Re: [JAVA3D] Problem with multiple canvas

2004-10-06 Thread Josh Richmond
Ok, well that is different than my main setup (Win2000). However, I do have some Linux users who have never complained about this, so I'm assuming it's not happening for them. Is each canvas in its own Frame? Mine are all in one Frame. Josh >>> Damien Maillet <[EMAIL P

Re: [JAVA3D] Problem with multiple canvas

2004-10-06 Thread Josh Richmond
Hi Damien, I have an application with multiple canvases and it terminates correctly with System.exit(0). It's probably not Java3D - I'd check your other code and see what else if different when you have multiple canvases. Josh >>> Damien Maillet <[EMAIL PROTECTED]>

Re: [JAVA3D] Deadlock with multiple Canvas3d objects in a Swing JFrame

2004-10-01 Thread Josh Richmond
deadlock that is just accenuated by a bogged-down processor. Now I typically leave my PC alone when starting my app. Josh >>> [EMAIL PROTECTED] 10/01/04 07:56AM >>> I am running on a Windows 2000 machine, using Java 1.4.2 and Java3d 1.3.1 (Open GL version). Kristine On Thu, 30 Sep 2

Re: [JAVA3D] Light rendering with QuadroFX3000

2004-07-23 Thread Josh Richmond
ted the 3D window! By disabling the DirectDraw acceleration of the 2D offscreen rendering my problem disappeared. josh >>> Damien Maillet <[EMAIL PROTECTED]> 07/23/04 09:01AM >>> Hi all! I'm working on a viewer of seismic datas and I see a problem with one of our com

Re: [JAVA3D] Disappearing Objects

2004-05-12 Thread Josh Richmond
Hi Ben, You need to set the front and back clipping planes of your Views. There have been many questions on this list discussing appropriate settings for these distances. I believe the Java3D tutorial will also describe what clipping planes are if you are new to the concept. Josh >>&g

Re: [JAVA3D] Scaling - movement

2004-04-23 Thread Josh Richmond
t;OffsetTransform->ScaleTransformation->Geometry josh >>> [EMAIL PROTECTED] 04/23/04 11:48AM >>> Ben Logan wrote: >Hi > >Quick question - >What is the easiest way to prevent the movement of my shape when I am >scaling it - is there a standard algorithm for this? >C

[JAVA3D] ATI FireGL driver problem?

2004-02-10 Thread Josh Richmond
Hi Everyone, In running our Java3D app we get the attached error log. It only happens on our Windows2000 machine with an ATI FireGL X1 128 MB. Has anyone seen this, or does anyone have any suggestions? Josh === To

Re: [JAVA3D] ? Behaviors: processStimulus issue ?

2004-01-21 Thread Josh Richmond
e thread issues. I also update a Swing GUI, but that should all happen with InvokeLater. I have to update textual displays, vehicle positions and camera orientations from the one stream of data. Good luck! josh Joshua L. Richmond, BASc, MSc.

Re: [JAVA3D] problem (possible bug) found using Switch

2003-11-19 Thread Josh Richmond
Hi Mona, Why not extend the Switch class with your own that implements the behaviour you expect. Then, you Switch class can maintain the indexing your prefer, keeping track of which nodes in the underlying switch are null. josh Joshua L

[JAVA3D] Removing branch groups takes a long time

2003-10-31 Thread Josh Richmond
ed by number of polygons and number of views. I'm assuming having multiple views must effectively multiply the number of polygons. I'm using a Matrox Parhelia 256 card with the latest drivers. I have the latest DirectX drivers too. Has anyone else seen this, or have a theory as t

Re: [JAVA3D] developing a 3d desktop

2003-10-30 Thread Josh Richmond
In case you're curious, this (http://www.vizible.com/) Toronto-based company had a very similar product. I'm not sure what they're doing with it now. >>> [EMAIL PROTECTED] 10/30/03 11:54AM >>> hi, Im planning to develop a 3D desktop onto an existing windows desktop.Its is not replacing windows b

Re: [JAVA3D] Branch Group

2003-10-08 Thread Josh Richmond
You have to set the ALLOW_CHILDREN_EXTEND capability. >>> [EMAIL PROTECTED] 10/08/03 03:20PM >>> How insert (and visualize) news Branch Groups (with Text2D) after root Branch Group is live? Thanks a lot. === To unsubscribe,

