or smash the mirrors in one of the bathrooms. or open the back door.
regards,
damien
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 11, 2006 1:36 AM
Subject: Re: [Audyssey] descend into madness
well
no, there is someone else on the support team that works for justin called
tom randall.
regards,
damien
- Original Message -
From: Willem [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 12, 2006 9:13 PM
Subject: Re: [Audyssey] pipe2
Hi.
i have received it. it does say allow four days, and this is just one person
doing the work.
regards,
damien
- Original Message -
From: Allan Thompson [EMAIL PROTECTED]
To: gamers discussion list Gamers@audyssey.org
Sent: Sunday, October 15, 2006 6:23 PM
Subject: [Audyssey] boggle
if yall want i'll record one ...
regards,
damien
- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 16, 2006 3:34 AM
Subject: Re: [Audyssey] chillingham
I'd love a Chillingham walkthrough. it would be awesome.
the termite either in the right left or center. No matter how many
times I spray them I don't kill them.
Any help would be appreciated.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of x-sight interactive
Sent: Tuesday, October 17, 2006 5:01 AM
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of x-sight interactive
Sent: Tuesday, October 17, 2006 8:47 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] chilingham
you press left arrow to spray left, up to spray in front and right to
spray
to your right. bearing in mind you
i'm struggling with this questionnaire. i don't know if it's my screenreader
or he forgot to change some of the labels, but there are three sets of game
genre checkboxes relating to videogames, there are two edit boxes saying
which screenreader do you use other please specify, etc, etc.
regards,
has anybody actually completed descent into madness? or at least gotten past
the barn? i don't know what to do from the barn. if i go into the barn lobby
and try to give the tank to elanor, i can't because the doctor comes and shoots
me. it doesn't ask me what i want to do, it just says quick,
i think she means the music ...
regards,
damien
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 22, 2006 7:39 PM
Subject: Re: [Audyssey] scary sound in monopoly
Hi Nicol,
I am afraid that if you get
email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
I'm a man, lol.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of x-sight interactive
Sent: 22 October 2006 09:03 PM
To: Gamers Discussion list
Subject: Re
i noticed you also changed the startup sound on that.
regards,
damien
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: Nicol Gamers@audyssey.org
Sent: Monday, October 23, 2006 9:57 AM
Subject: Re: [Audyssey] scary sound in monopoly
Hi Nicol,
Yeah, if it scares you
ok guys you win. i'm still using autoit for now, but i've given up comaudio.
it broke on my system and philip bennefall's having problems with it. i
can't get it to work at all on mine.
i did actually try at one point with msvs.net and the ide was terrible -
kept hanging on my system. so all i
ya know? i really, really, really admire them people that can understand
languages like c. visual basic and autoit are, what, 3 lines, if that, to
write a simple hello world program. in c it's 85 lines, half of which i
don't have a clue what they all mean, such as:
HINSTANCE hInstance,
.
\
x-sight interactive wrote:
ya know? i really, really, really admire them people that can understand
languages like c. visual basic and autoit are, what, 3 lines, if that,
to
write a simple hello world program. in c it's 85 lines, half of which i
don't have a clue what they all mean
it wasn't actually my computer i tried it on it was one of the college's
that i go to.
they run windows xp service pack 2 and supernova (what??? yuck!!! lol) as
their screenreader. i don't know what the versions are for the ide and the
net stuff, it wasn't 2005 express though they bought a proper
waiting for sounds to finish most of the time. i don't know of any other
time i'd need to make it wait. but when i say creating forms i'm talking
about making general programs also. oh, so a timer is just like a control, i
see. in autoit you have the sleep function for it waiting, the TimerInit
unload me? that's strange lol, so what's the difference between end and
unload me then?
regards,
damien
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: x-sight interactive Gamers@audyssey.org
Sent: Monday, October 30, 2006 9:11 AM
Subject: Re: [Audyssey] Learning
Nova
isn't known for supporting Visual Studio anything very well. For that
you need Jaws 7 or Window Eyes 5.5 or later to be effective.
x-sight interactive wrote:
it wasn't actually my computer i tried it on it was one of the college's
that i go to.
they run windows xp service pack 2
well, not only taking a long time to release something, but saying they'll
release it in september 2005 when it's now november 2006 without any
progress news is just diabolical in my opinion.
regards,
damien
- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: Gamers
if you would like, i'll do one.
