change the wireframe on shaded opacity.
> You can change the point sizes. These mean I can visualize and work with
> the shape,
> not get visually stuck on the tech clutter like in Maya.
>
> - LinkWithOrientation. Does Maya have anything built-in yet?
> I know there are pose r
number of posts on the list nowadays...
>>> anyways...Q&A with AD:
>>>
>>>
>>> http://www.creativebloq.com/3d/autodesk-answers-your-questions-demise-softimage-31411069
>>>
>>> later,
>>> Rui
>>>
>>> www.ruisantos3d.com
>>>
>>>
>>>
>>> ...ping?
>>>
>>>
>>> --
>>> <http://www.avast.com/>
>>>
>>> Este email está liivre de vírus e malware porque a proteção avast!
>>> Antivirus <http://www.avast.com/> está ativa.
>>>
>>>
>>>
>>
>
--
Perry Harovas
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
in Maya makes me literally sick to my stomach
>
> Sent from my iPhone
>
>
>>
>>
--
Perry Harovas
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
en the node editor or try the input
>>> section of the channel box. This is a first days stuff. We would probably
>>> not have had a render tree in XSI if we had focused on simplicity over
>>> power. And certainly not Ice. God you have to guess node name and search
>>> for them, are you kidding me. Even with classic simulation it's not always
>>> obvious to know what to select and when to call menu. There is all sort of
>>> stuff we just learn - the measure of usability is how well you can do more
>>> complex stuff once you know the basics
>>>
>>>
>
>
> --
> www.johnrichardsanchez.com
>
--
Perry Harovas
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
:00 David Rivera :
>
> So I head onto:
> http://area.autodesk.com/products/features/softimage , right? and I
> skipped intro (in a 1 hour lenght video, skipping intro
> is going straight to the middle, after all the "verbose"). So what they´re
> doing? Talking about maya in
:
> Perry, if you're on subscription, you'll get a copy of Maya anyway. If the
> clients come in. Just "send to maya" and look busy.
>
>
>
> On 19 Mar 2014, at 20:50, Perry Harovas wrote:
>
> Hi Sven,
>
> I understand what you are saying, and there
and choke on it -- as far as I'm concerned they've just killed a
> member of my family.
>
>
> Exactly right.
> Trying to keep my anger tamped down.
>
>
>
>
> Cheers,
>
> Jean-Louis
>
>
>
>
>
> On 19 Mar 2014, at 04:39, Tenshi Sama wrote:
>
>
>
>
>
> Nice! All in Softimage?
>
>
>
> On Tue, Mar 18, 2014 at 8:18 PM, Francisco Criado
> wrote:
>
> Excelent work, so nice!
>
>
>
> On Tuesday, March 18, 2014, olivier jeannel
> wrote:
>
> https://vimeo.com/groups/ice/videos/89426397
>
> Kudos to Digital Golem !
>
>
>
>
>
>
>
--
Perry Harovas
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
complement with
>>>> Houdini, Modo or Blender when necessary... because these softwares are
>>>> those that more listen to your users, and that is the future for me.
>>>>
>>>>
>>>> 2014-03-19 14:23 GMT-03:00 David Rivera >>> >:
>>>
trator @, NOT the owner of si-community.com
>
>
>
--
Perry Harovas
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
Please also keep in touch.
On Wed, Mar 19, 2014 at 3:37 PM, Perry Harovas wrote:
> We are finishing the year with Softimage.
> We will then start in the Fall with Modo (most likely) or Houdini, and
> with Maya as a supplement.
>
> The more we can get away from Autodesk's
and,
>> Johannesburg. All agreements between the University and outsiders are
>> subject to South African Law unless the University agrees in writing to the
>> contrary.
>>
>>
>>
>>
> This communication is intended for the addressee only. It is
> con
ht.
> Trying to keep my anger tamped down.
>
>
> Cheers,
> Jean-Louis
>
>
> On 19 Mar 2014, at 04:39, Tenshi Sama wrote:
>
>
> Nice! All in Softimage?
>
>
> On Tue, Mar 18, 2014 at 8:18 PM, Francisco Criado
> wrote:
>
>> Excelent work, so ni
acquired...
>
> XGen... 3rd-party Disney plugin, licensed...
>
> Bullet Physics... free 3rd-party library...
>
> OpenSubDiv... free 3rd-party library...
>
>
>
> The only thing I see that's kind of cool is the *geodesic voxel binding*skin
> algorithm, but I
, Artur Woźniak wrote:
>
>> Yeah, that sucks. Half of your viewport turns red.
>>
>>
>> 2014-03-19 12:55 GMT+01:00 Perry Harovas :
>>
>> Since I jump back and forth between the two all the time, mostly as it
>>> applies to teaching, but also when I need
Morris wrote:
> > Seriously? Well my faith in the management of autodesk just reached a
> > new low, didn't think that was possible.
