this error, or a similar one, with a few of Jim 
Kitchen's games.  I fixed the error by uninstalling the game, deleting the 
download, redownloading and reinstalling, being sure to reboot after the 
uninstallation and deletions of the first file.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: dark d...@xgam.org

To: Gamers@audyssey.org
Sent: Sunday, April 26, 2015 4:55 PM
Subject: [Audyssey] Psychostrike error



Okay, when running the game I got this error:

---
C:\fun program files\VGStorm.com\Psycho Strike\strike.exe
---
C:\fun program files\VGStorm.com\Psycho Strike\strike.exe is not a valid 
Win32 application.



C:\fun program files\VGStorm.com\Psycho Strike\strike.exe
C:\fun program files\VGStorm.com\Psycho Strike\strike.exe is not a valid 
Win32 application.

OK


If the game will not work on xp I will be disappointed, particularly sinse 
all of vgstorms other games have, as have other applications made with 
bgt.


I definitely hope this error can be fixed.

Beware the grue!

Dark.
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Re: [Audyssey] Psychostrike error

2015-04-26 Thread dark
It's not an error I've recieved before, but I'll give that a try. Thanks for 
the suggestion charlse.


All the best,

Dark.
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 26, 2015 11:02 PM
Subject: Re: [Audyssey] Psychostrike error


Oddly enough, I have gotten this error, or a similar one, with a few of 
Jim Kitchen's games.  I fixed the error by uninstalling the game, deleting 
the download, redownloading and reinstalling, being sure to reboot after 
the uninstallation and deletions of the first file.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - 
From: dark d...@xgam.org

To: Gamers@audyssey.org
Sent: Sunday, April 26, 2015 4:55 PM
Subject: [Audyssey] Psychostrike error



Okay, when running the game I got this error:

---
C:\fun program files\VGStorm.com\Psycho Strike\strike.exe
---
C:\fun program files\VGStorm.com\Psycho Strike\strike.exe is not a valid 
Win32 application.



C:\fun program files\VGStorm.com\Psycho Strike\strike.exe
C:\fun program files\VGStorm.com\Psycho Strike\strike.exe is not a valid 
Win32 application.

OK


If the game will not work on xp I will be disappointed, particularly 
sinse all of vgstorms other games have, as have other applications made 
with bgt.


I definitely hope this error can be fixed.

Beware the grue!

Dark.
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Re: [Audyssey] Psychostrike error

2015-04-26 Thread Bryan Peterson

That's unfortunate. not that I have XP anymore. But so far I like the demo.



We are the Knights who say...Ni!
-Original Message- 
From: Aaron Baker

Sent: Sunday, April 26, 2015 5:16 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Psychostrike error

Hello,
Unfortunately with the discontinuation of XP, there were no XP testers
and it appears to not be compatible with XP.


On 4/26/15, dark d...@xgam.org wrote:

Hi Charlse.

Nope, I  completely uninstalled the game, downloaded a fresh copy and
reinstalled but got the exact same not a valid win32 application error.

I really hope this gets fixed sinse I don't want to miss out on the game.

Beware the grue!

Dark.


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Re: [Audyssey] Psychostrike error

2015-04-26 Thread dark

Hi Charlse.

Nope, I  completely uninstalled the game, downloaded a fresh copy and 
reinstalled but got the exact same not a valid win32 application error.


I really hope this gets fixed sinse I don't want to miss out on the game.

Beware the grue!

Dark. 



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Re: [Audyssey] Psychostrike error

2015-04-26 Thread Aaron Baker
Hello,
Unfortunately with the discontinuation of XP, there were no XP testers
and it appears to not be compatible with XP.


On 4/26/15, dark d...@xgam.org wrote:
 Hi Charlse.

 Nope, I  completely uninstalled the game, downloaded a fresh copy and
 reinstalled but got the exact same not a valid win32 application error.

 I really hope this gets fixed sinse I don't want to miss out on the game.

 Beware the grue!

 Dark.


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[Audyssey] Psychostrike error

2015-04-26 Thread dark
Okay, when running the game I got this error:

---
C:\fun program files\VGStorm.com\Psycho Strike\strike.exe
---
C:\fun program files\VGStorm.com\Psycho Strike\strike.exe is not a valid Win32 
application.


C:\fun program files\VGStorm.com\Psycho Strike\strike.exe
C:\fun program files\VGStorm.com\Psycho Strike\strike.exe is not a valid Win32 
application.
OK


If the game will not work on xp I will be disappointed, particularly sinse all 
of vgstorms other games have, as have other applications made with bgt.

I definitely hope this error can be fixed.

Beware the grue! 

Dark.
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Re: [Audyssey] Psychostrike error

2015-04-26 Thread Thomas Ward
Hi Aaron,

I recently picked up an older XP machine which I intend to use for
gaming. If you need XP testers I'd be happy to test the game on XP for
you.

Cheers!


On 4/26/15, Aaron Baker theultimatemasterofarc...@gmail.com wrote:
 Hello,
 Unfortunately with the discontinuation of XP, there were no XP testers
 and it appears to not be compatible with XP.

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Re: [Audyssey] Psychostrike error

2015-04-26 Thread Thomas Ward
Hi Dark,

Well, as it so happens I have an older XP laptop I just recently
refurbished which I can try the game out on. I'll let you and everyone
else know my experience when I get a chance to try the game on it. I
suspect it has nothing to do with XP but some weird error where the
operating system isn't recognizing the program as a 32-bit program for
some strange reason.

Cheers!


On 4/26/15, dark d...@xgam.org wrote:
 Hi Charlse.

 Nope, I  completely uninstalled the game, downloaded a fresh copy and
 reinstalled but got the exact same not a valid win32 application error.

 I really hope this gets fixed sinse I don't want to miss out on the game.

 Beware the grue!

 Dark.


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Re: [Audyssey] Psychostrike error

2015-04-26 Thread Aaron Baker
Hello,
It is of course possible it isn't an XP issue, but all the scenarios
point to it, and what with the general movement being to leave XP
behind hitting us this past year, I find it highly likely. The only
other thing it could be is a 32 bit issue. I don't think it's a 32 bit
application though. Come to think of it, I think one of the testers
had a 32 bit windows 7 machine.
Still, it looks likely that we will be able to release a patch for the XP users.
Best,
Aaron

On 4/26/15, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Dark,

 Well, as it so happens I have an older XP laptop I just recently
 refurbished which I can try the game out on. I'll let you and everyone
 else know my experience when I get a chance to try the game on it. I
 suspect it has nothing to do with XP but some weird error where the
 operating system isn't recognizing the program as a 32-bit program for
 some strange reason.

 Cheers!


 On 4/26/15, dark d...@xgam.org wrote:
 Hi Charlse.

 Nope, I  completely uninstalled the game, downloaded a fresh copy and
 reinstalled but got the exact same not a valid win32 application error.

 I really hope this gets fixed sinse I don't want to miss out on the game.

 Beware the grue!

 Dark.


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Re: [Audyssey] Psychostrike error

2015-04-26 Thread Katie Epperson
Well,  my virtual machine is also 32-bit and the program works perfectly. I 
know what you're going to say, I should properly install windows.

 On Apr 27, 2015, at 3:26 AM, Aaron Baker 
 theultimatemasterofarc...@gmail.com wrote:
 
 Hello,
 It is of course possible it isn't an XP issue, but all the scenarios
 point to it, and what with the general movement being to leave XP
 behind hitting us this past year, I find it highly likely. The only
 other thing it could be is a 32 bit issue. I don't think it's a 32 bit
 application though. Come to think of it, I think one of the testers
 had a 32 bit windows 7 machine.
 Still, it looks likely that we will be able to release a patch for the XP 
 users.
 Best,
 Aaron
 
 On 4/26/15, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Dark,
 
 Well, as it so happens I have an older XP laptop I just recently
 refurbished which I can try the game out on. I'll let you and everyone
 else know my experience when I get a chance to try the game on it. I
 suspect it has nothing to do with XP but some weird error where the
 operating system isn't recognizing the program as a 32-bit program for
 some strange reason.
 
 Cheers!
 
 
 On 4/26/15, dark d...@xgam.org wrote:
 Hi Charlse.
 
 Nope, I  completely uninstalled the game, downloaded a fresh copy and
 reinstalled but got the exact same not a valid win32 application error.
 
 I really hope this gets fixed sinse I don't want to miss out on the game.
 
 Beware the grue!
 
 Dark.
 
 
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Re: [Audyssey] swamp error

2013-06-04 Thread Richard Sherman
HI,

The first thing you can try is to run the bat file as administrator. Right 
click on it and select run as administrator.

If that does not work. Then read the readme file and it will explain step by 
step how to manually do what the bat file was supposed to do.

