Re: [hlds] Achievement Farmer Honeypot

2009-02-25 Thread Michael Krasnow
wow this is so retarded fake clients help servers that have a few people and make it look like there is more there is nothing wrong with this, its a mod On Wed, Feb 25, 2009 at 6:17 PM, msleeper mslee...@cyberwurx.com wrote: I wait for people to earn achievements before having them banned,

Re: [hlds] Achievement Farmer Honeypot

2009-02-25 Thread Michael Krasnow
Im in favor!!! On Wed, Feb 25, 2009 at 6:16 PM, Alec Sanger eclyp...@hotmail.com wrote: really, guys, why are we still discussing this. it's clear that everyone disagrees with sleeper. is your bitching and personal attacks going to make him take down the server? is he hurting anyone but

Re: [hlds] L4D Exploit/Grief Command

2009-04-27 Thread Michael Krasnow
can you email it to me? i wanna stick it in a plugin ib ma server so it bans on use On Mon, Apr 27, 2009 at 4:33 PM, msleeper mslee...@cyberwurx.com wrote: Oops that should be #hlserveradmins. On Mon, 2009-04-27 at 16:29 -0400, msleeper wrote: Just want to make everyone aware of a

Re: [hlds] Recent cheaters

2009-05-06 Thread Michael Krasnow
no VLC is -.- and yes it is common on all source games especially CSS On Wed, May 6, 2009 at 6:25 AM, Ronny Schedel i...@ronny-schedel.de wrote: ffmpeg is your best friend. - Original Message - From: Tony Paloma drunkenf...@hotmail.com To: 'Half-Life dedicated Win32 server mailing

Re: [hlds] l4d deticated server bug fix HELP!!!

2009-05-13 Thread Michael Krasnow
Let me rephrase that... is there a plugin that after a certain amount of time that noone is on the server that it shuts down the server? On Tue, May 12, 2009 at 7:12 PM, admin ad...@firestormpcs.net wrote: can any one tell me how to get srcds sot restart if no one is on the server for a pirod

Re: [hlds] Killing Floor Win32 Dedicated Server files available

2009-05-14 Thread Michael Krasnow
its the same as the tf2 and CSS On Thu, May 14, 2009 at 7:37 AM, admin ad...@firestormpcs.net wrote: i cant get my update tool to install it can someone post (or attach) the contents of the .bat Teh_spartan ad...@firestormpcs.net On May 13, 2009, at 11:59 PM, Cc2iscooL wrote: Default

Re: [hlds] [DOD:S] Unpure warning by a single map?

2009-05-14 Thread Michael Krasnow
post the server.cfg please On Wed, May 13, 2009 at 9:09 PM, Hyphon hyp...@arcor.de wrote: Hi! Got a strange problem... We had this issue with dod_strand (custom map, 2 or 3 sources, we downloaded from), that clients get unpure message by downloading custom maps and standard maps... We

Re: [hlds] TF2 server crashes since Spy update

2009-05-22 Thread Michael Krasnow
we know look at the other email On Fri, May 22, 2009 at 3:08 PM, Chris | FatPipeServer.com ch...@fatpipeserver.com wrote: The TF2 crashing may be Beetlemod, he says he needs to upgrade to the newest version. Any admin commands crash the server, and running with a non-default beetlemod config

Re: [hlds] TF2 Update not installing properly client side

2009-05-22 Thread Michael Krasnow
verify local data On Fri, May 22, 2009 at 3:09 PM, Fabian Baur fwb...@googlemail.com wrote: I know this is the server list - but i was hoping for some help from you? :) I and as it seems others have a problem with the update as its not installing properly. I have dl the update now 7 times

Re: [hlds] New Weapon Drops

2009-05-22 Thread Michael Krasnow
i got the ambassador and dead ringer right as i logged in no kills nothing then i play for hours and nothing new On Fri, May 22, 2009 at 3:11 PM, HoundDawg houndd...@dawgpaw.com wrote: Yes, I have to agree with the rush. I hear plenty of comments on how disappointed that the actual

Re: [hlds] TF2 Update not installing properly client side

2009-05-22 Thread Michael Krasnow
then just delete local content and re download On Fri, May 22, 2009 at 3:25 PM, Fabian Baur fwb...@googlemail.com wrote: 2009/5/22 Michael Krasnow mnk...@gmail.com verify local data Thanks - but this i have already done 7 time by now as i stated in my mail, thanks anyway

Re: [hlds] TF2 Update not installing properly client side

2009-05-22 Thread Michael Krasnow
lol try repairing steam sometimes that works On Fri, May 22, 2009 at 5:08 PM, Fabian Baur fwb...@googlemail.com wrote: 2009/5/22 Michael Krasnow mnk...@gmail.com then just delete local content and re download Just done that - deleted all Tf2 gcf files and re-downloaded them. Now its

