Re: [osg-users] [vpb] coordinate system in terrain

2011-02-23 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
If the source data is using UTM coordinates already, you can just do osgdem --TERRAIN --PagedLOD -t texturedir -d elevdir -l 10 -o utmdatabase.ive If the source data is not using UTM, you can use gdal to reproject the data by gdalwarp -t_srs proj=utm +zone=11 +datum=WGS84 infile outfile If

Re: [osg-users] RTT and MatrixManipulator

2011-02-15 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Martin, How do you have your composite viewer set up? Is it multiple views in a window or a single view per window? If you're using multiple views/viewports embedded in a single window, the viewport (x,y) are relative to the window. If your views are set up in separate windows (i.e. a view

Re: [osg-users] osgProducer/Viewer

2011-02-15 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Shyuan, What version of OSG are you using? I believe osgProducer/Viewer has been replaced by osgViewer/Viewer... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Tze Shyuan Sent: Tuesday,

Re: [osg-users] Marching Cube Exampleï¼

2011-02-15 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
There is an example of the usage of the marching cubes algorithm in the Nvidia GPU computing SDK (OpenCL Marching Cubes Isosurfaces)... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of David

Re: [osg-users] Marching Cube Example?

2011-02-15 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
This is a true statement for the parametric surface stuff. In a previous life when I worked on OpenGL drivers, evaluators were always implemented in the slow path... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] Camera control in osgvisual

2011-02-14 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
as well. But I am not familiar with the CIGI standard. Would this include the ability to manage object motions and behaviors across the cluster? (e.g., not only camera positioning). thnx, t On Fri, Feb 4, 2011 at 11:40 AM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil

Re: [osg-users] Camera control in osgvisual

2011-02-14 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
CIGI uses UDP so updating osgVisual to use CIGI shouldn't be an issue in terms of performance. Effectively you'd be replacing one UDP implementation with another that uses an industry wide standard for the packet description...a big plus IMO. Like I stated earlier, CIGI is used by most commercial

Re: [osg-users] Camera control in osgvisual

2011-02-14 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Boeing's multipurpose viewer (MPV) was designed to simply be a test harness for the CIGI protocol. It's a far cry from it being used as a general purpose IG. I've downloaded MPV from the CIGI site and played with it. It does use old OSG stuff (osgProducer). I had to modify it to use the newer

Re: [osg-users] [vpb] libvpb.so.10: cannot open shared object file

2011-02-07 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
The PATH env variable should really only contain the paths to shared objects and executables (i.e. /usr/local/bin). LD_LIBRARY_PATH should be set to /usr/local/lib instead... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] [vpb] VPB vs osgEarth...

2011-02-04 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
I suppose if you're unable to build from source, this would be a viable option. However, I would rather download the source and build OSG and VPB myself if I have the means and tools to do so. Building both from source is trivial and there are ample instructions for accomplishing the task..

Re: [osg-users] Camera control in osgvisual

2011-02-04 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Torben, Thanks for the information. I ask this because I'm currently working on doing a CIGI tie-in to an OSG-based IG backend I've been developing. I'm not a proponent for reinventing the wheel so to speak so I'm always on the lookout for other options in this regard. osgVisual would be

Re: [osg-users] Website unreachable

2011-02-04 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Can't get there from Utah either...for both links... -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Chris 'Xenon' Hanson Sent: Friday, February 04, 2011 11:54 AM To: osg-users@lists.openscenegraph.org

Re: [osg-users] Camera control in osgvisual

2011-02-03 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
This is an interesting thread of discussion. In terms of communicating with a simulation host, are there any plans to support CIGI for communicating between the host and osgVisual? I would think that would be a good thing to support... -Shayne -Original Message- From:

Re: [osg-users] [vpb] vpbmaster build question...

