Hi Tom. I tried to do what you had set out in your message to all of us but
I have been finding that I am getting stuck. what I did was I went in to my
computer in to the local disk c then created a new folder cald test then I
tried coppeying all the files from the usa games folder from my progr
Hey all,
I have a mota problem. When I start the game and when I play, I play the
game and explore the game. But when I exit, my computer crashes, and my
computer is fourced to restart. I have downloaded the version on USA games,
not the one that Harry sent. Please, could someone help me?
My a
With cmd, what you need to do is act like t was a dos machine. Which is to
say that all your comands have to be typed out. So to start the game, you
would type the direct path to the file.. so C:\test\filename for the
game.exe. I don't know what the actual file name is, hence the file name of
t
Hi Tom and all. I have good news I was able to open moda using the command
prompt. the problem is this when I exited the game by pressing x my pc re
started and I couldn't tell what the error coad was. any help with trying to
figger this out to send you the error coad? I could get a friend of m
thanks for the info.
Shane
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, October 15, 2010 10:16 PM
Subject: Re: [Audyssey] questions about usa games
Hi Shane,
As for the Star Wars game we were developing we had to abandon that
project do to c
got ya I was using
www.audiogames.net
THanks for the info.
Shane
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, October 15, 2010 10:16 PM
Subject: Re: [Audyssey] questions about usa games
Hi Shane,
As for the Star Wars game we were developing
Nothing wrong with it on my end.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Saturday, October 16, 2010 12:26 AM
Subject: [Audyssey] Something to try
HI all,
Tonight while debugging/testing Mysteries of the Ancients I realised
there is still somethin
Once you get past the rope after a ways you run in to something and I can't get
past it.
Anyone know what this is?
Shane
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Hi Muhammed,
Um...which BETA are ou ising? Hayri never sent MOTA BETA 15.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Saturday, October 16, 2010 3:54 AM
To: weis...@googlemail.com; Gamers
Hi,
My first guess is: cheaters?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Liam Erven
Sent: Wednesday, October 13, 2010 1:40 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] super egghunt
I've seen
Hi Thomas,
Lol...I was woneering about the male harpie myself; I was wondering if I'd
missed something. Grin
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, October 12, 2010 3:48 PM
To:
Hi thomas.
I went to the sidescroler directory and did a tomb.exe >error.txt, but
the file was empty when the computer rebooted. If it writes to stderr
then I'm not sure how to get at it.
On 10/16/10, Shane Lowe wrote:
> Nothing wrong with it on my end.
>
> - Original Message -
> From: "
Hi,
This was the first thing I did when hearing others get blue screens. I
personally never got one, and didn't get a single error. I also
redirected the output to a file, though that was completely empty and no
errors occured.
Kevin
- Original Message -
From: Willem Venter
To: Gamer
Hi,
Yeah, they probably used game cheater, cheetahpack or something to increase
the value of the score. I wouldn't do that since it takes away all the
fun.
Kevin
- Original Message -
From: Hayden Presley
To: "'Gamers Discussion list'"
Date: Sat, 16 Oct 2010 08:39:16 -0500
Subject: Re
hey when i play this game it keep saying demo mode.
but i thought this game is the full version.
could someone tell me how to get the full version?
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www.serotek.com to learn more about accessibility anywhere.
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Gamers mai
Hi Michael,
The game Super Dog's bone hunt is only produced as a demo.
The game engine does not allow free games to be more than one level.
The word demo is built into the GMA game engine and can not be removed.
In order to remove it would require you to get a registration key for a free
game.
Hi.
Do you have jaws? Maybe someone, like me, could tandem you and try it.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Mich
Sent: Saturday, October 16, 2010 4:38 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Something to
Hi Kevin,
Well, it stands to reason if you aren't getting any errors and the
game isn't crashing on exit there wouldn't be any error messages to
redirect to a file either. The same seams to be true for the debugger.
I tried debugging it using the Visual C++ and the MinGW debuggers and
according to
Could you be a bit more specific?
We are the Knights who say...Ni!
- Original Message -
From: "Shane Lowe"
To: "Gamers Discussion list"
Sent: Saturday, October 16, 2010 7:18 AM
Subject: [Audyssey] MOTA beta 15 question
Once you get past the rope after a ways you run in to somethi
Hi Willem,
Hmmm...Ok, that was just a hunch of mine. Is there any possibility any
of you can actually get the stop error code?
