How can we call a specific arena.cfg, can't valve think about multi server
on one install.
2008/8/19 Ferenc Kovacs [EMAIL PROTECTED]
2008/8/19 Jason Ruymen [EMAIL PROTECTED]:
The required Heavy update for Team Fortress 2 has been released. Please
use hldsupdatetool to receive it. The
Clearly there must be a command line option to call a specific one for a
server, can't you valve release all info for once?
2008/8/20 chillicane [EMAIL PROTECTED]
theres a new config file in cfg called config_arena.cfg
this sets the server name to that.
On Wed, Aug 20, 2008 at 7:43 AM,
mapcycle as well as the arena_config.cfg
Patrick
On Tue, Aug 19, 2008 at 5:43 PM, Flubber [EMAIL PROTECTED] wrote:
Clearly there must be a command line option to call a specific one for
a
server, can't you valve release all info for once?
2008/8/20 chillicane [EMAIL PROTECTED
Arena mode won't even start, got every addons remove it's still blocked in
waiting for player. After reading sourcemod forums, several people are
having the same problem.
2008/8/20 1nsane [EMAIL PROTECTED]
Player Jammar left the game (Jammar timed out)
Player L-r | KILLFACE has joined the game
20, 2008 at 11:09 AM, Flubber [EMAIL PROTECTED] wrote:
I just deleted the server.cfg, and the arena mode is launching. So
simple,
so valve...
2008/8/20 chillicane [EMAIL PROTECTED]
many reports of this happening.
Are these vanilla servers or running modifications/plugins
deleted??? so this is for running arena mode only then? On Wed, Aug 20,
2008 at 11:09 AM, Flubber [EMAIL PROTECTED] wrote: I just deleted
the server.cfg, and the arena mode is launching. So simple, so valve...
2008/8/20 chillicane [EMAIL PROTECTED]many reports of
this happening
mode
only then? On Wed, Aug 20, 2008 at 11:09 AM, Flubber
[EMAIL PROTECTED] wrote:I just deleted the server.cfg, and the
arena mode is launching. So simple, so valve... 2008/8/20
chillicane [EMAIL PROTECTED] many reports of this
happening. Are these vanilla servers
yes but will the server have 36 slots in the connect browser or will it stay
at the original maxplayers settings.
2008/8/20 David Ulbrich [EMAIL PROTECTED]
So if you set the maxplayers to 36 and then that divides by 3 does that
mean that you will have 12 people on each team?
-VM
It hasn't crash beacuse no one try a connect on your server while it's full,
I just try with those settings with a full server, then i connect via
console and i crash the server.
2008/8/22 Clyde cide [EMAIL PROTECTED]
This will make a 12 v12 with no spectators?
On Fri, Aug 22, 2008 at 10:15
Exactly what i was thinking while browsing the file.
2008/11/6 Tony Paloma [EMAIL PROTECTED]
Thanks for this!
Was it really necessary to include the 257MB intro movie?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Wednesday,
But can we still choose where to play or will it be choose automatically
depending on ping or zone?
2008/11/6 Eric Smith [EMAIL PROTECTED]
Left 4 Dead will use the new matchmaking system we've been working on.
The new matchmaking system replaces the traditional server browser. By
running a
2008/11/6 Alec Sanger [EMAIL PROTECTED]
Valve is VERY good at listening to...admins .
I laught.
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Well they shouldn't wrote : The new matchmaking system replaces the
traditional server browser.
2008/11/6 Case Boyle [EMAIL PROTECTED]
Thank you, someone finally gets it. I know for a fact that my server is
going to be up until I figure out what's going on with the proposed
matchmaking
This seems to work for me except that server is lan only beacause of the
steam lib missing.
./srcds_run -game left4dead +map l4d_dem_hospital01_apartment +ip x
+port +exec server.cfg
2008/11/6 Dustin Peacock [EMAIL PROTECTED]
I tried -game l4d_demo myself, along with -console, -ip,
Weckstrom [EMAIL PROTECTED]
What'd you put in your server.cfg?
