Re: [Audyssey] descend into madness

2006-10-11 Thread x-sight interactive
or smash the mirrors in one of the bathrooms. or open the back door. regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 11, 2006 1:36 AM Subject: Re: [Audyssey] descend into madness well

Re: [Audyssey] pipe2

2006-10-15 Thread x-sight interactive
no, there is someone else on the support team that works for justin called tom randall. regards, damien - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 12, 2006 9:13 PM Subject: Re: [Audyssey] pipe2 Hi.

Re: [Audyssey] boggle

2006-10-17 Thread x-sight interactive
i have received it. it does say allow four days, and this is just one person doing the work. regards, damien - Original Message - From: Allan Thompson [EMAIL PROTECTED] To: gamers discussion list Gamers@audyssey.org Sent: Sunday, October 15, 2006 6:23 PM Subject: [Audyssey] boggle

Re: [Audyssey] chillingham

2006-10-17 Thread x-sight interactive
if yall want i'll record one ... regards, damien - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 16, 2006 3:34 AM Subject: Re: [Audyssey] chillingham I'd love a Chillingham walkthrough. it would be awesome.

Re: [Audyssey] chilingham

2006-10-17 Thread x-sight interactive
the termite either in the right left or center. No matter how many times I spray them I don't kill them. Any help would be appreciated. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of x-sight interactive Sent: Tuesday, October 17, 2006 5:01 AM

Re: [Audyssey] chilingham

2006-10-19 Thread x-sight interactive
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of x-sight interactive Sent: Tuesday, October 17, 2006 8:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] chilingham you press left arrow to spray left, up to spray in front and right to spray to your right. bearing in mind you

Re: [Audyssey] Audio Game Survey participants and play testers wanted

2006-10-19 Thread x-sight interactive
i'm struggling with this questionnaire. i don't know if it's my screenreader or he forgot to change some of the labels, but there are three sets of game genre checkboxes relating to videogames, there are two edit boxes saying which screenreader do you use other please specify, etc, etc. regards,

[Audyssey] dim?

2006-10-21 Thread x-sight interactive
has anybody actually completed descent into madness? or at least gotten past the barn? i don't know what to do from the barn. if i go into the barn lobby and try to give the tank to elanor, i can't because the doctor comes and shoots me. it doesn't ask me what i want to do, it just says quick,

Re: [Audyssey] scary sound in monopoly

2006-10-22 Thread x-sight interactive
i think she means the music ... regards, damien - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 22, 2006 7:39 PM Subject: Re: [Audyssey] scary sound in monopoly Hi Nicol, I am afraid that if you get

Re: [Audyssey] scary sound in monopoly

2006-10-23 Thread x-sight interactive
email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf I'm a man, lol. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of x-sight interactive Sent: 22 October 2006 09:03 PM To: Gamers Discussion list Subject: Re

Re: [Audyssey] scary sound in monopoly

2006-10-23 Thread x-sight interactive
i noticed you also changed the startup sound on that. regards, damien - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Nicol Gamers@audyssey.org Sent: Monday, October 23, 2006 9:57 AM Subject: Re: [Audyssey] scary sound in monopoly Hi Nicol, Yeah, if it scares you

Re: [Audyssey] Learning VisualBasic

2006-10-29 Thread x-sight interactive
ok guys you win. i'm still using autoit for now, but i've given up comaudio. it broke on my system and philip bennefall's having problems with it. i can't get it to work at all on mine. i did actually try at one point with msvs.net and the ide was terrible - kept hanging on my system. so all i

Re: [Audyssey] Learning VisualBasic

2006-10-29 Thread x-sight interactive
ya know? i really, really, really admire them people that can understand languages like c. visual basic and autoit are, what, 3 lines, if that, to write a simple hello world program. in c it's 85 lines, half of which i don't have a clue what they all mean, such as: HINSTANCE hInstance,