2011-02-01 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Thanks Robert. I'll investigate the logs and report my findings... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Tuesday, February 01, 2011 1:59 AM To:

Re: [osg-users] Linker error during execution

2011-01-28 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
J-S, The setting that you amply described IS what we do. We do it quite often so that things don't run so slow when we're debugging our app (not OSG). We may need to run a while before we break into our code for debugging. Running with OSG debug libs is too slow for this scenario so we use the

Re: [osg-users] Linker error during execution

2011-01-28 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
J-S, I appreciate the input and insightful discussion. This is good information to have for both new and experienced developers. Thank you! -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of

Re: [osg-users] Linker error during execution

2011-01-27 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Just a quick comment... Unless you're debugging into OSG code, I would not use the debug libraries. Things will run SLOOOW. Use osg.lib, osgDB.lib, etc... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On

Re: [osg-users] OpenSceneGraph with glut support

2011-01-25 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
You can declare and register a PostDrawCallback with the camera class to do OGL rendering. It will get called after the OSG rendering traversal... void PushOSG_GL_State() { // since OSG and OGL share the same render context, push OGL state used by OSG

Re: [osg-users] OpenSceneGraph with glut support

2011-01-24 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
I agree with Robert that you need to jettison GLUT. It's a mickey mouse framework for mickey mouse apps. It was never intended to be used in real applications. Embedding an OSG viewer in a GLUT window reduces the viewer down to running single threaded which is not good for performance. Our

Re: [osg-users] NVidiaTextureTools integration moved from VPB to OSG

2011-01-21 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Robert, Thanks for the input. I will try to compile and run the latest trunk with NVTT on Fedora core 13 and report any problems... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert

Re: [osg-users] Calculating altitude with LineSegmentIntersector

2011-01-12 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
If you're using a geocentric database, you can use the osgSim::GetHeightAboveTerrain(...) method to get the altitude of either the terrain itself or an altitude above the terrain at a given lat,lon. This method takes into account paged databases in extracting the correct value... -Shayne

Re: [osg-users] PERSPECTIVE --FIELD OF VIEW

2011-01-12 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
May I suggest you look at how OpenGL sets up the projection matrix. This is what OSG uses. gluPerspective is the routine that uses fovy and aspect to set up the projection matrix; It may be more intuitive for you to use the setProjectionMatrixAsFrustum() method in OSG to establish the

Re: [osg-users] [forum] Line Of Sight and skyline tools

2011-01-04 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Dan, Take a look at the osgintersection example. It uses osgSim::LineOfSight class... Regards, -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Darko Radiceski Sent: Monday, January 03, 2011

Re: [osg-users] [vpb] geographic to geocentric coordinate transformation

2010-12-28 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Deniz, If you're using osgdem with the --geocentric flag set, you're building a geocentric database which is correct. Here's a code snippet that may help you position your camera on the spheroid in geocentric space. It sets the view matrix for the camera given the lat, lon and alt. Roll, pitch,

Re: [osg-users] [vpb] geographic to geocentric coordinatetransformation

2010-12-28 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Deniz, Which method in EllipsoidModel were you using to do the transform from (lat,lon,alt) to (X,Y,Z)? Can you provide a code snippet on how you're doing the transform? Also provide the actual osgdem command you're using to build your database... -Shayne -Original Message- From:

Re: [osg-users] [vpb] geographic to geocentric coordinatetransformation

2010-12-28 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
A couple more questions... 1) Are your lat, lon in radians when you call convertLatLongHeightToXYZ? 2) Have you tried viewing your database (terrain.ive) with osgviewer to see what it looks like (osgviewer terrain.ive)? If you can't see your database with osgviewer, then there's a problem with

Re: [osg-users] [vpb] geographic to geocentric coordinatetransformation

2010-12-28 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
I'm glad things are working for you... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of deniz diktas Sent: Tuesday, December 28, 2010 4:25 PM To: osg-users@lists.openscenegraph.org Subject: Re:

Re: [osg-users] [vpb] VPB vs osgEarth...

2010-12-27 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Glenn and Robert, Thanks much for the input. I'll try out osgEarth to see how it works in a small app I have... Thanks again, -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Glenn Waldron Sent:

Re: [osg-users] How do I get the most accurate heightfield readingout of an OsgTerrain paged database

2010-12-07 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
I don't know what functionality osgTDS provided, but as to the original question at hand, osgSim for osgTerrain paged databases is the answer... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of

Re: [osg-users] How do I get the most accurate heightfield readingout of an OsgTerrain paged database

2010-12-06 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Agreed... The terrain is only as accurate as the original source data. -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of David Glenn Sent: Friday, December 03, 2010 12:30 PM To:

