I could honestly care less how it's done, so the easiest method seems to
be the best. It really doesn't seem like it would be hard to implement,
but none of us can see the inner workings of how things are setup at
Valve. Either way, it would seem a worthwhile endeavor.
On 9/5/2013 6:32 AM,
BTW: DNS... Why fucking hell doesn't valve games support the SRV entry? A
little change for them and for communities a big deal. But why do I write
this? There were some other people who do this improvement suggestion
~2004...
I give a shit on banning hw ids. This will never work, because you can
-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Thursday, 5 September 2013, 7:23
Subject: Re: [hlds_linux] Add something to the game so that server ops can ban
HWID too.
Let's don't let this topic die.
2013/8/28 dan needa...@ntlworld.com
On 26/08/2013 04:07
, those servers
earned to be there.
From: martin v velt...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Thursday, 5 September 2013, 7:23
Subject: Re: [hlds_linux] Add something to the game so that server
@list.valvesoftware.com
Sent: Thursday, 5 September 2013, 7:23
Subject: Re: [hlds_linux] Add something to the game so that server ops
can ban HWID too.
Let's don't let this topic die.
2013/8/28 dan needa...@ntlworld.com
On 26/08/2013 04:07, Mart-Jan Reeuwijk wrote:
I do
earned to be there.
From: martin v velt...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Thursday, 5 September 2013, 7:23
Subject: Re: [hlds_linux] Add something to the game so
On 05/09/2013 14:14, Mart-Jan Reeuwijk wrote:
yeah, problem is, brick wall in front of that guy.
If I have a bunch of favorited servers, and a server drops off due a IP change,
that server wont see me back. For:
A: I'm not even aware the server is gone, unless its a special mod that I like.
B:
Let's don't let this topic die.
2013/8/28 dan needa...@ntlworld.com
On 26/08/2013 04:07, Mart-Jan Reeuwijk wrote:
I do not agree on your assumption.
Most players use their favorites, they have a bunch of them in there, for
various mods within the game.
Personally, I have like 80-100
On 26/08/2013 04:36, Robert Paulson wrote:
Sure a server will recover, but it will take as long as
half a year and sometimes won't even return to its original size.
Oh please. That's just utter nonsense.
If that were true no one could ever start a new server.
--
Dan
On 26/08/2013 04:07, Mart-Jan Reeuwijk wrote:
I do not agree on your assumption.
Most players use their favorites, they have a bunch of them in there, for
various mods within the game.
Personally, I have like 80-100 servers in there, I really wouldn't notice a
server dropping off cos they
It seems to me that the more logical thing to do would be to give servers a
permanent SteamID, and then give the client the ability to connect to a
SteamID (as well as directly to an IP, you want to still support offline
LANs), save the SteamID of a server in the favourites, etc. The client
could
This, or SRV support are both acceptable solutions. Then we can finally
drop our current host... as it stands now the IPs are worth more than
re-seeding all our servers when our provider goes down every other day.
100% support on this issue.
On 8/27/2013 9:52 AM, Andrew Simpson wrote:
It seems
When I last had to change server IPs I used this plugin on the old
server: https://forums.alliedmods.net/showthread.php?p=1440970
Left it running for about 2 weeks on the old server. We did lose a few
players but the vast majority migrated over, enough that the new server
continued to be full
I would love to see Valve finally step up after all these years and let you
assign an IP#/port directly to a domain and change it with it to carry over
upon a needed change.
I've had to do an IP# change about several months ago and the server was
widely popular, still is but people are still to
on.
From: ElitePowered . elitepowe...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Sunday, 25 August 2013, 1:01
Subject: Re: [hlds_linux] Add something to the game so that server ops can
ban HWID too.
You can just use subdomains.
On Sat
@list.valvesoftware.com
Sent: Sunday, 25 August 2013, 1:01
Subject: Re: [hlds_linux] Add something to the game so that server ops
can ban HWID too.
You can just use subdomains.
On Sat, Aug 24, 2013 at 6:53 PM, Nomaan Ahmad n0man@gmail.com
wrote:
I agree with the domain suggestion.
On 24 August
dedicated Linux server mailing list
Betreff: Re: [hlds_linux] Add something to the game so that server ops can
ban HWID too.
About finding servers easy, use sv_tags. You can search on tags, so in our
case they search for lz and find all our servers in the browsers easily.
Given, I've mentioned the whole
, 25. August 2013 11:34
An: Half-Life dedicated Linux server mailing list
Betreff: Re: [hlds_linux] Add something to the game so that server ops can
ban HWID too.
About finding servers easy, use sv_tags. You can search on tags, so in our
case they search for lz and find all our servers in the browsers
Gesendet: Sonntag, 25. August 2013 11:34
An: Half-Life dedicated Linux server mailing list
Betreff: Re: [hlds_linux] Add something to the game so that server ops can
ban HWID too.
About finding servers easy, use sv_tags. You can search on tags, so in our
case they search for lz and find all
On 25/08/2013 00:30, Robert Paulson wrote:
I would rather ask Valve do it the faster way since they have ignored this
request every year it comes up.
