wow this is so retarded fake clients help servers that have a few people and
make it look like there is more there is nothing wrong with this, its a mod
On Wed, Feb 25, 2009 at 6:17 PM, msleeper mslee...@cyberwurx.com wrote:
I wait for people to earn achievements before having them banned,
Im in favor!!!
On Wed, Feb 25, 2009 at 6:16 PM, Alec Sanger eclyp...@hotmail.com wrote:
really, guys, why are we still discussing this. it's clear that everyone
disagrees with sleeper. is your bitching and personal attacks going to make
him take down the server? is he hurting anyone but
can you email it to me? i wanna stick it in a plugin ib ma server so it bans
on use
On Mon, Apr 27, 2009 at 4:33 PM, msleeper mslee...@cyberwurx.com wrote:
Oops that should be #hlserveradmins.
On Mon, 2009-04-27 at 16:29 -0400, msleeper wrote:
Just want to make everyone aware of a
no VLC is -.- and yes it is common on all source games especially CSS
On Wed, May 6, 2009 at 6:25 AM, Ronny Schedel i...@ronny-schedel.de wrote:
ffmpeg is your best friend.
- Original Message -
From: Tony Paloma drunkenf...@hotmail.com
To: 'Half-Life dedicated Win32 server mailing
Let me rephrase that...
is there a plugin that after a certain amount of time that noone is on the
server that it shuts down the server?
On Tue, May 12, 2009 at 7:12 PM, admin ad...@firestormpcs.net wrote:
can any one tell me how to get srcds sot restart if no one is on the
server for a pirod
its the same as the tf2 and CSS
On Thu, May 14, 2009 at 7:37 AM, admin ad...@firestormpcs.net wrote:
i cant get my update tool to install it can someone post (or attach)
the contents of the .bat
Teh_spartan
ad...@firestormpcs.net
On May 13, 2009, at 11:59 PM, Cc2iscooL wrote:
Default
post the server.cfg please
On Wed, May 13, 2009 at 9:09 PM, Hyphon hyp...@arcor.de wrote:
Hi!
Got a strange problem...
We had this issue with dod_strand (custom map, 2 or 3 sources, we
downloaded from), that
clients get unpure message by downloading custom maps and standard maps...
We
we know look at the other email
On Fri, May 22, 2009 at 3:08 PM, Chris | FatPipeServer.com
ch...@fatpipeserver.com wrote:
The TF2 crashing may be Beetlemod, he says he needs to upgrade to the
newest version. Any admin commands crash the server, and running with a
non-default beetlemod config
verify local data
On Fri, May 22, 2009 at 3:09 PM, Fabian Baur fwb...@googlemail.com wrote:
I know this is the server list - but i was hoping for some help from you?
:)
I and as it seems others have a problem with the update as its not
installing properly.
I have dl the update now 7 times
i got the ambassador and dead ringer right as i logged in no kills nothing
then i play for hours and nothing new
On Fri, May 22, 2009 at 3:11 PM, HoundDawg houndd...@dawgpaw.com wrote:
Yes, I have to agree with the rush. I hear plenty of comments on how
disappointed that the actual
then just delete local content and re download
On Fri, May 22, 2009 at 3:25 PM, Fabian Baur fwb...@googlemail.com wrote:
2009/5/22 Michael Krasnow mnk...@gmail.com
verify local data
Thanks - but this i have already done 7 time by now as i stated in my mail,
thanks anyway
lol try repairing steam sometimes that works
On Fri, May 22, 2009 at 5:08 PM, Fabian Baur fwb...@googlemail.com wrote:
2009/5/22 Michael Krasnow mnk...@gmail.com
then just delete local content and re download
Just done that - deleted all Tf2 gcf files and re-downloaded them.
Now its
Great
On 5/22/09, Don Williams d...@precdata.com wrote:
Of course you do this when I'm about to go out come on ;-)
Sent from my iPhone
On May 22, 2009, at 8:13 PM, Jason Ruymen jas...@valvesoftware.com
wrote:
A required update for Team Fortress 2 is on the way. Should be live
in about
yay! time to wait another couple hours while everyone updates!
On Fri, May 22, 2009 at 9:51 PM, Dog gecla...@gmail.com wrote:
Thanks Jason
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
no im not
On Fri, May 22, 2009 at 9:52 PM, Timothy Sadleir tsadl...@gmail.com wrote:
Woah, I'm getting this error on my server now!
http://img42.imageshack.us/img42/7268/83511649.jpg Anyone else?!
