Re: [Audyssey] USA Games Web Site

2008-12-21 Thread dark
Fortunately Tom things aren't as bad as they could've been. Because of a combination of a huge amount of things to do this week and me being cautious and waiting for you to officially get the pb games running before I fixed links to them (it reduces the amount of forum reportsw), I haven't

Re: [Audyssey] What games are people playing now?

2008-12-21 Thread Liam Erven
I'm just waiting for the next mk game. I know I'm jumping the gun and all, but... I still can't wait -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Saturday, December 20, 2008 11:35 PM To: Gamers Discussion list

[Audyssey] Backup speedup?

2008-12-21 Thread dark
Hi. Well, I'm just preparing to leave my flat and go to my parents for christmas. Of course, this means taking my laptop, and two pretty major backup sessions, - one from my desktop to my external harddrive (which I'll be taking home as well), and one from the hd to my laptop. Doing

Re: [Audyssey] USA Games Web Site

2008-12-21 Thread Thomas Ward
Hi Shaun and all, Yes, the site is temperarily off line at the moment for updating. My host and i decided the best thing to do was blow away the web account and start over from scratch. There were some various account settings etc that were causing us lots of grief on the new server, and instead

Re: [Audyssey] USA Games Web Site

2008-12-21 Thread Thomas Ward
Hi, Glad to here that. I should have stuff going up later today, and I expect the site will be more or less back to operational status before Christmas with some exceptions.Anything I can't get back up and running by Christmas will have one of those we are working on this page notices to tell

Re: [Audyssey] Downloading Star Trek Final Conflict

2008-12-21 Thread Thomas Ward
Hi, Well, with my games you need to try to have an up to date copy of the Microsoft .NET Framework and a fairly new copy of Managed DirectX. In STFC's case you need .NET Framework 3.0 or better and Managed DirectX August 2007 or later. I know for certain Managed DirectX doesn't come with Windows

Re: [Audyssey] USA Games Web Site

2008-12-21 Thread dark
Ah, and I thought I'd be able to temporarily get some space on my todo list, lol! Hopefully I'll get things fixed soon as well. Actually, once the audiogames.net database is fully up to scratch, maintaining it with updated links, new game pages etc won't be too difficult, - it's just

Re: [Audyssey] Downloading Star Trek Final Conflict

2008-12-21 Thread Pranav Lal
I will go grab a copy of managed DirectX. As for the.net framework, I am a hobbyist developer so keep that up to date in any case. Pranav -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, December 21, 2008

[Audyssey] Smugglers4 Jaws compatibility updates

2008-12-21 Thread dark
I thought people would like to know that Niels has posted another fix to smugglers 4. this one apparently fixes the problem encountered by Jaws users with the mission markers for the various planets obscuring the planet names. I also wonder if this will fix the issue people have been talking

Re: [Audyssey] Smugglers4 Jaws compatibility updates

2008-12-21 Thread Liam Erven
Is it just me, or is combat still impossible in smugglers -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, December 21, 2008 8:12 AM To: Gamers@audyssey.org Subject: [Audyssey] Smugglers4 Jaws compatibility updates

Re: [Audyssey] Smugglers4 Jaws compatibility updates

2008-12-21 Thread matheus
no no. i'm using the smugglers 4 v 1.0i here liam, and combat (with jaws) is totaly accessible, -- or at least almost total accessible, that my jaws read the screen wrong and i need to restart the jaws again. but it's accessible, and fun. -Mensagem original- De: Liam Erven

Re: [Audyssey] Smugglers4 Jaws compatibility updates

2008-12-21 Thread dark
There were actually a large number of updates after 1.0i, I'd actually advise updating to 1.1B for all the new fun stuff such as battle group combat (which apparently has just been added), even aside from the access stuff, though of course I'm very pleased now that the fleet combat screen

Re: [Audyssey] Smugglers4 Jaws compatibility updates

2008-12-21 Thread Will Lomas
is this a long game to complete and does it have a lot of replay value? On 21 Dec 2008, at 15:21, dark wrote: There were actually a large number of updates after 1.0i, I'd actually advise updating to 1.1B for all the new fun stuff such as battle group combat (which apparently has just