-Original Message-
From: [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] On Behalf Of Flubber
Sent: Thursday, November 06, 2008 10:21 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead /ds
Serveur is loading but i got this ?
* Unable to load Steam support library. *
* This server will operate in LAN mode only. *
2008/11/6 Brian D'Arcy [EMAIL PROTECTED]
Same, srcds.exe just exits with nothing.
On Thu, Nov 6, 2008 at 10:09 AM, Don Williams [EMAIL PROTECTED] wrote:
A Clan/Group lobby with the list of the clan/group private server, would be
a real improvement. I don't reject lobby system but it's still the same
problem server is ours and we don't want people playing on it while our
community is waiting to play.
2008/11/7 Philip Bembridge [EMAIL PROTECTED]
I use this line to specified a cfg to each of my server, works great
./srcds_run -game left4dead +map l4d_dem_hospital01_apartment +ip x
-port 27015 +servercfgfile romero.cfg
2008/11/7 1nsane [EMAIL PROTECTED]
It has to be in the server.cfg. Unfortunately we are not able to specify
the
Clearly if we can create private server for now, a little tweaking is
needed in the client interface, i had to make a vidéo since i don't want to
explain how to connect to our server to our whole community.
The 2 password windows when joining is a pain in the ass.
Still no bugfix on the client server browser, the fact that we can host game
doesn't solve this problem, i know valve tld us one week to make some
improvment on this point, but client side is just a pain in the ass. I hope
it's not voluntary...
2008/11/11 Robert Whelan [EMAIL PROTECTED]
Sweet
Ahahah it should be fun, to see a whole community divide in group for each
server. 1500 community members 1 servers that will be epic.
2008/11/15 Cc2iscooL [EMAIL PROTECTED]
I hope you can attach MULTIPLE servers to a PUBLIC group. *cough*
On Fri, Nov 14, 2008 at 7:21 PM, 1nsane [EMAIL
Valve stop the freakjng lobby, i got 13 servers with both community cvar set
right and none of them appear in steam group servers. I tried password / no
password / different typo in group definition, different group.
The game is going out in two days just release a freaking and functionnal
I finally got my servers working and showing in the Steam Group Servers,
well it's nice but so buggy. What is need to make it functionnal :
- When you choose an empty server make people allowed to create a lobby by
blocking this server for this private lobby in order to start the campaign
with
Maybe wait for a slot reserved once sourcemod or some other real admin
system is released.
2008/11/16 Alex Smith [EMAIL PROTECTED]
Hi there
Is it possible to configure a server with a white list. Yes, I know about
sv_password. But, I would prefer to just create a list of steam-IDs
group and only invite those you
want to
be able to join your server.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Flubber
Sent: Sunday, November 16, 2008 3:55 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds
I don't get it i got sv_steamgroup_exclusive set to 1 but still people who
are not part of our group can still joined the server. How exactly does it
work, excluse to the first player or exclusive to players from a group even
when a game is running. We really want our servers to be closed to
Still nothing for blocking connexion completely for players who are not from
the community linked with a server. Please let us have real private server.
2008/11/17 Steve [EMAIL PROTECTED]
I also found that if a witch is after you, you can close the safe room
door and let your teammates gun her
Well i got at least 12 players (on our 13 servers) who are not in a
community.
Does password still blocking the server to appears in the community list?
2008/11/17 Erik Johnson [EMAIL PROTECTED]
Sv_steamgroup_exclusive should work for this now.
___
How can people choose side while joining a versus game from a community
server? When the last player is quitting a versus game (fork mode) it
restart to the srcds start map selection.
Are you sure the game is release, so many bugs, no clean client interface,
looks like the worse beta ever.
After testing a few things, it seems that achievements are buggy like hell,
i wonder if achievement are given only when coming from a lobby or when
being the first on a steam communty reserved server.