Re: [JAVA3D] Identify Picked Object

2003-10-08 Thread Josh Richmond
The approach I took was to extend BranchGroup with my own class containing all the data I need. I then traverse up the pick results to find the first BranchGroup. josh >>> [EMAIL PROTECTED] 10/08/03 08:12AM >>> Yes, thats what we do. Additionally, we recurse down the su

Re: [JAVA3D] Behaviors Vs. Timers

2003-10-06 Thread Josh Richmond
I'm not sure of this, but I think a Timer would not be synchronised to rendering. Do let's say you want to periodically update 20 transforms... with a Timer you may see them updated in different frames (i.e, 9 one frame, 11 the next), with a behaviour they all update toget

Re: [JAVA3D] Status of J3D

2003-10-02 Thread Josh Richmond
he "real world", but suitable to learn basic concepts that can be applied. Besides, turning out a few more classes of developers who like Java3D never hurts! ;-) josh >>> [EMAIL PROTECTED] 10/02/03 09:25AM >>> Hi folks, is it possible to get a definitive statement on the

Re: [JAVA3D] multiple views

2003-09-08 Thread Josh Richmond
Hi Dafna, You need to define two Views into the same universe. I seem to remember you can't use SimpleUniverse for that purpose. If you look in the archives you should find some sample code. I know I posted some about 3 years ago. josh >>> [EMAIL PROTECTED] 09/08/03 10:21AM

Re: [JAVA3D] still need a solution!

2003-09-05 Thread Josh Richmond
myShape = namedObjects.get("the name of the node"); if (myShape instanceof Shape3D) { namedShape = (Shaped3D) myShape; } else { System.err.println("The named node is not a Shape3D"); } josh Joshua L. Richmond, BASc, M

Re: [JAVA3D] Twice as long and half as good?

2003-09-03 Thread Josh Richmond
= new SimpleUniverse(); in the new version. I'm not sure why it doesn't work with OpenGL for you. I've been developing my apps with Java3D for four years and I've used them on a number of computers with DirectX and OpenGL without problem - as long as the video card su

Re: [JAVA3D] What do you want/need from Java3D?

2003-08-20 Thread Josh Richmond
Thanks for taking this information. Josh Joshua L. Richmond, BASc, MSc. Systems Design Engineering / Orbital Express Program MD Robotics 9445 Airport Rd, Brampton, ON, Canada (905) 790-2800 x4332

Re: [JAVA3D] killing picking

2003-08-04 Thread Josh Richmond
Hi nagehan pala, The way I accomplish this using one behaviour is to extend BranchGroup with a user class containing the additional information I need. Then, you can have one behaviour that uses picking to find the BranchGroup that was picked. It's a different approach.... josh >&

Re: [JAVA3D] DOM interface for j3d/xj3d?

2003-06-03 Thread josh
. - josh === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".

[JAVA3D] DOM interface for j3d/xj3d?

2003-05-30 Thread josh
, why not? I realize that Paul Flavin will tell me that the Sun VRML loaders will solve all my problems, but I was wondering if anyone ELSE had any information on the subject. Thanks, josh === To unsubscribe, send email to

Re: [JAVA3D] Finding parent of a picked leaf node

2003-03-03 Thread Josh Richmond
. I will try enabling pick reporting too. Perhaps if I enable pick reporting for only the branch groups I'm interested in the scene graph path will contain only those nodes... hmmm.. I'll give that a shot first. Josh >>> [EMAIL PROTECTED] 03/03/03 09:34AM >>> Sure

Re: [JAVA3D] Two Things: Line thickness and Picking

2003-03-03 Thread Josh Richmond
Hi Ben, Also, to change the line thickness, change the attribute of your line(s) by creating a new LineAttribute object and using the setLineWidth() method. josh >>> [EMAIL PROTECTED] 03/03/03 05:04AM >>> Ben, If you don't have another solution yet,

[JAVA3D] Finding parent of a picked leaf node

2003-02-28 Thread Josh Richmond
ject thinking that I could chase this parent up from the leaf that is picked. Of course when I tried this I get the restricted access exception. Is there an easy way to do this? I looked at the result returned by getSceneGraphPath but it always claims to have 0 nodes! (node

Re: [JAVA3D] Java 3D or GL4Java

2003-02-26 Thread josh
nGL is the big standard of 3D APIs. Everything speaks OpenGL, including the PS2 and XBox (Gamecube? I dunno). I don't think binding to OpenGL is any kind of liability. - josh === To unsubscribe, send email to [EMAIL

Re: [JAVA3D] Java3D questions: textures & layouts ... look here ...

