Re: [Audyssey] USA Blackjack 1.0 Released!
HI Rynhardt I went to the website you gave, but it's a large website and I am lost. http://pys60.sourceforge.net I do not know where to go to get the pythan interpretor for synbian devices on that website. I clicked on this link: Symbian was the first platform specifically developed for smartphones, a great starting point for developers is the Symbian source I get a 404 not found. Yours and others help is much appreciated as I would very much like to play USA blackjack on my mobile. From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Rynhardt Kruger Sent: 27 November 2010 02:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi, Python for s60 will run on most if not all s60 3rd devices, including the E66. The current version is python for s60 2.0 which is python 2.5 ported to symbian. If you install the interpreter as well as the script shell, you should be able to play blackjack with may be a little tweaking. I imagine it would also be possible for someone to write a small GUI for the phone to put on top of the blackjack game. The python for s60 homepage is at: http://pys60.sourceforge.net Take care, Rynhardt * Thomas Ward thomasward1...@gmail.com [101127 14:32]: Hi Nicol, I know that some older Nokia phones did have a Python interpreter installed, but I don't know if the E66 specifically has one installed. If it does the game will run. If not I can not do much about that as it is up to Nokia to maintain the Python interpreter for their phone. So I'd ask someone from Nokia if the E66 has a Python interpreter installed or available for that particular phone. Cheers! On 11/25/10, NIcol nicoljaco...@telkomsa.net wrote: Hi Tom Thanks, I will try out the game. Can this game work on synbian phones like the nokia e66? If not, are you planning to develop a synbian version? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Tom Thanks for the explanation. Yeah, I do know a little bit about variables from what I read in a jaws scripting tutorial. In a jaws script, if you want to declare variables you would start with the word var on its own line at the beginning of a script. Then for an integer variable you would write the letters int and a space and then give any word as a name for the variable, as long as it starts with the word int. For example Int column For a text string variable you would write for example: str box If you are specifying more than 1 variable, each variable except the last one, must have a comma at the end. then to declare a variable you would write for instance: let column = 1 or let box = hello world then to use the say string or type string function, instead of writing the strings in quotes you can just put for example: saystring box () Does it also work like that in game programming? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 28 November 2010 11:34 PM To: Gamers Discussion list Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Nicol, Okay? Well, I can say right off that creating Algebra formulas is a key part of programming. A formula like p = 2l+2w would calculate the perimitor of a square or rectangle. For example, if we are getting into graphics programming an indepth knowledge of basic geometry is essentual in order to render the graphics on screen properly using those formulas. Anyway, another key concept that carries over is variables which was definitely covered in my Algebra class. In the formula p = 2l+2w the letters p, l, and w are variables because we don't know what numbers/values they contain yet. They are just substitutions or place holders so to speak. Now, if we assume l is 10 and w is 5 we now get a rectangle 10 units long by 5 units wide. We can now do the formula by calculating 2 times l plus 2 times w. After we work the formula we find out that p, the perimitor, is 30. The point I want to get at here is that in any type of programming we use variables to hold values of a keyboard command, numbers, strings, whatever until they are needed. If we don't know what a certain value is we can work a formula to find that out. Understanding variables, therefore, is critical to even beginning to think about programming, because variables are used to store information until it is needed by the program, or use to substitute a value that we don't know yet. That's why I'm saying that at least high school Algebra is pretty much essential to beginning programming. When it comes to game programming it is more so. You have all kinds of formulas such as how to calculate the distance an object has traveled in a certain amount of time, calculating where the objects next location on the grid is, etc. There are hundreds of calculations that goes into any complex game and it requires some kind of familiarity with those concepts before beginning. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Nicol, Nok, not really. JAWS scripting is a little different. Plus we don't know what language you're referringto when you say game programming. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of NIcol Sent: Monday, November 29, 2010 5:09 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Tom Thanks for the explanation. Yeah, I do know a little bit about variables from what I read in a jaws scripting tutorial. In a jaws script, if you want to declare variables you would start with the word var on its own line at the beginning of a script. Then for an integer variable you would write the letters int and a space and then give any word as a name for the variable, as long as it starts with the word int. For example Int column For a text string variable you would write for example: str box If you are specifying more than 1 variable, each variable except the last one, must have a comma at the end. then to declare a variable you would write for instance: let column = 1 or let box = hello world then to use the say string or type string function, instead of writing the strings in quotes you can just put for example: saystring box () Does it also work like that in game programming? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 28 November 2010 11:34 PM To: Gamers Discussion list Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Nicol, Okay? Well, I can say right off that creating Algebra formulas is a key part of programming. A formula like p = 2l+2w would calculate the perimitor of a square or rectangle. For example, if we are getting into graphics programming an indepth knowledge of basic geometry is essentual in order to render the graphics on screen properly using those formulas. Anyway, another key concept that carries over is variables which was definitely covered in my Algebra class. In the formula p = 2l+2w the letters p, l, and w are variables because we don't know what numbers/values they contain yet. They are just substitutions or place holders so to speak. Now, if we assume l is 10 and w is 5 we now get a rectangle 10 units long by 5 units wide. We can now do the formula by calculating 2 times l plus 2 times w. After we work the formula we find out that p, the perimitor, is 30. The point I want to get at here is that in any type of programming we use variables to hold values of a keyboard command, numbers, strings, whatever until they are needed. If we don't know what a certain value is we can work a formula to find that out. Understanding variables, therefore, is critical to even beginning to think about programming, because variables are used to store information until it is needed by the program, or use to substitute a value that we don't know yet. That's why I'm saying that at least high school Algebra is pretty much essential to beginning programming. When it comes to game programming it is more so. You have all kinds of formulas such as how to calculate the distance an object has traveled in a certain amount of time, calculating where the objects next location on the grid is, etc. There are hundreds of calculations that goes into any complex game and it requires some kind of familiarity with those concepts before beginning. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Nicol, Basically, yes. However, every programming language has its own unique way of declaring and managing variables. What I'm basically saying that every programming language has different rules how you declare variables, but what you wrote is the basic concept. For example, in C++ to create an integer variable you might type int number = 1; which would create a new integer number variable and set its value to 1. In Visual basic .NET you might do something like Private number As Integer = 1 which would do the same thing as above, but as you can tell Visual Basics method of declaring a new variable is much more verbose. However, regardless of how you create the variable they all basically work the same. To reuse one of your own examples I might asign a message string to a variable called msg like this msg As String = Hello World! and later pass that variable to the Sapi Speak function like sapi.Speak(msg, 0, 0) and of course Sapi would speak Hellow world alloud because that is the string of text msg holds. A more real world answer of using variables is something like this. Sub AddNumbers(x As Integer, y As Integer) result As Integer = x+y textbox.Text = result End Sub In the sample VB .NET code above I created a simple Sub that adds two numbers together. Since we don't know what numbers are required we have substituted them with x and y variables. Assuming this is a calculator program the person would enter this data which would get stored by x and y, and then the calculation can be performed. Once calculation completes it prints it to a simple textbox on screen. HTH On 11/29/10, NIcol nicoljaco...