> >
> >
> > On 19 March 2014 12:58, Eric Thivierge > <mailto:ethivie...@hybride.com>> wrote:
> >
> >
le outliners ala
>> Softimage, you can do it with something like this:
>>
>>
>>
>> // MEL
>>
>> //-
>>
>> window -t "Outliner" -wh 200 500;
>>
>> frameLayout -labelVisible false;
>>
>> string $panel = `outlinerPanel`;
>>
>> showWindow;
>>
>> //-
>>
>>
>>
>> Yeah, you have to script a lot in Maya. Even for stupid things like this.
>>
>>
>>
>> Knowing basic scripting in SI is very useful, but in Maya, not knowing
>> basic scripting may be critical.
>>
>>
>>
>> Martin
>>
>>
>>
>>
>>
>> On Wed, Mar 19, 2014 at 6:51 PM, Ivan Vasiljevic > <mailto:klebed...@gmail.com><mailto:klebed...@gmail.com><mailto:klebed
>> a...@gmail.com>> wrote:
>>
>> You should go with something more simpler for start:
>>
>> Try opening few outliners as you would often have few explorer opened in
>> SI.
>>
>>
>>
>>
>
--
Perry Harovas
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
t; a
>
>
>
> Adrian Wyer
> Fluid Pictures
> 75-77 Margaret St.
> London
> W1W 8SY
> ++44(0) 207 580 0829
>
>
> adrian.w...@fluid-pictures.com
>
> www.fluid-pictures.com
>
>
>
> Fluid Pictures Limited is registered in England and Wales.
> Company n
Since I jump back and forth between the two all the time, mostly as it applies
to teaching, but also when I need to do nCloth or make something with PaintFX,
I can't tell you how many times I have keyed things because I use the S key,
and never remapped Softimage to use the alt key.
The only two
haders.moederogall.com> wrote:
>
>> http://area.autodesk.com/march18
>>
>
>
--
Perry Harovas
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
2014 12:32
> *To:* softimage@listproc.autodesk.com
>
> http://area.autodesk.com/march18
>
>
>
--
Perry Harovas
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
ng this conversation."
>
> so - no next generation 3D authoring from Autodesk then - that's official
> and final ?
> As that's all the info needed to move forward really.
>
> Sad how the death of one exciting technology (Naiad) leads to the death of
> another (SI /
Björn wrote:
> Powerful stuff Perry. If there's one thing this debacle has proved, it's
> that this community is really is as strong and passionate as I've always
> perceived it to be.
>
>
> On Sat, Mar 15, 2014 at 4:13 PM, Perry Harovas <mailto:perryharo...@gmail.co
Maurice Patel
> Autodesk : Tél: 514 954-7134
>
> From: softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] On Behalf Of Perry Harovas
> Sent: Tuesday, March 18, 2014 11:12 AM
> To: softimage@listproc.autodesk.com
> Subject: Re: Autodesk
sfr.fr>> wrote:
>
> >Maurice,
> >Just one more question: couldn't you have realized that in 2008? Why
> >buy Softimage if it's just to realize you don't have enough resource to
> >develop it?
> >Back in 2008 there were other companies willing to acquire Softimage
> >and they would have kept developing it, not kill it.
> >Shame.
> >David
> >
>
>
--
Perry Harovas
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
I would imagine he means Project Skyline.
On Tue, Mar 18, 2014 at 10:53 AM, Chris Marshall
wrote:
>
> Which bit failed?
>
> On 18 March 2014 14:51, Maurice Patel wrote:
>
>> "sometimes we have to fall back on our positions when our attempts fail"
>> Maur
the amount of rings, or spans with sliders.
> The dynamics will have to wait :)
> G
>
> On 2014/03/18 04:27 PM, Perry Harovas wrote:
>
> Sorry if this is a re-post, I got a bounce back message because the jpeg I
> attached was too large.
> Here is a smaller version...
>
than a
> virtual "get well soon" card?
>
>
> Greetz
> Leendert
>
> --
>
> Leendert A. Hartog - Softimage hobbyist
> AKA Hirazi Blue - Administrator @, NOT the owner of si-community.com
>
>
>
--
Perry Harovas
203-448-7206
Animation
.is/XLdd0I
> ---
> Emilio Hernández VFX & 3D animation.
>
>
--
Perry Harovas
203-448-7206
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
-24 years experience
-Co-Author
questions are so we can focus more of our
>> efforts on Maya and 3ds Max.
>>
>
--
Perry Harovas
203-448-7206
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
-24 years experience
-Co-Author of "Mastering
Maya"&
>>
>>
>>
>> On Mon, Mar 17, 2014 at 8:03 PM, Bradley Gabe wrote:
>>
>> So what you're saying, in essence is, might as well jump. Go ahead and
>> jump.