On Fri, May 22, 2009 at 6:38 PM, Jason Ruymen jas...@valvesoftware.com
wrote:
The required
yea currently bettles mod is broken and sourcemod must be updates to at
least 1.2.1
On Fri, May 22, 2009 at 9:56 PM, Timothy Sadleir tsadl...@gmail.com wrote:
Wait, i think that may have been BeetlesMod
On Fri, May 22, 2009 at 6:52 PM, Timothy Sadleir tsadl...@gmail.com
wrote:
Woah, I'm
he isnt the list admin hes just... forgetful. and he was going to say
ISP (verizon)
On Wed, May 27, 2009 at 2:31 AM, Mike Stiehm mikesti...@gmail.com wrote:
Why are you guys picking on the main ADMIN (He must be the list admin
right?)
(Pet peve when people use names like ADMIN Valve
you need apache directory listing on
On Thu, May 28, 2009 at 11:30 AM, Shane Arnold clontar...@iinet.net.auwrote:
Sorry, didn't spot the different IP addresses (skim read for the win).
You're absolutely right :)
___
Shane Arnold
well for to see other plugins use:
meta list
and sm plugins list
there you go
On Wed, Jun 3, 2009 at 10:01 PM, Ashvin Dookun ashvin_doo...@hotmail.comwrote:
Oops wrong section sorry.
--
From: Ashvin Dookun ashvin_doo...@hotmail.com
Sent:
i have the same problem it crashes but to users it just says changing level
(TF2)
i think it may be SM related i suggest updating to the latest version
On Thu, Jun 4, 2009 at 6:05 PM, Ook ooksser...@zootal.com wrote:
No, my bad - this is an OP4 server. I run just one map 24/7, but allow
users
(if the crash is sourcemod related) otherwise the files are only
useful to valve.
If you have a specific, replicatable problem then you can send the steps to
create the problem, and the mdmp file to valve and they will be able to
investigate it.
On Fri, Jun 5, 2009 at 8:29 AM, Michael Krasnow mnk
. For want of a horse, the messenger was lost. For want of
a
messenger, the message was not delivered. For want of an undelivered
message
the war was lost.
Michael Krasnow wrote:
so tell me what email should we send 100's of files to...
On Fri, Jun 5, 2009 at 1:26 AM, Arg! chillic
ok... lets just stop replying to this post
On Fri, Jun 5, 2009 at 1:47 PM, matan nov tanktun...@gmail.com wrote:
DARWIN CAUSED THE HOLOCAUST
On Fri, Jun 5, 2009 at 7:39 PM, Mike Zimmermann rem...@remmiz.com wrote:
WTF does religion have to do with anything?
-Mike
On Fri, Jun
No way!!!
On 6/6/09, Yatin Vadhia ya...@yatin.co.uk wrote:
We will try our best to make you satisfied
Oh really?
Will Rogers http://www.brainyquote.com/quotes/authors/w/will_rogers.html
- I never expected to see the day when girls would get sunburned in
the
places they now do.
2009/6/6
I like that reason I think this should go on failblog.org
On 6/6/09, Philip Bembridge philipbembri...@gmail.com wrote:
bash.org:
*#4753* http://bash.org/?4753(15483)
xterm The problem with America is stupidity. I'm not saying there should
be a capital punishment for stupidity, but why don't
Eh hlstats still can be extremely slow during peak hours
On 6/6/09, Clyde cide thedrunkenbraw...@gmail.com wrote:
My GSP is Top Notch, I actualy get Hlstats Premium Comped.One of the many
reasons I continue to stay w/ them.
On Fri, Jun 5, 2009 at 2:56 AM, Matthew Gottlieb
with these people, I wish I had a car
just so that I could share my vulgarity with the rest of the world, at
80km/h.
On Sat, Jun 6, 2009 at 8:56 PM, Michael Krasnow mnk...@gmail.com wrote:
I like that reason I think this should go on failblog.org
On 6/6/09, Philip Bembridge philipbembri...@gmail.com
ditto and i think this may be the notice of the update instead of the lack
of notice
On Mon, Jun 8, 2009 at 8:33 PM, turb0z tur...@undergamer.com wrote:
I can confirm that I am also not getting any updated files for my servers.
