Well about the situation you said the lan party is the only reason i believe
someone would use the Won version :P
Or to pirate the game, because if you look you can find several pirate
servers, specially in countries with a very high level of piracy like Brasil
Also Katrina you mentioned about
Hi,
The major differences are that while a CPU has one processing core (or
today, two processing core), any older GPU has quite a lot of processing
units that run at a very low speed but are specialized in certain areas,
this way the load is really divided. Also just a comment, several labs are
fullmetalhar...@nimhlabs.com
Thanks ZuM
I apologise, I may have been misinterpreting the TLA, of GPU to mean
Graphics
Processing Unit... I guess I must be interpreting it wrong, as what you
described was a cluster, not a unit.
Though, this is not the first time a hardware or software term was fairly
Hey guys, let`s not start with any flames please, the discussion was nice
and long without anyone making any type of insults to another ones :).
Does anyone remember when Carmack said it was going to be release?
Because in my opinion this possibility is going to require a hell of a
computer to
Yeah, but they would need to port first Steam, because as i can see from
this is that they simply changed the basic classes which are plataform
dependent (at least this is how i would do it, using inheritance and
initiating the right base classes at the beginning that the engine would
use).
But
Thank you :)
And any prevision of when that will be? :)
2010/4/13 Garry Newman garrynew...@gmail.com
Linux binaries are coming with the next engine update :)
garry
On Tue, Apr 13, 2010 at 2:42 PM, Harry Jeffery
harry101jeff...@googlemail.com wrote:
And if you dont want to create a linux
Well, because it works fine in one system doesn't mean it's the best choice,
specially if you consider that there're quite some improvements in VS2010.
2010/4/13 Christopher Harris char...@resrchnet.com
Plus VS2005 works perfectly fine in XP, Vista, and 7 with the service
pack so not really
+2.
I mean, come on he is wanting to help in creating a tool that has the
potential to be useful and you come trolling like that? I mean, you must
have something to do other than that, and also, the suggestions you made to
him maybe should also apply to you Nick.
2010/3/17 Olly oli...@gmail.com
As far as i know, DX6 is not fully supported and result in quite some
graphic issues, so it's best if you don't use it.
For the other problems, unfortunately i don't have much knowledge in these
areas to help :(
2010/1/19 Robert Briscoe robert.bris...@littlelostpoly.co.uk
Also wanted to add
They do this because then they can control what you can acess and modify,
not allowing to open and modify user files on other directories that have
nothing to do with your Mod :).
At least that's for fopen :).
2010/1/5 Jed j...@wunderboy.org
It's a trap!
It's caused by a preprocessor
Oh please don't start...
2009/12/11 Jacob Heidt ad...@jheidt.com
LOL?
-Original Message-
From: hlcoders-boun...@list.valvesoftware.com
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Joel R.
Sent: Friday, December 11, 2009 11:01 AM
To: Discussion of Half-Life
Agreed, too many idiots and douchebags. By adding the rule to vote for
a minimum of games it would not work, quite a few people would vote 10
for their friends gamemod and 1 for the others...
2009/12/3, Stephen Swires stephen.swi...@gmail.com:
You don't want open voting on Facepunch, too many
, Dec 3, 2009 at 9:51 AM, ZuM eduardo...@gmail.com wrote:
Agreed, too many idiots and douchebags. By adding the rule to vote for
a minimum of games it would not work, quite a few people would vote 10
for their friends gamemod and 1 for the others...
2009/12/3, Stephen Swires stephen.swi
Hi,
I don't know how to answer this, but there's a mod out that unfortunately i
can't remember the name, but the mod was all about changing the orientation
of the players, and the gravity, so in one moment you where walking on the
wall, and the next on the roof, but the view rotate to look
Well, probably it will be hard coded on the code right?
Also all the options presented here would be easily hackeable, IF the user
wants, but of course it will stop anyone who doesn't know or doesn't want to
waste time to hack it, so i believe that any of them is suitable :).
2009/9/18 Tobias
Well, but he asked why it isn't working with sv_cheats enable, so it is
considered as cheat but changing the values with sv_cheats enable does
nothing.
Honestly, i don't know why it isn't working since i'm not a Valve employee
and also i don't play CS:S anymore to check if this is true :X.
See guys, this is the reason for the long time without EP3
Just kidding :P
Well, personally i believe the best solution would be to work with an SVN
and to not keep any data local for longer than the period you are working.
Sure it would consume a lot of bandwidth but i believe in the end it
To be honest, as far as i know using a memory stick to keep your data is not
the best of ideas. Someone correct me if i'm wrong, but the chances of a
memory stick failing and crashing is bigger than that of a hard-drive, as
after a certain number of writes and reads from it. Not completely sure
Maybe you got a problem on your filesystem. Try formating it completely and
see if you still have these problems, and/or check for bad blocks, these can
cause quite a few problems specially if theres a lot of them :S.