Re: [osg-users] Beginners Questions , about OSG from long time developer

2010-11-24 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Meir, I would suggest looking at the OSG examples to get started. Those come as part of the OSG package when you install it. Without knowing the specifics of your project, you will need to determine if the SceneGraph paradigm fits with what you're trying to accomplish. The links below should also

Re: [osg-users] osgSim::HeightAboveTerrain not returning any hits

2010-11-24 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Just a few questions from your code... 1) I noticed that your osgdem command isn't using --geocentric in the command line. Are you building a geocentric database? 2) Are your lat lon values in degrees or radians? The convertLatLongHeightToXYZ() method requires lat, lon radians. 3) Why is your

Re: [osg-users] thread hangs when LineSegmentIntersector is used...

2010-11-18 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Robert, Thanks for the reply. No, our app does not override new and delete. It's using the standard operators in C++. I'm not sure on how to answer your last question. Are you referring to OpenThreads? -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] thread hangs when LineSegmentIntersector is used...

2010-11-18 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
13 that we start seeing the problem. I'll dig more and report my findings... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Tueller,Shayne R Civ USAF AFMC 519 SMXS/MXDEC Sent: Thursday, November

Re: [osg-users] osgdem/vpb OS Open Data and geocentric

2010-11-10 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Try the following gdal command on your data (infile) that is not geo-referenced... gdalwarp -t_srs +proj=latlong +datum=WGS84 -r bilinear infile outfile and feed the resulting outfile into osgdem... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] VPB problem with large database...

2010-10-22 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
/10 20:31, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC wrote: All, I'm seeing some issues with VPB when attempting to build a very large database. My command is the following: vpbmaster -TERRAIN -PagedLOD -geocentric -whole-globe -t wholeearthtexture -t detailtexture -d dted -l 24 -o

Re: [osg-users] VPB problem with large database...

2010-10-22 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
at the recent threads on osg-users and osg-submissions about NVidia Texture Tools integration. Robert. On Fri, Oct 22, 2010 at 3:48 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil wrote: Jp, Thanks for the suggestion. I'll give it a try. Thinking that it might

[osg-users] VPB problem with large database...

2010-10-21 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, I'm seeing some issues with VPB when attempting to build a very large database. My command is the following: vpbmaster -TERRAIN -PagedLOD -geocentric -whole-globe -t wholeearthtexture -t detailtexture -d dted -l 24 -o database.ive What I'm seeing is that vpbmaster creates the

Re: [osg-users] Animation with Cubic Bezier path

2010-10-20 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Daniele, Bezier Curves are parametric functions that are defined by their control points. The number of control points will determine the degree of the curve minus 1 so four control points will yield curve of degree three (cubic). The control points can be specified in whatever dimension you want

Re: [osg-users] Creating holes in a PagedLOD

2010-10-06 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
VPB currently does not support this functionality. There have been other developers that have proposed or even implemented solutions to provide something like this in the future. Perhaps they can chime in... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] Problem Loading .FLT

2010-10-05 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Matt, Just for giggles, have you tried loading your .FLT file in osgviewer? In other words, try osgviewer campus08-19.flt and see what happens. It should just load your openflight file for viewing... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] convertLatLongHeightToXYZ

2010-10-01 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Lucie, If you're on a flat earth, you shouldn't be using the convertLatLongHeightToXYZ method. This is only used for mapping spheroid coordinates to geocentric (origin is at the center of the spheroid) coordinates. Because you were referencing this method, it was assumed that you were using this

Re: [osg-users] convertLatLongHeightToXYZ

2010-09-30 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Yes, they're both equivalent in that they return position info but the former returns a matrix for you to use in your transform node so that your model will be positioned correctly on the spheroid. I believe the up vector of the model will then match the up vector at that position on the spheroid

Re: [osg-users] convertLatLongHeightToXYZ

2010-09-29 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Lucie, This is how you would place your model... osg::Matrixd position; ellipsoid-computeLocalToWorldTransformFromLatLongHeight(osg::DegreesToRadia ns(lat), osg::DegreesToRadians(lon), altitude, position); transform-setMatrix(position); where transform is an

[osg-users] osgParticle restart...

2010-09-29 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, I have a simple question regarding osgParticle effects. Is there a simple way to restart the effects once they expire? For example, I have a burning object emitting a smoke effect that I want to restart after the smoke disappears. Is there a clean way to restart the smoke effect?