2002-12-04 Thread josh
P. Flavin wrote: > stuff You know what'd be great? If you would keep your responses to newsgroup questions in the newsgroups and your responses to the mailing list in the mailing list. - josh === To unsubscri

Re: [JAVA3D] Compability problems with different video cards.

2002-12-02 Thread Josh Richmond
Just for comparison, I have the same spec'd machine as Computer 3 at home but with an ATI Rage Fury Pro and it works fine with the DX and OGL versions. Not sure why the Rage IIC would be much different. Does any DirectX program work on computers 3 and 4? >>> [EMAIL PROTECTED] 12/02/02 01:08PM >>

[JAVA3D] Xj3D loader ― textures not displayed..

2002-11-08 Thread Josh Richmond
elease notes it promises that the loader works. ;-) josh ==To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROT

[JAVA3D] Texture map curiosity fixed!

2002-10-29 Thread Josh Richmond
of Java3D fixes it!! Must not have been related to the loaders. Thanks. josh ==To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help,

[JAVA3D] Setting focal length

2002-10-11 Thread Josh Richmond
e focal length of the virtual camera. Does anyone know how to do this? Josh p.s. Happy Thanskgiving to my fellow Canadians! ;-) Joshua L. Richmond, BASc, MSc. Systems Engineering (R&D) MD Robotics 9445 Airport Rd, Brampton, ON, Canada (

Re: [JAVA3D] Matrix4d bug!

2002-09-23 Thread Josh Richmond
Thanks Mark (and everyone else that replied on this thread). Somehow I missed the getRotationScale method and will switch to that. I will also forward your comments re: uniform scaling to the writer of the application that provides the source matrix to me. josh >>> [EMAIL PROTECTED]

Re: [JAVA3D] Matrix4d bug!

2002-09-19 Thread Josh Richmond
? josh >>> Kelvin Chung <[EMAIL PROTECTED]> 09/19/02 02:18PM >>> Josh Richmond wrote: > Hi everyone, > > Either I misunderstand the definition of Matrix4d.get(Matrix3d) or I've discovered a >surprising bug. > > Run the attached program to se

[JAVA3D] Matrix4d bug!

2002-09-19 Thread Josh Richmond
69113018, -0.03644589019989963, 0.0010959360038394175 -0.0036750634657327997, -0.0707744901306144, 0.997485571552428 As you can see it is vastly re-arranged. Am I misinterpreting the definition of the method? Is the problem with my values? They're practically identity. josh MatrixTest.java Description: Binary data

[JAVA3D] Java3D crashes with NetMeeting!!

2002-08-28 Thread Josh Richmond
on VE Java 1.4 J3D 1.3 (OGL and DX) Any ideas? josh An unexpected exception has been detected in native code outside the VM. Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6D063636 Function=Java_sun_print_Win32PrintJob_printRawData+0x1BB9 Library=C:\j2sdk1.4.0\jre\bin\awt.dll Cu

Re: [JAVA3D] Transparency or detaching - make objects disappear

2002-08-12 Thread Josh Richmond
Hi Ai, I know I'm not answering your question about transparency, but I think using a Switch node may be a preferable solution. Josh >>> [EMAIL PROTECTED] 08/12/02 07:06AM >>> Dear all; My scene contains about 1000 objects. I want to make about 750 of them disappear an

Re: [JAVA3D] [J3DFLY] Java3D Fly Through 2.0 Beta Available

2002-08-09 Thread Josh Richmond
m all to 0 although the matrix view shows the correct transformation. josh >>> Paul Byrne <[EMAIL PROTECTED]> 08/09/02 03:22PM >>> Hi, This was announced on j3dfly-interest a few days ago, I thought it might be of interest to the wider community, hence the repost.. The beta

Re: [JAVA3D] choosing path

2002-07-31 Thread Josh Richmond
t the scenegraph to a file or recompile. I'm sure there are some examples of loading in 3D files and viewing them on the Java3D and j3d.org site. josh >>> [EMAIL PROTECTED] 07/31/02 03:32PM >>> Hi Georg, Sorry to bug you again about such a simple question. I am a Java3D beg

Re: [JAVA3D] choosing path

2002-07-29 Thread Josh Richmond
Hi Katja, If you are loading a 3D file, e.g., a VRML file, you can just add a switch node to the base node of the loaded scene graph. josh Joshua L. Richmond, BASc, MSc. Systems Engineering (R&D) MD Robotics 9445 Airport Rd, Brampton

Re: [JAVA3D] Rotation angles from matrix ???