@telkomsa.net wrote: Hi Tom Thanks for the explanation. Yeah, I do know a little bit about variables from what I read in a jaws scripting tutorial. In a jaws script, if you want to declare variables you would start with the word var on its own line at the beginning of a script. Then for an integer variable you would write the letters int and a space and then give any word as a name for the variable, as long as it starts with the word int. For example Int column For a text string variable you would write for example: str box If you are specifying more than 1 variable, each variable except the last one, must have a comma at the end. then to declare a variable you would write for instance: let column = 1 or let box = hello world then to use the say string or type string function, instead of writing the strings in quotes you can just put for example: saystring box () Does it also work like that in game programming? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Tom On 28 november at 12:48 a.m. you wrote: For example, a lot of the concepts and terminology in programming such as variables, integers, floats, arrays, etc are taken right out of your high school Algebra textbook. Sheesh, I learned about variables, arrays, floating point numbers, etc all by the ninth grade. You made a very interesting point. I never knew before that a lot of programming concepts comes from the grade 9 algebra. I also did algebra in grade 9 but we were never taught variables, integers, floats, and arrays. The only algebra we did was called formulas. For example, our formulas in the math class would look something like this: 5[6 times 8] This formula means that the sum inside the bracket is calculated and then the answer is multiplied with the figure outside the bracket. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
The ones we did were. Lets asoom that b was 5, and c was 4. Well, b5 + b4. And I think that is something like g9 if I'm correct. I maybe be wrong, but I didn't do that much. We'll probably learn them thoroughly in secondary school. - Original Message - From: NIcol nicoljaco...@telkomsa.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 28, 2010 10:57 AM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Tom On 28 november at 12:48 a.m. you wrote: For example, a lot of the concepts and terminology in programming such as variables, integers, floats, arrays, etc are taken right out of your high school Algebra textbook. Sheesh, I learned about variables, arrays, floating point numbers, etc all by the ninth grade. You made a very interesting point. I never knew before that a lot of programming concepts comes from the grade 9 algebra. I also did algebra in grade 9 but we were never taught variables, integers, floats, and arrays. The only algebra we did was called formulas. For example, our formulas in the math class would look something like this: 5[6 times 8] This formula means that the sum inside the bracket is calculated and then the answer is multiplied with the figure outside the bracket. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi, D5? B4? Equals G9? That makes no sense. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Sunday, November 28, 2010 5:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] USA Blackjack 1.0 Released! The ones we did were. Lets asoom that b was 5, and c was 4. Well, b5 + b4. And I think that is something like g9 if I'm correct. I maybe be wrong, but I didn't do that much. We'll probably learn them thoroughly in secondary school. - Original Message - From: NIcol nicoljaco...@telkomsa.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 28, 2010 10:57 AM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Tom On 28 november at 12:48 a.m. you wrote: For example, a lot of the concepts and terminology in programming such as variables, integers, floats, arrays, etc are taken right out of your high school Algebra textbook. Sheesh, I learned about variables, arrays, floating point numbers, etc all by the ninth grade. You made a very interesting point. I never knew before that a lot of programming concepts comes from the grade 9 algebra. I also did algebra in grade 9 but we were never taught variables, integers, floats, and arrays. The only algebra we did was called formulas. For example, our formulas in the math class would look something like this: 5[6 times 8] This formula means that the sum inside the bracket is calculated and then the answer is multiplied with the figure outside the bracket. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
As I said, I didn't thoroughly understand it. Because in year 6 you don't study them much. Probably in year 7 we'd study them a lot. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 28, 2010 2:12 PM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi, D5? B4? Equals G9? That makes no sense. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Sunday, November 28, 2010 5:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] USA Blackjack 1.0 Released! The ones we did were. Lets asoom that b was 5, and c was 4. Well, b5 + b4. And I think that is something like g9 if I'm correct. I maybe be wrong, but I didn't do that much. We'll probably learn them thoroughly in secondary school. - Original Message - From: NIcol nicoljaco...@telkomsa.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 28, 2010 10:57 AM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Tom On 28 november at 12:48 a.m. you wrote: For example, a lot of the concepts and terminology in programming such as variables, integers, floats, arrays, etc are taken right out of your high school Algebra textbook. Sheesh, I learned about variables, arrays, floating point numbers, etc all by the ninth grade. You made a very interesting point. I never knew before that a lot of programming concepts comes from the grade 9 algebra. I also did algebra in grade 9 but we were never taught variables, integers, floats, and arrays. The only algebra we did was called formulas. For example, our formulas in the math class would look something like this: 5[6 times 8] This formula means that the sum inside the bracket is calculated and then the answer is multiplied with the figure outside the bracket. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
HI, What is this? That's definitely not right. If we have a formula like a = b+c and iff we assume b is 5 and c is 4 then a would be 9 since that is the sum of b and c. On 11/28/10, Shiny protector muhamme...@googlemail.com wrote: The ones we did were. Lets asoom that b was 5, and c was 4. Well, b5 + b4. And I think that is something like g9 if I'm correct. I maybe be wrong, but I didn't do that much. We'll probably learn them thoroughly in secondary school. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Ah. Understood. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 28, 2010 9:02 PM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! HI, What is this? That's definitely not right. If we have a formula like a = b+c and iff we assume b is 5 and c is 4 then a would be 9 since that is the sum of b and c. On 11/28/10, Shiny protector muhamme...@googlemail.com wrote: The ones we did were. Lets asoom that b was 5, and c was 4. Well, b5 + b4. And I think that is something like g9 if I'm correct. I maybe be wrong, but I didn't do that much. We'll probably learn them thoroughly in secondary school. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Nicol, Okay? Well, I can say right off that creating Algebra formulas is a key part of programming. A formula like p = 2l+2w would calculate the perimitor of a square or rectangle. For example, if we are getting into graphics programming an indepth knowledge of basic geometry is essentual in order to render the graphics on screen properly using those formulas. Anyway, another key concept that carries over is variables which was definitely covered in my Algebra class. In the formula p = 2l+2w the letters p, l, and w are variables because we don't know what numbers/values they contain yet. They are just substitutions or place holders so to speak. Now, if we assume l is 10 and w is 5 we now get a rectangle 10 units long by 5 units wide. We can now do the formula by calculating 2 times l plus 2 times w. After we work the formula we find out that p, the perimitor, is 30. The point I want to get at here is that in any type of programming we use variables to hold values of a keyboard command, numbers, strings, whatever until they are needed. If we don't know what a certain value is we can work a formula to find that out. Understanding variables, therefore, is critical to even beginning to think about programming, because variables are used to store information until it is needed by the program, or use to substitute a value that we don't know yet. That's why I'm saying that at least high school Algebra is pretty much essential to beginning programming. When it comes to game programming it is more so. You have all kinds of formulas such as how to calculate the distance an object has traveled in a certain amount of time, calculating where the objects next location on the grid is, etc. There are hundreds of calculations that goes into any complex game and it requires some kind of familiarity with those concepts before beginning. On 11/28/10, NIcol nicoljaco...