Give that a try. If it still fails write back or drop Aprone a message 
directly. But seeing as he is quite busy you might get an answer here 
faster.

good luck.

Shermanator
- Original Message - 
From: Josh Kennedy joshknnd1...@gmail.com
Sent: Monday, June 03, 2013 8:22 PM


hi,
some friends when trying to run swamp get a bad filename or number,
error, when before they use the .bat files and after. how can this be
fixed?

thanks

Josh


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Re: [Audyssey] swamp error

2013-06-04 Thread Jeremy Kaldobsky
They are probably missing this file.  Just have them put this into their Swamp 
folder and try again.
www.kaldobsky.com/audiogames/dx7vb.dll

- Aprone

 hi,
 some friends when trying to run swamp get a bad filename or
 number, error, when before they use the .bat files and
 after. how can this be fixed?
 
 thanks
 
 Josh


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[Audyssey] swamp error

2013-06-03 Thread Josh Kennedy

hi,
some friends when trying to run swamp get a bad filename or number, 
error, when before they use the .bat files and after. how can this be 
fixed?


thanks

Josh

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Re: [Audyssey] swamp error 1.8b

2012-02-06 Thread Mike Maslo
Did but did not help

Sent from my iPhone

On Feb 6, 2012, at 1:07 AM, Dallas O'Brien dallas-obr...@bigpond.com wrote:

 just hit your right mouse key again and it should stop. this have for the 
 most part been fixed in the test version
 dallas
 
 
 On 2/6/2012 15:14, mike maslo wrote:
 Hi list:
 
 I tried to play the swamp 1.8b and this is really weird. I am using my
 windows computer and using the right click on my track pad and it works
 great for maybe 2 or 3 minus but then for no reason the character moves by
 itself. It walks or runs depends on what I have it set to and I am unable to
 stop him. The only way to stop him moving is by him running into a wall or
 such.
 
 Any ideas on why this is? I do not have this problem with the beta version
 of the game.
 
 Any help would be appreciated.
 
 
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Re: [Audyssey] swamp error 1.8b

2012-02-06 Thread john
There is also a bug where if you hold down shift or control while 
moving you will be unable to stop. The only way to fix this is to 
quit and exit the program and restart it.


- Original Message -
From: Dallas O'Brien dallas-obr...@bigpond.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 06 Feb 2012 17:07:27 +1000
Subject: Re: [Audyssey] swamp error 1.8b

just hit your right mouse key again and it should stop. this have 
for

the most part been fixed in the test version
dallas


On 2/6/2012 15:14, mike maslo wrote:
Hi list:

I tried to play the swamp 1.8b and this is really weird. I am 
using my
windows computer and using the right click on my track pad and 
it works
great for maybe 2 or 3 minus but then for no reason the 
character moves by
itself. It walks or runs depends on what I have it set to and I 
am unable to
stop him. The only way to stop him moving is by him running into 
a wall or

such.

Any ideas on why this is? I do not have this problem with the 
beta version

of the game.

Any help would be appreciated.


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of the list,

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[Audyssey] swamp error 1.8b

2012-02-05 Thread mike maslo
Hi list:

I tried to play the swamp 1.8b and this is really weird. I am using my
windows computer and using the right click on my track pad and it works
great for maybe 2 or 3 minus but then for no reason the character moves by
itself. It walks or runs depends on what I have it set to and I am unable to
stop him. The only way to stop him moving is by him running into a wall or
such.

Any ideas on why this is? I do not have this problem with the beta version
of the game.

Any help would be appreciated.


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Re: [Audyssey] swamp error 1.8b

2012-02-05 Thread Dallas O'Brien
just hit your right mouse key again and it should stop. this have for 
the most part been fixed in the test version

dallas


On 2/6/2012 15:14, mike maslo wrote:

Hi list:

I tried to play the swamp 1.8b and this is really weird. I am using my
windows computer and using the right click on my track pad and it works
great for maybe 2 or 3 minus but then for no reason the character moves by
itself. It walks or runs depends on what I have it set to and I am unable to
stop him. The only way to stop him moving is by him running into a wall or
such.

Any ideas on why this is? I do not have this problem with the beta version
of the game.

Any help would be appreciated.


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Re: [Audyssey] swamp error

2012-02-03 Thread shaun everiss

this stuff needs to be registered,
if you get the latest test version, there are a couple install batch 
scripts in it, you may have to modify them path wise for the standard 
swamp version but give them to her, one is for 64 bit 1 for 32 bit.
what ever system she has just get her to run the right file and 
aparently it works.

I don't need to as I still have xp here.
At 09:30 p.m. 2/02/2012 -0600, you wrote:

Hi list:

I have a problem or at least my sister has a problem when trying to 
install swamp or run it.


She gets a error of:

run time error 339
msinet.ocx or one of it dependencies is missing or not registered correctly.

Can anyone tell me what would be causing this problem? She 
registered the dx7vb.dll file.


Any help would be appreciated.
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Re: [Audyssey] swamp error

2012-02-03 Thread Jeremy Kaldobsky
Basically msinet.ocx has to be registered using the same steps as dx7vb.dll, 
and Kai's script is designed to do that without all the steps.  Good luck and I 
hope this fixes Swamp for her.

 Hi list:
 
 I have a problem or at least my sister has a problem when
 trying to install swamp or run it.
 
 She gets a error of:
 
 run time error 339
 msinet.ocx or one of it dependencies is missing or not
 registered correctly.
 
 Can anyone tell me what would be causing this problem? She
 registered the dx7vb.dll file.
 
 Any help would be appreciated.


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Re: [Audyssey] swamp error

2012-02-03 Thread lenron brown
where could i find the script i would like to run it on another
computer with out having to register those files. Are a friend of mind
would because they are not could with that type of stuff and i dont
feel like doing it lol. thanks

On 2/3/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 Basically msinet.ocx has to be registered using the same steps as dx7vb.dll,
 and Kai's script is designed to do that without all the steps.  Good luck
 and I hope this fixes Swamp for her.

 Hi list:

 I have a problem or at least my sister has a problem when
 trying to install swamp or run it.

 She gets a error of:

 run time error 339
 msinet.ocx or one of it dependencies is missing or not
 registered correctly.

 Can anyone tell me what would be causing this problem? She
 registered the dx7vb.dll file.

 Any help would be appreciated.


 ---
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Re: [Audyssey] swamp error

2012-02-03 Thread Jeremy Kaldobsky
Kai had posted the script in the Swamp audiogames.net topic somewhere.  I think 
it's on the last page but I'm not sure.

--- On Fri, 2/3/12, lenron brown lenro...@gmail.com wrote:

 From: lenron brown lenro...@gmail.com
 Subject: Re: [Audyssey] swamp error
 To: Gamers Discussion list gamers@audyssey.org
 Date: Friday, February 3, 2012, 12:27 PM
 where could i find the script i would
 like to run it on another
 computer with out having to register those files. Are a
 friend of mind
 would because they are not could with that type of stuff and
 i dont
 feel like doing it lol. thanks
 
 On 2/3/12, Jeremy Kaldobsky jer...@kaldobsky.com
 wrote:
  Basically msinet.ocx has to be registered using the
 same steps as dx7vb.dll,
  and Kai's script is designed to do that without all the
 steps.  Good luck
  and I hope this fixes Swamp for her.
 
  Hi list:
 
  I have a problem or at least my sister has a
 problem when
  trying to install swamp or run it.
 
  She gets a error of:
 
  run time error 339
  msinet.ocx or one of it dependencies is missing or
 not
  registered correctly.
 
  Can anyone tell me what would be causing this
 problem? She
  registered the dx7vb.dll file.
 
  Any help would be appreciated.
 
 
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 the web, at
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 at
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[Audyssey] swamp error

2012-02-02 Thread michael maslo
Hi list:

I have a problem or at least my sister has a problem when trying to install 
swamp or run it.

She gets a error of:

run time error 339
msinet.ocx or one of it dependencies is missing or not registered correctly.

Can anyone tell me what would be causing this problem? She registered the 
dx7vb.dll file.

Any help would be appreciated.
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Re: [Audyssey] swamp error

2012-02-02 Thread Kai
Rather than explain all the steps, simply download this file into the Swamp 
folder and run it.


http://dl.dropbox.com/u/6855861/Register%20Drivers.bat

Kai

- Original Message - 
From: michael maslo mmaslo1...@swbell.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 02, 2012 7:30 PM
Subject: [Audyssey] swamp error



Hi list:

I have a problem or at least my sister has a problem when trying to 
install swamp or run it.


She gets a error of:

run time error 339
msinet.ocx or one of it dependencies is missing or not registered 
correctly.


Can anyone tell me what would be causing this problem? She registered the 
dx7vb.dll file.


