[hlds] Halloween map and quickplay mode details

2012-10-26 Thread Todd Pettit
How soon might we expect the details on how to set up this years halloween map? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Halloween map and quickplay mode details

2012-10-26 Thread James Katarzynski
I don't think it will be much more than for example, sd_doomsday as the gifts are for clients only, so no server farming will occur. On Oct 26, 2012 5:07 PM, Todd Pettit ad...@gameliberty.com wrote: How soon might we expect the details on how to set up this years halloween map?

Re: [hlds] Halloween map and quickplay mode details

2012-10-26 Thread Ryan Martin
When the update containing any new maps/etc is released. On Fri, Oct 26, 2012 at 2:06 AM, Todd Pettit ad...@gameliberty.com wrote: How soon might we expect the details on how to set up this years halloween map? ___ To unsubscribe, edit your list

Re: [hlds] Halloween map and quickplay mode details

2012-10-26 Thread Sebastian Iskra
I highly doubt it will be more than just sd_doomsday. And server farming WILL occur. On Fri, Oct 26, 2012 at 1:50 AM, Ryan Martin tunafiz...@gmail.com wrote: When the update containing any new maps/etc is released. On Fri, Oct 26, 2012 at 2:06 AM, Todd Pettit ad...@gameliberty.com wrote:

Re: [hlds] Halloween map and quickplay mode details

2012-10-26 Thread Jethro Seabridge
Seeing as how they haven't made a big deal about it, I'd assume just having your server registered/on Quickplay will allow your servers to have gift drops. On Fri, Oct 26, 2012 at 2:11 PM, Sebastian Iskra seabas...@gmail.comwrote: I highly doubt it will be more than just sd_doomsday. And server

Re: [hlds] Halloween map and quickplay mode details

2012-10-26 Thread Todd Pettit
Its obviously MVM but there is supposed to be a special quickplay mode for it and of course a new koth map. - Original Message - From: Jethro Seabridge jet2the...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, October 26, 2012

Re: [hlds] Halloween map and quickplay mode details

2012-10-26 Thread ics
Propably just koth_bandlands_event or koth_sawmill_event. 100% sure it is koth though. What you need is registered server and run a halloween map to eglible for halloween traffic. Thats like it was last year. -ics 26.10.2012 19:36, Todd Pettit kirjoitti: Its obviously MVM but there is

Re: [hlds] Halloween map and quickplay mode details

2012-10-26 Thread Todd Pettit
Yes but its also MVM with zombies so there is apparently at least one more step. - Original Message - From: ics i...@ics-base.net To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, October 26, 2012 12:40:23 PM Subject: Re: [hlds] Halloween map

Re: [hlds] Halloween map and quickplay mode details

2012-10-26 Thread ics
Most likely the map isn't merged with 2 gamemodes. Mvm map is new for sure but it might not be the same map that halloween event is based on. Or then it is. No way to know. -ics 26.10.2012 19:54, Todd Pettit kirjoitti: Yes but its also MVM with zombies so there is apparently at least one

Re: [hlds] Halloween map and quickplay mode details

2012-10-26 Thread Todd Pettit
Judging from this that is what it sounds like: http://www.teamfortress.com/blizzbobarrabas/ - Original Message - From: ics i...@ics-base.net To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, October 26, 2012 12:58:16 PM Subject: Re: [hlds]

Re: [hlds] Halloween map and quickplay mode details

2012-10-26 Thread cockroach
every time I think it’s the patch , can we please get a heads up on updates without having to suffer this speculation spam? what is wrong with waiting and see? carry on I will just unsubscribe for now. -Original Message- From: Todd Pettit Sent: Friday, October 26, 2012 7:02 PM To:

[hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Fletcher Dunn
Hello! Here are some details for how to configure your server to receive quickplay traffic. First, the general requirements and scoring systems have not changed. (Your server must have an account and advertise the _registered tag, will be penalized or excluded for certain rule changes, etc).

Re: [hlds] Odd... Not server related, but Steam.

2012-10-26 Thread G. Hutchinson
Anyone ever have Norton alert to this? At the time I was downloading the Train Simulator 2013 Zombie game that was on sale and Source Filmmaker... Too lazy to look up that app id. I would presume that is the train sim app... First alert via Steam I have ever received. Full Path:

Re: [hlds] Odd... Not server related, but Steam.