Re: [Audyssey] Learning VisualBasic

2006-10-29 Thread x-sight interactive
. \ x-sight interactive wrote: ya know? i really, really, really admire them people that can understand languages like c. visual basic and autoit are, what, 3 lines, if that, to write a simple hello world program. in c it's 85 lines, half of which i don't have a clue what they all mean

Re: [Audyssey] Learning VisualBasic

2006-10-29 Thread x-sight interactive
it wasn't actually my computer i tried it on it was one of the college's that i go to. they run windows xp service pack 2 and supernova (what??? yuck!!! lol) as their screenreader. i don't know what the versions are for the ide and the net stuff, it wasn't 2005 express though they bought a proper

Re: [Audyssey] Learning VisualBasic

2006-10-29 Thread x-sight interactive
waiting for sounds to finish most of the time. i don't know of any other time i'd need to make it wait. but when i say creating forms i'm talking about making general programs also. oh, so a timer is just like a control, i see. in autoit you have the sleep function for it waiting, the TimerInit

Re: [Audyssey] Learning VisualBasic

2006-10-30 Thread x-sight interactive
unload me? that's strange lol, so what's the difference between end and unload me then? regards, damien - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: x-sight interactive Gamers@audyssey.org Sent: Monday, October 30, 2006 9:11 AM Subject: Re: [Audyssey] Learning

Re: [Audyssey] Learning VisualBasic

2006-10-30 Thread x-sight interactive
Nova isn't known for supporting Visual Studio anything very well. For that you need Jaws 7 or Window Eyes 5.5 or later to be effective. x-sight interactive wrote: it wasn't actually my computer i tried it on it was one of the college's that i go to. they run windows xp service pack 2

Re: [Audyssey] bavisoft's lack of customer service

2006-11-03 Thread x-sight interactive
well, not only taking a long time to release something, but saying they'll release it in september 2005 when it's now november 2006 without any progress news is just diabolical in my opinion. regards, damien - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] chillingham walkthrough

2006-11-08 Thread x-sight interactive
if you would like, i'll do one. regards, damien - Original Message - From: Richard Bennett [EMAIL PROTECTED] To: blind gamers Gamers@audyssey.org Sent: Wednesday, November 08, 2006 6:23 PM Subject: [Audyssey] chillingham walkthrough Hey everyone. I was wondering if anyone had time

Re: [Audyssey] ESP Pinball Extreme Files

2006-11-12 Thread x-sight interactive
well that is quite easy to hack, unless you encrypt the sounds in the exe. there is a resource hacking program, which coincidently i use for changing the version information for the programs i make which can retrieve sounds out of exes and dlls. regards, damien - Original Message -

Re: [Audyssey] ESP Pinball Extreme Files

2006-11-13 Thread x-sight interactive
Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 12, 2006 6:04 PM Subject: Re: [Audyssey] ESP Pinball Extreme Files well that is quite easy to hack, unless you encrypt the sounds in the exe. there is a resource

Re: [Audyssey] LWorks Updates

2006-11-17 Thread x-sight interactive
ya know how long i've waited for this? if i have to, i'll fight! and fight! and fight! the staff at my college to help me buy this thing. *smiles* regards, damien From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 17, 2006 7:18 PM

Re: [Audyssey] LWorks Updates

2006-11-17 Thread x-sight interactive
consider buying a game for you? Hm? - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 17, 2006 8:19 PM Subject: Re: [Audyssey] LWorks Updates ya know how long i've waited for this? if i have

Re: [Audyssey] LWorks Updates

2006-11-17 Thread x-sight interactive
buying a game for you? Hm? - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 17, 2006 8:19 PM Subject: Re: [Audyssey] LWorks Updates ya know how long i've waited for this? if i have

Re: [Audyssey] LWorks Updates

2006-11-17 Thread x-sight interactive
you actually live at the college? - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 17, 2006 8:19 PM Subject: Re: [Audyssey] LWorks Updates hmm, so why have they helped me buy superliam, pipe2

Re: [Audyssey] ten pin alley error

2006-11-26 Thread x-sight interactive
that's not always the case though. it is sometimes other libraries that are failing to create an object that aren't registered. i get a similar thing with some of the games i used to play because comaudio won't register on my system anymore, so two of the games i play come up with that error. what