___
To unsubscribe, edit your list preferences, or
]
Nope, I'm quite sure they work with steam group servers too
I'm sure I've unlocked some achievements on my steam group servers
Cold
On Sat, Nov 29, 2008 at 3:20 AM, Flubber [EMAIL PROTECTED] wrote:
After testing a few things, it seems that achievements are buggy like
hell,
i wonder
I've noticed another bug of sourcemod, slap i sowrking but when i tried a
sm_slap @aim 0 the server crash pretty fast, i guess it doesn't support
@aim.
2008/11/29 Kahos [EMAIL PROTECTED]
I got Sourcemod and Metamod installed on 2 of my servers, and no major
break
downs just yet. The only
Well maybe it should be since Valve almost didn't say a word since the game
was released...
2008/12/2 DontWannaName! [EMAIL PROTECTED]
Is it that time already to get our pitchforks and torches? Christmas must
have come early. Or is it the time to...
Why no exclusive settings to close server. That's so crappy.
2008/12/5 tgnwells [EMAIL PROTECTED]
Some good, good stuff. :D
Jason Ruymen wrote:
A required update for Left 4 Dead is now available. Please run
hldsupdatetool to receive this update. The specific changes include:
-
they already did
this. My servers with _exclusive set to 1 only let people in the Group
join - even after an initial player is in there.
On Fri, 2008-12-05 at 01:14 +0100, Flubber wrote:
Why no exclusive settings to close server. That's so crappy.
2008/12/5 tgnwells [EMAIL PROTECTED]
Some
Don't worry i guess once again sourcemod plugin devevlopper will correct the
stupidity of this valve update once more... On our server we were starting
to do some impossible lvel versus since hard is too easy to go through.
2008/12/5 Formologic23 [EMAIL PROTECTED]
Why on earth would you lock
Well i love valve, i played tf2 for 1500+ hours/ hosting multiple servers
who are filled 24/7, i think they are one of the greatest multiplayer studio
but since they don't listen and focus on their mistake yes i'm pissed of, i
had so much hope in this update that i discovered that they don't care
It's a lame asshole hacker wanna be, who can't even write two line in his
own language. He's just saying that is launching a cfg, no more info on
those vidéo anyway.
2008/12/9 Tony Paloma [EMAIL PROTECTED]
It's definitely an exploit:
http://www.dailymotion.com/comments/nitro-n2o
Anthony M.
www.canardpc.com
5 TF2
12 L4D
1 Mods Server changing by mood.
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It's not like there was bugs to solve :)
2009/1/13 Donnie Newlove donnie.newl...@gmail.com
There is nothing quick about it. It's just a dumbed down GUI that
sacrifices usefulness for pretty graphics, although I'm not sure about
the new colours. Actually I am sure about the new colours; it
Yeah thx too rick, very useful and very lost :)
2009/1/13 steve grout steve.gr...@gmail.com
a.. thanks very much.. thats the email i deleted :)
tbh i forgot all about the mail-archive.. many many many thanks for that
valvesoftware@dynamicbits.com wrote:
On Tue, 13 Jan 2009
I'm afraid with those change that TF2 is going the cs path, fun and cool
game to 1337 game. That's make me a sad panda.
At least this time all ours ervers launch directly.
2009/2/3 CLAN RCR clan...@gmail.com
The Backburner shouldn't take a nerf because it's 100% crits to the back so
it's
That's the kind of message that make valve wanting to change to a forum
system.
2009/2/17 Jeff Sugar jeffsu...@gmail.com
Thanks for this wonderful, wonderful message that greatly contributed to
everyone's day. Also, for your topic typo.
On Tue, Feb 17, 2009 at 4:27 AM, Maximilian L.
God no it would be so much worse. But i think this kind of spam motivate to
move to a more control system.
2009/2/17 HSantal hsan...@gmail.com
A) That was funny.
B) Typo's happen.
C) You think the forums will be any better?
