Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-20 Thread Nomaan Ahmad
Its for custom servers e.g. DeathRun. We have to disable gifts so some traps are not blocked. On 20 December 2011 04:07, doc drga...@gmail.com wrote: Might be stupid question but why disable gifts? What do they even do? I thought they were just reskins of the weapons people drop for ammo. On

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-20 Thread Kyle Sanderson
We're running out of networked edicts here. We just can't afford to run with presents as the servers are already unstable enough. While we have weapon cleanup scripts and the like to workaround the pointless crash that running out causes, it's still not enough. Oh well, maybe next year. Kyle. On

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-19 Thread Alex
Can anyone tell me how I can disable the gifts? I don't know how to add it, I guess it's a tag with nogift(s)? Do I put it in a config file, or do I put it with the startup line? And what do I put there. Thanks ___ To unsubscribe, edit your list

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-19 Thread Harry Strongburg
On Tue, Dec 20, 2011 at 03:22:53AM +0100, Alex wrote: Can anyone tell me how I can disable the gifts? I don't know how to add it, I guess it's a tag with nogift(s)? Do I put it in a config file, or do I put it with the startup line? And what do I put there. mp_holiday_nogifts 1 Add it to your

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-19 Thread Alex
Found it already I guess.. Haven't tried it yet, for others who have a mix/war server here is the command. mp_holiday_nogifts 1 2011/12/20 Alex zjaa...@gmail.com Can anyone tell me how I can disable the gifts? I don't know how to add it, I guess it's a tag with nogift(s)? Do I put it in a

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-19 Thread doc
Might be stupid question but why disable gifts? What do they even do? I thought they were just reskins of the weapons people drop for ammo. On Mon, Dec 19, 2011 at 6:29 PM, Alex zjaa...@gmail.com wrote: Found it already I guess.. Haven't tried it yet, for others who have a mix/war server here

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-16 Thread Valentin G.
Confirming unlimited revenge crits with the minisentry. On Fri, Dec 16, 2011 at 8:01 AM, ics i...@ics-base.net wrote: I'm not sure which exploit is it but i just managed to get unlimited revenge crits with engi with a help of minisentry. That's back too. -ics 16.12.2011 8:15, E3pO

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-16 Thread Jesse Molina
Regarding the update failures, what was $? That is, did the updater exit 0, or something else? My auto-update script checks to make sure that I get exit 0 from steam, or else it runs again up to four times before it gives up. It is very common that it runs twice. I don't use nemrun

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-16 Thread Michael Zeisberg
since Update on DoDS no Pic more on the Minimap -.- and Network Drops -Ursprüngliche Nachricht- From: Jesse Molina Sent: Friday, December 16, 2011 12:51 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-16 Thread PharaohsPaw
Regarding the update failures, what was $? That is, did the updater exit 0, or something else? My auto-update script checks to make sure that I get exit 0 from steam, or else it runs again up to four times before it gives up. It is very common that it runs twice. I don't use nemrun

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-16 Thread hlds
-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released just came to say my game crashed and i'm having lots of clients time out. On Fri, Dec 16, 2011 at 1:05 AM, Ross Bemrose rbemr...@vgmusic.com wrote: By any chance, does it cause a bunch of players game clients

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-16 Thread gameadmin
No idea what's up then; by contrast I have literally never had the issues you describe, which means it's not a problem with valve's update content, at least (of course it might still be a problem with their content delivery system...) PharaohsPaw listac...@lvwnet.com wrote: Regarding the

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-16 Thread Eli Witt
I ran the update manually on my servers and it worked, properly, the first time. No segfaults, no crashes, no nothing. I quit the server, updated and relaunched as expected and the server was 32/32 within 5 minutes, and it still running jst fine. On Fri, Dec 16, 2011 at 8:57 AM,

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-16 Thread LouLouBizou
does anybody got trouble with drop on DODS ? on my css its ok, sometimes when oponent is killed drop appear but never on my dods :/ any idea ? 2011/12/16 Eli Witt eliw...@gmail.com I ran the update manually on my servers and it worked, properly, the first time. No segfaults, no crashes, no

[hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Jason Ruymen
Required updates are now available for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch. The specific changes include: Source Engine Changes (TF2, DoD:S, HL2:DM) - Fixed a bug which caused Windows Aero Extensions video option to always be enabled,

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread PharaohsPaw
Required updates are now available for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch. The specific changes include: They just pushed it out, but guess what... YOU FORGOT TO RELEASE AN UPDATED STEAM.INF FILE WITH THE UPDATE AGAIN Thus forcing

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Eric Smith
Of PharaohsPaw Sent: Thursday, December 15, 2011 7:33 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Required updates are now available for Team Fortress 2, Counter

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread hlds
:38 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released What problem are you experiencing exactly? The update for each game contains an updated steam.inf file. I'm

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Violent Crimes
Anyone know if sourcemod offsets changed? On 12/15/2011 10:33 PM, PharaohsPaw wrote: Required updates are now available for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch. The specific changes include: They just pushed it out, but guess what...

