[Audyssey] message for jim kitchen- snakes and ladders

2009-10-29 Thread dan
hello jim, for some reason, i am having problems with your snakes and ladders game. i set the game up and start to play, however 5 or 6 minits in to the game there's an error and the programme shuts down. it's the only game i have problems with, and i am wondering what i can do to try fix this

[Audyssey] miriani soundpack

2009-10-29 Thread dan
hi everyone, is anyone on this list playing miriani?. i'm a bit confused, as someone who i like to play miriani with seems to have more sounds than i do, and as far as i know, we both use the same pack. any help with this would be great. thanks If you're alone, I'll be your shadow. If you wan

Re: [Audyssey] Hand Held Freeze Up Talking Category Game

2009-10-29 Thread dan
this sounds great, phil. may just put it on my holiday list If you're alone, I'll be your shadow. If you want to cry, I'll be your shoulder. If you want a hug, I'll be your pillow. If you need to be happy, I'll be your smile. But anytime you need a friend, I'll just be me ---

Re: [Audyssey] miriani soundpack

2009-10-29 Thread dan
quot; Subject: Re: [Audyssey] miriani soundpack what's up Dan! There are two miriani soundpacks that I know of. the first appears in monkeyterm as miriani. the second is called miriani6. wich one do you have? Miriani6 is newer, and has more sounds. I am not sure I have the most up to date i

Re: [Audyssey] miriani soundpack

2009-10-29 Thread dan
ni with monkeyterm. again, I haven't played in quite a while. anyone know of any vip mud soundpacks? I'm pretty sure there are some out there. I'm just not sure where to find them. Good luck! Best, Nick On 10/29/09, dan wrote: hey nick, i'm not actually sure. i use vip mu

Re: [Audyssey] Hand Held Freeze Up Talking Category Game

2009-10-29 Thread dan
well, that sure is another idea for my christmas list. thanks If you're alone, I'll be your shadow. If you want to cry, I'll be your shoulder. If you want a hug, I'll be your pillow. If you need to be happy, I'll be your smile. But anytime you need a friend, I'll just be me -

Re: [Audyssey] a vip scripting issue was: Re: miriani soundpack

2009-10-30 Thread dan
a friend, I'll just be me -- From: "peter Mahach" Sent: Friday, October 30, 2009 8:52 AM To: "Gamers Discussion list" Subject: [Audyssey] a vip scripting issue was: Re: miriani soundpack hi dan, you're using the pack

Re: [Audyssey] Jaws 9 and VIP Mud

2009-11-04 Thread dan
hello william, you are correct. tandom is a new feature in jaws 10. by the way, nice to see another vip mudder on the list. If you're alone, I'll be your shadow. If you want to cry, I'll be your shoulder. If you want a hug, I'll be your pillow. If you need to be happy, I'll be your smile. But

Re: [Audyssey] question about Monopoly

2009-11-14 Thread dan
jim kitchen has a monopoly game. it's very accessible, and as well as the original board there are other boards to choose from and you can also make your own. If you're alone, I'll be your shadow. If you want to cry, I'll be your shoulder. If you want a hug, I'll be your pillow. If you need to b

[Audyssey] handheld trivia game

2009-11-19 Thread dan
hi. i know not long ago on the list there was a huge thread about this, some kind of hand held trivia gqame, freeze up or something?. well i was just wondering where i could buy it from, i didon't really read every single message at the time so may have missed something. thanks for any help I

Re: [Audyssey] handheld trivia game

2009-11-19 Thread dan
a friend, I'll just be me -- From: "Phil Vlasak" Sent: Thursday, November 19, 2009 6:38 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] handheld trivia game Hi Dan, I got the below link from Fred's Head for Amazon. FreezeUp talking Catego

[Audyssey] help with the kingdom of loathing, please?

