Your code just checks if there is a local player. (Always true)

Try compare the owner of the weapon with the local player.

----- Original Message ----- 
From: "Luke Smith" <[EMAIL PROTECTED]>
To: "Discussion of Half-Life Programming" <hlcoders@list.valvesoftware.com>
Sent: Wednesday, October 08, 2008 2:02 PM
Subject: Re: [hlcoders] Muzzle flash issue


> What does the event code look like in OB? or is that what you updated with
> what was posted earlier?
>
> on another note I got the eject brass to work but it ejects brass from my
> gun when the enemy fires. How can I do a check to see if it is being used 
> by
> the local player?
>
> I was trying this but it didnt work:
>
>
> C_BasePlayer *player = C_BasePlayer::GetLocalPlayer();
>
> if ( player )
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