@telkomsa.net wrote: Hi Tom On 28 november at 12:48 a.m. you wrote: For example, a lot of the concepts and terminology in programming such as variables, integers, floats, arrays, etc are taken right out of your high school Algebra textbook. Sheesh, I learned about variables, arrays, floating point numbers, etc all by the ninth grade. You made a very interesting point. I never knew before that a lot of programming concepts comes from the grade 9 algebra. I also did algebra in grade 9 but we were never taught variables, integers, floats, and arrays. The only algebra we did was called formulas. For example, our formulas in the math class would look something like this: 5[6 times 8] This formula means that the sum inside the bracket is calculated and then the answer is multiplied with the figure outside the bracket. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi, Python for s60 will run on most if not all s60 3rd devices, including the E66. The current version is python for s60 2.0 which is python 2.5 ported to symbian. If you install the interpreter as well as the script shell, you should be able to play blackjack with may be a little tweaking. I imagine it would also be possible for someone to write a small GUI for the phone to put on top of the blackjack game. The python for s60 homepage is at: http://pys60.sourceforge.net Take care, Rynhardt * Thomas Ward thomasward1...@gmail.com [101127 14:32]: Hi Nicol, I know that some older Nokia phones did have a Python interpreter installed, but I don't know if the E66 specifically has one installed. If it does the game will run. If not I can not do much about that as it is up to Nokia to maintain the Python interpreter for their phone. So I'd ask someone from Nokia if the E66 has a Python interpreter installed or available for that particular phone. Cheers! On 11/25/10, NIcol nicoljaco...@telkomsa.net wrote: Hi Tom Thanks, I will try out the game. Can this game work on synbian phones like the nokia e66? If not, are you planning to develop a synbian version? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi, What I'm not seeing is, at least with arrays, when they're that useful? Consider if I make an array. Then, I have to assign each index a value anyway, no? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, November 27, 2010 1:04 AM To: Gamers Discussion list Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi, Okay? That's interesting. What exactly is so hard to understand about arrays and loops? A loop simply does that. it continues looping through a section of code until some condition is met like a variable being changed from True to False or the other way round. Either that or it will loop until some certain number is reached.For example, this would be a very typical master game loop. while running == True: process_input() process_events() #End While As long as the running flag remains true the while loop will loop forever. As soone as it is changed to false such as an ExitProgram() function the loop will exit and the application will close.I don't think that is a very complex concept to master. As for arrays again we have a pretty simple concept. They are basically nothing more than a list or table of related items. In fact, in Python a array is called a list because that is the primary function of an array to list items by type. Of course, Python has some unique array types such as lists, dictionaries, toupals, etc but that doesn't change from the basic fact of what an array actually does. For example, here is a simple list of strings such as the days of the week. week = [Sunday, Monday, Tuesday, Wednesday, Thursday, Friday, Saturday] Here we have a basic list of the days of the week. Now, if we didn't know which day was the fourth day in the week we could check that by printing out that information with the prinbt statement like this print week[3] and it would show us the fourth element of our list/array, and print out Wednesday. For those who don't understand why I used the number 3 instead of 4 that is because all arrays, like in math, begin with the number 0 and count from there. So the fourth element of the array would be 3 and the first element therefore would have the value 0. This is by far the most complicated thing about arrays, and the very thing that throws every new programmer off, because they always tend to start counting from 1 and forget to begin with 0. However, the basic concepts of arrays and how they work are actually quite simple and straight forward. At least for me they always were. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Hayden, Ah, I see. Well, as a matter of fact arrays are very useful. In fact, I'd go as far as to say a programmer that doesn't understand and can't use arrays can't program anything very productive as software such as games depend heavily on the use of arrays to keep track of large amounts of data. They are, perhaps, one of the most importantconcepts to master in computer programming. Here is a few practical examples of using arrays in games. In Mysteries of the Ancients did you ever wonder how the game keeps track of if Angela is walking/running on stone, dirt, ledges, chasms, etc? It is very simple really. The entire game level is loaded into a large array, and every time Angela takes a step the WalkLeft() and WalkRight() function checks the array to see if the next step is a chasm, lava pit, fire pit, or if the surface has changed from stone floor to a crumbling ledge, etc. If the array has a wall there the player stops moving and can't move forward. There are other ways to do collision detection mathematically, but an array is the most basic and most practical way to keep track of a large map like that. Many board games like Ches also use arrays. To create a Chess board you would define an 8 by 8 2d array and then populate the board with the game pieces. Instead of checking a game pieces location with every other piece on the board manually you can just check the array if there is something in your way. For example, doing something like piece = board[4][4] will return the piece if any that would be located at (4, 4).Of course, there is another way to do this and it would be a tedious task of checking the location of all 32 game pieces and see if any of them is located at (4, 4) when you can simplify that just by using an array as shown above. As I said just about every board game I can think of would use an array to store information like this. In Monopoly you might use an array/list to keep track of the name of each square. board = [Go, Mediterranean Avenue, Income Tax, Baltic Avenue, Chance, Reeding Railroad} The advantage of an array or list here would be huge. Instead of having to manually write 32 if statements to return the name of each and every square you can simply populate an array with those names and get the name of the square just by passing it the player's location on the board print You are at + board[x] + .\n would print out the name of the square. If you have multiple squares of the same type you can handle them with one if statement instead of multiple if statements like this. if board[x] == Chanse: draw_chance() #End if Without the array here you would have to check each chanse square individually like this. if x == 5: draw_chance() #End if if x == 25: draw_chance() #End if As you can see for a very large program an array would save large amounts of time in programming and save you from many headaches. With an array here you could simplify something as determining if the player is on a chance square by seeing if the location returns that type rather than going around the entire board checking the board square by square. Anyway, I'm glad you braught this issue up. One of the things I'm trying to do with the tutorial as well as creating sample games in Python is to try and get some of the key concepts of programming explained in language perhaps the common person can understand. I've always had a nack for things like programming and pick up concepts rather easily. Other people, such as yourself, are completely baffled by concepts and ideas that are crystal clear to me. One reason I think that is because most programmers like other computer geeks just aren't able to speak plane English without tossing in technical termonology and advanced concepts that the common person just doesn't understand, and in my experience most people just aren't very good math students. For example, a lot of the concepts and terminology in programming such as variables, integers, floats, arrays, etc are taken right out of your high school Algebra textbook. Sheesh, I learned about variables, arrays, floating point numbers, etc all by the ninth grade. Wehn i talk to the common person out there they are like what's that? It is one of those moments you want to grab the person and ask them where on earth were you in math class when the teacher was teaching this stuff too you? Of course, the answer is pretty simple. They probably never understood it back then, or was too busy getting stoned, smoking pot, or day dreaming than to care about getting an education in higher mathematics. Whatever the case I've discovered in order to explain programming we litterally have to take them back to ninth grade and recover some math concepts like what is a variable, and how to use them such as c = a+b which is practically the first thing you learn in high school Algebra, and is essentual for learning programming. Programming is based on the asumption you have had some Algebra, and for games like
