Never ever use RendeLayers and/or overrides in Reference Files.
At some point it will screw up your final scenes for rendering. Also shading can mess up things at some point.
Create a final 'render scene' and set things up in there.

And be sure to never ever rename stuff that is referenced, especially with scenes that have RenderLayers in them.
We found that out the hard way.

So for a recent project we decided to split everything up in separate steps, and used Alembic extensively for the final scene assembly, shading and rendering. At least that worked as expected, and everybody could just work on their parts. Work done? Export to Alembic, and import back into another scene. Things changed?. Export the Alembic again, reload ref. file..

Oh... save eveything in maya binary (.ma) Rob

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On 16-2-2017 22:25, Eugene Flormata wrote:
you can tell maya to not remember any windows in the settings
but sometimes it stops redshift from rendering

also reference files break the render later setup once you start adding overrides
and overriding the in-out frames also are sometimes ignored
and referencing files with MASH in them also breaks things once you have like 4 mash networks and don't use turtle bake renderer, because sometimes it's not predictable.


maya' okay to make boxes and texture boxes though.
so it's got that going for it..



On Thu, Feb 16, 2017 at 8:49 AM, Tenshi Sama <[email protected] <mailto:[email protected]>> wrote:

    Why people think saying the truth is bad? In what world of
    dictators are we?

    Saying the truth about Maya, is the best that people can do. Maya
    and the s$iT that has inside is something people in the industry
    already know, is just that people are afraid to express themselves
    or they haven't tried other functional programs. They tend to live
    like zombies believing Maya is a god that has imperfections that
    needs to be tolerated for the sake of having a job.

    Wrong people. Wrong. If all the people out there that think the
    same at least put a complain to their supervisors everything,
    their supervisors will speak to the above team, and the word will
    keep spreading until it reach at the very top.
    "Our designers, our people don't want to work with that piece of
    garbage! Please do something".

    Stop living in fear people. Say Maya is the WORST THING that
    happen to the industry. AD is the worst thing that happen to the
    industry. Maybe just maybe if we speak at high decibels AD will
    listen and for the love of god they will FIX all those SIMPLE
    little things. WE DON"T WANT WORKAROUNDS, we want the tool WORKS.,
    that's all.

    my 2cents,



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