Re: [Audyssey] ten pin alley error

2006-11-26 Thread x-sight interactive
interesting. that error sually means that it can't load one of the components used for running the game. i would contact draconis about this. maybe there's an external library it uses as well as dx. hth. regards, damien - Original Message - From: Richard [EMAIL PROTECTED] To:

[Audyssey] christmas whoopass

2006-11-27 Thread x-sight interactive
i really like it! he's not happy lol. what was that ending music? it was very moving. regards, damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] grizly gulch

2006-11-28 Thread x-sight interactive
3. regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, November 28, 2006 11:21 PM Subject: [Audyssey] grizly gulch Hi all. any easy way to beat the snakes? I start ok usually beat the first attack but then I get a wave

[Audyssey] erm, audiogames.net?

2006-12-01 Thread x-sight interactive
hey. anyone out there having troubles with the audiogames website? i keep getting cannot find server ... regards, damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Unlocking self-destruct

2006-12-03 Thread x-sight interactive
well even he admitted to me that he didn't know a lot about game development at the time, get this, i have the source code for it, he had to make one module for each urchin, which, apparently, isn't the correct way to do things. regards, damien - Original Message - From: Liam Erven

[Audyssey] self destruct source code

2006-12-03 Thread x-sight interactive
jason has very kindly allowed me to release the self destruct source code. you will find it in the development section of my website: http://x-sight.brandoncole.net/dev regards, damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe

Re: [Audyssey] self destruct source code

2006-12-03 Thread x-sight interactive
to code. Liam Erven KC9KHY msn and Email: [EMAIL PROTECTED] homepage: http://www.liamerven.com -Original Message- From: x-sight interactive [mailto:[EMAIL PROTECTED] Sent: Sunday, December 03, 2006 6:18 PM To: Gamers Discussion list Subject: [Audyssey] self destruct source

Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms

2006-12-03 Thread x-sight interactive
i can't believe people would do that! i feel so sorry for munawar. he has put a lot into it. regards, damien - Original Message - From: Stephen [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, December 04, 2006 3:29 AM Subject: [Audyssey] ATTN!! message from Munawar bijani

Re: [Audyssey] Unlocking self-destruct

2006-12-03 Thread x-sight interactive
basically, something to do with the lord urchin battle, something about the coordination, couldn't get rid of the other room to make the battlefield or somethin' similar. something about you could just walk through back to the room of level 10, through what's meant to be a wall. - Original

Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms

2006-12-04 Thread x-sight interactive
the site already has died, sadly. regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org; gamers@audyssey.org Sent: Monday, December 04, 2006 7:44 AM Subject: Re: [Audyssey] ATTN!! message from Munawar bijani about

Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms

2006-12-04 Thread x-sight interactive
erm? i thought tournament's music was very effective! regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org; gamers@audyssey.org Sent: Monday, December 04, 2006 10:58 PM Subject: Re: [Audyssey] ATTN!! message from

[Audyssey] games at X-Sight

2006-12-06 Thread x-sight interactive
hi gang. we are proud to be putting up the first game very shortly. designed by tony sales at the royal national college for the blind, hereford, england, we are proud to host blind man's bluff. x-sight have helped with the documentation and writing the installer, and are hosting the game. the

[Audyssey] blind man's bluff released

2006-12-07 Thread x-sight interactive
a look at it. if you have any feedback, please contact me or tony. my email: [EMAIL PROTECTED] tony email: [EMAIL PROTECTED] enjoy! regards, damien - x-sight interactive ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL

Re: [Audyssey] blind man's bluff released

2006-12-08 Thread x-sight interactive
hi, yes, the reason he did that was because the college network used sapi5 to manage the initial screenreader interface program. he tried putting sapi5 support in there but it conflicted with the network. whatever you want done with it, you can change it. that's why he released it open-source.