What I'm talking about is when the blue screen comes up it will
present you with a stop error code. Usually it is a hex code starting
with 0x. If I could get that hex code
Hi Mich,
The Windows command prompt is like using Dos. That means you have to
type shell comands into the command prompt to get around. I gave
directions in my original message what to do.
To change directory you use the cd command. For example,
cd\test
will open the test directory.
To close the co
Hi Mich,
If you could turn automatic reboot off in XP you should be able to use
Jaws, Window-eyes, etc to read that blue screen. Either way if you can
have a friend get the stop error code which is a hexidesimal number
beginning with 0x that would help bunches.
On 10/16/10, Mich wrote:
> Hi Tom a
Hi Tom I to had the same problum. I was able to open the game using the
windows command prompt and then going in to the test folder that I made for
the game the problem happened when I hit the x key to exit the game my pc re
started and it gave me the blue screen of death and I couldn't get the
Hi Shane,
Can you give us a little more detail where you are such as the exact
coordinates or the current room number?
You can get the room number by pressing r and can press c for current
location Both would give us a lot more detail on where you are.
However, it sounds to me like what happened is
Hi Mich,
Send me a copy of the Windows dump file to my gmail.com address. I'll
try and extract the necessary information that way.
On 10/16/10, Mich wrote:
> Hi Tom I to had the same problum. I was able to open the game using the
> windows command prompt and then going in to the test folder that
Hi Tom. where would I find that file? many thanks. from Mich.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Saturday, October 16, 2010 2:45 PM
Subject: Re: [Audyssey] Something to try
Hi Mich,
Send me a copy of the Windows dump file to my gmail.com addr
Hi Michael,
It is the full game. The reason it says demo is the way the GMA Engine
was designed. The engine only allows a free game to have one level,
and the engine runs in demo mode without a valid product key. Since it
would be a bit rediculous to request a product key for a free game
Super Dog
Hi Mich,
Usually, Windows places the results of a blue screen in a minidump
file located in
c:\Windows\Minidump.
The files are usually dated as well. For example, a system crash for
today would be called something like
Mini101610-01.dmp
which would be todays date and the first saved crash for that
hi all:
if u please, how can i get cheet codes for the q9 action game?
Thanks in advance
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I thought that if a blue screen occurs the pc just, dies? and it just
freezes up? Is there a way to prevent that?
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Saturday, October 16, 2010 8:27 PM
Subject: Re: [Audyssey] my riport on the blue screen arror
Hi,
As far as I am aware, you canot read blue screen with any screen reader, as
everything stops working as soon as the blue screen comes up, I guess for
security reasons.
Kevin
- Original Message -
From: Thomas Ward
To: Gamers Discussion list
Date: Sat, 16 Oct 2010 14:27:11 -0400
Su
Hi to all, from Ron Kolesar and Leader dog Boz.
My pc's motherboad died on me and I'm in the process of building a new
windows seven duel processor with four gigs of memory.
Could Lisa ham radio call sign N2XYL from New York write me back with her
info please?
Her address was one of the few t
Hi once again.
I know that I'm not the only one with a Philips retractable game controller
model 2909.
I can't find my cd-rom.
Could someone ship me a copy of their cd-rom that came with the USB handheld
unit I'd deeply appreciate it.
Thanks.
ron
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Hi Ramy
Although I play the demo of q9 because I cannot afford the registered
version at this stage, I can answer your question because I have listened to
Philip benfall's q9 recording.
Just for the fun of it, and to listen how Philip Bennfall's voice sounds
like, I have listened to his recording
Hi all,
I am making a little Q9 patch, version 1.2. I was wondering if there are any
small changes that you would like to see? The change log currently looks like
this:
Version 1.2:
Added: It is now possible to get the secret weapon from within the actual game,
rather than as a cheat code only
I can think of a few possible additions. The most basic might be having some
diamonds floating in the air to jump and grab for extra points. That might
also work for things like food which could be eaten for strength. Perhaps
monsters could destroy the food if they walk over it before the player
Hi, a few people on klango were suggesting a couple new cheats. I remember
at least 2, one suggestion for a cheat was rapid fire on the sling, and
another was longer time on deus shields.