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Thomas, Yes, after I've looked at a few sources it does start to look a lot like algebra. One more question--why did you use doc string and replace your # comment lines? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, November 27, 2010 4:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Hayden, Ah, I see. Well, as a matter of fact arrays are very useful. In fact, I'd go as far as to say a programmer that doesn't understand and can't use arrays can't program anything very productive as software such as games depend heavily on the use of arrays to keep track of large amounts of data. They are, perhaps, one of the most importantconcepts to master in computer programming. Here is a few practical examples of using arrays in games. In Mysteries of the Ancients did you ever wonder how the game keeps track of if Angela is walking/running on stone, dirt, ledges, chasms, etc? It is very simple really. The entire game level is loaded into a large array, and every time Angela takes a step the WalkLeft() and WalkRight() function checks the array to see if the next step is a chasm, lava pit, fire pit, or if the surface has changed from stone floor to a crumbling ledge, etc. If the array has a wall there the player stops moving and can't move forward. There are other ways to do collision detection mathematically, but an array is the most basic and most practical way to keep track of a large map like that. Many board games like Ches also use arrays. To create a Chess board you would define an 8 by 8 2d array and then populate the board with the game pieces. Instead of checking a game pieces location with every other piece on the board manually you can just check the array if there is something in your way. For example, doing something like piece = board[4][4] will return the piece if any that would be located at (4, 4).Of course, there is another way to do this and it would be a tedious task of checking the location of all 32 game pieces and see if any of them is located at (4, 4) when you can simplify that just by using an array as shown above. As I said just about every board game I can think of would use an array to store information like this. In Monopoly you might use an array/list to keep track of the name of each square. board = [Go, Mediterranean Avenue, Income Tax, Baltic Avenue, Chance, Reeding Railroad} The advantage of an array or list here would be huge. Instead of having to manually write 32 if statements to return the name of each and every square you can simply populate an array with those names and get the name of the square just by passing it the player's location on the board print You are at + board[x] + .\n would print out the name of the square. If you have multiple squares of the same type you can handle them with one if statement instead of multiple if statements like this. if board[x] == Chanse: draw_chance() #End if Without the array here you would have to check each chanse square individually like this. if x == 5: draw_chance() #End if if x == 25: draw_chance() #End if As you can see for a very large program an array would save large amounts of time in programming and save you from many headaches. With an array here you could simplify something as determining if the player is on a chance square by seeing if the location returns that type rather than going around the entire board checking the board square by square. Anyway, I'm glad you braught this issue up. One of the things I'm trying to do with the tutorial as well as creating sample games in Python is to try and get some of the key concepts of programming explained in language perhaps the common person can understand. I've always had a nack for things like programming and pick up concepts rather easily. Other people, such as yourself, are completely baffled by concepts and ideas that are crystal clear to me. One reason I think that is because most programmers like other computer geeks just aren't able to speak plane English without tossing in technical termonology and advanced concepts that the common person just doesn't understand, and in my experience most people just aren't very good math students. For example, a lot of the concepts and terminology in programming such as variables, integers, floats, arrays, etc are taken right out of your high school Algebra textbook. Sheesh, I learned about variables, arrays, floating point numbers, etc all by the ninth grade. Wehn i talk to the common person out there they are like what's that? It is one of those moments you want to grab the person and ask them where on earth were you in math class when the teacher was teaching this stuff too you? Of course, the answer is pretty simple. They probably never understood it back then, or was too busy getting stoned, smoking pot, or day dreaming than to care about getting
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Hayden, Well, the main reason is that doc strings is the official and standard way to document classes, functions, methods, and modules in Python. I personally like using the single line number sign to document things for myself, but if you are going to generate API docs etc you need a doc string. Since it is the official way of doing things in Python and this is for the general public I figured I should stick with official standards here. On 11/27/10, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, Yes, after I've looked at a few sources it does start to look a lot like algebra. One more question--why did you use doc string and replace your # comment lines? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Hayden, If you have a shuffled deck of cards, you just deal off of the deck and thus do not need to have fifty some if statements to see if you have picked that card before. And it would be even more checks if you were playing with 2, 3, 4, 5 or 6 decks of cards, right? It is very easy to shuffle the deck and it just makes better programming sense to me. I set up a true 52 card deck of cards in an array, pick a number, reduce down the array and pick again until you have picked the full deck away. It has always worked out great in all of my card games. BFN Jim Experience is something you don't get until just after you need it. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA - Original Message - Hi, Why would you want to shuffle a virtual deck of cards; why not just take a random card each time, and loop through the deck to see if that card has been atken? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Thursday, November 25, 2010 5:55 AM To: Charles Rivard Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Charles, In my casino pack of games, in black jack you can choose to play with from 1 to 6 decks of cards. And in both my black jack and draw poker games I first build a true unshuffled deck and then shuffle it, or them. So the games are very much like what you would play in a casino etc. BFN Jim I am now playing with a full deck. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Jim, You wouldn't necessarily have to write 52 if statements to check if a certain card has been picked before. You can just create an array of type boolean, and loop through the array to see if a certain card has been picked before. For example, it might look like this. picked = True while picked == True: card = random.randrange(0, 51) #If this card has been picked before #continue looping until we get a new card if drawn[card] == True: picked = True #End if #If the card hasn't been picked before #select it and exit the loop if drawn[card] == False: drawn[card] = True picked = False #End if #End while As you can see there are ways of avoiding writing 52 if statements if you make maximum use of arrays and loops. There are usually ways to simplify a task if you give it some thought. Smile. On 11/26/10, Jim Kitchen j...@kitchensinc.net wrote: Hi Hayden, If you have a shuffled deck of cards, you just deal off of the deck and thus do not need to have fifty some if statements to see if you have picked that card before. And it would be even more checks if you were playing with 2, 3, 4, 5 or 6 decks of cards, right? It is very easy to shuffle the deck and it just makes better programming sense to me. I set up a true 52 card deck of cards in an array, pick a number, reduce down the array and pick again until you have picked the full deck away. It has always worked out great in all of my card games. BFN Jim Experience is something you don't get until just after you need it. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Thomas, Yes, I know that you can just check to see if that card has been picked before like you said. However when you get to like forty some of the cards have been picked you may end up picking a used card over and over and over thus taking time to finally pick an unused card. And one wants to use up most of the deck before shuffling the deck because that is how they do it in a casino. You know so that black jack players can count cards and beat the casino. So that is why I wanted my game to be as much like playing in a casino for practice before going to a casino. Plus like I said I just think that setting up an actual shuffled deck is a better programming practice. TGIF and BFN Jim Experience is something you don't get until just after you need it. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi, I won't get too technical, but what real card counters call card counting isn't quite what most of us condider it. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Friday, November 26, 2010 2:43 PM To: Thomas Ward Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Thomas, Yes, I know that you can just check to see if that card has been picked before like you said. However when you get to like forty some of the cards have been picked you may end up picking a used card over and over and over thus taking time to finally pick an unused card. And one wants to use up most of the deck before shuffling the deck because that is how they do it in a casino. You know so that black jack players can count cards and beat the casino. So that is why I wanted my game to be as much like playing in a casino for practice before going to a casino. Plus like I said I just think that setting up an actual shuffled deck is a better programming practice. TGIF and BFN Jim Experience is something you don't get until just after you need it. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi, Ah...the nightmarish array! That, and loops, have been the things that just allude me when I read about how to program in this or that language. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, November 26, 2010 10:49 AM To: Gamers Discussion list Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Jim, You wouldn't necessarily have to write 52 if statements to check if a certain card has been picked before. You can just create an array of type boolean, and loop through the array to see if a certain card has been picked before. For example, it might look like this. picked = True while picked == True: card = random.randrange(0, 51) #If this card has been picked before #continue looping until we get a new card if drawn[card] == True: picked = True #End if #If the card hasn't been picked before #select it and exit the loop if drawn[card] == False: drawn[card] = True picked = False #End if #End while As you can see there are ways of avoiding writing 52 if statements if you make maximum use of arrays and loops. There are usually ways to simplify a task if you give it some thought. Smile. On 11/26/10, Jim Kitchen j...@kitchensinc.net wrote: Hi Hayden, If you have a shuffled deck of cards, you just deal off of the deck and thus do not need to have fifty some if statements to see if you have picked that card before. And it would be even more checks if you were playing with 2, 3, 4, 5 or 6 decks of cards, right? It is very easy to shuffle the deck and it just makes better programming sense to me. I set up a true 52 card deck of cards in an array, pick a number, reduce down the array and pick again until you have picked the full deck away. It has always worked out great in all of my card games. BFN Jim Experience is something you don't get until just after you need it. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi, Okay? That's interesting. What exactly is so hard to understand about arrays and loops? A loop simply does that. it continues looping through a section of code until some condition is met like a variable being changed from True to False or the other way round. Either that or it will loop until some certain number is reached.For example, this would be a very typical master game loop. while running == True: process_input() process_events() #End While As long as the running flag remains true the while loop will loop forever. As soone as it is changed to false such as an ExitProgram() function the loop will exit and the application will close.I don't think that is a very complex concept to master. As for arrays again we have a pretty simple concept. They are basically nothing more than a list or table of related items. In fact, in Python a array is called a list because that is the primary function of an array to list items by type. Of course, Python has some unique array types such as lists, dictionaries, toupals, etc but that doesn't change from the basic fact of what an array actually does. For example, here is a simple list of strings such as the days of the week. week = [Sunday, Monday, Tuesday, Wednesday, Thursday, Friday, Saturday] Here we have a basic list of the days of the week. Now, if we didn't know which day was the fourth day in the week we could check that by printing out that information with the prinbt statement like this print week[3] and it would show us the fourth element of our list/array, and print out Wednesday. For those who don't understand why I used the number 3 instead of 4 that is because all arrays, like in math, begin with the number 0 and count from there. So the fourth element of the array would be 3 and the first element therefore would have the value 0. This is by far the most complicated thing about arrays, and the very thing that throws every new programmer off, because they always tend to start counting from 1 and forget to begin with 0. However, the basic concepts of arrays and how they work are actually quite simple and straight forward. At least for me they always were. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Jim, Good point. If you have a fairly large list of used cards in a deck it would take a while for the random generator to select one of the cards that haven't been selected. That would probably require several iderations of the while loop which would definitely slow things down. In a case like that shuffling the deck would be more practical as it could quite litterally just pick the next card out of the array and use it without trying to hit or miss several times before landing on an unused card. Of course, in some card games like War you'd definitely have to shuffle the deck before dealing them out as it would operate much smoother in splitting the deck properly. On 11/26/10, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, Yes, I know that you can just check to see if that card has been picked before like you said. However when you get to like forty some of the cards have been picked you may end up picking a used card over and over and over thus taking time to finally pick an unused card. And one wants to use up most of the deck before shuffling the deck because that is how they do it in a casino. You know so that black jack players can count cards and beat the casino. So that is why I wanted my game to be as much like playing in a casino for practice before going to a casino. Plus like I said I just think that setting up an actual shuffled deck is a better programming practice. TGIF and BFN Jim Experience is something you don't get until just after you need it. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Charles, In my casino pack of games, in black jack you can choose to play with from 1 to 6 decks of cards. And in both my black jack and draw poker games I first build a true unshuffled deck and then shuffle it, or them. So the games are very much like what you would play in a casino etc. BFN Jim I am now playing with a full deck. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Tom Thanks, I will try out the game. Can this game work on synbian phones like the nokia e66? If not, are you planning to develop a synbian version? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 24 November 2010 11:34 PM To: gamers@audyssey.org Subject: [Audyssey] USA Blackjack 1.0 Released! Hello everyone, We have just released the first of our freeware games, USA Blackjack, written in pure Python. This text-based game will not only be hours of enjoyment for card players, but is completely open source and is licenced under the GNU General Public License Agreement. You can use the source code to help yourself learn Python, modify it, or share it with others as needed. It is completely cross-platform and supports Windows, Mac, Linux, FreeBSD, and any platform with a compatible Python interpreter. To get the Python interpreter for your platform visit the Python website http://www.python.org and grab a copy for your platform if you don't already have one installed. To get USA Blackjack visit the Blackjack home page at http://www.usagamesinteractive.com/blackjack.php and enjoy. Happy holidays! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1170 / Virus Database: 426/3277 - Release Date: 11/24/10 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi, Why would you want to shuffle a virtual deck of cards; why not just take a random card each time, and loop through the deck to see if that card has been atken? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Thursday, November 25, 2010 5:55 AM To: Charles Rivard Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Charles, In my casino pack of games, in black jack you can choose to play with from 1 to 6 decks of cards. And in both my black jack and draw poker games I first build a true unshuffled deck and then shuffle it, or them. So the games are very much like what you would play in a casino etc. BFN Jim I am now playing with a full deck. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Nutz. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 24, 2010 10:46 PM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Charles, Unfortunately, no. The Packmates use Windows mobile which I don't think is supported by the Python interpreters yet. Someone would have to try and cross compile it to Windows Mobile which I have no idea how to do. On 11/24/10, Charles Rivard woofer...@sbcglobal.net wrote: Hmm. I wonder if this game could be gotten to work on a Pac Mate Omni? It runs on, I think, Windows 6 or something like that, and have no clue if it has anything to do with Python or how that would work on such a PDA with a braille display. --- Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