regards,
damien
- Original Message -
From: Richard Bennett [EMAIL PROTECTED]
To: blind gamers Gamers@audyssey.org
Sent: Wednesday, November 08, 2006 6:23 PM
Subject: [Audyssey] chillingham walkthrough
Hey everyone. I was wondering if anyone had time
well that is quite easy to hack, unless you encrypt the sounds in the exe.
there is a resource hacking program, which coincidently i use for changing
the version information for the programs i make which can retrieve sounds
out of exes and dlls.
regards,
damien
- Original Message -
Message -
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 12, 2006 6:04 PM
Subject: Re: [Audyssey] ESP Pinball Extreme Files
well that is quite easy to hack, unless you encrypt the sounds in the
exe.
there is a resource
ya know how long i've waited for this? if i have to, i'll fight! and fight!
and fight! the staff at my college to help me buy this thing. *smiles*
regards,
damien
From: Bryan Peterson [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 17, 2006 7:18 PM
consider buying a game for you? Hm?
- Original Message -
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 17, 2006 8:19 PM
Subject: Re: [Audyssey] LWorks Updates
ya know how long i've waited for this? if i have
buying a game for you? Hm?
- Original Message -
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 17, 2006 8:19 PM
Subject: Re: [Audyssey] LWorks Updates
ya know how long i've waited for this? if i have
you actually live
at the college?
- Original Message -
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 17, 2006 8:19 PM
Subject: Re: [Audyssey] LWorks Updates
hmm, so why have they helped me buy superliam, pipe2
that's not always the case though. it is sometimes other libraries that are
failing to create an object that aren't registered. i get a similar thing
with some of the games i used to play because comaudio won't register on my
system anymore, so two of the games i play come up with that error.
what
interesting.
that error sually means that it can't load one of the components used for
running the game. i would contact draconis about this. maybe there's an
external library it uses as well as dx.
hth.
regards,
damien
- Original Message -
From: Richard [EMAIL PROTECTED]
To:
i really like it! he's not happy lol.
what was that ending music? it was very moving.
regards,
damien
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
3.
regards,
damien
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, November 28, 2006 11:21 PM
Subject: [Audyssey] grizly gulch
Hi all.
any easy way to beat the snakes?
I start ok usually beat the first attack but then I get a wave
hey.
anyone out there having troubles with the audiogames website? i keep getting
cannot find server ...
regards,
damien
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
well even he admitted to me that he didn't know a lot about game development
at the time, get this, i have the source code for it, he had to make one
module for each urchin, which, apparently, isn't the correct way to do
things.
regards,
damien
- Original Message -
From: Liam Erven
jason has very kindly allowed me to release the self destruct source code. you
will find it in the development section of my website:
http://x-sight.brandoncole.net/dev
regards,
damien
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe
to
code.
Liam Erven
KC9KHY
msn and Email: [EMAIL PROTECTED]
homepage: http://www.liamerven.com
-Original Message-
From: x-sight interactive [mailto:[EMAIL PROTECTED]
Sent: Sunday, December 03, 2006 6:18 PM
To: Gamers Discussion list
Subject: [Audyssey] self destruct source
i can't believe people would do that! i feel so sorry for munawar. he has
put a lot into it.
regards,
damien
- Original Message -
From: Stephen [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Monday, December 04, 2006 3:29 AM
Subject: [Audyssey] ATTN!! message from Munawar bijani
basically, something to do with the lord urchin battle, something about the
coordination, couldn't get rid of the other room to make the battlefield or
somethin' similar. something about you could just walk through back to the
room of level 10, through what's meant to be a wall.
- Original
the site already has died, sadly.
regards,
damien
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org; gamers@audyssey.org
Sent: Monday, December 04, 2006 7:44 AM
Subject: Re: [Audyssey] ATTN!! message from Munawar bijani about
erm? i thought tournament's music was very effective!
regards,
damien
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org; gamers@audyssey.org
Sent: Monday, December 04, 2006 10:58 PM
Subject: Re: [Audyssey] ATTN!! message from
hi gang.
we are proud to be putting up the first game very shortly. designed by tony
sales at the royal national college for the blind, hereford, england, we are
proud to host blind man's bluff.
x-sight have helped with the documentation and writing the installer, and are
hosting the game.
the
a look at it.
if you have any feedback, please contact me or tony.
my email:
[EMAIL PROTECTED]
tony email:
[EMAIL PROTECTED]
enjoy!