>>
>>
>>
>>
>>
>>
>>
>> To quote the great A
If we decided to go with Autodesk, (you had to know it was coming, so wait
for it...) it would be like "Running with the Devil"
On Mon, Mar 17, 2014 at 9:18 PM, Greg Punchatz wrote:
> Its more like Dancing in the Dark...
>
>
> On Mon, Mar 17, 2014 at 8:15 PM, Perry Har
that you've seen.- Maya
>>>
>>>
>>> On Mon, Mar 17, 2014 at 8:03 PM, Bradley Gabe wrote:
>>>
>>>> So what you're saying, in essence is, might as well jump. Go ahead and
>>>> jump.
>>>>
>>>>
>>>>
The recordings are now up on the webinar page.
On Mon, Mar 17, 2014 at 4:55 PM, Ed Manning wrote:
> I think AD has hired the guys who coordinated Bush's Katrina response.
>
>
--
Perry Harovas
203-448-7206
Animation and Visual Effects
http://www.TheAfterI
and
>>> may
>>> contain confidential information. If you have received this email in
>>> error,
>>> please notify the sender and delete this email, which must not be copied,
>>> distributed or disclosed to any other person.
>>> Any views or opin
the content of this
> message may not be legally binding on the University and may contain the
> personal views and opinions of the author, which are not necessarily the
> views and opinions of The University of the Witwatersrand, Johannesburg. All
> agreements between the Universit
mework Leader and BFX Festival Director
>>>> Computer Animation Academic Group
>>>> National Centre for Computer Animation
>>>>
>>>> Email: sefstath...@bournemouth.ac.uk
>>>>
>>>> Tel: +44 (0) 1202 965805
>>>>
>>&
"*We are having technical difficulties with the streaming component, we are
continuing with the recording and will post the session when the recording
has finished."*
On Mon, Mar 17, 2014 at 12:41 PM, Perry Harovas wrote:
> Lost it here too.
> Ironically, it probably has saved m
ject:* Re: Softimage transition webinar is starting in 10 minutes
>>>>>>
>>>>>>
>>>>>>
>>>>>> Thank you for the link Marc. I'm finally in the acceptance stage of
>>>>>> grief and am resigning myself to using Maya, learning
Good idea, done:
http://www.si-community.com/community/viewtopic.php?f=5&t=5035
On Sat, Mar 15, 2014 at 1:24 PM, Angus Davidson
wrote:
> Should probably be linked via si-community as well as they are not all
> on this list.
>
>
> ------
>
OK, I just emailed it to both Carl Bass and Chris Bradshaw.
On Sat, Mar 15, 2014 at 1:09 PM, Perry Harovas wrote:
> Thank you for these, Chris.
>
>
>
> On Sat, Mar 15, 2014 at 12:11 PM, Chris Vienneau <
> chris.vienn...@autodesk.com> wrote:
>
>> car
.com>
>
>
>
> as he is the new head of M&E that replaced Marc Petit.
>
>
>
> cv/
>
>
>
>
>
>
> From: softimage-boun...@listproc.autodesk.com [
> softimage-boun...@listproc.autodesk.com] on behalf of Pe
t; --
>
> Leendert A. Hartog - Softimage hobbyist
> AKA Hirazi Blue - Administrator @, NOT the owner of si-community.com
>
>
>
--
Perry Harovas
203-448-7206
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
-24 years exper
wrote:
> Thanks for adding your voice .. you do have his email address right?
>
>
> On Sat, Mar 15, 2014 at 10:13 AM, Perry Harovas wrote:
>
>> Dear Mr. Bass
>>
>> My name is Perry Harovas.
>>
>> You don't know me, but I am a 10 year Softimage us
Dear Mr. Bass
My name is Perry Harovas.
You don't know me, but I am a 10 year Softimage user.
10 years is actually a small amount of time when compared to my
peers who having been using Softimage for up to 20 years.
I am writing to you because I cannot be silent on this.
I have been in
ote:
>
>>
>>
>>
>> On Fri, Mar 14, 2014 at 10:35 PM, Perry Harovas
>> wrote:
>>
>>> Sounds like exactly what is needed to move forward with true DCC
>>> agnostic workflow.
>>> Thank you all for doing this!
>>>
>>>
&g
lease contact
> me. Fabric benefits greatly from this, as we have other people building
> production-level tools and workflows with us - however, we do give free
> licenses to individuals so I think there's a certain amount of goodwill
> shown there.
>
>
>
> Interest
01:00 Nuno Conceicao :
>>>
>>> Something just came up on my head while doing blendshapes and using ICE
>>>> to help along.