[osg-users] osgParticle effects on a moving object...

2010-09-20 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, I have a need to attach osgParticle effects on a moving object (i.e smoke and fire trail from a moving missile). I've looked at the osgparticleeffects.cpp example in where they attach these effects based off a hit node from the pick event to see how I might do this. Unfortunately I need

Re: [osg-users] Compute Terrain Intersection for .flt databases[SEC=UNCLASSIFIED]

2010-09-07 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Paul, For HAT, you only need one point. LOS requires a start and end point. Both require that the points be specified in the database coordinates (i.e. geocentric Cartesian coordinates for round earth databases). I haven't worked with .flt databases but the osgSim methods appear to work for

Re: [osg-users] transform to screen function

2010-08-31 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Alex, The short answer is no. However, this question has already been addressed... http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/59941/focus= 59966 -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org

[osg-users] LineSegmentIntersector...

2010-08-24 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, I have a question about LineSegmentIntersector. Does it always return all intersections or does it have a feature that tells you whether or not you got a hit or not? I have a need to use something for terrain masking from a viewpoint to another location. In this case, all I want to know

Re: [osg-users] LineSegmentIntersector...

2010-08-24 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Of Tueller,Shayne R Civ USAF AFMC 519 SMXS/MXDEC Sent: Tuesday, August 24, 2010 1:13 PM To: OpenSceneGraph Users Subject: [osg-users] LineSegmentIntersector... All, I have a question about LineSegmentIntersector. Does it always return all intersections or does it have a feature that tells you

Re: [osg-users] osgSim HeightAboveTerrain performance...

2010-08-20 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
correctly. Might I suggest you walk through the code in a debugger to see what is going on. Robert. On Thu, Aug 19, 2010 at 10:41 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil wrote: Robert, Sorry it has been long giving feedback on this. I've been working other

Re: [osg-users] osgSim HeightAboveTerrain performance...

2010-08-20 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
the actual ray to triangle intersection, or perhaps the KdTree's aren't being assigned correctly. Might I suggest you walk through the code in a debugger to see what is going on. Robert. On Thu, Aug 19, 2010 at 10:41 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil

Re: [osg-users] osgSim HeightAboveTerrain performance...

2010-08-20 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil wrote: Robert, If I'm using this KdTree feature correctly then perhaps the next step is digging down deeper with a debugger. In my app, I'm collecting both HAT and LOS data on a per frame basis on the terrain. I've

Re: [osg-users] osgSim HeightAboveTerrain performance...

2010-08-19 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
there is a setBuildKdTreesHint(..) method that you can use. Robert. On Tue, Jul 27, 2010 at 7:25 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil wrote: Since I didn't receive any input or feedback on my previous inquiry, I'm assuming no one has used osgSim very much

Re: [osg-users] osgSim HeightAboveTerrain performance...

2010-07-27 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
] On Behalf Of Tueller,Shayne R Civ USAF AFMC 519 SMXS/MXDEC Sent: Friday, July 23, 2010 10:57 AM To: OpenSceneGraph Users Subject: [osg-users] osgSim HeightAboveTerrain performance... All, I was wanting some feedback for those who have used osgSim in querying VPB database info such has HAT, LOS

[osg-users] osgSim HeightAboveTerrain performance...

2010-07-23 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, I was wanting some feedback for those who have used osgSim in querying VPB database info such has HAT, LOS, etc., during runtime. I'm seeing some performance issues when using osgSim::HeightAboveTerrain::computeHeightAboveTerrain(.) to get the HAT value for a particular location in

Re: [osg-users] 3D software for OSG objects and general licensingquestion

2010-07-23 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Peter, I'm not a modeler per se, but using either 3D Studio Max (3ds file format) or the Multigen-Paradigm (flt file format) tools would work well. OSG will allow you to import these popular file formats into OSG for rendering. -Shayne -Original Message- From:

Re: [osg-users] Fwd: Re: floating point exeption in VPB...

2010-07-14 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
To: OpenSceneGraph Users Subject: Re: [osg-users] Fwd: Re: floating point exeption in VPB... Hi Shayne, On 13/07/10 23:34, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC wrote: Just a follow up email...the fix that Bernardt proposed in SourceData.cpp of the VPB code, seems to have fixed the problem. I don't

Re: [osg-users] Fwd: Re: floating point exeption in VPB...