regards,
damien - x-sight interactive
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL
hi,
yes, the reason he did that was because the college network used sapi5 to
manage the initial screenreader interface program. he tried putting sapi5
support in there but it conflicted with the network. whatever you want done
with it, you can change it. that's why he released it open-source.
i just cannot beat the hard level.
regards,
damien
- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 13, 2006 12:03 PM
Subject: Re: [Audyssey] judgement day
Garr! Beat the game once! I almost always
how do you get the close-call one?
thanks.
regards,
damien
- Original Message -
From: Raul A. Gallegos [EMAIL PROTECTED]
To: Gamers Discussion List gamers@audyssey.org
Sent: Wednesday, December 13, 2006 5:55 PM
Subject: [Audyssey] My latest JD trophies and game stats
Here is a
i mean, even with the audiogames.net site, even that contains a link to most
of the game cheats that people can go to if they want to.
regards,
damien
- Original Message -
From: Richard Sherman [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December
i like liam drives a car. that is awesome.
regards,
damien
- Original Message -
From: Raul A. Gallegos [EMAIL PROTECTED]
To: Gamers Discussion List gamers@audyssey.org
Sent: Friday, December 15, 2006 5:09 AM
Subject: [Audyssey] jd movies
My favorite one which i unlocked yesterday
it's very, very expensive ...
regards,
damien
- Original Message -
From: Don Voyles [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 15, 2006 5:51 AM
Subject: Re: [Audyssey] judgement day
Hi Sly!
Thank you for the url. I just put it in
the movies are the same as far as i know. is it the time at which they are
unlocked? does it unlocked them at random or is there always a certain
order?
damien
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday,
oh? which ones?
regards,
damien
- Original Message -
From: Karl [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Friday, December 15, 2006 2:28 PM
Subject: Re: [Audyssey] jd movies
Hi,
The movies always unlock in the same order, but certain ones haave
multiple versions.
Karl
well yes, but those are agreements with david that you have to give him the
money that you make from the games.
regards,
damien
- Original Message -
From: Ken the Crazy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 16, 2006 10:00 AM
you need the visual basic runtime libraries, which win98 doesn't come
automatically equipped with. i don't know where you can get them these days.
regards,
damien
- Original Message -
From: Sky Taylor [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday,
toshiba? yuck! lol my mike and headphone jacks are slightly broken, my
speakers and screen/flap lid thingy is loose, my cd drive has never worked
correctly, my floppy disk drive is both loose and doesn't work correctly,
the fan is on constantly, the toshiba hotkeys don't work, the power adapter
of
junk.
My current laptop gaming/work machine is an Averetec 6200.
x-sight interactive wrote:
toshiba? yuck! lol my mike and headphone jacks are slightly broken, my
speakers and screen/flap lid thingy is loose, my cd drive has never
worked
correctly, my floppy disk drive is both loose
erm? it has not? lol
regards,
damien
- Original Message -
From: Sky Taylor [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 19, 2006 3:45 AM
Subject: [Audyssey] Quiet
Wow! this list has gone quiet!
display, DVD/CD burner, a wireless lan card, a standard
lan card, and an AC97 sound card. It all came with Windows XP SP2 with a
low cost upgrade to Windows Vista.
Funny thing is my laptop is better than my desktop.
x-sight interactive wrote:
yup. like i say, if i had the funding, i'd buy my own
: Tuesday, December 19, 2006 3:19 PM
Subject: Re: [Audyssey] Toshebas and gaming was Judgement Day
You mean, why do laptops cost more then?
Because their components are smaller and you pay for convenience.
* x-sight interactive [EMAIL PROTECTED] [2006-12-19 08:18]:
lol that's pretty weird
win+l will lock your computer, also.
regards,
damien
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 20, 2006 7:02 AM
Subject: Re: [Audyssey] right windows key, application key, or what?
Hi Dark,
I
welcome joseli nice to see you here!
regards,
damien
- Original Message -
From: joseli Walter [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Wednesday, December 20, 2006 4:22 AM
Subject: [Audyssey] introduction
hello.