2012-10-26 Thread wickedplayer494 .
HLDS is meant for server issues. You should seek help elsewhere. Plus, Norton is crap. Get a better AV. On Fri, Oct 26, 2012 at 1:00 PM, G. Hutchinson hu...@halsplayground.comwrote: Anyone ever have Norton alert to this? At the time I was downloading the Train Simulator 2013 Zombie game that

Re: [hlds] Odd... Not server related, but Steam.

2012-10-26 Thread Cameron Munroe
Wow, using norton... #Fail On 10/26/2012 11:00 AM, G. Hutchinson wrote: Anyone ever have Norton alert to this? At the time I was downloading the Train Simulator 2013 Zombie game that was on sale and Source Filmmaker... Too lazy to look up that app id. I would presume that is the train sim

Re: [hlds] Odd... Not server related, but Steam.

2012-10-26 Thread Cameron Munroe
Since, well I was less helpful then I should have been I will make a note that norton is hitting on a lot of applications that aren't infected or harmful at all, just allow it and go on your merry way, but norton is still #fail. On 10/26/2012 11:00 AM, G. Hutchinson wrote: Anyone ever have

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Todd Pettit
Just to be clear we must add sv_tags event247 or sv_tags eventmix manually to be enrolled in the halloween event? - Original Message - From: Fletcher Dunn fletch...@valvesoftware.com To: Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com)

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Todd Pettit
Can we use either tf_mm_servermode 0 or tf_mm_servermode 1 ??? - Original Message - From: Fletcher Dunn fletch...@valvesoftware.com To: Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com) hlds_li...@list.valvesoftware.com, Half-Life dedicated Win32 server

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Matt Adams
Would having additonal tags like increased maxplayers on a 32 person server disqualify the server from the Halloween quickplay? On 10/26/2012 12:40 PM, Fletcher Dunn wrote: Hello! Here are some details for how to configure your server to receive quickplay traffic. First, the general

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Fletcher Dunn
If your server doesn't have the tags, it won't get quickplay traffic. This applies for the server-browser-based quickplay, as well as the new lobby-based matchmaking. (Quickplay beta) You should set tf_mm_servermode 1 if you want to receive traffic from the beta quickplay. -Original

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread E. Olsen
Just to be clear (it's been long time since I used custom sv_tags) is the command: sv_tags event247 or sv_tags event247 On Fri, Oct 26, 2012 at 3:44 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: If your server doesn't have the tags, it won't get quickplay traffic. This applies for

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Sebastian Iskra
Shouldnt matter as event247 doesnt have a space in it. On Fri, Oct 26, 2012 at 2:47 PM, E. Olsen ceo.eol...@gmail.com wrote: Just to be clear (it's been long time since I used custom sv_tags) is the command: sv_tags event247 or sv_tags event247 On Fri, Oct 26, 2012 at 3:44 PM,

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Game-Over
I'm pretty certain either one works, but I always use for ease of spotting the variables when adjusting settings on multiple servers. On 26/10/2012 20:47, E. Olsen wrote: Just to be clear (it's been long time since I used custom sv_tags) is the command: sv_tags event247 or sv_tags

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Devin O'Malley
Also, when is this update supposed to be released? On Fri, Oct 26, 2012 at 4:55 PM, Game-Over gameover.serv...@gmail.comwrote: I'm pretty certain either one works, but I always use for ease of spotting the variables when adjusting settings on multiple servers. On 26/10/2012 20:47, E.

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Wander
Very soon On Fri, Oct 26, 2012 at 9:56 PM, Devin O'Malley omalley@gmail.com wrote: Also, when is this update supposed to be released? On Fri, Oct 26, 2012 at 4:55 PM, Game-Over gameover.serv...@gmail.com wrote: I'm pretty certain either one works, but I always use for ease of

Re: [hlds] Odd... Not server related, but Steam

2012-10-26 Thread G. Hutchinson
was scrubbed... URL: https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20121026/e96a2d76/attachment-0001.html -- Message: 4 Date: Fri, 26 Oct 2012 11:02:42 -0700 From: Cameron Munroe cmun...@cameronmunroe.com To: Half-Life dedicated Win32 server mailing