Re: [Audyssey] Smugglers4 Jaws compatibility updates

2008-12-21 Thread matheus
lol man. this is a realy long game, and just how they say in the site, probably the more replayable game ever. it can happen much, much different things. -Mensagem original- De: Will Lomas lomaswill...@googlemail.com Para: Gamers Discussion list gamers@audyssey.org Data: Domingo, 21 de

Re: [Audyssey] Smugglers4 Jaws compatibility updates

2008-12-21 Thread Liam Erven
Well. I've got the latest version. Just got it this morning. Or, do I need a newer patch? I bought it and got a version, but maybe it's out of date? I don't know -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of matheus Sent: Sunday,

[Audyssey] USA Games Mailing List

2008-12-21 Thread Thomas Ward
List Introduction: This list is for the discussion of audio games. While the specific purpose of this list is for the discussion of USA Games products and services other third-party audio games are welcome as well. If you have an installation problem with a game, are stuck getting passed a

[Audyssey] a jaws question

2008-12-21 Thread alex wallis
hi list. sorry I no this is a gaming list but wondering if someone could please advise me about the following issue i'm experiencing with jaws ten the latest version. before anyone suggests it I have already tried asking sight and sound tech support about this issue but they appear to be morons

Re: [Audyssey] Smugglers4 Jaws compatibility updates

2008-12-21 Thread dark
Most certainly Yes, and absolutely, totally, completely, unassuredly, sincerely, distinctly, deffinately, utterly, unreservedly yes! smugglers 4 has even more replay value than S3, and that had a fair amount (though could get a bit slow with the trading). Sinse S4 is much more mission

Re: [Audyssey] Smugglers4 Jaws compatibility updates

2008-12-21 Thread dark
go onto the game creddits page from the main menue and the version number is listed at the bottom. currently, the latest version (and the one which said patch will upgrade to), is 1.1B. Apparently the main version on the download site was changed to be the latest, but if you downloaded

Re: [Audyssey] Smugglers4 Jaws compatibility updates

2008-12-21 Thread Liam Erven
I'm running 1.1 b So.. I'm not entirely sure what'sup. It works sort of ok I guess. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, December 21, 2008 10:33 AM To: Gamers Discussion list Subject: Re: [Audyssey]

Re: [Audyssey] Smugglers4 Jaws compatibility updates

2008-12-21 Thread dark
Well unfortunately Jaws access to the game is stil being worked on. The recent update was said to improve things though, though how well it does I'm afraid I don't know, - actually with hal, everything in 1.1B seems to look exactly the same way it did before. Beware the Grue! Dark.

Re: [Audyssey] Downloading Star Trek Final Conflict

2008-12-21 Thread Thomas Ward
Hi, Sounds good. I should bbe able to give you a download link for STFC sometime today/tonight. I have just starteduploading all the files to the USA Games web server and it should have most of the big stuff on the server with in three or four hours. As for my scripts and web pages that is another

[Audyssey] Moderator note for a jaws question

2008-12-21 Thread Thomas Ward
Hi all, If you do decide to reply to this post please do so off list to Alex directly as this is off topic for the list. Alex, in the future please e-mail Kevin, Raul, or myself for moderator approval prier to posting off topic posts as the list guidelines state. You can contact us via this e-mail

Re: [Audyssey] What games are people playing now?

2008-12-21 Thread Thomas Ward
Hi, That makes sense. Though, too bad they couldn't do it. That would have been cool and much more realistic. On 12/21/08, Yohandy yohand...@gmail.com wrote: actually one thing the mk dev team was planning on adding was invulnerability. For instance Sub-zero would be able to shrug off

[Audyssey] STFC download links.

2008-12-21 Thread Thomas Ward
Hello everyone, Some of you have been asking where to download Final Conflict 1.2. As of a few minutes ago the USA Games files are back on the server but I don't have web pages up for them yet. So I'll give you the links to the file directories instead. STFC Requirements:

[Audyssey] Shades of doom?