2010-07-13 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Original Message Subject: Re: [osg-users] floating point exeption in VPB... Date: Mon, 12 Jul 2010 11:05:19 -0600 From: Tueller,Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil Reply-To: OpenSceneGraph Users osg-users@lists.openscenegraph.org To: OpenSceneGraph Users osg

Re: [osg-users] Fwd: Re: floating point exeption in VPB...

2010-07-13 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
on the radar screen of the OSG community in general... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Tueller,Shayne R Civ USAF AFMC 519 SMXS/MXDEC Sent: Tuesday, July 13, 2010 10:01 AM To: OpenSceneGraph

Re: [osg-users] floating point exeption in VPB...

2010-07-12 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
. On Thu, Jul 8, 2010 at 11:01 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil wrote: All, I'm using VPB 0.9.10 along with OSG 2.8.2 on a system that is using 64-bit Linux (Fadora core 10) i386. Both packages were built from source. No matter what database I

Re: [osg-users] [vpb] .tif and .tfw

2010-07-08 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Hi Lucie, Did you attempt to reproject the tif file using gdalwarp? Try that and then use osgdem with the new reprojected file to see if that works. I didn't receive your attachment. Please resend to shayne.tuel...@comcast.net and I'll take a look at it. If you can, send me the actual tif and

[osg-users] floating point exeption in VPB...

2010-07-08 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, I'm using VPB 0.9.10 along with OSG 2.8.2 on a system that is using 64-bit Linux (Fadora core 10) i386. Both packages were built from source. No matter what database I try to build, I get a floating point exception when running osgdem. I know the DTED and imagery are good since I've

Re: [osg-users] [vpb] .tif and .tfw

2010-07-07 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Have you tried using the --geocentric flag? I've used .tif files before just fine but they were georeferenced. Try running gdalinfo data.tif to see what projection the file is using. If it's not geocentric, you can reproject the data by gdalwarp -t_srs +proj=latlong +datum=WGS84 -r bilinear

Re: [osg-users] looking for a terrain database building

2010-04-02 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Chris, I'd definitely be interested in your terrain tools when you release them... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Chris 'Xenon' Hanson Sent: Friday, April 02, 2010 7:30 AM To:

Re: [osg-users] Off Topic: EPX-50 Anyone know anything about these?

2010-03-12 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Brian, What info are you looking for in particular? I had some exposure to the EPX product a while back while working at Evans Sutherland (now bought out by Rockwell-Collins). That was about 6 years ago so I'm sure things have evolved since that time. At that time, it was an IG that used COTS

[osg-users] managing views in composite viewer...

2010-03-11 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, I have a need to turn certain views on and off in a composite viewer during runtime. I know that the composite viewer has the capability of adding and removing views but I'm not sure this is the proper mechanism to use for what I want to do. The views I want to manage sit on top of a

Re: [osg-users] managing views in composite viewer...

2010-03-11 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
J-S, Thanks for the input. Controlling the node mask does the trick...:) Thank you! -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Jean-Sébastien Guay Sent: Thursday, March 11, 2010 11:28 AM

[osg-users] no osgTerrain showing up on Linux...

2010-03-05 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, I'm seeing a problem that I'm hoping someone can shed some light on. I have an application that uses an OSG viewer (OSG version 2.8.2) embedded in a GLUT window. This application runs on both Windows XP and Linux (currently using RHEL 5.4). The machine is dual boot so the hardware is

Re: [osg-users] no osgTerrain showing up on Linux...

2010-03-05 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
. osgViewer itself is a far better tool for a modern graphics application. Might I suggest you use it rather than GLUT. Robert. On Fri, Mar 5, 2010 at 4:55 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil wrote: All, I'm seeing a problem that I'm

Re: [osg-users] freetype fonts on Windows...

2010-02-25 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
with freetype Gordon Tomlinson Product Manager 3d Technology Future Products Overwatch(r) An Operating Unit of Textron Systems -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Tueller,Shayne R Civ USAF AFMC 519

Re: [osg-users] Changing scenes on the fly

2010-02-23 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
, for instance in between a cross-fade. But my main question still applies - should I load the .osg file and attach the whole graph downstream of the switch on the fly? Bruce On Feb 22, 2010, at 4:02 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/ MXDEC wrote: Bruce, I would recommend using

[osg-users] freetype fonts on Windows...