--
I do what I can.
Yeah, they are so reactive and efficient...
2009/3/4 Chris headad...@gmail.com
Nice to see Valve developers know what's going on in their code base!
On Wed, Mar 4, 2009 at 6:48 PM, Tony Paloma drunkenf...@hotmail.com
wrote:
Valve knows. Alfred asked me about it directly and I told him
We have strange lags and client crash, not on a few people but on 10-12
players at the same time, (maybe more but we were 10 on teamspeak).
2009/3/6 Bengt Rosenberger bengt.rosenber...@gmx.de
Yay, they fixed the timeout bug on mapchange. But now EACH mapchange
crashes for me...
Rick Payton
Thanks, for once we're having pre-patch info to prepare, that's refreshing.
Good Work.
2009/4/20 Zoid Kirsch z...@valvesoftware.com
I'm a developer at Valve who is working on the Left 4 Dead Survival pack
update. We've made several changes to server operation that we'd like to
give our
Is this a new way to force lobby system to server admin? Can't we specify
the map for survival mode except for lighthouse?
2009/4/22 Brent Veal naslund.fan...@gmail.com
Installed the update, and according to HLSW, the only new map is
l4d_sv_lighthouse. Im at work so I cant verify it for
That's just another great update, no problem for downloading it was even
pretty fast, but no master connection so noone can test any new weapons, so
borring...
2009/5/22 Mike O'Laughlen molaugh...@gmail.com
Yah, know, I just realized what you were saying. Hrm, still the demoman
would have to
No weapons for us, i mean no extra weapons in any class of course.
2009/5/22 David J. Ulbrich david_ulbr...@hotmail.com
Anyone get any of the weapons yet?
--
From: admin ad...@firestormpcs.net
Sent: Thursday, May 21, 2009 7:55 PM
To:
.
--
From: Flubber flub...@gmail.com
Sent: Thursday, May 21, 2009 9:08 PM
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Update Available
No weapons for us, i mean no extra weapons in any class of course.
2009/5/22
That's clearly a ridiculous system.
2009/5/22 CLAN RCR clan...@gmail.com
lol
-Matt
On Fri, May 22, 2009 at 9:13 AM, Chris headad...@gmail.com wrote:
Have demomen running round with sniper rifles on my servers. (and various
other classes equiping with other class weapons)
Awesome.
The real mistake is having the trading system out later (and we know what
later mean to Valve), that's just make the system totally incomplete and
frustrating for players.
2009/5/24 Cc2iscooL cc2isc...@gmail.com
Dude they're gonna be like Pokemanz!
I can't wait! :D
--
Cc2iscooL
Head
these somewhere.
This system could be amasing, but it needs *a bit* of work.
Kind Regards, Phil
2009/5/23 Flubber flub...@gmail.com
The real mistake is having the trading system out later (and we know what
later mean to Valve), that's just make the system totally incomplete
I've seen one of our clan members getting 3 hat in a row and *he really got
them*, if people didn't voteban by rage (and fun of course) god knows what
he would have, and the other side one of my guy after 4 day of playing
intensively got 11 backburner, 2 klietzkrieg and a razorback.
2009/5/26 Dog
Exactly what i think, the DR is now completly useless since it was the only
things that make it intersting, it's hard enough to cross enemy line.
2009/5/27 Donnie Newlove donnie.newl...@gmail.com
Confirmed, it was the DR. I think a slightly longer cloak and shorter
regen is now justified. I'm
Or at least using the ammo, that would be logical.
2009/5/27 Robert Smieja robertsmi...@gmail.com
Seconded notion, a faster recharge is needed now, maybe only when uncloaked
early?
On Tue, May 26, 2009 at 8:28 PM, Flubber flub...@gmail.com wrote:
Exactly what i think, the DR is now
Got a very irritating bug on the watches, i'm wearing the dead ringer, and
the hud show any classic watch with no cloak indication, which make it
pretty hard to deal with it, got this with the DNR also.
http://tof.canardpc.com/show/50104d44-a496-4b04-a149-26335437f67f.html
2009/5/27 matan nov
No crashes either.