Re: [Audyssey] judgement day

2006-12-13 Thread x-sight interactive
i just cannot beat the hard level. regards, damien - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 13, 2006 12:03 PM Subject: Re: [Audyssey] judgement day Garr! Beat the game once! I almost always

Re: [Audyssey] My latest JD trophies and game stats

2006-12-13 Thread x-sight interactive
how do you get the close-call one? thanks. regards, damien - Original Message - From: Raul A. Gallegos [EMAIL PROTECTED] To: Gamers Discussion List gamers@audyssey.org Sent: Wednesday, December 13, 2006 5:55 PM Subject: [Audyssey] My latest JD trophies and game stats Here is a

Re: [Audyssey] Cheating was just venting about people and JDtrophies

2006-12-14 Thread x-sight interactive
i mean, even with the audiogames.net site, even that contains a link to most of the game cheats that people can go to if they want to. regards, damien - Original Message - From: Richard Sherman [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, December

Re: [Audyssey] jd movies

2006-12-14 Thread x-sight interactive
i like liam drives a car. that is awesome. regards, damien - Original Message - From: Raul A. Gallegos [EMAIL PROTECTED] To: Gamers Discussion List gamers@audyssey.org Sent: Friday, December 15, 2006 5:09 AM Subject: [Audyssey] jd movies My favorite one which i unlocked yesterday

Re: [Audyssey] judgement day

2006-12-14 Thread x-sight interactive
it's very, very expensive ... regards, damien - Original Message - From: Don Voyles [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 15, 2006 5:51 AM Subject: Re: [Audyssey] judgement day Hi Sly! Thank you for the url. I just put it in

Re: [Audyssey] jd movies

2006-12-15 Thread x-sight interactive
the movies are the same as far as i know. is it the time at which they are unlocked? does it unlocked them at random or is there always a certain order? damien - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday,

Re: [Audyssey] jd movies

2006-12-15 Thread x-sight interactive
oh? which ones? regards, damien - Original Message - From: Karl [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, December 15, 2006 2:28 PM Subject: Re: [Audyssey] jd movies Hi, The movies always unlock in the same order, but certain ones haave multiple versions. Karl

Re: [Audyssey] GMA Engine was judgement day

2006-12-16 Thread x-sight interactive
well yes, but those are agreements with david that you have to give him the money that you make from the games. regards, damien - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 16, 2006 10:00 AM

Re: [Audyssey] Judgement Day

2006-12-17 Thread x-sight interactive
you need the visual basic runtime libraries, which win98 doesn't come automatically equipped with. i don't know where you can get them these days. regards, damien - Original Message - From: Sky Taylor [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday,

Re: [Audyssey] Judgement Day

2006-12-18 Thread x-sight interactive
toshiba? yuck! lol my mike and headphone jacks are slightly broken, my speakers and screen/flap lid thingy is loose, my cd drive has never worked correctly, my floppy disk drive is both loose and doesn't work correctly, the fan is on constantly, the toshiba hotkeys don't work, the power adapter

Re: [Audyssey] Toshebas and gaming was Judgement Day

2006-12-18 Thread x-sight interactive
of junk. My current laptop gaming/work machine is an Averetec 6200. x-sight interactive wrote: toshiba? yuck! lol my mike and headphone jacks are slightly broken, my speakers and screen/flap lid thingy is loose, my cd drive has never worked correctly, my floppy disk drive is both loose

Re: [Audyssey] Quiet

2006-12-19 Thread x-sight interactive
erm? it has not? lol regards, damien - Original Message - From: Sky Taylor [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 19, 2006 3:45 AM Subject: [Audyssey] Quiet Wow! this list has gone quiet!