Because it's not a problem.
If I play on Fred's TF2 server regularly by connecting to it via the
browser,
Fred can do what he likes to his IP
Funny how this has went offtopic.
2013/8/25 dan needa...@ntlworld.com
On 25/08/2013 00:30, Robert Paulson wrote:
I would rather ask Valve do it the faster way since they have ignored this
request every year it comes up.
Because it's not a problem.
If I play on Fred's TF2 server
On 25/08/2013 14:31, AnAkIn wrote:
Funny how this has went offtopic.
Well, the topic's more or less answered
1. It seems unlikely hwid is any more permanent than any other
identifier you can currently ban by.
2. Either way, Valve have seen the feature request.
--
Dan
Any server owner who has experienced this can tell you that most players
never figure out an IP change every time even on the most popular servers
There are many logical explanations for this. Players might only go off
their histories list and do not understand the concept of an IP. Or they
might
On 25/08/2013 21:12, Robert Paulson wrote:
Any server owner who has experienced this can tell you that most players
never figure out an IP change every time even on the most popular servers
There are many logical explanations for this. Players might only go off
their histories list and do not
Are you just here to troll hlds?
You just showed you can't even read. The idea that someone only joins a
server from the favourites list?...How did they join the server to
add it to the favourites? Come back to the mailing list after you've
finished your reading lessons.
You can keep arguing
On 25/08/2013 21:50, Robert Paulson wrote:
You can keep arguing about how logical your thinking is but it doesn't
matter because it doesn't line up with reality. I've seen this problem
affect dozens of servers, even those that are totally off quickplay such as
Azelphur's Surf server.
Who
past time to take this off the mailing list, thanks in advance you two.
On Sun, Aug 25, 2013 at 5:18 PM, dan needa...@ntlworld.com wrote:
On 25/08/2013 21:50, Robert Paulson wrote:
You can keep arguing about how logical your thinking is but it doesn't
matter because it doesn't line up with
For those of you who don't pay attention to his posts for the past couple
of years, the line of thinking from dan needaxeo goes something like this:
Once I put up a plain server and no one joined it because everyone else
cheats and they couldn't possibly have a better server. So any improvements
0:38
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Add something to the game so that server ops can
ban HWID too.
For those of you who don't pay attention to his posts for the past couple
of years, the line of thinking from dan needaxeo goes something like this:
Once
-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Add something to the game so that server ops can
ban HWID too.
For those of you who don't pay attention to his posts for the past couple
of years, the line of thinking from dan needaxeo goes something like this:
Once I put up
] Add something to the game so that server ops can
ban HWID too.
For those of you who don't pay attention to his posts for the past couple
of years, the line of thinking from dan needaxeo goes something like this:
Once I put up a plain server and no one joined it because everyone else
cheats
)
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Robert
Paulson
Sent: maandag 26 augustus 2013 0:38
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Add something to the game so
] On Behalf Of Robert
Paulson
Sent: maandag 26 augustus 2013 0:38
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Add something to the game so that server ops
can
ban HWID too.
For those of you who don't pay attention to his posts for the past
couple
On 25/08/2013 23:37, Robert Paulson wrote:
I don't know how many times I have to repeat this but you can make all the
logical assumptions you want and assume that most players are smart and
aren't lazy (lol?).
I wouldn't go as far as saying they are smart.
I just think they are no more or less
dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Monday, 26 August 2013, 4:36
Subject: Re: [hlds_linux] Add something to the game so that server ops can ban
HWID too.
On 25/08/2013 23:37, Robert Paulson wrote:
I don't know how many times I have to repeat this but you can
For someone claiming to be so logical there is distinct lack of reasoning.
I think I played TF2 for at least 2000 hours, possibly 3000 before
quickplay appeared on servers that were nearly always full.How did those
people join the server? Do you think they all had comp sci phds or
something?
Subject: Re: [hlds_linux] Add something to the game so that server ops
can ban HWID too.
It really depends on how the HWID is generated and if they're fuzzy or
not.
It could literally be as simple as a 1 digit change to a MAC address on a
NIC that's not even active, or it could stamp every piece
: Saturday, August 24, 2013 3:33:28 AM
Subject: Re: [hlds_linux] Add something to the game so that server ops can ban
HWID too.
Like I said, the HWID itself wouldn't be shared. When you ban a SteamID
there would be something you would add to the ban command to issue a HWID
ban on that SteamID as well
dedicated Linux
server mailing list hlds_linux@list.valvesoftware.com
Sent: Saturday, August 24, 2013 3:33:28 AM
Subject: Re: [hlds_linux] Add something to the game so that server ops can
ban HWID too.
Like I said, the HWID itself wouldn't be shared. When you ban a SteamID
there would
-Jan Reeuwijk mreeu...@yahoo.com; Half-Life dedicated Linux
server mailing list hlds_linux@list.valvesoftware.com
Sent: Saturday, August 24, 2013 3:33:28 AM
Subject: Re: [hlds_linux] Add something to the game so that server ops
can
ban HWID too.