2002-07-11 Thread Josh Richmond
To follow up: yaw = angle about Z pitch = angle about Y roll = angle about X If this doesn't work then you need code for RPY Euler sequence. josh ==To unsubscribe, send email to [EMAIL PROTECTED] and include in the

Re: [JAVA3D] Rotation angles from matrix ???

2002-07-11 Thread Josh Richmond
ngles from the matrix. josh // Code snippets assume class data: yaw, pitch, roll in degrees /** * Computes the YPR rotation matrix: * * [cos(y)*cos(p) cos(y)*sin(p)*sin(r)-sin(y)*cos(r) cos(y)*sin(p)*cos(r)+sin(y)*sin(r)] * [sin(y)*cos(p) sin(y)*sin(p)*sin(r)+cos(y)*

Re: [JAVA3D] ANN: Free VRML Authoring tool, CyberToolbox

2002-06-26 Thread Josh Richmond
Thanks Satoshi! This tool looks fantastic! I have a small problem loading some of my files though. I get "Loading Error (11): DEF p1_ObjectsPoints Coordinate {" I'm quite sure the file syntax is correct. Can you see a problem? Also, does your tool display inlined files? J

[JAVA3D] Inventor/VRML1 loader

2002-06-06 Thread Josh Richmond
Hi everyone, I currently use VRML97 files for my models. An important customer insists on using .iv Inventor file format. Has anyone written such a loader? Or a VRML1 loader I could modify? I checked the j3d page but saw none. Josh Joshua

Re: [JAVA3D] Behaviour stops - bug? FIXED in beta 2

2002-05-06 Thread Josh Richmond
essStimulus" method, I can see that my behaviour is still running, but it's not being rendered. Any suggestions? Java3D 1.3 beta 1 Java 1.4.0 W2K josh ==To unsubscribe, send email to [EMAIL PROTECTED] and in

[JAVA3D] Behaviour stops - bug?

2002-05-06 Thread Josh Richmond
uggestions? Java3D 1.3 beta 1 Java 1.4.0 W2K josh ==To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED

[JAVA3D] JDK1.4.0 fixes GUI flashes

2002-04-08 Thread Josh Richmond
Here's a news "flash" for those who haven't tried JDK1.4: I've been suffering through annoying flashes of my 3D Canvases for months now, promising to hunt it down when I got a chance. Well, installing JDK1.4 seems to have fixed it! Hurray!

Re: [JAVA3D] Canvas3D not honoring layering

2002-03-18 Thread Josh Richmond
Check the J3D FAQ regarding mixing heavy and lightweight components: http://www.j3d.org/faq/swing.html >>> [EMAIL PROTECTED] 03/18/02 10:41AM >>> Canvas3D seems to always keep itself on top, so that drop down menus (and other GUI components) always fall behind it. Is there any way to get the Canv

[JAVA3D] Follow-up: Linux crashing with J3D

2002-03-06 Thread Josh Richmond
Thanks for everyone's advice with regards to this problem. I forwarded the advice to my colleagues who eventually got everything to run. Following is the steps they went through to get everything to work. josh FYI I had problem with Java3D application running on RH Linux 7.2. after ex

Re: [JAVA3D] Crashing on Linux

2002-03-04 Thread Josh Richmond
Thanks. I'll pass it on. >>> [EMAIL PROTECTED] 03/04/02 04:30PM >>> Try this fix: http://www.j3d.org/faq/video.html#redhat Also make sure latest XFree and NVidia versions are installed... -- Dardo D. Kleiner Connection Machine Facility, Center for Computational Sciences Naval Research Laborat

[JAVA3D] Crashing on Linux

2002-03-04 Thread Josh Richmond
problem or knows how to avoid it. josh ==To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and includ

Re: [JAVA3D] flashing in GUI

2002-02-01 Thread Josh Richmond
Hi Lisa, I have the same problem, though my canvases also flash. Happens mostly when I move JDialog's over the canvases. I haven't had a chance to investigate possible causes or solutions. josh >>> Lisa Strader <[EMAIL PROTECTED]> 01/31/02 06:03PM >>> If th

Re: [JAVA3D] Just little statistics.