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread PharaohsPaw
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of PharaohsPaw Sent: Thursday, December 15, 2011 7:33 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Kyle Sanderson
You're going to have to be more specific Violent Crimes. Thanks for the CS:S sync! Kyle. On Thu, Dec 15, 2011 at 7:46 PM, Violent Crimes violentcri...@convictgaming.com wrote: Anyone know if sourcemod offsets changed? On 12/15/2011 10:33 PM, PharaohsPaw wrote: Required updates are now

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Ross Bemrose
Something did, as my server is segfaulting on start. On 12/15/2011 10:46 PM, Violent Crimes wrote: Anyone know if sourcemod offsets changed? On 12/15/2011 10:33 PM, PharaohsPaw wrote: Required updates are now available for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread PharaohsPaw
Something did, as my server is segfaulting on start. On 12/15/2011 10:46 PM, Violent Crimes wrote: Anyone know if sourcemod offsets changed? If one of you guys that got an update successfully woudln't mind posting the contents of your updated tf2/orangebox/tf/steam.inf file, I am willing to

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Ross Bemrose
gameserver@ocrtf2:~/orangebox/tf$ locate steam.inf /home/gameserver/event/orangebox/tf/steam.inf /home/gameserver/orangebox/tf/steam.inf gameserver@ocrtf2:~/orangebox/tf$ more /home/gameserver/orangebox/tf/steam.inf /home/gameserver/orangebox/tf/steam.inf: No such file or directory So, the

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread E3pO
Bummer, i can't even play TF2 through steam. Says the game is currently unavailable :(. And now the servers are to busy to handle my request. steam.inf before update: PatchVersion=1.1.8.8 ProductName=tf appID=440 steam.inf after update: no file can be found! On Thu, Dec 15, 2011 at 10:56 PM,

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Ross Bemrose
Renamed addons, server still crashes, so apparently srcds itself is crashing. Trying to force a -verify_all now, but of course, now I get to deal with the server updater's legendary responsiveness... On 12/15/2011 10:54 PM, PharaohsPaw wrote: Something did, as my server is segfaulting on

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Tony Paloma
-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released gameserver@ocrtf2:~/orangebox/tf$ locate steam.inf /home/gameserver/event/orangebox/tf/steam.inf /home/gameserver

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread E3pO
Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released gameserver@ocrtf2:~/orangebox/tf$ locate steam.inf /home/gameserver/event/orangebox/tf/steam.inf /home/gameserver/orangebox/tf

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread PharaohsPaw
So let's see, that makes me and 2 other server operators now. Either all 3 of us are smoking crack or maybe, just maybe, the update didn't come with a steam.inf file But, it doesn't sound like it was a very good update anyway, can't blame plugins/addons if none are

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread 1nsane
: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, December 15, 2011 7:57 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Nicholas Hastings
I didn't have any issues with steam.inf going away. On 12/15/2011 11:12 PM, PharaohsPaw wrote: So let's see, that makes me and 2 other server operators now. Either all 3 of us are smoking crack or maybe, just maybe, the update didn't come with a steam.inf file But,

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Tyler Davies
Checking bootstrapper version ... removing stale semaphore last operated on by process 28342 with name 0eBlobRegistryMutex_82766499A575F9E1375FC8CE5C506673 Updating Installation Failed to connect to 72.165.61.190:27037, errno 115 Operation now in progress CAsyncIOManager: 0 threads terminating. 0

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread PharaohsPaw
This can happen if you interrupt the update process. Are you sure that's not what happened? The short version is, no, I didn't interrupt the update. I've been around this block a few times. :) all of the actual game servers went down before nemrun started pulling update files in. I can

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread DontWannaName!
I dont know why, but I keep getting plagued with command aborted :( On Thu, Dec 15, 2011 at 8:18 PM, Tyler Davies tyler.k.dav...@gmail.comwrote: Checking bootstrapper version ... removing stale semaphore last operated on by process 28342 with name

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Russell Smith
Similar situation here: Thu Dec 15 19:49:47 PST 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... removing stale semaphore last operated on by process 24128 with name 0eBlobRegistryMutex_3D2F1DA4500B9E01D073D329D38559A4 Updating Installation

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread PharaohsPaw
I didn't have any issues with steam.inf going away. Would you be so kind as to post the contents of yours, then? thanks :) I know of at least 4 of us now who would love to see it so we can try to get ours back up. :) On 12/15/2011 11:12 PM, PharaohsPaw wrote: So let's see, that makes me and

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Kyle Sanderson
While I no longer have a steam.inf on my client, it's there on my Linux CS:S servers. Kyle. On Thu, Dec 15, 2011 at 8:22 PM, Russell Smith ve...@tinylittlerobots.uswrote: Similar situation here: Thu Dec 15 19:49:47 PST 2011: Server restart in 10 seconds Updating server using Steam.