- Original Message -
From: "Philip Bennefall"
To: "Gamers Discussion list"
Sent: Saturday, Octobe
No. I think it's deffinetly possible. People spend a lot of time playing
the game.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kevin Weispfennig
Sent: Saturday, October 16, 2010 10:12 AM
To: Gamers Discussion list
Subject: Re: [
I completely agree about monsters being able to fall into pits. It's not
realistic how they can just get over them all the time.
-- Original Message --
From: "Michael Feir"
To: "Philip Bennefall" , "Gamers Discussion list"
Subject: Re: [Audyssey] Q9 upcoming patch
Date: Sat,
How about the ability to replay endings? Also I don't know if you have plans
for a sequel, or perhaps some paid add-on content in the future, but
something cool would be the addition of trophies. The problem I personally
find with many audio games is that once you beat them, the replayability is
Monsters should fall into pits if they are not careful, just as the player,
or maybe they should lose a bit of strength if they jump the pits.
Possibly, points and strength can be gained by jumping and collecting
treasure or food? If there is a monster in the vicinity, it could gain
strength b
lol they don't even get over them, they just sorta walk through it which is
definitely not realistic. monsters falling into pits would definitely add
some strategy as the player could try jumping over it back and forth when
there are many monsters in the area to try and get them to fall in.
If Philip goes with the food and drinks idea, perhaps they could be stored
in an inventory for later consumption? Not only could there be food, but how
about some monster bait? a poison apple perhaps? or some Holy water that
demons could drink that makes them weaker? just coming up with insane
I would say "No cheats.", because, well, that's cheating.
---
Shepherds are the best beasts!
- Original Message -
From: "peter Mahach"
To: "Philip Bennefall" ; "Gamers Discussion list"
Sent: Saturday, October 16, 2010 4:23 PM
Subject: Re: [Audyssey] Q9 upcoming patch
Hi, a few peop
I very much agree myself.
- Original Message -
From: "Ryan Conroy"
To:
Sent: Saturday, October 16, 2010 11:56 PM
Subject: Re: [Audyssey] Q9 upcoming patch
I completely agree about monsters being able to fall into pits. It's not
realistic how they can just get over them all the time.
Hi,
I suggest have it as a random factor, wich emphasis on them jumping over it.
But I must agree, it's not realistic how every time they make it across.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of peter Mahac
Hi Phillip,
Oh...something else. When you finish the game, a new cheat file is generated
every time if you don't keep it on your desktop. Perhaps you could place the
cheats file in the Q9 directory itself?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:
Hi Philip.
just some random thoughts.
Firstly, I do agree about monsters falling into pits, sinse it seems
waay unfair really, pluss it would make tactics in fighting creatures
more important.
To compensate for this though, how about adding some more floor obstacles
such as thorny bushe
Hi Yohandy,
On the contrary...it is actually possible to dodge attacks; it's just very
difficult.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: Saturday, October 16, 2010 5:13 PM
To: Gamers Discus
I actually agree charlese.
Cheats are a nice extra to get while playing the game, and fun for a while,
but playing without cheats is generally better.
In fact that's why I'm now pleased you can get the superweapon in game.
Beware the Grue!
Dark.
- Original Message -
From: "Charles R
Without more details, no. Where are you? What room?
---
Shepherds are the best beasts!
- Original Message -
From: "Shane Lowe"
To: "Gamers Discussion list"
Sent: Saturday, October 16, 2010 8:18 AM
Subject: [Audyssey] MOTA beta 15 question
Once you get past the rope after a ways yo
Hi Dark,
Lol...that's not a patch, that's a whole new program! Seriously
though, I do like your suggestions, just not sure how implementable they
are.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: S
Hi Shane,
My first guess is you didn't activate the lever in Room 1; try that.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Saturday, October 16, 2010 5:41 PM
To: Gamers Discussion list
Su
Hi,
Well--in that case, I'll applaud them for sure.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Liam Erven
Sent: Saturday, October 16, 2010 4:44 PM
To: weis...@googlemail.com; 'Gamers Discussion list'
Subject
Hi haiden.