2009/5/30 CLAN RCR clan...@gmail.com
no crashes here.
2x32 slot
2x24 slot
Both modified.
-Matt
On Fri, May 29, 2009 at 7:46 PM, admin ad...@firestormpcs.net wrote:
ya i just crash twice
On May 29, 2009, at 8:38 PM, Brent Veal wrote:
Are you talking about
The easiest way without a crash is the jamster version of the cbaseserver,
wich allow to have slot reserve without wasting any.
Jamster : http://forums.alliedmods.net/showthread.php?t=93053
Original : http://forums.alliedmods.net/showthread.php?t=72322
2009/5/30 CLAN RCR clan...@gmail.com
meh.
Got the same complain, but couldn't verify myself. The soldier has been so
nerfed since the beginning of TF2, it was a prime class, now it looks like
support for the demo.
2009/6/9 Philip Bembridge philipbembri...@gmail.com
Has anyone else found that the soldier does less damage?or the damages
Pyro are the shame of tf2, since they can in close range take a sentry till
level 2 with the inge with almost half life remaining, between demo, soldier
spy update, playing inge is becoming a pain in the ass without a watchfull
team (that means in 90% of FFa games).
Nice update, 12 people on mumble, 4 of them included myself have to
reinstall the entire TF2.
Thanks.
2009/6/24 David Ulbrich david_ulbr...@hotmail.com
Well I got my server updated and now I can't start it at all anymore.
Won't
even do a basic start without all the additional information.
Even better, download stop i restart steam, and it begin from 0% so nice.
2009/6/24 Clyde cide thedrunkenbraw...@gmail.com
lol al of my games are being re-installed under this update.
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I got currently an asshole (
http://steamcommunity.com/profiles/76561198003544916) who makes my servers
go completly laggy, not even logged on the server. The servers are not
crashing but just are totally unplayable with the ping it generates. Any
suggestions?
of
a
messenger, the message was not delivered. For want of an undelivered
message
the war was lost.
Flubber wrote:
I got currently an asshole (
http://steamcommunity.com/profiles/76561198003544916) who makes my
servers
go completly laggy, not even logged on the server. The servers
I tried this one yesterday, doesn't work for us, server won't start.
2009/7/27 Violent Crimes violentcri...@convictgaming.com
DDOS protection plugin http://sourceop.com/modules.php?name=Downloads
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Linux
2009/7/27 Violent Crimes violentcri...@convictgaming.com
Linux or Windows?
Flubber wrote:
I tried this one yesterday, doesn't work for us, server won't start.
2009/7/27 Violent Crimes violentcri...@convictgaming.com
DDOS protection plugin http://sourceop.com/modules.php
Since it's a VDF that's pretty obvious.
2009/7/27 Michael Krasnow mnk...@mnkras.com
it is NOT a meta mod or sourcemod plugin install it like you install meta
mod it is stand alone
On Mon, Jul 27, 2009 at 2:05 AM, Flubber flub...@gmail.com wrote:
Linux
2009/7/27 Violent Crimes
Got an :
Checking bootstrapper version ...
Segmentation fault
when trying to update Oo
2009/8/14 Jason Ruymen jas...@valvesoftware.com
Required updates for Team Fortress 2 and Day of Defeat: Source* have been
released. Please use hldsupdatetool to receive them. The specific changes
--
--
CRASH: Thu Aug 13 18:48:18 EDT 2009
Start Line: ./srcds_i486 -game tf +map cp_dustbowl -debug
End of Source crash report
--
Flubber wrote:
Got an :
Checking bootstrapper
On 5 server got 2 with the seg fault.
2009/8/14 k e mfnt...@gmail.com
Only server I can get to come back up is our private server...6 public ones
all dead.