2008-12-21 Thread lelia
Hi all, well, I've tried my luck with Shades of doom demo, and I am not understanding how I can get messages? When I'm walking it will say message in such and such a foot but how do I get it? thanks Lelia --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] Shades of doom?

2008-12-21 Thread tim kilgore`
YOu just walk over the message. Tim - Original Message - From: lelia struv...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 21, 2008 3:27 PM Subject: [Audyssey] Shades of doom? Hi all, well, I've tried my luck with Shades of doom demo, and I am not

Re: [Audyssey] Shades of doom?

2008-12-21 Thread lelia
How do you read it? Lelia - Original Message - From: tim kilgore` tim8...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 21, 2008 4:28 PM Subject: Re: [Audyssey] Shades of doom? YOu just walk over the message. Tim - Original Message -

Re: [Audyssey] Shades of doom?

2008-12-21 Thread Shadow Dragon
It reads automatically when you move over it. Spoiler The messages give you one of the pieces of the code you need to shut down the experiment. -- From: lelia struv...@yahoo.com Sent: Sunday, December 21, 2008 4:41 PM To: Gamers Discussion list

Re: [Audyssey] Shades of doom?

2008-12-21 Thread Thomas Ward
Hi Lelia, You pick up messages like you would with any other item. When you get near enough to it you will automatically pick it up. The exception to this rule is if you are hearing it through a wall or behind a closed door. Smile. On 12/21/08, lelia struv...@yahoo.com wrote: Hi all, well,

Re: [Audyssey] STFC download links.

2008-12-21 Thread Pranav Lal
Thomas, Many thanks. I am downloading as I write this. Pranav --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Shades of doom?

2008-12-21 Thread Thomas Ward
Hi Lelia, When you pick up the message it should automatically read it to you. Alternatively if you want to read all messages you have collected press f8. On 12/21/08, lelia struv...@yahoo.com wrote: How do you read it? Lelia --- Gamers mailing list __ Gamers@audyssey.org If you want to

[Audyssey] self destruct

2008-12-21 Thread Brandon Misch
Hey all. does anyone have a copy of self destruct? i checked out the one on x-sight and for some reason, i couldn't register it, does anyone have another copy i can try? am running vista sp1 and the demo works great. thomas, i tried to check out usa games, but the sight was down. thanks

Re: [Audyssey] Shades of doom?

2008-12-21 Thread Charles Rivard
I didn't remember that the f8 function was even there. Is that, in a way, a cheat? --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday,

Re: [Audyssey] Shades of doom?

2008-12-21 Thread Thomas Ward
Hi Charles, Not that I am aware of. It is in the Shades of Doom 1.2 users guide. I imagine GMA put it there for a reason, and I really like the f8 key. Although, one difference with 1.2 and 1.0 is you no longer have to remember which order the wafers go in as you can basically just look it up

Re: [Audyssey] self destruct

2008-12-21 Thread Thomas Ward
Hi Brandon, Yeah, we are currently in the process of upgrading the web site. WE have already uploaded about 500 MB of stuff to the new site. However, we have not yet uploaded any of he XL Studeo games yet. Just a reminder in case you missed it our new web site is:

Re: [Audyssey] self destruct

2008-12-21 Thread Brandon Misch
ok tom. found it but when i register it, it says, that the id doesn't exist and that the game can not cintue then i get an ok button. then i get a runtime errom and an ok button and that's what's going on. both with vista and my gf's xp system and both are giving me the same error so

[Audyssey] the error i get when registering

2008-12-21 Thread Brandon Misch
the error i get is runtime error 424 object required. that's after the error about the product id not existing. thought you guys should know. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

[Audyssey] update on my self destruct issue

2008-12-21 Thread Brandon Misch
Hey guys. here's an update. my gf got it to register but for some reason, i can't. probably because it's vista but if www.gamesfortheblind.com games can install this should. either that or there should be a way to make the registration thing work for vista users. will try installing it

Re: [Audyssey] the error i get when registering

2008-12-21 Thread Charles Rivard
What has the support team for the game, whichever game it is, said about your problem? --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: Brandon Misch bmisch2...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday,

Re: [Audyssey] STFC download links.