Any help would be appreciated.
---
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list,
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[Audyssey] field error still happening

2012-01-01 Thread joseph weakland
hello i got the field error mentioned earlier again when I downloaded the zip 
file from the site for the game. is the game corrupt?
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[Audyssey] an error in Zero sight

2011-12-20 Thread Lukáš Kakara

Hi my friends,
please help me. When I launch the demo of this fantastic game, I start 
my aircraft and fly, but if I want to land and press F3key to ask 
control towet, this log file is view:

ERROR in
action number 1
of Key Press Event for F3 Key
for object Player:

Error in code at line 3:

if (global.selairport.ray == 20)

at position 28: Unknown variable ray



Please, what can I do? Is it only my problem? Or in the demo is not 
possible landing? Thank you very much.


--
Lukáš Kakara


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Re: [Audyssey] an error in Zero sight

2011-12-20 Thread Shard Workshop
This is a well know bug, that we managed to track down and fix. The fix
will be included in the next patch. For the moment be sure to be have an
airport selected when you pres F1, F2 or F3. To be sure of your selection,
press F11 untile the Flying Interface says browsing airports and then
press F9 to cycle through the airports.

2011/12/20 Lukáš Kakara lukas86.kak...@seznam.cz

 Hi my friends,
 please help me. When I launch the demo of this fantastic game, I start my
 aircraft and fly, but if I want to land and press F3key to ask control
 towet, this log file is view:
 ERROR in
 action number 1
 of Key Press Event for F3 Key
 for object Player:

 Error in code at line 3:

if (global.selairport.ray == 20)

 at position 28: Unknown variable ray



 Please, what can I do? Is it only my problem? Or in the demo is not
 possible landing? Thank you very much.

 --
 Lukáš Kakara


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Re: [Audyssey] an error in Zero sight

2011-12-20 Thread Hayden Presley
Hi Lorenzo,
So, when browisn g through the airports, I notice they are identified with a
three-digit number. Is there significance to which number comes first?

Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shard Workshop
Sent: Tuesday, December 20, 2011 6:51 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] an error in Zero sight

This is a well know bug, that we managed to track down and fix. The fix
will be included in the next patch. For the moment be sure to be have an
airport selected when you pres F1, F2 or F3. To be sure of your selection,
press F11 untile the Flying Interface says browsing airports and then
press F9 to cycle through the airports.

2011/12/20 Lukáš Kakara lukas86.kak...@seznam.cz

 Hi my friends,
 please help me. When I launch the demo of this fantastic game, I start my
 aircraft and fly, but if I want to land and press F3key to ask control
 towet, this log file is view:
 ERROR in
 action number 1
 of Key Press Event for F3 Key
 for object Player:

 Error in code at line 3:

if (global.selairport.ray == 20)

 at position 28: Unknown variable ray



 Please, what can I do? Is it only my problem? Or in the demo is not
 possible landing? Thank you very much.

 --
 Lukáš Kakara


 ---
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No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1415 / Virus Database: 2108/4091 - Release Date: 12/19/11


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Re: [Audyssey] an error in Zero sight

2011-12-20 Thread Shard Workshop
No, they are pretty much random. They are needed to be sure that you have
selected an airport (the airports are the only items that are identified
with a three-digit number)!

Hayden, a special thank you for you for the user-to-user suppor you are
doing!

2011/12/20 Hayden Presley hdpres...@hotmail.com

 Hi Lorenzo,
 So, when browisn g through the airports, I notice they are identified with
 a
 three-digit number. Is there significance to which number comes first?

 Best Regards,
 Hayden

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Shard Workshop
 Sent: Tuesday, December 20, 2011 6:51 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] an error in Zero sight

 This is a well know bug, that we managed to track down and fix. The fix
 will be included in the next patch. For the moment be sure to be have an
 airport selected when you pres F1, F2 or F3. To be sure of your selection,
 press F11 untile the Flying Interface says browsing airports and then
 press F9 to cycle through the airports.

 2011/12/20 Lukáš Kakara lukas86.kak...@seznam.cz

  Hi my friends,
  please help me. When I launch the demo of this fantastic game, I start my
  aircraft and fly, but if I want to land and press F3key to ask control
  towet, this log file is view:
  ERROR in
  action number 1
  of Key Press Event for F3 Key
  for object Player:
 
  Error in code at line 3:
 
 if (global.selairport.ray == 20)
 
  at position 28: Unknown variable ray
 
 
 
  Please, what can I do? Is it only my problem? Or in the demo is not
  possible landing? Thank you very much.
 
  --
  Lukáš Kakara
 
 
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 Gamers-unsubscribe@audyssey.
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 No virus found in this message.
 Checked by AVG - www.avg.com
 Version: 10.0.1415 / Virus Database: 2108/4091 - Release Date: 12/19/11


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[Audyssey] Swamp error

2011-12-10 Thread michael maslo
Hi list: 

I got a error on swamp 35761 or something like that and said I had timed out.

Is there something wrong on my end or is there something wrong with the server?

Also I have been out of this game since released so how would someone recommend 
I get started?

Thanks in advance;
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Re: [Audyssey] msinet.ocx error

2011-12-04 Thread Kai
Copy both MSINET.ocx and MSWINSCK.ocx to your SYSWOW64 directory and 
register them as you would the DX7VB.DLL file:

regsvr32 msinet.ocx
regsvr32 mswinsck.ocx

Kai
- Original Message - 
From: Dakotah Rickard dakotah.rick...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 03, 2011 7:10 PM
Subject: [Audyssey] msinet.ocx error



Hi all.

I'm usually pretty good at tech stuff, especially given specific
instructions. However, I'm running Windows 7 and Swamp is not working
for me. It's a 64 bit version, so I put Swamp in C:\Program Files
(x86)\Aprone\Swamp
as makes sense. I registered dx7vb.dll successfully, and started the
game. However, when I try to run either map, I get a runtime error in
msinet.ocx. Did I miss something? Did I fail epically somewhere? Are
there small furry creatures nibbling on the inside of my supposedly
secure computer casing?

Help!

Signed:
Dakotah Rickard

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Re: [Audyssey] msinet.ocx error

2011-12-04 Thread Jeremy Kaldobsky
Dakotah, use the same instructions to register MSINET.OCX.  I believe that is 
the reason you can't play multiplayer.

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Re: [Audyssey] msinet.ocx error

2011-12-04 Thread john
Odd, wasn't it working for you before? If it helps, I keep swamp 
just in C, though directory shouldn't affect anything.


- Original Message -
From: Dakotah Rickard dakotah.rick...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sat, 3 Dec 2011 22:10:14 -0500
Subject: [Audyssey] msinet.ocx error

Hi all.

I'm usually pretty good at tech stuff, especially given specific
instructions. However, I'm running Windows 7 and Swamp is not 
working

for me. It's a 64 bit version, so I put Swamp in C:\Program Files
(x86)\Aprone\Swamp
as makes sense. I registered dx7vb.dll successfully, and started 
the
game. However, when I try to run either map, I get a runtime 
error in
msinet.ocx. Did I miss something? Did I fail epically somewhere? 
Are
there small furry creatures nibbling on the inside of my 
supposedly

secure computer casing?

Help!

Signed:
Dakotah Rickard

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Re: [Audyssey] msinet.ocx error

2011-12-04 Thread Dakotah Rickard
Oh yeah. Putting it on another machine.

Signed:
Dakotah Rickard

On 12/4/11, john jpcarnemo...@comcast.net wrote:
 Odd, wasn't it working for you before? If it helps, I keep swamp
 just in C, though directory shouldn't affect anything.

  - Original Message -
 From: Dakotah Rickard dakotah.rick...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Date sent: Sat, 3 Dec 2011 22:10:14 -0500
 Subject: [Audyssey] msinet.ocx error

 Hi all.

 I'm usually pretty good at tech stuff, especially given specific
 instructions. However, I'm running Windows 7 and Swamp is not
 working
 for me. It's a 64 bit version, so I put Swamp in C:\Program Files
 (x86)\Aprone\Swamp
 as makes sense. I registered dx7vb.dll successfully, and started
 the
 game. However, when I try to run either map, I get a runtime
 error in
 msinet.ocx. Did I miss something? Did I fail epically somewhere?
 Are
 there small furry creatures nibbling on the inside of my
 supposedly
 secure computer casing?

 Help!

 Signed:
 Dakotah Rickard

 ---
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Re: [Audyssey] msinet.ocx error

2011-12-04 Thread Dakotah Rickard
It worked. Thanks all. Now my wife might play sometimes. Look out for
Mimi, her chosen identity.

Signed:
Dakotah Rickard

On 12/4/11, Dakotah Rickard dakotah.rick...@gmail.com wrote:
 Oh yeah. Putting it on another machine.

 Signed:
 Dakotah Rickard

 On 12/4/11, john jpcarnemo...@comcast.net wrote:
 Odd, wasn't it working for you before? If it helps, I keep swamp
 just in C, though directory shouldn't affect anything.