-Original Message-
From:
that was quick ha probabbly on their test servers they found something major
that makes it crash
On Mon, Jun 8, 2009 at 8:35 PM, Anthal ant...@couchathletics.com wrote:
Looks like they may have rolled back the version change on the master
servers, as my servers stopped crying about needing to
well on crits servers soldiers could 1 hit kill anyone i guess they wanted
to make it 2 hit kill to make it less cheap
On Tue, Jun 9, 2009 at 3:33 PM, Flubber flub...@gmail.com wrote:
Got the same complain, but couldn't verify myself. The soldier has been so
nerfed since the beginning of TF2,
yea with a pyros flamethrower you can even flame around corners because it
spreads so much
we need a...
*ENGIE UPDATE!*
*
*
*now with rockets that follow targets!!*
On Tue, Jun 9, 2009 at 4:44 PM, Flubber flub...@gmail.com wrote:
Pyro are the shame of tf2, since they can in close range take a
yea i notice it to
On Thu, Jun 11, 2009 at 1:36 PM, David J. Ulbrich david_ulbr...@hotmail.com
wrote:
We have had a lot of people complaining that it is a lot more laggy since
the last update.
--
From: k e mfnt...@gmail.com
Sent: Wednesday,
um did you look through the wiki?
On Sun, Jun 14, 2009 at 1:19 PM, Ook ooksser...@zootal.com wrote:
I have had several people request that I enable the display of player names
when you look/point weapon at them. Does anyone know how this can be done
in
OP4?
hmmm you probabbly need a plugin of some kind
On Sun, Jun 14, 2009 at 3:32 PM, Ook ooksser...@zootal.com wrote:
um yeah didn't see anything
- Original Message -
From: Michael Krasnow mnk...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
actually i take back what i said i waould contact tripwire to see if there
is an builtin way to change that
On Sun, Jun 14, 2009 at 5:27 PM, Ook ooksser...@zootal.com wrote:
H could be. Any recommendations?
- Original Message -
From: Michael Krasnow mnk...@gmail.com
To: Half
if the hostname was changed then it should revert back if not try putting it
also in the autoexec.cfg
On Sun, Jun 14, 2009 at 11:50 PM, turb0z tur...@undergamer.com wrote:
I've noticed since the last update that when performing a map change after
executing a league config (CEVO, TWL, etc) the
Well what you can also do is for each map is make a .cfg with a
different hostname that is fool proof it just sucks if you have many
maps
On 6/15/09, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote:
Autoexec is only ran when the server is launched though, right?
On Sun, Jun 14, 2009 at
Once again just do the map cfg like ctf_2fort.cfg and but in the host
name that you want it to have along with other map specific settings
On 6/15/09, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote:
exec server.cfg in the start up line might take care of it too...
On Mon, Jun 15, 2009 at
it.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Michael Krasnow
Sent: 15 June 2009 18:42
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [TF2] - Map Change not executing server.cfg
Once again
or a glitch on his... what map was this on and what game
On Thu, Jun 18, 2009 at 7:06 PM, Ook ooksser...@zootal.com wrote:
I watched a player shoot people through a non-see through wall today. When
questioned, he said:
i can see through evry thing from here, evry thing thats camuflaged...
i
As they said it happens its like alt+tab in source games that makes
reflective textures seem to have no texture (purple and black)
On Fri, Jun 19, 2009 at 4:56 AM, AnAkIn . anakin...@gmail.com wrote:
This is possible in D3D. With some drivers, but there is also a HL1 engine
exploit to be able
yea plus hex edditing does not change the CRC i believe which is what VAC
checks
On Fri, Jun 19, 2009 at 2:37 PM, AnAkIn . anakin...@gmail.com wrote:
No, it's not.
VAC never checks for textures/models/sounds modifications.