That's what I thought, but I figured, What the heck. If you can legally make a few bucks off of small projects like these, go for it. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 24, 2010 10:23 PM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi, I have no idea what the copyrights are on some of those games. However, in my experience even though the copyrights on such games haven't expired big companies aren't really enforcing them much any more either. Take the Infocom games as an example here. Technically Activision baught up the rights for the original Infocom games like Zork, Arthur, Hitch Hiker's Guide to the Galaxy, etc and sold them for Windows 95 as a limited promotional deal. However, at that time the internet was growing and people who had the games simply uploaded the games to a website here and there and you could download and play them with winfrotz, frotz, etc. Initially Activision was really ticked about it, but let's face it those games were already old by the time Activision baught them up and started selling them again. Now days Activision isn't even selling them any more, and they are more or less considered abandonware. If you can download and play them with your favorite zcode interpreter Activision isn't going to scream too loudly as long as you don't sell them. My point is whatever the copyright status is for old games like Kidnapped, Oregon Trail, etc are as long as I copy them and release them as freeware the copyright owners aren't likely to give a care who gets them. If I sell them for a small fee then the copyright holder might get a little annoyed that I'm making money and they aren't off their idea. It is better safe than sorry in my opinion. Smile. On 11/24/10, Charles Rivard woofer...@sbcglobal.net wrote: I think I know the answer, but here goes: Any chance of you being allowed, without breaking any copyright laws, to sell packs of such games as these for a small fee? --- Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Nicol, I know that some older Nokia phones did have a Python interpreter installed, but I don't know if the E66 specifically has one installed. If it does the game will run. If not I can not do much about that as it is up to Nokia to maintain the Python interpreter for their phone. So I'd ask someone from Nokia if the E66 has a Python interpreter installed or available for that particular phone. Cheers! On 11/25/10, NIcol nicoljaco...@telkomsa.net wrote: Hi Tom Thanks, I will try out the game. Can this game work on synbian phones like the nokia e66? If not, are you planning to develop a synbian version? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi, I'd imagine that would add more to the random factor to the game. In USA Blackjack I just created a list, essentually an array, of cards from 0 to 51 and have the random generator pick one at random. That works, but if you shuffle the deck before randomly selecting a card the cards are in a different order from round to round that would make the random selection more realistic and more random per game. For example, in my Blackjack game element 0 is always the Ace of Clubs. If I shuffled the deck element 0 could be anything from the Ace of Clubs to the King of Spades. On 11/25/10, Hayden Presley hdpres...@hotmail.com wrote: Hi, Why would you want to shuffle a virtual deck of cards; why not just take a random card each time, and loop through the deck to see if that card has been atken? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Charles, Well, you don't need to know Python to play the game of course, but some background would be helpful in understanding the game's source code. For example, reading the Python 2.7 tutorial that ships with the Python interpreter will give you the language basics such as variables, comments, functions, lists, etc. After reading that and looking at the source code you can get an idea of how a very basic game is pulled together from what you have learned. To play it just press enter on blackjack.pyc, and it should startup and let you play. That is assuming you have Python 2.6 or Python 2.7 installed of course. Cheers On 11/24/10, Charles Rivard woofer...@sbcglobal.net wrote: Do we need to know anything about Python? I don't, yet. Also, how can we use this free game to see and, maybe, learn a bit about , Python programming? Thanks. --- Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Tom. Ah, I missed this, ow irritating! I'll see about some news, sinse even though we do have working accessible blackjack, hopefully people will find both the cross platform bit and example code interesting. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Wednesday, November 24, 2010 9:33 PM Subject: [Audyssey] USA Blackjack 1.0 Released! Hello everyone, We have just released the first of our freeware games, USA Blackjack, written in pure Python. This text-based game will not only be hours of enjoyment for card players, but is completely open source and is licenced under the GNU General Public License Agreement. You can use the source code to help yourself learn Python, modify it, or share it with others as needed. It is completely cross-platform and supports Windows, Mac, Linux, FreeBSD, and any platform with a compatible Python interpreter. To get the Python interpreter for your platform visit the Python website http://www.python.org and grab a copy for your platform if you don't already have one installed. To get USA Blackjack visit the Blackjack home page at http://www.usagamesinteractive.com/blackjack.php and enjoy. Happy holidays! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Thomas, Just curious...why do we need the .pyc file? The .py file works fine. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Wednesday, November 24, 2010 5:42 PM To: Gamers Discussion list Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Tom. Ah, I missed this, ow irritating! I'll see about some news, sinse even though we do have working accessible blackjack, hopefully people will find both the cross platform bit and example code interesting. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Wednesday, November 24, 2010 9:33 PM Subject: [Audyssey] USA Blackjack 1.0 Released! Hello everyone, We have just released the first of our freeware games, USA Blackjack, written in pure Python. This text-based game will not only be hours of enjoyment for card players, but is completely open source and is licenced under the GNU General Public License Agreement. You can use the source code to help yourself learn Python, modify it, or share it with others as needed. It is completely cross-platform and supports Windows, Mac, Linux, FreeBSD, and any platform with a compatible Python interpreter. To get the Python interpreter for your platform visit the Python website http://www.python.org and grab a copy for your platform if you don't already have one installed. To get USA Blackjack visit the Blackjack home page at http://www.usagamesinteractive.com/blackjack.php and enjoy. Happy holidays! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Dark, Yeah. It isn't much as a game, but it should be pretty compatible with anything that runs Python appplications. I'd imagine it would run on a Braille Plus and similar devices since it has a Python interpreter built in. There are also Python versions for Windows CE so that means I might be able to run the game on smart phones, notetakers, and various things too. It has possibilities as a free simple game. I know right now I'm playing the game on Linux, and getting my tail kicked by the dealer. He is a really mean card shark. Now, the next game I'll release is Oregon Trail as I know that game in particular is in demand. I only have it partly finished, and I think that will be really fun revisiting the classic Apple II games of my childhood in a new and totally cross-platform version. Smile. On 11/24/10, dark d...@xgam.org wrote: Hi Tom. Ah, I missed this, ow irritating! I'll see about some news, sinse even though we do have working accessible blackjack, hopefully people will find both the cross platform bit and example code interesting. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Thomas Nice job with this! I just won a round on level 2. I'm glad you've found Python as useful as I have. One suggestion though. I've noticed you document your Python methods like this: #Function: dealer_draw(). #Description: Draws a new card for the dealer. Most Python programmers document their code with a DocString. For example: def buildConnectionString(params): Build a connection string from a dictionary of parameters. Returns string. Triple-quotes allow more than one line, if you simply want one line, use one quote (like any string). There are a few reasons why you may want to use DocStrings. First off, you can access it by using the .__doc__ property. For example: buildConnectionString.__doc__. Here is a more useful example: from pydoc import help help(buildConnectionString) Help on function buildConnectionString in module __main__: buildConnectionString(params) Build a connection string from a dictionary of parameters. Returns string. While it probably isn't worth the time to change your code to use DocStrings, it might be useful to know in the future, especially if people are looking to learn from it. Thanks. -Ryan On Wed, Nov 24, 2010 at 6:27 PM, Thomas Ward thomasward1...@gmail.com wrote: Hi Charles, Well, you don't need to know Python to play the game of course, but some background would be helpful in understanding the game's source code. For example, reading the Python 2.7 tutorial that ships with the Python interpreter will give you the language basics such as variables, comments, functions, lists, etc. After reading that and looking at the source code you can get an idea of how a very basic game is pulled together from what you have learned. To play it just press enter on blackjack.pyc, and it should startup and let you play. That is assuming you have Python 2.6 or Python 2.7 installed of course. Cheers On 11/24/10, Charles Rivard woofer...@sbcglobal.net wrote: Do we need to know anything about Python? I don't, yet. Also, how can we use this free game to see and, maybe, learn a bit about , Python programming? Thanks. --- Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