Re: [hlds] Team Fortress 2 Update Coming

2009-05-22 Thread Michael Krasnow
Great On 5/22/09, Don Williams d...@precdata.com wrote: Of course you do this when I'm about to go out come on ;-) Sent from my iPhone On May 22, 2009, at 8:13 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is on the way. Should be live in about

Re: [hlds] Team Fortress 2 Update Available

2009-05-22 Thread Michael Krasnow
yay! time to wait another couple hours while everyone updates! On Fri, May 22, 2009 at 9:51 PM, Dog gecla...@gmail.com wrote: Thanks Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Team Fortress 2 Update Available

2009-05-22 Thread Michael Krasnow
no im not On Fri, May 22, 2009 at 9:52 PM, Timothy Sadleir tsadl...@gmail.com wrote: Woah, I'm getting this error on my server now! http://img42.imageshack.us/img42/7268/83511649.jpg Anyone else?! On Fri, May 22, 2009 at 6:38 PM, Jason Ruymen jas...@valvesoftware.com wrote: The required

Re: [hlds] Team Fortress 2 Update Available

2009-05-22 Thread Michael Krasnow
yea currently bettles mod is broken and sourcemod must be updates to at least 1.2.1 On Fri, May 22, 2009 at 9:56 PM, Timothy Sadleir tsadl...@gmail.com wrote: Wait, i think that may have been BeetlesMod On Fri, May 22, 2009 at 6:52 PM, Timothy Sadleir tsadl...@gmail.com wrote: Woah, I'm

Re: [hlds] dDos attacs

2009-05-27 Thread Michael Krasnow
he isnt the list admin hes just... forgetful. and he was going to say ISP (verizon) On Wed, May 27, 2009 at 2:31 AM, Mike Stiehm mikesti...@gmail.com wrote: Why are you guys picking on the main ADMIN (He must be the list admin right?) (Pet peve when people use names like ADMIN Valve

Re: [hlds] [TF2] Client Map Downloads sometime search for just .bsp

2009-05-28 Thread Michael Krasnow
you need apache directory listing on On Thu, May 28, 2009 at 11:30 AM, Shane Arnold clontar...@iinet.net.auwrote: Sorry, didn't spot the different IP addresses (skim read for the win). You're absolutely right :) ___ Shane Arnold

Re: [hlds] Player Menu + other questions.

2009-06-04 Thread Michael Krasnow
well for to see other plugins use: meta list and sm plugins list there you go On Wed, Jun 3, 2009 at 10:01 PM, Ashvin Dookun ashvin_doo...@hotmail.comwrote: Oops wrong section sorry. -- From: Ashvin Dookun ashvin_doo...@hotmail.com Sent:

Re: [hlds] Server crashes and mdmp files

2009-06-04 Thread Michael Krasnow
i have the same problem it crashes but to users it just says changing level (TF2) i think it may be SM related i suggest updating to the latest version On Thu, Jun 4, 2009 at 6:05 PM, Ook ooksser...@zootal.com wrote: No, my bad - this is an OP4 server. I run just one map 24/7, but allow users

Re: [hlds] Server crashes and mdmp files

2009-06-05 Thread Michael Krasnow
(if the crash is sourcemod related) otherwise the files are only useful to valve. If you have a specific, replicatable problem then you can send the steps to create the problem, and the mdmp file to valve and they will be able to investigate it. On Fri, Jun 5, 2009 at 8:29 AM, Michael Krasnow mnk

Re: [hlds] Server crashes and mdmp files

2009-06-05 Thread Michael Krasnow
. For want of a horse, the messenger was lost. For want of a messenger, the message was not delivered. For want of an undelivered message the war was lost. Michael Krasnow wrote: so tell me what email should we send 100's of files to... On Fri, Jun 5, 2009 at 1:26 AM, Arg! chillic

Re: [hlds] post list

2009-06-05 Thread Michael Krasnow
ok... lets just stop replying to this post On Fri, Jun 5, 2009 at 1:47 PM, matan nov tanktun...@gmail.com wrote: DARWIN CAUSED THE HOLOCAUST On Fri, Jun 5, 2009 at 7:39 PM, Mike Zimmermann rem...@remmiz.com wrote: WTF does religion have to do with anything? -Mike On Fri, Jun

Re: [hlds] Hello,friend,

2009-06-06 Thread Michael Krasnow
No way!!! On 6/6/09, Yatin Vadhia ya...@yatin.co.uk wrote: We will try our best to make you satisfied Oh really? Will Rogers http://www.brainyquote.com/quotes/authors/w/will_rogers.html - I never expected to see the day when girls would get sunburned in the places they now do. 2009/6/6