Re: [Audyssey] Toshebas and gaming was Judgement Day

2006-12-19 Thread x-sight interactive
display, DVD/CD burner, a wireless lan card, a standard lan card, and an AC97 sound card. It all came with Windows XP SP2 with a low cost upgrade to Windows Vista. Funny thing is my laptop is better than my desktop. x-sight interactive wrote: yup. like i say, if i had the funding, i'd buy my own

Re: [Audyssey] Toshebas and gaming was Judgement Day

2006-12-19 Thread x-sight interactive
: Tuesday, December 19, 2006 3:19 PM Subject: Re: [Audyssey] Toshebas and gaming was Judgement Day You mean, why do laptops cost more then? Because their components are smaller and you pay for convenience. * x-sight interactive [EMAIL PROTECTED] [2006-12-19 08:18]: lol that's pretty weird

Re: [Audyssey] right windows key, application key, or what?

2006-12-20 Thread x-sight interactive
win+l will lock your computer, also. regards, damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 20, 2006 7:02 AM Subject: Re: [Audyssey] right windows key, application key, or what? Hi Dark, I

Re: [Audyssey] introduction

2006-12-20 Thread x-sight interactive
welcome joseli nice to see you here! regards, damien - Original Message - From: joseli Walter [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, December 20, 2006 4:22 AM Subject: [Audyssey] introduction hello. My name is Joseli and I am an avid gamer. I am interested in

Re: [Audyssey] Judgement Day

2006-12-20 Thread x-sight interactive
even i know that ... the installer uses inno setup, the program is coded in vb. as for distinguishing the levels, there is a slight whoosh sound when a level is over. hth. regards, damien - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] right windows key, application key, or what?

2006-12-20 Thread x-sight interactive
on the tip you gave. I don't want to lock up my system or something and don't quite understand what I did or how to undo it. thanks. rich - Original Message - From: x-sight interactive To: Gamers Discussion list Sent: Wednesday, December 20, 2006 1:32 AM Subject: Re: [Audyssey

Re: [Audyssey] free web host

2006-12-21 Thread x-sight interactive
if you want, i'll host them for ya. regards, damien - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Thursday, December 21, 2006 9:41 AM Subject: [Audyssey] free web host Well, for some reason I can't access Road

Re: [Audyssey] danger city

2006-12-22 Thread x-sight interactive
no the danger city code is still available. i have the danger city code. regards, damien - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Friday, December 22, 2006 8:21 AM Subject: [Audyssey] danger city I know the

Re: [Audyssey] danger city

2006-12-22 Thread x-sight interactive
no dc has not been released. jason closed his company down a little too soon for that. but he did give me the source code. thanks. regards, damien - Original Message - From: Neo [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Judgement Day

2006-12-22 Thread x-sight interactive
yes, you've told the x-sight team this about a dozen times, shaun. we know all this. regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org; Gamers Discussion list gamers@audyssey.org Sent: Friday, December 22, 2006

Re: [Audyssey] danger city

2006-12-22 Thread x-sight interactive
robin, did you get jason's permission to host that file? thanks. regards, damien - Original Message - From: Robin Kipp [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, December 22, 2006 8:50 PM Subject: Re: [Audyssey] danger city Hi Lukas, You

Re: [Audyssey] danger city

2006-12-22 Thread x-sight interactive
jason is reachable via skype and msn, and i would still ask him permission to release those games. those games are his. i asked his permission to release the self destruct source code, he approved. i don't know what his thoughts are on releasing danger city, he wasn't very happy when more people

Re: [Audyssey] Enemy Attack and Wrecking Ball Back Up

2006-12-23 Thread x-sight interactive
i can't seem to access the file? what link/button do i go to? could you send me a direct url to download the file? thanks. regards, damien - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Saturday, December 23, 2006 8:58

Re: [Audyssey] danger city

2006-12-23 Thread x-sight interactive
hmm, i suppose there could be a debate on that, as both him and i still have the source code. so even if he doesn't want to continue working on it, i can at least try and work with it. i don't have a problem with you hosting it, but i'll say it again, it is always best to ask a developer's

Re: [Audyssey] Treasure Hunt on Sale at 5% Off

2006-12-23 Thread x-sight interactive
may i make a slight correction? reducing from $25 to $20 makes it 20% off. thanks. regards, damien - Original Message - From: Munawar [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, December 23, 2006 1:05 PM Subject: [Audyssey] Treasure Hunt on Sale at 5% Off Hello,