That sounds great actually tom. I've heard a good deal about Oregon Trail, but haven't turned up anything, probably because aple basic stuff is harder to run. It'll be really nice to finally get to play it, and to have a version which can be run on modern machines. I'm always rather sad when really great games can't be played anymore. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 24, 2010 11:58 PM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Dark, Yeah. It isn't much as a game, but it should be pretty compatible with anything that runs Python appplications. I'd imagine it would run on a Braille Plus and similar devices since it has a Python interpreter built in. There are also Python versions for Windows CE so that means I might be able to run the game on smart phones, notetakers, and various things too. It has possibilities as a free simple game. I know right now I'm playing the game on Linux, and getting my tail kicked by the dealer. He is a really mean card shark. Now, the next game I'll release is Oregon Trail as I know that game in particular is in demand. I only have it partly finished, and I think that will be really fun revisiting the classic Apple II games of my childhood in a new and totally cross-platform version. Smile. On 11/24/10, dark d...@xgam.org wrote: Hi Tom. Ah, I missed this, ow irritating! I'll see about some news, sinse even though we do have working accessible blackjack, hopefully people will find both the cross platform bit and example code interesting. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
There are probably some Apple games that blind people cannot play unless they have Apple machines, too. One that comes to mind is, I think, either Escape or Kidnapped, I don't remember which. You are on the ninth floor of a building and have to make your way out. There was word play involved. I've never played it, only heard of it from a friend, and that was several years ago. --- Shepherds are the best beasts! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 24, 2010 6:26 PM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! That sounds great actually tom. I've heard a good deal about Oregon Trail, but haven't turned up anything, probably because aple basic stuff is harder to run. It'll be really nice to finally get to play it, and to have a version which can be run on modern machines. I'm always rather sad when really great games can't be played anymore. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 24, 2010 11:58 PM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Dark, Yeah. It isn't much as a game, but it should be pretty compatible with anything that runs Python appplications. I'd imagine it would run on a Braille Plus and similar devices since it has a Python interpreter built in. There are also Python versions for Windows CE so that means I might be able to run the game on smart phones, notetakers, and various things too. It has possibilities as a free simple game. I know right now I'm playing the game on Linux, and getting my tail kicked by the dealer. He is a really mean card shark. Now, the next game I'll release is Oregon Trail as I know that game in particular is in demand. I only have it partly finished, and I think that will be really fun revisiting the classic Apple II games of my childhood in a new and totally cross-platform version. Smile. On 11/24/10, dark d...@xgam.org wrote: Hi Tom. Ah, I missed this, ow irritating! I'll see about some news, sinse even though we do have working accessible blackjack, hopefully people will find both the cross platform bit and example code interesting. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Charles, Ah, that would be Kidnapped. That was a great text game for the Apple II. If I could remember how to play it I could probably whip up a copy in Python. This could turn into a classic case of going down memory lane. Interesting thing about this is with all the high tech games full of sound, vidio, suppport for game controllers, etc we often forget how fun and entertaining the classic text games were like Oregon Trail, Kidnappped, Dungeon, Goldmine, the Infocom text adventures, that proceeded all the glam of modern vidio games or audio games for that matter. I spent a many happy hours in front of an Apple II-E playing Oregon Trail, Kidnapped, and the rest of the classic text games. Which is partly why I'm using them as demonstration games. Not only will they aid new programmers, but they are fun and exciting text games too. On 11/24/10, Charles Rivard woofer...@sbcglobal.net wrote: There are probably some Apple games that blind people cannot play unless they have Apple machines, too. One that comes to mind is, I think, either Escape or Kidnapped, I don't remember which. You are on the ninth floor of a building and have to make your way out. There was word play involved. I've never played it, only heard of it from a friend, and that was several years ago. --- Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi, Yeah, I am as well. I guess that is the price of technical advancement. We are advancing so far so fast that games and other software products we like quickly become outdated and disguarded as progress marchs on. Usually company x never updates that game or software, because they made their money, and no longer feel inclined to upgrade their software. In the case of a really popular product like Oregon Trail they actually did produce newer versions for Windows 3.1 and Mac OS, but that does us no good because they are more graphical and aren't accessible for a screen reader user. So one way or another it seams old pproducts are left behind to be forgotten about. Although, thats were the open source community have really jumped into the gap. For example, as you know there is a retro remake of Rocks and Diamonds. Thats a game from the early 80's, and I can remember playing it as a kid. Well, someone was nice enough to write a modern version for Linux, Mac, and Windows. So games like that won't be forgotten about. I think given my skills as a programmer writing some retro remakes of classics like Oregon Trail is what this community needs. We, like the mainstream market, have become saturated with the idea that games have to have flashy graphics, great audio, specialized game controllers, etc to make a game good. However, I can think of many text only games from the 80's I played all the time, and were just as fun if not quite as high tech. Even today games like Sryth, which is html based, is extremely involving and it isn't a high tech game either. On 11/24/10, dark d...@xgam.org wrote: That sounds great actually tom. I've heard a good deal about Oregon Trail, but haven't turned up anything, probably because aple basic stuff is harder to run. It'll be really nice to finally get to play it, and to have a version which can be run on modern machines. I'm always rather sad when really great games can't be played anymore. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Ryan, Yes, I know about doc strings. Thing is though I personally don't like them. I guess it has to do with the fact I come from a C/C++ background that using a doc string seams weird. Although, you have a point if I am going to use these apps as training tutorials I should use standard doc strings just to stick with standard Python coding conventions. On 11/24/10, Ryan Smith computerwi...@gmail.com wrote: Hi Thomas Nice job with this! I just won a round on level 2. I'm glad you've found Python as useful as I have. One suggestion though. I've noticed you document your Python methods like this: #Function: dealer_draw(). #Description: Draws a new card for the dealer. Most Python programmers document their code with a DocString. For example: def buildConnectionString(params): Build a connection string from a dictionary of parameters. Returns string. Triple-quotes allow more than one line, if you simply want one line, use one quote (like any string). There are a few reasons why you may want to use DocStrings. First off, you can access it by using the .__doc__ property. For example: buildConnectionString.__doc__. Here is a more useful example: from pydoc import help help(buildConnectionString) Help on function buildConnectionString in module __main__: buildConnectionString(params) Build a connection string from a dictionary of parameters. Returns string. While it probably isn't worth the time to change your code to use DocStrings, it might be useful to know in the future, especially if people are looking to learn from it. Thanks. -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Thomas, Lol...the house almost always kicks your butt at Blackjack. Though I haven't tried it much yet, I intend to be trying it in the next few minutes. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, November 24, 2010 5:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Hayden, Mainly it is just an issue of system performance. Running compiled pyc files will run faster than running a Python program from raw source. In a small game like Blackjack I doubt it really matters much, but I added the compiled pyc file anyway for performance sake. So how do you like the new game? I'm getting my but kicked by the computer. I lost three games and won two so far. Hmmm...I don't like those odds. Cheers! On 11/24/10, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, Just curious...why do we need the .pyc file? The .py file works fine. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