2009/8/20 Kyle Jansen makerofthega...@gmail.com
Since I'm the only one on my
/19 ZuM eduardo...@gmail.com:
Well, one coder to develop a total conversion mod for a game in my
opinion
is a small number. There are a lot of ground to cover and also
most of
the
people work full-time and develop the mods on their free time, so
it's
not
unreasonable to have
In my humble opinion I believe that SVN is one of the best solutions
for source control available. But as we say here in Brazil: this
subject is like an ass, everyone got theirs own and likes it
differently. :)
2009/6/25, Harry Jeffery harry101jeff...@googlemail.com:
So ftp + notepad is a bad
Actually, as far as i remember, there are a lot of props from HL2 into CS:S,
some into L4D even. But that doesn't make them public. I believe that
Valve would not care if you modify or use some of the assets of their games
on a mod for their games, but since i can't be sure about this, you would
If he was around, he would probably sent this e-mail back then xD
2009/4/27 Matt Hoffman lord.matt.hoff...@gmail.com
I wonder if he was around when we had that 100 email thread? Are emails
like
this even threads?
On Mon, Apr 27, 2009 at 10:44 AM, Garry Newman garrynew...@gmail.com
wrote:
Another 100 reply thread? :X
2009/4/27 Matt Hoffman lord.matt.hoff...@gmail.com
I vaugly remember you being at the center of it after all...
On Mon, Apr 27, 2009 at 11:02 AM, Tobias Kammersgaard
tobias.kammersga...@gmail.com wrote:
It is in my Gmail if you know what I mean.
/ScarT
Well, 37 :D
An poor Devin :(
2009/3/6 Saul Rennison saul.renni...@gmail.com
38 left now, babes.
2009/3/6 Saul Rennison saul.renni...@gmail.com
Devin... was a very nice dolphin. He died quickly with a small implosion
on the inside of his skull. Every dolphin loves fish, but Devin
WTF?
2009/3/6 Saul Rennison saul.renni...@gmail.com
YOU TRIPPIN, BOY?!
2009/3/6 Tim Fenton admin@gmail.com
54.
On Fri, Mar 6, 2009 at 2:46 PM, Ben Mears b...@noesisinteractive.com
wrote:
You subconsciously wish you were Devin.
Don't know what number we're at.
WTF??
2009/3/5 Yorg Kuijs yorg.ku...@home.nl
Best joke of the week lol
Saul Rennison wrote:
I'm still laughing at the OP.
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please visit:
lol
This happens for me almost always with TF2 and CSS.
At least on my Vista Home Basic PC this is normal for all source games.
2009/1/20 Sykes sy...@ladnet.org
Lol..
Well its a little bit notice-able when you are coding/debugging.. as
it the game gets run alot. so it now has to be
To however said that the developers just need to jump with both foots into
the code and all, just one thing.
I, for instance, work all day, i get out of home at 8am, work until 6pm,
then have class until 10pm, then got home by 11:30 pm, everyday. Not
everyone have time to dig trought a lot of
Thanks, i just completed it too :).
2009/1/15 John Standish vold...@gmail.com
Thank you Steve. I've just filled it out.
On Thu, Jan 15, 2009 at 11:09 AM, Steve Henderson
steven.j.hender...@gmail.com wrote:
I created an 8 question, one page survey to help us better understand
the
I agree. Even and overview of the architecture of the engine would make it
more easily understandable.
If they just released a UML Diagram of the classes, indicating where they
are used, from where they inherent and etc... would really help, and it
should not be dificult to make, just run a
I already did :)
But i only said that anything that they release, the more documented the
better, and if it's complete with diagrams and all would help everyone :)
2009/1/13 Heimo Stieg gr...@corona-bytes.net
If you want an UML diagram...why dont you just create one with VS?
ZuM schrieb:
I
Good to see that someone on this list isn't flaming like some above.
Now onto the topic, James, none that i know of is doing that.
2009/1/13 James Luzwick jluzw...@gmail.com
On the topic of design documents. Does anyone know if there has been a
push
by anyone in particular to create
Yes, he can parent it.
One thinng, this ammo pickup drop when a players dies too??
If it does, pherhaps it's better to fix the issue, instead of doing as you
say below.
2009/1/8 Yorg Kuijs yorg.ku...@home.nl
Hey list,
so been at this for a while, haven't found a fix yet, but thought of
animations(old school style)
soo since they're not dropped, everything should be good then right?
ZuM wrote:
Yes, he can parent it.
One thinng, this ammo pickup drop when a players dies too??
If it does, pherhaps it's better to fix the issue, instead of doing as
you
say below
Well, you can run Steam without internet. Just the next time you open it,
select to remember your password, and when you open it w/o internet there
should be the option to run in offline mode.
2009/1/6 Sykes sy...@ladnet.org
Unfortunately I'm not able to always be connect to the internet whilst
Yes, you can't get banned for custom Skins, and that's why theres the server
command sv_pure, so only players with all default assets can play on these
servers.
Probably there's some odd thing going on with VAC or with some of the
plugins being used, so VAC thinks that it's a cheat.
Do your
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