2002-01-29 Thread Josh Richmond
Emacs on W2K >>> [EMAIL PROTECTED] 01/29/02 07:21PM >>> Hi, I would like to know what editor you guys use to program in Java, just curiousity: 1. Normal text editor 2. WordPad(in Windows) 3. vi or Emac(in Linux) 4. Java Creator LE 5. Jext 6. JBuilder 7. VisualAge 8. Visual J++ 9. Forte C

Re: [JAVA3D] Texture bug curiosity continues...

2002-01-14 Thread Josh Richmond
Hi Alan, Thanks for the suggestion. I tried putting the primitive Box in a SharedGroup as you suggested and it still works. Looks like this isn't the problem. Kelvin is investigating further. josh >>> [EMAIL PROTECTED] 01/11/02 05:36PM >>> Josh Richmond wrote: >As

Re: [JAVA3D] right click events

2002-01-14 Thread Josh Richmond
You could wake up your behaviour on MouseEvents and then use the getModifiers() method to determine which button is down. samples... where 'e' is the MouseEvent object if (((e.getModifiers() & InputEvent.BUTTON1_MASK) == InputEvent.BUTTON1_MASK)) mouseRotate(dx

[JAVA3D] Texture bug curiosity continues...

2002-01-11 Thread Josh Richmond
. It still does NOT work with a VRML file. What is the difference? NOTE: In the attached code, you'll have to change the URL of the texture you want to load. It's a lazy piece of test code. josh IndieViewer.java Description: JavaScript source

[JAVA3D] Test app to demonstrate texture issues.

2002-01-11 Thread Josh Richmond
mode. In single viewport mode, the texture appears. When I return back to tiled mode the first viewport's texture (the one displayed in single viewport mode) is MISSING, but the ones that were never shown are there!!! Crazy, but probably gives insight as to what

Re: [JAVA3D] xj3d loader questions and comments

2002-01-11 Thread Josh Richmond
x27;t use EAI, Scripting, USE or ROUTES? Selfishly it would work for me. :-) Thanks for the suggestion of the alternate getLocalToVworld method. I will look into it when I have time but for the meantime I will have to finish developping the rest of my app. josh >>> [EMAIL PROTECTED] 01

[JAVA3D] Texture bug in Java3D - not loaders

2002-01-11 Thread Josh Richmond
I will try to produce a small app to demonstrate the problem. josh J3D 1.3b1 jdk 1.3.1_01 W2K GeForce2 QuadroPro Joshua L. Richmond, BASc, MSc. Systems Engineering (R&D) MD Robotics 9445 Airport Rd, Brampton, ON, Canada (

Re: [JAVA3D] xj3d loader questions and comments

2002-01-11 Thread Josh Richmond
then, or until you get enough time to figure out a way the loader can support this, I'll be heading back to the old loader for now. Textures are just a nice-to-have for me anyway. As for the documentation, it came fresh off the web site: http://www.web3d.org/TaskGroups/source/xj3d-using.ht

Re: [JAVA3D] Textures disappear with Sun VRML Loader

2002-01-11 Thread Josh Richmond
s the demo uses the Box primitive. I didn't really have time to dig deeper. josh >>> [EMAIL PROTECTED] 01/11/02 02:59PM >>> Josh Richmond wrote: > In my application I allow the user to toggle between 1 and 4 > viewports. To do this I remove the JPanels containing the

[JAVA3D] Textures disappear with Sun VRML Loader

2002-01-11 Thread Josh Richmond
d it back in! I modified the TextureImage app in the demos and this does not happen. I believe it only happens when the texture were loaded using the VRML loader. Any suggestions? Thanks, josh ==To unsubscribe, send

[JAVA3D] xj3d loader questions and comments

2002-01-11 Thread Josh Richmond
and class name need to be updated from org.web3d.vrml.j3d.VRMLLoader to org.web3d.j3d.loaders.VRML97Loader. josh ==To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-

Re: [JAVA3D] On Threads but a slightly different topic

2002-01-04 Thread Josh Richmond
to do this? josh >>> [EMAIL PROTECTED] 01/04/02 11:55AM >>> Josh, Maybe you could try synchronizing only on the jointTransforms array in both your methods, as in: public void someMethod() { synchronized(jointTransform) { do something to jointTransform...} } Another idea is to

[JAVA3D] On Threads but a slightly different topic

2002-01-04 Thread Josh Richmond
r crashes! Typically Threading problem, right? Unfortunately my app is too huge to be useful as a test app and I haven't the time right now to pare it down, but if anyone sees an obvious blunder on my part I'd appreciate some insight. I'