I haven't looked, but how many decks are being used? Also, should there be 3? or 4 files in the unzipped game folder. I've played two games so far, and haven't actually won them by going all the way, but started with 100 dollars and built it up to 1,000, then had to take a break for dinner so lost it on purpose in one game, then started with 100 and built it up to 3,000 in the second game before having to go off and doing something else and so lost on purpose. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 24, 2010 5:51 PM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Hayden, Mainly it is just an issue of system performance. Running compiled pyc files will run faster than running a Python program from raw source. In a small game like Blackjack I doubt it really matters much, but I added the compiled pyc file anyway for performance sake. So how do you like the new game? I'm getting my but kicked by the computer. I lost three games and won two so far. Hmmm...I don't like those odds. Cheers! On 11/24/10, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, Just curious...why do we need the .pyc file? The .py file works fine. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hmm. I wonder if this game could be gotten to work on a Pac Mate Omni? It runs on, I think, Windows 6 or something like that, and have no clue if it has anything to do with Python or how that would work on such a PDA with a braille display. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 24, 2010 5:58 PM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Dark, Yeah. It isn't much as a game, but it should be pretty compatible with anything that runs Python appplications. I'd imagine it would run on a Braille Plus and similar devices since it has a Python interpreter built in. There are also Python versions for Windows CE so that means I might be able to run the game on smart phones, notetakers, and various things too. It has possibilities as a free simple game. I know right now I'm playing the game on Linux, and getting my tail kicked by the dealer. He is a really mean card shark. Now, the next game I'll release is Oregon Trail as I know that game in particular is in demand. I only have it partly finished, and I think that will be really fun revisiting the classic Apple II games of my childhood in a new and totally cross-platform version. Smile. On 11/24/10, dark d...@xgam.org wrote: Hi Tom. Ah, I missed this, ow irritating! I'll see about some news, sinse even though we do have working accessible blackjack, hopefully people will find both the cross platform bit and example code interesting. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
HI Charles, Windows Mobile 6, tat is correct. I couldn't tell you if Python interpreters are made to run on Windows Mobile devices. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Wednesday, November 24, 2010 9:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hmm. I wonder if this game could be gotten to work on a Pac Mate Omni? It runs on, I think, Windows 6 or something like that, and have no clue if it has anything to do with Python or how that would work on such a PDA with a braille display. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 24, 2010 5:58 PM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Dark, Yeah. It isn't much as a game, but it should be pretty compatible with anything that runs Python appplications. I'd imagine it would run on a Braille Plus and similar devices since it has a Python interpreter built in. There are also Python versions for Windows CE so that means I might be able to run the game on smart phones, notetakers, and various things too. It has possibilities as a free simple game. I know right now I'm playing the game on Linux, and getting my tail kicked by the dealer. He is a really mean card shark. Now, the next game I'll release is Oregon Trail as I know that game in particular is in demand. I only have it partly finished, and I think that will be really fun revisiting the classic Apple II games of my childhood in a new and totally cross-platform version. Smile. On 11/24/10, dark d...@xgam.org wrote: Hi Tom. Ah, I missed this, ow irritating! I'll see about some news, sinse even though we do have working accessible blackjack, hopefully people will find both the cross platform bit and example code interesting. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
I think I know the answer, but here goes: Any chance of you being allowed, without breaking any copyright laws, to sell packs of such games as these for a small fee? --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 24, 2010 7:02 PM Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi Charles, Ah, that would be Kidnapped. That was a great text game for the Apple II. If I could remember how to play it I could probably whip up a copy in Python. This could turn into a classic case of going down memory lane. Interesting thing about this is with all the high tech games full of sound, vidio, suppport for game controllers, etc we often forget how fun and entertaining the classic text games were like Oregon Trail, Kidnappped, Dungeon, Goldmine, the Infocom text adventures, that proceeded all the glam of modern vidio games or audio games for that matter. I spent a many happy hours in front of an Apple II-E playing Oregon Trail, Kidnapped, and the rest of the classic text games. Which is partly why I'm using them as demonstration games. Not only will they aid new programmers, but they are fun and exciting text games too. On 11/24/10, Charles Rivard woofer...@sbcglobal.net wrote: There are probably some Apple games that blind people cannot play unless they have Apple machines, too. One that comes to mind is, I think, either Escape or Kidnapped, I don't remember which. You are on the ninth floor of a building and have to make your way out. There was word play involved. I've never played it, only heard of it from a friend, and that was several years ago. --- Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Charles, There should be four files in the directory which are as follows: blackjack.py --- This is the source file. blackjack.pyc --- This is the compiled game. License.txt --- This is a copy of the General Public license agreement. Readme.txt --- The basic instructions for the game. As far as how many decks are being used that really isn't specified. Although, the way it is designed there could be multiple cards of the same type so we assume there is more than one deck here. That is just simpler than having to check if a specific card has already been used or not. Remember I didn't want to make this too complex for beginners so decided not to go with a full object oriented approach by adding classes etc to handle things like what cards are in a player's hand or which cards have already been picked up. On 11/24/10, Charles Rivard woofer...@sbcglobal.net wrote: I haven't looked, but how many decks are being used? Also, should there be 3? or 4 files in the unzipped game folder. I've played two games so far, and haven't actually won them by going all the way, but started with 100 dollars and built it up to 1,000, then had to take a break for dinner so lost it on purpose in one game, then started with 100 and built it up to 3,000 in the second game before having to go off and doing something else and so lost on purpose. --- Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi, I have no idea what the copyrights are on some of those games. However, in my experience even though the copyrights on such games haven't expired big companies aren't really enforcing them much any more either. Take the Infocom games as an example here. Technically Activision baught up the rights for the original Infocom games like Zork, Arthur, Hitch Hiker's Guide to the Galaxy, etc and sold them for Windows 95 as a limited promotional deal. However, at that time the internet was growing and people who had the games simply uploaded the games to a website here and there and you could download and play them with winfrotz, frotz, etc. Initially Activision was really ticked about it, but let's face it those games were already old by the time Activision baught them up and started selling them again. Now days Activision isn't even selling them any more, and they are more or less considered abandonware. If you can download and play them with your favorite zcode interpreter Activision isn't going to scream too loudly as long as you don't sell them. My point is whatever the copyright status is for old games like Kidnapped, Oregon Trail, etc are as long as I copy them and release them as freeware the copyright owners aren't likely to give a care who gets them. If I sell them for a small fee then the copyright holder might get a little annoyed that I'm making money and they aren't off their idea. It is better safe than sorry in my opinion. Smile. On 11/24/10, Charles Rivard woofer...@sbcglobal.net wrote: I think I know the answer, but here goes: Any chance of you being allowed, without breaking any copyright laws, to sell packs of such games as these for a small fee? --- Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi, I don't think so. I didn't see a Python interpreter for Windows Mobile devices on the main Python website. So I don't figure there is one yet. On 11/24/10, Hayden Presley hdpres...@hotmail.com wrote: HI Charles, Windows Mobile 6, tat is correct. I couldn't tell you if Python interpreters are made to run on Windows Mobile devices. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
Hi Charles, Unfortunately, no. The Packmates use Windows mobile which I don't think is supported by the Python interpreters yet. Someone would have to try and cross compile it to Windows Mobile which I have no idea how to do. On 11/24/10, Charles Rivard woofer...@sbcglobal.net wrote: Hmm. I wonder if this game could be gotten to work on a Pac Mate Omni? It runs on, I think, Windows 6 or something like that, and have no clue if it has anything to do with Python or how that would work on such a PDA with a braille display. --- Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.