2009/6/19 Ook ooksser...@zootal.com
That sounds too easy. I'm
umm yea... if you check when starting up lets say a tf2 server it caches the
crcs of the server files against the crcs of the client files
On Fri, Jun 19, 2009 at 3:14 PM, k...@kear.net wrote:
Hex editing CAN change the CRC, but with a weak error-detection system
like CRC it's not hard to
lol i used it as an example because tf2 visually in console says caching
crcs
On Fri, Jun 19, 2009 at 3:36 PM, AnAkIn . anakin...@gmail.com wrote:
But we're not talking about TF2 here...:/
2009/6/19 Michael Krasnow mnk...@gmail.com
umm yea... if you check when starting up lets say a tf2
in many of the 1.3 and some of the 1.2.1 snapshots there was a bug where
sometimes if you changed maps it would crash the server with the latest
update try the latest stable which is 1.2.1
On Sat, Jun 20, 2009 at 3:42 PM, [??R] The-/iller kil...@righttorule.com
wrote:
We had some issues with
there *was* a problem but it was fixed so aslong as you have the latest
stable you should be fine (1.2.1)
On Sun, Jun 21, 2009 at 2:29 AM, Fyren fyren...@gmail.com wrote:
On Sat, Jun 20, 2009 at 20:59, Michael Krasnowmnk...@gmail.com wrote:
in many of the 1.3 and some of the 1.2.1 snapshots
Seriously how many times do i have to say i used tf2 as an EXAMPLE we are
talking about GOLDSOURCE not normal source
On Mon, Jun 22, 2009 at 5:48 AM, AnAkIn . anakin...@gmail.com wrote:
:/
We are talking about Goldsource here, not Source.
2009/6/22 Eirik Nilssen eirik_nils...@hotmail.com
in console to get the cvar list for your server you can put in cvar_list i
think it was or cvarlist or cvar list
On Mon, Jun 22, 2009 at 8:07 PM, Yaakov Smith m4ngr...@gmail.com wrote:
why the radom caps?
On Tue, Jun 23, 2009 at 8:45 AM, Shane Arnold clontar...@iinet.net.au
wrote:
:
cvarlist.
And if you're talking TF2, sudden death is not a mod. it happens by
default
on maps where teams are tied, such as no-one capping a stage on
tc_hydro.
On Tue, Jun 23, 2009 at 10:38 AM, Michael Krasnow mnk...@gmail.com
wrote:
in console to get the cvar list
i think you should have left the speed reduction on the razorback so spys
can catch snipers easier
bunt nice with the FAN and airblast
On Thu, Jun 25, 2009 at 5:08 PM, Jason Ruymen jas...@valvesoftware.comwrote:
A required update for Team Fortress 2 is now available. Please use
hldsupdatetool
it should have a cooldown like Jarate and then it comes back
On Thu, Jun 25, 2009 at 5:44 PM, Donnie Newlove donnie.newl...@gmail.comwrote:
No, it was a good change. Razorback was very, and may still be
slightly underpowered compared to both jarate and smg.
Personally I think they should
hmm that would be good
On Thu, Jun 25, 2009 at 6:43 PM, Donnie Newlove donnie.newl...@gmail.comwrote:
That would 1. look really awkward, what, is he going to pull out a new
one out of his pocket and more importantly 2. it would suck bad for
spies that are just about to attack when the thing
when Valve feels like releasing it o.0
On Thu, Jul 2, 2009 at 1:39 PM, Sorin Stanescu sori...@gmx.net wrote:
Question: when this beta version (the client) will be made final/public?
Sorin
-Original Message-
From: hlds-boun...@list.valvesoftware.com [mailto:
Yes the fake cients is server side and it does affect you servers score
On 7/3/09, shorec...@comcast.net shorec...@comcast.net wrote:
The fake clients plugin that was on the server a little over 2 months ago
was server side, not client side. The plugin is available on the SourceMod
site.
umm the stable one
On Sat, Jul 4, 2009 at 9:46 PM, Karl Weckstrom k...@weckstrom.com wrote:
What's the most current Stable version of Sourcemod in everyone's
opinion?
___
To unsubscribe, edit your list preferences, or view the list archives,
what has the world come to! (please beta test and what was the issue?)
On Thu, Jul 9, 2009 at 6:56 PM, John Gibson j...@tripwireinteractive.comwrote:
All,
We have discovered an issue with the optional Killing Floor dedicated
server update that was released a few minutes ago. Due to this we
yay (i hope)
On Fri, Jul 10, 2009 at 4:07 PM, Dayle Flowers
da...@tripwireinteractive.com wrote:
Hey Guys,
We have fixed up our update from yesterday and it is now available via
the hldsupdatetool. Here is the original text from John's post
yesterday, as it still applies:
A non
it seems that there is a problem with the gamefiles i would try using the
-verifyall parameter
On Sun, Jul 12, 2009 at 4:30 PM, Saint K. sai...@specialattack.net wrote:
Sorry, not sure.