2009-09-09 Thread dan
hey everyone. i was hoping to finish the kingdom of loathing game today, but i don't think i can. can anyone give me tips on how to fight the naughty sorceress. at the moment, i am trying to get some healing items to fight my shadow, and then i need to fight the sorceress. any help would be wel

Re: [Audyssey] AudioGames.net update

2009-09-11 Thread dan
hey. thanks for the update. i was just wondering about this myself. hope you're back up soon -- From: "AudioGames.net" Sent: Friday, September 11, 2009 8:03 AM To: "Gamers Discussion list" Subject: [Audyssey] AudioGames.net update Hi guys, For

Re: [Audyssey] audio games.net

2009-09-11 Thread dan
ah, okay. thanks tristan -- From: "Tristan B" Sent: Friday, September 11, 2009 3:06 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] audio games.net They need to register their domain, I think. Hope this helps. Tristan -- Tristan B Tre

Re: [Audyssey] AudioGames.net update

2009-09-11 Thread dan
s.net update o cool thanks I was worried ag is down for ever. this is peter aka pitermach on the forum. - Original Message - From: "dan" To: "Gamers Discussion list" Sent: Friday, September 11, 2009 9:54 AM Subject: Re: [Audyssey] AudioGames.net update hey. tha

[Audyssey] accessible mario game

2009-09-13 Thread dan
hey guys. i heard a few days ago from somewhere that there is an accessible version of mario out there. when i asked the person where to get it, she said she couldn't remember. do any of you know where to find it? thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the l

Re: [Audyssey] good news: shades of doom

2009-09-19 Thread dan
hello. that's great that you can now play shades of doomb. it is nice your mum finally saw the point of the game. i have not played this yet, but maybe i'll have to give it a go the road to happiness is long and lined with anoying bastards -- Fr

Re: [Audyssey] Is there a problem with the VIP mud email list?

2009-09-20 Thread dan
hey. please can you give me the subscription address for that? i use Vip mud and it would just be nice to be a part of the list the road to happiness is long and lined with anoying bastards -- From: "Greg" Sent: Saturday, September 19, 2009 6

Re: [Audyssey] Is there a problem with the VIP mud email list?

2009-09-20 Thread dan
hello. thanks for the info dan the road to happiness is long and lined with anoying bastards -- From: "Nicol" Sent: Sunday, September 20, 2009 11:29 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] Is there a prob

Re: [Audyssey] soul calibur - broken destiny

2009-09-20 Thread dan
i used to love playing those games. i had the games at my colledge, and when i left they were all left behind for others to enjoy. i suppose even though i couldn't see what i was doing, it was still a lot of fun the road to happiness is long and lined with anoying bastards -

[Audyssey] final fantasy

2009-09-20 Thread dan
hi everyone. what are your views on this. i used to find the final fantasy gams really accessible, i could know how to cast the spells, know how to move etc. for me, probably the most accessible combat game out there for the play station. what does everyone think of the accessibillity of final

Re: [Audyssey] final fantasy

2009-09-20 Thread dan
tendo. But would watch others play it on the station. There is text to read how was it possible to have that accessible? Kellie and my lovable Lady J. Resident Adviser, Guide Dogs for the Blind Oregon campus www.guidedogs.com ----- Original Message - From: "dan" To: Sen

Re: [Audyssey] final fantasy

2009-09-22 Thread dan
igate the fighting screen, choosing which party member to do stuff and also if you wanted to use a spell? Kellie and my lovable Lady J. Resident Adviser, Guide Dogs for the Blind Oregon campus www.guidedogs.com - Original Message - From: "dan" To: "Gamers Discussion list&

Re: [Audyssey] twitter and games

2009-09-22 Thread dan
hi josh. thanks for this. to be honest, i never thought of looking. obvious really, i should have known thanks dan -- From: "Josh" Sent: Monday, September 21, 2009 8:48 PM To: "gamers list" Subject: [Audyssey] twi

Re: [Audyssey] darts, anyone?

2009-09-22 Thread dan
i think this is a great idea. when can you go out and buy this? -- From: "Charles Rivard" Sent: Sunday, September 20, 2009 10:01 PM To: Subject: [Audyssey] darts, anyone? Sam Jasmine at Access Education is excited to be releasing the first trul

Re: [Audyssey] dropbox uploads

2009-09-25 Thread dan
i thought dropbox was down? hmm okay, i can't access them either -- From: "shaun everiss" Sent: Friday, September 25, 2009 5:20 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] dropbox uploads ok not sure this stuff worked on my email pr

Re: [Audyssey] games and stuff

2009-09-25 Thread dan
hi shaun. be sure to send us the link over this list so that we can all enjoy it. :) i also want to anser to the question you mentioned in another thread, yes. you do need the client of drop box to both upload and i think download. dan -- From

[Audyssey] thought i'd share this site

2009-09-26 Thread dan
it's a website where you can find a lot of braille and tactile games. boppit, uno, playing cards etc. http://www.braillegifts.com/site/881220/page/45029 tell me what you think --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audys

Re: [Audyssey] re-thought about making accessible trivia game?