My name is Joseli and I am an avid gamer. I am interested in
even i know that ... the installer uses inno setup, the program is coded in
vb.
as for distinguishing the levels, there is a slight whoosh sound when a
level is over.
hth.
regards,
damien
- Original Message -
From: Cara Quinn [EMAIL PROTECTED]
To: Gamers Discussion list
on the tip you gave. I don't want to lock up my
system or something and don't quite understand what I did or how to undo
it.
thanks.
rich
- Original Message -
From: x-sight interactive
To: Gamers Discussion list
Sent: Wednesday, December 20, 2006 1:32 AM
Subject: Re: [Audyssey
if you want, i'll host them for ya.
regards,
damien
- Original Message -
From: Ken the Crazy [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Thursday, December 21, 2006 9:41 AM
Subject: [Audyssey] free web host
Well, for some reason I can't access Road
no the danger city code is still available. i have the danger city code.
regards,
damien
- Original Message -
From: Ken the Crazy [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Friday, December 22, 2006 8:21 AM
Subject: [Audyssey] danger city
I know the
no dc has not been released. jason closed his company down a little too soon
for that. but he did give me the source code.
thanks.
regards,
damien
- Original Message -
From: Neo [EMAIL PROTECTED]
To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list
gamers@audyssey.org
Sent:
yes, you've told the x-sight team this about a dozen times, shaun. we know
all this.
regards,
damien
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, December 22, 2006
robin,
did you get jason's permission to host that file?
thanks.
regards,
damien
- Original Message -
From: Robin Kipp [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, December 22, 2006 8:50 PM
Subject: Re: [Audyssey] danger city
Hi Lukas,
You
jason is reachable via skype and msn, and i would still ask him permission
to release those games. those games are his. i asked his permission to
release the self destruct source code, he approved. i don't know what his
thoughts are on releasing danger city, he wasn't very happy when more people
i can't seem to access the file? what link/button do i go to? could you send
me a direct url to download the file? thanks.
regards,
damien
- Original Message -
From: Ken the Crazy [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Saturday, December 23, 2006 8:58
hmm, i suppose there could be a debate on that, as both him and i still have
the source code. so even if he doesn't want to continue working on it, i can
at least try and work with it.
i don't have a problem with you hosting it, but i'll say it again, it is
always best to ask a developer's
may i make a slight correction? reducing from $25 to $20 makes it 20% off.
thanks.
regards,
damien
- Original Message -
From: Munawar [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Saturday, December 23, 2006 1:05 PM
Subject: [Audyssey] Treasure Hunt on Sale at 5% Off
Hello,
: Re: [Audyssey] danger city
I would really love to try danger city out.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On
Behalf Of x-sight interactive
Sent: Friday, December 22, 2006 11:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] danger city
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of x-sight interactive
Sent: Friday, December 22, 2006 11:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] danger city
jason is reachable via skype and msn, and i would still ask him
permission
to release those games. those games
there are a few things.
1. what is super breakout?
2. there's no manual
3. i changed the background music and it isn't playing, and
4. why is there a object variable or with block variable not set error when i
use my cursor keys?
thanks.
regards,
damien
: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 23, 2006 1:17 PM
Subject: Re: [Audyssey] danger city
what's that all about
regards
damien
- Original Message -
From: shaun everiss [EMAIL PROTECTED
. It'd be nice to actually see this
game come to completion.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December
hey if there were no e in judgement it'd be jud-g-ment rather than juj-ment
lol
mind you saying that i suppose it's the same with argue and argument, so
maybe you're right. the english language does get a little strange at times
smiles.
regards,
damien.
- Original Message -
From:
he means the text version not the text-to-speech version.
regards,
damien
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 13, 2007 1:34 AM
Subject: Re: [Audyssey] Golf and Simon
it's there. it's called
@audyssey.org
Sent: Saturday, January 13, 2007 4:29 AM
Subject: Re: [Audyssey] Golf and Simon
He asked I'm also wondering what happened
to your self-voicing trucker game?, so I don't think he is asking about
the
text version.
- Original Message -
From: x-sight interactive [EMAIL
would you please put that version back on your site? it would be nice.
regards,
damien
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: Yohandy Gamers@audyssey.org
Sent: Saturday, January 13, 2007 8:01 PM
Subject: Re: [Audyssey] Golf and Simon
Hi Yohandy,
The sapi5
hi,
kelly sapergia did it if my thoughts are correct.
regards,
damien
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 12:07 AM
Subject: [Audyssey] light-tech interactive intro sound
Hi Rob,
You know
oh is this the same slowed down compressed thing? he tried to upload it to
my ftp also.
damien
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: gamers discussion list Gamers@audyssey.org
Sent: Sunday, January 14, 2007 12:29 AM
Subject: [Audyssey] Dragon Warriors
good at that sort of thing? making little intro jingles for games?