>>>>
>>>> Can you guys imagine how would ICE (or Biftrost) would work in Maya
>>>> without a proper modelling st
different place entirely depending on the pass. And if you have Auto-Add
> on, your work will only be local to that pass! You can always push the
> changes from that pass back to the default state, but it's better to just
> disable Auto-Add in the first place.
>
> -Tim
>
t
>> be the same camera position for all passes. But since Modo's passes are
>> containers for unique channel values, you can have the camera be in a
>> different place entirely depending on the pass. And if you have Auto-Add
>> on, your work will only be local t
netic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, Nashville,
> TN 37214
> *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com
> tim.crow...@magneticdreams.com
>
> *Confidentiality Notice: This email, including attachments, is
> confidential and should not be us
ed, Mar 12, 2014 at 9:24 PM, Perry Harovas wrote:
> I have been evaluating it for about a week or so.
> Here are my thoughts:
>
> *THE GOOD-*
>
> The renderer is pretty fantastic in modo. It has Shading Rate, ala PRMan,
> a way of rendering to a certain degree of refinement, the
g to MODO? -Please add
>>>> your mail here
>>>>
>>>>
>>>>
>>>> Hi, I was really touched by some of the in-depth opinions about leaving
>>>> SI. TD´s perspective, and other
>>>>
>>>> users who have dedi
;
> Enviado desde Yahoo Mail en
> Android<https://mx.overview.mail.yahoo.com/mobile/?.src=Android>
>
> --
> * From: * Perry Harovas ;
> * To: * ;
> * Subject: * Re: A germ of an idea.
> * Sent: * Wed, Mar 12, 2014 2:27:59 AM
>
> Pa
+01:00 Jason S :
>>>>
>>>> I wouldn't necessarily call it a "fight" but more of a "plea"
>>>>>
>>>>>
>>>>> On 03/11/14 20:37, Emilio Hernandez wrote:
>>>>>
>>>>> 3D generalist, c
n
> do, and in the very least, embarrass them at killing it, and be a great
> tribute to Softimage and it's community.
>
> I know it would be hard to coordinate and agree on but I think it's doable.
>
> I certainly would be willing to put in some time.
>
> Any t
Maya
http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212
back in 1999, but chose to switch to Softimage. Now, being forced to chose
between moving back to Maya or moving on, I am going to move on (unless we
can save Soft!)
to a new uncharted software app. Which won't be easy c
that we have heard more from AD's product
>> managers in the last week than in the last 6 - 7 years combined.
>>
>
> Or maybe just sad.
>
--
Perry Harovas
203-448-7206
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
-
c.autodesk.com [
>>> softimage-boun...@listproc.autodesk.com] on behalf of Gustavo Eggert
>>> Boehs [gustav...@gmail.com]
>>> Sent: Sunday, March 09, 2014 10:51 AM
>>> To: SI mailing list
>>> Subject: Re: Migrate Ice
>>>
>>> I h
I am transitioning to it from Softimage.
On Sun, Mar 9, 2014 at 3:51 PM, Daniel Kim wrote:
> I need to find our next software for office. We all are already Maya
> professionals, but I like to try Modo.
>
> danielki...@gmail.com
>
--
Perry Harovas
203-448-7206
Anima
and HOW you've done it, is irreparable and
>>> you and your company is from now on going downhill. You expect anybody to
>>> ever trust you or your company again? Is that worth anything for a
>>> business? It's worth everything.
>>>
>>> No
;
> You want a strong contender for what is coming?
>
> The name is Softimage.
>
> Well I hope that you really listen, and this is not one more of your
> lies.
>
>
>
>
>
> -----------
> Emilio Hernández
>
> You allow yourselves to get fucked over and over again, and each time have
> the same reaction...."uh, lets try to make the best of it".
>
>
>
> On Fri, Mar 7, 2014 at 10:55 PM, Perry Harovas wrote:
>
>> And to be clear, I agree with Mauricio too.
&g
reason is they bought and killed Softimage is.
On Fri, Mar 7, 2014 at 5:29 PM, Emilio Hernandez wrote:
> Well you are listening we are all ears. This is really your chance to cut
> the crap and be honest with us.
>
--
Perry Harovas
203-448-7206
Animation and Visual Effe
fucked up
>>> company. What you have done here and HOW you've done it, is irreparable and
>>> you and your company is from now on going downhill. You expect anybody to
>>> ever trust you or your company again? Is that worth anything for a
>>> business?
a private mail at chris.vienn...@autodesk.com
> <mailto:chris.vienn...@autodesk.com> .
>
> Thx.
>
> Cv/
>
>
>
> --
>
>
>
--
Perry Harovas
203-448-7206
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
-24
Count me in!
--
Perry Harovas
203-448-7206
Animation and Visual Effects
http://www.TheAfterImage.com <http://www.theafterimage.com/>
-24 years experience
-Co-Author of "Mastering
Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212>
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