Re: [hlds] post list

2009-06-06 Thread Michael Krasnow
I like that reason I think this should go on failblog.org On 6/6/09, Philip Bembridge philipbembri...@gmail.com wrote: bash.org: *#4753* http://bash.org/?4753(15483) xterm The problem with America is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't

Re: [hlds] HLstatsX

2009-06-06 Thread Michael Krasnow
Eh hlstats still can be extremely slow during peak hours On 6/6/09, Clyde cide thedrunkenbraw...@gmail.com wrote: My GSP is Top Notch, I actualy get Hlstats Premium Comped.One of the many reasons I continue to stay w/ them. On Fri, Jun 5, 2009 at 2:56 AM, Matthew Gottlieb

Re: [hlds] post list

2009-06-06 Thread Michael Krasnow
with these people, I wish I had a car just so that I could share my vulgarity with the rest of the world, at 80km/h. On Sat, Jun 6, 2009 at 8:56 PM, Michael Krasnow mnk...@gmail.com wrote: I like that reason I think this should go on failblog.org On 6/6/09, Philip Bembridge philipbembri...@gmail.com

Re: [hlds] TF2 required update released

2009-06-08 Thread Michael Krasnow
ditto and i think this may be the notice of the update instead of the lack of notice On Mon, Jun 8, 2009 at 8:33 PM, turb0z tur...@undergamer.com wrote: I can confirm that I am also not getting any updated files for my servers. -Original Message- From:

Re: [hlds] TF2 required update released

2009-06-08 Thread Michael Krasnow
that was quick ha probabbly on their test servers they found something major that makes it crash On Mon, Jun 8, 2009 at 8:35 PM, Anthal ant...@couchathletics.com wrote: Looks like they may have rolled back the version change on the master servers, as my servers stopped crying about needing to

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Michael Krasnow
well on crits servers soldiers could 1 hit kill anyone i guess they wanted to make it 2 hit kill to make it less cheap On Tue, Jun 9, 2009 at 3:33 PM, Flubber flub...@gmail.com wrote: Got the same complain, but couldn't verify myself. The soldier has been so nerfed since the beginning of TF2,

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Michael Krasnow
yea with a pyros flamethrower you can even flame around corners because it spreads so much we need a... *ENGIE UPDATE!* * * *now with rockets that follow targets!!* On Tue, Jun 9, 2009 at 4:44 PM, Flubber flub...@gmail.com wrote: Pyro are the shame of tf2, since they can in close range take a

Re: [hlds] TF2 required update released

2009-06-11 Thread Michael Krasnow
yea i notice it to On Thu, Jun 11, 2009 at 1:36 PM, David J. Ulbrich david_ulbr...@hotmail.com wrote: We have had a lot of people complaining that it is a lot more laggy since the last update. -- From: k e mfnt...@gmail.com Sent: Wednesday,

Re: [hlds] How to enable player name display - OP4

2009-06-14 Thread Michael Krasnow
um did you look through the wiki? On Sun, Jun 14, 2009 at 1:19 PM, Ook ooksser...@zootal.com wrote: I have had several people request that I enable the display of player names when you look/point weapon at them. Does anyone know how this can be done in OP4?

Re: [hlds] How to enable player name display - OP4

2009-06-14 Thread Michael Krasnow
hmmm you probabbly need a plugin of some kind On Sun, Jun 14, 2009 at 3:32 PM, Ook ooksser...@zootal.com wrote: um yeah didn't see anything - Original Message - From: Michael Krasnow mnk...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com

Re: [hlds] How to enable player name display - OP4

2009-06-14 Thread Michael Krasnow
actually i take back what i said i waould contact tripwire to see if there is an builtin way to change that On Sun, Jun 14, 2009 at 5:27 PM, Ook ooksser...@zootal.com wrote: H could be. Any recommendations? - Original Message - From: Michael Krasnow mnk...@gmail.com To: Half

Re: [hlds] [TF2] - Map Change not executing server.cfg

2009-06-14 Thread Michael Krasnow
if the hostname was changed then it should revert back if not try putting it also in the autoexec.cfg On Sun, Jun 14, 2009 at 11:50 PM, turb0z tur...@undergamer.com wrote: I've noticed since the last update that when performing a map change after executing a league config (CEVO, TWL, etc) the

Re: [hlds] [TF2] - Map Change not executing server.cfg

2009-06-15 Thread Michael Krasnow
Well what you can also do is for each map is make a .cfg with a different hostname that is fool proof it just sucks if you have many maps On 6/15/09, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: Autoexec is only ran when the server is launched though, right? On Sun, Jun 14, 2009 at

Re: [hlds] [TF2] - Map Change not executing server.cfg

2009-06-15 Thread Michael Krasnow
Once again just do the map cfg like ctf_2fort.cfg and but in the host name that you want it to have along with other map specific settings On 6/15/09, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: exec server.cfg in the start up line might take care of it too... On Mon, Jun 15, 2009 at

Re: [hlds] [TF2] - Map Change not executing server.cfg

2009-06-15 Thread Michael Krasnow
it. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Michael Krasnow Sent: 15 June 2009 18:42 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [TF2] - Map Change not executing server.cfg Once again

Re: [hlds] Wallhack or legitimate glitch?