Re: [Audyssey] danger city

2006-12-23 Thread x-sight interactive
: Re: [Audyssey] danger city I would really love to try danger city out. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of x-sight interactive Sent: Friday, December 22, 2006 11:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] danger city

Re: [Audyssey] danger city

2006-12-23 Thread x-sight interactive
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of x-sight interactive Sent: Friday, December 22, 2006 11:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] danger city jason is reachable via skype and msn, and i would still ask him permission to release those games. those games

[Audyssey] wrecking ball

2006-12-23 Thread x-sight interactive
there are a few things. 1. what is super breakout? 2. there's no manual 3. i changed the background music and it isn't playing, and 4. why is there a object variable or with block variable not set error when i use my cursor keys? thanks. regards, damien

Re: [Audyssey] danger city

2006-12-23 Thread x-sight interactive
: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 23, 2006 1:17 PM Subject: Re: [Audyssey] danger city what's that all about regards damien - Original Message - From: shaun everiss [EMAIL PROTECTED

Re: [Audyssey] danger city

2006-12-24 Thread x-sight interactive
. It'd be nice to actually see this game come to completion. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December

Re: [Audyssey] new link for judgement day review

2007-01-08 Thread x-sight interactive
hey if there were no e in judgement it'd be jud-g-ment rather than juj-ment lol mind you saying that i suppose it's the same with argue and argument, so maybe you're right. the english language does get a little strange at times smiles. regards, damien. - Original Message - From:

Re: [Audyssey] Golf and Simon

2007-01-12 Thread x-sight interactive
he means the text version not the text-to-speech version. regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 13, 2007 1:34 AM Subject: Re: [Audyssey] Golf and Simon it's there. it's called

Re: [Audyssey] Golf and Simon

2007-01-13 Thread x-sight interactive
@audyssey.org Sent: Saturday, January 13, 2007 4:29 AM Subject: Re: [Audyssey] Golf and Simon He asked I'm also wondering what happened to your self-voicing trucker game?, so I don't think he is asking about the text version. - Original Message - From: x-sight interactive [EMAIL

Re: [Audyssey] Golf and Simon

2007-01-13 Thread x-sight interactive
would you please put that version back on your site? it would be nice. regards, damien - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Yohandy Gamers@audyssey.org Sent: Saturday, January 13, 2007 8:01 PM Subject: Re: [Audyssey] Golf and Simon Hi Yohandy, The sapi5

Re: [Audyssey] light-tech interactive intro sound

2007-01-13 Thread x-sight interactive
hi, kelly sapergia did it if my thoughts are correct. regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 12:07 AM Subject: [Audyssey] light-tech interactive intro sound Hi Rob, You know

Re: [Audyssey] Dragon Warriors

2007-01-13 Thread x-sight interactive
oh is this the same slowed down compressed thing? he tried to upload it to my ftp also. damien - Original Message - From: Liam Erven [EMAIL PROTECTED] To: gamers discussion list Gamers@audyssey.org Sent: Sunday, January 14, 2007 12:29 AM Subject: [Audyssey] Dragon Warriors

Re: [Audyssey] light-tech interactive intro sound

2007-01-14 Thread x-sight interactive
good at that sort of thing? making little intro jingles for games? Josh - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 13, 2007 7:53 PM Subject: Re: [Audyssey] light-tech interactive intro sound

Re: [Audyssey] light-tech interactive intro sound

2007-01-14 Thread x-sight interactive
: Re: [Audyssey] light-tech interactive intro sound I wouldn't say as good as others here but ok I guess. At 03:04 p.m. 14/01/2007, you wrote: is he good at that sort of thing? making little intro jingles for games? Josh - Original Message - From: x-sight interactive [EMAIL