[JAVA3D] PickCanvas.pickClosest bug

2001-12-13 Thread Josh Richmond
Hi everyone, I think I posted this bug some time ago, but thought I'd give it a whirl with the newest release. I find that using PickCanvas.pickClosest does not always return the result nearest the user. Usually if the point is wrong, it's on the surface furthest from the viewplatform along th

Re: [JAVA3D] adding my view on a robot

2001-12-11 Thread Josh Richmond
— GeometryBG etc... where TG is TransformGroup and BG is BranchGroup This way when the wheels move, the body, head and camera are also moved. You can then change the HeadTG to pan/tilt your camera. Hope that brief explanation helps. josh Joshua L

Re: [JAVA3D] j3D 1.3 difference in.GeometryStripArrayRetained.setStripVertexCounts

2001-11-27 Thread Josh Richmond
Hi again, I discovered an error in the VRML97 file and must have accidentally worked with the old version by creating an indexed line with one vertex. Strange, but my only explanation. By hand-editing the VRML file I fixed it. josh >>> [EMAIL PROTECTED] 11/27/01 03:44PM >

[JAVA3D] j3D 1.3 difference in .GeometryStripArrayRetained.setStripVertexCounts

2001-11-27 Thread Josh Richmond
ayRetained.java:61) at javax.media.j3d.GeometryStripArray.(GeometryStripArray.java:60) at javax.media.j3d.LineStripArray.(LineStripArray.java:60) at ca.mdrobotics.j3d.loaders.vrml97.impl.IndexedLineSet.initImpl(I

Re: [JAVA3D] Java 3D, Version 1.3 Beta 1

2001-11-20 Thread Josh Richmond
I'd just like to add to the accolades!! Congratulations! Browsing through the API has got me very excited to try some of the new features. Unfortunately I need to wait until the Linux port contains them before I can officially integrate them into our software. Keep up the great work.

Re: [JAVA3D] example for see

2001-10-26 Thread Josh Richmond
Works fine for me too. Did you point Internet Explorer at the JRE containing the Java3D libraries? Go to Settings/Control Panel/Java Plugin Control and configure the JRE josh Dell Precision 420 GeForce Quatro W2K >>> [EMAIL PROTECTED] 10/26/01 12:15PM >>> for me it hangs

Re: [JAVA3D] Rotating a view around an object in the world

2001-10-25 Thread Josh Richmond
Hi Dean, If you're trying to orbit the view in response to mouse events, check out Eric Reiss' code: http://www.sigda.org/Eric/java3d/behaviors/index.htm Alternatively, I believe there is a new Java3D Orbit behaviour you can

Re: [JAVA3D] Saving camera view to perform pattern recognition

2001-10-15 Thread Josh Richmond
Check out this section of the j3d FAQ: http://www.j3d.org/faq/capturing.html josh >>> [EMAIL PROTECTED] 10/10/01 11:32am >>> Hi there, Has someone some any information on how could I record the camera view as an image (e.g. bmp, jpg), in such a way that I could analyse

Re: [JAVA3D] multiple views

2001-10-15 Thread Josh Richmond
To zoom (or dolly), you should move just the view transform. That way, you can zoom your camera views independantly. josh >>> [EMAIL PROTECTED] 10/11/01 02:50pm >>> Hi Britta Krug: Here is a sample app. that demos mutliple views. Zooming is achieved by bringing the object c

Re: [JAVA3D] Animating imported models

2001-09-04 Thread Josh Richmond
int connected to the upper arm, upper arm connected to the elbow, etc...) josh Joshua L. Richmond, BASc, MSc. Systems Engineering (R&D) MD Robotics 9445 Airport Rd, Brampton, ON, Can

Re: [JAVA3D] TransparencyAttributes only works with SCREEN_DOOR

2001-08-29 Thread Josh Richmond
ry fixing the value.. Or perhaps your video card doesn't support Alpha-blending through OpenGL. Is that possible?? Just guessing, Josh >>> [EMAIL PROTECTED] 08/29/01 01:01pm >>> I should point out that this is happening with the OpenGL version of the Java3D RT. The

Re: [JAVA3D] When this bug will be fixed ?