2009-06-18 Thread Michael Krasnow
or a glitch on his... what map was this on and what game On Thu, Jun 18, 2009 at 7:06 PM, Ook ooksser...@zootal.com wrote: I watched a player shoot people through a non-see through wall today. When questioned, he said: i can see through evry thing from here, evry thing thats camuflaged... i

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread Michael Krasnow
As they said it happens its like alt+tab in source games that makes reflective textures seem to have no texture (purple and black) On Fri, Jun 19, 2009 at 4:56 AM, AnAkIn . anakin...@gmail.com wrote: This is possible in D3D. With some drivers, but there is also a HL1 engine exploit to be able

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread Michael Krasnow
yea plus hex edditing does not change the CRC i believe which is what VAC checks On Fri, Jun 19, 2009 at 2:37 PM, AnAkIn . anakin...@gmail.com wrote: No, it's not. VAC never checks for textures/models/sounds modifications. 2009/6/19 Ook ooksser...@zootal.com That sounds too easy. I'm

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread Michael Krasnow
umm yea... if you check when starting up lets say a tf2 server it caches the crcs of the server files against the crcs of the client files On Fri, Jun 19, 2009 at 3:14 PM, k...@kear.net wrote: Hex editing CAN change the CRC, but with a weak error-detection system like CRC it's not hard to

Re: [hlds] Wallhack or legitimate glitch?

2009-06-19 Thread Michael Krasnow
lol i used it as an example because tf2 visually in console says caching crcs On Fri, Jun 19, 2009 at 3:36 PM, AnAkIn . anakin...@gmail.com wrote: But we're not talking about TF2 here...:/ 2009/6/19 Michael Krasnow mnk...@gmail.com umm yea... if you check when starting up lets say a tf2

Re: [hlds] server crashing in the last week or so

2009-06-20 Thread Michael Krasnow
in many of the 1.3 and some of the 1.2.1 snapshots there was a bug where sometimes if you changed maps it would crash the server with the latest update try the latest stable which is 1.2.1 On Sat, Jun 20, 2009 at 3:42 PM, [??R] The-/iller kil...@righttorule.com wrote: We had some issues with

Re: [hlds] server crashing in the last week or so

2009-06-21 Thread Michael Krasnow
there *was* a problem but it was fixed so aslong as you have the latest stable you should be fine (1.2.1) On Sun, Jun 21, 2009 at 2:29 AM, Fyren fyren...@gmail.com wrote: On Sat, Jun 20, 2009 at 20:59, Michael Krasnowmnk...@gmail.com wrote: in many of the 1.3 and some of the 1.2.1 snapshots

Re: [hlds] Wallhack or legitimate glitch?

2009-06-22 Thread Michael Krasnow
Seriously how many times do i have to say i used tf2 as an EXAMPLE we are talking about GOLDSOURCE not normal source On Mon, Jun 22, 2009 at 5:48 AM, AnAkIn . anakin...@gmail.com wrote: :/ We are talking about Goldsource here, not Source. 2009/6/22 Eirik Nilssen eirik_nils...@hotmail.com

Re: [hlds] sudden death mod

2009-06-22 Thread Michael Krasnow
in console to get the cvar list for your server you can put in cvar_list i think it was or cvarlist or cvar list On Mon, Jun 22, 2009 at 8:07 PM, Yaakov Smith m4ngr...@gmail.com wrote: why the radom caps? On Tue, Jun 23, 2009 at 8:45 AM, Shane Arnold clontar...@iinet.net.au wrote:

Re: [hlds] sudden death mod

2009-06-23 Thread Michael Krasnow
: cvarlist. And if you're talking TF2, sudden death is not a mod. it happens by default on maps where teams are tied, such as no-one capping a stage on tc_hydro. On Tue, Jun 23, 2009 at 10:38 AM, Michael Krasnow mnk...@gmail.com wrote: in console to get the cvar list

Re: [hlds] Team Fortress 2 Update Released

2009-06-25 Thread Michael Krasnow
i think you should have left the speed reduction on the razorback so spys can catch snipers easier bunt nice with the FAN and airblast On Thu, Jun 25, 2009 at 5:08 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 is now available. Please use hldsupdatetool

Re: [hlds] Team Fortress 2 Update Released

2009-06-25 Thread Michael Krasnow
it should have a cooldown like Jarate and then it comes back On Thu, Jun 25, 2009 at 5:44 PM, Donnie Newlove donnie.newl...@gmail.comwrote: No, it was a good change. Razorback was very, and may still be slightly underpowered compared to both jarate and smg. Personally I think they should