2009-09-27 Thread dan
chasidy. good luck. a trivia game would be a great idea and i'd really love to see one If you're alone, I'll be your shadow. If you want to cry, I'll be your shoulder. If you want a hug, I'll be your pillow. If you need to be happy, I'll be your smile. But anytime you need a friend, I'll just

Re: [Audyssey] test

2009-09-28 Thread dan
there's no message in there. just the subject line If you're alone, I'll be your shadow. If you want to cry, I'll be your shoulder. If you want a hug, I'll be your pillow. If you need to be happy, I'll be your smile. But anytime you need a friend, I'll just be me

Re: [Audyssey] syber assult.

2011-10-31 Thread dan cook
Hi Ian, Cyber Assault is a sci-fi mud, which i personally feel is very interesting, due to the many different pop culture references. i think the website is down however i'm not sure, so try typing cyberassault.org or failing that, simply type it into google and/or into mudconnect.com and see what

Re: [Audyssey] syber assult.

2011-10-31 Thread dan cook
as do I, as i'm planning on getting one at some point. glad i could help by the way. On 10/31/11, Ian McNamara wrote: > hi will check this one out as i do like muds a lot and have a copy of vip > mud wish there was a simpleer mud cliant for mac out there. > > Ian McNamara > --- > Gamers mailing

Re: [Audyssey] USA Games News

2011-11-01 Thread dan cook
Hi Thomas, That sounds fantastic and was definitely interesting to read. If anyone deserves a decent break and a great time with family, you do. I'm loving the ideas for g3d as it should hopefully bring audiogames up to the next level. also, i'm a huge wrestling fan, so superslam sounds fantastic

Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread dan cook
Hi Philip, i for one would definitely consider pre-ordering, even more so due to the fact that i'd know i'd be able to give you a little financial help in the process. On 11/9/11, Philip Bennefall wrote: > Hi all, > > I'm really very happy with the response I received for the game audio demo > of

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread dan cook
Hi, i cant wait to try this later. have the weapons keys changed? as i notice there are now more than 10. :D On 11/21/11, joseph weakland wrote: > i'll be adding you to skype ehen able accept ok thank you > > - Original Message - > From: "Jorge Gonçalves" > To: "Gamers Discussion list"

Re: [Audyssey] More swamp 1.2b anomalies

2011-11-22 Thread dan cook
to see how many are playing and who are, press shift plus question mark or forward slash rather. i'm loving the new weapons by the way. i thought i'd try out single player for a suicide mission, the minnygun is beautiful! still haven't figured out when is best to shoot the rappid fire ones for bet

Re: [Audyssey] my thoughts on the new version of swamp.

2011-11-22 Thread dan cook
agreed with chris, there are far too many simple audiogames. if its too easy people will complain its boring and if too hard people will complain, but i bet the majority will like me keep trying until we're used to it. and shaun, the last version pointless? i'm really unsure of what you're getting

Re: [Audyssey] More swamp 1.2b anomalies

2011-11-22 Thread dan cook
agreed with you johny, it can be tricky some times, although i personally don't want them like they were before, as i like the new system. yep, i couldn't get passed mission two either, there was no way I would ever be able to clear a big enough path to get to and from both shacks, and yes, i did a

Re: [Audyssey] Mud games

2011-11-23 Thread dan cook
hi Paula, I think you would do the exact same with the sounds in mush, as i dont have jaws or anything so its the only client i use. So just download said sounds, and place them in mush's sound directery. I hope it works for you. On 11/23/11, dark wrote: > Sorry Paula, I shouldn've been clearer.

Re: [Audyssey] I'm appalled!

2011-11-25 Thread dan cook
i completely agree with you dark, their attitude towards what blind people are and can do is sadly all too obvious. i was actually considering contacting them for resources for my extended project, however i'm not convinced how helpful that will be. While I could go on, i'll leave it be for now O

Re: [Audyssey] king of fighters xiii gameplay!