  - Original Message -
 From: Dakotah Rickard dakotah.rick...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Date sent: Sat, 3 Dec 2011 22:10:14 -0500
 Subject: [Audyssey] msinet.ocx error

 Hi all.

 I'm usually pretty good at tech stuff, especially given specific
 instructions. However, I'm running Windows 7 and Swamp is not
 working
 for me. It's a 64 bit version, so I put Swamp in C:\Program Files
 (x86)\Aprone\Swamp
 as makes sense. I registered dx7vb.dll successfully, and started
 the
 game. However, when I try to run either map, I get a runtime
 error in
 msinet.ocx. Did I miss something? Did I fail epically somewhere?
 Are
 there small furry creatures nibbling on the inside of my
 supposedly
 secure computer casing?

 Help!

 Signed:
 Dakotah Rickard

 ---
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[Audyssey] msinet.ocx error

2011-12-03 Thread Dakotah Rickard
Hi all.

I'm usually pretty good at tech stuff, especially given specific
instructions. However, I'm running Windows 7 and Swamp is not working
for me. It's a 64 bit version, so I put Swamp in C:\Program Files
(x86)\Aprone\Swamp
as makes sense. I registered dx7vb.dll successfully, and started the
game. However, when I try to run either map, I get a runtime error in
msinet.ocx. Did I miss something? Did I fail epically somewhere? Are
there small furry creatures nibbling on the inside of my supposedly
secure computer casing?

Help!

Signed:
Dakotah Rickard

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Re: [Audyssey] msinet.ocx error

2011-12-03 Thread Richard Sherman
HI,

Double check the read me.txt file again. There is 2 files that may require 
registering. In my case, on a win 7 32 bit machine also, I had to register 
both files. If that doesn't work, write back.

HTH.

Rich
- Original Message - 
From: Dakotah Rickard dakotah.rick...@gmail.com
Sent: Saturday, December 03, 2011 8:10 PM


Hi all.

I'm usually pretty good at tech stuff, especially given specific
instructions. However, I'm running Windows 7 and Swamp is not working
for me. It's a 64 bit version, so I put Swamp in C:\Program Files
(x86)\Aprone\Swamp
as makes sense. I registered dx7vb.dll successfully, and started the
game. However, when I try to run either map, I get a runtime error in
msinet.ocx. Did I miss something? Did I fail epically somewhere? Are
there small furry creatures nibbling on the inside of my supposedly
secure computer casing?

Help!

Signed:
Dakotah Rickard


---
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Re: [Audyssey] msinet.ocx error

2011-12-03 Thread Dakotah Rickard
Just in case something was weird, I also registered the dx7vb.dll file
in the system32 folder in my 64 bit windows 7 system, however, I
checked the readme, and there was only mention of that particular
file. There are other dll files in the folder, but it seemed pointless
to copy them.

Here, for your reading pleasure, is a copy of my debuglog.txt file:

Starts here:
Starting program
Loading JAWS Api
error: ActiveX component can't create object
Creating DirectSound...
Setting Coop level
Sound finished.
Version is 1.6b
Sapi is set to 0
Loading settings/progress
First 'sayit'
First sound test.
Load finished.
Starting us out.
Stopping any previous sounds
Loading map1.
Creating first zombies.
Testing Makesound.

Finish

Signed:
Dakotah Rickard

On 12/3/11, Richard Sherman squir...@gmail.com wrote:
 HI,

 Double check the read me.txt file again. There is 2 files that may require
 registering. In my case, on a win 7 32 bit machine also, I had to register
 both files. If that doesn't work, write back.

 HTH.

 Rich
 - Original Message -
 From: Dakotah Rickard dakotah.rick...@gmail.com
 Sent: Saturday, December 03, 2011 8:10 PM


 Hi all.

 I'm usually pretty good at tech stuff, especially given specific
 instructions. However, I'm running Windows 7 and Swamp is not working
 for me. It's a 64 bit version, so I put Swamp in C:\Program Files
 (x86)\Aprone\Swamp
 as makes sense. I registered dx7vb.dll successfully, and started the
 game. However, when I try to run either map, I get a runtime error in
 msinet.ocx. Did I miss something? Did I fail epically somewhere? Are
 there small furry creatures nibbling on the inside of my supposedly
 secure computer casing?

 Help!

 Signed:
 Dakotah Rickard


 ---
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Re: [Audyssey] msinet.ocx error

2011-12-03 Thread Richard Sherman
Hi,

I'm at a loss then. Wait for Jeremy's reply to this.

rich
- Original Message - 
From: Dakotah Rickard dakotah.rick...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 03, 2011 9:56 PM
Subject: Re: [Audyssey] msinet.ocx error


Just in case something was weird, I also registered the dx7vb.dll file
in the system32 folder in my 64 bit windows 7 system, however, I
checked the readme, and there was only mention of that particular
file. There are other dll files in the folder, but it seemed pointless
to copy them.

Here, for your reading pleasure, is a copy of my debuglog.txt file:

Starts here:
Starting program
Loading JAWS Api
error: ActiveX component can't create object
Creating DirectSound...
Setting Coop level
Sound finished.
Version is 1.6b
Sapi is set to 0
Loading settings/progress
First 'sayit'
First sound test.
Load finished.
Starting us out.
Stopping any previous sounds
Loading map1.
Creating first zombies.
Testing Makesound.

Finish

Signed:
Dakotah Rickard


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Re: [Audyssey] Castaways error message

2011-08-07 Thread burakyuksek

Redownload the file.
saygilar sevgiler.
- Original Message - 
From: Lori Duncan lori_dunca...@hotmail.com

To: gamers@audyssey.org
Sent: Wednesday, August 03, 2011 6:23 PM
Subject: [Audyssey] Castaways error message


Hi I just tried to enstall Castaways on my computer but get this message 
when I try to run the setup file.


Error:  !   C:\Documents and Settings\Lori\Desktop\Lori\castaways.zip: The 
archive is either in unknown format or damaged
!   Cannot execute 
C:\DOCUME~1\Lori\LOCALS~1\Temp\Rar$EX03.203\Castaways.exe

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list,
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Re: [Audyssey] Castaways error message

2011-08-07 Thread Lisa Hayes

and where can get the file/
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: burakyuksek burakyuksek...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 07, 2011 9:03 PM
Subject: Re: [Audyssey] Castaways error message



Redownload the file.
saygilar sevgiler.
- Original Message - 
From: Lori Duncan lori_dunca...@hotmail.com

To: gamers@audyssey.org
Sent: Wednesday, August 03, 2011 6:23 PM
Subject: [Audyssey] Castaways error message


Hi I just tried to enstall Castaways on my computer but get this message 
when I try to run the setup file.


Error:  !   C:\Documents and Settings\Lori\Desktop\Lori\castaways.zip: 
The archive is either in unknown format or damaged
!   Cannot execute 
C:\DOCUME~1\Lori\LOCALS~1\Temp\Rar$EX03.203\Castaways.exe

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Re: [Audyssey] Castaways error message

2011-08-07 Thread dhruv kumar
www.kitchensinc.net

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[Audyssey] Castaways error message

2011-08-03 Thread Lori Duncan
Hi I just tried to enstall Castaways on my computer but get this message when I 
try to run the setup file.  

Error:  !   C:\Documents and Settings\Lori\Desktop\Lori\castaways.zip: The 
archive is either in unknown format or damaged
!   Cannot execute C:\DOCUME~1\Lori\LOCALS~1\Temp\Rar$EX03.203\Castaways.exe
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Re: [Audyssey] Castaways error message

2011-08-03 Thread Jeremy Kaldobsky
There is no setup file.  Actually, based on the error message it looks like 
you're trying to run the game from within the zip.  Extract the zip into a 
folder and you should be all set.  There is no need to actually install 
castaways, but it must be extracted first so that the game can find all of its 
files.

 Hi I just tried to enstall Castaways
 on my computer but get this message when I try to run the
 setup file.  
 
 Error:  !   C:\Documents and
 Settings\Lori\Desktop\Lori\castaways.zip: The archive is
 either in unknown format or damaged
 !   Cannot execute
 C:\DOCUME~1\Lori\LOCALS~1\Temp\Rar$EX03.203\Castaways.exe


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Re: [Audyssey] Castaways error message

2011-08-03 Thread Lori Duncan
Hi I just tried again, but I'm still getting 
rrors.  ---

Compressed (zipped) Folders Error
---
The Compressed (zipped) Folder is invalid or corrupted.
---
OK

It's odd as the folder seems to be alright, so I'm not sure why it won't 
extract.  Thanks from Lori.