On Thu, Aug 13, 2009 at 7:21 PM, Joeri van der Velden
joerivdvel...@gmail.com wrote:
SourceMod is borked yeah. Confirmed this.
Just one tiny question, are you really testing the maps? Because i just want
to say overtime overtime overtime overtime overtime overtime overtime
overtime overtime overtime overtime overtime overtime overtime overtime
overtime overtime overtime since i tried the koth mode.
2009/8/14 FPSB |
It's Friday 2h51.
2009/8/14 Midnight mido...@gmail.com
Seems someone doesn't have a job and doesn't know what day it is. Join
the crowd.
msleeper wrote:
Today is Thursday, hope this helps.
On Fri, 2009-08-14 at 02:34 +0200, Donnie Newlove wrote:
They probably just entered their
Any news, for the new old seg fault bug?
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Maybe valve need some overtime overtime overtime to fix issues.I dream of a
cvar to disable the crappy animations and the ridiculous uber crit effect.
2009/8/15 Jonah Hirsch crazydog...@gmail.com
Haha...would that be better or worse, now that they're already working on
it
and have it
This game is getting so ridiculous, hats, halo, level on weapons one day or
another, i just loved tf2 when it was classic FPS with good gaming balance
and great fun, Why valve doesn't set cvar to disable all the crap they add
(i know because they don't care about admins, our anyone else but the us
What you don't get is that it's not only the hat it's the whole direction
the game is taking, the hat are just one crappy things; When the plugin
allowing everybody to wear any hat went out, i install it everywhere, cause
i don't see why people should get something randomly instead of having fun
We're on isketch for our part.
2009/10/30 msleeper mslee...@ismsleeperwrong.com
We're about to start playing Uno while we wait in the IRC chat if anyone
wants in.
On Thu, 2009-10-29 at 19:43 -0400, David Bello wrote:
So while we're waiting anyone know how to make gmail make a sound when a
I much prefer Gail Manager for multi account, and using the label folder.
2009/10/30 David Bello dsbe...@gmail.com
GMail Notifier
On Thu, Oct 29, 2009 at 7:49 PM, Shane Arnold clontar...@iinet.net.au
wrote:
mail.google.com/support/
Yep.
David Bello wrote:
So while we're waiting
Just love the achievement.
Got 5 get eyelander
Got 11 get nothing
Got 14 get Crappy Sticky Launcher
hmmm, something wrong here.
2009/12/19 Tony Paloma drunkenf...@hotmail.com
Thank you.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
Got to fix this fast, asshole keep doing it.
2009/12/22 Saul Rennison saul.renni...@gmail.com
For example:
http://screencast.com/t/MzRjYWViMD
Thanks,
- Saul.
2009/12/22 DontWannaName! ad...@topnotchclan.com
If the first dll listed in the call stack shows SM then its a plugin. If
its
Wrong thread sorry.
2009/12/22 Flubber flub...@gmail.com
Got to fix this fast, asshole keep doing it.
2009/12/22 Saul Rennison saul.renni...@gmail.com
For example:
http://screencast.com/t/MzRjYWViMD
Thanks,
- Saul.
2009/12/22 DontWannaName! ad...@topnotchclan.com
If the first dll
Fix it fast valve, it's starting to ruin server.
2009/12/22 ics i...@ics-base.net
Once they use it and rush back to the supply closet in their own base
(spawn), everyone's game crashes. This was posted on steampowered forums
multiple times so i guess it's pretty much public knowledge already.
Still client crashes (got 2, around 15 since the demo update) and i've never
crash before.
2009/12/23 Jake Eisenman ad...@oneskylitnight.org
The game launches :) Success!!!
But, everyone's on different hardware, different mods, i'd image it's
very difficult to test everything.
Alex wrote:
What a useful update, any updtae on 25/24 players, AC2 print bug ?
2010/3/19 k e mfnt...@gmail.com
people are crashing and so are servers.