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Alex Kowald
Correct me if I'm wrong but they don't have issues because they aren't running with -autoupdate. Get rid of that and you'll be fine until Valve publishes a fixed steam.inf file. On Thu, Dec 15, 2011 at 11:23 PM, PharaohsPaw listac...@lvwnet.com wrote: I didn't have any issues with steam.inf

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread PharaohsPaw
OK here is the contents of the new steam.inf file (after first update tonight): PatchVersion=1.1.8.9 ProductName=tf appID=440 My off to the side instance got far enough along in its -verify_all to have pulled in the new steam.inf file, so I copied it into place on the live servers tree.

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Fletcher Dunn
-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released While I no longer have a steam.inf on my client, it's there on my Linux CS:S servers. Kyle. On Thu, Dec 15, 2011 at 8:22 PM, Russell Smith ve...@tinylittlerobots.uswrote: Similar situation here: Thu Dec 15 19

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Frank
dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released PatchVersion=1.1.8.9 ProductName=tf appID=440 The file was definitely updated in the depots. I don't know why some people are not able

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread gameadmin
-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released OK here is the contents of the new steam.inf file (after first update tonight): PatchVersion=1.1.8.9 ProductName

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Russell Smith
I'm not using nemrun, just the -autoupdate flag, and I'm getting seg faults before any updates are downloaded. On 12/15/2011 8:32 PM, Fletcher Dunn wrote: You know there *is* something else that has changed other than our update: many of you are using a new up-to-date check script. Nothing

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Ross Bemrose
2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released OK here is the contents of the new steam.inf file (after first update tonight): PatchVersion=1.1.8.9 ProductName=tf appID=440 My off to the side instance got far enough along in its -verify_all

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread hlds
Sent: Friday, December 16, 2011 6:35 AM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released What was the purpose of the new 1.8MB update pushed right after

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread PharaohsPaw
: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released While I no longer have a steam.inf on my client, it's there on my Linux CS:S servers. Kyle. On Thu, Dec 15, 2011 at 8:22 PM, Russell Smith ve...@tinylittlerobots.uswrote

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread John Schoenick
: Thursday, December 15, 2011 8:25 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released While I no longer have a steam.inf on my client, it's there on my Linux CS:S

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread E3pO
Sent: Thursday, December 15, 2011 8:25 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released While I no longer have a steam.inf on my client, it's there on my Linux

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread PharaohsPaw
] On Behalf Of Kyle Sanderson Sent: Thursday, December 15, 2011 8:25 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released While I no longer have a steam.inf

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread PharaohsPaw
Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released While I no longer have a steam.inf on my client, it's there on my Linux CS:S servers. Kyle. On Thu, Dec 15, 2011 at 8:22 PM, Russell Smithvelsk

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Ross Bemrose
Sanderson Sent: Thursday, December 15, 2011 8:25 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released While I no longer have a steam.inf on my client, it's

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Kyle Sanderson
...@list.valvesoftware.com[mailto: hlds_linux-bounces@**list.valvesoftware.comhlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Thursday, December 15, 2011 8:25 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread PharaohsPaw
-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Thursday, December 15, 2011 8:25 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released While I

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Emil Larsson
Unfortunately I already found a exploit involving one of the old weapons. Sending a bug report as i'm writing this, though server operators might see it abused in a couple of hours widely. D: On Fri, Dec 16, 2011 at 4:26 AM, Jason Ruymen jas...@valvesoftware.comwrote: Required updates are now

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Harry Strongburg
On Fri, Dec 16, 2011 at 06:46:46AM +0100, Emil Larsson wrote: Unfortunately I already found a exploit involving one of the old weapons. Sending a bug report as i'm writing this, though server operators might see it abused in a couple of hours widely. D: Is it a crash exploit or some other sort

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread Ross Bemrose
By any chance, does it cause a bunch of players game clients to crash, because i just had that happen on my server (my own game client included). On 12/16/2011 12:46 AM, Emil Larsson wrote: Unfortunately I already found a exploit involving one of the old weapons. Sending a bug report as i'm

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread E3pO
just came to say my game crashed and i'm having lots of clients time out. On Fri, Dec 16, 2011 at 1:05 AM, Ross Bemrose rbemr...@vgmusic.com wrote: By any chance, does it cause a bunch of players game clients to crash, because i just had that happen on my server (my own game client included).