---


--
From: Jeremy Kaldobsky jer...@kaldobsky.com
Sent: Wednesday, August 03, 2011 4:45 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Castaways error message

There is no setup file.  Actually, based on the error message it looks 
like you're trying to run the game from within the zip.  Extract the zip 
into a folder and you should be all set.  There is no need to actually 
install castaways, but it must be extracted first so that the game can 
find all of its files.



Hi I just tried to enstall Castaways
on my computer but get this message when I try to run the
setup file.

Error:  !   C:\Documents and
Settings\Lori\Desktop\Lori\castaways.zip: The archive is
either in unknown format or damaged
!   Cannot execute
C:\DOCUME~1\Lori\LOCALS~1\Temp\Rar$EX03.203\Castaways.exe



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list,

please send E-mail to gamers-ow...@audyssey.org.



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Re: [Audyssey] Castaways error message

2011-08-03 Thread Jeremy Kaldobsky
Have you tried downloading it again?  Perhaps the file was corrupted during 
download.

 Hi I just tried again, but I'm still
 getting rrors.  ---
 Compressed (zipped) Folders Error
 ---
 The Compressed (zipped) Folder is invalid or corrupted.
 ---
 OK
 
 It's odd as the folder seems to be alright, so I'm not sure
 why it won't extract.  Thanks from Lori.


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Re: [Audyssey] Castaways error message

2011-08-03 Thread Lori Duncan
Hi yes, I have managed to get the game to run, but when I put in my 
character name and press enter it just keeps saying my character name and 
telling me to press enter to change it.  How do I cary on with the game? 
Thanks from Lori.


--
From: Jeremy Kaldobsky jer...@kaldobsky.com
Sent: Wednesday, August 03, 2011 5:52 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Castaways error message

Have you tried downloading it again?  Perhaps the file was corrupted 
during download.



Hi I just tried again, but I'm still
getting rrors.  ---
Compressed (zipped) Folders Error
---
The Compressed (zipped) Folder is invalid or corrupted.
---
OK

It's odd as the folder seems to be alright, so I'm not sure
why it won't extract.  Thanks from Lori.



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Re: [Audyssey] Castaways error message

2011-08-03 Thread Jeremy Kaldobsky
Once you have entered your name and pressed enter, use the arrow keys to move 
down the menu farther.  I am guessing that you are pressing enter again, so it 
is bringing back up the name request.

 Hi yes, I have managed to get the
 game to run, but when I put in my character name and press
 enter it just keeps saying my character name and telling me
 to press enter to change it.  How do I cary on with the
 game? Thanks from Lori.
 

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Re: [Audyssey] Castaways error message

2011-08-03 Thread Lori Duncan

Hi yes I was, I've worked it out now, thanks from Lori.

--
From: Jeremy Kaldobsky jer...@kaldobsky.com
Sent: Wednesday, August 03, 2011 8:25 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Castaways error message

Once you have entered your name and pressed enter, use the arrow keys to 
move down the menu farther.  I am guessing that you are pressing enter 
again, so it is bringing back up the name request.



Hi yes, I have managed to get the
game to run, but when I put in my character name and press
enter it just keeps saying my character name and telling me
to press enter to change it.  How do I cary on with the
game? Thanks from Lori.



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[Audyssey] runtime error and USA Games

2011-06-29 Thread Angela Lerma
Hi,

Our runtime error problem fixed itself.  We just kept running updates and it 
finally took care of itself.  Thanks for everyone's help.

Also, has anyone heard about when Thomas's site will be back up?  I still can't 
play Mota 20.  I'm so bummed.  I love the game and want to be able to play it.

Thanks again for everything.

Angela
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Re: [Audyssey] runtime error

2011-06-28 Thread Shane Lowe

I get the same problem ith light battles on xp.

- Original Message - 
From: Angela Lerma amle...@roadrunner.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 27, 2011 9:24 AM
Subject: [Audyssey] runtime error



Hi,

I was wondering if any of you guys could help me.  We have a computer 
running Vista Home Basic, 32-bit.  When we try to use it to play some of 
the older games like Finger Panic and Light Cars we get a runtime error.

runtime error 429.  Active.Exe cannot create object.

Any help with this would be greatly appreciated.

Angela
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[Audyssey] runtime error

2011-06-27 Thread Angela Lerma
Hi,

I was wondering if any of you guys could help me.  We have a computer running 
Vista Home Basic, 32-bit.  When we try to use it to play some of the older 
games like Finger Panic and Light Cars we get a runtime error.
runtime error 429.  Active.Exe cannot create object.

Any help with this would be greatly appreciated.

Angela
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Re: [Audyssey] runtime error

2011-06-27 Thread dark

Hi Angela.

I wonder if this is the visual basic problem which many people have found 
trying to play old games while running vista and windows 7.
There are several components (noteably the visual basic runtime libraries), 
that shipped with xp, but not with vista or 7.


No need to worry though. Just go to www.kitchinscin.net and download the 
winkit.exe file. This creates a directory to run all of Jim kitchin's free 
games, but more than that it installs the components needed to run them, 
which are also needed to run many other older games too.


Often if someone has a problem running an older game on windows vista or 7, 
just downloading and installing winkit will fix it and this is probably what 
you should try first.


hth.

Beware the grue!

Dark.
- Original Message - 
From: Angela Lerma amle...@roadrunner.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 27, 2011 2:24 PM
Subject: [Audyssey] runtime error



Hi,

I was wondering if any of you guys could help me.  We have a computer 
running Vista Home Basic, 32-bit.  When we try to use it to play some of 
the older games like Finger Panic and Light Cars we get a runtime error.

runtime error 429.  Active.Exe cannot create object.

Any help with this would be greatly appreciated.

Angela
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Re: [Audyssey] runtime error

2011-06-27 Thread Thomas Ward
Hello Angela,

That error is caused by a missing Visual Basic 6 activex component or
library. I'm, not sure if you are are aware of this about the time
Vista was released microsoft dropped support for Visual Basic 6 so
Vista and Windows 7 do not come with the required components for games
and applications written in VB 6. Sometimes it is hard to figure out
which library or component is missing, but most of the time installing
Jim Kitchens Winkit setup will resolve most dependency issues for
games like that.

HTH

On 6/27/11, Angela Lerma amle...@roadrunner.com wrote:
 Hi,

 I was wondering if any of you guys could help me.  We have a computer
 running Vista Home Basic, 32-bit.  When we try to use it to play some of the
 older games like Finger Panic and Light Cars we get a runtime error.
 runtime error 429.  Active.Exe cannot create object.

 Any help with this would be greatly appreciated.

 Angela
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Re: [Audyssey] runtime error

2011-06-27 Thread Damien C. Pendleton

Hi there Angela,
You don't actually have to install the WinKit game if you don't want to, 
though I hope you do since it is a good game.

However, there is WinLife3 which is just as good, also made by Jim Kitchen.
There are, in actual fact, two components you need to install.
The Visual Basic 6 runtimes and the DirectX libraries for Visual Basic.
They are both located on my website. The norm would be to have to take 
dx8vb.dll from an XP machine and install it to your machine, but since that 
is a little complicated I have simplified it in all cases.

The Visual Basic Runtimes can be found at the following link:
http://www.x-sight-interactive.net/xsight/sysreq/vbrun60sp6.exe
The DirectX8 module for VB can be found at the following link:
http://www.x-sight-interactive.net/xsight/sysreq/dx8vb.exe
This is an installer I have made personally to install DX8VB.dll to the 
correct location and register it with Windows.

Having installed those two components, your games should work no problems.
Hope this helps.
Regards,
Damien.


- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 27, 2011 2:31 PM
Subject: Re: [Audyssey] runtime error



Hi Angela.

I wonder if this is the visual basic problem which many people have found 
trying to play old games while running vista and windows 7.
There are several components (noteably the visual basic runtime 
libraries), that shipped with xp, but not with vista or 7.


No need to worry though. Just go to www.kitchinscin.net and download the 
winkit.exe file. This creates a directory to run all of Jim kitchin's free 
games, but more than that it installs the components needed to run them, 
which are also needed to run many other older games too.


Often if someone has a problem running an older game on windows vista or 
7, just downloading and installing winkit will fix it and this is probably 
what you should try first.


hth.

Beware the grue!

Dark.



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Re: [Audyssey] Runtime Error

2011-06-05 Thread burakyuksek
Which oparating system do you using? In win7 or vista game may not work. I 
was tryed it on xp pro, it worked fine.

sevgiler saygilar
- Original Message - 
From: Sharon Hooley shool...@clear.net

To: gamers@audyssey.org
Sent: Sunday, June 05, 2011 5:38 AM
Subject: [Audyssey] Runtime Error



Hi all!

I downloaded and installed finger panic, but when I tried to run it, I got 
a runtime error 429, saying that active X component couldn't create 
object.  So maybe it's too old?


Thanks!

sharon


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[Audyssey] Runtime Error

2011-06-04 Thread Sharon Hooley

Hi all!