Re: [hlds] Team Fortress 2 Update Released

2009-06-25 Thread Michael Krasnow
hmm that would be good On Thu, Jun 25, 2009 at 6:43 PM, Donnie Newlove donnie.newl...@gmail.comwrote: That would 1. look really awkward, what, is he going to pull out a new one out of his pocket and more importantly 2. it would suck bad for spies that are just about to attack when the thing

Re: [hlds] Counter-Strike 1.6 Beta

2009-07-02 Thread Michael Krasnow
when Valve feels like releasing it o.0 On Thu, Jul 2, 2009 at 1:39 PM, Sorin Stanescu sori...@gmx.net wrote: Question: when this beta version (the client) will be made final/public? Sorin -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:

Re: [hlds] TF 2 server scoring

2009-07-03 Thread Michael Krasnow
Yes the fake cients is server side and it does affect you servers score On 7/3/09, shorec...@comcast.net shorec...@comcast.net wrote: The fake clients plugin that was on the server a little over 2 months ago was server side, not client side. The plugin is available on the SourceMod site.

Re: [hlds] Current stable sourcemod?

2009-07-04 Thread Michael Krasnow
umm the stable one On Sat, Jul 4, 2009 at 9:46 PM, Karl Weckstrom k...@weckstrom.com wrote: What's the most current Stable version of Sourcemod in everyone's opinion? ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds] Issue with July 09 Killing Floor Update

2009-07-09 Thread Michael Krasnow
what has the world come to! (please beta test and what was the issue?) On Thu, Jul 9, 2009 at 6:56 PM, John Gibson j...@tripwireinteractive.comwrote: All, We have discovered an issue with the optional Killing Floor dedicated server update that was released a few minutes ago. Due to this we

Re: [hlds] Issue with July 09 Killing Floor Update

2009-07-10 Thread Michael Krasnow
yay (i hope) On Fri, Jul 10, 2009 at 4:07 PM, Dayle Flowers da...@tripwireinteractive.com wrote: Hey Guys, We have fixed up our update from yesterday and it is now available via the hldsupdatetool. Here is the original text from John's post yesterday, as it still applies: A non

Re: [hlds] Any way to disable the crash dialog in Win3k/8k ?

2009-07-12 Thread Michael Krasnow
it seems that there is a problem with the gamefiles i would try using the -verifyall parameter On Sun, Jul 12, 2009 at 4:30 PM, Saint K. sai...@specialattack.net wrote: Sorry, not sure. When you start the program the first time it asks you if it needs to disable all errors etc. You won't

Re: [hlds] Team Fortress 2 Update Coming

2009-07-14 Thread Michael Krasnow
maybe we can get an icon for when the huntsman kills a building *GASP* (seriously how can you make world kill someone o.0 (the skull thing is the representation of world) especially if the huntsman destroys it) On Tue, Jul 14, 2009 at 9:13 PM, Maximilian L. mail...@ml86.de wrote: Note: other

Re: [hlds] [hlds_announce] Team Fortress 2/Dedicated Server Update

2009-07-15 Thread Michael Krasnow
I just want to say HOLY CRAP! release 1 update not 10! oh and please change your clock 0.o seriously 07 On Wed, Jul 15, 2009 at 9:14 AM, CLAN RCR clan...@gmail.com wrote: Poor Jason, he was probably tired. -Matt On Wed, Jul 15, 2009 at 7:56 AM, Donnie Newlove donnie.newl...@gmail.com

Re: [hlds] Problems with the server lists?

2009-07-15 Thread Michael Krasnow
i believe so On Wed, Jul 15, 2009 at 4:08 PM, shorec...@comcast.net wrote: Just add a line to the server.cfg that says heartbeat? - Original Message - From: Olly oli...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Wednesday, July

Re: [hlds] Group Banning And You

2009-07-19 Thread Michael Krasnow
Drunken F00l made a plugin that stops ddos attacks http://sourceop.net/modules.php?name=Downloadsd_op=viewdownloadcid=9 it really works! On Sun, Jul 19, 2009 at 4:16 PM, shorec...@comcast.net wrote: Why does Valve allow these Steam groups to continue to exist?