On Thu, Mar 18, 2010 at 6:35 PM, Ronny Schedel i...@ronny-schedel.de
wrote:
ROFL!!!
A required update for Team Fortress 2 is now available.
Then just give the ability to make custom hats, that's just fucking
ridiculous to block every creative idea people got. More, Valve clearly used
or at least inspired themselfs from existing community hats for almost all
the first wave. Why worked for money when others do it for free for you.
Valve
...@gmail.com
OH MAN THEY STOPPED MY SHITTY CUSTOM HATS THAT ATTRACTED AN ADDITIONAL
4% OF USERS, MAINLY 13 YEAR OLD MIC SPAMMERS. SHIRLY THEY WON'T RECTIFY
THIS IN ANY WAY.
somebody make a petition.
Flubber wrote:
Then just give the ability to make custom hats, that's just fucking
ridiculous
I hope all updates will come at this time, at least it's not 4 a.m. in
Europe.
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Nice, great update. Can we now have a cvar to keep tf2 as it is, a normal
competitive game. I've stopped WOW, it's not to find it back in TF2 with
every players having unpredictiable items and boost.
2010/9/30 Mike Kurfis mkur...@gmail.com
If you have SourceMod, update to the latest snapshot if
Can't you flag the update,... still seing all servers in the browser and
can't connect to them, kind of annoying.
2010/12/3 SmOoThEm ad...@righttorule.com
I don’t usually reply on this list but I have to say great job on this
update valve! The hats look amazing and the exploit fixes were very
Anyone tried sourcemod on those?
2010/12/3 Mark P tf2ma...@gmail.com
what what?
2010/12/3 Jason Ruymen jas...@valvesoftware.com
A Team Fortress 2 Beta is now available. If you would like to run a
dedicated server for it, please run hldsupdatetool and use the game name
'tf_beta'.
Linux working / windows not. Great pre testing. Nothing changes in valve
world... Cheers.
2010/12/18 DarthNinja darthni...@darthninja.com
You're cute.
*On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:
*
*Thank you for a Friday update.
Lets hope it was tested well
The easiest way in my opinion, is to install slot reserved. We got 5 servers
which are full almost non stop since the F2P update. One of those is
reserved for community member where they can connect when they want, and
that's the best system we got so far. More the F2P players aren't so bad (at
A lot of good things in this update, but it should have been released a week
after the game release, too bad this game is now dead. I had 5 servers all
full, since those are empty all the time we stop them for 2 weeks,
fortunately you sold brink very well, but in return you lost the respect of
a
Fuck yeah ! It's getting ridiculous with all the -stop crying you uncrates
a weap- strange weaps.
2011/7/23 Brian br...@doublejump.eu
A server or client variable to disable weapon level-up announcements would
also be most welcome. Universally disabling pop-ups is somewhat broad.
On Jul 23,
If you could just not overwriting ini files in the next one, it would be
great. (ROWeb.ini was overwritten)
2011/9/1 John Gibson j...@tripwireinteractive.com
And this update is now live. Please update your servers through HLDS.
On Wed, Aug 31, 2011 at 7:43 PM, John Gibson
Can we used the old config files from the beta? I don't really like the idea
to do it all over again.
2011/9/13 John Gibson j...@tripwireinteractive.com
The server files for the full release of Red Orchestra 2 have been released
over HLDS. These are not the beta files, but files for the
And make it stop overwriting the .ini file
2011/9/13 Vader_666 vader...@gmail.com
Done. Thanks !
And now...
Release the Kraken... I mean... the Game !
2011/9/13 John Gibson j...@tripwireinteractive.com
A small required update has been released on HLDS for the RO2 full version
Yesterday, server won't allowed players to get in unless i restore the
deleted default*.ini.
2011/9/14 Steven Hartland kill...@multiplay.co.uk
**
Doesn't here, deleting defaultweb.ini and creating an roweb.ini with the
wanted settings works just fine.
Regards
Steve
- Original
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