When you start the program the first time it asks you if it needs to
disable all errors etc. You won't
maybe we can get an icon for when the huntsman kills a building *GASP*
(seriously how can you make world kill someone o.0 (the skull thing is the
representation of world) especially if the huntsman destroys it)
On Tue, Jul 14, 2009 at 9:13 PM, Maximilian L. mail...@ml86.de wrote:
Note: other
I just want to say HOLY CRAP! release 1 update not 10! oh and please change
your clock 0.o seriously 07
On Wed, Jul 15, 2009 at 9:14 AM, CLAN RCR clan...@gmail.com wrote:
Poor Jason, he was probably tired.
-Matt
On Wed, Jul 15, 2009 at 7:56 AM, Donnie Newlove donnie.newl...@gmail.com
i believe so
On Wed, Jul 15, 2009 at 4:08 PM, shorec...@comcast.net wrote:
Just add a line to the server.cfg that says heartbeat?
- Original Message -
From: Olly oli...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Wednesday, July
Drunken F00l made a plugin that stops ddos attacks
http://sourceop.net/modules.php?name=Downloadsd_op=viewdownloadcid=9
it really works!
On Sun, Jul 19, 2009 at 4:16 PM, shorec...@comcast.net wrote:
Why does Valve allow these Steam groups to continue to exist?
it helps tho atleast your server wont lagg plus it frotects against some
console commands that when spammed can lagg and even crash the server
On Sun, Jul 19, 2009 at 5:12 PM, DontWannaName! ad...@topnotchclan.comwrote:
Dunken Fools DDOS program cant protect against all DDOS attacks.
On Sun,
give us all your server info like specs of the server wat version of tf etc
all i can tell is that it you are on linux
oh do you have the times of when these errors occured and to check the log
files
On Sun, Jul 19, 2009 at 10:47 PM, Tony Paloma drunkenf...@hotmail.comwrote:
And here's another
its probably a ddos attack google it and search on alliedmods.net
On Sun, Jul 26, 2009 at 3:09 PM, Saul Rennison saul.renni...@gmail.comwrote:
Is he flooding timeleft or nextmap?
Thanks,
- Saul.
2009/7/26 Shane Arnold clontar...@iinet.net.au
Do bad things to his pet dog.
same here on the normal optimum home plan i get 1.5 down also but it if i am
downloading multiple games it shares the 1.5 over all the games.
On Sun, Jul 26, 2009 at 4:35 PM, Karl Weckstrom k...@weckstrom.com wrote:
I've seen Steam download at 10MB/sec with optonline (though thats via the
it is NOT a meta mod or sourcemod plugin install it like you install meta
mod it is stand alone
On Mon, Jul 27, 2009 at 2:05 AM, Flubber flub...@gmail.com wrote:
Linux
2009/7/27 Violent Crimes violentcri...@convictgaming.com
Linux or Windows?
Flubber wrote:
I tried this one
i had it but it is now gone
On Mon, Jul 27, 2009 at 2:01 PM, AndyTheGeeky alex...@gmail.com wrote:
I just tried to run it - despite it being the Steam UI - and it gave me a
message saying This game is no longer available for free. and tried to
send me to the store page.
On Mon, Jul 27,
the latest 2.2 snapshot works fine
On Sat, Aug 15, 2009 at 7:00 PM, CLAN RCR clan...@gmail.com wrote:
...FFF
thx for the info.
-Matt
On Sat, Aug 15, 2009 at 5:22 PM, ServerAlex servera...@gmail.com wrote:
doesnt fix it for me. but crashes without any sourcemod
are you sure its not your client? did you go on another server and look? if
so its your client files
On Mon, Aug 24, 2009 at 5:10 AM, Jeff Sugar jeffsu...@gmail.com wrote:
Anyone else having weird issues time to time with particle effects since
the
last update ? It seems like on mapchange,
wait a sec Drunken F00ls server was not secured so therefore you could
theoretically make a non vac secure server and hack a way to get
weapons/hats
On Tue, Sep 8, 2009 at 7:02 AM, Philip Bembridge
philipbembri...@gmail.comwrote:
Hahah thanks voogru, this had me in stiches: [image: lolyu.png]
I like the way you think! is there someway to increase the player limit to
over 34 to like 50 just for spectator
On Tue, Sep 8, 2009 at 9:55 AM, tgnwells tgnwe...@gmail.com wrote:
Seems like a childish and unprofessional thing to do. So it was probably
a TF2 dev, yeah.