Re: [hlds] Group Banning And You

2009-07-19 Thread Michael Krasnow
it helps tho atleast your server wont lagg plus it frotects against some console commands that when spammed can lagg and even crash the server On Sun, Jul 19, 2009 at 5:12 PM, DontWannaName! ad...@topnotchclan.comwrote: Dunken Fools DDOS program cant protect against all DDOS attacks. On Sun,

Re: [hlds] ClipRayToVPhysics crash and other related crash

2009-07-20 Thread Michael Krasnow
give us all your server info like specs of the server wat version of tf etc all i can tell is that it you are on linux oh do you have the times of when these errors occured and to check the log files On Sun, Jul 19, 2009 at 10:47 PM, Tony Paloma drunkenf...@hotmail.comwrote: And here's another

Re: [hlds] How to prevent brute attack on server

2009-07-26 Thread Michael Krasnow
its probably a ddos attack google it and search on alliedmods.net On Sun, Jul 26, 2009 at 3:09 PM, Saul Rennison saul.renni...@gmail.comwrote: Is he flooding timeleft or nextmap? Thanks, - Saul. 2009/7/26 Shane Arnold clontar...@iinet.net.au Do bad things to his pet dog.

Re: [hlds] Group Banning And You

2009-07-26 Thread Michael Krasnow
same here on the normal optimum home plan i get 1.5 down also but it if i am downloading multiple games it shares the 1.5 over all the games. On Sun, Jul 26, 2009 at 4:35 PM, Karl Weckstrom k...@weckstrom.com wrote: I've seen Steam download at 10MB/sec with optonline (though thats via the

Re: [hlds] How to prevent brute attack on server

2009-07-27 Thread Michael Krasnow
it is NOT a meta mod or sourcemod plugin install it like you install meta mod it is stand alone On Mon, Jul 27, 2009 at 2:05 AM, Flubber flub...@gmail.com wrote: Linux 2009/7/27 Violent Crimes violentcri...@convictgaming.com Linux or Windows? Flubber wrote: I tried this one

Re: [hlds] Game? Valvetestapp490

2009-07-28 Thread Michael Krasnow
i had it but it is now gone On Mon, Jul 27, 2009 at 2:01 PM, AndyTheGeeky alex...@gmail.com wrote: I just tried to run it - despite it being the Steam UI - and it gave me a message saying This game is no longer available for free. and tried to send me to the store page. On Mon, Jul 27,

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

2009-08-15 Thread Michael Krasnow
the latest 2.2 snapshot works fine On Sat, Aug 15, 2009 at 7:00 PM, CLAN RCR clan...@gmail.com wrote: ...FFF thx for the info. -Matt On Sat, Aug 15, 2009 at 5:22 PM, ServerAlex servera...@gmail.com wrote: doesnt fix it for me. but crashes without any sourcemod

Re: [hlds] Weird Particle Errors Since Last Update? [TF2]

2009-08-24 Thread Michael Krasnow
are you sure its not your client? did you go on another server and look? if so its your client files On Mon, Aug 24, 2009 at 5:10 AM, Jeff Sugar jeffsu...@gmail.com wrote: Anyone else having weird issues time to time with particle effects since the last update ? It seems like on mapchange,

Re: [hlds] TF2 - Removing Halos

2009-09-08 Thread Michael Krasnow
wait a sec Drunken F00ls server was not secured so therefore you could theoretically make a non vac secure server and hack a way to get weapons/hats On Tue, Sep 8, 2009 at 7:02 AM, Philip Bembridge philipbembri...@gmail.comwrote: Hahah thanks voogru, this had me in stiches: [image: lolyu.png]

Re: [hlds] [TF2] Valve using their special weapons

2009-09-08 Thread Michael Krasnow
I like the way you think! is there someway to increase the player limit to over 34 to like 50 just for spectator On Tue, Sep 8, 2009 at 9:55 AM, tgnwells tgnwe...@gmail.com wrote: Seems like a childish and unprofessional thing to do. So it was probably a TF2 dev, yeah. On 9/8/2009 3:30 AM,

Re: [hlds] [TF2] Valve using their special weapons

2009-09-08 Thread Michael Krasnow
We are complaining about VALVe and the crappy weapons they made for themselves while saying that its unfair that they have an advantage over us normal people even though valve can do whatever they want as well... THEY MADE THE GAME Even if 100 people have valve weapons sooo Mnkras On Tue,

Re: [hlds] [TF2] Valve using their special weapons

2009-09-08 Thread Michael Krasnow
lol that would be retarded almost as retarded as giving out halos and valve weapons idk what i was saying earlier :) Mnkras On Tue, Sep 8, 2009 at 8:11 PM, AzuiSleet azuisl...@gmail.com wrote: You're all forgetting the easy solution, unlock the items interface and let anyone make items.