Josh
- Original Message -
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 13, 2007 7:53 PM
Subject: Re: [Audyssey] light-tech interactive intro sound
: Re: [Audyssey] light-tech interactive intro sound
I wouldn't say as good as others here but ok I guess.
At 03:04 p.m. 14/01/2007, you wrote:
is he good at that sort of thing? making little intro jingles for games?
Josh
- Original Message -
From: x-sight interactive [EMAIL
oh. don't you like jaws?
regards,
damien
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: x-sight interactive Gamers@audyssey.org
Sent: Sunday, January 14, 2007 2:25 AM
Subject: Re: [Audyssey] Golf and Simon
Hi Damien,
The thing is that the windows Trucker version
well, about the different keys, he probably said i'm pressing this key for
health, but really probably pressed h. he probably said i press this key for
score but really he presses s.
he didn't mention the running for obvious reasons that the speed would
probably the same and would make listeners
but now look what's happened. it's gotten to blindcooltech. that's even more
disgusting. people who don't know about superliam could download this,
think, oh i love the sound of this game, and then? well i don't know if
you've seen the eray gametalk mailing list that he runs but he comes on as
two
don't you actually know that ivan and john are the same person? sheesh!
regards,
damien
- Original Message -
From: nicol [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 8:09 AM
Subject: Re: [Audyssey] Dragon Warrior
Hay guys please
even if you used resource files, the user can hack it with resourcehacker or
a similar program. i think if i wanted to hide my sounds i'd stick to
straight encryption.
regards,
damien
- Original Message -
From: Steve Crawford [EMAIL PROTECTED]
To: Gamers Discussion list
how do i unsubscribe from that stupid eray list?
regards,
damien
- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 1:21 PM
Subject: Re: [Audyssey] Dragon Warriors
I had originally subscribed to the
no i think he actually is moderator on that. don't know why he chose that
but ...
regards,
damien
- Original Message -
From: nicol [EMAIL PROTECTED]
To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org
Sent: Sunday, January 14, 2007 1:52 PM
Subject: [Audyssey] dragon
: [Audyssey] light-tech interactive intro sound
well then if he's doing that I'm sure it'll be good as the startup fingle
he
made the first time around I thought was excellent!
Josh
- Original Message -
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers
well if philip bennefall can at 16, then i'm sure ivan, if he actually
learned to program rather than break copyrights, would also be able to.
regards,
damien
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14,
i do think that's cool. i do have a suggestion for that though. how about
you can have a set of files in directories? so you could have a directory
called presets and custom and in custom you check for the files in there?
yes i would agree that 28 sets is rather a lot but it would be cool if users
i don't think he got the source code. i think he just took the exe.
regards,
damien
- Original Message -
From: Cara Quinn [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 4:45 PM
Subject: Re: [Audyssey] Dragon Warriors
I heard the
, January 14, 2007 5:23 PM
Subject: Re: [Audyssey] Dragon Warriors
Ivan does know how to program because Justin taught him.
- Original Message -
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 8:39 AM
Subject
yes. if i want to use someone else's sounds, for whatever reason, i ask them
first.
regards,
damien
- Original Message -
From: Che [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 7:34 PM
Subject: [Audyssey] Illegal activity was: star
tell you somethin', he emailed me too, asking to be a beta tester for a new
piece of software i was creating. i told him no way, he said he'd changed,
etc, etc, blah blah blah, i still said no. then, similarly, i got an email
from this john dude saying that ivan has changed from all that. he
shaun, you and me are already working closely together with x-sight, so can
i just remind you that saying something like that doesn't really help your
reputation.
regards,
damien
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
shaun,
do you realise that that is a complete similar issue to what's being
discussed here. making mods is exactly the same as taking the executable and
putting new sounds in it.
regards,
damien
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list
there is another boy who is currently making a game. he gave it to me to
host on my website. i played the game, and, surprise surprise, i find
troopanum2, pipe2 and hunter music and sounds in it. so he made his own
program but used sounds from supershot, hunter, troop, pipe, music from my
acefire
subscribe you.
That's how i got on.
- Original Message -
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 1:24 AM
Subject: Re: [Audyssey] Dragon Warriors
but now look what's happened. it's gotten to blindcooltech
what about your being a moderator for him then?
regards,
damien
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 15, 2007 1:05 AM
Subject: Re: [Audyssey] Ivan's bologna
yeah he is bad news.
So yeah I'm
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