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-15 Thread ics
I'm not sure which exploit is it but i just managed to get unlimited revenge crits with engi with a help of minisentry. That's back too. -ics 16.12.2011 8:15, E3pO kirjoitti: just came to say my game crashed and i'm having lots of clients time out. On Fri, Dec 16, 2011 at 1:05 AM, Ross

[hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Jason Ruymen
Required updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch are now available. Counter-Strike: Source has also been moved to use its own engine and dedicated server depots. Because of this, dedicated server files for Counter-Strike: Source

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Marco Padovan
This will break basically everything! Oh-my-god a sleepless night is waiting all of us? :( Il 13/10/2011 22:41, Jason Ruymen ha scritto: Because of this, dedicated server files for Counter-Strike: Source will now be under a 'css' folder. ___ To

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread clad iron
anyone else seeing something like this when typing quit in the server console ? L 10/13/2011 - 15:42:48: server_message: quit ipcserver.cpp (956) : Assertion Failed: FD_ISSET( fd, (fd_set *)m_pfdset )

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Administrator
, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released anyone else seeing something like this when typing quit in the server console ? L 10/13/2011 - 15:42:48: server_message: quit ipcserver.cpp (956) : Assertion Failed: FD_ISSET( fd, (fd_set *)m_pfdset ) /home/VALVE/rackadmin

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Chris Oryschak
-boun...@list.valvesoftware.com] On Behalf Of clad iron Sent: 13 October 2011 22:03 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released anyone else seeing

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread RTL-Servers | Lee
Hello, Just to clarify, the cstrike folder is moving to css within the orangebox folder ?, is it fine to move this over then issue the update or will the update automatically move the directories over ? Regards Lee Gardiner ___ To unsubscribe,

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Marco Padovan
54.78% downloading ./orangebox/cstrike/scripts/weapon_glock.ctx 54.78% downloading ./orangebox/cstrike/scripts/weapon_p228.ctx 54.79% downloading ./orangebox/cstrike/scripts/weapon_scout.ctx 54.79% downloading ./orangebox/cstrike/scripts/weapon_sg550.ctx 54.79% downloading

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Marco Padovan
ehm: 99.65% downloading ./css/libcurl.so.4 99.98% downloading ./css/libcurl.so.4.2.0 99.99% downloading ./css/srcds_linux 100.00% downloading ./css/srcds_run so... both orangebox and css are kept... time to upgrade the control panels... -_-' Il 13/10/2011 23:12, RTL-Servers | Lee ha

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread RTL-Servers | Lee
Hello, Is it purely using css as a lib folder then rather than the contents ? Regards Lee Gardiner ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Marco Padovan
Yeah... looks like all the content is still in orangebox directory Il 13/10/2011 23:35, RTL-Servers | Lee ha scritto: Hello, Is it purely using css as a lib folder then rather than the contents ? Regards Lee Gardiner ___ To unsubscribe, edit

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Sir Jake
So whats broken on css now? Mines not starting up since this update. I also notice there's a css folder in the main root folder the command was run in. Anyone have their server up and running? ___ To

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Jacob Juul
sourcemod is.. and it is reported From: can_kic...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 13 Oct 2011 14:39:34 -0700 Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released So whats

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Josh Stratton
Trying, between the servers and clients being updated across all of the games, a whole lot of lag happening. On Thu, Oct 13, 2011 at 2:39 PM, Sir Jake can_kic...@hotmail.com wrote: So whats broken on css now? Mines not starting up since this update. I also notice there's a css folder in the

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread timur 'grammaton' celikkesen
Thanks for the update shortly before the cs:go presentation... to this late european hour where almost all hosters are on nightwatch mode :D - Server frame rate is now based on the tickrate of the active Source mod, not the fps_max convar - Fixed net_graph not updating server framerate

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Henry Goffin
' celikkesen Sent: Thursday, October 13, 2011 2:47 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Thanks for the update shortly before the cs:go presentation

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread timur 'grammaton' celikkesen
, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Oops. The net_graph fix was made in an earlier version of the server before the FPS changes were made. You can ignore that patch note. -Original Message- From: hlds_linux-boun

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread oGre
Nachricht- From: Henry Goffin Sent: Thursday, October 13, 2011 11:51 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Oops. The net_graph fix was made