2011-11-27 Thread dan cook
Hi, is this for ps3? only i'm planning on getting one soon, as there seems to be more on the playable side than xbox360. even so, i'm trying to find as many varied options as possible. On 11/27/11, Clement Chou wrote: > So.. I found this game after looking for it for 3 hours on Friday, and my >

Re: [Audyssey] Swamp, version 1.5b update

2011-11-28 Thread dan cook
wow Jeremy, as I may have said before, you work like a machine! you chopped and redid half the server code already? now i admit that's something i've never had to do, but i thought that'd take...a while? :D Anyways, i'm planning on giving this a go some time tonight. its people like you who reall

Re: [Audyssey] Swamp, version 1.5b update

2011-11-28 Thread dan cook
't read all the symbols meaning i'm going over it letter by letter at times, making me forget what they represent after a while. I'll keep going though, i've definitely got the determination to do this, its just finding the best way for me to learn. On 11/28/11, Jeremy Kaldobsk

Re: [Audyssey] king of fighters xiii tutorial!

2011-11-28 Thread dan cook
as always, I love your recordings. i'm hoping to start doing some myself when i've got the ps3, assuming i'm able to figure out how to set up goldwave or whichever recorder i choose to use correctly. On 11/28/11, Clement Chou wrote: > So if anyone remembers... I posted a video about this game's

Re: [Audyssey] Swamp: a couple of insects crawling around the game

2011-12-01 Thread dan cook
well, i've mainly noticed it when donating weapons, more than one of the same item, and that one time i donated an empty field kit as i knew that i wouldn't be able to find a med kit with 2 percent health left. On 12/1/11, Steady Goh wrote: > Yes, I came across this weird behaviour. Donating ammo

Re: [Audyssey] SC2 and SC4 (was Re: king of fighters xiii gameplay!

2011-12-01 Thread dan cook
hi. Just out of curiosity, do you have the sc4 and mvc3 casts archived somewhere? I would love to have a look, as those games are two i want to buy. Thank you in advance sir. On 11/29/11, Clement Chou wrote: > It actually has a few more modes than 4, and it still has the Japanese > track. The onl

Re: [Audyssey] in depth fighting game history

2011-12-06 Thread dan cook
Hi Clement, agreed, this is a great read. I definitely cant wait to get back into the fighting game scene propperly asap. right now with my ps2 about to be sould off as i won't have room for it, i'm saying fair well to Mk Da, AA and the early svr series. :( On 12/6/11, Clement Chou wrote: > So f

Re: [Audyssey] in depth fighting game history

2011-12-06 Thread dan cook
to the sceen... when you get a ps3 you'll have quite a few more > games to mess around with. > - Original Message - > From: "dan cook" > To: "Gamers Discussion list" > Sent: Tuesday, December 06, 2011 3:44 AM > Subject: Re: [Audyssey] in depth f

Re: [Audyssey] in depth fighting game history

2011-12-06 Thread dan cook
thank you Yohandi. that'd be fantastic. to be honest one of the other things i'm looking forward to is the chance to finally play you and clement online at some point. On 12/6/11, Yohandy wrote: > Dan, > Whenever you get rock band, send me a message and I'll help you

Re: [Audyssey] in depth fighting game history

2011-12-07 Thread dan cook
blast. On 12/7/11, Ben wrote: > We'll all help you out, me included. I've been playing for a long time as > well and I'll do my best to help. > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of d

Re: [Audyssey] in depth fighting game history

2011-12-07 Thread dan cook
that's a shame, been wanting to play that for ages. ah well, cant have everything and Kratos is in mk at least. :D On 12/7/11, Clement Chou wrote: > I mentioned this already earlier in case you missed it. On a 1-10 scale, I'd > rate God of War at about a 4... there are platforming bits, not to me

Re: [Audyssey] in depth fighting game history

2011-12-07 Thread dan cook
y is a pity. But if you can get sighted assistance, it's a blast. > - Original Message - > From: "dan cook" > To: "Gamers Discussion list" > Sent: Wednesday, December 07, 2011 2:23 PM > Subject: Re: [Audyssey] in depth fighting game history > >