2010-02-23 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, We're having some issues with the OSG freetype font plugin? We're using VC++ 2008 on Windows and we're having trouble reading ttf files. We get the message could not find plugin to read objects from file arial.ttf. The plugin is in the OSG solution but it doesn't seem to be getting

Re: [osg-users] freetype fonts on Windows...

2010-02-23 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Simon Hammett Sent: Tuesday, February 23, 2010 3:43 PM To: OpenSceneGraph Users Subject: Re: [osg-users] freetype fonts on Windows... On 23 February 2010 22:23, Tueller, Shayne R Civ USAF AFMC 519

Re: [osg-users] freetype fonts on Windows...

2010-02-23 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
, February 23, 2010 3:43 PM To: OpenSceneGraph Users Subject: Re: [osg-users] freetype fonts on Windows... On 23 February 2010 22:23, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil wrote

Re: [osg-users] freetype fonts on Windows...

2010-02-23 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
: Tuesday, February 23, 2010 4:25 PM To: OpenSceneGraph Users Subject: Re: [osg-users] freetype fonts on Windows... On 23 February 2010 23:17, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil wrote: Mourad, Yes. We know the path setting is correct

Re: [osg-users] Changing scenes on the fly

2010-02-22 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Bruce, I would recommend using the switch node osg::Switch to change between scenegraphs. You can add the scenegraphs that the switch node can render at any one time during setup and then select which one you want rendered using the method setSingleChildOn. Hope this helps... -Shayne

Re: [osg-users] Survey: Is there interest for an OSG Users Group atITEC or I/ITSEC?

2010-02-17 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
1) I/ITSEC 2) Yes -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Brett Wiesner Sent: Tuesday, February 16, 2010 6:56 AM To: osg-users@lists.openscenegraph.org Subject: [osg-users] Survey: Is

Re: [osg-users] 2D rendering priority...

2010-02-11 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
descending return leftOrder rightOrder; } } -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Tueller,Shayne R Civ USAF AFMC 519 SMXS/MXDEC Sent: Wednesday, 10 February 2010 11:49 PM

Re: [osg-users] 2D rendering priority...

2010-02-10 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Tueller,Shayne R Civ USAF AFMC 519 SMXS/MXDEC Sent: Wednesday, 10 February 2010 8:18 AM To: OpenSceneGraph Users Subject: Re: [osg-users] 2D rendering priority... Paul, Thanks for the reply. We can have up to 57

[osg-users] 2D rendering priority...

2010-02-09 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, I have a need to render a bunch of 2D geometry groups that have different priorities for display (one group rendered on top of the other according to their priority). I also need to have the ability to turn the rendering off and on for some of the groups while maintaining rendering

Re: [osg-users] 2D rendering priority...

2010-02-09 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
] On Behalf Of Paul Martz Sent: Tuesday, February 09, 2010 4:07 PM To: OpenSceneGraph Users Subject: Re: [osg-users] 2D rendering priority... Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC wrote: I have a need to render a bunch of 2D geometry groups that have different priorities for display (one

Re: [osg-users] dynamic_cast of referenced objects

2010-02-09 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Kevin, Thanks for sharing. I'm sure it will come in handy...:) Regards, -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Kevin Wilder Sent: Tuesday, February 09, 2010 4:57 PM To:

Re: [osg-users] Displaying elevation values while navigatingterrain elevation files

2010-02-08 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Phanindra, Look at the osghud example. It will show you how to set up a 2D camera with a view that you can use as an overlay on top of your 3D scene. You can use osgText to print out the values on screen... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] Example of geographical position

2010-02-08 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Tony, In answer to your question, you want to do the former. Assuming you have a geocentric database, you must convert your lat,lon,elev to a geocentric X,Y,Z (i.e. origin is the center of the earth) and then use these coordinates to set the position accordingly... Osg::Matrix position;

Re: [osg-users] Example of geographical position

2010-02-05 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Tony, Entity is just my own class that can represent an airplane, tank, or whatever. The member Entity-transform is an osg::MatrixTransform which you'll need for moving models. entityGrp is an osg::Group*. -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] OSG and GL studio...