2001-05-18 Thread Josh Richmond
Hi Firas, I can't speak for Sun re their timeline or priorities, but I know there has been a lot of discussion previously if you search the archives and bug database. My solution is to make my internal dialogs JFrames. Maybe this won't work for you, but it suits my purposes f

Re: [JAVA3D] Canvas3D in a java.awt.ScrollPane ?

2001-04-24 Thread Josh Richmond
Kyle, I'm experiencing the same things, only I have an ordinary JTextArea in the scroll pane (which floats above my Canvas3D). I think this is being caused by the Canvas3D, but I'm not sure why. Maybe a light/heavyweight problem? I'm using WinNt4, JDK1.3.0, J3D1.2.

Re: [JAVA3D] how to get the world coordinate of leaf nodes of aBranchGroup

2001-04-20 Thread Josh Richmond
HI Liming, Check out Node.getLocalToVworld(Transform3D t) . Note: You'll have to set the Node.ALLOW_LOCAL_TO_VWORLD_READ capability on any node whose transform you want to read. josh Joshua L. Richmond, BASc, MSc. Systems Engine

[JAVA3D] JScrollPane doesn't repaint correctly

2001-04-20 Thread Josh Richmond
I run the dialogs without the Java3D components, everything is fine. Has anyone else experienced this? Shawn.. I saw a post from you a while ago where you displayed a scene graph using JTree within a JScrollPane... did you have the same problem?

Re: [JAVA3D] NT4 and Java 3d

2001-04-19 Thread Josh Richmond
On my main machine I'm using an Elsa GLoria II Pro 64Mb card. The driver version is 4.02.03.76, bios version 7.02.00, chip type NV10GL (Rev A3).   Hope that helps.   josh>>> [EMAIL PROTECTED] 04/19/01 03:48PM >>>What video cards and drivers are you using? -Joh

Re: [JAVA3D] Java-only Java3D Lite?

2001-04-19 Thread Josh Richmond
I haven't looked into this API, but he has a snazzy demo: http://www.obrazstudio.com/demo/   3D with pure Java   josh >>> [EMAIL PROTECTED] 04/19/01 01:32PM >>>Westley,Actually most users should only need to install Java 1.3 and Java 3D.OpenGL and DirectX support sho

Re: [JAVA3D] NT4 and Java 3d

2001-04-19 Thread Josh Richmond
lucky with your customer's configuration.   For reference, my machine is a DELL Precision 420, dual PIII-933, Elsa II   josh   Joshua L. Richmond, BASc, MSc.  Systems Engineering (R&D)   MD Robotics9445 Airport Rd, Brampton, ON, Ca

Re: [JAVA3D] com.sun....OrbitBehavior problem

2001-04-05 Thread Josh Richmond
orbit behaviour. Have you noticed BadTransform exceptions using your orbit behaviour?   josh>>> [EMAIL PROTECTED] 04/05/01 09:36AM >>>Josh, you might want to look at my orbit behavior.It does not snap the view so that the new center is in the middle of the view.Of you want to

Re: [JAVA3D] Virus problems

2001-04-05 Thread Josh Richmond
x27;s affected and the virus is replying to all his incoming email.   josh>>> [EMAIL PROTECTED] 04/05/01 08:28AM >>>"Yazel, David J." wrote:>> The e-mail administrator here at work is a little peeved at me because of> the viruses coming from this list.

Re: [JAVA3D] com.sun....OrbitBehavior problem

2001-04-05 Thread Josh Richmond
center of rotation projected onto the image plate. Unfortunately, I can't figure out how to recover xtrans and ytrans given only the new center of rotation.   josh >>> [EMAIL PROTECTED] 04/04/01 05:51PM >>>> Hi,>> I've been toying with Sun's new OrbitBeha

[JAVA3D] com.sun....OrbitBehavior problem

2001-04-04 Thread Josh Richmond
however, xtrans and ytrans are not updated and the view will automatically snap to be centered on the center of rotation. While this is sometimes desired, it if often not.   Is there an easy way to recover xtrans and ytrans from the view transform that will not be susceptable to the BadTransform3D bug?   josh

Re: [JAVA3D] BadTransform bug in j3d1.2? (Work-around)

2001-04-04 Thread Josh Richmond
iew's transform.   When it becomes apparent that i MUST move away from the beta 1 release I will revisit this if the bug is not fixed.   Thanks again, josh >>> [EMAIL PROTECTED] 04/02/01 06:24PM >>>Hello Josh,I saw Kelvin's post regarding the "bug", but I

Re: [JAVA3D] BadTransform bug in j3d1.2?