Re: [Audyssey] in depth fighting game history

2011-12-07 Thread dan cook
go through > them with you. Granted if you don't like Japanese-themed games than most of > the suggestions I give you won't be to your taste. lol > - Original Message - > From: "dan cook" > To: "Gamers Discussion list" > Sent: Wednesday, D

Re: [Audyssey] airik 2

2011-12-11 Thread dan cook
damn, i need to find my airic 5 link, as i left it there for future updating but completely forgot. let the digging begin... anyways, i'm actually glad he's gone past his deadline, as for one thing i never got near finnishing the first game as of yet and for another, it suggests he's not just tryi

Re: [Audyssey] Silversword question

2011-12-13 Thread dan cook
i think i'll do the same, as i think the game looks brilliant, however i have no idea what i'm supposed to do. On 12/13/11, michael barnes wrote: > Hey, Sara. > The only help that I can give is to please contact the developer and > tell him about the accessibility issue you are having so he can f

Re: [Audyssey] more SC vids!

2011-12-13 Thread dan cook
this sounds fantastic, the announcer too sounds a lot better than in SC4. :D On 12/13/11, Tom Randall wrote: > Hey thanks for these, had not found them myself yet. I agree this is gonna > be great cannot wait for this one to come out. > > Game on. > > Tom > > On Dec 12, 2011, at 4:56 PM, Clement

Re: [Audyssey] a bit more soul calibur info

2011-12-17 Thread dan cook
ah, you poor guy! you don't know what soul calibur is? Although i haven't played it yet... :( anyways, its a fighting game for consoles, 2 and 3 are for ps2 xbox and gamecube i think, 4 and eventually 5 are for ps3 and xbox360 i believe. On 12/13/11, Connor Moser wrote: > just to ask. what is s

Re: [Audyssey] Shard Workshop Zero Sight released!

2011-12-19 Thread dan cook
ah, that might explain why my download link isn't actually downloading anything as of yet. Honestly, I'm really looking forward to experiencing the full game. On 12/19/11, Shard Workshop wrote: > The z key only tells you th altitude, it doesn't really change it. Keep > trying! > In the demo map t

Re: [Audyssey] Merry Christmas

2011-12-25 Thread dan cook
Hi, I too hope that every one of you have a fantastic christmas, soulstice or whichever festivel you may celebrate with whoever it is that brings happiness to you. On 12/25/11, dark wrote: > Actually Bryan, I've personally found that organized religion is pretty muc > like most other things. > >

[Audyssey] final fantasy 13 question

2011-12-26 Thread dan cook
Hi, Well i've just bought a playstation 3 finally and i've heard that FF13 is at least somewhat playable from a number of people. Now i realise this will require a few guides and such, however i'm completely new to FF, as i've never been able to plkay one before. therefore, even though I don't min

Re: [Audyssey] best SC vid yet!

2012-01-05 Thread dan cook
This games sounds brilliant. Or at least, a lot better than the ones before it. The music i'm thinking could get rather catchy after a while, in a good way. On 1/5/12, Clement Chou wrote: > Oh, my, gosh! This video is short, but juicy. The audio is shown in > brilliance here. The music is nice a

Re: [Audyssey] Mysteries of the Ancients News

2012-01-06 Thread dan cook
Hi, Firstly, I have found the discussion of what constitutes a true two-d complex or even normal mainstream sidescroller incredibly interesting and if nothing else, I've learned a fair bit about that today. :D Secondly, I too have been down a mine, admittedly a salt mine in Austria, however I beli

Re: [Audyssey] best SC vid yet!

2012-01-06 Thread dan cook
intensity. Cant wait to try this game out! It'll be the first SC i'll ever play but it looks like a great one! On 1/5/12, Clement Chou wrote: > To Dan... this music is definitely catchy. Gets me pumped for fighting... > though honestly, if there's any game with a good soun

Re: [Audyssey] Oubliette for iOS.

2012-01-08 Thread dan cook
Hi michael, while i don't mind spending a couple of quid or so on a ios game, how accessible did you find it? as in how easy was it to navigate with VO? I just thought i'd ask but judging by the description i'm guessing i will have bought it before you reply... :D On 1/8/12, michael barnes wrote

Re: [Audyssey] Oubliette for iOS.

