I like maya fine with modeling and texturing, haven't hit any issues with
that yet.
just beyond that is the problem

On Thu, Feb 16, 2017 at 8:06 PM, Pierre Schiller <
activemotionpictu...@gmail.com> wrote:

> You call that rant complaint? Deng, I felt like I was on the Polo Club,
> chatting with a comrade.
> XD
>
> All right: The facts. It´s MA2017 atm, so there we have some
> improo*cough*stealing*ments in the application. Like...well...(mumbles
> something shapemanager nghh...) but anyways, now MA has RS! which
> means...what? can´t render native MR MA materials? WTF?!
>
> (Nice Vivaldi song plays in background)
>
> Back to eur lavly afternh00n we´d be glad with MA2018 once it enters
> itself this October, which will finally be a "bearable" *cough* copied
> *cough*
> ripped* cough... technology for most of eur deear Softimage...
>
> So until then, It´s Modo for modeling (heck, even Blender delivers at that
> level). And There´s is of course, the SAVIOR, MOD TOOL. To do heavy liftings
> on modeling :D.
>
> Oh HU16! Bones, topological transforms on hover....yehhhh....
>
> Cheers.
>
>
------
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to