2008-12-21 Thread Pranav Lal
Just had a quick play. I am doing much better since the last time I played this game. I am at the beginner level and am left with 1 star base and 2 ships. sigh I did destroy a few enemy ships. Pranav -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] STFC download links.

2008-12-21 Thread Thomas Ward
Hi, Sounds good. Those Klingons, Romulans, and Cardassians do like to play awefully rough. I do my best to try and kill them in one turn if I can help it or get swarmed by the creeps. Grin By the way, the USA Games web site is now back up and running for the most part and if you need to ever

Re: [Audyssey] self destruct

2008-12-21 Thread Thomas Ward
Hi, Ouch! I'm not sure what is going on with that error, but Self-Destruct is well known for flaking out on you. XL Studeos basically abandoned the game before they got around to working all the bugs out of it. On 12/21/08, Brandon Misch bmisch2...@gmail.com wrote: ok tom. found it but when i

Re: [Audyssey] update on my self destruct issue

2008-12-21 Thread Thomas Ward
Hi Brandon, If you have not already done so I highly recommend installing Jim Kitchen's Winkit setup. That will install most if not all of the missing VB 6 runtime libraries Microsoft yanked out of Windows Vista when they dropped support for VB 6 applications. I'm fairly certain any issues you are

[Audyssey] my last message and thoughts about sd

2008-12-21 Thread Brandon Misch
Hey all. this may be my last message about sd for now. the game itself works great but i don't think thekeygen works under vista. even turnned uac off and it didn't help. just hopes that someone will fix this issue by looking at the code for the keygen and making an updated one for vista

Re: [Audyssey] the error i get when registering

2008-12-21 Thread Thomas Ward
Hi Brandon, Based on the error message this is definitely a VB6/Vista compatibility issue. In short what it said to you is it was trying to create some sort of game object and discovered there was a class library missing. If you can figure out exactly what dll it is looking for and install it I am

Re: [Audyssey] self destruct

2008-12-21 Thread Brandon Misch
i know. but i think it's a vista issue unless someone can say differently it only happens when i load the keygen file. tried it with uac enabled and disabled and with it disabled, nothing happened, except when i went the long way around and even then, it failed. just wish there was a

Re: [Audyssey] self destruct

2008-12-21 Thread Brandon Misch
i meant to say in that earlier post that it said that the id didn't exist and that the game can not continue. sorry for the errors. On Dec 21, 2008, at 8:58 PM, Thomas Ward wrote: Hi, Ouch! I'm not sure what is going on with that error, but Self-Destruct is well known for flaking out on you.

Re: [Audyssey] update on my self destruct issue

2008-12-21 Thread Brandon Misch
i have some of them installed and they work great. don't know why sd isn't working. the keygen that is. On Dec 21, 2008, at 9:02 PM, Thomas Ward wrote: Hi Brandon, If you have not already done so I highly recommend installing Jim Kitchen's Winkit setup. That will install most if not all of

Re: [Audyssey] my last message and thoughts about sd

2008-12-21 Thread Thomas Ward
Hi Brandon, Have you tried this yet? Run the kegen on your girl friends computer, create yourself a valid key for Self-Destruct, and then try the new key on your Vista machine. I know for certain those keys aren't hardware specific and the key should work on any system once created. Let me know

Re: [Audyssey] my last message and thoughts about sd

2008-12-21 Thread Brandon Misch
well. tried that. even had her hitting control g and then typing the key in that way but i got the id doesn't exist error. On Dec 21, 2008, at 9:10 PM, Thomas Ward wrote: Hi Brandon, Have you tried this yet? Run the kegen on your girl friends computer, create yourself a valid key for

[Audyssey] got it working

2008-12-21 Thread Brandon Misch
Hey all. i got sd registered. figured out why it was acting like that. it was looking for the id of windows as in xp and probably earlier and since vista stores its files differently, i couldn't find it, so i looked on the net and found a .reg file that fixed the issue. --- Gamers mailing