2012-01-08 Thread dan cook
oh wait, its free. I'll have a look then definitely. :) On 1/8/12, dan cook wrote: > Hi michael, > while i don't mind spending a couple of quid or so on a ios game, how > accessible did you find it? > as in how easy was it to navigate with VO? I just thought i'

Re: [Audyssey] Oubliette for iOS.

2012-01-08 Thread dan cook
if perhaps > some sort of coordinate-based system could be added, so hopefully that works > out. > > ------ > From: "dan cook" > Sent: Sunday, January 08, 2012 2:10 PM > To: "Gamers Discussion list" > Subject:

Re: [Audyssey] Oubliette for iOS.

2012-01-08 Thread dan cook
I'll definitely do that when i've given it a play and had some thoughts as to how it could be improved. what ideas or suggestions did you give may i ask? On 1/8/12, michael barnes wrote: > Hello. > I gave the wrong email address by mistake. Here is the correct address. > jg...@gabysoft.com > > -

Re: [Audyssey] full playthrough of sc 3

2012-01-09 Thread dan cook
ah, now i'm really wishing i had my ps2 back... Nice one Clement. Now I really have to get sc5 when its out! ;D On 1/9/12, Tom Randall wrote: > Very nice. I agree I really like the sound track in this one. > > Game on. > > Tom > - Original Message - > From: "Clement Chou" > To: "Gamers

Re: [Audyssey] Bokurano daiboukenn help needed.

2012-01-11 Thread dan cook
Well, i'm looking for as many games as possible to get into, so i may look into this, as it should be an interesting challenge. Firstly though i really should get psn up and running to meet up with you guys for some online fun. On 1/11/12, Clement Chou wrote: > Actually, dlc is not region-free.

Re: [Audyssey] Two-Fer-One E-mail: Laser Tag and iOS Game

2012-12-18 Thread dan cook
well, I just purchased this and am really having a blast. (pardon the pun) my only issue at the moment is figuring out what each weapon is by sound and selecting a ship as even though there are buttons with the ships name they don't work and you have to press unlabeled buttons to pick one. On 12/

Re: [Audyssey] The first Bokurano Daiboukenn game.

2013-01-02 Thread dan cook
hi, this might sound like a stupid question, but how would you go about using google translate for game text? I'd love to give some of the japanese rpgs a try at some point On 1/2/13, Hunter Jozwiak wrote: > The first version is out, but it is in Japanese. You can still > get it, I think. > > -

Re: [Audyssey] The first Bokurano Daiboukenn game.

2013-01-04 Thread dan cook
well as i don't have the time to propperly learn japanese at the moment, I figured why not at least try as many of these games look great. On 1/4/13, Clement Chou wrote: > True that. And like I said, I can't really comment on it... since I haven't > > used it in detail. I just use dictionaries t

Re: [Audyssey] Alter Aeon 2012 Year in Review

2013-01-04 Thread dan cook
seriously, I love these types of articles. On 1/4/13, harmony.n...@gmail.com wrote: > Interesting article. :) > > On 04 Jan 2013, at 9:01 PM, Dennis Towne wrote: > >> I've put together a year in review article for 2012, written from my >> perspective, on the main AA web site: >> >> http://www.a

Re: [Audyssey] Help Naming a Wrestling Game

2013-03-04 Thread dan cook
Hi Tom, I certainly see your point there. I myself am too a huge wrestling fan so unlockable contenc won't do much for me personally one other question i have though is will it be possible to eddit wrestler entrance themes? for instance would i be able to give undertaker his ministry of darkness

Re: [Audyssey] Help Naming a Wrestling Game

2013-03-04 Thread dan cook
I'm liking the sound of this more and more. also i'm guessing this one will be more balanced than piledriver was? I mean in piledriver there was pretty much no way say Savage could dream of beating andre the giant as none of the moves there would work unless you eddetid the wrestlers to be differe

Re: [Audyssey] Help Naming a Wrestling Game

2013-03-05 Thread dan cook
I really like the idea of this Thom, particularly because I've never been into Nfl so something like that for wrestling would be brilliant. Now i know you wanted to keep the wrestlers all wwe which is understandable because you cant please anyone, but would you be willing to add in a few key legen