Re: [hlds] Make the Map Quick List 100% Vanilla

2009-09-13 Thread Michael Krasnow
well first of all most people dont like to wait 20 seconds to respawn... On Sun, Sep 13, 2009 at 2:40 PM, Mike O'Laughlen molaugh...@gmail.comwrote: Why is it that my Valve map quick list always directs me to idle servers and 32-player/fast-respawn drivel? Sadly, even the traditional server

Re: [hlds] Make the Map Quick List 100% Vanilla

2009-09-13 Thread Michael Krasnow
as GeekLord said variations make most things enjoyable for more people like lets say you think jarate takes to long to recharge you can change that in 1 cvar and that can improve gameplay then theres stuff like the equipment manager where you can wear any hat its purely cosmetic but its still fun

Re: [hlds] Can't connect to my L4D server

2009-09-14 Thread Michael Krasnow
if your server is on the same network as you it should be fine but if your not on the same network (not sitting next to the server) you have to have the public ip, not private Mnkras On Mon, Sep 14, 2009 at 4:04 PM, Sami Hiltunen sami.hiltu...@spp.fi wrote: Hello! I'm trying to set up my

Re: [hlds] Can't connect to my L4D server

2009-09-14 Thread Michael Krasnow
sv_lan 1 makes it so its lan only and if your going to do lan only you dont even need +ip On Mon, Sep 14, 2009 at 4:16 PM, Alex adib...@internode.on.net wrote: Hey, From what I can see, it should be +ip and you need sv_lan 1 in server.cfg These should fix it. Regards, Alex

Re: [hlds] Team Fortress 2 Update Coming

2009-09-15 Thread Michael Krasnow
uh ohh if you break Sourcemod again im goin to kill someone On Tue, Sep 15, 2009 at 6:17 PM, Saul Rennison saul.renni...@gmail.comwrote: YIPPEE Thanks, - Saul. On 15 Sep 2009, at 23:13, Jason Ruymen jas...@valvesoftware.com wrote: A required update for TF 2 is on the way. It

Re: [hlds] Team Fortress 2 Update Released

2009-09-15 Thread Michael Krasnow
exactly if you are a spectator or havent chosen a team you cant get items anymore On Tue, Sep 15, 2009 at 7:19 PM, Brent Veal naslund.fan...@gmail.comwrote: It probably means that if you're sitting in spec or at the player selection screen, the game will recognize you as idle On Tue, Sep 15,

Re: [hlds] Team Fortress 2 Update Available

2009-09-15 Thread Michael Krasnow
thanks for the fixs! On Tue, Sep 15, 2009 at 8:57 PM, Jason Ruymen jas...@valvesoftware.comwrote: A new required update for Team Fortress 2 is now available. This is a tiny update that fixes a few problems from today's previous update. The specific changes include: - Fixed missing health

Re: [hlds] Win2k versus 2003 versus 2008 on older hardware

2009-09-20 Thread Michael Krasnow
you could also try leaseweb http://www.leaseweb.com/en/colocation they have great service On Sun, Sep 20, 2009 at 11:22 AM, turb0z tur...@undergamer.com wrote: Depends on the case form factor. If you have a rack case you should be able to find a host to take your hardware, just be ready to

Re: [hlds] Win2k versus 2003 versus 2008 on older hardware

2009-09-20 Thread Michael Krasnow
i guess but they are highly customizable and the service isnt bad at all On Sun, Sep 20, 2009 at 11:48 AM, Rens Ariens r...@serververhuur.comwrote: Leaseweb is known for their prices, not for their support. Michael Krasnow schreef: you could also try leaseweb http://www.leaseweb.com

Re: [hlds] Server not being listed in the master server browser

2009-09-22 Thread Michael Krasnow
when you start the server does it add the master servers? On Mon, Sep 21, 2009 at 11:41 PM, Kyle Sanderson kyle.l...@gmail.comwrote: Sorry! Counter-Strike: Source, it's a ZombieMod server. If anyone wants the IP I'll give it to you off list. Kyle. On Mon, Sep 21, 2009 at 8:35 PM, Tony

Re: [hlds] Open Beta Program for Killing Floor

2009-09-23 Thread Michael Krasnow
sweet! On Wed, Sep 23, 2009 at 5:59 PM, Dayle Flowers da...@tripwireinteractive.com wrote: We are offering all KF Players and Server Admins the chance to join an Open Beta Program for future changes to the game. The first features to be tested include a new map white-listing system that

Re: [hlds] Killing Floor Open Beta Update

2009-09-28 Thread Michael Krasnow
what were the changes? On Mon, Sep 28, 2009 at 8:19 PM, Shawn Zipay z...@csnation.net wrote: Dayle doesn't play by anybody's rules but his own. ;) Shawn P. Zipay Community Manager MyInternetServices -- http://www.myinternetservices.com CS-Nation -- http://www.csnation.net Total Gaming

Re: [hlds] L4D Crash exploit?

2009-10-06 Thread Michael Krasnow
iv seen this on a tf2 server on several maps 5 times after some players joined on different maps On Tue, Oct 6, 2009 at 8:24 PM, Brent Veal naslund.fan...@gmail.com wrote: You need to have at least sourcemod 1.2.4 snapshot 2790 installed or else msleepers stats plugin will crash the server

Re: [hlds] L4D Crash exploit?

