Just to correct you here Stephen, Redshift has been able to render other shaped strands for a long time (18 months at the very least).
It was very picky for a while about having the necessary clean and valid StrandOrientation and StrandSize attributes and the like, which might have been why yours didn't render. Strands are very robust in Redshift IMO. DAN On Wed, Oct 28, 2015 at 6:51 PM, Stephen Davidson <[email protected]> wrote: > I know that Redshift's requirement is that the strands be set to segment. > If they are any other setting then they don't render. I have not tried > this in Blender, yet. It is on my list of stuff I need to do. > That's all I know. Sorry. > > Best Regards, > * Stephen P. Davidson* > > *(954) 552-7956* [email protected] > > *Any sufficiently advanced technology is indistinguishable from magic* > > > - Arthur C. Clarke > > <http://www.3danimationmagic.com/> > > On Wed, Oct 28, 2015 at 9:36 AM Gerbrand Nel <[email protected]> wrote: > >> Hey guys >> I'm still on about this shit :) >> So Cycles is impressive!! And free, so setting up a farm is about >> finding computers and that's it :) >> Only thing is, until they have alembic in blender, its going to be >> painful. >> I'm trying to get fur into blender at the moment. I've created an obj of >> my "render time fur" and used .MDD to transfer the animation. >> This works really well, but I have no idea how to convince blender that >> it is fur, or anything render-able. >> Anyone here know how thit might be accomplished? >> Particles will be the next problem, so if you know, please tell me :) >> Thanks >> Gerbrand >> >