Re: [Audyssey] Help Naming a Wrestling Game

2013-03-05 Thread dan cook
haha. I realise that Thom, was just commenting on what appears to happen in today's wwe, as I began watching in the 90s. Speeking of which, I've not seen nearly as much savage as I'd like. You always seem to remind me of this. :D On 3/5/13, Thomas Ward wrote: > Hi Dan, > &

Re: [Audyssey] Help Naming a Wrestling Game

2013-03-05 Thread dan cook
eing where this game goes, as you can probably tell. the best of luck to you. On 3/5/13, Thomas Ward wrote: > Hi Dan, > > Well, I'm not too surprised. By the 90's Randy Savage was semi-retired > doing play by play commentary on Monday Night Raw, and of course the > oc

Re: [Audyssey] Help Naming a Wrestling Game

2013-03-05 Thread dan cook
ah yes, the bulldogs. man I miss Davey boy and Owen Hart... On 3/5/13, dan cook wrote: > I really wish I knew more wrestling fans. > I've always wanted to go to a show but wouldn't be able to tell what's > going on that much if I did, in the matches at least. Although, t

Re: [Audyssey] Brief Description of Shadow Gate

2013-03-11 Thread dan cook
I cant wait to get back and play this. I've recently been having a pang for nostalgia, so have just started the extremely! daunting task of watching pokemon from the beginning. :P On 3/11/13, Allan Thompson wrote: > Hi Shawn, > You might have wanted to put up a spoil alert or something for those

Re: [Audyssey] swamp complete weapons guide finally updated

2013-04-14 Thread dan cook
thanks a bunch for this John, great work again as always! Now I just need to get my char some levels. :D On 4/14/13, Paul Lemm wrote: > Thanks very much, this is really helpful > > > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john > Sent: 13 Apr

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dan cook
wow, I just read through all of this. personally, I agree mostly with Thom and Josh, and while I definitely understand that there are those who do not have the money to upgrade their system regularly, I do think the VI community needs to try and adapt more as a whole, rather than staying safe by s

Re: [Audyssey] Wondering about the size of the audio gaming community

2013-04-30 Thread dan cook
for some reason, i'm shocked about the piracy number, especially with VI folks. And they wonder why developers don't stick around? maybe it's an exajuration, but still. On 4/30/13, Dallas O'Brien wrote: > In regards to finding out a little more about who games and how many are out > there. I w

Re: [Audyssey] Wondering about the size of the audio gaming community

2013-04-30 Thread dan cook
ad. > > On Apr 30, 2013, at 7:02 PM, dan cook wrote: > >> for some reason, i'm shocked about the piracy number, especially with >> VI folks. And they wonder why developers don't stick around? >> >> maybe it's an exajuration, but still. >> >

Re: [Audyssey] Easing Tentions on List

2013-05-01 Thread dan cook
Well said Thom You know, its amazing how quickly discussions on the net in particularly get heated. On 5/2/13, Thomas Ward wrote: > Hi all, > > I know over the last week or two we have had a few lively debates such > as what to do about the BSC and Blindsoftware.com games, discussions > of softwa

Re: [Audyssey] cyberassault updates

2014-02-26 Thread dan cook
Really need to get back into this game again, I've always had a blast, pardon the pun. So as there's a monkeyterm pack for it, I have a question, as I might use that instead of learning how to make one for mush. heh. is there a way to review the output window in monkeyterm? that'll be a deal break

Re: [Audyssey] cyberassault updates

2014-02-26 Thread dan cook
Oops, ended the last one too soon. while I don't by any means need sound in my text games, I have a feeling it'll make keeping up in this game easier. also I really need to start looking for better eq for my character. Great work guys. On 26/02/2014, dan cook wrote: > Really nee

Re: [Audyssey] cyberassault updates

2014-02-26 Thread dan cook
t > line by line with ctrl comma, ctrl slash, ctrl period, ctrl shift period > and ctrl apostrophe, or you can just dump text from channels into the > history buffer if that's what you prefer. > > > Cheers, Sent with thunderbird 17.0.8 portable > On 2/26/2014 6:17 AM, dan coo