2010-02-04 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
, Brett Wiesner Product Manager, VR-Vantage VR-Vantage: OSG Based Battlefield Information Station, Desktop Image Generator and SDK!!! Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC wrote: All, Does anyone have any experience using OSG with GL studio? We are having some issues that we would like

Re: [osg-users] Example of geographical position

2010-02-04 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Tony, Along with Robert's suggestion, you can use the following code snippet to place a vehicle on a spheroid that has VPB terrain, into the scenegraph. You'll need osgSim and osg::EllipsoidModel to do this. Entity-lat = 36.4; Entity-lon = -115.015; Entity-alt = GetHeightOnTerrain(Entity-lat,

[osg-users] OSG and GL studio...

2010-02-03 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, Does anyone have any experience using OSG with GL studio? We are having some issues that we would like some input on. I wanted to place a general inquiry before getting specific on the problem at hand. Thanks, -Shayne smime.p7s Description: S/MIME cryptographic signature

Re: [osg-users] altering terrain texture...

2010-01-27 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
texture... Hi Shayne, On Tue, Jan 26, 2010 at 6:42 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil wrote: Robert, In answer to your inquiry, I'm using a database based on osgTerrain::TerrainTile so the texture settings are embedded in the tiles as you asserted

Re: [osg-users] altering terrain texture...

2010-01-27 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
: [osg-users] altering terrain texture... Hi Shayne, On Wed, Jan 27, 2010 at 3:11 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil wrote: I think your proposal would be a great benefit and would make things more flexible. I'm rather busy working on submissions, so

Re: [osg-users] altering terrain texture...

2010-01-26 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Subject: Re: [osg-users] altering terrain texture... Hi Shayne, On Mon, Jan 25, 2010 at 9:28 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil wrote: What I'm trying to do is minimize the texture crawling artifact I see when I fly at a low azimuth view looking out along

Re: [osg-users] Navigating terrain elevation files using OSG

2010-01-26 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Phanindra, You'll need to build an OSG database from your .tif and dted content using Virtual Planet Builder (VPB). Documentation is available on how to do this. Once the database is built, you can either using osgViewer to browse the database or you can write your own OSG app to fly through it.

[osg-users] altering terrain texture...

2010-01-25 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, Is there a way of programmatically altering texture state such as filtering on a chunk of terrain built with VPB? Everything I've tried thus far has not worked. Thanks in advance. -Shayne smime.p7s Description: S/MIME cryptographic signature

Re: [osg-users] altering terrain texture...

2010-01-25 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
'Xenon' Hanson Sent: Monday, January 25, 2010 12:35 PM To: OpenSceneGraph Users Subject: Re: [osg-users] altering terrain texture... On 1/25/2010 12:23 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC wrote: Is there a way of programmatically altering texture state such as filtering on a chunk

Re: [osg-users] altering terrain texture...

2010-01-25 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Robert, I just read your reply after I had sent my email response to Chris. This helps me understand why my approach wasn't working in the first place. I will take your advice and explore this further. I will probably have more questions as I proceed to find a solution to meet my needs...

[osg-users] osg window on top...

2010-01-21 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, Is there a way to force an OSG window (osgViewer) to always be on top of all the other windows being displayed? Thanks in advance. -Shayne smime.p7s Description: S/MIME cryptographic signature ___ osg-users mailing list

Re: [osg-users] general questions from a newbie

2010-01-14 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Just a follow up question on this, does QT allow a multi-threaded embedded osgViewer or is it knocked down to single threaded like what happens to osgViewer embedded in GLUT? -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] resizing embedded windows...

2010-01-11 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
USAF AFMC 519 SMXS/MXDEC shayne.tuel...@hill.af.mil wrote: All, I'm in the process of porting an OGL app using GLUT to OSG using osgViewer. Currently this app has multiple viewports embedded in a single GLUT window where one of the viewports is rendering a 3D view into a scene. Due to time

[osg-users] resizing embedded windows...

2010-01-08 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, I'm in the process of porting an OGL app using GLUT to OSG using osgViewer. Currently this app has multiple viewports embedded in a single GLUT window where one of the viewports is rendering a 3D view into a scene. Due to time constraints, I want to replace the 3D viewport with an

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