Re: [Audyssey] Golf and Simon

2007-01-14 Thread x-sight interactive
oh. don't you like jaws? regards, damien - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: x-sight interactive Gamers@audyssey.org Sent: Sunday, January 14, 2007 2:25 AM Subject: Re: [Audyssey] Golf and Simon Hi Damien, The thing is that the windows Trucker version

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
well, about the different keys, he probably said i'm pressing this key for health, but really probably pressed h. he probably said i press this key for score but really he presses s. he didn't mention the running for obvious reasons that the speed would probably the same and would make listeners

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
but now look what's happened. it's gotten to blindcooltech. that's even more disgusting. people who don't know about superliam could download this, think, oh i love the sound of this game, and then? well i don't know if you've seen the eray gametalk mailing list that he runs but he comes on as two

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread x-sight interactive
don't you actually know that ivan and john are the same person? sheesh! regards, damien - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 8:09 AM Subject: Re: [Audyssey] Dragon Warrior Hay guys please

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread x-sight interactive
even if you used resource files, the user can hack it with resourcehacker or a similar program. i think if i wanted to hide my sounds i'd stick to straight encryption. regards, damien - Original Message - From: Steve Crawford [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
how do i unsubscribe from that stupid eray list? regards, damien - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 1:21 PM Subject: Re: [Audyssey] Dragon Warriors I had originally subscribed to the

Re: [Audyssey] dragon worriors

2007-01-14 Thread x-sight interactive
no i think he actually is moderator on that. don't know why he chose that but ... regards, damien - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Sunday, January 14, 2007 1:52 PM Subject: [Audyssey] dragon

Re: [Audyssey] light-tech interactive intro sound

2007-01-14 Thread x-sight interactive
: [Audyssey] light-tech interactive intro sound well then if he's doing that I'm sure it'll be good as the startup fingle he made the first time around I thought was excellent! Josh - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
well if philip bennefall can at 16, then i'm sure ivan, if he actually learned to program rather than break copyrights, would also be able to. regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14,

Re: [Audyssey] Golf and Simon

2007-01-14 Thread x-sight interactive
i do think that's cool. i do have a suggestion for that though. how about you can have a set of files in directories? so you could have a directory called presets and custom and in custom you check for the files in there? yes i would agree that 28 sets is rather a lot but it would be cool if users

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
i don't think he got the source code. i think he just took the exe. regards, damien - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 4:45 PM Subject: Re: [Audyssey] Dragon Warriors I heard the

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
, January 14, 2007 5:23 PM Subject: Re: [Audyssey] Dragon Warriors Ivan does know how to program because Justin taught him. - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 8:39 AM Subject

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread x-sight interactive
yes. if i want to use someone else's sounds, for whatever reason, i ask them first. regards, damien - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 7:34 PM Subject: [Audyssey] Illegal activity was: star

Re: [Audyssey] Ivan's bologna

2007-01-14 Thread x-sight interactive
tell you somethin', he emailed me too, asking to be a beta tester for a new piece of software i was creating. i told him no way, he said he'd changed, etc, etc, blah blah blah, i still said no. then, similarly, i got an email from this john dude saying that ivan has changed from all that. he

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
shaun, you and me are already working closely together with x-sight, so can i just remind you that saying something like that doesn't really help your reputation. regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] superliam modifications and game mods

2007-01-14 Thread x-sight interactive
shaun, do you realise that that is a complete similar issue to what's being discussed here. making mods is exactly the same as taking the executable and putting new sounds in it. regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
there is another boy who is currently making a game. he gave it to me to host on my website. i played the game, and, surprise surprise, i find troopanum2, pipe2 and hunter music and sounds in it. so he made his own program but used sounds from supershot, hunter, troop, pipe, music from my acefire

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
subscribe you. That's how i got on. - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 1:24 AM Subject: Re: [Audyssey] Dragon Warriors but now look what's happened. it's gotten to blindcooltech

Re: [Audyssey] Ivan's bologna

2007-01-14 Thread x-sight interactive
what about your being a moderator for him then? regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 1:05 AM Subject: Re: [Audyssey] Ivan's bologna yeah he is bad news. So yeah I'm

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