Re: [Audyssey] Games like Chrono cross

2014-05-26 Thread dan cook
I've always wanted to be able to play that game. Keep up the great work as always sir! On 26/05/2014, Ian Reed wrote: > I loved Chrono Trigger. I have many fond memories of playing it when I > was younger. > > In April I started on a project to add accessibility features to it > using a modded

Re: [Audyssey] Games and Ivona

2013-05-04 Thread dan cook
this is useful as I was just about to ask what voices you guys would recommend for a 64 bit system. On 5/4/13, Thomas Ward wrote: > Hi Chris, > > Yes, the Ivona voices are some of the best I've ever had the pleasure > of using. As I mentioned to Dark over on the Forum I like using Ivona > Joey

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread dan cook
Wow Jeremy! This sounds fantastic and I'll definitely be ordering one when it comes out or at most when there's definitely games using it. :D On 5/5/13, Allan Thompson wrote: > Hi, > My mouth literally dropped open in shock when reading this. This is such a > brilliant idea words can't cover it.

Re: [Audyssey] Fwd: Smugglers 5 - Going final!

2013-05-10 Thread dan cook
a bit off-topic, but does anyone know if the latest nvda works with smugglers? i've got jaws 13, but that's extremely clunky and scrambles text something awful. On 5/10/13, shaun everiss wrote: > Hi. > this just came in from neilsbauer. > smuglers5 is out of beta yay. > >>Delivered-To: sm.ever...

Re: [Audyssey] Fwd: Smugglers 5 - Going final!

2013-05-10 Thread dan cook
Personally, I don't think the sounds are bad at all. to be honest its a mainstream all be it independent game that's had the effort made to make it accessible, so... On 5/10/13, shaun everiss wrote: > Well there is 1 music track to play all the time > and a few generic crappy sfx that do get bori

Re: [Audyssey] Alter Aeon May Updates

2013-05-14 Thread dan cook
you guys never fail to amaze me with all the new content you add. if only the other place I play at was able to do the same. I've noticed the cordan quest line has been altered (pardon the pun) too. On 5/14/13, Dennis Towne wrote: > As always we're continually adding new content and features to

Re: [Audyssey] Alter Aeon May Updates

2013-05-14 Thread dan cook
I do love the quest system, always makes you feel as though your character matters. Now if only I can finish Qoorik's laire with my warrior and get to archais, that'll be great. :) I can't wait to check out the higher level areas. On 5/14/13, Dennis Towne wrote: > Dan, > >

Re: [Audyssey] A wrestling game, and a lightsaber game.

2013-06-05 Thread dan cook
wait, there are?! I'm gonna have to check these out! how do you find wrestling manager? I've heard its super buggy. On 6/5/13, Josh Kennedy wrote: > and there are star wars maps for tacticle battle. > > On 6/5/2013 11:05 AM, James Howard wrote: >> also, there is wrestling manager on the iPhone, i

Re: [Audyssey] Shadow Line let's play / walkthrough

2013-08-24 Thread dan cook
Nice one Clement, i'll definitely give this a listen. Also, thanks for the db link, it was taking ages to download from the host server--well actually, it would always get to a certain percentage and stop. I tried it about 4 times. lol Problem is now I've got a few Japanese games to try out, just

Re: [Audyssey] papa sangre has returned

2013-11-02 Thread dan cook
I can confirm that it does in fact work fine on the IPhone 4, despite not supporting it. On 11/2/13, Cara Quinn wrote: > hey Scott, > > thanks, yes, just thought the wording was a bit well, you know. lol! > > I checked Papa II out last night but stopped at the second level as I was > trying to fa

Re: [Audyssey] podcast on Storm8 games

2012-01-24 Thread dan cook
Hi, i've got an iphone too, all be it a 4, but any information on games or technology would be greatly appreciated, as you can never have enough of it, right? On 1/24/12, Lori Duncan wrote: > > > Hi Raul, go for it!! I have the 4 s, though siri is having issues with my > voice especially when te

Re: [Audyssey] swamp idea-howlers

2012-01-25 Thread dan cook
i like that idea, it would add even more strategy to the game. now all we need are bos zombies... :D On 1/25/12, Kelvin Tan wrote: > good idea!! i like it! > - Original Message - > From: "Johnny Tai" > To: "Gamers Discussion list" > Sent: Wednesday, January 25, 2012 5:02 PM > Subject: [

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