I was going on the basis of suggesting a range of changes to the game which
could alter gameplay and make things fun by varying the action a litle.
i know from reading the documents for bgt, that while it can't be said to be
"easy" to add other objects into a program, when a certai
Hi Peter,
Yes--there is a way to prevent it from dying, but there is no way to prevent
it from freezing. I forget how to do it, but there's a way--at least on
Windows.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf
I dunno, I don't consider that dodging, I consider it getting lucky. Even if
this is a form of dodging, it does no good on expert. or whatever the
hardest difficulty is called lol. there's really no strategy to it. it seems
that when I'm killing an enemy it'll just hit me totally at random. ther
Hi,
Could you explain the definition of "that"
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: Saturday, October 16, 2010 5:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Q9 upcoming patch
what, speed run? Basically a way of getting through a game as quickly as
possible. people record it and sort of compete to see who can complete a
game or level fastest. you just run through the level without killing
anything or picking up items unless they're in your way etc. of course with
Q9,
Personally I like items appearing over pits. It adds challenge.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Saturday, October 16, 2010 4:06 PM
To: Gamers Discussion list
Subject: [Audyssey] Q9 upcoming patch
I agree ryan items appearing over pits deffinately adds variety and
challenge to the game., it's also similar to many mainstream games where
you'd have to grab items over dangerous drops.
If any change should be made, i'd suggest the possibilitiy of getting
something better from a pit falling
Hi,
Philip was talking about fortune fields, so you would have to literarely
jump in the pit and lose to get it.
Kevin
- Original Message -
From: "Ryan Strunk"
To: "'Philip Bennefall'" , "'Gamers Discussion list'"
Date: Sat, 16 Oct 2010 18:33:39 -0500
Subject: Re: [Audyssey] Q9 upcom
Hi everyone,
Ok, I have some good news and bad news regarding the ongoing research
into the stop error, AKA Blue Screen of Death, created when exiting
Mysteries of the Ancients.
The good news is a couple of you have sent me a copy of your minidump
files which has allowed me to extract the stop err
Hi Tom.
Glad you've found the problem... hopefully that means those of us who have
problems won't have them for much longer. But I knew I should've been nicer
to the computer... al those times I banged my hand on the tower... guess it
didn't like it that much! Lol!
---
Gamers mailing list
Hi,
Agreed. One of the things I liked about Montezuma's Revenge before I
gave up that project do to copyrights is that a lot of items such as
juels could be in rather difficult places to get at. You might have to
climb up a rope and swing off to catch it in mid air, or a bunch of
them might be susp
where can you download this tom I'll try to send you things.
At 08:19 a.m. 17/10/2010, you wrote:
Hi Mich,
Usually, Windows places the results of a blue screen in a minidump
file located in
c:\Windows\Minidump.
The files are usually dated as well. For example, a system crash for
today would be ca
also as another change.
if you leap a pit you can randomly get gems, cash, items, a sound, a
chime or something.
At 10:25 a.m. 17/10/2010, you wrote:
I can think of a few possible additions. The most basic might be
having some diamonds floating in the air to jump and grab for extra
points. Tha
hmmm you can jump and randomly get stuff.
or not.
if the item or rather when it disapears it falls in the pit you hear
it dropping then it explodes.
At 12:33 p.m. 17/10/2010, you wrote:
Personally I like items appearing over pits. It adds challenge.
-Original Message-
From: gamers-boun
Hi,
Yeah, hopefully. I have a couple of leads I'm looking into and one of
them might pan out and fix the problem. i certainly hope so as I
don't, reallly really realy don't, want to go back to beta 13 and
start over again. Other than this nasty blue screen issue the new
engine is shaping up ok. Som
well at least you know what it is now.
if you get that issue sorted out the restof the stuff shoule be easy
enough, the input system is a bit sucky but for an opensource engine
thats probably expected in fact I was affraid after beta 14 that the
game would be completely ruined, though opensourc
Hi Shaun,
Download what? Please specify what you want to download?
On 10/16/10, shaun everiss wrote:
> where can you download this tom I'll try to send you things.
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You ca
oh I wandered about the dumpchk program it sounded nice to process my
own dumps and see what went on.
it could be a good diagnostic for me when I fix computers.
