Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-16 Thread Karl Weckstrom
...@gmail.com] Sent: Sunday, March 15, 2009 4:00 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Server Scoring - an open letter to Valve :) I reiterate the assessment by Richard. Kudos for an articulate layout and for Valve at being proactive. Now the question is...to the person that kept

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-16 Thread Richard Eid
...@list.valvesoftware.com [ hlds-boun...@list.valvesoftware.com] On Behalf Of Major NuT [ mjr...@gmail.com] Sent: Sunday, March 15, 2009 4:00 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Server Scoring - an open letter to Valve :) I reiterate the assessment by Richard. Kudos

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-16 Thread Karl Weckstrom
] On Behalf Of Richard Eid [richard@gmail.com] Sent: Monday, March 16, 2009 2:11 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Server Scoring - an open letter to Valve :) Maybe you wanna go back and read past the first sentence. I said that it's not *always* going

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-16 Thread Nephyrin Zey
Nobody is arguing the merits of putting hard work into building a community. However, not everyone is going to dedicate a lot of time to it, or has the large friend network or knowhow to promote a new community. Does this mean that they dont 'deserve' to start one? It certainly doesn't justify

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-16 Thread Karl Weckstrom
-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] On Behalf Of Nephyrin Zey [nephy...@doublezen.net] Sent: Monday, March 16, 2009 2:59 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Server Scoring - an open letter to Valve :) I don't really disagree

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-16 Thread Karl Weckstrom
...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] On Behalf Of Jake E [jackac...@gmail.com] Sent: Monday, March 16, 2009 3:20 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Server Scoring - an open letter to Valve :) The Fun And Rewards Are the fun and hopefully clean

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-15 Thread Richard Eid
Who said that creating, building and eventually maintaining a community is supposed to be any fun. It is what you make of it, I suppose, but it's not always fun. If all the administration and management isn't your cup of tea, then you're in the wrong business. Attention to detail is a big part

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-15 Thread Patrick Shelley
bang on target richard. i think you summed up exactly what the actual problem is server admin's on their pedestal. On 15/03/2009, Richard Eid richard@gmail.com wrote: Who said that creating, building and eventually maintaining a community is supposed to be any fun. It is what you

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-15 Thread Major NuT
to answer, but I think it's more than fair since you initiated such a characterization. [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com Message: 7 Date: Sun, 15 Mar 2009 19:46:43 + From: Patrick Shelley sidest...@gmail.com Subject: Re: [hlds] Server Scoring

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-15 Thread Karl Weckstrom
that are incredibly jaded. -k -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Richard Eid Sent: Sunday, March 15, 2009 1:51 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Server Scoring - an open letter

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-14 Thread Bengt Rosenberger
So you are counting the fact that a pure/mixed custom map rotation will help to delist a server now as a good thing? And what exactly could a server modify and still stay vanilla? Admin plugins, oh great... A majority of the players will never see it. Mmmmkay In the long run, this will

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-14 Thread Karl Weckstrom
- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Richard Eid Sent: Saturday, March 14, 2009 8:27 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Server Scoring - an open letter to Valve :) But the problem here

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-14 Thread gameadmin
Subject: Re: [hlds] Server Scoring - an open letter to Valve :) So you are counting the fact that a pure/mixed custom map rotation will help to delist a server now as a good thing? And what exactly could a server modify and still stay vanilla? Admin plugins, oh great... A majority of the players

[hlds] Server Scoring - an open letter to Valve :)

2009-03-13 Thread Karl Weckstrom
I've been meaning to post about the whole subject of Server Scoring, but I wanted to read everything you guys posted, let it sink in and all that. I'm glad you've been putting some thought into this - but I hope you take a step back and look at the bigger picture. I hope you'll read this and

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-13 Thread Nephyrin Zey
I agree mostly, but fuck if wall of text didn't crit me for 10k damage. Just let me add: A while back i suggested a new server browser wherein users see where their friends play a lot, where groupmates play, etc, instead of just a wall of servers. This helps build communities and draw in players.

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-13 Thread steve grout
quote | But at the same time, I can see why others would do it. They are simply doing one thing - trying to attract players in this extremely difficult market. |/quote yes they are trying to attract people but in a dishonest and VERY lazy way.. it shoes that they are not prepared to put the

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-13 Thread msleeper
I agree with the both of you, and I really like the idea Neph. I think the server browser could use some fundamental changes like that. I'd rather see where my friends have played, or places similar to what I have been playing recently, than just a wall of crap. On Fri, 2009-03-13 at 19:17

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-13 Thread steve grout
um shoes = shows :) steve grout wrote: quote | But at the same time, I can see why others would do it. They are simply doing one thing - trying to attract players in this extremely difficult market. |/quote yes they are trying to attract people but in a dishonest and VERY lazy way.. it

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-13 Thread msleeper
Yeah, the best of us have all been there. 3v3 Dustbowl in a 32 man server for weeks. Eventually you find enough like-minded people and add enough people to your friends list and spam the hell out of the best feature that has ever been created, Invite To Game, that you hit a critical mass and can

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-13 Thread Jeff Sugar
I like this idea a lot -Atreus On Fri, Mar 13, 2009 at 7:17 PM, Nephyrin Zey nephy...@doublezen.netwrote: I agree mostly, but fuck if wall of text didn't crit me for 10k damage. Just let me add: A while back i suggested a new server browser wherein users see where their friends play a

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-13 Thread Kris Byer
I like that suggestion And they could also make the browser like the UT games did, click on a server and see a list of mods that the server is running. On Fri, Mar 13, 2009 at 8:17 PM, Nephyrin Zey nephy...@doublezen.netwrote: I agree mostly, but fuck if wall of text didn't crit me for 10k

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-13 Thread Karl Weckstrom
: [hlds] Server Scoring - an open letter to Valve :) Yeah, the best of us have all been there. 3v3 Dustbowl in a 32 man server for weeks. Eventually you find enough like-minded people and add enough people to your friends list and spam the hell out of the best feature that has ever been created, Invite

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-13 Thread Patrick Shelley
Subject: Re: [hlds] Server Scoring - an open letter to Valve :) Yeah, the best of us have all been there. 3v3 Dustbowl in a 32 man server for weeks. Eventually you find enough like-minded people and add enough people to your friends list and spam the hell out of the best feature that has ever

Re: [hlds] Server Scoring - an open letter to Valve :)

2009-03-13 Thread Karl Weckstrom
PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Server Scoring - an open letter to Valve :) The *paying* players are THE most important aspect of this. Im on both sides of the fence, but im with the players all the way on this. You only got to check the forums to see just