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Andreas Grimm
Friday in the morning :D From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Devin O'Malley Sent: Friday, October 26, 2012 9:57 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Quickplay settings for TF2 Halloween

Re: [hlds] Quickplay settings for TF2 Halloween (Devin O'Malley)

2012-10-26 Thread G. Hutchinson
/mailman/private/hlds/attachments/20121026/a1c430bc/attachment-0001.html -- Message: 2 Date: Fri, 26 Oct 2012 16:56:44 -0300 From: Devin O'Malley omalley@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds

Re: [hlds] Odd... Not server related, but Steam

2012-10-26 Thread Albert Davis
: https://list.valvesoftware.**com/cgi-bin/mailman/private/** hlds/attachments/20121026/**e96a2d76/attachment-0001.htmlhttps://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20121026/e96a2d76/attachment-0001.html -- Message: 4 Date: Fri, 26 Oct

Re: [hlds] Odd... Not server related, but Steam

2012-10-26 Thread Albert Davis
/hlds -- next part -- An HTML attachment was scrubbed... URL: https://list.valvesoftware.**com/cgi-bin/mailman/private/** hlds/attachments/20121026/**e96a2d76/attachment-0001.htmlhttps://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20121026/e96a2d76

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Team BOOM!
Awesome Info Fletcher! THANKS! Will the achievements from years past also be available on the servers running the mix? I have people asking if they will be able to receive the Bombonicon item that they never got last year. Please forgive me if this has already been answered. I just changed my

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Fletcher Dunn
sv_tags usage examples: sv_tags event247 sv_tags eventmix sv_tags eventmix,yourclantaghere,EST Achievements for past years can be earned this year. We're putting the finishing touches on the release now, and hope to have it out in a few hours. -Original Message- From:

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Emil Larsson
Old achievements are still obtainable. The only thing people will miss out on is probably getting the previous years editions of the gibus (which is super cheap on the trading market anyway). On Fri, Oct 26, 2012 at 11:12 PM, Team BOOM! teamb...@comcast.net wrote: Awesome Info Fletcher!

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Andreas Grimm
Is the gift drop system for cp_manor_event already active or will that happen with the update release? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Friday, October 26, 2012 11:22 PM To:

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Brian Cagle
Few hours? Damn From: fletch...@valvesoftware.com To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com Date: Fri, 26 Oct 2012 21:22:14 + Subject: Re: [hlds] Quickplay settings for TF2 Halloween sv_tags usage examples: sv_tags event247 sv_tags eventmix sv_tags

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Daniel Barreiro
I wish they had at least activated halloween mode last night or even right now to keep us busy while we wait for the update. On Fri, Oct 26, 2012 at 5:31 PM, Brian Cagle brian...@msn.com wrote: Few hours? Damn From: fletch...@valvesoftware.com To: hlds@list.valvesoftware.com;

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Jason
Yeah, I know damn indeed about the few hours comment...this was our four year anniversary (events planned) and we may have to cancel/reschedule, since it's going to be so late of a release (ON A FRIDAY NONETHELESS), and the sourcemod folks won't have a working version until after the release

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread 1nsane
They better take their time and make sure it's right. So it won't end up being another broken release for the weekend. On Fri, Oct 26, 2012 at 5:31 PM, Brian Cagle brian...@msn.com wrote: Few hours? Damn From: fletch...@valvesoftware.com To: hlds@list.valvesoftware.com;

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Jason
One can only hope. On Fri, Oct 26, 2012 at 5:40 PM, 1nsane 1nsane...@gmail.com wrote: They better take their time and make sure it's right. So it won't end up being another broken release for the weekend. On Fri, Oct 26, 2012 at 5:31 PM, Brian Cagle brian...@msn.com wrote: Few hours?