At 02:35 p.m. 17/10/2010, you wrote:
Hi Shaun,
Download what? Please specify what you want to download?
On 10/16/10, shaun everiss wr
Hi,
Well, before we completely rule out the input as "sucky" let's
remember this is a beta. That means I'm testing and trying different
things to see how they work. I've already made a few changes to the
input system in beta 16 that has improved input and made it a bit
smoother and responsive than
Hi,
I see. The dump check utility is a part of the Microsoft System Tools
package. It is an optional package for Windows XP. You can find a copy
on your Windows XP cd. Just insert the XP cd go to System\Tools\Setup
and install them.
HTH
On 10/16/10, shaun everiss wrote:
> oh I wandered about th
Hi,
I don't really see the challenge. An item appears over a pit. You jump. You
get the item.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Saturday, October 16, 2010 8:28 PM
To: Gamers Disc
Hi Thomas,
Lol...I liked your analogy. "Fine, I'll just reboot."
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, October 16, 2010 7:08 PM
To: Gamers Discussion list
Subject: [Audyssey]
Yeah, I would imagne so... it would be frustrating not to mention harmful to
the computer if it had to reboot every time someone wanted to play the game
who was a frequent player. I fervently hope this gets resolved for the next
beta.
- Original Message -
From: "Thomas Ward"
To: "Game
For a second there, it sounded like a form of computer Alzheimer's.
---
Shepherds are the best beasts!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Saturday, October 16, 2010 7:07 PM
Subject: [Audyssey] MOTA Good News/Bad News
Hi everyone,
Ok, I have
Hi Shaun,
What are you talking about? How does what you said relate to battle Zone?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Tuesday, October 12, 2010 12:57 AM
To: Gamers Discussion lis
Hi,
On the contrary the blue screen, Windows stop error, is actually there
to keep from harming your system. It makes a dump of the last known
state of the system safely unloads everything, and reboots. So the
fact people are getting blue screens shouldn't be harming there
systems by playing the ga
If there are no calls to the graphics engine, will the program operate more
responsively? I haven't been having a response problem as far as speed is
concerned, but it's a thought.
---
Shepherds are the best beasts!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion lis
Hi Thomas,
Wouldn't be funny if the missing memory was for loading and playing files
that you removed such as the title file and the cut scene?
smiles,
Phil
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You can m
Having different sounds for special items might add something to the game
since players could decide what was worth taking risks to get.
Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-powe
Hi Shane,
Chopper Challenge Cheats? Not really that hard to get them...now is it?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shane Lowe
Sent: Friday, October 08, 2010 3:26 PM
To: gamers@audyssey.org
Subject:
Okay, I thought it'd be the other way around. But at least we know what the
problem is. Though I would think because there are graphics the graphics
engine wouldn't be involved.
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is that on any xp disk?
I will have a look.
At 02:47 p.m. 17/10/2010, you wrote:
Hi,
I see. The dump check utility is a part of the Microsoft System Tools
package. It is an optional package for Windows XP. You can find a copy
on your Windows XP cd. Just insert the XP cd go to System\Tools\Setup
a
Hi,
Well, I'd imagine so. Generally I deal with full retail versions of
Windows, but I'm sure the OEM versions of Windows that ship with a PC
should have the System Tools setup on the disc as well. The only case
I can think of where they would not be on the cd/dvd is the new OEM
versions that are
Hi,
Haha. Not going to happen. Basically, all I use SFML for is to create
an empty window which accepts keyboard, mouse, and joystick input. If
I didn't need the GUI for the Windows look/feel I'd probably just run
it from a command prompt. Grin.
On 10/16/10, Phil Vlasak wrote:
> Hi Thomas,
> Wo
Hi,
Well, even though i don't actually use any drawing and rendering
graphics with the game engine I still need to depend on the graphics
libraries to draw a simple Window to the screen. Otherwise you would
be playing the game in a Windows command prompt or a Linux terminal
window. That would be fi
HiCharles,
I doubt it. The only call the main loop makes to the graphics engine
is the Display() method that just redraws or refreshes the state of
the window once and a while. As I think this line of the code is the
one causing the crash I've removed it from the main loop. Since we are
dealing wit
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