On 9/8/2009 3:30 AM,
We are complaining about VALVe and the crappy weapons they made for
themselves while saying that its unfair that they have an advantage over us
normal people even though valve can do whatever they want as well... THEY
MADE THE GAME Even if 100 people have valve weapons sooo
Mnkras
On Tue,
lol that would be retarded almost as retarded as giving out halos and valve
weapons
idk what i was saying earlier :)
Mnkras
On Tue, Sep 8, 2009 at 8:11 PM, AzuiSleet azuisl...@gmail.com wrote:
You're all forgetting the easy solution, unlock the items interface and let
anyone make items.
well first of all most people dont like to wait 20 seconds to respawn...
On Sun, Sep 13, 2009 at 2:40 PM, Mike O'Laughlen molaugh...@gmail.comwrote:
Why is it that my Valve map quick list always directs me to idle servers
and
32-player/fast-respawn drivel? Sadly, even the traditional server
as GeekLord said variations make most things enjoyable for more people like
lets say you think jarate takes to long to recharge you can change that in 1
cvar and that can improve gameplay then theres stuff like the equipment
manager where you can wear any hat its purely cosmetic but its still fun
if your server is on the same network as you it should be fine but if your
not on the same network (not sitting next to the server) you have to have
the public ip, not private
Mnkras
On Mon, Sep 14, 2009 at 4:04 PM, Sami Hiltunen sami.hiltu...@spp.fi wrote:
Hello!
I'm trying to set up my
sv_lan 1 makes it so its lan only and if your going to do lan only you dont
even need +ip
On Mon, Sep 14, 2009 at 4:16 PM, Alex adib...@internode.on.net wrote:
Hey,
From what I can see, it should be +ip and you need sv_lan 1 in server.cfg
These should fix it.
Regards,
Alex
uh ohh
if you break Sourcemod again im goin to kill someone
On Tue, Sep 15, 2009 at 6:17 PM, Saul Rennison saul.renni...@gmail.comwrote:
YIPPEE
Thanks,
- Saul.
On 15 Sep 2009, at 23:13, Jason Ruymen jas...@valvesoftware.com wrote:
A required update for TF 2 is on the way. It
exactly if you are a spectator or havent chosen a team you cant get items
anymore
On Tue, Sep 15, 2009 at 7:19 PM, Brent Veal naslund.fan...@gmail.comwrote:
It probably means that if you're sitting in spec or at the player selection
screen, the game will recognize you as idle
On Tue, Sep 15,
thanks for the fixs!
On Tue, Sep 15, 2009 at 8:57 PM, Jason Ruymen jas...@valvesoftware.comwrote:
A new required update for Team Fortress 2 is now available. This is a tiny
update that fixes a few problems from today's previous update. The specific
changes include:
- Fixed missing health
you could also try leaseweb
http://www.leaseweb.com/en/colocation
they have great service
On Sun, Sep 20, 2009 at 11:22 AM, turb0z tur...@undergamer.com wrote:
Depends on the case form factor. If you have a rack case you should be
able
to find a host to take your hardware, just be ready to
i guess but they are highly customizable and the service isnt bad at all
On Sun, Sep 20, 2009 at 11:48 AM, Rens Ariens r...@serververhuur.comwrote:
Leaseweb is known for their prices, not for their support.
Michael Krasnow schreef:
you could also try leaseweb
http://www.leaseweb.com
when you start the server does it add the master servers?
On Mon, Sep 21, 2009 at 11:41 PM, Kyle Sanderson kyle.l...@gmail.comwrote:
Sorry! Counter-Strike: Source, it's a ZombieMod server.
If anyone wants the IP I'll give it to you off list.
Kyle.
On Mon, Sep 21, 2009 at 8:35 PM, Tony
sweet!
On Wed, Sep 23, 2009 at 5:59 PM, Dayle Flowers
da...@tripwireinteractive.com wrote:
We are offering all KF Players and Server Admins the chance to join an Open
Beta Program for future changes to the game.
The first features to be tested include a new map white-listing system that
what were the changes?