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Marco Padovan
: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Thanks for the update shortly before the cs:go presentation... to this late european hour where almost all hosters are on nightwatch mode :D - Server frame rate is now based

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread oGre
- From: Henry Goffin Sent: Thursday, October 13, 2011 11:51 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Oops. The net_graph fix was made

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Hugo R .
@list.valvesoftware.com Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released I'm not able to start css... is this css or other games? Il 13/10/2011 23:56, oGre ha scritto: Server doesn't look too good either: Unknown command

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread steve grout
: e...@evcz.tk To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released I'm not able to start css... is this css or other games? Il 13/10/2011 23:56, oGre ha scritto: Server doesn't

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Kigen
To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released I'm not able to start css... is this css or other games? Il 13/10/2011 23:56, oGre ha scritto: Server doesn't look too good

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Kigen
Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released I'm not able to start css... is this css or other games? Il 13/10/2011 23:56, oGre ha scritto: Server doesn't look too good either: Unknown command startupmenu

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Marco Padovan
mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Oops. The net_graph fix was made in an earlier version of the server before the FPS changes were made. You can ignore that patch note. -Original

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Oskar Levin
11:51 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Oops. The net_graph fix was made in an earlier version of the server before the FPS changes were

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Russell Smith
Anyone else have their mapcycle/maplist files overwritten with the patch? Happened to me on 2 updated TF2 servers. Russell On 10/13/2011 1:41 PM, Jason Ruymen wrote: Required updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch are now

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Jason Ruymen
-boun...@list.valvesoftware.com] On Behalf Of Oskar Levin Sent: Thursday, October 13, 2011 3:17 PM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released I got

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Oskar Levin
-boun...@list.valvesoftware.com] On Behalf Of Oskar Levin Sent: Thursday, October 13, 2011 3:17 PM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released I got

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Kigen
list'; 'Half-Life dedicated Win32 server mailing list' Ämne: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released This should be fixed for Counter-Strike: Source now.  If you haven't already, you may need to do a -verify_all

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread frog
: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Thanks for the update shortly before the cs:go presentation... to this late european hour where almost all hosters are on nightwatch mode :D - Server frame

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Marco Padovan
: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released To get it working on linux I had to move orangebox/cstrike to css/cstrike otherwise I was getting an error about invalid game specified Il 14/10/2011 00:10, Kigen ha scritto: I

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Marc.B
: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released I'm not able to start css... is this css or other games? Il 13/10/2011 23:56, oGre ha scritto: Server doesn't look too good either: Unknown command startupmenu Network: IP

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread atomy
: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Oops. The net_graph fix was made in an earlier version of the server before the FPS changes were made. You can ignore that patch note. -Original Message- From: hlds_linux

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread staff
-boun...@list.valvesoftware.com] On Behalf Of Oskar Levin Sent: 13 October 2011 23:17 To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released I got it to work by removing

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Alan Kennedy
mailing list hlds_linux@list.valvesoftware.com Enviados: Jueves, 13 de Octubre 2011 19:27:06 Asunto: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Anyone else have their mapcycle/maplist files overwritten

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Eric Riemers
, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Required updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch are now available. Counter-Strike: Source has also been moved to use its own engine and dedicated server depots

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Russell Smith
, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Anyone else have their mapcycle/maplist files overwritten with the patch? Happened to me on 2 updated TF2 servers. Russell On 10/13/2011 1:41 PM, Jason Ruymen wrote: Required updates for Team Fortress 2, Counter

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread steve grout
: Jueves, 13 de Octubre 2011 19:27:06 Asunto: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Anyone else have their mapcycle/maplist files overwritten with the patch? Happened to me on 2 updated TF2 servers. Russell On 10

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Russell Smith
Looks like a small update was just pushed out. What changed? Updating 'Team Fortress 2 Content' from version 278 to version 279 9.39% downloading ../orangebox/tf/bin/server.dll 22.40% downloading ../orangebox/tf/bin/server.dylib 43.64% downloading ../orangebox/tf/bin/server.so 57.70%

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-09-15 Thread Bajdechi Nightbox Alexandru
Big one, appreciate it :) Keep them going :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-09-15 Thread Oskar Levin
dedicated Linux server mailing list Ämne: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Big one, appreciate it :) Keep them going :) ___ To unsubscribe, edit your list preferences

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-09-15 Thread Kyle Sanderson
...@list.valvesoftware.com] För Bajdechi Nightbox Alexandru Skickat: den 15 september 2011 22:38 Till: Half-Life dedicated Linux server mailing list Ämne: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Big one

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