I downloaded and installed finger panic, but when I tried to run it, 
I got a runtime error 429, saying that active X component couldn't 
create object.  So maybe it's too old?


Thanks!

sharon


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[Audyssey] daytona error

2011-04-13 Thread william lomas
hi all i am running windows seven 32-bit under fusion on my mac but when I 
updated to the latest available directx i still get the error on startup do i 
need to do as it says in the readme?


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[Audyssey] Another Error!

2011-04-05 Thread Hayri Tulumcu
http://dl.dropbox.com/u/6997970/Error.wav
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[Audyssey] TDV error

2011-02-28 Thread Hayri Tulumcu
Error log, created with build version 1.4.4065.11871: 
Error base exception: System.IndexOutOfRangeException: Index was outside the 
array boundaries. 
   by TDV.Interaction.getSector (Projector p, Boolean returnFormatted) 
   by TDV.Interaction.getSector (Projector p) 
   by TDV.Aircraft.startSelfDestruct () 
   by TDV.Aircraft.move () 
   by TDV.Holder.activate () 
Error Description: The index was outside the array boundaries. 
Stack trace: at TDV.Interaction.getSector (Projector p, Boolean 
returnFormatted) 
   by TDV.Interaction.getSector (Projector p) 
   by TDV.Aircraft.startSelfDestruct () 
   by TDV.Aircraft.move () 
   by TDV.Holder.activate ()
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[Audyssey] Fwd: Error with Guardian HTML format in BG Crossword Puzzle

2010-12-16 Thread shaun everiss

hhi.
this link is broken a bit you will have to copy and paste.
the link is 20Puzzle/BGXSetup10b.zip
the message is bellow


Delivered-To: sm.ever...@gmail.com
Authentication-Results: mx.google.com; spf=neutral (google.com: 
123.200.191.53 is neither permitted nor denied by best guess record 
for domain of ga...@spoonbillsoftware.com.au) 
smtp.mail=ga...@spoonbillsoftware.com.au

From: ga...@spoonbillsoftware.com.au
Subject: Error with Guardian HTML format in BG Crossword Puzzle
Date: Fri, 17 Dec 2010 10:20:06 +0800
X-Library: Indy 9.00.10
To: undisclosed-recipients:;

You are receiving this email because you have previously

ordered BG Crossword Puzzle 1.0 from Spoonbill Software.

We have been notified of a recent change to the format of

the Guardian newspaper's crossword pages which, when

downloaded in Guardian HTML format and imported into BG

Crossword Puzzle, causes the program to crash.

You can download the modified version of BG Crossword

Puzzle which correctly imports the new format using the

following link:

http://dl.dropbox.com/u/8448640/BG%20Crossword%

20Puzzle/BGXSetup10b.zip

You do not need to do this, if you do not use the Guardian

HTML format for your puzzles.

If you do not wish to be informed of future updates, please

reply to this email and ask to be removed from our mailing

list.

Let me take this opportunity of wishing you a Merry

Christmas and a Happy New Year.

Ian Humphreys
Spoonbill Software
Albany, Western Australia




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Re: [Audyssey] Jd error on japanese windows

2010-06-23 Thread Thomas Ward
Hi Dark,
I don't know what is causing the crash for sure much less a solution,
but I can tell you that the ascii character code and the Japanese
character set are completely incompatible. That's why computer
programmers came up with unicode. Unicode, which is the default
character encoding from Windows 2000 onwards, includes not just the
standard Western European characters but  support for Japanese,
Chinese, Hebrew, Greek, etc character sets as well. Basically, it is a
universal character code that allows you to support any language and
system of writing imaginable. The ascii characters are more or less
limited to standard English characters such as a through z, 0 through
9, and a few special characters like the pound sign, periods, commas,
tabs, spaces, etc. Not enough to support very unusual characters such
as Japanese or chinese characters. However, that shouldn't have
anything to do with Judgment day crashing.


Dark wrote:
 Hi.

 We've recently had a question on the audiogames.net forum from a Japanese
 chap called Yukio who's attempting to run Judgement day on windows 7.
 Apparently he gets a runtime error 6 overflow message.

 I suggested he download and install winkit, sinse that installs dependencies
 and often fixes windows 7 compatibility issues, but apparently this hasn't
 helpd as yet.

 I did wonder however if it might also be a language thing, sinse I'm not
 sure a Japanese version of windows would run standard ascii files the same
 way as one using the roman alphabet, though whether this has anything to do
 with errors I don't know,  though of course it might be something
 entirely different.

 so, I was wondering if anyone had any thoughts.

 Btw, yukio has apparently E-mailed Liam as well.

 Beware the grue!

 Dark.
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Re: [Audyssey] Jd error on japanese windows

2010-06-23 Thread dark

Hi Tom.

I knew there was a difference betwene ascii and none ascii machines, but I 
wasn't certain if this would be the reason for jd crashing or something else 
which is why I bought it up on list.


Beware the grue!

Dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 23, 2010 2:02 PM
Subject: Re: [Audyssey] Jd error on japanese windows



Hi Dark,
I don't know what is causing the crash for sure much less a solution,
but I can tell you that the ascii character code and the Japanese
character set are completely incompatible. That's why computer
programmers came up with unicode. Unicode, which is the default
character encoding from Windows 2000 onwards, includes not just the
standard Western European characters but  support for Japanese,
Chinese, Hebrew, Greek, etc character sets as well. Basically, it is a
universal character code that allows you to support any language and
system of writing imaginable. The ascii characters are more or less
limited to standard English characters such as a through z, 0 through
9, and a few special characters like the pound sign, periods, commas,
tabs, spaces, etc. Not enough to support very unusual characters such
as Japanese or chinese characters. However, that shouldn't have
anything to do with Judgment day crashing.


Dark wrote:

Hi.

We've recently had a question on the audiogames.net forum from a Japanese
chap called Yukio who's attempting to run Judgement day on windows 7.
Apparently he gets a runtime error 6 overflow message.

I suggested he download and install winkit, sinse that installs 
dependencies
and often fixes windows 7 compatibility issues, but apparently this 
hasn't

helpd as yet.

I did wonder however if it might also be a language thing, sinse I'm not
sure a Japanese version of windows would run standard ascii files the 
same
way as one using the roman alphabet, though whether this has anything to 
do

with errors I don't know,  though of course it might be something
entirely different.

so, I was wondering if anyone had any thoughts.

Btw, yukio has apparently E-mailed Liam as well.

Beware the grue!

Dark.
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Re: [Audyssey] Jd error on japanese windows

2010-06-23 Thread Phil Vlasak

Hi Thomas,
The same error occurs with the GMA engine in that it uses the ASCII codes 
instead of Unicode.

The divide by 0 error happens as the math function codes have also changed.
David is working on re-writing the math functions in Unicode and has been 
successful so far in a beta of the new engine.

Phil


- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 23, 2010 9:02 AM
Subject: Re: [Audyssey] Jd error on japanese windows



Hi Dark,
I don't know what is causing the crash for sure much less a solution,
but I can tell you that the ascii character code and the Japanese
character set are completely incompatible. That's why computer
programmers came up with unicode. Unicode, which is the default
character encoding from Windows 2000 onwards, includes not just the
standard Western European characters but  support for Japanese,
Chinese, Hebrew, Greek, etc character sets as well. Basically, it is a
universal character code that allows you to support any language and
system of writing imaginable. The ascii characters are more or less
limited to standard English characters such as a through z, 0 through
9, and a few special characters like the pound sign, periods, commas,
tabs, spaces, etc. Not enough to support very unusual characters such
as Japanese or chinese characters. However, that shouldn't have
anything to do with Judgment day crashing.


Dark wrote:

Hi.

We've recently had a question on the audiogames.net forum from a Japanese
chap called Yukio who's attempting to run Judgement day on windows 7.
Apparently he gets a runtime error 6 overflow message.

I suggested he download and install winkit, sinse that installs 
dependencies
and often fixes windows 7 compatibility issues, but apparently this 
hasn't

helpd as yet.

I did wonder however if it might also be a language thing, sinse I'm not
sure a Japanese version of windows would run standard ascii files the 
same
way as one using the roman alphabet, though whether this has anything to 
do

with errors I don't know,  though of course it might be something
entirely different.

so, I was wondering if anyone had any thoughts.

Btw, yukio has apparently E-mailed Liam as well.

Beware the grue!