2001-03-26 Thread Josh Richmond
s finished. josh Joshua L. Richmond, BASc, MSc. Systems Engineering (R&D) MD Robotics 9445 Airport Rd, Brampton, ON, Canada (905) 790-2800 x4332 - >>> Kelvin Chung <[EMAIL PR

[JAVA3D] BadTransform bug in j3d1.2?

2001-03-26 Thread Josh Richmond
like a charm. In the release version of 1.2 I get a BadTransformException during rotations. This is very consistent and reproducible. I plan on using the j3dutil Orbit behaviour, but thought I'd bring this up as it might point to a bigger problem. Sample code can

Re: [JAVA3D] Frame-based Animation

2001-03-13 Thread Josh Richmond
Here's a simple behaviour that should do the trick. Just define the updateX() methods to whatever you'd like. I have a similar behaviour that received asynchronous updates, then renders the most recent data for each object every fr

Re: [JAVA3D] getting WorldInfo from vrml97

2001-02-06 Thread Josh Richmond
on so that it can be retrieved? Currently I have a separate companion file, but I'd prefer having all the info in the vrml file to eliminate versioning conflicts. josh >>> [EMAIL PROTECTED] 02/06/01 03:59PM >>> Josh Richmond wrote: > I'm using the com.sun.j3d.

[JAVA3D] getting WorldInfo from vrml97

2001-02-06 Thread Josh Richmond
rt of modifying the package? josh Joshua L. Richmond, BASc, MSc. Systems Engineering (R&D) MD Robotics 9445 Airport Rd, Brampton, ON, Canada (905) 790-2800 x4332 - BEGIN:VCARD VERS

Re: [JAVA3D] Clipping of an object.

2001-02-05 Thread Josh Richmond
Hi Zak, You need to set the Front clipping plane to be nearer: View.setFrontClipDistance(double) The Java3D tutorial (http://java.sun.com/products/java-media/3D/collateral/) discusses how clipping planes work. josh >>> [EMAIL PROTECTED] 02/05/01 09:44AM >>> I am tryin

Re: [JAVA3D] Picking problems

2001-02-05 Thread Josh Richmond
if (pi != null) { currentPoint = pi.getPointCoordinatesVW(); double d = currentPoint.distance(startPosition); if (d < minDist) { minDist = d; intersectionPoint = currentPoint; } } } } josh >&g

Re: [JAVA3D] PickPoint

2001-01-25 Thread Josh Richmond
PickCanvas.pickClosest() does not return the Node containing the closest intersection to the start point. josh On Sat, 13 Jan 2001 15:24:14 +0800, Daniel Balaguer Yagan <[EMAIL PROTECTED]> wrote: >hi there, >just one question on the class PickPoint. I want to pick a point

[JAVA3D] Anaglyphs anyone?

2001-01-24 Thread Josh Richmond
Hi, Has anyone tried getting Java3D to render red/green anaglyphs? josh Joshua L. Richmond, BASc, MSc. Systems Engineering (R&D) MD Robotics 9445 Airport Rd, Brampton, ON, Canada (905) 790-2800 x

Re: [JAVA3D] CapturingCanvas3D

2001-01-24 Thread Josh Richmond
Oops.. small oversight in my last email. Here's the file josh CapturingCanvas3D.java

Re: [JAVA3D] CapturingCanvas3D

2001-01-24 Thread Josh Richmond
ittle easier to use (imho). To use it in your application just call: canvas.captureNextFrame("file.jpg"); Note that if I put canvas.repaint(); after that line I experience the blanking problem you mentioned. josh Joshua L. Richm

Re: [JAVA3D] DXF file format representation

2001-01-23 Thread Josh Richmond
7;m not sure how you expect to go from the synthesised 2D image (i.e., the result of image processing) to a new 3D DXF file. Does your image processing algorithm generate 3D points from the ten 2D images? josh Joshua L. Richmond, BASc

Re: [JAVA3D] Multiple Views

2001-01-17 Thread Josh Richmond
(viewPlatformTwo); // Add the TG's to a branch group BranchGroup cameraBG = new BranchGroup(); cameraBG.addChild(cameraOneTG); cameraBG.addChild(cameraTwoTG); // Add to the universe locale.addBranchGraph(cameraBG); josh >>> [EMAIL PROTECTED] 01/17/01 04:17PM >>> How do I

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