Like I said, the HWID itself wouldn't
mailing list
hlds_linux@list.valvesoftware.com
Sent: Friday, 23 August 2013, 22:05
Subject: Re: [hlds_linux] Add something to the game so that server
ops
can ban HWID too.
It really depends on how the HWID is generated and if they're fuzzy
or
not.
It could literally
dedicated Linux server
mailing list hlds_linux@list.valvesoftware.com
Sent: Saturday, 24 August 2013, 13:50
Subject: Re: [hlds_linux] Add something to the game so that server ops can ban
HWID too.
As long as Valve stores the HWID for each SteamID then they could make that
available as a banning
Sent: Saturday, 24 August 2013, 13:50
Subject: Re: [hlds_linux] Add something to the game so that server ops
can ban HWID too.
As long as Valve stores the HWID for each SteamID then they could make
that
available as a banning mechanism to server ops without exposing it. They
would just have
: Scruppy Dawg sc2p...@gmail.com
To: Bjorn Wielens uniac...@yahoo.ca; Half-Life dedicated Linux server
mailing list hlds_linux@list.valvesoftware.com
Sent: Saturday, 24 August 2013, 13:50
Subject: Re: [hlds_linux] Add something to the game so that server ops
can ban HWID too.
As long
@list.valvesoftware.com
Sent: Saturday, 24 August 2013, 13:50
Subject: Re: [hlds_linux] Add something to the game so that server ops
can ban HWID too.
As long as Valve stores the HWID for each SteamID then they could make
that
available as a banning mechanism to server ops without
...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Saturday, August 24, 2013 7:01 PM
Subject: Re: [hlds_linux] Add something to the game so that server ops can
ban HWID too.
You can just use subdomains.
On Sat, Aug 24, 2013 at 6:53 PM, Nomaan
To: Bjorn Wielens uniac...@yahoo.ca; Half-Life dedicated Linux
server
mailing list
hlds_linux@list.**valvesoftware.comhlds_linux@list.valvesoftware.com
Sent: Saturday, 24 August 2013, 13:50
Subject: Re: [hlds_linux] Add something to the game so that server
ops
can ban HWID too
: Re: [hlds_linux] Add something to the game so that server ops can
ban HWID too.
That's what a subdomain is sherlock.
On Sat, Aug 24, 2013 at 7:05 PM, Calvin Judy evo...@gmail.com wrote:
I don't think you understand what he means, he wants the server browser
to
store dns records so players
@list.valvesoftware.com
Sent: Sunday, 25 August 2013, 1:01
Subject: Re: [hlds_linux] Add something to the game so that server ops can ban
HWID too.
You can just use subdomains.
On Sat, Aug 24, 2013 at 6:53 PM, Nomaan Ahmad n0man@gmail.com wrote:
I agree with the domain suggestion.
On 24 August 2013 23
uniac...@yahoo.ca; Half-Life dedicated Linux
server
mailing list hlds_linux@list.valvesoftware.com
Sent: Saturday, 24 August 2013, 13:50
Subject: Re: [hlds_linux] Add something to the game so that server
ops
can ban HWID too.
As long as Valve stores the HWID for each
sc2p...@gmail.com
To: Bjorn Wielens uniac...@yahoo.ca; Half-Life dedicated Linux
server
mailing list hlds_linux@list.valvesoftware.com
Sent: Saturday, 24 August 2013, 13:50
Subject: Re: [hlds_linux] Add something to the game so that server
ops
can ban HWID too
HWIDS are not stored due to Steam Guard. It only uses a cookie that is
stored on your computer.
They do keep HWIDs to keep a list of the accounts you connected to.
Le 23 août 2013 02:45, Scruppy Dawg sc2p...@gmail.com a écrit :
Everyone knows the HWIDs are stored due to Steamguard (Or some form
On 23/08/2013 01:43, Scruppy Dawg wrote:
Everyone knows the HWIDs are stored due to Steamguard (Or some form of
HWID, anyway). Couldn't Valve simply add something so that server
operators, when banning a SteamID, can also elect to ban the associated
HWID? The HWID never needs to be exposed to
.
From: dan needa...@ntlworld.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Friday, 23 August 2013, 13:56
Subject: Re: [hlds_linux] Add something to the game so that server ops can ban
HWID too.
On 23/08/2013 01:43, Scruppy Dawg wrote:
Everyone
Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Friday, 23 August 2013, 13:56
Subject: Re: [hlds_linux] Add something to the game so that server ops
can ban HWID too.
On 23/08/2013 01:43, Scruppy Dawg wrote:
Everyone knows the HWIDs are stored due to Steamguard (Or some
).
From: Mart-Jan Reeuwijk mreeu...@yahoo.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Friday, August 23, 2013 1:32:37 PM
Subject: Re: [hlds_linux] Add something to the game so that server ops can
ban HWID too.
lol, that reminds me
: Friday, 23 August 2013, 22:05
Subject: Re: [hlds_linux] Add something to the game so that server ops can ban
HWID too.
It really depends on how the HWID is generated and if they're fuzzy or not.
It could literally be as simple as a 1 digit change to a MAC address on a
NIC that's not even active
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