Fantastic that a game is finally implementing this, in fact the lava ledge
jumping you describe very much resembles a section from the first bowser
castle in the first mario brothers.
I'll deffinately be looking forward to trying this.
As to difficulty, it'll be really nice to see an audio game who's difficulty
comes from a player's judgement, rather than by simply sticking in too many
things for the player to react to. Imho those sort of games are far more
satisfying to get through.
Beware the grue!
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