On Mon, Sep 28, 2009 at 8:19 PM, Shawn Zipay z...@csnation.net wrote:
Dayle doesn't play by anybody's rules but his own. ;)
Shawn P. Zipay
Community Manager
MyInternetServices -- http://www.myinternetservices.com
CS-Nation -- http://www.csnation.net
Total Gaming
iv seen this on a tf2 server on several maps 5 times after some players
joined
on different maps
On Tue, Oct 6, 2009 at 8:24 PM, Brent Veal naslund.fan...@gmail.com wrote:
You need to have at least sourcemod 1.2.4 snapshot 2790 installed or else
msleepers stats plugin will crash the server
its a orangebox/source exploit happens on vanilla
On Tue, Oct 6, 2009 at 9:04 PM, Ook ooksser...@zootal.com wrote:
Suckage. No better. I disabled all of my plugins. Still crashes. Not a
plugin problem. Time to do a fresh install and see what happens...
- Original Message -
From: Ook
its not just L4D it does it in tf2 also,
it happens after a few people join it happened on several maps and they were
abrupt terminations so no log file :(
if searching around to see how its done so far nothing though
Mike
On Wed, Oct 7, 2009 at 1:13 PM, Ronny Schedel i...@ronny-schedel.de
this cant be good
On Wed, Oct 14, 2009 at 1:03 PM, Shawn Somers shawn.som...@gmail.comwrote:
Jason Ruymen wrote:
A required update for Team Fortress 2 is on the way. It should be live
in about 30 minutes.
Jason
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lol exactly break sm_cvar atleast! -VALvE
On Wed, Oct 14, 2009 at 1:58 PM, Saul Rennison saul.renni...@gmail.comwrote:
They tested it with SourceMod and realised it still worked. Oops. Time to
break it :D
Thanks,
- Saul.
2009/10/14 Saint K. sai...@specialattack.net
Lunch break!
your not removing the halloween event?
On Mon, Nov 2, 2009 at 8:22 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
I'm confused... does steam now work with Linux?
On Mon, Nov 2, 2009 at 7:09 PM, Jason Ruymen jas...@valvesoftware.com
wrote:
A required update for Team Fortress 2 is
a map? Whats stopping anyone from keeping a
copy.
A Valve employee already posted on the forums that they're extending it
to
the 9th.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Michael
Krasnow
if you want to see all the games you can install using the tool use
HldsUpdateTool.exe -command update -game test
pause
in a .bat file it lists all the games and names it supports and look
l4d_full is one of them! Yay!
On Wed, Nov 11, 2009 at 3:35 PM, Matthew Gottlieb
im with what kyle said its usually after alt+tabbing
On Sun, Nov 15, 2009 at 10:35 AM, Mike O'Laughlen molaugh...@gmail.comwrote:
Yes this is a known issue. After playing CP_Glacier clients need to
restart
the game to fix the pyro's sprites.
On Sun, Nov 15, 2009 at 4:14 AM, Tony Paloma
wait, so this means anyone can go on a server and download a server.cfg?
time to bury my rcon in a crap load of exec files lol
On Sun, Nov 29, 2009 at 7:49 AM, Saul Rennison saul.renni...@gmail.comwrote:
Awesome. It's not really a server plugin though is it? I'll try this
when I get home...
Good idea i think thats a bit easier :)
On Sun, Nov 29, 2009 at 11:13 AM, w4rezz w4r...@gmail.com wrote:
Or you can remove rcon_password from server.cfg and use it as a server
startup parameter +rcon_password blabla
2009/11/29 Michael Krasnow mnk...@mnkras.com:
wait, so this means anyone
i believe there is a plugin that shutsdown the server when there are 0
people on the server for an amount of time you specify,
you just need to have an auto restarter
On Fri, Dec 4, 2009 at 1:42 PM, Ook ooksser...@zootal.com wrote:
So to continue this topic - what can I do, other then restart
if you look at that guy's profile
http://steamcommunity.com/id/Summary/
http://steamcommunity.com/id/Summary/half of it is glitched up you see
that a lot with hacking communities
On Tue, Dec 8, 2009 at 7:39 PM, Don Williams d...@precdata.com wrote:
And apparently this guy says it's a
not true in l4d2 tho, it detects both your public and private ip which i
suspect they will expand to the other engines
On Thu, Dec 10, 2009 at 8:21 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
You need to use no IP line or your internal IP.
On Thu, Dec 10, 2009 at 2:20 PM, Jerod
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