2009-10-06 Thread Michael Krasnow
its a orangebox/source exploit happens on vanilla On Tue, Oct 6, 2009 at 9:04 PM, Ook ooksser...@zootal.com wrote: Suckage. No better. I disabled all of my plugins. Still crashes. Not a plugin problem. Time to do a fresh install and see what happens... - Original Message - From: Ook

Re: [hlds] L4D Crash exploit?

2009-10-07 Thread Michael Krasnow
its not just L4D it does it in tf2 also, it happens after a few people join it happened on several maps and they were abrupt terminations so no log file :( if searching around to see how its done so far nothing though Mike On Wed, Oct 7, 2009 at 1:13 PM, Ronny Schedel i...@ronny-schedel.de

Re: [hlds] Team Fortress 2 Update Coming

2009-10-14 Thread Michael Krasnow
this cant be good On Wed, Oct 14, 2009 at 1:03 PM, Shawn Somers shawn.som...@gmail.comwrote: Jason Ruymen wrote: A required update for Team Fortress 2 is on the way. It should be live in about 30 minutes. Jason ___ To unsubscribe,

Re: [hlds] Team Fortress 2 Update Coming

2009-10-14 Thread Michael Krasnow
lol exactly break sm_cvar atleast! -VALvE On Wed, Oct 14, 2009 at 1:58 PM, Saul Rennison saul.renni...@gmail.comwrote: They tested it with SourceMod and realised it still worked. Oops. Time to break it :D Thanks, - Saul. 2009/10/14 Saint K. sai...@specialattack.net Lunch break!

Re: [hlds] Team Fortress 2 Update Available

2009-11-02 Thread Michael Krasnow
your not removing the halloween event? On Mon, Nov 2, 2009 at 8:22 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: I'm confused... does steam now work with Linux? On Mon, Nov 2, 2009 at 7:09 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is

Re: [hlds] Team Fortress 2 Update Available

2009-11-03 Thread Michael Krasnow
a map? Whats stopping anyone from keeping a copy. A Valve employee already posted on the forums that they're extending it to the 9th. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Michael Krasnow

Re: [hlds] Left 4 Dead Update Available

2009-11-11 Thread Michael Krasnow
if you want to see all the games you can install using the tool use HldsUpdateTool.exe -command update -game test pause in a .bat file it lists all the games and names it supports and look l4d_full is one of them! Yay! On Wed, Nov 11, 2009 at 3:35 PM, Matthew Gottlieb

Re: [hlds] Texture Issue / Question

2009-11-15 Thread Michael Krasnow
im with what kyle said its usually after alt+tabbing On Sun, Nov 15, 2009 at 10:35 AM, Mike O'Laughlen molaugh...@gmail.comwrote: Yes this is a known issue. After playing CP_Glacier clients need to restart the game to fix the pyro's sprites. On Sun, Nov 15, 2009 at 4:14 AM, Tony Paloma

Re: [hlds] Source Engine Upload/Download POC

2009-11-29 Thread Michael Krasnow
wait, so this means anyone can go on a server and download a server.cfg? time to bury my rcon in a crap load of exec files lol On Sun, Nov 29, 2009 at 7:49 AM, Saul Rennison saul.renni...@gmail.comwrote: Awesome. It's not really a server plugin though is it? I'll try this when I get home...

Re: [hlds] Source Engine Upload/Download POC

2009-11-29 Thread Michael Krasnow
Good idea i think thats a bit easier :) On Sun, Nov 29, 2009 at 11:13 AM, w4rezz w4r...@gmail.com wrote: Or you can remove rcon_password from server.cfg and use it as a server startup parameter +rcon_password blabla 2009/11/29 Michael Krasnow mnk...@mnkras.com: wait, so this means anyone

Re: [hlds] L4D - no traffic after a day or so of heavy usage.

2009-12-04 Thread Michael Krasnow
i believe there is a plugin that shutsdown the server when there are 0 people on the server for an amount of time you specify, you just need to have an auto restarter On Fri, Dec 4, 2009 at 1:42 PM, Ook ooksser...@zootal.com wrote: So to continue this topic - what can I do, other then restart

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

2009-12-08 Thread Michael Krasnow
if you look at that guy's profile http://steamcommunity.com/id/Summary/ http://steamcommunity.com/id/Summary/half of it is glitched up you see that a lot with hacking communities On Tue, Dec 8, 2009 at 7:39 PM, Don Williams d...@precdata.com wrote: And apparently this guy says it's a

Re: [hlds] Master Server List

2009-12-10 Thread Michael Krasnow
not true in l4d2 tho, it detects both your public and private ip which i suspect they will expand to the other engines On Thu, Dec 10, 2009 at 8:21 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: You need to use no IP line or your internal IP. On Thu, Dec 10, 2009 at 2:20 PM, Jerod

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