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Essay Tew Phaun
Hehe, this should be fun :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Game-Over
The delayed release is indeed grim news for us european server owners. But my main concern is that Valve release an update again late on a Friday (their time) and then scuttle off for the weekend leaving us with the carnage, stress and drama of the bugs and crashes that we all experienced

[hlds] Mandatory TF2, DoD:S, HL2:DM updates coming

2012-10-26 Thread Eric Smith
We're working on mandatory updates for TF2, DoD:S, HL2:DM. We should have them ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Mandatory TF2, DoD:S, HL2:DM updates coming

2012-10-26 Thread Brian Cagle
And then everyone was excitedhttp://www.youtube.com/watch?v=zPlwHoXUEYo From: er...@valvesoftware.com To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Fri, 26 Oct 2012 22:40:04 + Subject: [hlds] Mandatory TF2, DoD:S, HL2:DM

Re: [hlds] Mandatory TF2, DoD:S, HL2:DM updates coming

2012-10-26 Thread Peter HLDS
Do we know what the new MvM map's name is, yet? - Peter On Oct 26, 2012, at 17:40 PM, Eric Smith wrote: We're working on mandatory updates for TF2, DoD:S, HL2:DM. We should have them ready soon. -Eric ___ To unsubscribe, edit your list

Re: [hlds] Mandatory TF2, DoD:S, HL2:DM updates coming

2012-10-26 Thread Wander
I don't think there's a new MvM map, only a new wave / new mission Otherwise they would've told us the name by now On Sat, Oct 27, 2012 at 1:11 AM, Peter HLDS peter-h...@jerde.net wrote: Do we know what the new MvM map's name is, yet? - Peter On Oct 26, 2012, at 17:40 PM, Eric Smith wrote:

Re: [hlds] Mandatory TF2, DoD:S, HL2:DM updates coming

2012-10-26 Thread Wander
Aaaand I was wrong Added the map Mvm_coaltown_event with a special Halloween mission On Sat, Oct 27, 2012 at 1:12 AM, Wander wander...@gmail.com wrote: I don't think there's a new MvM map, only a new wave / new mission Otherwise they would've told us the name by now On Sat, Oct 27, 2012 at

Re: [hlds] Mandatory TF2, DoD:S, HL2:DM updates coming

2012-10-26 Thread Peter HLDS
On Oct 26, 2012, at 18:12 PM, Wander wrote: I don't think there's a new MvM map, only a new wave / new mission Otherwise they would've told us the name by now Someone just sent me this: Scream Fortress Event 2012 Fixed a bug where buildings would be invisible during their setup time Mann vs.

Re: [hlds] Mandatory TF2, DoD:S, HL2:DM updates coming

2012-10-26 Thread Jeff Sugar
Just got an alert that it's out On Oct 26, 2012 4:13 PM, Wander wander...@gmail.com wrote: I don't think there's a new MvM map, only a new wave / new mission Otherwise they would've told us the name by now On Sat, Oct 27, 2012 at 1:11 AM, Peter HLDS peter-h...@jerde.net wrote: Do we know

[hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread Eric Smith
We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the updates are below. -Eric -- Source Engine Changes (TF2, DoD:S, HL2:DM) - Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution.

Re: [hlds] [hlds_linux] TriggerBot/Prediction hack(Crit hack/No spread) detection plugin

2012-10-26 Thread AnAkIn
Update - Compatibility with the new TF2 update If you have a Linux server, you might need to redownload: http://tftrue.redline-utilities.net/TriggerBotDetector.zip 2012/9/12 doc drga...@gmail.com From what I gathered the name protection is one of those things that is nice to have because it's

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Shizzle Nizzle
I haven't downloaded the new client but could you clear something up about the 'won't get any quickplay traffic' if I don't set the new tags or use the new maps. For example I have a payload server, obviously doesn't use koth or cp maps and won't be using those particular maps. I will be

Re: [hlds] Mandatory TF2, DoD:S, HL2:DM updates coming

2012-10-26 Thread Todd Pettit
koth_lakeside_event - Original Message - From: Peter HLDS peter-h...@jerde.net To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, October 26, 2012 7:11:25 PM Subject: Re: [hlds] Mandatory TF2, DoD:S, HL2:DM updates coming Do we know what the new

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Mike O'Laughlen
I'm seeing Please restart team fortress to download the latest update. Yet I have restarted and downloaded the update. On Fri, Oct 26, 2012 at 7:48 PM, Shizzle Nizzle infl...@gmail.com wrote: I haven't downloaded the new client but could you clear something up about the 'won't get any

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Todd Pettit
Those are only if you want traffic sent to the _event maps, for halloween only. - Original Message - From: Shizzle Nizzle infl...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, October 26, 2012 7:48:13 PM Subject: Re: [hlds]