Dark.
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Checked by AVG - www.avg.com
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Re: [Audyssey] Jd error on japanese windows

2010-06-23 Thread Thomas Ward
Hi Dark,
Ummm...that's kind of my point though. There is no such thing as ascii
machines running Windows. Windows XP, Vista, Windows 7, etc all use
unicode characters not ascii by default. That's part of the reason why
programming in Microsoft Visual C++ using the Windows API is such a
pain in the tail. You can't use standard ascii character strings, but
must wrap the string using an unicode macro that converts the ascii
string to unicode before passing it to a function.  The SAPI Speak
function is a simple case in point.
In the old Dos and early Windows days you could use an ascii string
constant like
const char* message = Hello world!;
and pass it to a function. Unfortunately, now that the Windows API is
all based on unicode you can't really do that. the ascii string Hello
world! has to be converted to an unicode string like
LPWCSTR message = TEXT (Hello world!);
instead. The TEXT() macro basically takes Hello world! and converts
it from ascii to unicode and passes it to a Win API unicode string
constant which can then be passed to a function like THE  SAPI Speak
function as follows.
voice-Speak (message, 0, SPSF_Default);
So as I said earlier when it comes to Windows programming there is no
such thing as an ascii machine.  Everything is converted to unicode
before it gets passed to the Windows API. That goes for window titles,
 labels, error messages, whatever. It all gets converted to unicode
before it is displayed on screen or gets spoken by SAPI.  The major
difference between C++ and something like one of the .Net languages in
C++ you manually have to do the conversion yourself by passing ascii
characters through macros where the .Net Framework does it
automatically if you are using C# .Net or Visual Basic .Net.

Cheers!

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Re: [Audyssey] Jd error on japanese windows

2010-06-23 Thread Thomas Ward
Hi Phil,
Hmmm...That does make sense. Part of the problem here is that Visual
Basic 6, the language a lot of accessible games are written in, was
released in 1998 before the Windows unicode standard was a core part
of the Windows operating system and Windows API. Unicode support on
Windows really wasn't fully standardized until Windows XP was released
in 2001 which obviously made languages like Visual Basic 6 obsolete
unless the developer in question intentionally created his or her
software using unicode support. Future versions of Visual Basic like
Visual Basic .Net, which was released in 2002, resolved a lot of
problems inherent in Visual Basic 6 and earlier, but as you can see
several game developers here haven't adopted Visual basic .Net and
still are using Visual Basic 6 even though it is far passed its prime.

On 6/23/10, Phil Vlasak p...@pcsgames.net wrote:
 Hi Thomas,
 The same error occurs with the GMA engine in that it uses the ASCII codes
 instead of Unicode.
 The divide by 0 error happens as the math function codes have also changed.
 David is working on re-writing the math functions in Unicode and has been
 successful so far in a beta of the new engine.
 Phil

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[Audyssey] Jd error on japanese windows

2010-06-22 Thread dark
Hi. 

We've recently had a question on the audiogames.net forum from a Japanese chap 
called Yukio who's attempting to run Judgement day on windows 7. Apparently he 
gets a runtime error 6 overflow message. 

I suggested he download and install winkit, sinse that installs dependencies 
and often fixes windows 7 compatibility issues, but apparently this hasn't 
helpd as yet. 

I did wonder however if it might also be a language thing, sinse I'm not sure a 
Japanese version of windows would run standard ascii files the same way as one 
using the roman alphabet, though whether this has anything to do with errors I 
don't know,  though of course it might be something entirely different. 

so, I was wondering if anyone had any thoughts. 

Btw, yukio has apparently E-mailed Liam as well. 

Beware the grue! 

Dark.
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Re: [Audyssey] Jd error on japanese windows

2010-06-22 Thread shaun everiss

probably a language thing I mostly use unicode whereever I can find it.
this goes for innosetup installers.
I may not need it but others may.
who knows.
At 04:27 p.m. 23/06/2010, you wrote:

Hi.

We've recently had a question on the audiogames.net forum from a 
Japanese chap called Yukio who's attempting to run Judgement day on 
windows 7. Apparently he gets a runtime error 6 overflow message.


I suggested he download and install winkit, sinse that installs 
dependencies and often fixes windows 7 compatibility issues, but 
apparently this hasn't helpd as yet.


I did wonder however if it might also be a language thing, sinse I'm 
not sure a Japanese version of windows would run standard ascii 
files the same way as one using the roman alphabet, though whether 
this has anything to do with errors I don't know,  though of 
course it might be something entirely different.


so, I was wondering if anyone had any thoughts.

Btw, yukio has apparently E-mailed Liam as well.

Beware the grue!

Dark.
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[Audyssey] BGT Error: Expected expression value

2010-03-28 Thread Casey Mathews
Hello. I'm very impressed with BGT. I'm trying to make my own guess the 
number game, just to try and get familiar with the sintax. I can't figure 
out what I'm missing. I've looked at the examples in the tutorial, and 
downloaded all of the examples from the web. The error is below, follloed by 
my simple attempt. Thanks for any help.

Line: 5 (26)
Error: Expected expression value

void main()
{
alert(Number Guesser,Try to guess my number. I'll let you know if you're 
too high, or too low. Make your guesses between numbers 1, and 10. Have 
fun!);

int number=random(1, 10);
while (guess =number or = number)
{
int guess = input_box(Guess,What's your guess?);
if (guess == number)
{
input_box(You Won!,You guessed my number!);
}
else
{
alert(Your Guess,Your guess was +guess+.);
}
}
} 



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Re: [Audyssey] BGT Error: Expected expression value

2010-03-28 Thread Philip Bennefall

Hi Casey,

The following line:

while (guess =number or = number)

is incorrect. I mentioned this in my private reply to you but I don't think 
I explained it very well. The exact same line would be written like this in 
proper code:


while (guess =number or guess= number)

In short, you have to specify the variable to check in both parts of your 
expression.


Kind regards,

Philip Bennefall
- Original Message - 
From: Casey Mathews csm...@cfl.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 26, 2010 10:29 PM
Subject: [Audyssey] BGT Error: Expected expression value


Hello. I'm very impressed with BGT. I'm trying to make my own guess the 
number game, just to try and get familiar with the sintax. I can't figure 
out what I'm missing. I've looked at the examples in the tutorial, and 
downloaded all of the examples from the web. The error is below, follloed 
by my simple attempt. Thanks for any help.

Line: 5 (26)
Error: Expected expression value

void main()
{
alert(Number Guesser,Try to guess my number. I'll let you know if 
you're too high, or too low. Make your guesses between numbers 1, and 10. 
Have fun!);

int number=random(1, 10);
while (guess =number or = number)
{
int guess = input_box(Guess,What's your guess?);
if (guess == number)
{
input_box(You Won!,You guessed my number!);
}
else
{
alert(Your Guess,Your guess was +guess+.);
}
}
}

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Re: [Audyssey] BGT Error: Expected expression value

2010-03-28 Thread Willem
Hi. You should ceparate your conditional statements. I'm also not sure 
you used the correct or (I know some languages use ||), but I don't know 
bgt sintax that well, anyway, try this in your while loop:


while (guess =number or guess = number)
On 3/26/2010 10:29 PM, Casey Mathews wrote:
Hello. I'm very impressed with BGT. I'm trying to make my own guess 
the number game, just to try and get familiar with the sintax. I can't 
figure out what I'm missing. I've looked at the examples in the 
tutorial, and downloaded all of the examples from the web. The error 
is below, follloed by my simple attempt. Thanks for any help.

Line: 5 (26)
Error: Expected expression value

void main()
{
alert(Number Guesser,Try to guess my number. I'll let you know if 
you're too high, or too low. Make your guesses between numbers 1, and 
10. Have fun!);

int number=random(1, 10);
while (guess =number or = number)
{
int guess = input_box(Guess,What's your guess?);
if (guess == number)
{
input_box(You Won!,You guessed my number!);
}
else
{
alert(Your Guess,Your guess was +guess+.);
}
}
}

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Re: [Audyssey] BGT Error: Expected expression value

2010-03-28 Thread Jacob Kruger
Off hand, I think your intro string is too long and shouldn't wrap line to 
line - rather build it bit by bit, and then use it.


Apart from that, you don't seem to have declared, or assigned a value to 
Guess?


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: Casey Mathews csm...@cfl.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 26, 2010 10:29 PM
Subject: [Audyssey] BGT Error: Expected expression value


Hello. I'm very impressed with BGT. I'm trying to make my own guess the 
number game, just to try and get familiar with the sintax. I can't figure 
out what I'm missing. I've looked at the examples in the tutorial, and 
downloaded all of the examples from the web. The error is below, follloed 
by my simple attempt. Thanks for any help.