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread Todd Pettit
Added the map Mvm_coaltown_event with a special Halloween mission Why was there absolutely no mention of the mvm map in Fletchers post about the Halloween update? Can we run it? Is it active? Do you guys talk to each other? - Original Message - From: Eric Smith er...@valvesoftware.com

Re: [hlds] Mandatory TF2, DoD:S, HL2:DM updates coming

2012-10-26 Thread Todd Pettit
Does event247 apply to the mvm map no one mentioned this morning? - Original Message - From: Peter HLDS peter-h...@jerde.net To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, October 26, 2012 7:14:43 PM Subject: Re: [hlds] Mandatory TF2, DoD:S,

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread T Marler
I updated my servers (with verify all) twice, as soon ass the queueing system kicks in, my server blurts out: Invalid wave number Invalid Where argument 'spawnbot_scattered' Unknown attribute 'Where' in WaveSpawn definition. Invalid Where argument 'spawnbot_scattered' Unknown attribute 'Where'

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread Bjorn Wielens
I can second this on a Linux server, seems to be related to the MVM halloween component. From: T Marler bloodyi...@shaw.ca To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, October 26, 2012 9:15:43 PM Subject: Re:

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread Todd Pettit
Anyone else having trouble with metamod not loading? I get this error in the metalog: Could not find path for: bin/libtier0.so - Original Message - From: T Marler bloodyi...@shaw.ca To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, October 26,

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread GE
I can't get anything with sourcemod or metamod to run. Off with both -Original Message- From: Todd Pettit pettit.t...@gmail.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 26 Oct 2012 21:38:03 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread Lambda
Sourcemod is still missing gamedata updates, my servers are running fine (32 slots filled in less than a second, holy s***) with sourcemod disabled (Metamod works fine as my custom plugin uses it and its giving 0 trouble). This is on Windows. 2012/10/27 GE gamersex...@shaw.ca I can't get

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread T Marler
so anyone seen a fix for this? - Original Message - From: Bjorn Wielens uniac...@yahoo.ca To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, October 26, 2012 7:36:36 PM Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released I

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread Todd Pettit
Here is the issue: https://forums.alliedmods.net/showthread.php?t=199068 - Original Message - From: T Marler bloodyi...@shaw.ca To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, October 26, 2012 8:15:43 PM Subject: Re: [hlds] Mandatory TF2,

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread gameadmin
MVM freezing at 100% of a core for me on Linux around a second after the first person chooses a class. No error messages, no metamod, sourcemod or any other plugins -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds- boun...@list.valvesoftware.com] On Behalf

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread ics
I have exactly the same issue. No mods, no plugins, just plain vanilla mvm setup. Nothing else changed except what the update brought in. So i think i know the culprit. Fix is needed from Valve. -ics 27.10.2012 5:31, gamead...@127001.org kirjoitti: MVM freezing at 100% of a core for me on

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread Russell Smith
They're probably gone for the weekend. Great idea releasing a major update on Friday afternoon again.ics i...@ics-base.net wrote:I have exactly the same issue. No mods, no plugins, just plain vanilla mvm setup. Nothing else changed except what the update brought in. So i think i know the

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread Essay Tew Phaun
Merasmus just spun the wheel for the crash card. Meeeasmus, CRSH CARD!!! *Evil Laughter* ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Damon Reece
We're having an issue where Merasmus isn't spawning. Is it caused by nocrits? -Damon The speed of light sucks. -John D. Carmack On Sat, Oct 27, 2012 at 10:21 AM, Todd Pettit pettit.t...@gmail.com wrote: Those are only if you want traffic sent to the _event maps, for halloween only. -

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread Rob Nelson
Same here. After restarting the server on Debian Linux (i686 on Linode), the game updated, went through the normal loading sequence (oddly, without replay, even though it worked prior to the update), and after loading the popfile (as indicated by a few warnings), the process hangs. Linux mine

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Essay Tew Phaun
Maybe his steam auth ticket got cancelled ;) Just kidding, no idea. Didn't experience that issue. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Todd Pettit
Are you spinning the wheel by capping the point over and over? Takes 5 or 6 times - Original Message - From: Damon Reece deman.r...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, October 26, 2012 11:06:15 PM Subject: Re: [hlds]