Line: 5 (26)
Error: Expected expression value

void main()
{
alert(Number Guesser,Try to guess my number. I'll let you know if 
you're too high, or too low. Make your guesses between numbers 1, and 10. 
Have fun!);

int number=random(1, 10);
while (guess =number or = number)
{
int guess = input_box(Guess,What's your guess?);
if (guess == number)
{
input_box(You Won!,You guessed my number!);
}
else
{
alert(Your Guess,Your guess was +guess+.);
}
}
}

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__ Information from ESET NOD32 Antivirus, version of virus 
signature database 4980 (20100328) __


The message was checked by ESET NOD32 Antivirus.

http://www.eset.com






__ Information from ESET NOD32 Antivirus, version of virus signature 
database 4980 (20100328) __

The message was checked by ESET NOD32 Antivirus.

http://www.eset.com




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Re: [Audyssey] BGT Error: Expected expression value

2010-03-28 Thread Casey Mathews
Ahh, that makes sense. It's working now, and I'm just trying some things to 
try and understand it better.

Thanks again.
Thanks

--
From: Philip Bennefall phi...@blastbay.com
Sent: Sunday, March 28, 2010 1:35 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] BGT Error: Expected expression value


Hi Casey,

The following line:

while (guess =number or = number)

is incorrect. I mentioned this in my private reply to you but I don't 
think I explained it very well. The exact same line would be written like 
this in proper code:


while (guess =number or guess= number)

In short, you have to specify the variable to check in both parts of your 
expression.


Kind regards,

Philip Bennefall
- Original Message - 
From: Casey Mathews csm...@cfl.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 26, 2010 10:29 PM
Subject: [Audyssey] BGT Error: Expected expression value


Hello. I'm very impressed with BGT. I'm trying to make my own guess the 
number game, just to try and get familiar with the sintax. I can't figure 
out what I'm missing. I've looked at the examples in the tutorial, and 
downloaded all of the examples from the web. The error is below, follloed 
by my simple attempt. Thanks for any help.

Line: 5 (26)
Error: Expected expression value

void main()
{
alert(Number Guesser,Try to guess my number. I'll let you know if 
you're too high, or too low. Make your guesses between numbers 1, and 10. 
Have fun!);

int number=random(1, 10);
while (guess =number or = number)
{
int guess = input_box(Guess,What's your guess?);
if (guess == number)
{
input_box(You Won!,You guessed my number!);
}
else
{
alert(Your Guess,Your guess was +guess+.);
}
}
}

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Re: [Audyssey] BGT Error: Expected expression value

2010-03-28 Thread Hayden Presley
Hi,
Firstly, there rre too many right brace characters. If you make a function,
you need to put a right brace at the end of your main function.
HTH,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jacob Kruger
Sent: Sunday, March 28, 2010 12:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT Error: Expected expression value

Off hand, I think your intro string is too long and shouldn't wrap line to 
line - rather build it bit by bit, and then use it.

Apart from that, you don't seem to have declared, or assigned a value to 
Guess?

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: Casey Mathews csm...@cfl.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 26, 2010 10:29 PM
Subject: [Audyssey] BGT Error: Expected expression value


 Hello. I'm very impressed with BGT. I'm trying to make my own guess the 
 number game, just to try and get familiar with the sintax. I can't figure 
 out what I'm missing. I've looked at the examples in the tutorial, and 
 downloaded all of the examples from the web. The error is below, follloed 
 by my simple attempt. Thanks for any help.
 Line: 5 (26)
 Error: Expected expression value

 void main()
 {
 alert(Number Guesser,Try to guess my number. I'll let you know if 
 you're too high, or too low. Make your guesses between numbers 1, and 10. 
 Have fun!);
 int number=random(1, 10);
 while (guess =number or = number)
 {
 int guess = input_box(Guess,What's your guess?);
 if (guess == number)
 {
 input_box(You Won!,You guessed my number!);
 }
 else
 {
 alert(Your Guess,Your guess was +guess+.);
 }
 }
 }

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 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org.

 __ Information from ESET NOD32 Antivirus, version of virus 
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Re: [Audyssey] BGT Error: Expected expression value

2010-03-28 Thread Hayden Presley
Hmmm. I'm no brilliant programmer and I have not read all of the BGT manual,
but I'm not sure you need a loo there either. Someone correct me if I'm
wrong.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Willem
Sent: Sunday, March 28, 2010 12:35 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT Error: Expected expression value

Hi. You should ceparate your conditional statements. I'm also not sure 
you used the correct or (I know some languages use ||), but I don't know 
bgt sintax that well, anyway, try this in your while loop:

while (guess =number or guess = number)
On 3/26/2010 10:29 PM, Casey Mathews wrote:
 Hello. I'm very impressed with BGT. I'm trying to make my own guess 
 the number game, just to try and get familiar with the sintax. I can't 
 figure out what I'm missing. I've looked at the examples in the 
 tutorial, and downloaded all of the examples from the web. The error 
 is below, follloed by my simple attempt. Thanks for any help.
 Line: 5 (26)
 Error: Expected expression value

 void main()
 {
 alert(Number Guesser,Try to guess my number. I'll let you know if 
 you're too high, or too low. Make your guesses between numbers 1, and 
 10. Have fun!);
 int number=random(1, 10);
 while (guess =number or = number)
 {
 int guess = input_box(Guess,What's your guess?);
 if (guess == number)
 {
 input_box(You Won!,You guessed my number!);
 }
 else
 {
 alert(Your Guess,Your guess was +guess+.);
 }
 }
 }

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Re: [Audyssey] BGT Error: Expected expression value

2010-03-28 Thread Willem
You do need a loop, if that is what you meant. It loops each time an 
incorrect guess is made to let you guess again.

On 3/28/2010 9:36 PM, Hayden Presley wrote:

Hmmm. I'm no brilliant programmer and I have not read all of the BGT manual,
but I'm not sure you need a loo there either. Someone correct me if I'm
wrong.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Willem
Sent: Sunday, March 28, 2010 12:35 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT Error: Expected expression value

Hi. You should ceparate your conditional statements. I'm also not sure
you used the correct or (I know some languages use ||), but I don't know
bgt sintax that well, anyway, try this in your while loop:

while (guess=number or guess= number)
On 3/26/2010 10:29 PM, Casey Mathews wrote:
   

Hello. I'm very impressed with BGT. I'm trying to make my own guess
the number game, just to try and get familiar with the sintax. I can't
figure out what I'm missing. I've looked at the examples in the
tutorial, and downloaded all of the examples from the web. The error
is below, follloed by my simple attempt. Thanks for any help.
Line: 5 (26)
Error: Expected expression value

void main()
{
alert(Number Guesser,Try to guess my number. I'll let you know if
you're too high, or too low. Make your guesses between numbers 1, and
10. Have fun!);
int number=random(1, 10);
while (guess=number or= number)
{
int guess = input_box(Guess,What's your guess?);
if (guess == number)
{
input_box(You Won!,You guessed my number!);
}
else
{
alert(Your Guess,Your guess was +guess+.);
}
}
}

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[Audyssey] another error with the game.

2010-03-26 Thread Muhammed Deniz
Hi guys,
This is another error.
The same one is at the very end as this is a long one.
Section: 
Line: 4 (4)
Error: Expected identifier

Section: 
Line: 5 (7)
Error: Expected identifier

Section: 
Line: 23 (7)
Error: Expected identifier

Section: 
Line: 26 (1)
Error: Unexpected token '}'


Contact info.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
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Re: [Audyssey] another error with the game.

2010-03-26 Thread Andy

Hi,
I can't really help you if I can't see any code. You are getting errors 
because you're not conforming to the proper syntax, although without the 
code I've no idea what's going wrong. Granted, I'm not a programmer 
myself, however I've read quite a bit of code, from various sources in 
various languages, and can follow it ok.

So, the code would be helpful indeed.



Muhammed Deniz wrote:

Hi guys,
This is another error.
The same one is at the very end as this is a long one.
Section: 
Line: 4 (4)

Error: Expected identifier

Section: 
Line: 5 (7)

Error: Expected identifier

Section: 
Line: 23 (7)

Error: Expected identifier

Section: 
Line: 26 (1)

Error: Unexpected token '}'


Contact info.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
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Re: [Audyssey] another error with the game.

2010-03-26 Thread Ryan Smith
Hi Muhammed,
It makes our job much easier if you posted the code along with the error
messages. This allows us to explain the problem and help you fix the code.
Usually, just posting an error message doesn't give us that much information
on your problem.

Thanks.
-Ryan
www.rsgames.co.nr

On Fri, Mar 26, 2010 at 5:13 PM, Muhammed Deniz
muhamme...@googlemail.comwrote:

 Hi guys,
 This is another error.
 The same one is at the very end as this is a long one.
 Section:
 Line: 4 (4)
 Error: Expected identifier

 Section:
 Line: 5 (7)
 Error: Expected identifier

 Section:
 Line: 23 (7)
 Error: Expected identifier

 Section:
 Line: 26 (1)
 Error: Unexpected token '}'


 Contact info.
 email:
 muhamme...@googlemail.com
 msn:
 muhammed123...@hotmail.co.uk
 Skype:
 muhammed.deniz
 Klango username.
 muhammed
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